mirror of https://github.com/PCSX2/pcsx2.git
COP2: Tighten LQC2/SQC2 sync
Fixes some small glitches with the R&C games
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@ -949,7 +949,7 @@ void recLQC2()
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xForwardJZ32 skipvuidle;
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xSUB(eax, ptr32[&VU0.cycle]);
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xSUB(eax, ptr32[&VU0.nextBlockCycles]);
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xCMP(eax, EmuConfig.Gamefixes.VUKickstartHack ? 8 : 0);
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xCMP(eax, EmuConfig.Gamefixes.VUKickstartHack ? 4 : 0);
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xForwardJL32 skip;
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_cop2BackupRegs();
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xLoadFarAddr(arg1reg, CpuVU0);
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@ -998,7 +998,7 @@ void recSQC2()
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xForwardJZ32 skipvuidle;
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xSUB(eax, ptr32[&VU0.cycle]);
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xSUB(eax, ptr32[&VU0.nextBlockCycles]);
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xCMP(eax, EmuConfig.Gamefixes.VUKickstartHack ? 8 : 0);
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xCMP(eax, EmuConfig.Gamefixes.VUKickstartHack ? 4 : 0);
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xForwardJL32 skip;
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_cop2BackupRegs();
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xLoadFarAddr(arg1reg, CpuVU0);
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