refractionpcsx2
7ee62b8222
GameDB/Patching: Add dynamic EE JIT patching
2022-12-28 13:55:26 +00:00
Stenzek
30b1129d60
Dump: Remove unused routines
...
Sounds like these have been broken for some time, and I added new
dumping functions with the EErec refactor anyway.
2022-12-25 09:27:44 +00:00
Stenzek
a1ffe4deff
x86: Warning fixes for clang-cl
2022-12-25 09:27:44 +00:00
Stenzek
96a1c77577
Core: Remove PCSX2_CORE define and leftovers from wx
2022-12-24 08:42:23 +00:00
Ty Lamontagne
2f0b244f48
Debugger: Initial debugger implementation
2022-12-24 07:21:49 +00:00
Ty Lamontagne
78c9b7f33e
Debugger Core: Initial QT core work
...
Revert 3ce242886b
(Disabled force symbol loading) until solution is found
If this isn't caught when the game is loaded, the symbols will not be properly loaded while the game is running.
DisassemblyManager: Don't spin continuously if the guest CPU is dead
2022-12-24 07:21:49 +00:00
Stenzek
2abbda924b
x86/iR5900: Ignore double jr/jalr branches like others
2022-12-21 09:32:48 +00:00
TellowKrinkle
3204b98aaf
microVU: Fix mVUcustomSearch
...
Apparently NOT doesn't set flags
2022-12-16 08:18:49 +00:00
Connor McLaughlin
1920bff007
x86/iR5900: Fix msub.s/madd.s when ACC isn't live
...
Don't read EEREC_nnn without checking the process/valid bit first.
2022-12-11 05:43:49 +00:00
Connor McLaughlin
05c12e2505
x86/iR5900: Don't flush regcache for store logging
...
Makes it a bit easier to debug register cache issues.
2022-12-11 05:43:49 +00:00
refractionpcsx2
40cb41399f
VU: Correct XGKick timing when using XGKickSync
2022-12-04 19:44:15 +00:00
TellowKrinkle
44e69a9603
microVU: Adjust microRegInfo to match size of mVUCustomSearch
2022-12-03 00:52:10 -06:00
TellowKrinkle
91cba0ec45
microVU: Fix up mVUCustomSearch
...
Fixes SSE4 version to follow WIN32 x86-64 calling convention (don't clobber xmm6 or xmm7)
Fixes AVX version to properly include fourth ymm register in result
2022-12-03 00:52:10 -06:00
TellowKrinkle
e0a0e0b00c
microVU: Choose AVX2/SSE at runtime
2022-12-03 00:52:10 -06:00
lightningterror
276b1b5539
iR3000A: Fix variable is assigned a value that is never used warning.
...
Codacy.
2022-11-28 01:33:01 +01:00
TellowKrinkle
314c840293
VIF: Reduce alignment of empty hash buckets
...
They'll never be in hot codepaths (since they're empty) and memalign with 64-byte alignment is noticeably slower than 16-byte alignment
2022-11-25 20:20:24 +00:00
Connor McLaughlin
edb9a5ba3c
Qt: Add -testconfig option
2022-11-23 15:55:39 +00:00
Connor McLaughlin
ef8e35032e
x86/iR5900: Don't swap loadstore delay slots for BC0/BC2 conditions
...
Swapping the loadstore could affect the condition of the instruction,
leading to incorrect code execution.
Fixes lock up in Oni after intro FMVs.
2022-11-20 04:47:08 +00:00
lightningterror
93b24f98a6
microVU_Macro: Fix Wunused-variable warning.
2022-11-19 19:28:52 +01:00
lightningterror
32d52cb0dd
recVTLB: Fix Wsign-compare warnings.
2022-11-19 19:28:52 +01:00
lightningterror
552d5d8928
iR5900Templates: Fix Wunused-variable warnings.
2022-11-19 19:28:52 +01:00
Connor McLaughlin
6793a84f9b
x86/iR5900: Fix compiling with DUMP_BLOCKS
2022-11-19 06:16:44 +00:00
Connor McLaughlin
1ccddb92d4
EE Rec/IOP Rec: Rewrite large portions
...
- Add fastmem
- Add delay slot swapping
- Add COP2 sync elision
- Add block analysis and use analysis
- Add GPR register caching and renaming
2022-11-19 04:59:10 +00:00
Connor McLaughlin
8de4e190dc
EERec: Disable large block splitting
2022-11-19 04:59:10 +00:00
Connor McLaughlin
d17ceec14b
EERec: Add block dumping
2022-11-19 04:59:10 +00:00
Connor McLaughlin
fd194124a9
x86: Move cycle/writeback fields to CPU structs
...
[SAVEVERSION+] Potentially better locality, keeps everything we're
accessing from the rec together.
2022-11-19 03:54:02 +00:00
refractionpcsx2
be438587c7
mVU: Clean up range function and improve merging. Slim down cmpProg.
2022-11-19 02:35:25 +00:00
Connor McLaughlin
a7af3cd483
x86/microVU: Write VIs from CTC2 as 16 bits
...
The micro recompilers only write as 16 bit, so in case the value in the
register was greater than 0xFFFF, we don't want to store higher bits
that get stuck.
2022-11-13 16:15:36 +00:00
Connor McLaughlin
a12accf3fa
x86/iR5900: Align LQC2/SQC2 to 16 bytes
...
LQ/SQ were already 16 byte aligned.
2022-11-13 16:15:36 +00:00
Connor McLaughlin
9daedf6f09
x86/microVU: Fix last block comparison for AVX2
2022-10-22 23:19:54 +01:00
refractionpcsx2
7aa05c08f1
EEJIT/COP2: Remove redundant instruction/allocation
2022-10-22 03:42:31 +01:00
refractionpcsx2
112ba57729
EE/JIT: Flush Rt on LDR/LDL before write
2022-10-22 03:42:31 +01:00
Florin9doi
8fbb1e5565
BIOS: Map the entire ROM1 file to PS2 memory
...
EROM is part of ROM1, its exact location vary and can't be predicted
2022-10-18 10:04:52 +01:00
Connor McLaughlin
48926a7ec4
x86/iR5900: Fix quadword stores on Linux
...
Linux counts vector and GPR registers separately for which register
they get passed in when calling functions.
Windows uses the argument position.
2022-10-16 14:41:33 +02:00
Connor McLaughlin
d446e40741
System: Remove/move out a bunch more leftover stuff from wx
...
The exceptions are particularly nasty, because there's nothing which
catches them.
2022-10-14 22:24:42 +01:00
Connor McLaughlin
00bcb4cf02
System: Revamp memory allocation
...
Guest memory is now mapped into a shared memory/file mapping, for use
with fastmem.
64-bit and 128-bit arguments are passed by register/value instead of by
reference/address.
LDL/LDR/SDL/SDR now use 64-bit GPRs instead of SSE.
2022-10-14 22:24:42 +01:00
Connor McLaughlin
ab295f0f10
x86/microVU: Add a reference list for quick block lookups
...
This way, we can pack 8 entries in a single cache line, instead of one.
2022-10-14 20:54:39 +01:00
Connor McLaughlin
197d4d1c81
x86/microVU: Use AVX2 for full block comparisons
2022-10-14 20:54:39 +01:00
Connor McLaughlin
bf95193d5b
x86/microVU: Use 64-bit comparisons for quick lookup
2022-10-14 20:54:39 +01:00
TellowKrinkle
738c8cb630
Core: Remove trailing whitespace from all files
2022-09-16 00:52:28 -05:00
Connor McLaughlin
bc3729c930
iR5900: Skip reloading COP2 flags register when it's not used
2022-09-10 15:26:30 +01:00
Connor McLaughlin
5a0c8c9f32
iR5900Analysis: Always set COP2 status flag bit for VSQRT/VRSQRT/VDIV
...
These update flags unconditional on FMAC.
2022-09-10 15:26:30 +01:00
Connor McLaughlin
97960a2232
microVU: Fix program dumping
2022-09-02 11:21:30 +01:00
lightningterror
205cb2c29d
iCore: Fix more negative array index warnings.
...
Forgot these.
Codacy.
2022-07-15 17:50:41 +02:00
lightningterror
1594b46f68
iCore: Fix negative array index warning.
...
Codacy.
2022-07-15 15:55:38 +02:00
Goatman13
df1e19dd47
COP2: Fix CTC2 to R register
...
Only 23 bits are writable. Upper 9 bits are hardcoded to 001111111.
2022-07-12 10:02:28 +01:00
refractionpcsx2
73c29d44c3
GS: Don't vmalloc inside fifo_alloc to avoid logic confusion.
...
Also remove a pointless check from my previous COP2 fix.
2022-06-28 09:29:47 +01:00
refractionpcsx2
bf0243c253
iR5900: Ignore Non delayed COP2 commands when not interlocked
2022-06-27 23:32:25 +01:00
refractionpcsx2
391bd119b8
VU: Don't clamp VF00 or I Reg
2022-06-27 14:44:57 +01:00
Connor McLaughlin
cdd9b1fa3b
iR5900: Elide VU0 micro finish calls when safe
...
This makes a difference in COP2-heavy games, where a chain of
instructions will repeatedly test the VU0 idle bit unnecessarily, as it
is impossible for a micro to be started inbetween the instruction chain.
Saves a bit of code size (for register backup/restore), as well as
getting rid of branches. Seems to make a 1-2% difference in performance
in Ratchet on a 3900X, but if we're lucky, more on slower chips.
2022-06-27 14:44:48 +01:00
Ty Lamontagne
15d8b891d6
Core: Replace old include guard with pragma once
2022-06-26 12:42:10 +02:00
lightningterror
cf568d2782
iR5900: Cleanup variable scope.
...
Codacy.
2022-06-25 11:20:53 +02:00
lightningterror
ba07e46cf8
iR3000A: Cleanup variable scope.
...
Codacy.
2022-06-25 11:20:53 +02:00
lightningterror
f19ba1b0db
iFPUd: Cleanup variable scope.
...
Codacy.
2022-06-25 11:20:53 +02:00
lightningterror
51887f1cbc
BaseBlockEx: Cleanup variable scope.
...
Codacy.
2022-06-25 11:20:53 +02:00
lightningterror
b54521de51
iR5900: Cleanup variable scope.
...
Codacy.
2022-06-24 23:32:30 +02:00
lightningterror
d7e09167fa
iMMI: Cleanup variable scope.
...
Codacy.
2022-06-24 23:32:30 +02:00
lightningterror
26d20e458c
iFPU: Cleanup variable scope.
...
Codacy.
2022-06-24 23:32:30 +02:00
Connor McLaughlin
aa47018197
Qt: Apply patches on entry point compile
...
Fixes WRC4's entrypoint patch not being used.
2022-05-24 18:00:59 +01:00
Connor McLaughlin
ea051c6d5f
Everything: Get rid of wx entirely from the Qt build
2022-05-22 13:58:56 +01:00
Connor McLaughlin
893b3c629d
Everything: Remove a **lot** of wx, and px nonsense
...
- common has no wx left except for Path.
- pcsx2core only has it in a few places (memory cards and path related
stuff).
2022-05-22 13:58:56 +01:00
Connor McLaughlin
d535331b4b
Misc: Remove __fastcall, __fc, __concall and friends
...
These have no meaning in x64 (apart from throwing compiler warnings),
and we don't do 32-bit anymore. Also saves needing to include
`Pcsx2Defs.h` in files which don't otherwise need it.
2022-05-12 14:58:03 +01:00
Connor McLaughlin
d2347d9972
Common/Threading: Replace TLS macros with standard thread_local
2022-05-09 16:06:33 +01:00
Connor McLaughlin
f8dcff9fc4
Common: Remove references to pthreads4w
...
It's only needed for wx now.
2022-05-09 16:06:33 +01:00
Connor McLaughlin
756cd1ee47
System: Move old SysThread junk to gui
2022-05-08 05:40:59 +01:00
Connor McLaughlin
599626b709
MTVU: Purge pxThread
2022-05-07 15:43:03 +01:00
Mrlinkwii
c86dd7397d
microVU : correct logging and remove not needed comments
2022-05-05 23:13:33 +01:00
arcum42@gmail.com
d45f34ee8b
Remove iMisc.cpp, and move the code to System.cpp/h.
2022-05-01 11:43:14 +01:00
Connor McLaughlin
2634134481
microVU: Remove unused VSync() callback
2022-05-01 11:36:37 +01:00
refractionpcsx2
68c2a68087
microVU: Clean up warnings
2022-04-16 03:20:54 +01:00
kenshen112
fdabc82342
Remove IopCommon.h added proper includes to files. Removing circle includes in several files that sometimes was several layers deep
2022-04-11 21:25:20 +01:00
Connor McLaughlin
3801825793
R3000A/R5900: Refactor interpreter/recompiler exits
...
Now, IOP breakpoints work nice and reliably in both interpreter and
recompiler, exiting as soon as possible, without leaving the event state
indeterminate.
2022-04-06 15:27:15 +01:00
Connor McLaughlin
5ac9419703
R5900: Make CPU exits consistent and safe
...
Previously, we would either throw an exception (ints), or longjmp out of
the recompiler when the execution state was checked. Unfortunately for
our stability, this happened at the end of the frame, just before it was
pushed to the GS, and in the middle of processing EE events (!).
Doing so not only meant that we executed a bunch of event
testing/exception code twice (once after we paused, again when we
resumed), but it also could potentially leave things in an inconsistent
state.
So instead, let's do it safely with a flag, replacing the old
iopBreakpoint flag, so there's no additional overhead on the hot path.
2022-04-06 15:27:15 +01:00
Connor McLaughlin
e6c8354ec8
EERec: Purge PCSX2_SEH define
...
No longer needed since we don't have 32-bit.
2022-04-03 07:57:02 +01:00
Connor McLaughlin
a1e77002c3
iR5900: Exit on NeedsReset not IsReset
...
This is an edge case which can be hit in Goemon, but also when changing
settings in Qt, as they will be applied at guest vsync time, which is
called within the JIT.
Also, do the reset before entering JIT code, rather than when the first
block is compiled.
2022-04-03 07:57:02 +01:00
lightningterror
0d4394a749
core: Clean up 32bit code.
2022-03-21 20:21:36 +01:00
arcum42@gmail.com
33e0ac729e
Core: Remove memcmp_mmx.
2022-03-20 12:54:58 +00:00
Christian Kenny
26561261bc
Core: Remove unused code
2022-03-20 04:00:27 +00:00
refractionpcsx2
ccd86a242c
EE/VU JIT: Remove 32bit code
2022-03-20 00:39:39 +00:00
refractionpcsx2
fd4a5acc40
MTVU: Try to make T-Bit more reliable.
...
Add MTVUSpeedHack option to GameDB so it can be forcefully disabled
2022-03-11 10:25:15 +00:00
refractionpcsx2
b4e6a715fc
EE/JIT: Flush const on LDL/LDR instructions
2022-03-03 16:18:16 +00:00
refractionpcsx2
e833a67bb7
VU: Rework VUKickstart in to VUSync, swap behaviour
2022-02-28 19:29:53 +00:00
refractionpcsx2
6dc5087cbd
VU: Run sync ahead on small blocks
2022-02-28 19:29:53 +00:00
Connor McLaughlin
845e7930d7
microVU: Move VU0 micro flag instance setup to program start
...
They're only used in micro mode, so no point updating them in a cop2
chain.
2022-02-28 15:07:15 +00:00
Connor McLaughlin
d20bfa240d
EE: Add COP2 flag hack
2022-02-28 15:07:15 +00:00
Ty Lamontagne
6ab77be8fc
COP2: Move COP2 timing messages to release builds.
2022-02-14 01:52:44 +00:00
C.W. Betts
9b7e87c043
Mark static functions in headers as static inline:
...
This quiets unused function warnings (-Wunused-function) which is on by default on Xcode.
2022-02-07 02:32:56 +00:00
Ty Lamontagne
a632f3c5cb
Core: Lighten IOP breakpoint load
...
standardizeBreakpintAddress calls on the IOP just return the address unmodified. Considering this is called at least once every load / store instruction when there is an IOP OR EE memcheck enabled, it's pretty hot.
2022-02-04 16:52:27 +00:00
refractionpcsx2
bcade5bb9d
mVU: Clean up branch chain handling
2022-01-23 20:31:08 +00:00
refractionpcsx2
59ab303c5c
mVU: Rework multiple branch chaining
2022-01-23 20:31:08 +00:00
refractionpcsx2
e5a4f27e79
VU: Adjust path for conditional evil blocks
...
Add patch for Pac-man World Rally
2022-01-22 21:43:45 +00:00
Connor McLaughlin
08ecf3f582
iR5900: Use unsigned math for constant prop of add/sub
...
Signed overflow is undefined.
2022-01-17 20:08:11 +01:00
Connor McLaughlin
252562db90
Misc: #ifdef out last bits of wx-dependent code
2021-12-28 05:22:45 +00:00
Connor McLaughlin
9166218d07
EERec: Remove zero-distance jmp in full fpu mode
2021-12-13 00:56:50 +00:00
refractionpcsx2
0a79892923
microVU: Preserve XGKIck cycles in delay slot
...
Also added handling for xgkick sync on single instructions
2021-11-21 17:18:34 +00:00
TellowKrinkle
f7476dfb63
Core: Replace alignment macros with alignas
2021-11-14 13:52:20 -06:00
TellowKrinkle
2351431d71
Misc: Remove custom countof macros in favor of std::size
2021-11-14 13:52:20 -06:00
refractionpcsx2
6a8287ea9f
EE JIT: Backup shift on LDR/L if rs==rt
2021-11-03 18:03:09 +00:00
lightningterror
667f98334a
iR5900: Fix Wodr warnings.
2021-10-27 01:00:38 +02:00
refractionpcsx2
bfbe86a3d5
COP2: Tighten LQC2/SQC2 sync
...
Fixes some small glitches with the R&C games
2021-10-26 00:05:46 +01:00
refractionpcsx2
24e73b3134
Savestates: Add missing things from Savestates ( #4917 )
...
Savestates: Add missing variables from Savestates
2021-10-20 10:41:50 +01:00
refractionpcsx2
5011b9ead5
EE: Cyclerate > 1 caused some cycles to be lost
2021-10-19 20:09:07 +01:00
refractionpcsx2
6746578120
VU JIT: Include ADDi in flag calculations
...
Fixes #4916
2021-10-18 12:32:44 +01:00
Connor McLaughlin
44bc273590
microVU: Use uncached reg when clamping for FMAC instructions
2021-10-17 15:54:58 +01:00
TellowKrinkle
f22ba886d9
Fix unparenthesized macro input
2021-10-17 04:17:58 +01:00
refractionpcsx2
a96f900760
COP2: Simplify reg allocation
2021-10-14 10:06:13 +01:00
Ziemas
45bb57a38c
IOP Recompiler: Fix BIOS trace logging on 64bit
2021-10-13 22:42:51 +02:00
refractionpcsx2
ae1f1599f6
COP2: Fix reg allocation issue
...
Really fixes Devil May Cry which was a bug hidden by clamping hidden by a bug, yeah i think that covers it all...
2021-10-07 23:29:04 +01:00
Connor McLaughlin
ca523edf0e
Config: Move folders to their own namespace
...
Don't duplicate in EmuOptions.
2021-10-01 23:46:52 -04:00
Connor McLaughlin
4d8905abd6
Config: Swap out wxString for std::string
...
Also in CDVD.
2021-10-01 23:46:52 -04:00
Connor McLaughlin
77a890ff4a
Config: Move Folders/BaseFilenames to base config
2021-10-01 23:46:52 -04:00
Connor McLaughlin
8e1470f637
iR5900: Use fastjmp instead of longjmp
2021-10-01 23:30:39 +01:00
Connor McLaughlin
91627b28b4
R5900: Get rid of ScopedBools
2021-10-01 23:30:39 +01:00
lightningterror
a25dc9c38c
ICore: Cleanup Wsign-compare warnings.
2021-09-30 01:07:59 +02:00
refractionpcsx2
7faa5db9e5
VU/GameDB: Move Mac/Status overflow flag checks to a gamefix
...
We can't really do this reliably on x86 without soft floats, but superman still needs it, but it breaks other games.
2021-09-29 17:33:13 +01:00
Ty Lamontagne
aef731fdbe
MicroVU: Fix branch type detection
...
amendment of 589aba
2021-09-26 05:13:28 +01:00
refractionpcsx2
f5f44286bf
EE: 64bit compare for 64bit mode, not 32bit
2021-09-22 19:57:40 +01:00
TellowKrinkle
65e57a8230
iR5900: Use 64-bit math on x86-64
2021-09-22 12:47:49 +01:00
TellowKrinkle
e74ba82093
iR5900: Move repeated code into functions
2021-09-22 12:47:49 +01:00
TellowKrinkle
0d7f141279
EERec: Don't load in skip case of SW[LR]
2021-09-21 22:57:41 +01:00
TellowKrinkle
23578e963f
EERec: Don't load in skip case of SD[LR]
2021-09-21 22:57:41 +01:00
TellowKrinkle
e9518f78c7
vtlb: Switch read64 and read128 handlers to return in sse regs
2021-09-21 22:57:41 +01:00
TellowKrinkle
7563f54e83
EERec: Clean up [LS]D[LR] a bit
2021-09-21 22:57:41 +01:00
refractionpcsx2
e127ca0cd1
COP2: Set correct number of XMM's per COP2 OP + Fix some hidden bugs
...
Corrects XMM count for COP2 ops (some might be wrong, keep an eye out in the logs)
Fixes a hidden microVU bug with a SUB shortcut + some reg allocation bugs in QMFC/QMTC hidden by flushes.
2021-09-21 22:46:33 +01:00
refractionpcsx2
752957604e
COP2: Flush only needed register slots
2021-09-21 22:46:33 +01:00
refractionpcsx2
fba9c6c04d
COP2: never flush EE regs but back them up conditionally
2021-09-21 22:46:33 +01:00
refractionpcsx2
8fe0061751
VU: Sync tighter when VU Kickstart is disabled + Improved M-Bit Sync
2021-09-19 18:49:24 +01:00
Connor McLaughlin
e2992cbc02
Remove gui/ directory from target-wide includes
2021-09-17 22:03:00 -04:00
refractionpcsx2
a546cb8f7f
microVU: Use 16 xmm's in x64
2021-09-17 14:37:11 +01:00
refractionpcsx2
862d606514
EE Rec: Added LDR/LDL
...
Also fixed slight optimisation bug in SDL
2021-09-17 13:06:47 +01:00
refractionpcsx2
5f58c325ca
EE JIT: Implement SDR/SDL instructions
2021-09-17 13:06:47 +01:00
refractionpcsx2
d9c4ace613
VU: Put XGKick 1 cycle behind to fix sync issues with Jaws Unleashed
...
Also added Jaws unleashed xgkick gamefixes to the DB
2021-09-17 13:04:26 +01:00
refractionpcsx2
59dfe52b52
microVU: Replace XGKick hack with synced XGKick option
...
Fixes Tennis Court Smash and Love Smash games which previously couldn't be fixed.
WRC no longer requires a patch, just the xgkickhack option.
Note: it's not a hack anymore, it just has to be called that :P
2021-09-17 13:04:26 +01:00
refractionpcsx2
73bb8e4fdf
VU Int: Make XGKick flush on VU program end
...
Some games like to write directly to VU memory once the program has finished and I have no easy way to update the kick without being super slow. so for now, we'll just flush it.
2021-09-12 16:12:31 +01:00
refractionpcsx2
3f56414824
VIF/VU: Cleaned up VIF Stall behaviour, sync XGKick with Unpacks.
...
Also cleaned up a bunch of bad/old code
Fixed branches on E-Bit and M-Bit (VU0)
Fixed up VU Int behaviour with VU Instant on/off
Savestate bump
2021-09-12 16:12:31 +01:00
refractionpcsx2
b4eaf3722f
VU: Adjust timings of VU calls
2021-09-12 16:12:31 +01:00
Ty Lamontagne
ab64023e56
MicroVU: Cleanup stale comments and code
2021-09-11 01:33:02 +01:00
Ty Lamontagne
18311d6a4c
MicroVU: Purge Min/Max speedhack
2021-09-06 21:36:10 +01:00
Ty Lamontagne
589aba3713
[MicroVU] Revert "bla"
...
This reverts commit 6800753f09
.
2021-09-06 19:53:08 +01:00
Ty Lamontagne
f91286dbf3
MicroVU: Skip VU1 instructions on VU0
2021-09-05 21:18:19 +01:00
refractionpcsx2
b919de9dd1
VU: Adjust sync timing for VU Kickstart
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Fixes Crash Twinsanity
2021-09-05 18:14:53 +01:00
lightningterror
c2dad218e5
microVU: Combine mVU0cacheReserve and mVU1cacheReserve.
2021-09-05 18:06:46 +02:00
refractionpcsx2
ddb300027c
VU: Improve sync during interlock and Scratchpad VU mem writes
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Also added some setting of next block cycles to 0 in cases where we don't know ahead of compile time or the VU is ending.
2021-09-05 16:37:43 +01:00
TellowKrinkle
dae8e0d233
Core: Remove unused mmx stuff
2021-09-04 18:28:24 -04:00
TellowKrinkle
5260d63565
Core: Format recompilers
2021-09-04 18:28:24 -04:00
kojin
8fdaaa2eab
common: reorganize
2021-09-04 18:28:07 -04:00
refractionpcsx2
bda80fc748
Clang Format VU files
2021-08-31 21:29:31 +01:00
refractionpcsx2
d8dfe0a1e9
VU: optimise entering VU JITs
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Keeps note on how many cycles it needs for the next block to save exiting the EE JIT and entering the microVU JIT for no reason
2021-08-31 21:29:31 +01:00
Connor McLaughlin
d7de81aaaa
iR5900: Make const register write clearer
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This was apparently sign extending anyway, but using SD makes it clear
that the 32-bit assignment will sign extend to 64-bit.
2021-08-17 14:43:24 -04:00
Connor McLaughlin
a216f28c9d
iR5900: Use a signed multiply for MULT1 const prop
2021-08-17 14:43:24 -04:00