GameDB: Various fixes

Adds Tex In RT 2 to Armoured Core 2 to fix texture corruption in future and adds merge sprite to Destroy All Humans 1&2 to further fix misaligned bloom.
This commit is contained in:
JordanTheToaster 2023-03-02 15:43:35 +00:00 committed by refractionpcsx2
parent 6118b94f9e
commit 1312952305
1 changed files with 19 additions and 0 deletions

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@ -9490,6 +9490,7 @@ SLED-54401:
trilinearFiltering: 1
textureInsideRT: 2 # Fixes shadow maps.
roundSprite: 2 # Fixes misalgined bloom.
mergeSprite: 1 # Fixes misalgined bloom.
halfPixelOffset: 2 # Fixes misalgined bloom.
autoFlush: 1 # Fixes sun occlusion and brightness.
SLES-50003:
@ -9758,6 +9759,8 @@ SLES-50079:
region: "PAL-E"
clampModes:
eeClampMode: 2 # Fixes Abnormal AI behavior.
gsHWFixes:
textureInsideRT: 1 # Fixes texture corruption.
SLES-50080:
name: "NBA Hoopz"
region: "PAL-M3"
@ -16739,6 +16742,7 @@ SLES-53196:
trilinearFiltering: 1
textureInsideRT: 2 # Fixes shadow maps.
roundSprite: 2 # Fixes misalgined bloom.
mergeSprite: 1 # Fixes misalgined bloom.
halfPixelOffset: 2 # Fixes misalgined bloom.
autoFlush: 1 # Fixes sun occlusion and brightness.
SLES-53197:
@ -16749,6 +16753,7 @@ SLES-53197:
trilinearFiltering: 1
textureInsideRT: 2 # Fixes shadow maps.
roundSprite: 2 # Fixes misalgined bloom.
mergeSprite: 1 # Fixes misalgined bloom.
halfPixelOffset: 2 # Fixes misalgined bloom.
autoFlush: 1 # Fixes sun occlusion and brightness.
SLES-53199:
@ -17917,6 +17922,7 @@ SLES-53641:
trilinearFiltering: 1
textureInsideRT: 2 # Fixes shadow maps.
roundSprite: 2 # Fixes misalgined bloom.
mergeSprite: 1 # Fixes misalgined bloom.
halfPixelOffset: 2 # Fixes misalgined bloom.
autoFlush: 1 # Fixes sun occlusion and brightness.
SLES-53644:
@ -19833,6 +19839,7 @@ SLES-54384:
trilinearFiltering: 1
textureInsideRT: 2 # Fixes shadow maps.
roundSprite: 2 # Fixes misalgined bloom.
mergeSprite: 1 # Fixes misalgined bloom.
halfPixelOffset: 2 # Fixes misalgined bloom.
autoFlush: 1 # Fixes sun occlusion and brightness.
SLES-54385:
@ -24813,6 +24820,7 @@ SLPM-55141:
trilinearFiltering: 1
textureInsideRT: 2 # Fixes shadow maps.
roundSprite: 2 # Fixes misalgined bloom.
mergeSprite: 1 # Fixes misalgined bloom.
halfPixelOffset: 2 # Fixes misalgined bloom.
autoFlush: 1 # Fixes sun occlusion and brightness.
SLPM-55146:
@ -32754,6 +32762,7 @@ SLPM-66430:
trilinearFiltering: 1
textureInsideRT: 2 # Fixes shadow maps.
roundSprite: 2 # Fixes misalgined bloom.
mergeSprite: 1 # Fixes misalgined bloom.
halfPixelOffset: 2 # Fixes misalgined bloom.
autoFlush: 1 # Fixes sun occlusion and brightness.
SLPM-66431:
@ -36860,6 +36869,8 @@ SLPS-25007:
region: "NTSC-J"
clampModes:
eeClampMode: 2 # Fixes Abnormal AI behavior.
gsHWFixes:
textureInsideRT: 1 # Fixes texture corruption.
SLPS-25008:
name: "Sorcerous Stabber Orphen"
region: "NTSC-J"
@ -40742,6 +40753,8 @@ SLPS-73403:
region: "NTSC-J"
clampModes:
eeClampMode: 2 # Fixes Abnormal AI behavior.
gsHWFixes:
textureInsideRT: 1 # Fixes texture corruption.
SLPS-73404:
name: "Klonoa 2 [PlayStation 2 The Best]"
region: "NTSC-J"
@ -40931,6 +40944,8 @@ SLUS-20014:
compat: 5
clampModes:
eeClampMode: 2 # Fixes Abnormal AI behavior.
gsHWFixes:
textureInsideRT: 1 # Fixes texture corruption.
SLUS-20015:
name: "Eternal Ring"
region: "NTSC-U"
@ -45177,6 +45192,7 @@ SLUS-20945:
trilinearFiltering: 1
textureInsideRT: 2 # Fixes shadow maps.
roundSprite: 2 # Fixes misalgined bloom.
mergeSprite: 1 # Fixes misalgined bloom.
halfPixelOffset: 2 # Fixes misalgined bloom.
autoFlush: 1 # Fixes sun occlusion and brightness.
SLUS-20946:
@ -47950,6 +47966,7 @@ SLUS-21439:
trilinearFiltering: 1
textureInsideRT: 2 # Fixes shadow maps.
roundSprite: 2 # Fixes misalgined bloom.
mergeSprite: 1 # Fixes misalgined bloom.
halfPixelOffset: 2 # Fixes misalgined bloom.
autoFlush: 1 # Fixes sun occlusion and brightness.
SLUS-21440:
@ -50868,6 +50885,7 @@ SLUS-29150:
trilinearFiltering: 1
textureInsideRT: 2 # Fixes shadow maps.
roundSprite: 2 # Fixes misalgined bloom.
mergeSprite: 1 # Fixes misalgined bloom.
halfPixelOffset: 2 # Fixes misalgined bloom.
autoFlush: 1 # Fixes sun occlusion and brightness.
SLUS-29152:
@ -51063,6 +51081,7 @@ SLUS-29196:
trilinearFiltering: 1
textureInsideRT: 2 # Fixes shadow maps.
roundSprite: 2 # Fixes misalgined bloom.
mergeSprite: 1 # Fixes misalgined bloom.
halfPixelOffset: 2 # Fixes misalgined bloom.
autoFlush: 1 # Fixes sun occlusion and brightness.
SLUS-29197: