GameDB: Add partial target invalidation to affected games

This commit is contained in:
Stenzek 2023-02-25 01:22:55 +10:00 committed by refractionpcsx2
parent 4583c64ff7
commit 1b607a8c4d
1 changed files with 19 additions and 0 deletions

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@ -528,6 +528,7 @@ SCAJ-20011:
gsHWFixes:
halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
partialTargetInvalidation: 1 # Fixes corrupted textures.
memcardFilters:
- "SCAJ-20011"
- "SCPS-55014"
@ -6720,6 +6721,7 @@ SCPS-55014:
gsHWFixes:
halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
partialTargetInvalidation: 1 # Fixes corrupted textures.
SCPS-55015:
name: "Zettai Zetsumei Toshi"
region: "NTSC-J"
@ -9631,6 +9633,8 @@ SLES-50050:
name: "Evergrace"
region: "PAL-M5"
compat: 5
gsHWFixes:
partialTargetInvalidation: 1 # Fixes corrupted textures.
SLES-50051:
name: "Eternal Ring"
region: "PAL-E"
@ -9638,6 +9642,7 @@ SLES-50051:
eeRoundMode: 0 # Fixes FPU errors causing instant death in Limestone Cave.
gsHWFixes:
disablePartialInvalidation: 1 # Fixes graphics issues.
partialTargetInvalidation: 1 # Fixes corrupted textures.
SLES-50052:
name: "Pool Master"
region: "PAL-M3"
@ -12688,6 +12693,7 @@ SLES-51399:
gsHWFixes:
halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
partialTargetInvalidation: 1 # Fixes corrupted textures.
SLES-51400:
name: "Tenchu - Wrath of Heaven"
region: "PAL-S"
@ -23470,6 +23476,7 @@ SLKA-25041:
gsHWFixes:
halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
partialTargetInvalidation: 1 # Fixes corrupted textures.
memcardFilters:
- "SLKA-25041"
- "SLPM-67524"
@ -34980,6 +34987,7 @@ SLPM-67524:
gsHWFixes:
halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
partialTargetInvalidation: 1 # Fixes corrupted textures.
SLPM-67526:
name: "Ghost Vibration"
region: "NTSC-K"
@ -36791,6 +36799,7 @@ SLPS-25001:
eeRoundMode: 0 # Fixes FPU errors causing instant death in Limestone Cave.
gsHWFixes:
disablePartialInvalidation: 1 # Fixes raphics issues.
partialTargetInvalidation: 1 # Fixes corrupted textures.
SLPS-25002:
name: "Dead or Alive 2"
region: "NTSC-J"
@ -36820,6 +36829,8 @@ SLPS-25003:
region: "NTSC-J"
clampModes:
eeClampMode: 3 # Fixes hanging before going in-game.
gsHWFixes:
partialTargetInvalidation: 1 # Fixes corrupted textures.
SLPS-25004:
name: "Kensetsu Juuki Kenka Battle - Buchigire Kongou!!"
region: "NTSC-J"
@ -37236,6 +37247,7 @@ SLPS-25112:
gsHWFixes:
halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
partialTargetInvalidation: 1 # Fixes corrupted textures.
SLPS-25113:
name: "Zettai Zetsumei Toshi"
region: "NTSC-J"
@ -37431,6 +37443,7 @@ SLPS-25169:
gsHWFixes:
halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
partialTargetInvalidation: 1 # Fixes corrupted textures.
memcardFilters:
- "SCAJ-20011"
- "SCPS-55014"
@ -40781,6 +40794,7 @@ SLPS-73417:
gsHWFixes:
halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
partialTargetInvalidation: 1 # Fixes corrupted textures.
SLPS-73418:
name: "Shadow Hearts [PlayStation 2 The Best]"
region: "NTSC-J"
@ -40797,6 +40811,7 @@ SLPS-73420:
gsHWFixes:
halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
partialTargetInvalidation: 1 # Fixes corrupted textures.
memcardFilters:
- "SCAJ-20011"
- "SCPS-55014"
@ -40913,10 +40928,13 @@ SLUS-20015:
eeRoundMode: 0 # Fixes FPU errors causing instant death in Limestone Cave.
gsHWFixes:
disablePartialInvalidation: 1 # Fixes graphics issues.
partialTargetInvalidation: 1 # Fixes corrupted textures.
SLUS-20016:
name: "Evergrace"
region: "NTSC-U"
compat: 5
gsHWFixes:
partialTargetInvalidation: 1 # Fixes corrupted textures.
SLUS-20017:
name: "Maximo - Ghosts to Glory"
region: "NTSC-U"
@ -42669,6 +42687,7 @@ SLUS-20435:
gsHWFixes:
halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
partialTargetInvalidation: 1 # Fixes corrupted textures.
SLUS-20436:
name: "Guilty Gear X2"
region: "NTSC-U"