Regan Green
7dcf6b70d9
GameDB: Apply THUG2 GS HW fixes to THAW
2023-05-05 13:00:44 +01:00
Regan Green
f26b26b73e
GameDB: Tony Hawk's post-processing fixes
2023-05-05 13:00:44 +01:00
JordanTheToaster
055beaa27a
GameDB: Juiced 1 FIxes
...
Fixes for broken window and shadow rendering headlight brightness and overbightness in hardware mode.
2023-05-05 10:21:25 +01:00
Zwip-Zwap Zapony
4e3a94809d
GameDB: Secret Agent Clank compat and bloom fix
2023-05-04 22:37:58 +01:00
JordanTheToaster
5ff64899e6
GameDB: True Crime LA Fixes
...
Fixes for the sun going through buildings.
2023-05-04 18:00:51 +01:00
JordanTheToaster
30f7685435
GameDB: Various fixes
...
Fixes for Underground 1 PAL and Transformers.
2023-05-04 12:53:26 +01:00
PCSX2 Bot
41f62cf53d
PAD: Update to latest controller database.
2023-05-02 11:49:57 +02:00
TellowKrinkle
e221d31b45
GS:OGL:Shaders: Formatting
2023-04-30 23:48:49 +02:00
Mrlinkwii
360f9afb70
GameDB: Fixes for Shin Sangoku Musou Series Collection Joukan
2023-04-30 16:41:40 +01:00
JordanTheToaster
388da2058b
GameDB: FFXII texture fixes
...
Fixes for broken textures on player model.
2023-04-29 08:01:59 +01:00
Stenzek
33b2f6331c
GS/HW: Allow auto flush to be applied only to sprites
2023-04-26 16:00:59 +01:00
JordanTheToaster
20d040d5d1
GameDB: Disney Golf Fixes
...
Fixes for grass rendering to match software with mipmapping and trilinear filtering.
2023-04-26 02:07:15 +01:00
JordanTheToaster
e7f3c42f9d
GameDB: Various FIFA 2001-2004 fixes
...
Fixes for broken player textures and some missing fixes.
2023-04-25 20:53:05 +01:00
PCSX2 Bot
cc2d99db3a
PAD: Update to latest controller database.
2023-04-24 19:21:18 +02:00
Mrlinkwii
dc93e861c7
GameDB: various fixes
2023-04-22 23:58:58 +01:00
Goatman13
844f21344d
GameDB: Add patch for Michigan: Report from Hell
2023-04-22 16:55:27 +01:00
JordanTheToaster
0e0d7a5441
GameDB: Various fixes
...
Fixes for vertical lines in Ring of Red and invisible text in Dynasty Warriors 2.
2023-04-22 03:03:27 +01:00
SeruranBlue
ed63221c7e
GameDB: Fixes for Air Ranger: Rescue Helicopter ( #8711 )
2023-04-22 03:02:46 +01:00
Mrlinkwii
5dec7fe27d
GameDB : fixes for Hanjuku Hero 4
2023-04-19 23:30:31 +01:00
Berylskid
575d487c65
GameDB: Fix Armored Core water and game names ( #8702 )
2023-04-19 19:14:37 +01:00
Mrlinkwii
9273683d3c
GameDB: fixes for Dark cloud
2023-04-17 21:06:48 +01:00
PCSX2 Bot
88f8465e7e
PAD: Update to latest controller database.
2023-04-17 20:02:50 +02:00
JordanTheToaster
3352d71515
GameDB: Various fixes
...
Fixes for a potential slowdown in Super Robot Taisen and replace disabling Instant VU with InstantDMA in MGS 3 Subsistence.
2023-04-16 21:10:31 +02:00
Stenzek
d37ac992fc
GS/HW: Use bitfield extract for VS expand (GL/VK)
2023-04-15 20:10:25 +01:00
JordanTheToaster
dfcb96a4b6
GameDB: Various fixes
...
Fixes for bloom alignment in Dogz and Catz and broken sun in Ace Combat 4.
2023-04-14 23:01:26 +01:00
refractionpcsx2
5c4fad6725
GameDB: Remove no longer needed Spyro patches
2023-04-14 18:17:44 +01:00
JordanTheToaster
0919b15183
GameDB: Various fixes
...
Fixes for Dogz and Catz vertical lines and black squares and a workaround for FMVs causing screen shaking in NFS U2.
2023-04-14 13:13:35 +01:00
kenshen112
8162c87884
GameIndex: Added Boss Hang Fix to more regions.
...
Added Kirie hang fix to Fatal Frame Korea and Asia.
2023-04-14 09:23:35 +01:00
Stenzek
7f7dd60587
GS/HW: VS expand instead of GS for DX/GL/Vulkan
2023-04-13 11:12:11 +01:00
Stenzek
6877abb2ec
GS/HW: Remove FFXII CRC hack
...
No longer needed, and it causes issues with splitting point draws.
2023-04-13 11:12:11 +01:00
JordanTheToaster
9d20b4d6a6
GameDB: Soulcalibur 2&3 blending recommendations
...
Fixes menu transparency when using high blending.
2023-04-13 09:39:02 +01:00
PCSX2 Bot
94c75df0d0
PAD: Update to latest controller database.
2023-04-10 20:35:28 +02:00
JordanTheToaster
bba070bdbf
GameDB: PAL ZoE 2 Text fix
...
Fixes cut off text in PAL versions of Zone of the Enders 2
2023-04-09 19:12:56 +01:00
Stenzek
f569ad0970
GS/HW: Allow translating targets for depth sources
...
Fixes broken half screen in Miami Vice and 10 Pin - Champions Alley.
2023-04-09 17:56:49 +01:00
JordanTheToaster
1e3f429169
GameDB: Various fixes
...
Alieviates high VU % usage in Pilot Down Behind Enemy Lines and sets max blending level to minimum for other Monster Hunter games to fix heavy GPU usage for no reason.
2023-04-09 16:26:23 +01:00
refractionpcsx2
8d429c7e5a
GameDB: Update the VU clamp mode on Ultimate Spider-Man
2023-04-09 16:24:46 +01:00
refractionpcsx2
3099090e6a
GameDB: Add InstantDMA to Jak 3 for holes in face geometry
2023-04-09 05:56:58 +01:00
refractionpcsx2
8b32382e1b
GameDB: Add Autoflush and HPO Special to Ultimate Spider-Man
2023-04-09 03:31:41 +01:00
refractionpcsx2
77d37de18c
GameDB: Add mipmapping to Hasbro Family Game Night
2023-04-07 20:34:03 +01:00
Stenzek
2a06bb6e2c
GS/OGL: Use VS/GS selectors from base class
2023-04-07 17:18:21 +01:00
Stenzek
398cf43782
GS: Combine HostDisplay with GSDevice
...
GS/DX11: Don't throw bad_alloc on surface creation fail
GS: Link device and host display construction/destruction
FullscreenUI: Replace HostDisplayTexture with GSTexture
GS: Purge HostDisplayTexture
GS: Move everything in HostDisplay to GSDevice
GS: Move ImGui rendering to GSDevice
GS: Get rid of reset/store API state
2023-04-06 08:48:07 +01:00
refractionpcsx2
a863466f70
GS-HW: Better handle double half clears + masked channels + invalidate
...
Also add Auto Flush to Power Drome US, apparently it wasn't there.
2023-04-05 16:29:36 +01:00
GiladNir
fb3c0c8138
GameDB: Added fixes for Fatal Frame and Siren
2023-04-05 15:10:48 +01:00
refractionpcsx2
857cb36707
GS-HW: Add CRC hack for NFS Undercover to handle weird shuffle
2023-04-04 13:56:44 +01:00
refractionpcsx2
eac420f205
GameDB: Replace Tex in RT with Partial Target Invalidation, Dark Cloud 2
2023-04-03 21:54:31 +01:00
PCSX2 Bot
8d9a5111a1
PAD: Update to latest controller database.
2023-04-03 18:10:16 +02:00
refractionpcsx2
38bf916231
GS: Update fixes for Sacred Blaze
2023-04-02 19:44:11 +01:00
JordanTheToaster
6e81879436
GameDB: Various fixes
...
Fixes for Driv3r and VP2.
2023-04-01 23:45:10 +01:00
Stenzek
e8e9702d7e
GS/HW: Swap Crash WoC CRC hack for native palette draws
2023-04-01 15:45:14 +01:00
JordanTheToaster
e95d75e01f
GameDB: Fix missing Tekken 5 demo
...
Fixes for missing Tekken 5 demo that caused camera issues.
2023-04-01 01:44:17 +01:00
Mrlinkwii
bbe58b07a8
GameDB: fixes for Super Trucks Racing
2023-03-31 21:29:46 +01:00
tangomike99
7886c9ea27
GameDB: Fix fog line in Over the Hedge
2023-03-31 21:29:34 +01:00
tangomike99
1c072f38bb
GameDB: Fix blurriness in Sitting Ducks
2023-03-31 21:29:34 +01:00
Buzzardsoul
9c91c700ac
GameDB: Add roundsprite 2 to Samurai Warriors 2
2023-03-31 11:59:44 +01:00
lightningterror
8a06fb1840
GS: Fix fxaa bad shader on opengl.
2023-03-31 10:18:27 +01:00
Stenzek
d70334ee57
GS/HW: Slight shader simplification
...
- Don't declare texture if it's not read from. Stops Vulkan validation
layers whinging.
- Get rid of OpenGL common_header.glsl, and use name linking instead of
leftovers from separate shader objects.
2023-03-30 21:55:50 +01:00
Stenzek
8be9e2dc71
GameDB: Remove preload/CPU FB for Crash WoC
...
Fog effect works correctly now (at least at 1x).
2023-03-30 21:55:50 +01:00
Stenzek
faecc6913b
GS/HW: Texture cache improvements
...
GS/HW: Only use temporary source for recursive draw
.. and don't insert it into the page map.
GS/HW: Lookup page list for depth sources
GS/HW: Avoid target copies by using shader sampling
GS/HW: Make texture cache a global pointer
GS/HW: Remove GetID() from GSTexture
It only made sense for OpenGL, was always zero in Vulkan.
GS/HW: Rewrite texture sampling hazard detection
Also avoid redundant channel shuffle setup.
GS/HW: Turn Haunting Ground CRC into an OI fix
2023-03-30 21:55:50 +01:00
JordanTheToaster
316bc422bc
GameDB: Various fixes
...
Fixes lack of sun intensity in WRC texture distortion in Ultimate Spiderman and missing serials and fixes for those serials for Sakura Taisen.
2023-03-30 20:40:03 +01:00
JordanTheToaster
b00852fada
GameDB: More WWE text fixes
...
Adds the text fix to WWE 2007 to 2010
2023-03-30 11:03:29 +01:00
icup321
682f0c7984
GameDB: Add Mipmap/Trilinear to SpongeBob Movie & Incredibles
...
Update settings for The Incredibles + ROTU and The SpongeBob Movie Game
2023-03-30 09:46:43 +01:00
JordanTheToaster
2222007516
GameDB: WWE 2011 Text fixes
...
Fixes for the broken text in WWE 2011.
2023-03-29 17:28:55 +01:00
Mrlinkwii
786eedf2f2
GameDB: fixes for various games
2023-03-29 15:18:16 +01:00
Stuart Kenny
f217519e97
GameDB: Fix WRC 4 car discolouration
2023-03-29 11:50:13 +01:00
Buzzardsoul
4caaa70726
GameDB: Add Mipmap and Trilinear to The Incredibles
2023-03-28 21:54:57 +01:00
JordanTheToaster
02a27a6974
GameDB: Rogue Galaxy character fix
...
Fixes broken characters in Rogue Galaxy.
2023-03-28 19:52:17 +02:00
Stenzek
6d7eceb4f1
GS/HW: Remove JakGames/JakX CRC hack
2023-03-28 11:21:47 +01:00
Stenzek
f52e72b026
GS/HW: Swap OI_JakGames CRC hack for CPU sprite render
2023-03-28 11:21:47 +01:00
refractionpcsx2
70c1620a87
GameDB: Add Partial Target Invalidation for Fatal Frame III
...
aka Project Zero 3
2023-03-28 11:09:44 +01:00
refractionpcsx2
d45964d0c7
GS-HW: improve dirty handling with expanded tex is rt's
2023-03-28 11:09:44 +01:00
PCSX2 Bot
a1c99f3e7a
PAD: Update to latest controller database.
2023-03-27 18:28:13 +02:00
JordanTheToaster
87c76ad010
GameDB: Various fixes
...
Helps alleviate some issues in Shrek 2 and removes round sprite and merge sprite from Driv3r as they cause issues
2023-03-25 06:16:25 +00:00
Dreadmoth
822d292e2f
GameDB: Ratchet & Clank 1&2
...
Fixes broken pause menu.
2023-03-25 06:06:24 +00:00
Mrlinkwii
280a41806f
GameDB: fixes for Metal Gear Solid 3 Snake Eater
2023-03-20 21:27:03 +00:00
JordanTheToaster
fc88d1de85
GameDB: From Soft game fixes
...
Adds partial target invalidation to every From Soft game because they used way too much glue.
2023-03-20 11:19:49 +00:00
JordanTheToaster
6cf48e9e2b
GameDB: Various fixes
...
Fixes R&C 3 broken pause menu and broken textures in AC Last Raven.
2023-03-20 10:05:00 +00:00
Stenzek
6ad222117d
GS: Reduce MAD buffering draw size
...
It's silly to draw to the whole double-sized render target, but discard
half the pixels.
Also centralizes the constant setup, get rid of the duplication.
2023-03-19 23:31:37 +00:00
Stenzek
b26acad721
GS: Sample LOD 0 explicitly in interlace shaders
...
Can't use normal sampling because the derivates are undefined in
non-uniform control flow (in MAD).
2023-03-19 23:31:37 +00:00
JordanTheToaster
137dfc20fa
GameDB: Various fixes
...
Fixes for Smash Cars This is Football 2002 and Champions Return to Arms.
2023-03-19 13:18:37 +00:00
Mrlinkwii
f85a99b6f0
GameDB: fixes for True Crime - Streets of L.A.
2023-03-19 00:15:29 +00:00
Mrlinkwii
6923000b52
GameDB: remove SoftwareRendererFMVHack from Siren 2
2023-03-18 22:26:41 +00:00
refractionpcsx2
18045c195a
GameDB: Readd Tex in RT for Xenosaga Ep.III
2023-03-18 17:07:29 +00:00
refractionpcsx2
b1edadfe3a
GameDB: Add partial target invalidation to Ratchet Gladiator/Deadlocked
2023-03-18 17:07:29 +00:00
refractionpcsx2
63cb0f3577
GameDB: Add partial target invalidation to ZoE 2nd Runner + MGS2
2023-03-18 17:07:29 +00:00
refractionpcsx2
2b49614df9
GS-HW: Don't bilinear dirty rects by default, added as upscale hack.
2023-03-18 17:07:29 +00:00
refractionpcsx2
a693efad1e
GameDB: Correct Dog's Life fixes
2023-03-18 17:07:29 +00:00
refractionpcsx2
85a0e75e28
GameDB: Add needed updates for Siren 2 and Legion
2023-03-18 17:07:29 +00:00
refractionpcsx2
5cbcf706e9
GS-HW: use page aligned rects for inexact matches when possible
2023-03-18 17:07:29 +00:00
Mrlinkwii
8b78388834
GameDB: various fixes
2023-03-18 13:49:37 +00:00
Mrlinkwii
b44d40d919
GameDB: remove not needed game fix for Yakuza
2023-03-18 13:49:17 +00:00
JordanTheToaster
68ef49aef5
GameDB: SMT DS Fixes
...
Fixes broken effects when using lower than high blending.
2023-03-17 00:55:51 +00:00
Buzzardsoul
d0a65153df
GameDB: Add Mipmap and Trilinear to Spyro: Enter the Dragonfly
2023-03-17 00:55:36 +00:00
Mrlinkwii
6e14680ac7
GameDB: add fixes for Lupin III - Columbus no Isan wa Akenisomaru and fix game names
2023-03-16 13:23:09 +00:00
Mrlinkwii
ba03a533d8
GameDB: fixes for Biker Mice from Mars
2023-03-15 23:21:34 +00:00
JordanTheToaster
9abbecb286
GameDB: Various fixes
...
Fixes for incorrect region codes and adding merge sprite to Zone of Enders 2 to fix beeg bloom.
2023-03-15 20:39:44 +00:00
JordanTheToaster
f3ff1cec54
Documentation: Remove unused files
...
Removes old or unused files from the docs folder.
2023-03-13 20:29:27 +00:00
Stenzek
435e73d838
GS/HW: Texture cache improvements
...
Change texture scale from vector to scalar
- Independent X and Y scaling is long gone.
- Also separate size and scale in TC lookup
Move clear value for texture to base class
Align heights to page size
- Since FRAME and Z are in page units, we can't have two targets
- overlapping within the same page.
- Stops some small resizes too.
- Test cases: Genji and Spider-Man 2 shadows.
Don't modify target TEX0 on shuffle/clear
Move upscale multiplier to uniform
Make P8 conversion page-aware
Fix incorrect depth preload shader
Improve HLE of texture shuffles
When a texture shuffle is split into two half-screen draws, we skip the
first, and draw the whole thing in the second, taking care of when both
the texture and framebuffer are offset.
2023-03-13 20:29:05 +00:00
PCSX2 Bot
2c4e02ff34
PAD: Update to latest controller database.
2023-03-13 17:56:18 +01:00
Buzzardsoul
6630066f0b
GameDB: Add missing Tony Hawk's Underground 2 fixes.
2023-03-11 21:43:54 +00:00
Buzzardsoul
20e6a55dd1
GameDB: Add blending level 3 to Tony Hawk's Underground 2
2023-03-11 21:22:35 +00:00
Mrlinkwii
d3f82c800f
GameDB: add fixes to Crouching Tiger, Hidden Dragon
2023-03-11 21:06:08 +00:00
Buzzardsoul
12f4d6f872
GameDB: Add Mipmap and Trilinear to Tony Hawk's Underground 2 ( #8372 )
2023-03-11 20:40:39 +00:00
lightningterror
06aed8491c
GS-hw: Separate the Alpha masked Ad case from blend hw bit.
...
Allows for cleaner code.
2023-03-11 20:44:11 +01:00
lightningterror
62497b9300
GS-hw: Rename PS_CLR_HW to PS_BLEND_HW shader macro.
2023-03-11 20:44:11 +01:00
JordanTheToaster
686b31765d
GameDB: Various fixes
...
Adds estimate texture region to Combat Elite WWII Paratroopers and round sprite half to Champions Return To Arms to fix lines in HUD and menus.
2023-03-11 16:34:06 +00:00
lightningterror
59aba9f757
GS-hw: Support Ad masked alpha on blend mix 1 and 2 clr cases.
2023-03-09 21:08:52 +01:00
Buzzardsoul
248e94dc4c
GameDB: Add autoflush to Dirge of Cerberus: Final Fantasy VII ( #8351 )
2023-03-09 16:09:53 +00:00
JordanTheToaster
f73a2d571f
GameDB: Add missing Ponkotsu Roman Fixes
...
Adds missing JP fixes for Ponkotsu Roman Daikatsugeki Bumpy Trot.
2023-03-07 18:59:59 +00:00
lightningterror
911d35e800
GS-hw: Fix invert rounding for accumulation blend on gl.
...
Also make the checks consistent for all renderers.
2023-03-06 23:36:54 +01:00
lightningterror
b33242830e
GS-vk: Automatically adjust color compensation based on rgb value for hw blend clr3 case.
...
Auto adjust when any color is higher than 128 ( 1.0f) to get more accurate color results.
2023-03-06 19:49:27 +01:00
lightningterror
8c0ee33c4c
GS-ogl: Automatically adjust color compensation based on rgb value for hw blend clr3 case.
...
Auto adjust when any color is higher than 128 ( 1.0f) to get more accurate color results.
2023-03-06 19:49:27 +01:00
lightningterror
e8cf4822b1
GS-d3d: Automatically adjust color compensation based on rgb value for hw blend clr3 case.
...
Auto adjust when any color is higher than 128 ( 1.0f) to get more accurate color results.
2023-03-06 19:49:27 +01:00
PCSX2 Bot
3462f02ce2
PAD: Update to latest controller database.
2023-03-06 17:07:54 +01:00
JordanTheToaster
85f96bb248
GameDB: Various recommendations and fixes
...
Adds a variety of fixes and recommendation's for users to ignore.
2023-03-05 10:06:51 +00:00
Mrlinkwii
b40b606608
GameDB: update Oneechanbara2Special
2023-03-03 16:42:24 +00:00
RedDevilus
962cfa9441
GameDB: Steambot Chronicles + typo fix
...
- Steambot Chronicles has quite an extensive hack for a game doing weird stuff with their Z-buffer, it does mess with the sea being green which is incorrect but the game also looks off for rest of the cutscene.
- misalgined typo to misaligned
2023-03-03 16:42:09 +00:00
lightningterror
a3ecf0b0bd
GS-vk: Add clr3 case for blend mix 2.
...
When Cs*(Alpha + 1) overflows compensate with adjusting Alpha output for Cd*Alpha.
2023-03-03 16:35:10 +01:00
lightningterror
58cb6ab728
GS-ogl: Add clr3 case for blend mix 2.
...
When Cs*(Alpha + 1) overflows compensate with adjusting Alpha output for Cd*Alpha.
2023-03-03 16:35:10 +01:00
lightningterror
f478b3959c
GS-d3d: Add clr3 case for blend mix 2.
...
When Cs*(Alpha + 1) overflows compensate with adjusting Alpha output for Cd*Alpha.
2023-03-03 16:35:10 +01:00
Stenzek
35ce680859
GameDB: Add PCRTCOffsets to Xiaolin Showdown
...
Stops screen shaking.
2023-03-03 15:33:47 +00:00
JordanTheToaster
805f985144
GameDB: Gun fixes
...
Fixes for rainbowing at the edges of the screen missing bloom intensity and alignment and reflections on water and ground textures.
2023-03-02 21:16:57 +00:00
JordanTheToaster
1312952305
GameDB: Various fixes
...
Adds Tex In RT 2 to Armoured Core 2 to fix texture corruption in future and adds merge sprite to Destroy All Humans 1&2 to further fix misaligned bloom.
2023-03-02 15:50:02 +00:00
Stenzek
6118b94f9e
GS/Vulkan: Fix a bunch of validation warnings
...
None of these were errors, but it's still good to have clean output.
2023-03-02 15:49:13 +00:00
Mrlinkwii
262b5f1dc0
GameDB: add fixes to Knight Rider - The Game
2023-03-02 11:07:28 +00:00
Mrlinkwii
ac36162ddc
GameDB: upscaling fixes for Springdale
2023-03-02 09:50:38 +00:00
JordanTheToaster
35d05b8653
GameDB: DAH 1&2 Fixes
...
Fixes for misaligned bloom and sun occlusion and intensity in Destroy All Humans 1 and 2.
2023-03-02 09:18:18 +00:00
Mrlinkwii
e4d6b87e5d
GameDB: add textureInsideRT to NBA '07 featuring The Life Vol.2
2023-03-02 01:34:39 +00:00
Stenzek
64b38e5a4a
GS/HW: Add "Merge Targets" texture-in-RT mode
...
Can take several targets from the cache, and create a combined/merged
source from them.
Fixes shadow maps in Destroy All Humans.
2023-03-01 21:13:37 +00:00
Stenzek
9a3904103a
GS/HW: Fix off by one in estimate texture region
...
And enable it for Justice League.
2023-03-01 20:36:36 +00:00
Mrlinkwii
795741a341
GameDB: various fixes
2023-02-28 21:39:50 +00:00
JordanTheToaster
da98465d4b
GameDB: Remove unneeded Midnight Club 3 fixes
...
Removes the texture preloading restriction as the game no longer violently blows up during gameplay with the hash cache enabled.
2023-02-28 20:52:03 +00:00
Stenzek
d28e46796f
GameDB: Enable estimate texture region on Snowblind games
2023-02-28 17:39:15 +00:00
forrvalhalla
cb786f0320
GameDB: Various Armored Core Improvements
2023-02-28 08:51:39 +00:00
PCSX2 Bot
6ff64cc984
PAD: Update to latest controller database.
2023-02-27 18:29:35 +01:00
Mrlinkwii
475b816280
Gamedb: remove HPO normal from Dragon Ball Z Budokai - Tenkaichi 2
2023-02-27 13:51:37 +01:00
JordanTheToaster
3128c48d5b
GameDB: Dance Summit 2001 Fixes
...
Adds paltex to Dance Summit 2001 to massive increase FPS and reduce hash cache usage dramatically.
2023-02-26 22:27:39 +00:00
RedDevilus
5c7161fd2f
GameDB: NASCAR '06 Total Team Control
...
Forces Adaptive TFF to stop bouncing/shaking vertical screen
2023-02-26 15:38:48 +00:00
TellowKrinkle
7781907f0e
GS: Blend truncation and dither goes the other way when subtracting
...
Truncation happens after subtraction, so it's the equivalent of rounding the value to subtract *up* instead of down
2023-02-26 07:22:32 +01:00
TellowKrinkle
a7e2b98dc7
Vulkan: Format tfx.glsl
2023-02-26 07:22:32 +01:00
RedDevilus
9a0cd1157f
GameDB: Timesplitters Series + minor maintenance
...
- Timesplitters 2 (normal vertex screwing up bottom)
- Timesplitters Future Perfect (remove depth lines)
- Dragon Ball Z - Infinite World (dash
2023-02-26 01:13:24 +00:00
Mrlinkwii
16c41255d0
Gamedb: remove disable partial invalidation from fatal frame
2023-02-26 00:24:24 +00:00
Stenzek
c2d1e5bd18
GameDB: Switch CPU CLUT for GPU CLUT in The Godfather
...
It can do 10+ readbacks in one frame, which is way too much.
2023-02-25 12:31:28 +00:00
JordanTheToaster
f3b67b158c
GameDB: Gorwlanser 5&6 and Poinies Poin Fixes
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Adds Texture in RT to Growlanser 5 and 6 to fix a layering issue and to Poinies Poin to fix text corruption after an FMV.
2023-02-25 12:28:05 +00:00
JordanTheToaster
6b81050283
GameDB: 007 EON Fixes
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Adds mipmapping full and trilinear PS2 to 007 Everything Or Nothing to fix up texture detail and removes mipmapping from Fifa games to prevent players from going bald or having rainbow vomit shirts.
2023-02-25 10:55:53 +00:00
Stenzek
1b607a8c4d
GameDB: Add partial target invalidation to affected games
2023-02-25 08:18:34 +00:00
Stenzek
4583c64ff7
GS/HW: Add partial target invalidation option
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Eventually hopefully we can make this the default, but it breaks too
much at the moment.
Fixes missing/corrupted textures in True Crime: New York City.
2023-02-25 08:18:34 +00:00
lightningterror
7f7950cd6b
GS-d3d: Check each channel individually if it overflows and do corrections.
2023-02-24 02:06:00 +01:00
lightningterror
bd64ad510b
GS-vk: Check each channel individually if it overflows and do corrections.
2023-02-24 02:06:00 +01:00
lightningterror
4e9b7e61a7
GS-ogl: Check each channel individually if it overflows and do corrections.
2023-02-24 02:06:00 +01:00
JordanTheToaster
fcc627c65c
GameDB: Various fixes
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Fixes for missing bloom intensity in Ferrari Challenge mipmapping in Dark Cloud and adjusts HPO on The Dog Island and adding missing Scandinavia entrys.
2023-02-23 19:37:29 +00:00