mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Gun fixes
Fixes for rainbowing at the edges of the screen missing bloom intensity and alignment and reflections on water and ground textures.
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@ -17474,8 +17474,11 @@ SLES-53523:
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roundModes:
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vu1RoundMode: 0 # Fixes textures and crashes.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes bloom misalignment.
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wildArmsHack: 1 # Fixes bloom misalignment.
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mipmap: 2 # Mipmap + trilinear, improves ground textures and water textures and reflections.
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trilinearFiltering: 1
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textureInsideRT: 1 # Fixes rainbow artifacting around edges of screen.
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halfPixelOffset: 2 # Fixes misalgined bloom.
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autoFlush: 1 # Fixes missing bloom intensity and alignment.
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SLES-53524:
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name: "Mortal Kombat - Shaolin Monks"
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region: "PAL-M5"
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@ -17943,8 +17946,11 @@ SLES-53647:
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roundModes:
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vu1RoundMode: 0 # Fixes textures and crashes.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes bloom misalignment.
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wildArmsHack: 1 # Fixes bloom misalignment.
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mipmap: 2 # Mipmap + trilinear, improves ground textures and water textures and reflections.
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trilinearFiltering: 1
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textureInsideRT: 1 # Fixes rainbow artifacting around edges of screen.
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halfPixelOffset: 2 # Fixes misalgined bloom.
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autoFlush: 1 # Fixes missing bloom intensity and alignment.
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SLES-53651:
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name: "WWII - Soldier"
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region: "PAL-E"
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@ -46215,8 +46221,11 @@ SLUS-21139:
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roundModes:
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vu1RoundMode: 0 # Fixes textures and crashes.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes bloom misalignment.
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wildArmsHack: 1 # Fixes bloom misalignment.
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mipmap: 2 # Mipmap + trilinear, improves ground textures and water textures and reflections.
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trilinearFiltering: 1
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textureInsideRT: 1 # Fixes rainbow artifacting around edges of screen.
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halfPixelOffset: 2 # Fixes misalgined bloom.
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autoFlush: 1 # Fixes missing bloom intensity and alignment.
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SLUS-21140:
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name: "Mobile Suit Gundam Seed - Never Ending Tomorrow"
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region: "NTSC-U"
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