shinydoofy
|
b4f4f62553
|
SDL: implemented FCEUD_SaveStateAs and FCEUD_LoadStateFrom
|
2009-04-12 16:38:59 +00:00 |
shinydoofy
|
447383efd2
|
SDL: implemented FCEUD_MovieRecordTo
|
2009-04-11 20:30:22 +00:00 |
adelikat
|
dd643f96e0
|
Currentslot default is now 0 instead of 1. Win32 - remember last saveslot
|
2009-04-11 13:20:27 +00:00 |
shinydoofy
|
864afe4264
|
SDL: added --pauseframe to pause after frame x
|
2009-04-11 04:03:46 +00:00 |
shinydoofy
|
67c9ed20fd
|
SDL - hotkey Q for toggling read-only/read+write
|
2009-04-11 03:26:36 +00:00 |
shinydoofy
|
f3be58f2a6
|
SDL: fixed fcm->fm2 once again. no more NULLbytes
|
2009-04-04 14:04:36 +00:00 |
shinydoofy
|
1255f3fd74
|
fixed NULLbytes for win32 for now by reverting my changes
|
2009-04-04 09:05:00 +00:00 |
adelikat
|
272ce35cf1
|
update changelog to show the 2.1.0 - 2.1.1 break
|
2009-04-01 17:24:14 +00:00 |
adelikat
|
6c001a81cb
|
Win32 - Reverted acmlm's /dll folder fix.
|
2009-03-29 12:43:51 +00:00 |
shinydoofy
|
48a9428abc
|
SDL: hotkey Del to toggle --mute for avi capturing
|
2009-03-28 22:15:53 +00:00 |
shinydoofy
|
5d95228971
|
SDL: fix crash with fm2 and fcm->fcm conversion
|
2009-03-28 20:53:21 +00:00 |
adelikat
|
f06284d822
|
Lua - added FCEU.softreset() and FCEU.poweron(). Deleted a lua test script. Updated Lua documentation in the Help .chm
|
2009-03-28 13:38:44 +00:00 |
shinydoofy
|
21785d9529
|
SDL: added --no-config
|
2009-03-27 21:12:20 +00:00 |
adelikat
|
f5e4082ece
|
Win32 - prevent "hotkey" explosion by rshift on some laptop keyboards.
|
2009-03-23 00:54:47 +00:00 |
shinydoofy
|
dc244cddee
|
SDL: added --inputdisplay
|
2009-03-22 19:26:28 +00:00 |
shinydoofy
|
47f8bd0383
|
SDL now supports tuning individual sound channels
|
2009-03-22 02:25:04 +00:00 |
shinydoofy
|
85f02f6d43
|
SDL: Updated window name
|
2009-03-22 01:34:59 +00:00 |
adelikat
|
b680a4d0f9
|
Win32 - made high quality sound and windowed mode video - disable hardware acceleration default settings.
|
2009-03-20 01:34:44 +00:00 |
adelikat
|
3f60a5c6f8
|
Win32 - GUI Dialog - added option to disable the context menu. Win32 Help CHM - added a page of lua functions & descriptions. Minor cleanup in lua-engine.cpp
|
2009-03-16 14:10:59 +00:00 |
adelikat
|
8bb8c9e86d
|
Lua - added movie.playbeginning()
|
2009-03-15 23:55:07 +00:00 |
adelikat
|
5c4579f859
|
Lua - added movie.getname()
|
2009-03-15 23:46:57 +00:00 |
adelikat
|
8768ea1c5e
|
Lua - added FCEU.setreadonly()
|
2009-03-15 23:21:52 +00:00 |
adelikat
|
c9e6ca74a7
|
Lua - added FCEU.getreadonly
|
2009-03-15 21:36:01 +00:00 |
adelikat
|
ee99847b35
|
Lua - added movie.rerecordcount() and movie.length()
|
2009-03-15 21:12:15 +00:00 |
adelikat
|
b947e0d25b
|
Lua - added movie.active() function. Returns a bool value based on whether a move is loaded.
|
2009-03-15 15:29:35 +00:00 |
adelikat
|
86562d9ad3
|
Fixed Joypad.set, it uses 3 values instead of 2 now. True will take control of a button and make it on, False will take control and make it off, and Nil will not take control (allowing the user to press the button)
|
2009-03-14 21:00:28 +00:00 |
adelikat
|
6a6b297a45
|
Fix major crash issue where NROM savestate data was erroneous if a non ROM game was loaded prior.
|
2009-03-14 15:37:13 +00:00 |
adelikat
|
e4339554fb
|
Closing a game or opening a new game resets the frame counter
|
2009-03-13 16:27:29 +00:00 |
adelikat
|
8b6c5f6d6a
|
Win32 - Debugger - PPU Pixels are displayed during vblank
|
2009-03-12 22:09:50 +00:00 |
shinydoofy
|
7099dcfeea
|
SDL - fixed compilation error introduced in r1160 and mouse pointer not showing up for zapper games
|
2009-03-12 15:18:15 +00:00 |
adelikat
|
0bb0d643ce
|
Win32 - TraceLogger - Fix bug where user can't scroll log text while auto-updating
|
2009-03-12 13:09:51 +00:00 |
adelikat
|
8864ee1c5a
|
Win32 - TraceLogger - fixed old message from XDSP about F2 to pause. Now it displays the current hotkey mapping.
|
2009-03-12 02:40:24 +00:00 |
adelikat
|
e7a6f54356
|
This should fix the SDL build
|
2009-03-12 01:12:26 +00:00 |
adelikat
|
fc06b4b02b
|
Lua - added input.()
|
2009-03-08 22:36:38 +00:00 |
adelikat
|
b47f4e0e0e
|
Lua - memory.readbyte will now recognize frozen addresses (I hope this doesn't have unintended consequences)
|
2009-03-08 20:03:47 +00:00 |
adelikat
|
a5ff19b58c
|
Lua - added FCEU.lagged() function
|
2009-03-08 19:14:37 +00:00 |
adelikat
|
810c2ae53f
|
Lua - added zapper.read()
|
2009-03-08 18:10:07 +00:00 |
adelikat
|
e43366247a
|
Lua - added FCEU.lagcount() function
|
2009-03-07 19:26:07 +00:00 |
adelikat
|
6503e41723
|
Win32 - Fix bug so that Escape can be assigned as a hotkey
|
2009-03-04 16:03:43 +00:00 |
adelikat
|
98fbe2d85e
|
Win32 - Memwatch - Drag & Drop for .txt (memwatch) files
|
2009-03-02 15:39:30 +00:00 |
adelikat
|
82de3f1477
|
Win32 - Drag & Drop for Lua files
|
2009-03-01 13:10:02 +00:00 |
adelikat
|
f26e54b4a9
|
Win32 - Memwatch - added Cancel option to Save Changes? message box
|
2009-02-25 18:58:50 +00:00 |
adelikat
|
2e97fa8f53
|
Win32 - Lua - speedmode("turbo") now sets turbo on, rather than setting to max speed. Turbo employs frame-skipping (therefore has a different (and faster) effect than speed maximum.
|
2009-02-23 15:35:21 +00:00 |
adelikat
|
008ec6ceca
|
increased lua gui.text height
|
2009-02-22 20:26:00 +00:00 |
adelikat
|
d2cae8aef0
|
Win32 - Lua - a -lua commandline argument added. Loads a lua script on startup.
|
2009-02-22 18:13:38 +00:00 |
adelikat
|
659f0b48db
|
Win32 - Debugger - Added DWEdits patch, it Adds pixel dislpay next to scanline display, and adds two new buttons: Run Line, Run 128 Lines
|
2009-02-21 23:38:20 +00:00 |
adelikat
|
ef92dee8c6
|
Win32 - Message Log - Remembers X,Y Position
|
2009-02-21 22:04:13 +00:00 |
adelikat
|
7dc8c713f1
|
Win32 - Memory Watch - Recent File Menu - no longer crashes if it fails to open a recent file
|
2009-02-19 22:32:44 +00:00 |
adelikat
|
acdab16c24
|
Screenshots - fix bug where numbering was not reset when changing ROMs
|
2009-02-07 17:55:10 +00:00 |
adelikat
|
0bf9abd12f
|
Win32 - Hex Editor remembers window size
|
2009-02-07 03:05:43 +00:00 |