GameDB: Various fixes

Fixes R&C 3 broken pause menu and broken textures in AC Last Raven.
This commit is contained in:
JordanTheToaster 2023-03-20 09:46:36 +00:00 committed by refractionpcsx2
parent db22377a0d
commit 6cf48e9e2b
1 changed files with 33 additions and 0 deletions

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@ -959,6 +959,7 @@ SCAJ-20109:
gsHWFixes:
mipmap: 1 # Fixes garbage textures in the distance.
disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
partialTargetInvalidation: 1 # Fixes broken pause screen.
halfPixelOffset: 2 # Fixes misaligned bloom.
autoFlush: 1 # Helps fix misaligned bloom.
SCAJ-20110:
@ -1157,6 +1158,7 @@ SCAJ-20143:
region: "NTSC-Unk"
gsHWFixes:
halfPixelOffset: 2 # Corrects shadow alignment and reduces blurriness.
partialTargetInvalidation: 1 # Fixes broken textures.
SCAJ-20144:
name: "Zhuo Hou La 3"
region: "NTSC-Ch"
@ -3728,6 +3730,7 @@ SCES-52456:
gsHWFixes:
mipmap: 1 # Fixes garbage textures in the distance.
disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
partialTargetInvalidation: 1 # Fixes broken pause screen.
halfPixelOffset: 2 # Fixes misaligned bloom.
autoFlush: 1 # Helps fix misaligned bloom.
memcardFilters: # Reads Ratchet 1 & 2 data.
@ -5063,6 +5066,7 @@ SCKA-20037:
gsHWFixes:
mipmap: 1 # Fixes garbage textures in the distance.
disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
partialTargetInvalidation: 1 # Fixes broken pause screen.
halfPixelOffset: 2 # Fixes misaligned bloom.
autoFlush: 1 # Helps fix misaligned bloom.
memcardFilters:
@ -6013,6 +6017,7 @@ SCPS-15084:
gsHWFixes:
mipmap: 1 # Fixes garbage textures in the distance.
disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
partialTargetInvalidation: 1 # Fixes broken pause screen.
halfPixelOffset: 2 # Fixes misaligned bloom.
autoFlush: 1 # Helps fix misaligned bloom.
memcardFilters:
@ -6497,6 +6502,7 @@ SCPS-19309:
gsHWFixes:
mipmap: 1 # Fixes garbage textures in the distance.
disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
partialTargetInvalidation: 1 # Fixes broken pause screen.
halfPixelOffset: 2 # Fixes misaligned bloom.
autoFlush: 1 # Helps fix misaligned bloom.
SCPS-19310:
@ -7942,6 +7948,7 @@ SCUS-97353:
gsHWFixes:
mipmap: 1 # Fixes garbage textures in the distance.
disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
partialTargetInvalidation: 1 # Fixes broken pause screen.
halfPixelOffset: 2 # Fixes misaligned bloom.
autoFlush: 1 # Helps fix misaligned bloom.
memcardFilters:
@ -8124,6 +8131,7 @@ SCUS-97411:
gsHWFixes:
mipmap: 1 # Fixes garbage textures in the distance.
disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
partialTargetInvalidation: 1 # Fixes broken pause screen.
halfPixelOffset: 2 # Fixes misaligned bloom.
autoFlush: 1 # Helps fix misaligned bloom.
SCUS-97412:
@ -8143,6 +8151,7 @@ SCUS-97413:
gsHWFixes:
mipmap: 1 # Fixes garbage textures in the distance.
disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
partialTargetInvalidation: 1 # Fixes broken pause screen.
halfPixelOffset: 2 # Fixes misaligned bloom.
autoFlush: 1 # Helps fix misaligned bloom.
SCUS-97414:
@ -8646,6 +8655,7 @@ SCUS-97518:
gsHWFixes:
mipmap: 1 # Fixes garbage textures in the distance.
disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
partialTargetInvalidation: 1 # Fixes broken pause screen.
halfPixelOffset: 2 # Fixes misaligned bloom.
autoFlush: 1 # Helps fix misaligned bloom.
SCUS-97519:
@ -18632,6 +18642,7 @@ SLES-53820:
region: "PAL-E"
gsHWFixes:
halfPixelOffset: 2 # Corrects shadow alignment and reduces blurriness.
partialTargetInvalidation: 1 # Fixes broken textures.
SLES-53821:
name: "Radio Helicopter II"
region: "PAL-E"
@ -25632,6 +25643,18 @@ SLPM-61117:
region: "NTSC-J"
gameFixes:
- EETimingHack # Fixes garbled character animation.
SLPM-61118:
name: "Armored Core - Last Raven [Famitsu Special Trial Version]"
region: "NTSC-J"
gsHWFixes:
halfPixelOffset: 2 # Corrects shadow alignment and reduces blurriness.
partialTargetInvalidation: 1 # Fixes broken textures.
SLPM-61119:
name: "Armored Core - Last Raven [Trial]"
region: "NTSC-J"
gsHWFixes:
halfPixelOffset: 2 # Corrects shadow alignment and reduces blurriness.
partialTargetInvalidation: 1 # Fixes broken textures.
SLPM-61120:
name: "Drag-on Dragoon 2 - Fuuin no Aka, Haitoku no Kuro [Trial Version]"
region: "NTSC-J"
@ -35496,6 +35519,12 @@ SLPM-68516:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
halfPixelOffset: 2 # Fixes blurriness.
SLPM-68520:
name: "Armored Core - Last Raven [Monthly Champion magazine Special Edition]"
region: "NTSC-J"
gsHWFixes:
halfPixelOffset: 2 # Corrects shadow alignment and reduces blurriness.
partialTargetInvalidation: 1 # Fixes broken textures.
SLPM-68521:
name: "Dot Hack Fraegment [Senkou Release-ban]"
region: "NTSC-J"
@ -38932,6 +38961,7 @@ SLPS-25462:
region: "NTSC-J"
gsHWFixes:
halfPixelOffset: 2 # Corrects shadow alignment and reduces blurriness.
partialTargetInvalidation: 1 # Fixes broken textures.
memcardFilters:
- "SLPS-25338"
- "SLPS-25339"
@ -41078,6 +41108,7 @@ SLPS-73247:
region: "NTSC-J"
gsHWFixes:
halfPixelOffset: 2 # Corrects shadow alignment and reduces blurriness.
partialTargetInvalidation: 1 # Fixes broken textures.
memcardFilters:
- "SLPS-25338"
- "SLPS-25339"
@ -47828,6 +47859,7 @@ SLUS-21338:
compat: 5
gsHWFixes:
halfPixelOffset: 2 # Corrects shadow alignment and reduces blurriness.
partialTargetInvalidation: 1 # Fixes broken textures.
SLUS-21339:
name: "Puzzle Collection - Crosswords & More!"
region: "NTSC-U"
@ -51690,6 +51722,7 @@ TCES-52456:
gsHWFixes:
mipmap: 1 # Fixes garbage textures in the distance.
disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.
partialTargetInvalidation: 1 # Fixes broken pause screen.
halfPixelOffset: 2 # Fixes misaligned bloom.
autoFlush: 1 # Helps fix misaligned bloom.
TCES-52582: