Commit Graph

782 Commits

Author SHA1 Message Date
Jeffrey Pfau e8b7d180bf Util: Add PRIz macro for libc versions that don't support %z 2016-09-08 19:09:20 -07:00
Jeffrey Pfau c45d91d311 Debugger: Add software breakpoints, fix cleanup 2016-09-07 17:49:27 -07:00
Jeffrey Pfau f7a9fe8e64 Util: PNG utils should support 16-bit when applicable 2016-09-07 01:06:54 -07:00
Jeffrey Pfau 0ad14bef7e FFmpeg: Full support for libavcodec 56+ 2016-09-05 11:55:56 -07:00
Jeffrey Pfau 69244f053a 3DS: Add shading to 3D model 2016-09-04 23:00:49 -07:00
Jeffrey Pfau 0293e723d8 GBA: Better debug logging if event processing breaks 2016-09-04 09:32:07 -07:00
Jeffrey Pfau a20061e925 GBA Memory: Fix ldm {pc} 2016-09-04 02:20:58 -07:00
Jeffrey Pfau 8dbef1f0e3 Wii: Add pixelated resample filter 2016-09-01 00:11:07 -07:00
Jeffrey Pfau e078e42c83 Qt: Rearchitect game closing codepath 2016-08-30 23:43:50 -07:00
Jeffrey Pfau f15bb076b8 All: Update CHANGES 2016-08-30 23:42:31 -07:00
Jeffrey Pfau 1f2bef0ceb PSP2: Stop underclocking when menuing 2016-08-30 09:43:49 -07:00
Jeffrey Pfau 246efef6b9 Qt: Fix being unable to pause manually when using auto-pausing 2016-08-29 18:22:47 -07:00
Jeffrey Pfau 1462ffe7d5 GBA: Timer 0 cannot be count up 2016-08-29 10:19:53 -07:00
Jeffrey Pfau 90edf4d1a0 GBA Serialize: Savestates now store if CPU was halted 2016-08-28 20:36:12 -07:00
Jeffrey Pfau d708a1025d GBA: Fix filehandle leak with savegames 2016-08-28 01:44:27 -07:00
Jeffrey Pfau fa36a3da81 Qt: Allow loading of specific files from archives 2016-08-27 01:01:03 -07:00
Jeffrey Pfau 93121d9319 VFS: Fix reading multiple files from a 7z archive 2016-08-27 00:55:57 -07:00
Jeffrey Pfau 2ddb6d759a GUI: Only reload config if manually saved 2016-08-24 12:54:43 -07:00
Jeffrey Pfau 458fd58985 GBA: Fix losing IRQs when CPSR I bit isn't cleared 2016-08-24 12:18:51 -07:00
Jeffrey Pfau f491196bc4 Util: Add endswith 2016-08-23 09:08:46 -07:00
Jeffrey Pfau 08b0a7c60f VFS: Improve zip file detection 2016-08-23 02:30:25 -07:00
Jeffrey Pfau 9b4fa75c81 VFS: Fix uninitialized varaible reading from 7z 2016-08-23 01:23:44 -07:00
Jeffrey Pfau 5aec67a0f7 GBA Video: Optimize compositing cases slightly 2016-08-22 12:35:48 -07:00
Jeffrey Pfau c207675dfb Qt: Ability to temporarily load a savegame 2016-08-22 10:33:59 -07:00
Jeffrey Pfau a088ad781a Qt: Make reseting when pasued frame-accurate 2016-08-22 10:20:22 -07:00
Jeffrey Pfau 193d2d1f4a PSP2: Screenshots are now saved into the Photo Gallery 2016-08-21 20:08:41 -07:00
Jeffrey Pfau ef4e67889c 3DS: Adjustable screen darkening 2016-08-21 04:21:59 -07:00
Jeffrey Pfau 526f86d085 3DS: Implement adjustable filtering and sprite rotation 2016-08-21 03:16:00 -07:00
Jeffrey Pfau d9964ee727 Wii: 240p support 2016-08-20 11:27:48 -07:00
Jeffrey Pfau 5e50a635cf GBA Memory: Optimize Load-/StoreMultiple 2016-08-19 18:55:36 -07:00
Diego A 563aed44d8 Wii: Fix garbage flash at startup (#354) 2016-08-19 15:47:58 -07:00
Jeffrey Pfau 0367d94aad Util: Add rtrim 2016-08-19 05:06:45 -07:00
Jeffrey Pfau 947ef7edea Util: Add Vector GetConstPointer 2016-08-19 05:06:02 -07:00
Jeffrey Pfau d82f8feef5 PSP2: Allow UTF-8 filenames 2016-08-18 10:06:30 -07:00
Jeffrey Pfau 57c1275890 Qt: Remove default autofire mappings 2016-08-18 00:10:37 -07:00
Jeffrey Pfau 9eb8faf1ba GUI: Add fast-forward key 2016-08-16 23:24:07 -07:00
Jeffrey Pfau 54e4d91457 GBA Video: Optimize mode 0 rendering 2016-08-16 21:05:55 -07:00
Jeffrey Pfau c191ec88b8 GUI: Add UI control remapping 2016-08-15 22:15:45 -07:00
Jeffrey Pfau 39d9c7efd1 PSP2: Fix mapping/unmapping from not at 0 2016-08-15 22:11:53 -07:00
Jeffrey Pfau b1618cbed3 GBA Savedata: Add realistic timing for EEPROM 2016-08-14 20:56:42 -07:00
Jeffrey Pfau 6797cbe6b1 GBA Video: WIN0/1 take priority over OBJWIN 2016-08-14 04:19:08 -07:00
Jeffrey Pfau 8774530707 PSP2: Sync files per descriptor 2016-08-13 19:50:21 -07:00
Jeffrey Pfau 6867400ca8 GBA BIOS: Use custom ArcTan, not relying on OS 2016-08-13 14:10:51 -07:00
Jeffrey Pfau 7401371016 GBA Video: Optimize sprite drawing 2016-08-11 22:43:15 -07:00
Jeffrey Pfau 554276d5c3 GBA Video: Remove old slow path fallback 2016-08-11 22:35:31 -07:00
Jeffrey Pfau 08e73bd9df Revert "GBA Video: Optimize sprite drawing"
This reverts commit 990df72ced.
2016-08-11 03:47:23 -07:00
Jeffrey Pfau 990df72ced GBA Video: Optimize sprite drawing 2016-08-11 03:04:08 -07:00
Jeffrey Pfau 9088d8e6ef PSP2: Add fit-to-height screen mode 2016-08-10 23:42:31 -07:00
Jeffrey Pfau 051198395d PSP2: Delete threads after they return 2016-08-09 23:35:38 -07:00
Agustín Azzinnari a6cbd7ddfe Qt: Reset button status after turning off autofire (#334) 2016-08-09 15:56:38 -07:00
Jeffrey Pfau 68393718eb PSP2: Fix gyroscope direction 2016-08-09 00:45:29 -07:00
Jeffrey Pfau ae721309d0 Wii: Fix framelimiting after a slowdown (fixes #332) 2016-08-08 21:28:17 -07:00
Jeffrey Pfau f590eb8ccf PSP2: Add rumble for PS TV 2016-08-08 20:59:17 -07:00
Jeffrey Pfau 33a9fad209 GUI: Add back logging 2016-08-08 20:57:44 -07:00
Jeffrey Pfau 3f142cb96a Libretro: Merge downstream changes back upstream, adapted for 0.5 API 2016-08-07 12:18:48 -07:00
Jeffrey Pfau a967f9aac4 Debugger: Fix GDB breakpoints 2016-08-07 10:45:50 -07:00
endrift 8b6a6ff2c4 Merge pull request #322 from snickerbockers/master
Qt: Fix software renderer scaling
2016-08-06 12:04:24 -07:00
snickerbockers ebb589107b Qt: Fix software renderer scaling 2016-08-06 11:57:56 -07:00
Jeffrey Pfau 63a06ecc05 GUI: Screenshot dimensions are now passed through 2016-08-06 10:46:54 -07:00
Jeffrey Pfau 3e9a1a399e 3dS: Attempt to use Core 2 for threads 2016-08-05 22:45:45 -07:00
Jeffrey Pfau 6e47d402c8 PSP2: Actually load screen mode setting 2016-08-02 22:26:08 -07:00
Jeffrey Pfau 15477688d7 PSP2: Fix accelerometer range 2016-08-01 23:59:14 -07:00
Jeffrey Pfau 54b4c967b8 All: Update CHANGES 2016-08-01 19:15:18 -07:00
Jeffrey Pfau 77922aea5d GBA Serialize: Savestates now properly store prefetch 2016-08-01 02:32:02 -07:00
Jeffrey Pfau 5b740518cf GBA Memory: Optimize stalling behavior 2016-08-01 02:13:02 -07:00
Jeffrey Pfau 2ed7d51376 ARM7: Fix decoding of Thumb ADD (variants 5 and 6) 2016-07-31 00:27:16 -07:00
Jeffrey Pfau a299a4e5ea PSP2: Fix VSync 2016-07-30 16:56:23 -07:00
Jeffrey Pfau ce8db37634 PSP2: Fix GPU crash while exiting 2016-07-30 09:48:56 -07:00
Jeffrey Pfau 61bfd9d87d Qt: Make audio channel/video layer options shortcut mappable 2016-07-30 02:07:52 -07:00
Jeffrey Pfau 42f5934b25 All: Faster memory read/write 2016-07-30 00:51:45 -07:00
Jeffrey Pfau f4e26656e4 PSP2: Use PGF fonts 2016-07-29 21:27:37 -07:00
Jeffrey Pfau 690346fd4e Merge branch 'feature/citro3d' 2016-07-28 22:40:47 -07:00
Jeffrey Pfau 376c3e715e 3DS: Use system font for menus 2016-07-28 00:32:00 -07:00
Jeffrey Pfau 4f1dffa5bd 3DS: Allow UTF-16 filenames 2016-07-27 22:19:57 -07:00
Jeffrey Pfau 7930c5a350 3DS: Port to using citro3D 2016-07-27 01:04:52 -07:00
Jeffrey Pfau 4a7dc8bff6 Qt: Thread startup improvements 2016-07-23 19:02:28 -07:00
Jeffrey Pfau d175a0ac85 GBA Audio: Force audio DMAs to not increment destination 2016-07-23 00:28:53 -07:00
Jeffrey Pfau c7f6c499c3 Update CHANGES 2016-07-22 23:49:08 -07:00
Jeffrey Pfau 739df1ed74 Merge remote-tracking branch 'github/pr/297' 2016-07-21 22:09:15 -07:00
Touched 5e4e00938c Debugger: Support additional GDB stub packets
Implements memory writing packets 'X' and 'M', and register writing
packets 'G' and 'P'.

Fixes the checksum verification to allow inclusion of '\0', which is
needed for the binary data argument of packet 'X'.
2016-07-20 16:43:03 +02:00
Jeffrey Pfau f95be3071a Qt: Simplify OpenGL context creation 2016-07-17 19:08:08 -07:00
Jeffrey Pfau 5ca36e9418 All: Update CHANGES for 0.4.1 2016-07-11 17:51:00 -07:00
Jeffrey Pfau 2dc729f17a VFS: VFileFromFD should not open directories 2016-07-09 15:19:31 -07:00
Jeffrey Pfau 4e4a266d53 Qt: Make -g flag work in Qt build 2016-07-09 14:58:12 -07:00
Jeffrey Pfau 6fe17bc0f8 GBA Audio: Reset audio FIFO DMA if an invalid destination is set 2016-07-08 21:35:22 -07:00
Jeffrey Pfau fcd1ce8073 SDL: Fix sporadic crash when deinitializing audio 2016-06-27 22:17:13 -07:00
Jeffrey Pfau c82ee873e1 Util: Fix intermittent build failure on OS X 2016-06-26 20:32:06 -07:00
endrift 0694a87ec2 Merge pull request #290 from tzlion/feature/vfame-gba-support
GBA Memory: Add emulation of Vast Fame protected carts
2016-06-25 16:29:01 -07:00
taizou c5092559ef GBA Memory: Add emulation of Vast Fame protected carts 2016-06-25 23:39:48 +01:00
Jeffrey Pfau fb7ecb8079 GBA: Add overrides for DBZ: Legacy of Goku II and Ueki no Housoku 2016-06-19 15:05:48 -07:00
Jeffrey Pfau 415298ebcd GBA BIOS: Fix ArcTan2 accuracy and boundary conditions 2016-06-16 00:19:20 -07:00
Jeffrey Pfau eb6cedde2e VFS: VFile.sync now updates modified time 2016-06-15 22:46:24 -07:00
Jeffrey Pfau 6b1cbbd5e2 ARM7: Fix setting spsr privilege bits when spsr is empty 2016-06-10 10:18:21 -07:00
Jeffrey Pfau 87758b274c Debugger: CLI debugger now exits when end-of-stream is reached 2016-06-06 22:08:22 -07:00
Jeffrey Pfau b1b5cf8a11 ARM7: Clean up instruction decoding for future expandability 2016-06-06 22:08:19 -07:00
Jeffrey Pfau 66345e9b7e Qt: Add refresh button to controller editing 2016-05-30 15:26:54 -07:00
Jeffrey Pfau f4dc546da6 Util: Fix realloc semantics in utf16to8 2016-05-29 09:57:10 -07:00
Jeffrey Pfau d242638e28 OpenGL: Add texSize uniform 2016-05-25 21:25:09 -07:00
Jeffrey Pfau 210ef6db50 Qt: Clean up some path canonicalization 2016-05-22 23:08:43 -07:00
Jeffrey Pfau feb5ad2260 ARM7: Fix flags on SBC/RSC 2016-05-20 19:02:15 -07:00
Jeffrey Pfau e81de71f50 ARM7: Flush prefetch cache when loading CPSR via MSR 2016-05-16 01:18:09 -07:00
Jeffrey Pfau b5ff48a74e ARM7: Support forcing Thumb mode via MSR 2016-05-12 00:19:24 -07:00
Jeffrey Pfau 4375e7029f SDL: Fix SDL 1.2 build 2016-05-11 23:12:03 -07:00
Jeffrey Pfau 0e85739cd3 Libretro: Disable logging game errors, BIOS calls and stubs in release builds 2016-05-08 12:33:55 -07:00
Jeffrey Pfau 20f790bb61 GBA Cheats: Support for encrypted CodeBreaker cheats 2016-05-05 22:56:05 -07:00
Jeffrey Pfau d6fce03fa3 All: Fix instruction tables getting zeroed when linking sometimes 2016-05-03 22:01:37 -07:00
Jeffrey Pfau faab8ae5f0 All: Update CHANGES 2016-04-29 01:35:43 -07:00
Jeffrey Pfau b0a1a2e2b7 All: Add QUIET parameter to silence CMake 2016-04-28 22:45:34 -07:00
Jeffrey Pfau d59ef1c66a Util: Fix socket bind addresses 2016-04-27 22:17:21 -07:00
Jeffrey Pfau 063605a216 GBA Memory: Fix executing code from OBJ region of VRAM 2016-04-21 23:45:32 -07:00
Jeffrey Pfau 3a51c59768 –Windows: Add native VDir support 2016-04-20 21:09:06 -07:00
Jeffrey Pfau 40448e90b7 Qt: Remove some C99isms from C++ code 2016-04-16 19:10:12 -07:00
Jeffrey Pfau 4d839d03b4 All: Allow use of external minizip library 2016-04-13 00:13:05 -07:00
Jeffrey Pfau be2641c77b OpenGL: Log shader compilation failure 2016-03-06 18:36:36 -08:00
Jeffrey Pfau b1691c9527 Util: Use closesocket on Windows 2016-03-05 11:33:36 -08:00
Jeffrey Pfau 1f204c8eef All: Fix several file handle leaks 2016-03-03 00:04:15 -08:00
Jeffrey Pfau be97f04971 FFmpeg: Update dependencies on Ubuntu 2016-02-27 01:50:28 -08:00
Jeffrey Pfau 878c6b8a2c GBA Serialize: Fix loading savegames from savestates 2016-02-27 00:09:23 -08:00
Jeffrey Pfau 23dc557466 All: Update CHANGES 2016-02-25 23:55:03 -08:00
Jeffrey Pfau 9919fffcb7 Qt: Initialize m_useBios 2016-02-25 23:39:08 -08:00
Jeffrey Pfau 3b24e94018 3DS: Use blip_add_delta_fast for a small speed improvement 2016-02-22 21:09:05 -08:00
Jeffrey Pfau aa0ee743b3 GBA Memory: Fix mirroring on non-overdumped Classic NES games 2016-02-21 12:01:54 -08:00
Jeffrey Pfau ceac601e60 Qt: Remove use of NaN 2016-02-21 11:16:21 -08:00
Jeffrey Pfau c1f146c565 All: Fix typo in changelog 2016-02-21 00:33:09 -08:00
Jeffrey Pfau 03f20436b5 Shaders: Fix AGS-001 shader with some bad drivers 2016-02-20 23:43:09 -08:00
Jeffrey Pfau 340aed5142 Qt: Update 360 input profile on OS X to reflect newer drivers 2016-02-20 23:39:31 -08:00
Jeffrey Pfau 3871f1f48b Qt: Fix initial state of key mapping 2016-02-20 23:38:20 -08:00
Jeffrey Pfau 6fe4c2a511 SDL: Remove default gamepad mappings 2016-02-20 23:10:52 -08:00
Jeffrey Pfau 6334e88e00 SDL: Fix axes being mapped wrong 2016-02-20 23:09:52 -08:00
Jeffrey Pfau 6acc14d31b SDL: Fix potential joystick crash in games with rumble 2016-02-20 22:21:37 -08:00
Jeffrey Pfau dc62c52faa SDL: Fix joystick initialization on BSD 2016-02-20 21:44:51 -08:00
Jeffrey Pfau 3c50adc025 Wii: Fix tilting direction 2016-02-18 21:50:25 -08:00
Jeffrey Pfau 3c31ae1260 Qt: Add preset for DualShock 4 2016-02-17 21:45:36 -08:00
Lioncash e77334960a OpenGL: Correct boolean vector strcmp strings for uniforms 2016-02-16 20:51:50 -05:00
Jeffrey Pfau 5c2dbc59a1 GBA BIOS: Fix RegisterRamReset setting DISPCNT to the wrong value 2016-02-15 01:04:29 -08:00
Jeffrey Pfau bd085ad372 All: Fix typo 2016-02-14 22:18:35 -08:00
Jeffrey Pfau c8342a88ff All: Update CHANGES 2016-02-13 19:37:45 -08:00
Jeffrey Pfau 32f5bb985d Qt: Fix hang if audio sync is enabled and audio fails to initialize 2016-02-10 22:42:39 -08:00
Jeffrey Pfau d1b3ad08d8 Qt: Fix sending gameStopped twice 2016-02-10 22:42:39 -08:00
Jeffrey Pfau 2a80ddf8d0 Qt: Fix hang if audio sync is enabled and audio fails to initialize 2016-02-09 02:26:15 -08:00
Jeffrey Pfau 1fdf413ee9 Qt: Fix sending gameStopped twice 2016-02-09 02:22:06 -08:00
Jeffrey Pfau 564f58c7fb GBA: Slightly optimize GBAProcessEvents 2016-02-08 22:32:30 -08:00
Jeffrey Pfau be42f298da VFS: Fix reading 7z archives without rewinding first 2016-02-08 22:27:12 -08:00
Jeffrey Pfau 790c77c957 All: Update CHANGES for 0.4.0 2016-02-02 21:18:14 -08:00
Jeffrey Pfau 4f1788b2e0 Qt: Add ability to customize savestate data, add rewind duration box 2016-01-25 20:11:30 -08:00
Jeffrey Pfau 15dadb8387 GBA Cheats: Fix cheats setting the Action Replay version 2016-01-24 14:26:31 -08:00
Jeffrey Pfau 181174c810 Qt: Fix keys being mapped incorrectly when loading configuration file (fixes #212) 2016-01-23 20:14:46 -08:00
Jeffrey Pfau 3a134fcda6 GBA: Allow jumping to OAM and palette RAM 2016-01-23 19:52:03 -08:00
Jeffrey Pfau 6fe43d1d4c GBA BIOS: Finish implementing RegisterRamReset 2016-01-23 19:50:31 -08:00
Jeffrey Pfau 13dfb144e8 SDL: Hotplugging for joysticks. Still needs work. 2016-01-17 22:45:25 -08:00
Jeffrey Pfau c83e4e7e85 Qt: Added button for breaking into the GDB debugger 2016-01-15 16:52:28 -08:00
Jeffrey Pfau a38beac307 Qt: Customizable paths for save games, save states, screenshots and patches 2016-01-15 14:29:19 -08:00
Jeffrey Pfau 1fa904878b ARM7: Fix decoding of some ARM ALU instructions with shifters 2016-01-12 21:11:50 -08:00
Jeffrey Pfau e30674d053 Debugger: Convert breakpoints and watchpoints from linked-lists to vectors 2016-01-12 18:07:04 -08:00
Jeffrey Pfau 16ba5bd05f Debugger: Fix watchpoints 2016-01-12 18:06:13 -08:00
Jeffrey Pfau 9c5852a896 Qt: Added a setting for pausing when the emulator is not in focus 2016-01-11 01:11:58 -08:00
Jeffrey Pfau 2b5da04d9c Qt: Begin settings view revamp 2016-01-11 00:49:14 -08:00
Jeffrey Pfau baccd4ef2f Qt: Fix some potential crashes with the gamepad mapping 2016-01-11 00:45:02 -08:00
Jeffrey Pfau c732ea6a71 GBA Input: Consolidate GBA_KEY_NONE and GBA_NO_MAPPING 2016-01-07 23:50:01 -08:00
Jeffrey Pfau 76d486cc65 GBA RR: Add support for resets in movies 2016-01-05 02:35:10 -08:00
Jeffrey Pfau 0e8e55e8ed GBA RR: Add preliminary SRAM support for VBM loading 2016-01-05 02:34:51 -08:00
Jeffrey Pfau bfd73a793d GBA Video: Implement naive cycle counting for sprite rendering 2016-01-04 01:14:44 -08:00
Jeffrey Pfau 4b50e268da Libretro: Add settings for BIOS and idle loops 2016-01-03 22:46:06 -08:00
Jeffrey Pfau d945391da6 3DS: Fix DISABLE_THREADING build 2016-01-03 10:34:25 -08:00
Jeffrey Pfau 7174bb6707 All: Update CHANGES 2016-01-02 20:15:26 -08:00
Jeffrey Pfau 74bbc057bb GBA: Fix Iridion II savetype (fixes #196) 2016-01-02 19:00:02 -08:00
Jeffrey Pfau 5147a5160f Libretro: Allow blocking opposing directional input 2015-12-29 23:10:18 -05:00
Jeffrey Pfau 67bc8e73a3 Util: Fix excessive memory allocation when decoding a PNG 2015-12-29 16:58:30 -05:00
Jeffrey Pfau e212157d2f Libretro: Add install target for libretro core 2015-12-29 16:22:28 -05:00
Jeffrey Pfau dd91b689a2 GBA Hardware: Fix GPIO on big endian 2015-12-29 00:03:42 -05:00
Jeffrey Pfau b20cda21e1 GBA RR: Starting from savestate now embeds the savegame 2015-12-28 15:13:54 -05:00
Jeffrey Pfau b2193d9191 Qt: Key autofire 2015-12-28 14:54:05 -05:00
Jeffrey Pfau 50d4b31b58 All: Update CHANGES 2015-12-28 04:45:44 -05:00
Jeffrey Pfau f84aadffd2 GBA: Support for VBA-style cheat codes 2015-12-26 22:25:50 -05:00
Jeffrey Pfau cd6b6862ff Qt: Start work on ROM information view 2015-12-20 19:00:52 -08:00
Jeffrey Pfau 7d9a897700 Update CHANGES for 0.3.2 2015-12-17 22:02:58 -08:00
Jeffrey Pfau edd604b700 Qt: Fix resetting while paused 2015-12-15 22:13:19 -08:00
Jeffrey Pfau df3ee0e2be GBA Video: Fix OAM and palette initialization 2015-12-09 21:22:35 -08:00
Jeffrey Pfau 08a2b24eac Qt: Allow use of modifier keys as input 2015-12-07 20:42:01 -08:00
Jeffrey Pfau 9590b484c7 Qt: Fix crash when closing multiplayer windows 2015-12-01 21:55:07 -08:00
Jeffrey Pfau e0863dc708 Qt: Add mute option to menu 2015-12-01 20:30:11 -08:00
Jeffrey Pfau f922f3c152 Qt: Add preprocessor shader step customization 2015-11-22 13:56:53 -08:00
Jeffrey Pfau f5bc61b852 Qt: Gray out "Skip BIOS intro" while "Use BIOS file" is unchecked (fixes #97) 2015-11-22 03:56:25 -08:00
Jeffrey Pfau 6604afb670 ARM7: Fix bank switching with LDR[B]T/STR[B]T 2015-11-22 02:31:13 -08:00
Jeffrey Pfau bb79334856 ARM7: Implement more undefined load/store forms 2015-11-22 01:42:58 -08:00
Jeffrey Pfau b67e4b5d78 ARM7: Implement undefined STRH/LDRH versions 2015-11-20 19:11:02 -08:00
Jeffrey Pfau fad1daf3e9 ARM7: Fix STRT/STRBT 2015-11-20 19:10:17 -08:00
Jeffrey Pfau 505157dca0 GBA Memory: Fix DMAs triggering two cycles early 2015-11-18 20:45:44 -08:00
Jeffrey Pfau 3d321bc0b9 GBA Memory: Fix timing of DMAs 2015-11-18 20:44:18 -08:00
Jeffrey Pfau 21d51964e8 Qt: Fix race condition with setting sample rate 2015-11-17 19:48:56 -08:00
Jeffrey Pfau 4ca8d75082 GBA BIOS: Fix misaligned RLUnCompReadNormalWrite* 2015-11-17 19:48:10 -08:00
Jeffrey Pfau 7c9b619f7b GBA BIOS: Fix Sqrt sign 2015-11-17 19:47:05 -08:00
Jeffrey Pfau 34d0dff2d6 OpenGL: Fix fast-forward on some OpenGL drivers where it may block early 2015-11-16 19:56:43 -08:00
Jeffrey Pfau 51e9042f62 Libretro: Cheat code support 2015-11-14 21:08:31 -08:00
Jeffrey Pfau 5e2e3864b7 GBA Hardware: Fix Game Boy Player rumble in Pokemon Pinball 2015-11-13 21:34:44 -08:00
Jeffrey Pfau aefb4b62a1 Util: Add MutexTryLock 2015-11-12 22:50:09 -08:00
Jeffrey Pfau 142940cc69 GBA Memory: Add GBAView* functions for viewing memory directly without bus issues 2015-11-11 23:50:15 -08:00
Jeffrey Pfau 37b1cbe29c Qt: Add additional checks in CheatModel to prevent crashes (fixes #163) 2015-11-11 22:17:41 -08:00
Jeffrey Pfau a2bc814d9c GBA: Fix warnings when creating and loading savestates 2015-11-11 19:45:36 -08:00
Jeffrey Pfau 7735c08fd5 GBA Memory: Fix unaligned out-of-bounds ROM loads 2015-11-10 22:44:23 -08:00
Jeffrey Pfau fe8c632c78 GBA: Initialize uninitialized pristineRom and pristineRomSize members 2015-11-10 22:37:23 -08:00
Jeffrey Pfau eee291e00e GBA: Implement bad I/O register loading 2015-11-09 22:44:46 -08:00
Jeffrey Pfau a9956087bc GBA Memory: Fix alignment of LDM/STM on SRAM 2015-11-06 21:08:29 -08:00
Jeffrey Pfau 16e2aec6df GBA Memory: Fix Store8 to OBJ VRAM 2015-11-06 21:07:50 -08:00
Jeffrey Pfau 647872a8d9 GBA Memory: Implement several unimplemented memory access types 2015-11-06 21:06:56 -08:00
Jeffrey Pfau 4c1977d351 GBA Memory: Fix DMA behavior for SRAM accesses 2015-11-06 21:06:09 -08:00
Jeffrey Pfau c6f4f23332 GBA BIOS: Fix CpuSet on 0x01XXXXXX addresses 2015-11-06 21:04:55 -08:00
Jeffrey Pfau 4bd7a65432 ARM7: Fix sign of unaligned LDRSH 2015-11-06 21:03:52 -08:00
Jeffrey Pfau 28dff01b83 Libretro: Fix problems with rumble not turning off 2015-11-05 21:06:31 -08:00
Jeffrey Pfau 0faa6dd8ac GBA BIOS: Fix misaligned CpuSet 2015-11-05 20:57:56 -08:00
Jeffrey Pfau f013e2d8c7 Qt: Fix a crash in the memory viewer 2015-11-04 23:28:13 -08:00
Jeffrey Pfau 31862db5a5 GBA Memory: Fix DMA register writing behavior (fixes #148) 2015-11-04 20:19:12 -08:00
Jeffrey Pfau a9c94e9d18 Qt: Fix font size in memory viewer 2015-11-01 23:01:31 -08:00
Jeffrey Pfau 42a2a5737b Util: Use VFile for configuration 2015-11-01 16:50:24 -08:00
Jeffrey Pfau 8eb4f3ca4d VFS: Fix VFileReadline and remove _vfdReadline 2015-11-01 16:50:23 -08:00
Jeffrey Pfau a9d84df1f4 All: Update CHANGES 2015-10-27 23:24:04 -07:00
Jeffrey Pfau f4b44451b0 Qt: Fix clear button/analog buttons in gamepad mapper on some platforms 2015-10-27 22:29:30 -07:00
Jeffrey Pfau 9a19aaed59 –Qt: Fix a race condition in PainterGL that could lead to a crash 2015-10-27 20:27:02 -07:00
Jeffrey Pfau 8af2172782 Qt: Improved GIF recording customization 2015-10-27 20:09:56 -07:00
Jeffrey Pfau 61c2f6a07b GBA: Fix idle skip state being retained between games 2015-10-26 22:03:38 -07:00
Jeffrey Pfau a93b21e886 GBA Audio: Implement missing flags on SOUNDCNT_X register 2015-10-26 20:31:22 -07:00
Jeffrey Pfau b8b7ec0b12 GBA Memory: Fix DMAs from BIOS while not in BIOS
DMAs appear to have special protections against reading from the BIOS, causing
BIOS reads to be entirely zero. This behavior needs confirmation on hardware,
but seems to make sense.
2015-10-25 14:24:39 -07:00
Jeffrey Pfau 6c71d7433b Qt: Use safer isLoaded check in GameController 2015-10-24 23:47:46 -07:00
Jeffrey Pfau cb5bddc8de All: Update CHANGES for 0.3.1 2015-10-24 11:14:42 -07:00
Jeffrey Pfau a442933bbf All: Fix some undefined behavior warnings 2015-10-20 22:30:24 -07:00
Jeffrey Pfau cd2443356b All: Add --version flag 2015-10-20 22:27:27 -07:00
Jeffrey Pfau 98016c55a3 GBA: Booting of multiboot images 2015-10-20 19:40:03 -07:00
Jeffrey Pfau c41a3a2c0a All: Update CHANGES 2015-10-19 23:50:41 -07:00
Jeffrey Pfau d31326a024 SDL: Allow GBASDLAudio to be used without a thread context 2015-10-11 17:33:11 -07:00
Jeffrey Pfau 1a50718c26 Qt: Start I/O viewer 2015-10-10 20:26:52 -07:00
Jeffrey Pfau 47eabe1bc7 ARM7: Fix instruction decoding of Thumb shifts 2015-10-08 19:52:38 -07:00
Jeffrey Pfau 3f36f3d88e GBA Config: Add "override" layer for better one-time configuration 2015-10-06 21:27:25 -07:00
Jeffrey Pfau 4db61f400b GBA Memory: Fix bad Load8 on big endian 2015-10-06 21:26:04 -07:00
Jeffrey Pfau 19453933df GBA: Remove no-longer necessary sanitization checks 2015-10-05 19:34:19 -07:00
Jeffrey Pfau 32ca05312b GBA: Check for cycle count being too high 2015-10-05 19:24:06 -07:00
Jeffrey Pfau d490f9a013 GBA Video: Remove lastHblank, as it is implied 2015-10-05 19:21:21 -07:00
Jeffrey Pfau 3a15553c09 All: Reset next event to cycles instead of zero to interrupt 2015-10-05 19:20:17 -07:00
Jeffrey Pfau 2ea44603a8 GBA Memory: Fix bad BIOS Load16 on big endian 2015-10-04 21:21:42 -07:00
Jeffrey Pfau 65c290131a GBA: Fix autodetect problems with some bad dumps of Super Mario Advance 2 2015-10-03 21:29:22 -07:00
Jeffrey Pfau d2804505cb GBA: Add DMA timer check to savestate loading 2015-10-01 22:16:22 -07:00
Jeffrey Pfau 5ef980116a GBA Video: Fix OBJ semitransparency improperly interacting with other blending ops 2015-09-23 20:36:57 -07:00
Jeffrey Pfau f6e0239cd3 GBA Video: Fix objwin and blending interaction on sprites 2015-09-16 21:03:42 -07:00
Jeffrey Pfau ea1f87d745 GBA Video: Fix edge case with sprite blend modes and semitransparency 2015-09-16 20:27:42 -07:00
Jeffrey Pfau b5a34c9fe7 GBA BIOS: Implement RegisterRamReset for SIO registers 2015-09-16 20:25:39 -07:00
Jeffrey Pfau 4d24b16735 Qt: Dropping multiplayer windows works more cleanly now 2015-09-16 00:34:24 -07:00
Jeffrey Pfau d85548ac18 Util: Fix PowerPC PNG read/write pixel order 2015-09-15 00:16:06 -07:00
Jeffrey Pfau 19b81a2163 VFS: Fix return values of VFileFILE.read and .write 2015-09-15 00:06:43 -07:00
Jeffrey Pfau 11d9b492cd Qt: Disable menu items in multiplayer that don't make sense to have enabled 2015-09-14 20:24:02 -07:00
Jeffrey Pfau 5b7e39e45f Qt: Prevent savestate window from opening while in multiplayer 2015-09-14 19:51:59 -07:00
Jeffrey Pfau 98529063ba GBA Audio: Fix audio channels being silenced at the wrong time 2015-09-14 19:25:58 -07:00