increased lua gui.text height
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@ -1,4 +1,5 @@
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---version 2.0.4 yet to be released---
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22-feb-2009 - adelikat - Increased lua gui.text height (and DrawTextTransWH() height)
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21-feb-2009 - adelikat - win32 - Lua - Added -lua commandline argment, loads a lua script on startup
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21-feb-2009 - adelikat - win32 - Debugger - Added pixel display after scanline display - Thanks to DWEdit for this patch
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21-feb-2009 - adelikat - win32 - Debugger - Added Run Line, Run 128 Lines buttons - Thanks to DWEdit for this patch
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@ -423,7 +423,7 @@ void DrawTextTransWH(uint8 *dest, uint32 width, uint8 *textmsg, uint8 fgcolor, i
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int c = (d >> (7-nx)) & 1;
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if(c)
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{
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if(y+ny >= 18) goto textoverflow;
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if(y+ny >= 62) goto textoverflow;
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target[y+ny][x+nx] = 2;
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}
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else
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@ -434,7 +434,7 @@ void DrawTextTransWH(uint8 *dest, uint32 width, uint8 *textmsg, uint8 fgcolor, i
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if(x >= width) { x=beginx; y+=8; }
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}
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textoverflow:
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for(y=0; y<20; ++y)
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for(y=0; y<62; ++y) //Max border is 2, so the max safe y is 62 (since 64 is the max for the target array
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for(x=0; x<width; ++x)
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{
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int offs = y*width+x;
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