mirror of https://github.com/mgba-emu/mgba.git
GBA Video: Remove unhelpful thread state jiggering
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@ -349,9 +349,7 @@ static THREAD_ENTRY _proxyThread(void* renderer) {
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mLOG(GBA_VIDEO, WARN, "Proxy thread can't read VRAM. CPU thread asleep?");
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MutexLock(&proxyRenderer->mutex);
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ConditionWake(&proxyRenderer->fromThreadCond);
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proxyRenderer->threadState = PROXY_THREAD_IDLE;
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ConditionWait(&proxyRenderer->toThreadCond, &proxyRenderer->mutex);
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proxyRenderer->threadState = PROXY_THREAD_BUSY;
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MutexUnlock(&proxyRenderer->mutex);
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}
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proxyRenderer->backend->writeVRAM(proxyRenderer->backend, item.address);
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