mirror of https://github.com/PCSX2/pcsx2.git
GameDB: fixes for Dark cloud
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@ -2993,6 +2993,7 @@ SCES-50295:
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compat: 5
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gsHWFixes:
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mipmap: 2 # Fixes mipmapping.
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partialTargetInvalidation: 1 # Fixes textures.
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trilinearFiltering: 1 # Smoothes out mipmapping.
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halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry.
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SCES-50300:
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@ -5745,6 +5746,7 @@ SCPS-15004:
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region: "NTSC-J"
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gsHWFixes:
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mipmap: 2 # Fixes mipmapping.
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partialTargetInvalidation: 1 # Fixes textures.
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trilinearFiltering: 1 # Smoothes out mipmapping.
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halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry.
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SCPS-15005:
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@ -6477,6 +6479,7 @@ SCPS-19203:
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region: "NTSC-J"
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gsHWFixes:
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mipmap: 2 # Fixes mipmapping.
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partialTargetInvalidation: 1 # Fixes textures.
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trilinearFiltering: 1 # Smoothes out mipmapping.
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halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry.
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SCPS-19204:
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@ -7307,6 +7310,7 @@ SCUS-97111:
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compat: 5
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gsHWFixes:
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mipmap: 2 # Fixes mipmapping.
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partialTargetInvalidation: 1 # Fixes textures.
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trilinearFiltering: 1 # Smoothes out mipmapping.
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halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry.
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SCUS-97112:
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@ -7477,6 +7481,7 @@ SCUS-97152:
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region: "NTSC-U"
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gsHWFixes:
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mipmap: 2 # Fixes mipmapping.
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partialTargetInvalidation: 1 # Fixes textures.
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trilinearFiltering: 1 # Smoothes out mipmapping.
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halfPixelOffset: 2 # Distance is less blurry, game has reduced LOD so it will still look blurry.
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SCUS-97153:
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@ -37040,6 +37045,9 @@ SLPS-20284:
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SLPS-20285:
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name: "Slotter Up Core"
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region: "NTSC-J"
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SLPS-20286:
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name: "Slotter Up Core 2 Gouda Minami no Teiou"
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region: "NTSC-J"
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SLPS-20287:
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name: "Yakiniku Bugyou Bonfire!"
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region: "NTSC-J"
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