punkrockguy318
7fcfed38bd
gtk: use accelerator functions instead of direct access for future gtk3 compilation
2011-04-09 03:12:46 +00:00
plombo
602b7e82fe
sdl: make previous commit compatible with SDL 1.3
2011-03-30 03:11:34 +00:00
plombo
1b5b6ee38d
sdl: change the way that the Shift and Alt keys are detected
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Fixes an issue that would occur after switching from SDL fullscreen to GTK+ windowed, where pressing Enter after releasing Alt in windowed mode would trigger a switch back to fullscreen.
2011-03-30 02:56:44 +00:00
plombo
eb0c8e6175
gtk: make the 'Change State' menu items (0-9) look normal, and update its selection when the state slot is changed with a hotkey
2011-03-29 23:42:43 +00:00
plombo
c76d4bf20d
gtk: fix some minor issues
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Only allow the emulator to handle key events when the main window has the input focus
Don't write anything to stdout when configuring a button using the GTK+ control config dialog.
2011-03-22 23:36:16 +00:00
plombo
bd87146cca
sdl: don't needlessly kill the video and input subsystems before control configuration
2011-03-22 22:53:45 +00:00
punkrockguy318
4f1bae8c58
sdl: removed GTK_LITE build option in favor of --nogui runtime option
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you can still disbale compiling in gtk with GTK=0
2011-03-19 02:28:01 +00:00
plombo
d8f4c3636c
gtk: replaced Pause checkbox with Pause menu item that changes to Resume when pausing and vice versa when unpausing, and fixed the bug where FCEUX would stop responding after unpausing
2011-03-19 01:16:09 +00:00
plombo
fe73d11f9b
gtk: Replaced the control config dialog with a newer, more usable one.
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For a detailed changelog, see https://github.com/Plombo/fceux/tree/control-config2
2011-03-04 23:38:11 +00:00
ugetab
046617c693
Added player 3 and 4 to autohold notification window. Made FCEU_DispMessage able to display to different screen locations to do it. Fixed up the input display code for autohold.
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Wow, that's a lot of stuff changed for something so basic.
2010-05-16 04:18:49 +00:00
punkrockguy318
2f0651c7cc
sdl: fixed a bug introduced in r1744; i think qeed committed changes to an older version of the file or something; all is well now
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the bug slowed the emulation speed down to 2%
2010-05-05 08:29:37 +00:00
qeed
5308b98264
p2mic thing
2010-05-01 21:17:42 +00:00
punkrockguy318
7189095a37
GTK: fixed segfault when exiting GetFilename dialog
2010-03-07 08:07:49 +00:00
punkrockguy318
3507285489
sdl: major code cleanup
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sdl: usage info updated
2010-03-04 06:53:15 +00:00
punkrockguy318
13439c0ee8
sdl: vs unisystem keys now mappable
2010-03-03 22:55:42 +00:00
punkrockguy318
70fed68de4
SDL: changed default keybindings to match w32 defaults
2010-03-03 09:28:23 +00:00
punkrockguy318
c15c8e5025
SDL: new default select is /
2010-02-28 07:50:10 +00:00
punkrockguy318
c32e80286f
SDL: hotkey config system revamped. shouldn't be too difficult to write a GUI for defining hotkeys in the near future
2010-02-27 20:05:42 +00:00
punkrockguy318
1481f6491f
GTK: removed dependency on zenity
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SDL: added GTK_LITE option which enables GTK for dialog boxes but sticks to a command-line interface
GTK: changed the name of some macros; enable with GTK instead of GTK2
2010-02-25 06:22:07 +00:00
punkrockguy318
14312c7526
sdl: don't test for fds keys when fds rom isn't loaded
2010-02-24 07:55:12 +00:00
punkrockguy318
0547ec7af7
SDL: fds eject/insert now mappable; default f6 and f8
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GTK: addded insert/eject menu options
NOTE: fds files are still broken in SDL (error loading auxillary fds file?)
2010-02-24 07:52:37 +00:00
punkrockguy318
44c7b1ad17
SDL: fixed alt/shift bug i comitted a revision ago
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SDL: set sane defaults for sound; enable newPPU by default
2010-02-23 02:49:39 +00:00
punkrockguy318
c6dca72ba9
SDL: fixed alt/shift modifiers for sdl 1.2 and 1.3
2010-02-23 02:02:59 +00:00
punkrockguy318
f31989c8fa
SDL: accidently comitted something stupid
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TODO: shift/alt mods in 1.3
2010-02-23 01:54:09 +00:00
punkrockguy318
6a45cd05e9
SDL: fceuX ported to SDL 1.3; full compatibility maintained with 1.2
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SDL: compile-time SDL version printed with "--help"
2010-02-23 01:31:54 +00:00
punkrockguy318
d503388437
SDL: Throttling key is now mappale (default: TAB)
2010-02-20 04:04:38 +00:00
punkrockguy318
82c55b16e4
GTK: added GUI for --inputcfg; only works with gamepad 1 currently
2010-02-19 00:40:16 +00:00
punkrockguy318
11298ff1a5
improved boundary checking for previous bugfix
2010-02-17 06:00:41 +00:00
punkrockguy318
1bb4c8f53e
SDL: bugfix - no longer crashes with invalid keys in fceux.cfg
2010-02-17 05:51:32 +00:00
punkrockguy318
491311db44
added lua script loading to gtk2 gui
2009-12-21 20:03:24 +00:00
punkrockguy318
b62bdede3b
gtk2 bugfix: no longer crashes when escape hotkey is used
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note to SDL: use CloseGame in the SDL code, not FCEUI_CloseGame.
2009-12-21 11:41:58 +00:00
zeromus
b8a4067542
sdl: dont allow --inputcfg gamepad0 and gamepad5 etc. as there arent actually that many gamepads
2009-12-07 01:19:52 +00:00
shinydoofy
c7a24fe74f
SDL: fixed Four Score movie playback
2009-05-10 18:26:45 +00:00
shinydoofy
b4f4f62553
SDL: implemented FCEUD_SaveStateAs and FCEUD_LoadStateFrom
2009-04-12 16:38:59 +00:00
shinydoofy
447383efd2
SDL: implemented FCEUD_MovieRecordTo
2009-04-11 20:30:22 +00:00
shinydoofy
c18c460e8d
SDL: some groundwork for implementation of now-dummy functions
2009-04-11 15:51:13 +00:00
shinydoofy
67c9ed20fd
SDL - hotkey Q for toggling read-only/read+write
2009-04-11 03:26:36 +00:00
shinydoofy
ae53895a13
SDL: fixed compilation error without -DCREATE_AVI introduced in r1239
2009-03-29 13:20:10 +00:00
shinydoofy
48a9428abc
SDL: hotkey Del to toggle --mute for avi capturing
2009-03-28 22:15:53 +00:00
shinydoofy
dc244cddee
SDL: added --inputdisplay
2009-03-22 19:26:28 +00:00
shinydoofy
7099dcfeea
SDL - fixed compilation error introduced in r1160 and mouse pointer not showing up for zapper games
2009-03-12 15:18:15 +00:00
adelikat
e7a6f54356
This should fix the SDL build
2009-03-12 01:12:26 +00:00
shinydoofy
3ee98c538f
added toggle for movie auot-backup for SDL
2008-12-23 01:25:30 +00:00
shinydoofy
60fe20142e
movie subtitle toggle for SDL
2008-11-23 22:29:02 +00:00
punkrockguy318
08ba562b06
test commit to fix sdl frame advance
2008-11-13 18:45:13 +00:00
punkrockguy318
ef335b1321
small change to last rev
2008-11-13 18:25:25 +00:00
punkrockguy318
a29c8f25a4
hotkey overhaul; should increase sdl performance
2008-11-13 18:23:17 +00:00
punkrockguy318
465ad101d1
savestates mappable in sdl
2008-11-11 18:51:06 +00:00
shinydoofy
d9ea2a263a
added SDL avi creation support and changed speed throttling to use it
2008-10-25 12:36:03 +00:00
shinydoofy
d0992f7ff5
toggle skipping of lag frames for SDL build
2008-10-19 17:48:06 +00:00
shinydoofy
a0d5740d7c
skip lag when frame advancing toggled for SDL build
2008-10-19 17:01:37 +00:00
shinydoofy
cb68bc0631
added toggle to bind savestates to movie for SDL
2008-10-19 16:01:55 +00:00
punkrockguy318
44e3212310
made input cnofig window more usable
2008-09-24 08:55:43 +00:00
punkrockguy318
407f0f8663
optional lua in sdl
2008-09-24 06:06:31 +00:00
punkrockguy318
b71c4c3b5e
frameskipping fixed in sdl?
2008-08-14 17:06:19 +00:00
punkrockguy318
aa0923a3a8
frame advance improvements in sdl
2008-08-14 16:49:18 +00:00
punkrockguy318
5e44ec6f4a
fixed segfault when opening fcm files; will now warn user to open fm2 files
2008-08-12 08:24:39 +00:00
punkrockguy318
d852574c62
Gfceux bugfixes and sdl fceux bugfixes
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[[Split portion of a mixed commit.]]
2008-08-11 03:16:46 +00:00
punkrockguy318
60147db30f
added file open dialog to movie playback and other bugfixes
2008-08-10 15:24:30 +00:00
punkrockguy318
88b1fffe9d
extensive sdl cleanup
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see the changelog.txt for details
2008-08-10 13:38:39 +00:00
punkrockguy318
01a095c7a4
Numerious bugfixes and improvements, see changelogs for details
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[[Split portion of a mixed commit.]]
2008-08-10 10:56:55 +00:00
punkrockguy318
36d4f31a61
Fixed sdl build to reflect movie.h changes
2008-08-10 09:50:20 +00:00
punkrockguy318
5b6db7c429
Added a win32 file chooser to the sdl build for lua loading.. Could someone please test this?
2008-08-10 08:39:08 +00:00
punkrockguy318
16617596df
Lua script loading can now be done on the fly in the SDL build. F3 is the default hotkey. The file chooser however requires the zenity application to work.
2008-08-10 08:24:42 +00:00
punkrockguy318
1e7bd198df
Code cleanup and some movie playback fixes
2008-08-02 17:40:17 +00:00
punkrockguy318
fd1b6cf482
oops
2008-08-02 17:24:41 +00:00
punkrockguy318
a482fdce5d
Fixed some issues with movie recording in sdl; however it's still sketchy
2008-08-02 17:22:28 +00:00
punkrockguy318
9c784d3496
cleanup to sdl movie recording; still segfaults on record
2008-08-02 16:57:05 +00:00
punkrockguy318
15acec182a
movies are fm2 not fc2, doh
2008-07-03 18:59:32 +00:00
punkrockguy318
1256d0dd4c
now saves to ~/.fceultra/movie/#.fc2
2008-07-03 06:50:46 +00:00
punkrockguy318
7429008e25
fixed saving/loading movies in sdl port
2008-07-03 06:35:37 +00:00
punkrockguy318
9c99722fa1
fixed bug that was introduced with config for hotkeys; increase and decrease speed now work properly and hotkey functions are made sure to only be executed once per keypress
2008-06-29 21:54:10 +00:00
punkrockguy318
832f346fc8
most of the SDL hotkeys can now be mapped in the config file under SDL.Hotkeys.*
2008-06-28 15:49:37 +00:00
punkrockguy318
851ef0d7fb
fixed build errors on sdl
2008-06-22 22:06:14 +00:00
punkrockguy318
6733a2f8a3
fixed more compile issues with gcc
2008-06-17 16:59:16 +00:00
jeblanchard
84e7d10f38
Kill many warnings. Note: may waste bytes of memory!
2008-06-10 16:06:14 +00:00
jeblanchard
81d1a6c7eb
Fix SDL after r425 -- checkin comments from r425 still apply to both input.cpp files
2008-06-09 11:56:10 +00:00
punkrockguy318
db4fbe165f
fixed build errors in sdl version
2008-06-07 21:51:04 +00:00
jeblanchard
8e546b1bed
More silly warning elimination
2008-06-07 01:21:38 +00:00
jeblanchard
3fa4624317
Update to reflect zero's movie.h and driver.h changes
2008-06-06 01:15:49 +00:00
jeblanchard
9b7f730b43
Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
2008-05-27 05:29:00 +00:00
jeblanchard
03ad29922f
Minor Linux compilation fixes
2008-05-26 00:33:27 +00:00
gimmedonutnow
091d0b225d
- SDL now uses the new configuration system
2006-08-30 15:27:05 +00:00
radsaq
e7d5aa6d29
Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single
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GameInfo var. Still not very pretty, but at least there's only one of them and
the code compiles on Linux now.
2006-08-20 19:40:15 +00:00
gimmedonutnow
d1b99bf834
- cleaned up a few variable and function names for readability
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- static'd more variables
- added TODO about video resolution
2006-08-04 05:44:13 +00:00
gimmedonutnow
01c05ec26f
- trying to reduce the number of non-static globals
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- moved a bunch of functions around to accomidate this reduction
2006-08-03 19:51:28 +00:00
gimmedonutnow
c08f71181e
- got rid of that annoying "Not implemented" message in SDL coming from the movie stuff
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- static'd several global variables in input.cpp
2006-08-03 05:49:37 +00:00
gimmedonutnow
c39de3f8a8
- pretty much done commenting... might have a chance to start cleanup tonight
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- had to change the name of the 'brk' variable name again... please don't change it back... brk is a reserved word in *nix.
2006-08-03 00:31:31 +00:00
gimmedonutnow
4025828176
- got rid of the EXTGUI define and associated code
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- commented sdl-video.cpp
2006-08-01 06:47:01 +00:00
punkrockguy318
9c6cbb0563
renamed pc to SDL for clarity
2006-07-31 17:42:18 +00:00