Dwayne Slater
|
d7f09a330b
|
Fix use after free with GBASIODeinit (#374)
|
2016-09-04 14:27:13 -07:00 |
Dwayne Slater
|
7e9f43a9c9
|
Qt: Fix reversed arguments to m_core->rawWriteX functions (#373)
|
2016-09-04 13:13:15 -07:00 |
Jeffrey Pfau
|
8f12a51344
|
3DS: 3D banner
|
2016-09-04 11:00:09 -07:00 |
Jeffrey Pfau
|
0293e723d8
|
GBA: Better debug logging if event processing breaks
|
2016-09-04 09:32:07 -07:00 |
Jeffrey Pfau
|
ee3edbbd19
|
Qt: Fix race condition when detaching a multiplayer game while running
|
2016-09-04 09:31:14 -07:00 |
Jeffrey Pfau
|
51e214ce5a
|
Qt: Fix crashing behavior
|
2016-09-04 09:09:24 -07:00 |
Jeffrey Pfau
|
a20061e925
|
GBA Memory: Fix ldm {pc}
|
2016-09-04 02:20:58 -07:00 |
Jeffrey Pfau
|
2b71e5c797
|
Merge branch 'feature/multiplayer-rewrite'
|
2016-09-03 19:09:00 -07:00 |
Jeffrey Pfau
|
b3c7bd8227
|
Qt: Fix lifetime issues with filename loading
|
2016-09-03 19:08:09 -07:00 |
Jeffrey Pfau
|
f17e327626
|
Core: Fix mLogGetContext ifdef
|
2016-09-03 19:02:56 -07:00 |
Jeffrey Pfau
|
ba4f3ae9c6
|
GBA SIO: Disable sync of secondary units
|
2016-09-03 19:02:18 -07:00 |
Jeffrey Pfau
|
08b78cb468
|
GBA SIO: Fix freezing issues
|
2016-09-03 09:46:29 -07:00 |
Jeffrey Pfau
|
b0a9a595ef
|
GBA SIO: Untested normal mode implementation in lockstep driver
|
2016-09-01 16:39:32 -07:00 |
Jeffrey Pfau
|
000e965b74
|
GBA SIO: Simplify lockstep design
|
2016-09-01 16:38:44 -07:00 |
Jeffrey Pfau
|
c9ede88332
|
GBA SIO: Attempt to stabilize lockstep driver
|
2016-09-01 13:18:33 -07:00 |
Jeffrey Pfau
|
f628f5bafc
|
GBA SIO: Clean up lockstep debug info
|
2016-09-01 03:53:30 -07:00 |
Jeffrey Pfau
|
2ddc08e8b4
|
GBA SIO: Incomplete draft of multiplayer rewrite
|
2016-09-01 03:53:25 -07:00 |
Jeffrey Pfau
|
6519c4e465
|
GB Cheats: Add check byte to GameGenie codes
|
2016-09-01 02:34:04 -07:00 |
Jeffrey Pfau
|
d05f513a17
|
Wii: Clear texture on game load
|
2016-09-01 01:27:06 -07:00 |
Jeffrey Pfau
|
e159029e48
|
Wii: Reduce texture sizes
|
2016-09-01 01:24:41 -07:00 |
Jeffrey Pfau
|
80b97e747c
|
Wii: Start work on screen stretching
|
2016-09-01 01:04:40 -07:00 |
Jeffrey Pfau
|
8dbef1f0e3
|
Wii: Add pixelated resample filter
|
2016-09-01 00:11:07 -07:00 |
Jeffrey Pfau
|
addc3abd74
|
Wii: Remove some redundant code
|
2016-09-01 00:10:22 -07:00 |
Jeffrey Pfau
|
98b221deea
|
GBA: Fix BIOS booting when skipBios is set
|
2016-08-31 22:53:46 -07:00 |
Jeffrey Pfau
|
3dceea20cf
|
Qt: Fix build with Qt <5.4
|
2016-08-31 22:46:51 -07:00 |
Jeffrey Pfau
|
1afed20ccc
|
GUI: Save the keymap when saving the rest of the config
|
2016-08-31 12:12:42 -07:00 |
Jeffrey Pfau
|
e078e42c83
|
Qt: Rearchitect game closing codepath
|
2016-08-30 23:43:50 -07:00 |
Jeffrey Pfau
|
455be60da5
|
GUI: Increase scrolling speed
|
2016-08-30 09:49:27 -07:00 |
Jeffrey Pfau
|
1f2bef0ceb
|
PSP2: Stop underclocking when menuing
|
2016-08-30 09:43:49 -07:00 |
Jeffrey Pfau
|
d5cfcf219e
|
GB Video: Tweak video timings
|
2016-08-30 02:03:40 -07:00 |
Jeffrey Pfau
|
c06edae71d
|
GB: Fix boundary condition at end of scanline rendering
|
2016-08-30 00:44:34 -07:00 |
Jeffrey Pfau
|
bdf647db42
|
GB: Fix savestates being taken at non-CORE_FETCH times
|
2016-08-29 23:24:03 -07:00 |
Jeffrey Pfau
|
9464ec2afa
|
Qt: Fix rewinding while paused
|
2016-08-29 18:24:24 -07:00 |
Jeffrey Pfau
|
246efef6b9
|
Qt: Fix being unable to pause manually when using auto-pausing
|
2016-08-29 18:22:47 -07:00 |
Jeffrey Pfau
|
e82c050a7d
|
Qt: Fix attempting to rewind when game isn't loaded
|
2016-08-29 13:38:11 -07:00 |
Jeffrey Pfau
|
1462ffe7d5
|
GBA: Timer 0 cannot be count up
|
2016-08-29 10:19:53 -07:00 |
Jeffrey Pfau
|
d401db77f0
|
GB Video: Fix frame-starting callbacks happening too many times
|
2016-08-29 00:17:03 -07:00 |
Jeffrey Pfau
|
7515238997
|
GB Serialize: Fix copy/paste error in deserialization
|
2016-08-29 00:16:37 -07:00 |
Jeffrey Pfau
|
9e10c8f1c2
|
Util: Add missing files
|
2016-08-28 23:01:39 -07:00 |
Jeffrey Pfau
|
56722324ef
|
Core: Put back rewind
|
2016-08-28 20:55:43 -07:00 |
Jeffrey Pfau
|
e9d83bafe3
|
Util: Patch input should be const
|
2016-08-28 20:36:52 -07:00 |
Jeffrey Pfau
|
90edf4d1a0
|
GBA Serialize: Savestates now store if CPU was halted
|
2016-08-28 20:36:12 -07:00 |
Jeffrey Pfau
|
c9b69bba44
|
GB Timer: Batch timer updates as needed
|
2016-08-28 10:32:47 -07:00 |
Jeffrey Pfau
|
4c5ba8d8c1
|
GB: Fix missing EI
|
2016-08-28 10:31:22 -07:00 |
Jeffrey Pfau
|
9e4f53aa24
|
GB: Fix div reseting
|
2016-08-28 10:11:59 -07:00 |
Jeffrey Pfau
|
70e01030d1
|
GB Timer: Fix some timing issues
|
2016-08-28 10:04:00 -07:00 |
Jeffrey Pfau
|
24bb930850
|
GB: Fix GBSavedataUnmask
|
2016-08-28 10:00:35 -07:00 |
Jeffrey Pfau
|
0083fad966
|
GB Video: Fix sprite latching using old sprite data
|
2016-08-28 03:42:38 -07:00 |
Jeffrey Pfau
|
e318d61a06
|
Qt: Expand palette view to GB
|
2016-08-28 02:05:26 -07:00 |
Jeffrey Pfau
|
68859f9fd8
|
GB: Add loading a temporary save
|
2016-08-28 01:45:04 -07:00 |
Jeffrey Pfau
|
d708a1025d
|
GBA: Fix filehandle leak with savegames
|
2016-08-28 01:44:27 -07:00 |
Jeffrey Pfau
|
28c896eb9f
|
PSP2: Make a safe app
|
2016-08-28 01:15:47 -07:00 |
Jeffrey Pfau
|
d9079c0610
|
3DS: Fix pixel accurate screens being swapped
|
2016-08-28 00:11:51 -07:00 |
Jeffrey Pfau
|
2f7fccfee1
|
3DS: Fix typo
|
2016-08-28 00:10:28 -07:00 |
Jeffrey Pfau
|
e30e3734da
|
GB Video: Fix LCDC changes taking effect too soon
|
2016-08-27 11:21:44 -07:00 |
Jeffrey Pfau
|
3593aa7b81
|
GB: Halting should do nothing if an IRQ is already pending
|
2016-08-27 01:54:30 -07:00 |
Jeffrey Pfau
|
4998c667d4
|
Qt: Cheats view should have a font consistent with memory view
|
2016-08-27 01:04:26 -07:00 |
Jeffrey Pfau
|
fa36a3da81
|
Qt: Allow loading of specific files from archives
|
2016-08-27 01:01:03 -07:00 |
Jeffrey Pfau
|
72fa184bac
|
Core: Add some utility functions
|
2016-08-27 00:56:35 -07:00 |
Jeffrey Pfau
|
93121d9319
|
VFS: Fix reading multiple files from a 7z archive
|
2016-08-27 00:55:57 -07:00 |
Jeffrey Pfau
|
7bcda2daa9
|
GB: Simplistic SIO implementation
|
2016-08-26 14:45:43 -07:00 |
Jeffrey Pfau
|
488bc56d3c
|
GB: Fix windowing weirdness across many games
|
2016-08-26 13:42:36 -07:00 |
Jeffrey Pfau
|
2347bc4a52
|
GB Timer: Make timers behave accurately
|
2016-08-26 11:51:24 -07:00 |
Jeffrey Pfau
|
a43c465f9f
|
GBA: Fall back to idle loop remove mode if already present
|
2016-08-24 12:55:25 -07:00 |
Jeffrey Pfau
|
2ddb6d759a
|
GUI: Only reload config if manually saved
|
2016-08-24 12:54:43 -07:00 |
Jeffrey Pfau
|
458fd58985
|
GBA: Fix losing IRQs when CPSR I bit isn't cleared
|
2016-08-24 12:18:51 -07:00 |
Jeffrey Pfau
|
b17e1af8a9
|
Wii: Adjust framelimiting condition
|
2016-08-24 11:00:34 -07:00 |
Jeffrey Pfau
|
d7c0b97fff
|
Wii: 240p fixes
|
2016-08-24 10:45:50 -07:00 |
Jeffrey Pfau
|
38a7a56ee8
|
GBA Video: Remove unhelpful thread state jiggering
|
2016-08-24 02:58:10 -07:00 |
Jeffrey Pfau
|
d23c993bbe
|
Qt: Memory viewer can now select segments
|
2016-08-23 13:14:43 -07:00 |
Jeffrey Pfau
|
819062a9a5
|
Debugger: Add segment parsing
|
2016-08-23 12:17:39 -07:00 |
Jeffrey Pfau
|
0241952133
|
Qt: Tile viewer improvements, magnification
|
2016-08-23 10:31:01 -07:00 |
Jeffrey Pfau
|
f491196bc4
|
Util: Add endswith
|
2016-08-23 09:08:46 -07:00 |
Jeffrey Pfau
|
b442282650
|
PSP2: Actually update branding this time
|
2016-08-23 02:37:09 -07:00 |
Jeffrey Pfau
|
08b0a7c60f
|
VFS: Improve zip file detection
|
2016-08-23 02:30:25 -07:00 |
Jeffrey Pfau
|
59b4d22833
|
PSP2: Fix some warnings
|
2016-08-23 02:28:57 -07:00 |
Jeffrey Pfau
|
9b4fa75c81
|
VFS: Fix uninitialized varaible reading from 7z
|
2016-08-23 01:23:44 -07:00 |
Jeffrey Pfau
|
956f63bba3
|
GUI: Add message box API
|
2016-08-22 17:30:56 -07:00 |
Jeffrey Pfau
|
5aec67a0f7
|
GBA Video: Optimize compositing cases slightly
|
2016-08-22 12:35:48 -07:00 |
Jeffrey Pfau
|
c207675dfb
|
Qt: Ability to temporarily load a savegame
|
2016-08-22 10:33:59 -07:00 |
Jeffrey Pfau
|
a088ad781a
|
Qt: Make reseting when pasued frame-accurate
|
2016-08-22 10:20:22 -07:00 |
Jeffrey Pfau
|
193d2d1f4a
|
PSP2: Screenshots are now saved into the Photo Gallery
|
2016-08-21 20:08:41 -07:00 |
Jeffrey Pfau
|
34db16b483
|
PSP2: Update LiveArea branding
|
2016-08-21 13:44:29 -07:00 |
Jeffrey Pfau
|
4888fa7188
|
Wii: Fix copy/paste error
|
2016-08-21 11:10:06 -07:00 |
Jeffrey Pfau
|
ef4e67889c
|
3DS: Adjustable screen darkening
|
2016-08-21 04:21:59 -07:00 |
Jeffrey Pfau
|
2e9b88f5be
|
GUI: Const-correctness
|
2016-08-21 03:17:12 -07:00 |
Jeffrey Pfau
|
41c96c79b4
|
Wii: Fix missing config option
|
2016-08-21 03:16:59 -07:00 |
Jeffrey Pfau
|
526f86d085
|
3DS: Implement adjustable filtering and sprite rotation
|
2016-08-21 03:16:00 -07:00 |
Jeffrey Pfau
|
39230ca9ac
|
Wii: Fix modes for non-NTSC TVs
|
2016-08-20 11:42:12 -07:00 |
Jeffrey Pfau
|
d9964ee727
|
Wii: 240p support
|
2016-08-20 11:27:48 -07:00 |
Jeffrey Pfau
|
7643e45212
|
GB: Fix reset not working properly
|
2016-08-19 19:14:56 -07:00 |
Jeffrey Pfau
|
5e50a635cf
|
GBA Memory: Optimize Load-/StoreMultiple
|
2016-08-19 18:55:36 -07:00 |
Jeffrey Pfau
|
9efb41ecd5
|
PSP2: Make sure framelimiter is on in menus
|
2016-08-19 18:55:36 -07:00 |
Diego A
|
563aed44d8
|
Wii: Fix garbage flash at startup (#354)
|
2016-08-19 15:47:58 -07:00 |
Jeffrey Pfau
|
affe5e31a7
|
All: Restore cheat loading/saving
|
2016-08-19 05:13:37 -07:00 |
Jeffrey Pfau
|
0367d94aad
|
Util: Add rtrim
|
2016-08-19 05:06:45 -07:00 |
Jeffrey Pfau
|
947ef7edea
|
Util: Add Vector GetConstPointer
|
2016-08-19 05:06:02 -07:00 |
Jeffrey Pfau
|
2e55bd098a
|
GBA: Disable cheat hooks
|
2016-08-19 05:05:07 -07:00 |
Jeffrey Pfau
|
026f5233db
|
PSP2: Use sceDisplayGetRefreshRate to get ideal frame rate
|
2016-08-19 03:30:48 -07:00 |
Jeffrey Pfau
|
6698794366
|
PSP2: Improve audio handling
|
2016-08-19 02:15:08 -07:00 |
Jeffrey Pfau
|
d82f8feef5
|
PSP2: Allow UTF-8 filenames
|
2016-08-18 10:06:30 -07:00 |
Jeffrey Pfau
|
57c1275890
|
Qt: Remove default autofire mappings
|
2016-08-18 00:10:37 -07:00 |
Jeffrey Pfau
|
e7226e7649
|
GBA Video: Fix minor errors
|
2016-08-18 00:08:04 -07:00 |
Jeffrey Pfau
|
c3b411fb6b
|
Util: Fix wrap condition on RingFIFORead if it's empty
|
2016-08-18 00:04:07 -07:00 |
Jeffrey Pfau
|
041113b09c
|
GBA Video: Recover proxy thread cleanly
|
2016-08-17 22:17:20 -07:00 |
Jeffrey Pfau
|
f5a7fa627e
|
GBA: Fix a few warnings
|
2016-08-17 00:55:06 -07:00 |
Jeffrey Pfau
|
9eb8faf1ba
|
GUI: Add fast-forward key
|
2016-08-16 23:24:07 -07:00 |
Jeffrey Pfau
|
400ac04d42
|
GBA Video: Fix some small cases in sprite optimization
|
2016-08-16 22:40:03 -07:00 |
Jeffrey Pfau
|
c6dd9b6e64
|
Debugger: Fix some minor GB debugger issues
|
2016-08-16 22:15:25 -07:00 |
Jeffrey Pfau
|
071406b3a1
|
PSP2: Fix screen mode state names
|
2016-08-16 21:08:30 -07:00 |
Jeffrey Pfau
|
54e4d91457
|
GBA Video: Optimize mode 0 rendering
|
2016-08-16 21:05:55 -07:00 |
Jeffrey Pfau
|
63ed9bfe91
|
GBA Savedata: Tweak savedata timing for flash. Needs more experimenting.
|
2016-08-15 23:12:46 -07:00 |
Jeffrey Pfau
|
c191ec88b8
|
GUI: Add UI control remapping
|
2016-08-15 22:15:45 -07:00 |
Jeffrey Pfau
|
3a3062ee50
|
Core: Add more logging
|
2016-08-15 22:13:18 -07:00 |
Jeffrey Pfau
|
0fc78c7084
|
GBA Savedata: Code cleanup
|
2016-08-15 22:12:42 -07:00 |
Jeffrey Pfau
|
39d9c7efd1
|
PSP2: Fix mapping/unmapping from not at 0
|
2016-08-15 22:11:53 -07:00 |
Jeffrey Pfau
|
7212854cdd
|
GBA BIOS: Fix a typo in ArcTan2
|
2016-08-14 23:59:20 -07:00 |
Jeffrey Pfau
|
b1618cbed3
|
GBA Savedata: Add realistic timing for EEPROM
|
2016-08-14 20:56:42 -07:00 |
Jeffrey Pfau
|
ac11542226
|
GBA Video: Another attempt at patching the threaded renderer race conditions
|
2016-08-14 19:40:24 -07:00 |
Jeffrey Pfau
|
812d063b73
|
GBA Video: More threaded renderer improvements, still stomping on itself sometimes though
|
2016-08-14 04:20:37 -07:00 |
Jeffrey Pfau
|
6797cbe6b1
|
GBA Video: WIN0/1 take priority over OBJWIN
|
2016-08-14 04:19:08 -07:00 |
Jeffrey Pfau
|
476b34ce07
|
PSP2: Better rumble
|
2016-08-14 01:25:36 -07:00 |
Jeffrey Pfau
|
b620ac1af2
|
GBA Video: Fix regression with mosaic
|
2016-08-13 19:50:53 -07:00 |
Jeffrey Pfau
|
8774530707
|
PSP2: Sync files per descriptor
|
2016-08-13 19:50:21 -07:00 |
Jeffrey Pfau
|
ac4ae6d4e6
|
GB: Fix palette I/O writeback when not incrementing
|
2016-08-13 17:50:11 -07:00 |
Jeffrey Pfau
|
d9f486fd6a
|
GBA BIOS: Fix last commit
|
2016-08-13 14:18:16 -07:00 |
Jeffrey Pfau
|
6867400ca8
|
GBA BIOS: Use custom ArcTan, not relying on OS
|
2016-08-13 14:10:51 -07:00 |
Jeffrey Pfau
|
7401371016
|
GBA Video: Optimize sprite drawing
|
2016-08-11 22:43:15 -07:00 |
Jeffrey Pfau
|
23dbd1e508
|
PSP2: Add back touch
|
2016-08-11 22:36:36 -07:00 |
Jeffrey Pfau
|
554276d5c3
|
GBA Video: Remove old slow path fallback
|
2016-08-11 22:35:31 -07:00 |
Jeffrey Pfau
|
08e73bd9df
|
Revert "GBA Video: Optimize sprite drawing"
This reverts commit 990df72ced .
|
2016-08-11 03:47:23 -07:00 |
Jeffrey Pfau
|
990df72ced
|
GBA Video: Optimize sprite drawing
|
2016-08-11 03:04:08 -07:00 |
Jeffrey Pfau
|
9088d8e6ef
|
PSP2: Add fit-to-height screen mode
|
2016-08-10 23:42:31 -07:00 |
Jeffrey Pfau
|
1402d3177e
|
PSP2: Fix analog stick support
|
2016-08-10 23:04:10 -07:00 |
Jeffrey Pfau
|
f73bc93080
|
Qt: Fix directory sets in BIOS-only boot
|
2016-08-10 22:43:25 -07:00 |
Jeffrey Pfau
|
051198395d
|
PSP2: Delete threads after they return
|
2016-08-09 23:35:38 -07:00 |
Jeffrey Pfau
|
b28030c98c
|
GBA Video: More threaded renderer fixes
|
2016-08-09 23:34:36 -07:00 |
Jeffrey Pfau
|
295b8210df
|
GUI: Add logging
|
2016-08-09 23:34:04 -07:00 |
Jeffrey Pfau
|
30f124fae4
|
GBA Video: Fix threaded rendering race conditions
|
2016-08-09 22:31:09 -07:00 |
Jeffrey Pfau
|
492c2612b9
|
Perf: Fix ordering of core deinitialization
|
2016-08-09 22:31:09 -07:00 |
Agustín Azzinnari
|
a6cbd7ddfe
|
Qt: Reset button status after turning off autofire (#334)
|
2016-08-09 15:56:38 -07:00 |
Jeffrey Pfau
|
68393718eb
|
PSP2: Fix gyroscope direction
|
2016-08-09 00:45:29 -07:00 |
Jeffrey Pfau
|
ae721309d0
|
Wii: Fix framelimiting after a slowdown (fixes #332)
|
2016-08-08 21:28:17 -07:00 |
Jeffrey Pfau
|
f590eb8ccf
|
PSP2: Add rumble for PS TV
|
2016-08-08 20:59:17 -07:00 |
Jeffrey Pfau
|
33a9fad209
|
GUI: Add back logging
|
2016-08-08 20:57:44 -07:00 |
Jeffrey Pfau
|
c597d6dcfa
|
Qt: Attempt to fix display issues
|
2016-08-07 22:41:52 -07:00 |
Jeffrey Pfau
|
3f142cb96a
|
Libretro: Merge downstream changes back upstream, adapted for 0.5 API
|
2016-08-07 12:18:48 -07:00 |
Jeffrey Pfau
|
73f4fad5c3
|
Debugger: Fix GDB writing to PC
|
2016-08-07 11:07:54 -07:00 |
Jeffrey Pfau
|
a967f9aac4
|
Debugger: Fix GDB breakpoints
|
2016-08-07 10:45:50 -07:00 |
Jeffrey Pfau
|
0c748d3bfc
|
3DS: Fix crash when pushing too many verts
|
2016-08-07 10:11:06 -07:00 |
Jeffrey Pfau
|
f5ee8330f7
|
GBA Video: Minor mode 2 optimization
|
2016-08-07 10:11:06 -07:00 |
Jeffrey Pfau
|
9f5f7a60c1
|
PSP2: Add pic0
|
2016-08-07 10:11:06 -07:00 |
Jeffrey Pfau
|
067d4c5836
|
Util: RingFIFO should be able to advance without memcpy
|
2016-08-07 10:11:06 -07:00 |
Jeffrey Pfau
|
4a1fc1caf8
|
All: Update branding
|
2016-08-07 10:11:06 -07:00 |
Jeffrey Pfau
|
b94b598dd4
|
PSP2: Slightly cleaner audio
|
2016-08-07 10:11:06 -07:00 |
endrift
|
8b6a6ff2c4
|
Merge pull request #322 from snickerbockers/master
Qt: Fix software renderer scaling
|
2016-08-06 12:04:24 -07:00 |
snickerbockers
|
ebb589107b
|
Qt: Fix software renderer scaling
|
2016-08-06 11:57:56 -07:00 |
Jeffrey Pfau
|
63a06ecc05
|
GUI: Screenshot dimensions are now passed through
|
2016-08-06 10:46:54 -07:00 |
Jeffrey Pfau
|
b70a601e37
|
GBA Video: Add get/put pixels to threaded proxy
|
2016-08-06 10:44:53 -07:00 |
Jeffrey Pfau
|
9264441e09
|
3DS: Fix always rebuilding CIA
|
2016-08-06 10:44:53 -07:00 |
Jeffrey Pfau
|
dd81bb7783
|
3DS: Minor signature fixes
|
2016-08-06 00:05:29 -07:00 |
Jeffrey Pfau
|
8a68de198c
|
3DS: Convert mutexes to light locks
|
2016-08-05 22:46:50 -07:00 |
Jeffrey Pfau
|
98fd8a7532
|
3DS: Turn on the threaded renderer for N3DSes running as CIAs
|
2016-08-05 22:46:23 -07:00 |
Jeffrey Pfau
|
3e9a1a399e
|
3dS: Attempt to use Core 2 for threads
|
2016-08-05 22:45:45 -07:00 |
Jeffrey Pfau
|
d008291fc8
|
3DS: Redo RSF (thanks to profi200)
|
2016-08-05 22:44:50 -07:00 |
Jeffrey Pfau
|
fd7d05baee
|
3DS: Add one-liner for uploading a CIA
|
2016-08-05 22:40:35 -07:00 |
Jeffrey Pfau
|
6f1a3918b9
|
GBA Video: Fix thread proxy batch end
|
2016-08-05 22:40:02 -07:00 |
Jeffrey Pfau
|
6e47d402c8
|
PSP2: Actually load screen mode setting
|
2016-08-02 22:26:08 -07:00 |
Jeffrey Pfau
|
15477688d7
|
PSP2: Fix accelerometer range
|
2016-08-01 23:59:14 -07:00 |
Jeffrey Pfau
|
ef742cb128
|
GBA Video: Render resets should reload state
|
2016-08-01 23:34:38 -07:00 |
Jeffrey Pfau
|
a97276b3a0
|
GBA Video: Fix OAM in thread proxy
|
2016-08-01 23:33:49 -07:00 |
Jeffrey Pfau
|
3729aaa89a
|
PSP2: Turn on the threaded renderer
|
2016-08-01 19:10:01 -07:00 |
Jeffrey Pfau
|
a71d1a1368
|
GBA Core: Make threaded renderer accessible
|
2016-08-01 19:09:46 -07:00 |
Jeffrey Pfau
|
67905d281b
|
Merge branch 'master' into feature/thread-proxy-renderer
|
2016-08-01 18:35:01 -07:00 |
Jeffrey Pfau
|
77922aea5d
|
GBA Serialize: Savestates now properly store prefetch
|
2016-08-01 02:32:02 -07:00 |
Jeffrey Pfau
|
2d94f202a6
|
GBA Memory: Fix stalling behavior a bit
|
2016-08-01 02:24:00 -07:00 |
Jeffrey Pfau
|
5b740518cf
|
GBA Memory: Optimize stalling behavior
|
2016-08-01 02:13:02 -07:00 |
Jeffrey Pfau
|
2ed7d51376
|
ARM7: Fix decoding of Thumb ADD (variants 5 and 6)
|
2016-07-31 00:27:16 -07:00 |
Jeffrey Pfau
|
a299a4e5ea
|
PSP2: Fix VSync
|
2016-07-30 16:56:23 -07:00 |
Jeffrey Pfau
|
274d55e5ab
|
PSP2: Fix base paths for drives in HENkaku
|
2016-07-30 16:46:00 -07:00 |
Jeffrey Pfau
|
ce8db37634
|
PSP2: Fix GPU crash while exiting
|
2016-07-30 09:48:56 -07:00 |
Jeffrey Pfau
|
61bfd9d87d
|
Qt: Make audio channel/video layer options shortcut mappable
|
2016-07-30 02:07:52 -07:00 |
Jeffrey Pfau
|
42f5934b25
|
All: Faster memory read/write
|
2016-07-30 00:51:45 -07:00 |
Jeffrey Pfau
|
012c70a0ce
|
Perf: Fix 3DS build
|
2016-07-29 22:03:25 -07:00 |
Jeffrey Pfau
|
da0e39bc59
|
PSP2: Cleanup PGF fixes a bit
|
2016-07-29 21:59:37 -07:00 |
Jeffrey Pfau
|
8862dc49aa
|
Util: Fix realloc semantics in utf16to8 (again)
|
2016-07-29 21:27:47 -07:00 |
Jeffrey Pfau
|
f4e26656e4
|
PSP2: Use PGF fonts
|
2016-07-29 21:27:37 -07:00 |
Jeffrey Pfau
|
690346fd4e
|
Merge branch 'feature/citro3d'
|
2016-07-28 22:40:47 -07:00 |
Jeffrey Pfau
|
a7d1b82329
|
Merge branch 'feature/vpk'
|
2016-07-28 22:20:14 -07:00 |
Jeffrey Pfau
|
f5e7b313c2
|
PSP2: Packaging fixes
|
2016-07-28 22:19:57 -07:00 |
Jeffrey Pfau
|
f25a7f7778
|
3DS: Improve menu performance
|
2016-07-28 22:00:47 -07:00 |
Jeffrey Pfau
|
376c3e715e
|
3DS: Use system font for menus
|
2016-07-28 00:32:00 -07:00 |
Jeffrey Pfau
|
4f1dffa5bd
|
3DS: Allow UTF-16 filenames
|
2016-07-27 22:19:57 -07:00 |
Jeffrey Pfau
|
7930c5a350
|
3DS: Port to using citro3D
|
2016-07-27 01:04:52 -07:00 |
Jeffrey Pfau
|
100eab76fe
|
PSP2: Add LiveArea branding
|
2016-07-24 14:59:21 -07:00 |
Jeffrey Pfau
|
df695802dd
|
PSP2: Initial changes for VPK packaging
|
2016-07-24 13:40:45 -07:00 |
Jeffrey Pfau
|
2f3c4982bd
|
GBA: Tile cache improvements
|
2016-07-24 01:40:18 -07:00 |
Jeffrey Pfau
|
4a7dc8bff6
|
Qt: Thread startup improvements
|
2016-07-23 19:02:28 -07:00 |
Jeffrey Pfau
|
d175a0ac85
|
GBA Audio: Force audio DMAs to not increment destination
|
2016-07-23 00:28:53 -07:00 |
Jeffrey Pfau
|
f388d65f5f
|
GBA Video: Add missing files
|
2016-07-22 23:50:22 -07:00 |