mirror of https://github.com/PCSX2/pcsx2.git
GameDB: DAH 1&2 Fixes
Fixes for misaligned bloom and sun occlusion and intensity in Destroy All Humans 1 and 2.
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@ -9482,6 +9482,16 @@ SLED-54312:
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gsHWFixes:
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halfPixelOffset: 2 # Fixes blurriness.
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roundSprite: 2 # Fixes blurriness.
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SLED-54401:
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name: "Destroy All Humans 2 [Demo]"
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region: "PAL-E"
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gsHWFixes:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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textureInsideRT: 2 # Fixes shadow maps.
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roundSprite: 2 # Fixes misalgined bloom.
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halfPixelOffset: 2 # Fixes misalgined bloom.
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autoFlush: 1 # Fixes sun occlusion and brightness.
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SLES-50003:
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name: "Swap Magic DVD Disc v2.0"
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region: "PAL-Unk"
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@ -16725,6 +16735,9 @@ SLES-53196:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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textureInsideRT: 2 # Fixes shadow maps.
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roundSprite: 2 # Fixes misalgined bloom.
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halfPixelOffset: 2 # Fixes misalgined bloom.
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autoFlush: 1 # Fixes sun occlusion and brightness.
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SLES-53197:
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name: "Destroy All Humans!"
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region: "PAL-G"
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@ -16732,6 +16745,9 @@ SLES-53197:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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textureInsideRT: 2 # Fixes shadow maps.
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roundSprite: 2 # Fixes misalgined bloom.
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halfPixelOffset: 2 # Fixes misalgined bloom.
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autoFlush: 1 # Fixes sun occlusion and brightness.
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SLES-53199:
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name: "25 to Life"
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region: "PAL-E"
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@ -17897,6 +17913,9 @@ SLES-53641:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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textureInsideRT: 2 # Fixes shadow maps.
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roundSprite: 2 # Fixes misalgined bloom.
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halfPixelOffset: 2 # Fixes misalgined bloom.
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autoFlush: 1 # Fixes sun occlusion and brightness.
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SLES-53644:
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name: "Gene Troopers"
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region: "PAL-M5"
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@ -19810,6 +19829,9 @@ SLES-54384:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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textureInsideRT: 2 # Fixes shadow maps.
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roundSprite: 2 # Fixes misalgined bloom.
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halfPixelOffset: 2 # Fixes misalgined bloom.
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autoFlush: 1 # Fixes sun occlusion and brightness.
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SLES-54385:
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name: "Atelier Iris 2 - The Azoth of Destiny"
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region: "PAL-E"
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@ -24772,6 +24794,16 @@ SLPM-55140:
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mvuFlagSpeedHack: 0 # Fixes invisible wall in front of the door leading to East 3F in the 2nd visit of Apartment world preventing Eileen's Nurse Outfit.
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gsHWFixes:
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halfPixelOffset: 1 # Fixes dark sides.
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SLPM-55141:
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name: "Destroy All Humans! [THQ Collection]"
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region: "NTSC-J"
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gsHWFixes:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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textureInsideRT: 2 # Fixes shadow maps.
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roundSprite: 2 # Fixes misalgined bloom.
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halfPixelOffset: 2 # Fixes misalgined bloom.
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autoFlush: 1 # Fixes sun occlusion and brightness.
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SLPM-55146:
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name: "Jikkyou Powerful Pro Yakyuu 2009"
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region: "NTSC-J"
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@ -32710,6 +32742,9 @@ SLPM-66430:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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textureInsideRT: 2 # Fixes shadow maps.
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roundSprite: 2 # Fixes misalgined bloom.
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halfPixelOffset: 2 # Fixes misalgined bloom.
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autoFlush: 1 # Fixes sun occlusion and brightness.
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SLPM-66431:
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name: "WinBack 2 - Project Poseidon"
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region: "NTSC-J"
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@ -45130,6 +45165,9 @@ SLUS-20945:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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textureInsideRT: 2 # Fixes shadow maps.
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roundSprite: 2 # Fixes misalgined bloom.
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halfPixelOffset: 2 # Fixes misalgined bloom.
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autoFlush: 1 # Fixes sun occlusion and brightness.
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SLUS-20946:
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name: "Grand Theft Auto - San Andreas"
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region: "NTSC-U"
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@ -47900,6 +47938,9 @@ SLUS-21439:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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textureInsideRT: 2 # Fixes shadow maps.
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roundSprite: 2 # Fixes misalgined bloom.
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halfPixelOffset: 2 # Fixes misalgined bloom.
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autoFlush: 1 # Fixes sun occlusion and brightness.
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SLUS-21440:
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name: "Big Idea's VeggieTales - LarryBoy and the Bad Apple"
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region: "NTSC-U"
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@ -50815,6 +50856,9 @@ SLUS-29150:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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textureInsideRT: 2 # Fixes shadow maps.
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roundSprite: 2 # Fixes misalgined bloom.
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halfPixelOffset: 2 # Fixes misalgined bloom.
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autoFlush: 1 # Fixes sun occlusion and brightness.
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SLUS-29152:
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name: "Battlefield 2 - Modern Combat [Regular Demo]"
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region: "NTSC-U"
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@ -51007,6 +51051,9 @@ SLUS-29196:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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textureInsideRT: 2 # Fixes shadow maps.
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roundSprite: 2 # Fixes misalgined bloom.
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halfPixelOffset: 2 # Fixes misalgined bloom.
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autoFlush: 1 # Fixes sun occlusion and brightness.
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SLUS-29197:
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name: "Flushed Away [Demo]"
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region: "NTSC-U"
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