GameDB: Various fixes

Fixes for Driv3r and VP2.
This commit is contained in:
JordanTheToaster 2023-04-01 22:58:26 +01:00 committed by refractionpcsx2
parent 5ea670ece4
commit 6e81879436
1 changed files with 35 additions and 12 deletions

View File

@ -1385,9 +1385,10 @@ SCAJ-20177:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 1 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SCAJ-20178:
name: "Ape Escape - Million Monkeys"
region: "NTSC-Unk"
@ -1488,9 +1489,10 @@ SCAJ-20197:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 1 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SCAJ-20198:
name: "Everybody's Tennis [PlayStation 2 The Best]"
region: "NTSC-Unk"
@ -5362,9 +5364,10 @@ SCKA-20079:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 1 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SCKA-20081:
name: "Tekken 5 [PlayStation 2 Big Hit Series]"
region: "NTSC-K"
@ -11737,8 +11740,10 @@ SLES-50876:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
autoFlush: 1
cpuCLUTRender: 1 # Fixes janky coloured cars.
gpuTargetCLUT: 1 # Fixes janky coloured cars.
textureInsideRT: 1 # Fixes car textures.
nativePaletteDraw: 1 # Alleviates text and sky rendering issues.
SLES-50877:
name: "TimeSplitters 2"
region: "PAL-M5"
@ -14501,8 +14506,10 @@ SLES-52153:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
autoFlush: 1
cpuCLUTRender: 1 # Fixes janky coloured cars.
gpuTargetCLUT: 1 # Fixes janky coloured cars.
textureInsideRT: 1 # Fixes car textures.
nativePaletteDraw: 1 # Alleviates text and sky rendering issues.
SLES-52155:
name: "EyeToy - L'Eredita"
region: "PAL-I"
@ -20889,18 +20896,20 @@ SLES-54644:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 1 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLES-54645:
name: "Valkyrie Profile 2 - Silmeria"
region: "PAL-F"
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 1 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLES-54646:
name: "Valkyrie Profile 2 - Silmeria"
region: "PAL-G"
@ -20908,9 +20917,10 @@ SLES-54646:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 1 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLES-54647:
name: "Valkyrie Profile 2 - Silmeria"
region: "PAL-I"
@ -20918,18 +20928,20 @@ SLES-54647:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 1 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLES-54648:
name: "Valkyrie Profile 2 - Silmeria"
region: "PAL-S"
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 1 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLES-54653:
name: "Freak Out - Extreme Freeride"
region: "PAL-M5"
@ -21942,6 +21954,8 @@ SLES-55007:
name: "Boogie"
region: "PAL-M7"
compat: 4
gsHWFixes:
recommendedBlendingLevel: 3 # Fixes skin colour.
SLES-55008:
name: "Riding Star 3"
region: "PAL-M4"
@ -30764,8 +30778,10 @@ SLPM-65741:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
autoFlush: 1
cpuCLUTRender: 1 # Fixes janky coloured cars.
gpuTargetCLUT: 1 # Fixes janky coloured cars.
textureInsideRT: 1 # Fixes car textures.
nativePaletteDraw: 1 # Alleviates text and sky rendering issues.
SLPM-65742:
name: "Cool Girl [Konami the Best]"
region: "NTSC-J"
@ -33329,9 +33345,10 @@ SLPM-66419:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 1 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLPM-66420:
name: "Front Mission 4 [Ultimate Hits]"
region: "NTSC-J"
@ -34799,9 +34816,10 @@ SLPM-66782:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 1 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLPM-66783:
name: "Idol Janshi Suchie-Pai 4 [Limited Edition]"
region: "NTSC-J"
@ -44250,8 +44268,10 @@ SLUS-20587:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
autoFlush: 1
cpuCLUTRender: 1 # Fixes janky coloured cars.
gpuTargetCLUT: 1 # Fixes janky coloured cars.
textureInsideRT: 1 # Fixes car textures.
nativePaletteDraw: 1 # Alleviates text and sky rendering issues.
SLUS-20588:
name: "Activision Anthology"
region: "NTSC-U"
@ -48903,9 +48923,10 @@ SLUS-21452:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 1 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLUS-21453:
name: "Disney's Meet the Robinsons"
region: "NTSC-U"
@ -49908,6 +49929,8 @@ SLUS-21681:
name: "Boogie"
region: "NTSC-U"
compat: 4
gsHWFixes:
recommendedBlendingLevel: 3 # Fixes skin colour.
SLUS-21682:
name: "Rock Band"
region: "NTSC-U"