Commit Graph

2642 Commits

Author SHA1 Message Date
dinkc64 4acf3099c7 latest SMS+GG WIP 2015-03-03 22:45:12 +00:00
jackchatelet 849652bb73 Neo-Geo documentation updates
* kof96h - Tagged AES version
* kof98h - Tagged MVS and AES version
* ncomabth - Tagged MVS and AES version
* Misc Documentation update
* Update KOF98 Combo to 2015/02/28 version
* Re-added old MVS guenine and good DUMPS
2015-03-03 20:44:56 +00:00
dinkc64 5be3e9ec63 SMS: wip - added Gamegear games 2015-03-02 21:49:06 +00:00
jackchatelet 8671f94704 add dumped prom to 64street [system11] 2015-03-02 19:53:31 +00:00
dinkc64 99a1e0f054 add Reset function to sn76496 2015-03-02 07:08:50 +00:00
dinkc64 bc42ab57a9 SMS: fix 2 small bugs, add gg aleste (1) game 2015-03-02 07:06:53 +00:00
iq_132 70a4faf072 d_fstarfrc -> d_tecmo16 2015-03-01 23:54:39 +00:00
dinkc64 254aff962a oops. 2015-03-01 15:21:48 +00:00
dinkc64 d2f681b6d0 SN76496.cpp/h: add stereo capability 2015-03-01 15:04:16 +00:00
iq_132 2d3b187aa0 One more. 2015-03-01 14:57:45 +00:00
iq_132 50883fa53c Let's not. 2015-03-01 14:56:57 +00:00
jackchatelet 2148a1a396 new clones
The Combatribes (US, older) [Jets, Layer] 
Raiden II (France) [Jets, Layer] 
( Jets (emu-france.com) and Layer (neo-arcadia.com forum) )
2015-03-01 10:05:56 +00:00
iq_132 cefcb0bf9b Forgot this. 2015-03-01 06:18:35 +00:00
jackchatelet d666f3afab - Added Gemini Wing (World, bootleg) [f205v, Tirino73]
- Sync d_tecmo.cpp with MAME
2015-02-28 21:21:42 +00:00
dinkc64 a28e253046 Needs a little more volume 2015-02-28 07:51:10 +00:00
iq_132 eb7bf72972 Add support for blending effects to fstarfrc driver. (Fix Riot intro) 2015-02-28 04:47:31 +00:00
iq_132 30bc5e5ed3 Fix Nitro Ball. Fix warning for megasys1. Small cleanup in pgm_draw.cpp. 2015-02-28 00:51:34 +00:00
dinkc64 ed0245de83 SMS: add Aleste II gg (sms conversion) 2015-02-27 21:45:11 +00:00
dinkc64 13f7d5da28 SMS: clone-ize the list 2015-02-27 16:39:15 +00:00
dinkc64 d115c0b870 sms - thats it. 2015-02-27 08:24:20 +00:00
dinkc64 559ed9f660 more sms game fixes 2015-02-27 08:21:58 +00:00
dinkc64 11387fe259 fix a few more games 2015-02-26 21:28:02 +00:00
dinkc64 3af4399816 SMS: fix some broken games 2015-02-26 20:06:41 +00:00
jackchatelet 51be2a76ee add Nitro Ball (World, set 2) [Bill D. / The Dumping Union] 2015-02-26 16:32:34 +00:00
dinkc64 10b3d94c69 SMS wip 2015-02-26 07:44:32 +00:00
dinkc64 5ee3ec0e24 crash prevention 2015-02-26 06:58:35 +00:00
dinkc64 645e65eb15 sms codies wip 2015-02-25 21:05:57 +00:00
dinkc64 7746638ca2 SMS, thats it for now..++ 2015-02-25 08:48:18 +00:00
dinkc64 18ac3a9cfa SMS, thats it for now.. 2015-02-25 08:43:52 +00:00
dinkc64 eb1d8b0bbd SMS driver: use our SN psg, force pal timing for xenon2, msx mapper WIP 2015-02-25 08:24:13 +00:00
dinkc64 acae9bcdb1 new SMS driver 2015-02-24 18:33:53 +00:00
Barry Harris 57b7164b13 license.txt update (and test for SVN sync) 2015-02-24 16:34:56 +00:00
Barry Harris 2511bf9233 SMS DAT File Support 2015-02-24 14:03:35 +00:00
Marcos Medeiros 37c7337a41 mips3: X64 recompiler (COP0 drc) 2015-02-23 17:43:11 +00:00
Marcos Medeiros b92382ce01 d_kinst: Fix frame timing. Now running at perfect 60FPS. 2015-02-23 04:41:33 +00:00
Marcos Medeiros 3131b359c4 mips3: X64 dynamic recompiler 2015-02-23 03:46:29 +00:00
Marcos Medeiros 707e583576 d_kinst: P2 inputs 2015-02-23 03:43:52 +00:00
Marcos Medeiros 557a93db9b mips3: Fix LWR, LWL, SDL, SDR, LDL, LDR 2015-02-22 14:55:20 +00:00
dinkc64 a1a1f2b00e Pachi 2015-02-22 08:38:03 +00:00
jackchatelet e4b1020b4a added Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II (GAMEST review build) [ShouTime] 2015-02-21 19:00:19 +00:00
jackchatelet 499a91b602 Added Asura Buster - Eternal Warriors (Japan) (ARCADIA review build) [ShouTime] 2015-02-21 17:11:16 +00:00
dinkc64 ee5cf780a0 fix ADPCM sounds in Gemini Wing (d_tecmo) 2015-02-21 07:54:41 +00:00
Marcos Medeiros a64075f77c [Qt] Some tweaks on pulseaudio backend 2015-02-20 19:38:52 +00:00
dinkc64 9e08b5cb4f ..trying out CPU_IRQSTATUS_HOLD 2015-02-20 16:26:29 +00:00
dinkc64 80014e3d9c skyarmy fin 2015-02-20 15:52:29 +00:00
dinkc64 2654658f1d add CPU_IRQSTATUS_HOLD to Z80 part.2 2015-02-20 15:51:28 +00:00
dinkc64 a383d4baf7 add CPU_IRQSTATUS_HOLD to Z80 part.oops 2015-02-20 15:49:34 +00:00
dinkc64 13bff953d1 skyarmy wip 2015-02-20 08:12:16 +00:00
Marcos Medeiros 549b221796 d_kinst: Some P1 inputs. 2015-02-19 21:32:40 +00:00
Marcos Medeiros b527d620c3 d_kinst: Fix colors, BGR555 to RGB565 2015-02-19 20:44:30 +00:00
Marcos Medeiros 4e2a398dfe d_kinst: ATA/IDE driver, working. No inputs. Wrong colors. 2015-02-19 19:48:26 +00:00
iq_132 ec35172992 Remove monkelf hacks and emulate properly. 2015-02-19 03:09:21 +00:00
Marcos Medeiros 79b7ca4bcb Killer Instinct 1.5d Skeletal driver (already booting), no ATA/IDE yet; 2015-02-19 02:10:53 +00:00
dinkc64 f07d303758 tshingen oc hack to fix input issues, mark parent as crashes in level 2 2015-02-18 21:49:48 +00:00
dinkc64 cd3e3c382c tshingen tweaks, works better but still broken 2015-02-18 10:12:38 +00:00
iq_132 d62a128fd7 Nobody likes leftover debugging stuff. 2015-02-18 03:01:39 +00:00
iq_132 7662c543db Small megasys1 update. 2015-02-18 03:00:43 +00:00
dinkc64 4154bef1dc fix inputs for peek-a-boo 2015-02-17 21:17:18 +00:00
iq_132 a60136e763 Fix peekaboo 2015-02-17 03:10:42 +00:00
Barry Harris 3b5324cf6a Infinite Recursion Goodness! 2015-02-16 19:31:56 +00:00
dinkc64 ec34cfd179 just incase 2015-02-16 19:19:32 +00:00
jackchatelet f92b16a06b added Turbo Out Run (Japan, deluxe cockpit, FD1094 317-0101) [Charles MacDonald, ShouTime] 2015-02-15 20:26:22 +00:00
jackchatelet af139e50e0 d_megasys1.cpp : fix description for tshingen set
d_timeplt.cpp : fix dips for bikkuric set
2015-02-15 19:00:05 +00:00
iq_132 69b514f01c Fix recursion problem! 2015-02-15 18:43:21 +00:00
iq_132 7fec28e56e Remove hack. 2015-02-15 17:43:10 +00:00
iq_132 bc92df1a8e Add Jaleco Mega System 1 2015-02-15 08:55:05 +00:00
dinkc64 ea94e1f001 been meaning to fix this 2015-02-15 07:17:56 +00:00
iq_132 349c555147 MSM6295 - Allow us to set the sample rate at any time 2015-02-15 03:45:35 +00:00
dinkc64 036f4ec0f2 Pac-Land status (top and bottom) was skewed to the right and cut off 2015-02-14 20:01:23 +00:00
dinkc64 bae63463fd Galaga: the cure for the missing explosion sample 2015-02-14 06:52:22 +00:00
jackchatelet 439ef37913 Added Sengoku 3 / Sengoku Densho 2001 (Evolution 1.0, FCHT hack) 2015-02-13 22:48:50 +00:00
dinkc64 29455a141f small galaga update 2015-02-13 09:02:52 +00:00
dinkc64 1021a564f8 filter++ 2015-02-11 09:49:15 +00:00
iq_132 53afea2cea Add Time Pilot '84 driver. 2015-02-11 04:11:11 +00:00
iq_132 2c71402654 Allow sn76496 to output to mono. 2015-02-11 04:09:45 +00:00
dinkc64 c419f723bf Gyruss: small graphics fix 2015-02-10 20:59:28 +00:00
jackchatelet ac005926dc d_mitchell.cpp: fix copy/paste error for pang set (nw) 2015-02-10 10:05:42 +00:00
Barry Harris f16b14c362 iq's update.rar 2015-02-10 08:46:34 +00:00
iq_132 530304010e One more time. Ugh. 2015-02-10 05:19:42 +00:00
iq_132 540e563866 Let's try this again. 2015-02-10 05:13:08 +00:00
iq_132 bf3d04ea51 Looks like i'm going to have to manually update these. Thanks Tortoise :( 2015-02-10 05:04:47 +00:00
iq_132 2f8d4a7e58 Not sure why it didn't include these... 2015-02-10 05:02:34 +00:00
iq_132 f3ba4fe0c1 Phase 2. Remove xxx_RAM, xxx_ROM, etc. Now use MAP_RAM, MAP_ROM, etc. 2015-02-10 04:47:38 +00:00
iq_132 04e1d44a1c Phase 1. Kill off xxx_IRQSTATUS_yyyy in favor of CPU_IRQSTATUS_yyyy.
Also kill off ZetRaiseIrq and ZetLowerIrq.
Please play test! I've tested the most intensive games that use each cpu, but this isn't a large number of games.
2015-02-10 03:50:43 +00:00
dinkc64 dd567ec864 Gyruss super-makeover. happy day! 2015-02-09 21:22:25 +00:00
dinkc64 64e64504a5 add panning to flt_rc.[c/h] for Gyruss 2015-02-09 21:20:26 +00:00
dinkc64 eaebf94886 small flt_rc.cpp update 2015-02-09 19:18:22 +00:00
dinkc64 ef96e30179 gyruss wip 2015-02-09 15:17:33 +00:00
dinkc64 a17ebafd4e gyruss: fix music, todo: i8039 + dac 2015-02-09 09:27:53 +00:00
iq_132 e4f181d9f7 Add Mega Zone driver. 2015-02-09 02:29:26 +00:00
dinkc64 2879e0d14c tweaky 2015-02-08 23:12:27 +00:00
dinkc64 bf9a37994d flt_rc: increase max # of filters 2015-02-08 22:29:48 +00:00
iq_132 1d7bf968a5 Add Rock'n Rope. 2015-02-08 21:58:46 +00:00
dinkc64 d8c10fd961 tut interleave boost 2015-02-08 20:25:57 +00:00
iq_132 6feda0be05 Add Tutankham driver. 2015-02-08 19:58:10 +00:00
iq_132 51d22a8f5a Make time pilot sound a device. 2015-02-08 18:37:13 +00:00
dinkc64 da3b743bd7 gyruss - a little better, but not quite there yet. 2015-02-08 16:15:45 +00:00
dinkc64 5ecd6bfe45 Hook up filters to Pooyan & Fix music 2015-02-08 15:06:06 +00:00
jackchatelet 75280f0ff5 d_mitchell.cpp: Correct rom names for the Pang / Buster Bros. sets. [Bad A Billy, Smitdogg, Tormod, The Dumping Union] 2015-02-08 10:56:45 +00:00
dinkc64 f6365c190c Timepilot: add filters 2015-02-08 09:57:23 +00:00
dinkc64 561ba58487 flt_rc formatting oops 2015-02-08 09:26:11 +00:00
dinkc64 5db66e2f54 Time Pilot - fix lines in clouds 2015-02-07 22:20:11 +00:00
iq_132 d83e45eae5 Add Time Pilot driver. 2015-02-07 19:15:30 +00:00
dinkc64 90f5162b7f fix marine boy level4+ 2015-02-07 08:17:24 +00:00
dinkc64 f0cf1873f0 fix circus charlie`s DAC-sounds 2015-02-06 19:54:18 +00:00
jackchatelet d92db6719d d_silvmil.cpp: Update the dipswitch settings for Puzzlove as per PCB. - NW 2015-02-06 11:00:55 +00:00
jackchatelet 61febd73f5 added build date information to the Gun Smoke sets, based on strings in ROM (nw) 2015-02-06 10:50:54 +00:00
iq_132 fc51f1e653 Fix z80 core bug. 2015-02-06 02:50:03 +00:00
iq_132 192a45db27 Fix sprite transparencies in Labyrinth Runner 2015-02-05 23:50:11 +00:00
jackchatelet 3db8aae0c5 added Side Arms - Hyper Dyne (US, 861202) [system11] 2015-02-05 20:24:22 +00:00
jackchatelet 389525dae0 d_sys16b.cpp: small documentation update (nw)
http://git.redump.net/mame/commit/?id=af6aff430788ef020cc7c7c9e8f22711dfc1c4f8
2015-02-05 15:05:18 +00:00
iq_132 2e449760c9 Fix Circus Charlie's colors. 2015-02-05 01:51:11 +00:00
dinkc64 9842e0fcb9 DK Jr. sound/sample tweaks, for better sounding DK Jr. 2015-02-04 21:54:24 +00:00
jackchatelet c0e328afcf d_cps1.cpp :
- Update kodh set with correct label ROMs and OKIM samples
d_neogeo.cpp :
- Update kof98 combo to 20150201 version
- Update kof99ae to 20150121 version
2015-02-04 13:50:16 +00:00
dinkc64 b054b3362e re-enable k007232 scanning in d_twin16 2015-02-04 07:23:56 +00:00
dinkc64 2dd1d1aaed fix k007232 states 2015-02-04 07:21:35 +00:00
dinkc64 6e8ae9b7bd tweaks 2015-02-04 06:56:14 +00:00
iq_132 c1a97054f5 Add driver for Circus Charlie. 2015-02-04 03:59:02 +00:00
iq_132 d094b60310 Add PuzzLove to silmil driver. 2015-02-04 00:37:14 +00:00
dinkc64 3d7544d5a2 fix gradius 2 s.states, and possibly anything that leaves an irq floating between frames 2015-02-03 21:25:26 +00:00
dinkc64 3732b51b1e Bad Dudes vs. Dragon Ninja - fix Continue DIP 2015-02-02 06:35:36 +00:00
dinkc64 a6b045d639 fix super contra screensize 2015-02-01 22:56:18 +00:00
dinkc64 7340620d46 konami rock n rage: swap color prom loading order for correct enemy colors 2015-02-01 22:10:42 +00:00
dinkc64 2a96ac2b11 tweak twinbee, gradius volume levels 2015-02-01 16:12:29 +00:00
dinkc64 b204d8a738 d_nemesis.cpp, analog steering in KonamiGT/RF2 & Hyper Crash 2015-02-01 09:55:19 +00:00
dinkc64 09cf5126a7 sega sg-1000: clone-ize the games list, fix a lot of broken games 2015-02-01 08:30:09 +00:00
iq_132 c070a2168c Add driver for Iron Horse. 2015-01-31 03:59:18 +00:00
dinkc64 77090011e0 tiny tweak to trick trap 2015-01-30 10:51:36 +00:00
iq_132 f415902abf Add driver for Labyrinth Runner (Needs tested badly!) 2015-01-30 01:08:27 +00:00
dinkc64 00eca86d28 small birdie try dip fix 2015-01-29 21:15:28 +00:00
dinkc64 fac7ec069d Pocket Gal Deluxe, fix music 2015-01-29 20:51:49 +00:00
dinkc64 dd0862f23b 1942: improve sound a little 2015-01-29 18:20:36 +00:00
dinkc64 9e100eef22 fix batrider dips 2015-01-29 07:46:33 +00:00
dinkc64 ccf4997b32 Air Buster (mid)boss slowdowns hack/fix 2015-01-28 21:02:16 +00:00
dinkc64 ec4a91bce9 arkanoid sometimes defaulting to the wrong bootleg_id (init variable), lower volume slightly so it doesn`t distort with the lpf on 2015-01-28 19:31:34 +00:00
dinkc64 3848a29f19 Vapor Trail - align sprite:layers to fix spider mini-boss 2015-01-27 21:41:44 +00:00
Barry Harris 442fb509bb Preliminary Alpha 68K driver 2015-01-27 21:23:40 +00:00
dinkc64 f589c11907 tempofix for Crude Buster 2015-01-27 19:52:19 +00:00
jackchatelet b22903ae99 sync cworld2j sets with MAME 2015-01-27 13:49:07 +00:00
dinkc64 223f452d76 vapor trail music tempo fix 2015-01-27 08:29:19 +00:00
dinkc64 aee38ec15a Birdie Try 100% 2015-01-26 21:22:57 +00:00
dinkc64 114cff2ce7 birdie try: fix controls + dips 2015-01-26 07:27:01 +00:00
Barry Harris cb30bca1bb 3 YM2203s?? - mental! 2015-01-25 21:28:14 +00:00
dinkc64 b019738ce9 d_dec0 birdie try WIP 2015-01-25 20:54:26 +00:00
iq_132 cc7c058947 Update Pooyan driver. 2015-01-24 23:37:55 +00:00
dinkc64 9e912df544 karnov: minor tweaks 2015-01-24 21:07:03 +00:00
iq_132 e8bfddca09 Couple of fixes. 2015-01-24 19:38:41 +00:00
iq_132 788eb8f61d Small konami cleanup. 2015-01-24 19:33:47 +00:00
dinkc64 9d59b98418 karnov misc driver fixes 2015-01-24 15:25:00 +00:00
dinkc64 4de7582212 fix occasional crash in sega d_xbrd.cpp, due to uninitialised custom read/write pointers (happens especially when compiled with -O0). also, monoized the segaPCM channels for Line of Fire, because the machine gun only comes out of the left side. 2015-01-23 21:58:59 +00:00
dinkc64 19dedf5b30 d_dec8.cpp, sprite flickering fix for The Real Ghostbusters 2015-01-22 20:44:01 +00:00
Marcos Medeiros fe8a42b4b2 [Qt] Joystick support! 2015-01-22 20:30:39 +00:00
dinkc64 463a326a44 oops 2015-01-22 08:24:19 +00:00
dinkc64 d45d3ab297 dataeast dec8 games needed some love - fixed: crashing on exit, game speed issues, vblank issues, flashing sprites, savestates setting the wrong rombank, and possibly some other stuff. 2015-01-22 08:21:23 +00:00
iq_132 3e958215a7 Add driver for Konami's Battlantis 2015-01-22 02:10:07 +00:00
dinkc64 d8a7f7b6b2 oops (debug crap removed) 2015-01-20 20:48:04 +00:00
dinkc64 26173c00e5 d_zaxxon: coin oops + dips oops (oops!) 2015-01-20 20:43:38 +00:00
dinkc64 18700c1b7a more d_zaxxon.cpp edits (oops+dips fix) 2015-01-20 08:07:32 +00:00
iq_132 748335e924 Small PGM update 2015-01-20 04:07:02 +00:00
dinkc64 b8392a1cb9 fix coin problem with Zaxxon/Congo Bongo (1 insert = 30 coins. eek!), fix Congo Bongo`s DIPs 2015-01-19 22:25:19 +00:00
Marcos Medeiros e72732c023 [Qt] Drop ruby, uses OpenGL 3.x as video interface 2015-01-18 23:36:01 +00:00
dinkc64 ee5d1fa83d fix Shackled`s screen size: 4:3 not 3:4 2015-01-18 22:14:45 +00:00
dinkc64 56d81203af Add Come Back Toto to pst90s/d_hyperpac.cpp (snowbros driver) 2015-01-18 19:59:28 +00:00
Barry Harris d11fe11a3c Fix MSM5205 sound in tbowl 2015-01-18 14:57:37 +00:00
dinkc64 2b206da7d4 ay8910.c: port handler pointers trashed on save/load state 2015-01-17 22:37:27 +00:00
dinkc64 742750e164 sunA 8-bit driver crash prevention 2015-01-17 22:29:15 +00:00
dinkc64 4692fde18f Jailbreak tweaks 2015-01-17 08:16:51 +00:00
iq_132 a96deb390b Add driver for Jailbreak. 2015-01-17 02:48:11 +00:00
dinkc64 c6a4e17af3 d_suna8.cpp/Star Fighter: fix the broken tiles in the boss fights 2015-01-16 22:20:45 +00:00
dinkc64 73b61d6f06 blades of steel tweaks: fix fighting sequence (not enough cycles), lower psg volume until filters hooked up. awesome game! 2015-01-15 22:17:01 +00:00
dinkc64 ea530844d7 fix jack palette 2015-01-15 09:17:15 +00:00
dinkc64 8151c9de7f d_jack.cpp - fix music todo: fix jacks messed up palette 2015-01-15 08:31:54 +00:00
iq_132 e3089d70e5 Add Blades of Steel. 2015-01-15 05:08:12 +00:00
dinkc64 b243610156 rockrage: fix savestates, more volume for synth voices 2015-01-14 07:40:40 +00:00
dinkc64 132d078fb2 uncle poo fin 2015-01-13 20:52:21 +00:00
iq_132 c502a4a9e2 Add driver for Rockin' Rage and somewhat incomplete k007342 / k007420 emulation. (Keep Dink happy). 2015-01-13 07:10:23 +00:00
dinkc64 c44aeb0301 wyvern-f0: theres music hidden in there somewhere :) 2015-01-12 22:54:33 +00:00
jackchatelet f6bfb4c67e sync d_psychic5.cpp with MAME :
- Idenfitied 'psychic5a' as the World / Overseas version, and the current parent as the Japan version, swapped them and named them as such [The Cutting Room Floor]
- see http://tcrf.net/Psychic_5
2015-01-12 16:03:50 +00:00
jackchatelet 33f3745138 Added Battle K-Road (alternate sound) [Manuel Assoni] 2015-01-12 11:54:52 +00:00
dinkc64 b0c89b7fd7 its a liiittle better 2015-01-12 08:37:48 +00:00
iq_132 e94a5e014f Fix sound cpu frequency. 2015-01-11 23:23:52 +00:00
dinkc64 b77eeecd72 fix glitching sprites in Star Fighter (v1) and Spark Man (Suna8), fix savestates revisited 2015-01-11 23:10:44 +00:00
iq_132 5ce218d58c Add driver for Konami's Finalizer. Sounds too loud? 2015-01-11 22:22:29 +00:00
dinkc64 b5af1f873b fix flickery sprites in dooyong Super-X 2015-01-11 15:36:46 +00:00
iq_132 16014432f4 Fix Super-x 2015-01-11 11:47:47 +00:00
dinkc64 19dc93fe11 little suna8 update re: savestates 2015-01-11 08:35:38 +00:00
iq_132 20873fa628 oopsie! 2015-01-10 22:54:23 +00:00
iq_132 75bb79cd90 DooYong update. Speed-ups and merge some code. 2015-01-10 22:53:21 +00:00
dinkc64 609f58f097 oops, forgot this 2015-01-10 22:23:08 +00:00
dinkc64 d5b3baa6db fix for ghosted/flickery sprites in super-x (dooyong) 2015-01-10 22:07:09 +00:00
dinkc64 31967b8d50 fix: auto-update the game list when rescan romset button from gameinfo was used (sel.cpp) 2015-01-10 22:01:28 +00:00
dinkc64 5d9a63346b some post-playtesting tweaks for the dooyong z80 games 2015-01-10 08:18:15 +00:00
dinkc64 d5f8639578 fix sound + music in gulf storm and pollux!! (dooyong) 2015-01-09 23:21:24 +00:00
dinkc64 f7a29297ef gulfstrm, sfx better, but music needs help! 2015-01-09 16:36:14 +00:00
dinkc64 0da73ff428 uncle poo wip++ 2015-01-08 16:36:58 +00:00
dinkc64 588ba1dea9 dooyong gulfstrm - better vblank 2015-01-08 16:36:23 +00:00
Barry Harris 3f48a6f71b More translation template resource fixes 2015-01-08 14:44:42 +00:00
dinkc64 4a982ab7a3 oops-- 2015-01-08 10:04:30 +00:00
dinkc64 3c95806e6d fix skewed text layer 2015-01-08 09:32:04 +00:00
dinkc64 67ba153287 dooyong sound fixups 2015-01-08 09:18:30 +00:00
iq_132 c8def1c925 Dooyong bug fixes - Boost interleave to 100 to fix music. Fix The Last Day and Gulf Storm booting. Fix sprites in a few games. 2015-01-08 04:25:47 +00:00
dinkc64 e300326942 uncle poo wip++ (almost!) 2015-01-07 22:53:45 +00:00
jackchatelet 3603e226f3 added Capcom World 2 (920611 Japan, alt) [Bonky0013, manimani] 2015-01-07 21:29:41 +00:00
dinkc64 ffec62916c uncle poo wip+-1 2015-01-07 15:40:00 +00:00
Barry Harris 5ab43ec5c7 more oops 2015-01-07 12:41:47 +00:00
Barry Harris ead8bd0b03 oops 2015-01-07 12:12:46 +00:00
dinkc64 4b9129fed7 wip++ 2015-01-07 09:45:58 +00:00
dinkc64 1f6cfe7f06 uncle poo WIP 2015-01-07 09:36:49 +00:00
iq_132 5a79aba1b5 Add driver for Dooyong 2015-01-07 02:14:38 +00:00
dinkc64 e395ad97b3 pre90s/d_blueprnt.cpp: get music sounding right (audiocpu not enough cycles, first ay chip wrong clocks), add game Grasspin, changes to the tile banking to make Grasspin look OK 2015-01-06 22:16:40 +00:00
dinkc64 2e7fb92ca0 terra cresta fix: insert coin -> coin counter not insert coin -> flip screen 2015-01-06 08:27:43 +00:00
dinkc64 e43d6981d6 Fix Terra Cresta music 2015-01-05 23:13:07 +00:00
dinkc64 dff114e7d5 vulgus needed a little tlc (fixed: jerky video and music) 2015-01-05 21:49:32 +00:00
Barry Harris f2e1d96836 Remove redundant Rom Info Dialog 2015-01-05 16:12:18 +00:00
dinkc64 e6a6cfdd7e Exed Exes: fix warped-record tempo effect in the games music (z80 audiocpu needs long ack) 2015-01-04 22:15:15 +00:00
jackchatelet 4f2d1e6ca5 sync d_battleg.cpp with MAME
Rename PRG ROMs for bgareggaz to avoid conflict ROMs name
2015-01-04 15:36:15 +00:00
jackchatelet 2ea63bbb93 Synch ddsomar1 set with MAME 2015-01-04 14:29:44 +00:00
jackchatelet 12b8542ef5 added Dungeons & Dragons - shadow over mystara (960208 Asia) [ArcadeHacker, The Dumping Union] 2015-01-04 14:19:06 +00:00
dinkc64 b874dd651d last bit of irem m72 (mrheli) 2015-01-03 23:33:44 +00:00
dinkc64 a7894d5285 yet another mr. heli glitch (irem m72) 2015-01-03 21:22:08 +00:00
dinkc64 f52d4a29ab add Battle Garegga Zakk version 2015-01-03 07:46:04 +00:00
dinkc64 e7f8da98a0 ymz280b rom size sanity checking, revisited 2015-01-02 21:11:51 +00:00
Barry Harris a920c0334d Game Info dialog - history tab update 2015-01-02 12:10:32 +00:00
Barry Harris cc19a9f8dd remove bprintf 2015-01-02 11:45:20 +00:00
Barry Harris ab37f7aa3f Game Info Dialog - sort image sizes (let me know if you find anything that doesn't look quite right) 2015-01-02 11:38:44 +00:00
Barry Harris 8ea7677590 Game Info Dialog layout fix 2015-01-02 10:14:42 +00:00
Barry Harris e308573b87 Game Info Dialog x64 support 2015-01-02 09:56:36 +00:00
dinkc64 97bf951b0f sanity checking for YMZ280BROM[SIZE] 2015-01-02 06:19:59 +00:00
dinkc64 2b07ca39a4 fix some clipping/distortion in Spelunker & Kid Niki (irem m62) 2014-12-31 21:21:58 +00:00
Barry Harris f5ec482920 these samples are in MAME 2014-12-31 20:42:07 +00:00
Barry Harris 575951ffcb Fix dat file (Zaxxon driver) 2014-12-31 20:35:05 +00:00
Barry Harris dc8d058171 Add fantzoneta (Barry, JacKc, rtw) 2014-12-31 19:05:14 +00:00
iq_132 1ae6446a00 Zaxxon lives in sega\ now. 2014-12-31 03:04:55 +00:00
iq_132 d3f1e46614 Small Zaxxon Update 2014-12-31 02:58:27 +00:00
dinkc64 8ebfcbc21d hmm 2014-12-30 21:38:22 +00:00
dinkc64 1abf51717a remove debug yup 2014-12-30 06:08:30 +00:00
iq_132 bd21180300 Driver for Tecmo Bowl. This is what the multi-ym3812 is needed for. It sounds bad though! Please help! 2014-12-30 04:31:24 +00:00
dinkc64 5dd3943e95 preserve nec v25/v35 decode pointer on savestate load/save 2014-12-28 22:00:24 +00:00
iq_132 5fa25c0e68 Kill another strncmp off. 2014-12-26 03:24:30 +00:00
iq_132 02aeece5dc Strcmp? No thanks. 2014-12-26 03:14:11 +00:00
iq_132 396a53ecf8 Remove debug junk. 2014-12-26 03:01:46 +00:00
iq_132 530fd6fa9c Minor Konami Cleanups.
-Fix background color for Legal Enforcers (It's suppose to be red!)
-Use common graphics decoding routines
-Mostly remove graphics interleave uses
2014-12-26 03:00:18 +00:00
dinkc64 fb474259bf small improvement to omega fighters music 2014-12-24 22:47:18 +00:00
dinkc64 bd9129f312 Add Aetherbyte Santatlantean to d_pce.cpp 2014-12-23 20:45:16 +00:00
Barry Harris 4920f6da54 Game Info dialog update 2014-12-23 19:38:45 +00:00
dinkc64 05973283ba mark f1dream not working, due to some nasty protection-related emulation bugs. also apply psg sound volume mod to the workling bootlegs of f1dream. 2014-12-23 19:29:06 +00:00
dinkc64 e1e708e20f tigeroad endianness fix 2014-12-23 12:28:18 +00:00
Barry Harris 592d40bd61 Resurrect old Game Info dialog - initial port to use new burn lib and libpng (plenty of work to do) 2014-12-22 21:53:53 +00:00
dinkc64 1acafb6d19 d_suna8.cpp: fix bomb buttons in Spark Man, add savestates, fix music timing issues in all games, tweak volume of internal samples. 2014-12-22 21:20:26 +00:00
dinkc64 f4f34978bb fix compile 2014-12-22 06:07:16 +00:00
iq_132 e6370d8c87 Add somewhat preliminary SunA 8-bit games driver - by request of Dink, GamezFan 2014-12-21 22:26:04 +00:00
iq_132 163a7f6630 Fix highlights for konamigx games. 2014-12-21 15:14:37 +00:00
dinkc64 58a7e95b9c Fix for Bucky @ 44100hz sound rate 2014-12-21 09:47:31 +00:00
dinkc64 1304e1e33e Fix Bucky O`Hare`s music & sfx - DrvPalRAM was spilling into DrvZ80RAM 2014-12-21 09:34:05 +00:00
iq_132 bc0b911ef5 Minor Cow Boys of Moo Mesa / Bucky O'Hare improvement - let's sync the sound cpu to the main one to ensure we're not missing commands. Let's also put the interleave at nBurnSoundLen (appears to not have any ill effects afaict) 2014-12-21 04:28:41 +00:00
dinkc64 9d0e7d6082 custom frame for gprider - ack the irq`s a little longer than usual to get past a hang @ game start, this breaks other xboard games, which is why it has been separated. also fix out of bounds access to iochip_custom_read - see case 0x04 iochip_r\(\) 2014-12-20 20:55:35 +00:00
dinkc64 e4d75d0e10 vaportrail fix 2014-12-19 05:57:28 +00:00
dinkc64 6019df2c16 Fix Karnov & align text layer with powerups 2014-12-18 07:43:28 +00:00
dinkc64 ac9019f056 Bombjack Twin/Saboten Bombers/Cactus - render msm6295 in succession 2014-12-18 05:53:25 +00:00
dinkc64 2dee5075b0 AWJ`s version of my k053936 heap-corruption fix 2014-12-17 07:18:31 +00:00
dinkc64 1e3421f187 Fix distortion in Air Duel after the level 1 boss (irem/d_m72.cpp) 2014-12-16 20:52:42 +00:00
dinkc64 ee0ae4f1d2 custom interleave for Hammer Away, fixes choppy rhythm in Level 2 + 2014-12-16 06:28:32 +00:00
dinkc64 779d14b0ac rf5c68 pcm core: sound buffer was not being incremented properly. fixes samples cut short in Hammer Away (and possibly anything else that uses this) 2014-12-15 21:06:21 +00:00
dinkc64 80006bd236 Fix for Landstalker (d_megadrive.cpp - add sram) 2014-12-12 15:13:04 +00:00
dinkc64 7e9c473e4c +-oops 2014-12-11 14:49:43 +00:00
dinkc64 a2b82471e0 power instinct2 - remove bad sound message, because its OK now 2014-12-08 20:19:17 +00:00
dinkc64 118e54f2d7 Sprite Priority fix for Turbo Force 2014-12-08 06:05:35 +00:00
dinkc64 df92d0f520 irem m92: fix background glitching in level2 of r-type leo 2014-12-07 09:42:31 +00:00
dinkc64 7aaa386eb2 irem m72 video offsets fix for kengo & cosmic cop 2014-12-06 09:04:34 +00:00
dinkc64 c5164ff91e make happy renegade pcm on some machines 2014-12-05 21:59:31 +00:00
dinkc64 beda5bc410 irem m72 oops! 2014-12-05 09:25:39 +00:00
dinkc64 6d296ad72d more Thunder Dragon 2 tweaks 2014-12-04 08:37:13 +00:00
dinkc64 911565be39 fix Thunder Dragon 2 (d_nmk16.cpp) sprite priorities 2014-12-04 06:29:22 +00:00
Barry Harris 98b4cc0c5f Renegade - replace custom sound with MSM5205 2014-12-03 20:44:59 +00:00
jackchatelet 177c35a6b7 d_neogeo.cpp: more negeo documentation
- various cosmectic changes and some clean-up
- add communication MCU ROM (dumped from a prototype) to the Riding Hero sets [Brian Hargrove]
- redump / verify Fight Fever romsets [DsNo] :
new S1 redump needs verification as only 1 byte diff with previous dump in MAME (not yet added but commited)
2014-12-03 19:10:40 +00:00
dinkc64 67e518b271 Fix clipping/static in several NeoGeo games (Art of Fighting, Football Frenzy and more) with FM interpolation on 2014-12-02 18:17:23 +00:00
dinkc64 a554d539b9 m72 cleanup 2014-12-02 12:43:44 +00:00
dinkc64 4b3d5e8e30 irem m72 improvement WIP(!) 2014-12-02 07:46:31 +00:00
dinkc64 0bb7c24b40 irem m72 fixes: fix ken-go (now working!), dac samples are now clear without clicks 2014-12-01 21:13:41 +00:00
dinkc64 80d9e93fb6 VS Block Breaker / Saru-Kani lives!! 2014-12-01 07:28:03 +00:00
dinkc64 efe4401e77 fix graphics in VS Block Breaker and Saru Kani. tofix: nvram problem 2014-11-30 21:30:22 +00:00
dinkc64 60e2930178 fix boot of Saru-Kani / VBlokbreaker (still has gfx issues though) 2014-11-29 21:31:00 +00:00
Barry Harris 2b76d0606a version bump 2014-11-29 21:00:44 +00:00
dinkc64 323e255154 spaced-invaders invade from the top 2014-11-29 20:12:03 +00:00
jackchatelet 7897efe9c4 d_neogeo.cpp : various clean up 2014-11-29 16:33:03 +00:00
Barry Harris 51f9e6a59b update libpng to 1.6.15 2014-11-29 11:08:51 +00:00
jackchatelet 5e0a6de000 d_neogeo.cpp : more documentation 2014-11-28 21:18:44 +00:00
dinkc64 f37a71f1c2 tofix note in megadrive.cpp 2014-11-28 20:57:32 +00:00
dinkc64 54bba0f427 ESP Ra.De. v-sound mixer le. fin 2014-11-28 06:43:06 +00:00
dinkc64 9de811fea4 Operation Thunderbolt - fix: player gunshot sfx can only be heard through the left speaker 2014-11-27 14:00:45 +00:00
dinkc64 12a1990a37 Clear Opposites for Alien Syndrome, fixes sprite corruption & craziness 2014-11-26 21:46:01 +00:00
jackchatelet 02ab1b3c05 d_neogeo.cpp : fix warning compile 2014-11-26 18:09:53 +00:00
Barry Harris e262b969fe sync with MAME 0.156 2014-11-26 14:54:29 +00:00
dinkc64 a5f60101d4 oops 2014-11-26 08:12:33 +00:00
dinkc64 b2cef249eb ESP.Ra.De: small sound mixer improvement 2014-11-25 21:57:20 +00:00
jackchatelet 876731c60c d_neogeo.cpp : final neogeo documentation update
- according to Johnboy Fight Fever (set 1) needs redump (060-p1 is a bad dump)
- Fight Fever (set 2) needs verification as 060-p1 is bad
- identified alternate MVS set with EP1 / EP2 on eprom which is undumped
2014-11-25 20:25:59 +00:00
dinkc64 5238076fae lethalenj +nw +d 2014-11-25 14:43:52 +00:00
jackchatelet 6eb8554a04 added Raiden II (Switzerland) [rtw, Smitdogg, Kranser, Mucci, Dullaron, B2K24, The Dumping Union] 2014-11-25 09:57:40 +00:00
dinkc64 9c44075ff1 Simulated reload-gun button for Lethal Enforcers & minor changes to inputs 2014-11-25 06:30:19 +00:00
jackchatelet 0b8052031f d_neogeo.cpp: latest comestic changes for today 2014-11-24 23:03:20 +00:00
jackchatelet c1b51bb0b2 d_neogeo.cpp : more Neo Geo documentation update
- added crc to MVS identified sets (assuming rom data are the same as existing sets)
- minor comsectic changes
- identified and added Samurai Shodown / Samurai Spirits (NGM-045, alternate board) (same data as samshoh, confirmed in old Neo Geo (2007012) datafile by Johnboy
2014-11-24 22:07:55 +00:00
jackchatelet 790e38489c minor cosmetic changes - NW 2014-11-24 16:14:15 +00:00
jackchatelet 7056ef70ae d_neogeo.cpp : Neo Geo documentation update based on AES/MVS PCB scans from :
- NEO·GEO AES & MVS PCBs database (http://www.arcade-collector.com/neogeo.php#top)
- Neo Geo MVS Scans (http://mvs.gotwalls.com/index.php/Main_Page)
- identified more alternate/undumped sets (AES / MVS Version)
2014-11-24 15:44:46 +00:00
dinkc64 51dc908289 burn_gun enhancements, konami/d_lethal.cpp oopses 2014-11-24 13:39:18 +00:00
dinkc64 38db25456c Gun inputs for Konami`s Lethal Enforcers, add auto-disapearing crosshair(s) feature to this game only 2014-11-23 22:07:07 +00:00
dinkc64 ae38d5603b trojan, avengers: psg too loud, causing distortion 2014-11-23 08:03:46 +00:00
dinkc64 511da3aa9b Fix music tempo/warped record effect in Trojan, Avengers, Section-Z, fix PCM in Trojan 2014-11-23 07:43:59 +00:00
dinkc64 089f687051 Fix warped-record effect on Pang`s music 2014-11-22 06:56:40 +00:00
jackchatelet 789010be59 Added Xain'd Sleena (bootleg, bugfix) [f205v] 2014-11-21 22:20:26 +00:00
dinkc64 628c50cb8c Fix colors in Cuebrick (d_tmnt.cpp) MT #05395 [Alex Jackson] 2014-11-21 21:31:14 +00:00
jackchatelet cf2c6e40d6 synced all Bobble Bubble sets description with MAME 0.155 - NW 2014-11-21 17:47:50 +00:00
jackchatelet 2bee40e196 New Cadash clones :
- Added Cadash (Japan, version 2) [ShouTime]
- Added Cadash (Japan, oldest version) [ShouTime]
2014-11-21 10:07:35 +00:00
dinkc64 432d3bd5e3 oops! 2014-11-21 07:59:58 +00:00
dinkc64 1fb17edd49 xx mission timing pt.2 (fixes occasional sprite flicker) 2014-11-21 07:46:13 +00:00
iq_132 884eccebe3 cpu clock speed. ^^ 2014-11-21 04:56:05 +00:00
dinkc64 29436dd8c1 fix: recalc. palette on state load 2014-11-20 18:32:57 +00:00
dinkc64 ad1ad204f0 xxmission timing tweak 2014-11-20 12:49:01 +00:00
iq_132 10b3455817 Added driver for XX Mission. 2014-11-20 08:04:20 +00:00
Barry Harris 724dbfdb1d d_taitoz.cpp - put the sound timer on the first 68K since the second can be disabled revisited 2014-11-18 19:43:41 +00:00
Marcos Medeiros b9e6615e64 [Qt] Build with unified m68k_ops 2014-11-18 15:09:19 +00:00
iq_132 b3b88baa64 Ignore. 2014-11-18 05:37:49 +00:00
dinkc64 3d3bee91fd fix sokonuke crash on game start (m68k) 2014-11-17 19:53:49 +00:00
dinkc64 79b42b1d7d tetrisp2 - savestates 2014-11-17 18:56:43 +00:00
jackchatelet b5439a07f3 d_neogeo.cpp : change description & year release for totcarib. This is clearly not the 1994 FACE prototype. 2014-11-17 16:28:45 +00:00
iq_132 7e20237cbe Add driver for Capcom's Side Arms [IQ_132 & Dink] 2014-11-17 10:08:15 +00:00
dinkc64 7caaa3ba1a Spacegun needs a little help, too 2014-11-17 07:30:41 +00:00
iq_132 428c0316eb One more note 2014-11-17 01:37:29 +00:00
iq_132 37ce25d166 I love Tetris. You love Tetris. Everybody loves Tetris. 2014-11-17 01:34:30 +00:00
dinkc64 4f4b70915f fix hang in Night Striker, undo previous changes 2014-11-16 22:00:38 +00:00
jackchatelet d32cb409d5 added Cobra-Command (Japan)(bootleg) [f205v]
TO DO : Simplify stastic INT32 CobraInint() and remove as possible BurnDrvGetText
2014-11-16 21:56:47 +00:00
dinkc64 c34a8b3249 Musashi savestate fix 2014-11-16 19:55:45 +00:00
iq_132 6f63bf0bc1 Add driver for Alien Invader 2014-11-16 08:53:34 +00:00
Barry Harris 9e014bd827 d_taitoz.cpp - put the sound timer on the first 68K since the second can be disabled 2014-11-16 00:06:46 +00:00
dinkc64 95b5357299 Battle Shark hang-fix 2014-11-15 21:43:22 +00:00
dinkc64 74cbc5dde9 Nostradamus wants more cycles 2014-11-15 06:17:55 +00:00
dinkc64 0e314711b4 Psychic 5 - fix DIP defaults 2014-11-14 20:33:43 +00:00
dinkc64 501ccafc2b Black Tiger: Lower SFX volume so the music can be heard better, add BurnYM2203SetPSGVolume macro to burn_ym2203.h, un-duplificate some code in d_ninjakd2.cpp & d_tigeroad.cpp w/new macro. 2014-11-14 20:07:40 +00:00
dinkc64 3c55efbbe2 F1 Dream: lower psg volume (sfx) so the music can be heard 2014-11-14 19:29:51 +00:00
jackchatelet 1d49c2eaae d_punchout.cpp : Fix GFX loading routine for Punch-Out!! (Rev B)
- added Punch-Out!! (Rev A)
- added Super Punch-Out!! (Rev A)
2014-11-14 16:58:25 +00:00
jackchatelet 80677fc6d0 d_sys16b.cpp : Dunk Shot (Rev C, FD1089 317-0022) becomes Parent :
dunkshot --> dunkshoto
dunkshota --> dunkshot
d_fuukifg3.cpp : synced DIPS for asurabld & asurabus with MAME.
2014-11-14 14:57:07 +00:00
dinkc64 d6b6fa4454 Add Oh Mummy and Lego Batman to megadrive, fix crash on Z80 <-> 68k communications 2014-11-14 14:50:41 +00:00
dinkc64 6649e7b1d0 fix sound in Asura Buster 2014-11-14 06:31:20 +00:00
jackchatelet 8afed4a8b2 d_cps2.cpp : forgot Roman numeral consistency for hsf2 phoenix sets
d_neogeo.cpp : Update kof99ae to 2014/11/11 version
2014-11-13 22:11:20 +00:00
jackchatelet 19a8114a16 d_pgm.cpp : added correct region DIPs fpr Photo Y2K2
d_cps2.cpp : Roman numeral consistency (nw)
2014-11-13 20:39:04 +00:00
jackchatelet bec65f1a5d added Dunk Shot (Rev C, FD1089 317-0022) [ShinobiZ & COY] 2014-11-13 12:13:49 +00:00
jackchatelet 8732039e06 Fixed wrong Color PROMs set for Super Punch-Out!! (Japan) 2014-11-12 22:27:57 +00:00
dinkc64 a101e718f9 musashi savestates, make things a little nicer 2014-11-12 19:30:52 +00:00
dinkc64 b295ad7c44 m68k savestate issue, hopefully this does the trick 2014-11-12 14:54:02 +00:00
iq_132 32ef6c1368 Fix magicbubb 2014-11-12 04:50:34 +00:00
jackchatelet c04cc0f928 added Magic Bubble (Adult version, YS-0211 PCB) [caius, The Dumping Union]
TO DO : Fix the sound ROM loading routine.
2014-11-11 17:58:17 +00:00