Vicki Pfau
00531d1180
mGUI: De-constify fonts
2021-03-27 22:35:29 -07:00
Antonio Niño Díaz
c0cfa602af
GBA Audio: Fix reads from CH3 Wave RAM
...
The previous code always read the state of bank 0. The correct behaviour
is to read from the bank that isn't selected. Most likely, no game has
ever tried to read from this RAM and verify the values because the
values are destroyed as soon as the channel starts to play the desired
sound.
Writes were done correctly: The values are saved to the bank that isn't
selected.
Also, when the sound hardware is off, it acts like bank 0 has been
selected in register SOUND3CNT_L.
2021-03-27 13:46:07 -07:00
Vicki Pfau
9ac9366257
Switch: Optimize font rendering ( fixes #2078 )
2021-03-24 19:13:59 -07:00
Vicki Pfau
ffeb5cfe27
GB Video: Discard SGB packets in non-SGB mVLs
2021-03-23 19:37:53 -07:00
Vicki Pfau
c5b78f9354
GB Audio: Add channel 4 batching back ( fixes #1313 )
2021-03-17 18:20:38 -07:00
Vicki Pfau
f600c7c317
GB Audio: Remove redundant timing argument to GBAudioUpdateFrame
2021-03-15 21:39:27 -07:00
Vicki Pfau
dd1d1a0a9d
GBA Memory: Fix masking of misaligned jumps
2021-03-03 04:17:05 -08:00
Vicki Pfau
7d672a2215
All: Fix various build failure fallout
2021-02-26 02:02:25 -08:00
Vicki Pfau
b966d71a2c
GB: Clean up BIOS unmapping
2021-02-25 23:42:45 -08:00
Vicki Pfau
003e181add
GB: Clean up cartridge removal codepath ( fixes #398 )
2021-02-24 20:18:13 -08:00
Vicki Pfau
1e017ade23
GBA Memory: Fix AGBPrint writing past 16MB ROMs
2021-02-24 18:44:41 -08:00
Vicki Pfau
67475a6da8
GBA Memory: Improved AGBPrint emulation of edge cases ( fixes #1867 )
2021-02-24 01:20:48 -08:00
Vicki Pfau
8926aeea01
ARM: Optimize PC-write functions
2021-02-21 12:27:07 -08:00
Vicki Pfau
49ec1ed702
ARM: Fix long and accumulate multiply timing
2021-02-15 23:40:49 -08:00
Vicki Pfau
3309892657
GB, GBA Serialize: Attempt to fix MSVC build
2021-02-09 01:28:21 -08:00
Vicki Pfau
2498f85cda
VFS: Fix build with minizip
2021-02-03 21:08:52 -08:00
Vicki Pfau
ca3050d76b
Core: Add mCoreCreate function for making a core based on platform type
2021-01-14 23:14:02 -08:00
Vicki Pfau
527f235934
Core: Adding to library is now recursive
2021-01-05 00:23:52 -08:00
Vicki Pfau
bda4316839
GB: Redo double speed emulation ( closes #1515 )
2021-01-02 22:20:54 -08:00
Vicki Pfau
466e0c5efa
Utils: Clean up duplicated clamping code
2021-01-01 18:54:54 -08:00
Vicki Pfau
1c69a714c7
Core: Add memory block info lookup function
2021-01-01 17:24:09 -08:00
Vicki Pfau
a760c7bb4a
Core: Add prefix to platform enum names
2020-12-26 18:53:19 -08:00
Vicki Pfau
5781566717
Core: Improve support for ROM patch cheats, supporting disabling overlapping patches
2020-12-23 18:35:42 -08:00
Vicki Pfau
0cf138775b
GBA Cheats: Allow unlimited ROM patch-type codes per set
2020-12-19 12:52:46 -08:00
easyaspi314 (Devin)
4ecf64a41c
Remove arm-algo.S and references
...
It wasn't fully optimized and it doesn't even compile anymore.
2020-12-18 17:00:24 -08:00
Jeffrey Pfau
f7d17d62b5
Util: Make clz consistent
2020-12-10 23:59:29 -08:00
Vicki Pfau
f1592d350f
Core: Clean up and extend config saving/loading
2020-12-08 23:09:51 -08:00
Vicki Pfau
5ecd28cdc6
GBA Video: Fix palette when being initialized mid-frame
2020-12-05 18:41:44 -08:00
Vicki Pfau
fc3a6153e2
GBA Video: New GL palette approach, no more batch splitting on palette edits
2020-11-30 23:19:57 -08:00
Vicki Pfau
20f8baa82c
GBA: Regrettably add VBA bug compat mode
2020-11-29 13:41:53 -08:00
Vicki Pfau
60b59ae312
GBA Hardware: Unpack RTC struct
2020-11-29 13:35:21 -08:00
Vicki Pfau
fc3e47a4ba
Feature: Allow configuring waiting on frame flushing in proxy
2020-11-27 18:24:11 -08:00
Vicki Pfau
b169e6b0df
ARM: Fix non-debugger build
2020-11-25 20:40:20 -08:00
Vicki Pfau
1a694b0b56
Debugger: Fix change watchpoints ( fixes #1947 )
2020-11-24 01:41:41 -08:00
Vicki Pfau
7918b5af45
GB Video: Fix SGB video logs
2020-11-22 15:08:45 -08:00
Vicki Pfau
4baa8b3d9b
GB Video: Add highlighting
2020-11-21 20:29:16 -08:00
Vicki Pfau
6174858d0d
Core: Add RGB8 to native color function
2020-11-21 20:29:16 -08:00
Vicki Pfau
0b0a70d9b7
Core: Make _mix public
2020-11-21 20:29:16 -08:00
Vicki Pfau
ce97e265a3
GB Video: Add constants for OBJ maxima
2020-11-21 20:29:16 -08:00
Vicki Pfau
c80cc1e307
Core: Replace GBA_COLOR_WHITE with M_COLOR_WHITE
2020-11-21 17:44:19 -08:00
Vicki Pfau
61f8f14694
Core: Rework thread state synchronization
2020-11-18 01:33:56 -08:00
Vicki Pfau
5a1e68beba
ARM Debugger: Fix debugger API misdeclaration
2020-11-02 00:42:56 -08:00
Vicki Pfau
4aed125b3e
GBA Video: Add window y offsetting
2020-10-22 20:31:58 -07:00
Vicki Pfau
c8e1e14d3f
GBA Video: Add window toggling
2020-10-22 19:49:26 -07:00
Vicki Pfau
064d0e992b
GB: Add enum for the layer names
2020-10-21 21:32:08 -07:00
Vicki Pfau
ac8d1e2bf6
GB I/O: Finally rename registers to have a prefix
2020-10-21 21:03:52 -07:00
Vicki Pfau
c134c6cae1
ARM: Don't force passed opcodes to be truncated
2020-10-18 01:51:54 -07:00
Vicki Pfau
67d3eed8fb
ARM Decoder: Revamp load/store interface, readability cleanup
2020-10-12 18:07:11 -07:00
Vicki Pfau
3b93e762ae
GB Video: Clean up OBJ parsing outside of renderer
2020-10-11 23:56:51 -07:00
Vicki Pfau
e11dc3fad0
GBA Video: Emulate sprite cycle limits in OpenGL renderer ( fixes #1635 )
2020-09-26 02:32:26 -07:00
Vicki Pfau
a8999958da
Core: Add shutdown callback
2020-09-09 23:05:11 -07:00
Vicki Pfau
ad7146a801
GB I/O: Add BANK register name
2020-09-09 23:05:11 -07:00
Vicki Pfau
87ec3f3d4a
ARM Debugger: Disassembler now resolves addresses to symbol names
2020-09-07 15:55:51 -07:00
Vicki Pfau
347c5f2de5
GB MBC: Add MBC6 flash support (read-only currently)
2020-09-03 23:43:47 -07:00
Vicki Pfau
c825c57281
GBA Video: Implement green swap ( fixes #1609 )
2020-08-31 22:28:19 -07:00
Vicki Pfau
1d186dd9ea
Util: Use __builtin_bswap on PPC big-endian platforms that support it
2020-08-29 16:15:39 -07:00
Vicki Pfau
c8028e1a60
Util: Fill out and fix big-endian byteswap load/stores
2020-08-29 16:14:49 -07:00
Vicki Pfau
9dc6dc7e65
GB: Add separate overrides for GBC games that can also run on SGB or regular GB
2020-08-28 18:19:13 -07:00
Vicki Pfau
f5a1ceb025
Core: Add savedataUpdated callback
2020-08-28 00:53:40 -07:00
Vicki Pfau
65fb61d7e2
GBA Memory: Improve robustness of Matrix memory support
2020-08-27 04:27:13 -07:00
Vicki Pfau
3dcf879e94
Qt: Add CoreManager::getExtdata API
2020-08-25 20:22:41 -07:00
Vicki Pfau
07c2c87d00
3DS: Fix thread cleanup
2020-08-24 18:24:22 -07:00
Vicki Pfau
5c58186f03
GBA Audio: Revamp FIFO emulation ( fixes #356 , fixes #875 , fixes #1847 )
2020-08-21 04:45:15 -07:00
Vicki Pfau
8a3a2bf058
VFS: Change semantics of VFile.sync on mapped files ( fixes #1730 )
2020-08-19 18:34:02 -07:00
Vicki Pfau
bbdbfaf34e
Vita: Port socket shim
2020-08-18 18:41:51 -07:00
Vicki Pfau
209eed35ed
mGUI: Add status indicators for fast-forward and mute
2020-08-17 20:17:59 -07:00
Vicki Pfau
010a4dad44
Wii: Fix ppc32 endianness regression
2020-08-17 20:17:59 -07:00
Vicki Pfau
b6a3133a13
Util: Table cleanup, add HashTableEnumerateBinary
2020-08-17 00:51:21 -07:00
Vicki Pfau
bf16c7b6bf
GB MBC: Add Hitek and BBD mappers
2020-08-16 16:27:11 -07:00
Vicki Pfau
9403a02481
Util: ppc64 byteswap access fixes
2020-08-15 21:04:32 -07:00
Adam Higerd
daf2193894
Debugger: parse memory operations correctly
2020-08-10 22:19:54 -07:00
Adam Higerd
07667955f6
ARM: Expose ARMSelectBank API
2020-08-10 22:19:54 -07:00
Vicki Pfau
7652fe9f7a
GB Audio: Fix serializing sweep time
2020-08-10 18:11:54 -07:00
Vicki Pfau
549787227a
Core: Add mTimingScheduleAbsolute
2020-08-10 15:57:38 -07:00
Vicki Pfau
3b784485f8
mGUI: Show battery percentage
2020-08-09 17:56:26 -07:00
Vicki Pfau
38613b5770
GBA BIOS: Make HLE BIOS calls interruptable ( fixes #1711 , fixes #1823 )
2020-08-07 02:06:11 -07:00
Vicki Pfau
cee1a3e08c
Revert "OpenGL: Attempt to fix some build configurations ( fixes #1839 )"
...
This reverts commit d68bf5bd1a
.
2020-08-04 23:17:09 -07:00
Vicki Pfau
d68bf5bd1a
OpenGL: Attempt to fix some build configurations ( fixes #1839 )
2020-08-04 18:01:35 -07:00
Vicki Pfau
0d6946dcee
3DS: Migrate to libctru CondVar
2020-07-31 19:16:45 -07:00
Vicki Pfau
1756baae74
Debugger: Fix Python build
2020-07-31 19:06:29 -07:00
Adam Higerd
a98c01bafc
Debugger: add support for simple command scripts
2020-07-31 18:50:04 -07:00
Adam Higerd
002e9c8802
Debugger: look up symbols in stack traces
2020-07-31 18:50:04 -07:00
Adam Higerd
044710c3a8
Debugger: reverse symbol lookup
2020-07-31 18:50:04 -07:00
Adam Higerd
26555959f2
Util: support non-string keys in hash tables
2020-07-31 18:50:04 -07:00
Vicki Pfau
e27963bd29
GB/GBA Video: Move dummy renderer to core
2020-07-31 18:02:29 -07:00
Adam Higerd
8ee4b3c046
Stack traces: add detection for other calling conventions and stack manipulation
2020-07-30 20:20:51 -07:00
Vicki Pfau
89de06a610
Test: Add wildcard matching
2020-07-30 19:03:15 -07:00
Vicki Pfau
287fd86e6a
GBA: Allow pausing event loop while CPU is blocked
2020-07-30 18:51:05 -07:00
Vicki Pfau
ba2175f5c5
GB: Allow pausing event loop while CPU is blocked
2020-07-30 18:51:05 -07:00
Vicki Pfau
51c3fca3bf
Util: Refactor TLS out of platform-specific APIs
2020-07-30 18:51:05 -07:00
Vicki Pfau
d02e8a2a87
Util: Reset vector size on deinit
2020-07-29 21:36:57 -07:00
Adam Higerd
fb267a32ff
Stack trace: coding style cleanup
2020-07-27 22:30:43 -05:00
Adam Higerd
3d12659fca
Stack trace: trace mode CLI control
2020-07-27 21:26:55 -05:00
Adam Higerd
80f78f1682
Stack trace: finish implementation and debug
2020-07-27 21:26:55 -05:00
Adam Higerd
238c68f080
Stack trace: WIP backtrace implementation
2020-07-27 21:23:34 -05:00
Adam Higerd
d0edc7dc76
Stack trace: add tracing to ARM debugger
2020-07-27 21:23:34 -05:00
Adam Higerd
fadd0391d6
Stack trace: implement data structures
2020-07-27 21:23:34 -05:00
Adam Higerd
d156e48da2
ARM/SM83: Wrap register files in structs
2020-07-27 21:23:32 -05:00
Vicki Pfau
89f9a0b8b1
SM83: Simplify register pair access on big endian
2020-07-26 18:12:20 -07:00
Vicki Pfau
a786be5bdf
SM83: Fix flags on little endian PowerPC
2020-07-26 17:54:40 -07:00
Vicki Pfau
3f75078174
Util: Factor out gcd code
2020-07-23 21:42:35 -07:00
Vicki Pfau
78524ee078
GB: Export GBInputInfo
2020-07-18 00:32:18 -07:00
Vicki Pfau
7973d70b04
mVL: Add parameter for closing the video log backing
2020-07-16 18:04:48 -07:00
Vicki Pfau
b8e9f50c92
Core: Add mVideoLogIsCompatible function
2020-07-16 18:04:48 -07:00
Vicki Pfau
7328e96ced
GBA Video: Fix color of disabled screen
2020-07-14 01:08:25 -07:00
Vicki Pfau
73c38b95b6
All: Correct more format strings on Windows ( fixes #1817 )
2020-07-11 15:35:29 -07:00
Vicki Pfau
cdf9105f56
GB MBC: Support for unlicensed Pokemon Jade/Diamond Game Boy mapper
2020-07-07 18:14:33 -07:00
Vicki Pfau
029b0b937a
All: Use calloc instead of malloc in several places
2020-07-07 18:02:34 -07:00
Vicki Pfau
2f066a9790
Util: Start cleaning up some bounded string copies
2020-07-06 16:08:23 -07:00
Vicki Pfau
d9cc9b20ff
GBA Memory: Stall on VRAM access in mode 2 ( fixes #190 )
2020-06-30 03:15:17 -07:00
Vicki Pfau
3c73afb7a9
Core: Const-correctness
2020-06-26 01:22:39 -07:00
Vicki Pfau
5ef12b5979
All: Correct format strings for some numbers on Windows ( fixes #1794 )
2020-06-20 03:02:27 -07:00
Vicki Pfau
96f1838faa
GB MBC: Fix MBC1 mode changing behavior
2020-06-16 20:48:08 -07:00
Vicki Pfau
031049cd06
GBA Video: Simplify sprite cycle counting ( fixes #1279 )
2020-06-10 01:28:39 -07:00
Vicki Pfau
90e932e12c
SM83: Emulate HALT bug
2020-06-05 20:29:31 -07:00
Vicki Pfau
7f64f8cf3b
Debugger: Keep track of global cycle count
2020-05-30 18:01:15 -07:00
Vicki Pfau
4297ae70fd
Core: Fix version header
2020-05-26 22:10:22 -07:00
Vicki Pfau
ff4406fab0
All: Improve export headers ( fixes #1738 )
2020-05-24 22:58:50 +00:00
Vicki Pfau
f78951b7dd
GB IO: Add some register names
2020-05-24 13:41:09 -07:00
Vicki Pfau
9ddf82bebc
GB Video: Fix state after skipping BIOS ( fixes #1715 and fixes #1716 )
2020-05-13 01:56:46 -07:00
lif
0a06af1aa6
Use consistent conditionals for big endian detection (not all PowerPC hosts are big-endian!)
2020-04-21 20:21:01 -07:00
Vicki Pfau
cd6209d7f0
All: Fix your libc, Windows
2020-02-27 21:33:15 -08:00
Vicki Pfau
1352e2fc4f
GBA SIO: Fix Multiplayer busy bit
2020-02-24 19:54:39 -08:00
Vicki Pfau
a47bc8455c
GBA Video: Fix IO cache size
2020-02-24 19:53:26 -08:00
Vicki Pfau
210c7a91cd
GBA e-Reader: Increase scanning stability more
2020-02-23 18:01:53 -08:00
Vicki Pfau
7091494583
GBA e-Reader: Batch scanning
2020-02-23 16:58:44 -08:00
Vicki Pfau
e2bc15192f
GBA e-Reader: Split out into separate file
2020-02-23 15:04:52 -08:00
Vicki Pfau
e0ca7c69a2
GBA Hardware: First working e-Reader scanning
2020-02-19 20:21:47 -08:00
Vicki Pfau
433759f1fe
GBA Hardware: Remove leftover code
2020-02-19 20:21:47 -08:00
Vicki Pfau
d3526be8f5
GBA Hardware: Fix-up card scanning
2020-02-19 20:21:47 -08:00
Vicki Pfau
4b5efa2365
GBA Hardware: I know this e-Reader code is wrong
2020-02-19 20:21:47 -08:00
Vicki Pfau
131cb3d938
GBA Hardware: Still-broken implementation of e-Reader serial protocol
2020-02-19 20:21:47 -08:00
Vicki Pfau
62a198357b
GBA Hardware: Add skeleton for e-Reader support
2020-02-19 20:21:47 -08:00
Vicki Pfau
7611913d65
GB: Add input description file
2020-02-17 16:18:39 -08:00
Vicki Pfau
7ea3728165
GBA BIOS: Implement dummy sound driver calls
2020-02-12 23:41:25 -08:00
Vicki Pfau
4f327de210
Wii: Add network socket support
2020-02-08 17:46:56 -08:00
Vicki Pfau
7feee35eba
Core: Ensure ELF regions can be written before trying
2020-01-31 18:16:18 -08:00
Vicki Pfau
e9cab735cd
GBA Video: Remove redundant flags layers
2020-01-29 18:02:36 -08:00
Vicki Pfau
41775416ce
GBA: Rip out old rr code
2020-01-28 18:15:49 -08:00
Vicki Pfau
befef8ee26
GBA Video: Fix Hblank timing
2020-01-27 18:27:03 -08:00
Vicki Pfau
1285aa2749
GBA Serialize: Fix audio serialization for desynced FIFOs
2020-01-24 21:51:15 -08:00
Vicki Pfau
93633ea605
GBA DMA: Linger last DMA on bus (fixes mgba.io/i/301, fixes mgba.io/i/1320)
2020-01-24 18:07:08 -08:00
Vicki Pfau
f44846cb9a
GBA Video: Changing OpenGL scaling no longer requires restart
2020-01-19 19:15:36 -08:00
Vicki Pfau
5a543b2a64
Switch: Fix build on libnx 3.0.0
2020-01-19 16:20:23 -08:00
Vicki Pfau
f96b08c52f
Debugger: Minor interface cleanup
2020-01-09 18:31:48 -08:00
Vicki Pfau
ad870aa26b
GBA Audio: Redo channel 4 batching for GBA only
2020-01-01 17:02:02 -08:00
Vicki Pfau
51a122f20d
SM83: Rename LR35902 to SM83
2020-01-01 11:35:00 -08:00
Vicki Pfau
ed2353ff76
GBA Video: Fix BLDY for semitransparent sprite on non-target-2 backgrounds
2019-12-31 00:05:59 -08:00
Vicki Pfau
bb1ce789d2
Debugger: Print break-/watchpoint ID when breaking in CLI
2019-12-21 14:05:22 -08:00
Vicki Pfau
a6fc606a2d
Debugger: Separate aliases from main commands
2019-12-21 13:52:16 -08:00
Vicki Pfau
b9edcd8d93
Core: Add more memory search ops ( closes #1510 )
2019-10-13 17:31:05 -07:00
Vicki Pfau
a44a8f668f
GB: Add yanking
2019-09-07 18:32:37 -07:00
Vicki Pfau
34529398bb
GB: More SGB controller incrementing fixes
2019-09-03 19:38:51 -07:00
Vicki Pfau
5c5be73c47
GB MBC: Support for unlicensed Wisdom Tree Game Boy mapper
2019-07-04 17:45:03 -07:00
Vicki Pfau
981a8bcb7d
mGUI: Refactor fixed ROM buffer code out of cores, add loading progress
2019-06-30 17:57:02 -07:00
Vicki Pfau
6bd38d1565
GBA Cheats: Add support for loading EZ Flash-style cht files
2019-06-30 14:51:27 -07:00
Vicki Pfau
09cce3627b
GB, GBA: Make file type checking functions public API
2019-06-30 11:33:47 -07:00
Vicki Pfau
cbc27f08f9
Core: Add single config option reloading function
2019-06-30 11:25:40 -07:00
Vicki Pfau
aead90a2c1
Windows: Fix ATOMIC_*_PTR in MSVC
2019-06-24 14:02:56 -07:00
Vicki Pfau
fb72b70505
All: Don't require dllexports.h on standalone builds (really fixes #1464 )
2019-06-24 08:31:21 -07:00
Arves100
0a06f4dad0
All: Added exports for qt
2019-06-22 20:22:42 -07:00
Vicki Pfau
3f044a5791
Core: Add support for loading Libretro-style cht files
2019-06-22 13:02:58 -07:00
Arves100
98d2671c6d
Util: Removed broken dllexport symbol
2019-06-22 00:26:10 -07:00
Arves100
120e1006d0
All: Microsoft Visual C++ compatibility code
2019-06-20 13:57:04 -07:00
Vicki Pfau
918caf87c4
Core: Create game-related paths if they don't exist ( fixes #1446 )
2019-06-17 13:29:15 -07:00
Vicki Pfau
442a0794be
GBA Video: Add transparent sprite priority updating for GL
2019-06-11 13:44:52 -07:00
Vicki Pfau
7d821d4f11
mGUI: Remmeber name and position of last loaded game
2019-06-07 12:26:49 -07:00
Vicki Pfau
81476720e2
GB Serialize: Fix loading non-BIOS state from BIOS ( fixes #1280 )
2019-06-06 16:15:07 -07:00
Vicki Pfau
5c11ea8c27
GBA: Work around CFFI regression
2019-06-04 16:30:53 -07:00
Vicki Pfau
4787eb29c5
GBA SIO: Stop using bitfield structs
2019-06-04 16:30:34 -07:00
Vicki Pfau
b99d8164dd
Qt: Initial mask support for transformed sprites
2019-06-01 23:41:28 -07:00
Vicki Pfau
f41f3a8478
GBA Video: Support highlighting layers
2019-06-01 14:30:22 -07:00
Vicki Pfau
570f2c5f38
Core: Video packet injection
2019-06-01 14:28:39 -07:00
Vicki Pfau
3cce95b287
Core: Video log enhancements
2019-06-01 11:07:49 -07:00
Vicki Pfau
33d13b3757
GBA Video: Optimize mode 0 offset changes in GL
2019-05-28 17:31:09 -07:00
Vicki Pfau
ef2a2e5002
GBA Video: Move window drawing to a shader
2019-05-27 20:48:42 -07:00
Vicki Pfau
ba2d702fb5
GBA Video: Replace palette texture with uniforms
2019-05-27 16:22:37 -07:00
Vicki Pfau
0f99419487
Qt: Fix loading shaders while game is not running
2019-05-27 11:53:13 -07:00
Vicki Pfau
47bf26ff73
OpenGL, Qt: Add interframe blending
2019-05-27 11:53:13 -07:00
Vicki Pfau
1f2bd30b14
Switch: Fix threading-related crash on second launch
2019-05-26 14:26:35 -07:00
Vicki Pfau
f5fb96f256
GBA Video: More GL ES fixes
2019-05-25 23:22:16 -07:00
Vicki Pfau
75c212b23c
GBA Video: Extrapolate edges in affine
2019-05-22 21:15:23 -07:00
Vicki Pfau
5cc4c752e5
GBA Video: Batch affine modifications
2019-05-22 20:37:04 -07:00
Vicki Pfau
572f4df7e7
GBA Video: Begin work on batching GL draw calls
2019-05-22 17:33:56 -07:00
Vicki Pfau
f781c793f5
GBA Video: Use 1d texture for backdrop bits
2019-05-20 12:21:10 -07:00
Vicki Pfau
6eab8d3418
GBA Video: GL OBJ mosaic
2019-05-20 10:26:01 -07:00
Vicki Pfau
d84793edee
GBA Video: GL BG mosaic
2019-05-20 10:08:56 -07:00
Cameron Cawley
19747ea21d
CMake: Improved detection of pthreads.
2019-05-20 09:38:30 -07:00
Vicki Pfau
4e2052f934
GBA Audio: Experimental HLE audio
2019-05-18 18:42:45 -07:00
Vicki Pfau
43180dca1d
GBA Video: Window interpolation
2019-05-18 00:37:54 -07:00
Vicki Pfau
6890c070e6
GBA Video: Fix GL mode 2 distortion
2019-05-17 21:14:51 -07:00
Vicki Pfau
03c17cdc56
Merge branch 'feature/hwrender'
2019-05-17 17:11:43 -07:00
Le Hoang Quyen
bb37a60765
Fixed link cable stability
2019-05-17 17:08:30 -07:00
Le Hoang Quyen
b11de7538e
Implement atomic macros for win32
2019-05-17 16:30:50 -07:00
lehoangquyen
7a5840fb5a
Use atomic functions in more places
2019-05-17 16:17:16 -07:00
Vicki Pfau
8a26a7977c
GBA Video: GL screenshots
2019-05-17 14:00:34 -07:00
Vicki Pfau
25f0bc7f2b
GBA Video: Massively simplify compositing
2019-05-17 14:00:34 -07:00
Vicki Pfau
ee6cd36402
OpenGL: Use VAOs
2019-05-17 14:00:34 -07:00
Vicki Pfau
8450417086
Core: Improve OpenGL integration, update Qt to use improvements
2019-05-17 14:00:34 -07:00
Vicki Pfau
49a9da3e5c
GBA Video: GL OBJWIN
2019-05-17 14:00:34 -07:00
Vicki Pfau
4e4e461175
GBA Video: Clean up GL uniforms
2019-05-17 14:00:34 -07:00
Vicki Pfau
3e8bb42e9f
GBA Video: Windows in GL
2019-05-17 14:00:34 -07:00
Vicki Pfau
424fbddfea
GBA Video: GL better blending and finalization
2019-05-17 14:00:34 -07:00
Vicki Pfau
c15dedf3f4
GBA Video: Add transformed objects to GL
2019-05-17 14:00:34 -07:00
Vicki Pfau
bd69c9fb26
GBA Video: Add per-pixel flags in GL
2019-05-17 14:00:34 -07:00
Vicki Pfau
62f70379f6
GBA Video: GL sprite initial work
2019-05-17 14:00:34 -07:00
Vicki Pfau
68f0176ee4
GBA Video: Mode 2 cubic interpolation
2019-05-17 14:00:34 -07:00
Vicki Pfau
8a6ea929d2
GBA Video: GL cleanup, initial work on blending
2019-05-17 14:00:34 -07:00
Vicki Pfau
18e6acaf72
GBA Video: Basic interpolation for GL renderer
2019-05-17 14:00:34 -07:00
Vicki Pfau
fab3091ed1
Core: Some texid plumbing
2019-05-17 14:00:34 -07:00
Vicki Pfau
3e0675f539
GBA Video: Add GL mode 2
2019-05-17 14:00:34 -07:00
Vicki Pfau
b86857696a
GBA Video: Mostly functional mode 0 GL renderer
2019-05-17 14:00:34 -07:00
Vicki Pfau
bb997f9b46
GBA Video: Start mode 0 GL renderer
2019-05-17 14:00:34 -07:00
Vicki Pfau
e99cd34b66
GBA Video: Move video registers and structs into common file
2019-05-17 14:00:34 -07:00
Vicki Pfau
82ef919ee2
Feature: More video logging plumbing
2019-05-17 14:00:34 -07:00
Vicki Pfau
42813bb197
Qt: Add VideoProxy
2019-05-17 14:00:34 -07:00
Vicki Pfau
f39ab5b353
ARM, LR35902: Const correctness
2019-05-08 11:22:10 -07:00
Vicki Pfau
43e2a6ab5d
GBA: Move VIDEO_*_PIXELS to public interface
2019-05-01 21:59:39 -07:00
Vicki Pfau
fbe375fab9
Core: Add support for caching bitmapped modes
2019-04-30 17:44:56 -07:00
Vicki Pfau
1deff07aa1
Debugger: Print breakpoint/watchpoint number when inserting
2019-04-28 13:37:51 -07:00
Vicki Pfau
1d6d4a5377
Debugger: Add tracing to file
2019-04-28 13:27:10 -07:00
Vicki Pfau
a898c1b755
Debugger: Make tracing compatible with breakpoints/watchpoints
2019-04-28 13:13:04 -07:00
Vicki Pfau
bf8c1d1b4b
ARM: Remove need for CPSR load in some flag calculations
2019-03-31 11:59:18 -07:00
Vicki Pfau
73cb853ae4
ARM: Simplify addition OverflowFrom
2019-03-29 22:17:09 -07:00
Vicki Pfau
c364a6527a
Windows: Fix passing Unicode filenames ( fixes #1359 )
2019-03-16 19:58:40 -07:00
Vicki Pfau
0425fa805c
Core: Add keysRead callback
2019-03-08 09:55:51 -08:00
Vicki Pfau
b3687bfbe9
GB Debugger: Expose platform info in CLI
2019-03-04 18:30:57 -08:00
Vicki Pfau
d6ac0dc6f5
LR35902: Support PC-relative opcode decoding
2019-03-04 18:30:57 -08:00
Vicki Pfau
c3ec7311e8
Debugger: Add unary operators and memory dereferencing
2019-03-04 18:30:57 -08:00
Vicki Pfau
a3c79c92d7
GB Video: Fix window being enabled mid-scanline ( fixes #1328 )
2019-03-03 17:27:53 -08:00
Vicki Pfau
f9f105a852
GBA: Improve delayed IRQ timing
2019-02-24 00:28:49 -08:00
Vicki Pfau
6e1ae2321e
GB: Add GBC color palettes for GB games
2019-02-20 20:34:03 -08:00
Vicki Pfau
fb473e5eb4
GBA Peripherals: Partial Beast Link Gate support
2019-02-16 14:05:09 -08:00
Vicki Pfau
85a85672e4
GBA Peripherals: Start implementing Progress Gate
2019-02-15 21:41:04 -08:00
Vicki Pfau
86b6f2e9cd
GBA Peripherals: Improve BattleChip Gate support
2019-02-14 21:43:16 -08:00
Vicki Pfau
f7f8e38dc1
GBA Peripherals: Start implementing BattleChip Gate
2019-02-10 16:29:51 -08:00
Vicki Pfau
0c9802e4da
Debugger: Revamp breakpoint/watchpoint API, add listing
2019-01-31 22:52:27 -08:00
Vicki Pfau
4e39875e7b
Qt: Revamp logging configuration
2019-01-20 21:09:34 -08:00
Vicki Pfau
6158a4fb8d
GB Audio: Skip frame if enabled when clock is high
2018-12-05 19:48:40 -08:00
Vicki Pfau
b913419069
Core: Expose timing
2018-10-17 21:40:06 -07:00
Vicki Pfau
4d383b129d
ARM: De-macro-ize ARM/Thumb PC write routines
2018-10-12 21:09:49 -07:00
Vicki Pfau
50d735b99b
GBA Savedata: EEPROM performance fixes
2018-10-12 11:13:43 -07:00
Vicki Pfau
f6a4a13b60
GBA: All IRQs have 7 cycle delay ( fixes #539 , #1208 )
2018-10-07 12:52:00 -07:00
lacastri
08ab254fef
cmake libretro "visual studio 15 2017"
2018-10-01 21:06:43 -07:00
Vicki Pfau
479bee3707
GB, GBA: Fix broken opposing button filter ( fixes #1191 )
2018-09-29 12:55:35 -07:00
Vicki Pfau
32c5fd6d90
mGUI: Add variants
2018-09-29 11:09:16 -07:00
Vicki Pfau
fdfab146a0
Core: Fix up thread proxy waiting
2018-09-23 13:26:52 -07:00
Vicki Pfau
555122e0a1
GB Audio: Improve channel 4 accuracy
2018-09-21 21:41:57 -07:00
Vicki Pfau
9f1b2e9d1d
Core: Finish removing rewindSave option
2018-09-20 11:27:57 -07:00
Vicki Pfau
9fb7485051
mGUI: Add BATTERY_NOT_PRESENT state
2018-09-20 11:22:58 -07:00
Vicki Pfau
9564a1ab60
GB I/O: Fix PCM12/34 register numbers
2018-09-18 20:50:58 -07:00
Vicki Pfau
76d6411479
GB Serialize: Fix IRQ pending/EI pending confusion
2018-09-18 20:12:56 -07:00
Vicki Pfau
65473a97f9
GB Video: Frame event cleanup
2018-09-18 18:51:37 -07:00
Vicki Pfau
91eb813e56
Core: Remove disabling rewind affecting savedata
2018-09-17 12:48:56 -07:00
Vicki Pfau
f6587cda6c
Switch: Add missing file
2018-09-15 15:28:33 -07:00
Vicki Pfau
af03ad75be
Switch: Initial mGUI port
2018-09-13 18:12:32 -07:00
Vicki Pfau
4f312a0998
Util: Add missing PNG read functions
2018-09-12 19:27:23 -07:00
Vicki Pfau
cc2362aea9
Switch: Initial port work
2018-09-10 22:36:12 -07:00
Vicki Pfau
0d7cdb9ed8
GBA Serialize: Serialize POSTFLG
2018-09-08 11:24:46 -07:00
Vicki Pfau
cbf460a164
mGUI: Revamp file filtering
2018-09-03 17:54:40 -07:00
Vicki Pfau
6c664c7efe
GBA Serialize: Fix docs
2018-09-01 16:19:18 -07:00
Vicki Pfau
0b47bb1204
Debugger: Add ARMIPS symbol table loading
2018-08-30 18:56:13 -07:00
Vicki Pfau
7cc09c713b
GB Video: SGB borders can now be toggled during games ( fixes #868 )
2018-08-28 13:13:12 -07:00
Vicki Pfau
575adcaf4c
GB MBC: Add MMM01
2018-07-28 01:04:36 -07:00
Vicki Pfau
f8fb86ef79
Feature: Added loading savestates from command line ( fixes #1125 )
2018-07-14 14:18:16 -07:00
Vicki Pfau
e11e5ef970
util: Formatting cleanup
2018-07-02 20:42:20 -07:00
Vicki Pfau
781f2fbb90
GB Video: Fix SCX timing
2018-06-28 13:37:05 -07:00
Vicki Pfau
2ee648a2bb
Core: Fix audio sync breaking when interrupted
2018-05-28 22:50:40 -07:00
Vicki Pfau
c353e1254a
PowerPC: Fix overflow in LOAD/STORE_64LE ( fixes #1089 )
2018-05-26 13:09:13 -07:00
Vicki Pfau
064530e056
PowerPC: Fix potential register clobbering in LOAD_64LE
2018-05-25 17:33:59 -07:00
Vicki Pfau
56e40b118c
GB Audio: Implement capacitor charge
2018-05-11 17:02:58 -07:00
Vicki Pfau
73010a4121
ARM: Prevent register check code from being inlined
2018-05-08 14:11:51 -07:00
Vicki Pfau
c3e02f9c92
GBA Savedata: Remove ability to disable realistic timing
2018-05-08 10:25:09 -07:00
Vicki Pfau
67a135e5e7
Qt: Add layer placement features
2018-04-26 18:38:02 -07:00
Vicki Pfau
0207048679
GB Video: Implement MLT_REQ controller iterating
2018-04-21 17:57:49 -07:00
Vicki Pfau
4101fe54c6
GB Video: Make SGB packet transfers atomic ( fixes #1054 , closes #1030 )
2018-04-21 16:56:51 -07:00
Vicki Pfau
4a10ea2f69
GB MBC: Add MBC6 SRAM support
2018-04-18 18:26:50 -07:00
Vicki Pfau
fac10eae96
GB Memory: Fix OAM DMA blocking regions ( fixes #1013 )
2018-03-21 09:24:54 -07:00
Vicki Pfau
3443c14169
Core: Fix some linking issues when debuggers are disabled
2018-03-09 22:30:04 -08:00
Vicki Pfau
82f78ba37e
GBA: Fix SharkPort saves for EEPROM games
2018-02-05 22:06:44 -08:00
Vicki Pfau
2c870cacf4
GB Audio: Clock frame events on DIV
2018-02-03 23:56:32 -08:00
Vicki Pfau
3a9d77d9e0
PSP2: Access to ur0 and uma0 partitions
2018-01-25 18:41:30 -08:00
Vicki Pfau
38e3dbc0fc
GBA Memory: Matrix Memory support
2018-01-14 10:54:54 -08:00
Vicki Pfau
7097d249af
3DS: Use ctrlib Thread abstraction
2018-01-10 00:39:35 -08:00
Vicki Pfau
12931fbe25
GB Video: Implement SGB ATTR_CHR
2018-01-08 23:42:43 -08:00
Vicki Pfau
caea7e0700
GB: Skip BIOS option now works
2018-01-08 08:39:26 -08:00
Vicki Pfau
0131a196d1
Debugger: Conditional watchpoints
2017-12-29 16:38:46 -05:00
Vicki Pfau
0383c82b46
Debugger: Conditional breakpoints
2017-12-29 16:11:40 -05:00
Vicki Pfau
f5ef07bebb
Add two-character operators
2017-12-29 14:46:21 -05:00
Vicki Pfau
5d98f9c963
Debugger: Add modulo operator
2017-12-29 14:01:55 -05:00
Vicki Pfau
d7900fdf5f
Debugger: Refactor lexer to use Vector type
2017-12-29 00:47:49 -05:00
Vicki Pfau
c692006b9d
Debugger: Expose parser evaluation
2017-12-29 00:02:20 -05:00
Vicki Pfau
e192973bc5
Debugger: Migrate identifier lookups
2017-12-28 23:52:03 -05:00
Vicki Pfau
e2f4fdbdac
GBA Memory: AGBPrint support
2017-12-28 14:20:55 -05:00
Vicki Pfau
821c8988a3
Debugger: Add more operators
2017-12-27 20:57:33 -05:00
Vicki Pfau
a6a6e31169
GB Video: Improved window implementation
2017-12-26 16:48:41 -05:00
Vicki Pfau
f3ea4caf84
All: Support building on PPC Mac
2017-12-23 16:23:51 -08:00
Vicki Pfau
8ab6987823
CMake: Build fixes
2017-11-27 12:58:33 -08:00
Vicki Pfau
3842b35ab0
GBA Cheats: Increase maximum ROM patch slots
2017-11-25 18:03:23 -08:00
Vicki Pfau
f5afadb72d
Core: Add support for cheat device buttons
2017-11-19 10:51:14 -08:00
Vicki Pfau
764acb7d63
Core: Add autosave/-load cheats
2017-11-11 12:30:04 -08:00
Vicki Pfau
fe354097f2
GB Serialize: Update docs
2017-11-11 11:23:10 -08:00
Vicki Pfau
5134e39681
GB IO: Name PCM12/34
2017-11-08 01:09:47 -08:00
Vicki Pfau
dec7b6902e
GB IO: Use correct lockout register
2017-11-08 01:07:38 -08:00
Vicki Pfau
d054be88c7
GB Memory: HDMAs should not start when LCD is off ( fixes #310 )
2017-11-05 21:46:10 -08:00
Vicki Pfau
679630701e
GBA DMA: Fix invalid DMA reads ( fixes #142 )
2017-11-01 16:55:31 -07:00
Vicki Pfau
4e296c3efc
GBA Video: Cache mode 0 map data per 8 rows
2017-10-28 00:23:23 -07:00
Vicki Pfau
63d7927b60
GBA SIO: Add generic JOY bus implementation, Python bindings
2017-10-21 17:26:42 -07:00
Prof. 9
168cad7f9c
Fix PARv3 If-AND code types ( fixes #913 ) ( #914 )
2017-10-19 18:06:47 -07:00
Vicki Pfau
7ebd2d6e75
GB Video: Fix loading states while in mode 3
2017-10-17 21:25:35 -07:00
Vicki Pfau
b05cfe7764
GBA: Implement display start DMAs
2017-10-16 20:07:04 -07:00
Vicki Pfau
8385869652
Core: Add additional memory search operations
2017-10-14 17:13:06 -07:00
Vicki Pfau
db9725a563
Core: Add memory delta search
2017-10-14 16:19:25 -07:00
Vicki Pfau
591ab468e9
Core: Start improving memory search
2017-10-14 15:36:51 -07:00
Vicki Pfau
d484c98eba
Debugger: Add get/set register functions
2017-10-13 00:29:38 -07:00
Vicki Pfau
a2447d09e3
Debugger: Redo argument handling
2017-10-13 00:28:35 -07:00
Vicki Pfau
d3d7b9606c
GB: Support CGB lockout
2017-09-26 18:22:09 -07:00
Vicki Pfau
b11171c6f1
GB Video: Expand custom palettes to separate BG/OBJ palettes
2017-09-26 18:21:51 -07:00
Vicki Pfau
a949fdfced
GB: Revamp IRQ handling based on new information
2017-09-26 15:40:49 -07:00
Vicki Pfau
bec2757dbf
Python: Add map view
2017-09-24 22:32:58 -07:00
Vicki Pfau
405eafb969
Qt: Make clicking tiles work
2017-09-24 22:32:58 -07:00
Vicki Pfau
a7ee79ff45
Core: More map viewer fixes
2017-09-24 22:32:32 -07:00
Vicki Pfau
f27be6e5f2
Core: Fix "macro" tile dynamic sizing
2017-09-24 22:32:32 -07:00
Vicki Pfau
697c1cfa9d
Util: Add alpha versions of PNG functions
2017-09-24 22:32:32 -07:00
Vicki Pfau
507d033a97
GB Video: Support map cache
2017-09-24 22:32:32 -07:00
Vicki Pfau
c6f0d6c5db
Core: Still quite buggy map cache
2017-09-24 22:31:20 -07:00
Vicki Pfau
df9616c15c
Core: Revamp tile cache, add untested map cache
2017-09-24 22:31:20 -07:00
Vicki Pfau
5dfa036fa5
GBA Savedata: Fix size of SRAM saves ( fixes #883 )
2017-09-22 21:19:07 -07:00
Vicki Pfau
d582cf7d36
GBA Savedata: Fix 512 byte EEPROM saving as 8kB ( fixes #877 )
2017-09-17 15:01:20 -07:00
Vicki Pfau
ca4d53f014
GBA: Detect hardware for Pokémon FireRed ROM hacks
2017-09-09 11:22:14 -07:00
Vicki Pfau
bd4dd8de5c
Util: Don't build crc32 if the function already exists
2017-09-09 10:51:40 -07:00
Vicki Pfau
448bc200c3
Util: Get rid of _to16Bit
2017-08-26 18:23:29 -07:00
Vicki Pfau
04713d9de1
Util: Remove elf_repl.h check
2017-08-13 13:25:12 -07:00
Vicki Pfau
ec1fc632b2
GB MBC: MBC6 skeleton
2017-08-12 14:17:43 -07:00
Vicki Pfau
ff272a5f1d
GB, GBA Serialize: Restore master cycles
2017-08-05 20:48:18 -07:00
Vicki Pfau
558055277f
GB Video: Ability to disable SGB borders
2017-08-05 08:52:58 -07:00
Vicki Pfau
a496ddc072
GB: Start building up MGB
2017-08-05 08:52:57 -07:00
Vicki Pfau
3203159123
GB Core: Ability to set default Game Boy model
2017-08-05 07:56:36 -07:00
Vicki Pfau
1a74924023
Core: Add pause/unpause callbacks to mCoreThread
2017-08-03 23:56:44 -07:00
Vicki Pfau
51a6079e91
GBA Video: Caching cleanup
2017-08-03 17:57:01 -07:00
Vicki Pfau
e71baacd2f
GBA Video: Scanline-level I/O caching
2017-08-03 16:54:17 -07:00
Vicki Pfau
05c2fc3e0d
GB Serialize: Support serializing/deserializing SGB
2017-08-02 23:42:00 -07:00
Vicki Pfau
ec25074cec
GBA Video: Mark scanlines as dirty if they need to be updated
2017-08-02 18:27:59 -07:00
Vicki Pfau
f61c0ce02f
GB: Support SGB boot ROM
2017-08-02 17:00:29 -07:00
Vicki Pfau
871c21fb6c
GB Video: Further SGB work, support for ATTR_BLK
2017-08-02 14:47:23 -07:00
Vicki Pfau
36c1fb59be
GB: Super Game Boy borders
2017-08-01 19:01:55 -07:00
Vicki Pfau
dc976eaf51
GB SIO: Game Boy Printer
2017-07-30 19:12:59 -07:00
Vicki Pfau
e0f04a0d5a
Core: Color formats
2017-07-27 15:11:54 -07:00
Vicki Pfau
ce9439031f
Qt: Improve QCamera support for 5.5+
2017-07-26 14:40:06 -07:00
Vicki Pfau
31b9100f38
GB MBC: Pocket Cam support
2017-07-26 13:58:39 -07:00