increased lua gui.text height

This commit is contained in:
adelikat 2009-02-22 20:26:00 +00:00
parent 0dfb58362e
commit 008ec6ceca
2 changed files with 3 additions and 2 deletions

View File

@ -1,4 +1,5 @@
---version 2.0.4 yet to be released---
22-feb-2009 - adelikat - Increased lua gui.text height (and DrawTextTransWH() height)
21-feb-2009 - adelikat - win32 - Lua - Added -lua commandline argment, loads a lua script on startup
21-feb-2009 - adelikat - win32 - Debugger - Added pixel display after scanline display - Thanks to DWEdit for this patch
21-feb-2009 - adelikat - win32 - Debugger - Added Run Line, Run 128 Lines buttons - Thanks to DWEdit for this patch

View File

@ -423,7 +423,7 @@ void DrawTextTransWH(uint8 *dest, uint32 width, uint8 *textmsg, uint8 fgcolor, i
int c = (d >> (7-nx)) & 1;
if(c)
{
if(y+ny >= 18) goto textoverflow;
if(y+ny >= 62) goto textoverflow;
target[y+ny][x+nx] = 2;
}
else
@ -434,7 +434,7 @@ void DrawTextTransWH(uint8 *dest, uint32 width, uint8 *textmsg, uint8 fgcolor, i
if(x >= width) { x=beginx; y+=8; }
}
textoverflow:
for(y=0; y<20; ++y)
for(y=0; y<62; ++y) //Max border is 2, so the max safe y is 62 (since 64 is the max for the target array
for(x=0; x<width; ++x)
{
int offs = y*width+x;