dinkc64
4acf3099c7
latest SMS+GG WIP
2015-03-03 22:45:12 +00:00
jackchatelet
849652bb73
Neo-Geo documentation updates
...
* kof96h - Tagged AES version
* kof98h - Tagged MVS and AES version
* ncomabth - Tagged MVS and AES version
* Misc Documentation update
* Update KOF98 Combo to 2015/02/28 version
* Re-added old MVS guenine and good DUMPS
2015-03-03 20:44:56 +00:00
dinkc64
5be3e9ec63
SMS: wip - added Gamegear games
2015-03-02 21:49:06 +00:00
jackchatelet
8671f94704
add dumped prom to 64street [system11]
2015-03-02 19:53:31 +00:00
dinkc64
99a1e0f054
add Reset function to sn76496
2015-03-02 07:08:50 +00:00
dinkc64
bc42ab57a9
SMS: fix 2 small bugs, add gg aleste (1) game
2015-03-02 07:06:53 +00:00
iq_132
70a4faf072
d_fstarfrc -> d_tecmo16
2015-03-01 23:54:39 +00:00
dinkc64
254aff962a
oops.
2015-03-01 15:21:48 +00:00
dinkc64
d2f681b6d0
SN76496.cpp/h: add stereo capability
2015-03-01 15:04:16 +00:00
iq_132
2d3b187aa0
One more.
2015-03-01 14:57:45 +00:00
iq_132
50883fa53c
Let's not.
2015-03-01 14:56:57 +00:00
jackchatelet
2148a1a396
new clones
...
The Combatribes (US, older) [Jets, Layer]
Raiden II (France) [Jets, Layer]
( Jets (emu-france.com) and Layer (neo-arcadia.com forum) )
2015-03-01 10:05:56 +00:00
iq_132
cefcb0bf9b
Forgot this.
2015-03-01 06:18:35 +00:00
jackchatelet
d666f3afab
- Added Gemini Wing (World, bootleg) [f205v, Tirino73]
...
- Sync d_tecmo.cpp with MAME
2015-02-28 21:21:42 +00:00
dinkc64
a28e253046
Needs a little more volume
2015-02-28 07:51:10 +00:00
iq_132
eb7bf72972
Add support for blending effects to fstarfrc driver. (Fix Riot intro)
2015-02-28 04:47:31 +00:00
iq_132
30bc5e5ed3
Fix Nitro Ball. Fix warning for megasys1. Small cleanup in pgm_draw.cpp.
2015-02-28 00:51:34 +00:00
dinkc64
ed0245de83
SMS: add Aleste II gg (sms conversion)
2015-02-27 21:45:11 +00:00
dinkc64
13f7d5da28
SMS: clone-ize the list
2015-02-27 16:39:15 +00:00
dinkc64
d115c0b870
sms - thats it.
2015-02-27 08:24:20 +00:00
dinkc64
559ed9f660
more sms game fixes
2015-02-27 08:21:58 +00:00
dinkc64
11387fe259
fix a few more games
2015-02-26 21:28:02 +00:00
dinkc64
3af4399816
SMS: fix some broken games
2015-02-26 20:06:41 +00:00
jackchatelet
51be2a76ee
add Nitro Ball (World, set 2) [Bill D. / The Dumping Union]
2015-02-26 16:32:34 +00:00
dinkc64
10b3d94c69
SMS wip
2015-02-26 07:44:32 +00:00
dinkc64
5ee3ec0e24
crash prevention
2015-02-26 06:58:35 +00:00
dinkc64
645e65eb15
sms codies wip
2015-02-25 21:05:57 +00:00
dinkc64
7746638ca2
SMS, thats it for now..++
2015-02-25 08:48:18 +00:00
dinkc64
18ac3a9cfa
SMS, thats it for now..
2015-02-25 08:43:52 +00:00
dinkc64
eb1d8b0bbd
SMS driver: use our SN psg, force pal timing for xenon2, msx mapper WIP
2015-02-25 08:24:13 +00:00
dinkc64
acae9bcdb1
new SMS driver
2015-02-24 18:33:53 +00:00
Barry Harris
57b7164b13
license.txt update (and test for SVN sync)
2015-02-24 16:34:56 +00:00
Barry Harris
2511bf9233
SMS DAT File Support
2015-02-24 14:03:35 +00:00
Marcos Medeiros
37c7337a41
mips3: X64 recompiler (COP0 drc)
2015-02-23 17:43:11 +00:00
Marcos Medeiros
b92382ce01
d_kinst: Fix frame timing. Now running at perfect 60FPS.
2015-02-23 04:41:33 +00:00
Marcos Medeiros
3131b359c4
mips3: X64 dynamic recompiler
2015-02-23 03:46:29 +00:00
Marcos Medeiros
707e583576
d_kinst: P2 inputs
2015-02-23 03:43:52 +00:00
Marcos Medeiros
557a93db9b
mips3: Fix LWR, LWL, SDL, SDR, LDL, LDR
2015-02-22 14:55:20 +00:00
dinkc64
a1a1f2b00e
Pachi
2015-02-22 08:38:03 +00:00
jackchatelet
e4b1020b4a
added Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II (GAMEST review build) [ShouTime]
2015-02-21 19:00:19 +00:00
jackchatelet
499a91b602
Added Asura Buster - Eternal Warriors (Japan) (ARCADIA review build) [ShouTime]
2015-02-21 17:11:16 +00:00
dinkc64
ee5cf780a0
fix ADPCM sounds in Gemini Wing (d_tecmo)
2015-02-21 07:54:41 +00:00
Marcos Medeiros
a64075f77c
[Qt] Some tweaks on pulseaudio backend
2015-02-20 19:38:52 +00:00
dinkc64
9e08b5cb4f
..trying out CPU_IRQSTATUS_HOLD
2015-02-20 16:26:29 +00:00
dinkc64
80014e3d9c
skyarmy fin
2015-02-20 15:52:29 +00:00
dinkc64
2654658f1d
add CPU_IRQSTATUS_HOLD to Z80 part.2
2015-02-20 15:51:28 +00:00
dinkc64
a383d4baf7
add CPU_IRQSTATUS_HOLD to Z80 part.oops
2015-02-20 15:49:34 +00:00
dinkc64
13bff953d1
skyarmy wip
2015-02-20 08:12:16 +00:00
Marcos Medeiros
549b221796
d_kinst: Some P1 inputs.
2015-02-19 21:32:40 +00:00
Marcos Medeiros
b527d620c3
d_kinst: Fix colors, BGR555 to RGB565
2015-02-19 20:44:30 +00:00
Marcos Medeiros
4e2a398dfe
d_kinst: ATA/IDE driver, working. No inputs. Wrong colors.
2015-02-19 19:48:26 +00:00
iq_132
ec35172992
Remove monkelf hacks and emulate properly.
2015-02-19 03:09:21 +00:00
Marcos Medeiros
79b7ca4bcb
Killer Instinct 1.5d Skeletal driver (already booting), no ATA/IDE yet;
2015-02-19 02:10:53 +00:00
dinkc64
f07d303758
tshingen oc hack to fix input issues, mark parent as crashes in level 2
2015-02-18 21:49:48 +00:00
dinkc64
cd3e3c382c
tshingen tweaks, works better but still broken
2015-02-18 10:12:38 +00:00
iq_132
d62a128fd7
Nobody likes leftover debugging stuff.
2015-02-18 03:01:39 +00:00
iq_132
7662c543db
Small megasys1 update.
2015-02-18 03:00:43 +00:00
dinkc64
4154bef1dc
fix inputs for peek-a-boo
2015-02-17 21:17:18 +00:00
iq_132
a60136e763
Fix peekaboo
2015-02-17 03:10:42 +00:00
Barry Harris
3b5324cf6a
Infinite Recursion Goodness!
2015-02-16 19:31:56 +00:00
dinkc64
ec34cfd179
just incase
2015-02-16 19:19:32 +00:00
jackchatelet
f92b16a06b
added Turbo Out Run (Japan, deluxe cockpit, FD1094 317-0101) [Charles MacDonald, ShouTime]
2015-02-15 20:26:22 +00:00
jackchatelet
af139e50e0
d_megasys1.cpp : fix description for tshingen set
...
d_timeplt.cpp : fix dips for bikkuric set
2015-02-15 19:00:05 +00:00
iq_132
69b514f01c
Fix recursion problem!
2015-02-15 18:43:21 +00:00
iq_132
7fec28e56e
Remove hack.
2015-02-15 17:43:10 +00:00
iq_132
bc92df1a8e
Add Jaleco Mega System 1
2015-02-15 08:55:05 +00:00
dinkc64
ea94e1f001
been meaning to fix this
2015-02-15 07:17:56 +00:00
iq_132
349c555147
MSM6295 - Allow us to set the sample rate at any time
2015-02-15 03:45:35 +00:00
dinkc64
036f4ec0f2
Pac-Land status (top and bottom) was skewed to the right and cut off
2015-02-14 20:01:23 +00:00
dinkc64
bae63463fd
Galaga: the cure for the missing explosion sample
2015-02-14 06:52:22 +00:00
jackchatelet
439ef37913
Added Sengoku 3 / Sengoku Densho 2001 (Evolution 1.0, FCHT hack)
2015-02-13 22:48:50 +00:00
dinkc64
29455a141f
small galaga update
2015-02-13 09:02:52 +00:00
dinkc64
1021a564f8
filter++
2015-02-11 09:49:15 +00:00
iq_132
53afea2cea
Add Time Pilot '84 driver.
2015-02-11 04:11:11 +00:00
iq_132
2c71402654
Allow sn76496 to output to mono.
2015-02-11 04:09:45 +00:00
dinkc64
c419f723bf
Gyruss: small graphics fix
2015-02-10 20:59:28 +00:00
jackchatelet
ac005926dc
d_mitchell.cpp: fix copy/paste error for pang set (nw)
2015-02-10 10:05:42 +00:00
Barry Harris
f16b14c362
iq's update.rar
2015-02-10 08:46:34 +00:00
iq_132
530304010e
One more time. Ugh.
2015-02-10 05:19:42 +00:00
iq_132
540e563866
Let's try this again.
2015-02-10 05:13:08 +00:00
iq_132
bf3d04ea51
Looks like i'm going to have to manually update these. Thanks Tortoise :(
2015-02-10 05:04:47 +00:00
iq_132
2f8d4a7e58
Not sure why it didn't include these...
2015-02-10 05:02:34 +00:00
iq_132
f3ba4fe0c1
Phase 2. Remove xxx_RAM, xxx_ROM, etc. Now use MAP_RAM, MAP_ROM, etc.
2015-02-10 04:47:38 +00:00
iq_132
04e1d44a1c
Phase 1. Kill off xxx_IRQSTATUS_yyyy in favor of CPU_IRQSTATUS_yyyy.
...
Also kill off ZetRaiseIrq and ZetLowerIrq.
Please play test! I've tested the most intensive games that use each cpu, but this isn't a large number of games.
2015-02-10 03:50:43 +00:00
dinkc64
dd567ec864
Gyruss super-makeover. happy day!
2015-02-09 21:22:25 +00:00
dinkc64
64e64504a5
add panning to flt_rc.[c/h] for Gyruss
2015-02-09 21:20:26 +00:00
dinkc64
eaebf94886
small flt_rc.cpp update
2015-02-09 19:18:22 +00:00
dinkc64
ef96e30179
gyruss wip
2015-02-09 15:17:33 +00:00
dinkc64
a17ebafd4e
gyruss: fix music, todo: i8039 + dac
2015-02-09 09:27:53 +00:00
iq_132
e4f181d9f7
Add Mega Zone driver.
2015-02-09 02:29:26 +00:00
dinkc64
2879e0d14c
tweaky
2015-02-08 23:12:27 +00:00
dinkc64
bf9a37994d
flt_rc: increase max # of filters
2015-02-08 22:29:48 +00:00
iq_132
1d7bf968a5
Add Rock'n Rope.
2015-02-08 21:58:46 +00:00
dinkc64
d8c10fd961
tut interleave boost
2015-02-08 20:25:57 +00:00
iq_132
6feda0be05
Add Tutankham driver.
2015-02-08 19:58:10 +00:00
iq_132
51d22a8f5a
Make time pilot sound a device.
2015-02-08 18:37:13 +00:00
dinkc64
da3b743bd7
gyruss - a little better, but not quite there yet.
2015-02-08 16:15:45 +00:00
dinkc64
5ecd6bfe45
Hook up filters to Pooyan & Fix music
2015-02-08 15:06:06 +00:00
jackchatelet
75280f0ff5
d_mitchell.cpp: Correct rom names for the Pang / Buster Bros. sets. [Bad A Billy, Smitdogg, Tormod, The Dumping Union]
2015-02-08 10:56:45 +00:00
dinkc64
f6365c190c
Timepilot: add filters
2015-02-08 09:57:23 +00:00
dinkc64
561ba58487
flt_rc formatting oops
2015-02-08 09:26:11 +00:00
dinkc64
5db66e2f54
Time Pilot - fix lines in clouds
2015-02-07 22:20:11 +00:00
iq_132
d83e45eae5
Add Time Pilot driver.
2015-02-07 19:15:30 +00:00
dinkc64
90f5162b7f
fix marine boy level4+
2015-02-07 08:17:24 +00:00
dinkc64
f0cf1873f0
fix circus charlie`s DAC-sounds
2015-02-06 19:54:18 +00:00
jackchatelet
d92db6719d
d_silvmil.cpp: Update the dipswitch settings for Puzzlove as per PCB. - NW
2015-02-06 11:00:55 +00:00
jackchatelet
61febd73f5
added build date information to the Gun Smoke sets, based on strings in ROM (nw)
2015-02-06 10:50:54 +00:00
iq_132
fc51f1e653
Fix z80 core bug.
2015-02-06 02:50:03 +00:00
iq_132
192a45db27
Fix sprite transparencies in Labyrinth Runner
2015-02-05 23:50:11 +00:00
jackchatelet
3db8aae0c5
added Side Arms - Hyper Dyne (US, 861202) [system11]
2015-02-05 20:24:22 +00:00
jackchatelet
389525dae0
d_sys16b.cpp: small documentation update (nw)
...
http://git.redump.net/mame/commit/?id=af6aff430788ef020cc7c7c9e8f22711dfc1c4f8
2015-02-05 15:05:18 +00:00
iq_132
2e449760c9
Fix Circus Charlie's colors.
2015-02-05 01:51:11 +00:00
dinkc64
9842e0fcb9
DK Jr. sound/sample tweaks, for better sounding DK Jr.
2015-02-04 21:54:24 +00:00
jackchatelet
c0e328afcf
d_cps1.cpp :
...
- Update kodh set with correct label ROMs and OKIM samples
d_neogeo.cpp :
- Update kof98 combo to 20150201 version
- Update kof99ae to 20150121 version
2015-02-04 13:50:16 +00:00
dinkc64
b054b3362e
re-enable k007232 scanning in d_twin16
2015-02-04 07:23:56 +00:00
dinkc64
2dd1d1aaed
fix k007232 states
2015-02-04 07:21:35 +00:00
dinkc64
6e8ae9b7bd
tweaks
2015-02-04 06:56:14 +00:00
iq_132
c1a97054f5
Add driver for Circus Charlie.
2015-02-04 03:59:02 +00:00
iq_132
d094b60310
Add PuzzLove to silmil driver.
2015-02-04 00:37:14 +00:00
dinkc64
3d7544d5a2
fix gradius 2 s.states, and possibly anything that leaves an irq floating between frames
2015-02-03 21:25:26 +00:00
dinkc64
3732b51b1e
Bad Dudes vs. Dragon Ninja - fix Continue DIP
2015-02-02 06:35:36 +00:00
dinkc64
a6b045d639
fix super contra screensize
2015-02-01 22:56:18 +00:00
dinkc64
7340620d46
konami rock n rage: swap color prom loading order for correct enemy colors
2015-02-01 22:10:42 +00:00
dinkc64
2a96ac2b11
tweak twinbee, gradius volume levels
2015-02-01 16:12:29 +00:00
dinkc64
b204d8a738
d_nemesis.cpp, analog steering in KonamiGT/RF2 & Hyper Crash
2015-02-01 09:55:19 +00:00
dinkc64
09cf5126a7
sega sg-1000: clone-ize the games list, fix a lot of broken games
2015-02-01 08:30:09 +00:00
iq_132
c070a2168c
Add driver for Iron Horse.
2015-01-31 03:59:18 +00:00
dinkc64
77090011e0
tiny tweak to trick trap
2015-01-30 10:51:36 +00:00
iq_132
f415902abf
Add driver for Labyrinth Runner (Needs tested badly!)
2015-01-30 01:08:27 +00:00
dinkc64
00eca86d28
small birdie try dip fix
2015-01-29 21:15:28 +00:00
dinkc64
fac7ec069d
Pocket Gal Deluxe, fix music
2015-01-29 20:51:49 +00:00
dinkc64
dd0862f23b
1942: improve sound a little
2015-01-29 18:20:36 +00:00
dinkc64
9e100eef22
fix batrider dips
2015-01-29 07:46:33 +00:00
dinkc64
ccf4997b32
Air Buster (mid)boss slowdowns hack/fix
2015-01-28 21:02:16 +00:00
dinkc64
ec4a91bce9
arkanoid sometimes defaulting to the wrong bootleg_id (init variable), lower volume slightly so it doesn`t distort with the lpf on
2015-01-28 19:31:34 +00:00
dinkc64
3848a29f19
Vapor Trail - align sprite:layers to fix spider mini-boss
2015-01-27 21:41:44 +00:00
Barry Harris
442fb509bb
Preliminary Alpha 68K driver
2015-01-27 21:23:40 +00:00
dinkc64
f589c11907
tempofix for Crude Buster
2015-01-27 19:52:19 +00:00
jackchatelet
b22903ae99
sync cworld2j sets with MAME
2015-01-27 13:49:07 +00:00
dinkc64
223f452d76
vapor trail music tempo fix
2015-01-27 08:29:19 +00:00
dinkc64
aee38ec15a
Birdie Try 100%
2015-01-26 21:22:57 +00:00
dinkc64
114cff2ce7
birdie try: fix controls + dips
2015-01-26 07:27:01 +00:00
Barry Harris
cb30bca1bb
3 YM2203s?? - mental!
2015-01-25 21:28:14 +00:00
dinkc64
b019738ce9
d_dec0 birdie try WIP
2015-01-25 20:54:26 +00:00
iq_132
cc7c058947
Update Pooyan driver.
2015-01-24 23:37:55 +00:00
dinkc64
9e912df544
karnov: minor tweaks
2015-01-24 21:07:03 +00:00
iq_132
e8bfddca09
Couple of fixes.
2015-01-24 19:38:41 +00:00
iq_132
788eb8f61d
Small konami cleanup.
2015-01-24 19:33:47 +00:00
dinkc64
9d59b98418
karnov misc driver fixes
2015-01-24 15:25:00 +00:00
dinkc64
4de7582212
fix occasional crash in sega d_xbrd.cpp, due to uninitialised custom read/write pointers (happens especially when compiled with -O0). also, monoized the segaPCM channels for Line of Fire, because the machine gun only comes out of the left side.
2015-01-23 21:58:59 +00:00
dinkc64
19dedf5b30
d_dec8.cpp, sprite flickering fix for The Real Ghostbusters
2015-01-22 20:44:01 +00:00
Marcos Medeiros
fe8a42b4b2
[Qt] Joystick support!
2015-01-22 20:30:39 +00:00
dinkc64
463a326a44
oops
2015-01-22 08:24:19 +00:00
dinkc64
d45d3ab297
dataeast dec8 games needed some love - fixed: crashing on exit, game speed issues, vblank issues, flashing sprites, savestates setting the wrong rombank, and possibly some other stuff.
2015-01-22 08:21:23 +00:00
iq_132
3e958215a7
Add driver for Konami's Battlantis
2015-01-22 02:10:07 +00:00
dinkc64
d8a7f7b6b2
oops (debug crap removed)
2015-01-20 20:48:04 +00:00
dinkc64
26173c00e5
d_zaxxon: coin oops + dips oops (oops!)
2015-01-20 20:43:38 +00:00
dinkc64
18700c1b7a
more d_zaxxon.cpp edits (oops+dips fix)
2015-01-20 08:07:32 +00:00
iq_132
748335e924
Small PGM update
2015-01-20 04:07:02 +00:00
dinkc64
b8392a1cb9
fix coin problem with Zaxxon/Congo Bongo (1 insert = 30 coins. eek!), fix Congo Bongo`s DIPs
2015-01-19 22:25:19 +00:00
Marcos Medeiros
e72732c023
[Qt] Drop ruby, uses OpenGL 3.x as video interface
2015-01-18 23:36:01 +00:00
dinkc64
ee5d1fa83d
fix Shackled`s screen size: 4:3 not 3:4
2015-01-18 22:14:45 +00:00
dinkc64
56d81203af
Add Come Back Toto to pst90s/d_hyperpac.cpp (snowbros driver)
2015-01-18 19:59:28 +00:00
Barry Harris
d11fe11a3c
Fix MSM5205 sound in tbowl
2015-01-18 14:57:37 +00:00
dinkc64
2b206da7d4
ay8910.c: port handler pointers trashed on save/load state
2015-01-17 22:37:27 +00:00
dinkc64
742750e164
sunA 8-bit driver crash prevention
2015-01-17 22:29:15 +00:00
dinkc64
4692fde18f
Jailbreak tweaks
2015-01-17 08:16:51 +00:00
iq_132
a96deb390b
Add driver for Jailbreak.
2015-01-17 02:48:11 +00:00
dinkc64
c6a4e17af3
d_suna8.cpp/Star Fighter: fix the broken tiles in the boss fights
2015-01-16 22:20:45 +00:00
dinkc64
73b61d6f06
blades of steel tweaks: fix fighting sequence (not enough cycles), lower psg volume until filters hooked up. awesome game!
2015-01-15 22:17:01 +00:00
dinkc64
ea530844d7
fix jack palette
2015-01-15 09:17:15 +00:00
dinkc64
8151c9de7f
d_jack.cpp - fix music todo: fix jacks messed up palette
2015-01-15 08:31:54 +00:00
iq_132
e3089d70e5
Add Blades of Steel.
2015-01-15 05:08:12 +00:00
dinkc64
b243610156
rockrage: fix savestates, more volume for synth voices
2015-01-14 07:40:40 +00:00
dinkc64
132d078fb2
uncle poo fin
2015-01-13 20:52:21 +00:00
iq_132
c502a4a9e2
Add driver for Rockin' Rage and somewhat incomplete k007342 / k007420 emulation. (Keep Dink happy).
2015-01-13 07:10:23 +00:00
dinkc64
c44aeb0301
wyvern-f0: theres music hidden in there somewhere :)
2015-01-12 22:54:33 +00:00
jackchatelet
f6bfb4c67e
sync d_psychic5.cpp with MAME :
...
- Idenfitied 'psychic5a' as the World / Overseas version, and the current parent as the Japan version, swapped them and named them as such [The Cutting Room Floor]
- see http://tcrf.net/Psychic_5
2015-01-12 16:03:50 +00:00
jackchatelet
33f3745138
Added Battle K-Road (alternate sound) [Manuel Assoni]
2015-01-12 11:54:52 +00:00
dinkc64
b0c89b7fd7
its a liiittle better
2015-01-12 08:37:48 +00:00
iq_132
e94a5e014f
Fix sound cpu frequency.
2015-01-11 23:23:52 +00:00
dinkc64
b77eeecd72
fix glitching sprites in Star Fighter (v1) and Spark Man (Suna8), fix savestates revisited
2015-01-11 23:10:44 +00:00
iq_132
5ce218d58c
Add driver for Konami's Finalizer. Sounds too loud?
2015-01-11 22:22:29 +00:00
dinkc64
b5af1f873b
fix flickery sprites in dooyong Super-X
2015-01-11 15:36:46 +00:00
iq_132
16014432f4
Fix Super-x
2015-01-11 11:47:47 +00:00
dinkc64
19dc93fe11
little suna8 update re: savestates
2015-01-11 08:35:38 +00:00
iq_132
20873fa628
oopsie!
2015-01-10 22:54:23 +00:00
iq_132
75bb79cd90
DooYong update. Speed-ups and merge some code.
2015-01-10 22:53:21 +00:00
dinkc64
609f58f097
oops, forgot this
2015-01-10 22:23:08 +00:00
dinkc64
d5b3baa6db
fix for ghosted/flickery sprites in super-x (dooyong)
2015-01-10 22:07:09 +00:00
dinkc64
31967b8d50
fix: auto-update the game list when rescan romset button from gameinfo was used (sel.cpp)
2015-01-10 22:01:28 +00:00
dinkc64
5d9a63346b
some post-playtesting tweaks for the dooyong z80 games
2015-01-10 08:18:15 +00:00
dinkc64
d5f8639578
fix sound + music in gulf storm and pollux!! (dooyong)
2015-01-09 23:21:24 +00:00
dinkc64
f7a29297ef
gulfstrm, sfx better, but music needs help!
2015-01-09 16:36:14 +00:00
dinkc64
0da73ff428
uncle poo wip++
2015-01-08 16:36:58 +00:00
dinkc64
588ba1dea9
dooyong gulfstrm - better vblank
2015-01-08 16:36:23 +00:00
Barry Harris
3f48a6f71b
More translation template resource fixes
2015-01-08 14:44:42 +00:00
dinkc64
4a982ab7a3
oops--
2015-01-08 10:04:30 +00:00
dinkc64
3c95806e6d
fix skewed text layer
2015-01-08 09:32:04 +00:00
dinkc64
67ba153287
dooyong sound fixups
2015-01-08 09:18:30 +00:00
iq_132
c8def1c925
Dooyong bug fixes - Boost interleave to 100 to fix music. Fix The Last Day and Gulf Storm booting. Fix sprites in a few games.
2015-01-08 04:25:47 +00:00
dinkc64
e300326942
uncle poo wip++ (almost!)
2015-01-07 22:53:45 +00:00
jackchatelet
3603e226f3
added Capcom World 2 (920611 Japan, alt) [Bonky0013, manimani]
2015-01-07 21:29:41 +00:00
dinkc64
ffec62916c
uncle poo wip+-1
2015-01-07 15:40:00 +00:00
Barry Harris
5ab43ec5c7
more oops
2015-01-07 12:41:47 +00:00
Barry Harris
ead8bd0b03
oops
2015-01-07 12:12:46 +00:00
dinkc64
4b9129fed7
wip++
2015-01-07 09:45:58 +00:00
dinkc64
1f6cfe7f06
uncle poo WIP
2015-01-07 09:36:49 +00:00
iq_132
5a79aba1b5
Add driver for Dooyong
2015-01-07 02:14:38 +00:00
dinkc64
e395ad97b3
pre90s/d_blueprnt.cpp: get music sounding right (audiocpu not enough cycles, first ay chip wrong clocks), add game Grasspin, changes to the tile banking to make Grasspin look OK
2015-01-06 22:16:40 +00:00
dinkc64
2e7fb92ca0
terra cresta fix: insert coin -> coin counter not insert coin -> flip screen
2015-01-06 08:27:43 +00:00
dinkc64
e43d6981d6
Fix Terra Cresta music
2015-01-05 23:13:07 +00:00
dinkc64
dff114e7d5
vulgus needed a little tlc (fixed: jerky video and music)
2015-01-05 21:49:32 +00:00
Barry Harris
f2e1d96836
Remove redundant Rom Info Dialog
2015-01-05 16:12:18 +00:00
dinkc64
e6a6cfdd7e
Exed Exes: fix warped-record tempo effect in the games music (z80 audiocpu needs long ack)
2015-01-04 22:15:15 +00:00
jackchatelet
4f2d1e6ca5
sync d_battleg.cpp with MAME
...
Rename PRG ROMs for bgareggaz to avoid conflict ROMs name
2015-01-04 15:36:15 +00:00
jackchatelet
2ea63bbb93
Synch ddsomar1 set with MAME
2015-01-04 14:29:44 +00:00
jackchatelet
12b8542ef5
added Dungeons & Dragons - shadow over mystara (960208 Asia) [ArcadeHacker, The Dumping Union]
2015-01-04 14:19:06 +00:00
dinkc64
b874dd651d
last bit of irem m72 (mrheli)
2015-01-03 23:33:44 +00:00
dinkc64
a7894d5285
yet another mr. heli glitch (irem m72)
2015-01-03 21:22:08 +00:00
dinkc64
f52d4a29ab
add Battle Garegga Zakk version
2015-01-03 07:46:04 +00:00
dinkc64
e7f8da98a0
ymz280b rom size sanity checking, revisited
2015-01-02 21:11:51 +00:00
Barry Harris
a920c0334d
Game Info dialog - history tab update
2015-01-02 12:10:32 +00:00
Barry Harris
cc19a9f8dd
remove bprintf
2015-01-02 11:45:20 +00:00
Barry Harris
ab37f7aa3f
Game Info Dialog - sort image sizes (let me know if you find anything that doesn't look quite right)
2015-01-02 11:38:44 +00:00
Barry Harris
8ea7677590
Game Info Dialog layout fix
2015-01-02 10:14:42 +00:00
Barry Harris
e308573b87
Game Info Dialog x64 support
2015-01-02 09:56:36 +00:00
dinkc64
97bf951b0f
sanity checking for YMZ280BROM[SIZE]
2015-01-02 06:19:59 +00:00
dinkc64
2b07ca39a4
fix some clipping/distortion in Spelunker & Kid Niki (irem m62)
2014-12-31 21:21:58 +00:00
Barry Harris
f5ec482920
these samples are in MAME
2014-12-31 20:42:07 +00:00
Barry Harris
575951ffcb
Fix dat file (Zaxxon driver)
2014-12-31 20:35:05 +00:00
Barry Harris
dc8d058171
Add fantzoneta (Barry, JacKc, rtw)
2014-12-31 19:05:14 +00:00
iq_132
1ae6446a00
Zaxxon lives in sega\ now.
2014-12-31 03:04:55 +00:00
iq_132
d3f1e46614
Small Zaxxon Update
2014-12-31 02:58:27 +00:00
dinkc64
8ebfcbc21d
hmm
2014-12-30 21:38:22 +00:00
dinkc64
1abf51717a
remove debug yup
2014-12-30 06:08:30 +00:00
iq_132
bd21180300
Driver for Tecmo Bowl. This is what the multi-ym3812 is needed for. It sounds bad though! Please help!
2014-12-30 04:31:24 +00:00
dinkc64
5dd3943e95
preserve nec v25/v35 decode pointer on savestate load/save
2014-12-28 22:00:24 +00:00
iq_132
5fa25c0e68
Kill another strncmp off.
2014-12-26 03:24:30 +00:00
iq_132
02aeece5dc
Strcmp? No thanks.
2014-12-26 03:14:11 +00:00
iq_132
396a53ecf8
Remove debug junk.
2014-12-26 03:01:46 +00:00
iq_132
530fd6fa9c
Minor Konami Cleanups.
...
-Fix background color for Legal Enforcers (It's suppose to be red!)
-Use common graphics decoding routines
-Mostly remove graphics interleave uses
2014-12-26 03:00:18 +00:00
dinkc64
fb474259bf
small improvement to omega fighters music
2014-12-24 22:47:18 +00:00
dinkc64
bd9129f312
Add Aetherbyte Santatlantean to d_pce.cpp
2014-12-23 20:45:16 +00:00
Barry Harris
4920f6da54
Game Info dialog update
2014-12-23 19:38:45 +00:00
dinkc64
05973283ba
mark f1dream not working, due to some nasty protection-related emulation bugs. also apply psg sound volume mod to the workling bootlegs of f1dream.
2014-12-23 19:29:06 +00:00
dinkc64
e1e708e20f
tigeroad endianness fix
2014-12-23 12:28:18 +00:00
Barry Harris
592d40bd61
Resurrect old Game Info dialog - initial port to use new burn lib and libpng (plenty of work to do)
2014-12-22 21:53:53 +00:00
dinkc64
1acafb6d19
d_suna8.cpp: fix bomb buttons in Spark Man, add savestates, fix music timing issues in all games, tweak volume of internal samples.
2014-12-22 21:20:26 +00:00
dinkc64
f4f34978bb
fix compile
2014-12-22 06:07:16 +00:00
iq_132
e6370d8c87
Add somewhat preliminary SunA 8-bit games driver - by request of Dink, GamezFan
2014-12-21 22:26:04 +00:00
iq_132
163a7f6630
Fix highlights for konamigx games.
2014-12-21 15:14:37 +00:00
dinkc64
58a7e95b9c
Fix for Bucky @ 44100hz sound rate
2014-12-21 09:47:31 +00:00
dinkc64
1304e1e33e
Fix Bucky O`Hare`s music & sfx - DrvPalRAM was spilling into DrvZ80RAM
2014-12-21 09:34:05 +00:00
iq_132
bc0b911ef5
Minor Cow Boys of Moo Mesa / Bucky O'Hare improvement - let's sync the sound cpu to the main one to ensure we're not missing commands. Let's also put the interleave at nBurnSoundLen (appears to not have any ill effects afaict)
2014-12-21 04:28:41 +00:00
dinkc64
9d0e7d6082
custom frame for gprider - ack the irq`s a little longer than usual to get past a hang @ game start, this breaks other xboard games, which is why it has been separated. also fix out of bounds access to iochip_custom_read - see case 0x04 iochip_r\(\)
2014-12-20 20:55:35 +00:00
dinkc64
e4d75d0e10
vaportrail fix
2014-12-19 05:57:28 +00:00
dinkc64
6019df2c16
Fix Karnov & align text layer with powerups
2014-12-18 07:43:28 +00:00
dinkc64
ac9019f056
Bombjack Twin/Saboten Bombers/Cactus - render msm6295 in succession
2014-12-18 05:53:25 +00:00
dinkc64
2dee5075b0
AWJ`s version of my k053936 heap-corruption fix
2014-12-17 07:18:31 +00:00
dinkc64
1e3421f187
Fix distortion in Air Duel after the level 1 boss (irem/d_m72.cpp)
2014-12-16 20:52:42 +00:00
dinkc64
ee0ae4f1d2
custom interleave for Hammer Away, fixes choppy rhythm in Level 2 +
2014-12-16 06:28:32 +00:00
dinkc64
779d14b0ac
rf5c68 pcm core: sound buffer was not being incremented properly. fixes samples cut short in Hammer Away (and possibly anything else that uses this)
2014-12-15 21:06:21 +00:00
dinkc64
80006bd236
Fix for Landstalker (d_megadrive.cpp - add sram)
2014-12-12 15:13:04 +00:00
dinkc64
7e9c473e4c
+-oops
2014-12-11 14:49:43 +00:00
dinkc64
a2b82471e0
power instinct2 - remove bad sound message, because its OK now
2014-12-08 20:19:17 +00:00
dinkc64
118e54f2d7
Sprite Priority fix for Turbo Force
2014-12-08 06:05:35 +00:00
dinkc64
df92d0f520
irem m92: fix background glitching in level2 of r-type leo
2014-12-07 09:42:31 +00:00
dinkc64
7aaa386eb2
irem m72 video offsets fix for kengo & cosmic cop
2014-12-06 09:04:34 +00:00
dinkc64
c5164ff91e
make happy renegade pcm on some machines
2014-12-05 21:59:31 +00:00
dinkc64
beda5bc410
irem m72 oops!
2014-12-05 09:25:39 +00:00
dinkc64
6d296ad72d
more Thunder Dragon 2 tweaks
2014-12-04 08:37:13 +00:00
dinkc64
911565be39
fix Thunder Dragon 2 (d_nmk16.cpp) sprite priorities
2014-12-04 06:29:22 +00:00
Barry Harris
98b4cc0c5f
Renegade - replace custom sound with MSM5205
2014-12-03 20:44:59 +00:00
jackchatelet
177c35a6b7
d_neogeo.cpp: more negeo documentation
...
- various cosmectic changes and some clean-up
- add communication MCU ROM (dumped from a prototype) to the Riding Hero sets [Brian Hargrove]
- redump / verify Fight Fever romsets [DsNo] :
new S1 redump needs verification as only 1 byte diff with previous dump in MAME (not yet added but commited)
2014-12-03 19:10:40 +00:00
dinkc64
67e518b271
Fix clipping/static in several NeoGeo games (Art of Fighting, Football Frenzy and more) with FM interpolation on
2014-12-02 18:17:23 +00:00
dinkc64
a554d539b9
m72 cleanup
2014-12-02 12:43:44 +00:00
dinkc64
4b3d5e8e30
irem m72 improvement WIP(!)
2014-12-02 07:46:31 +00:00
dinkc64
0bb7c24b40
irem m72 fixes: fix ken-go (now working!), dac samples are now clear without clicks
2014-12-01 21:13:41 +00:00
dinkc64
80d9e93fb6
VS Block Breaker / Saru-Kani lives!!
2014-12-01 07:28:03 +00:00
dinkc64
efe4401e77
fix graphics in VS Block Breaker and Saru Kani. tofix: nvram problem
2014-11-30 21:30:22 +00:00
dinkc64
60e2930178
fix boot of Saru-Kani / VBlokbreaker (still has gfx issues though)
2014-11-29 21:31:00 +00:00
Barry Harris
2b76d0606a
version bump
2014-11-29 21:00:44 +00:00
dinkc64
323e255154
spaced-invaders invade from the top
2014-11-29 20:12:03 +00:00
jackchatelet
7897efe9c4
d_neogeo.cpp : various clean up
2014-11-29 16:33:03 +00:00
Barry Harris
51f9e6a59b
update libpng to 1.6.15
2014-11-29 11:08:51 +00:00
jackchatelet
5e0a6de000
d_neogeo.cpp : more documentation
2014-11-28 21:18:44 +00:00
dinkc64
f37a71f1c2
tofix note in megadrive.cpp
2014-11-28 20:57:32 +00:00
dinkc64
54bba0f427
ESP Ra.De. v-sound mixer le. fin
2014-11-28 06:43:06 +00:00
dinkc64
9de811fea4
Operation Thunderbolt - fix: player gunshot sfx can only be heard through the left speaker
2014-11-27 14:00:45 +00:00
dinkc64
12a1990a37
Clear Opposites for Alien Syndrome, fixes sprite corruption & craziness
2014-11-26 21:46:01 +00:00
jackchatelet
02ab1b3c05
d_neogeo.cpp : fix warning compile
2014-11-26 18:09:53 +00:00
Barry Harris
e262b969fe
sync with MAME 0.156
2014-11-26 14:54:29 +00:00
dinkc64
a5f60101d4
oops
2014-11-26 08:12:33 +00:00
dinkc64
b2cef249eb
ESP.Ra.De: small sound mixer improvement
2014-11-25 21:57:20 +00:00
jackchatelet
876731c60c
d_neogeo.cpp : final neogeo documentation update
...
- according to Johnboy Fight Fever (set 1) needs redump (060-p1 is a bad dump)
- Fight Fever (set 2) needs verification as 060-p1 is bad
- identified alternate MVS set with EP1 / EP2 on eprom which is undumped
2014-11-25 20:25:59 +00:00
dinkc64
5238076fae
lethalenj +nw +d
2014-11-25 14:43:52 +00:00
jackchatelet
6eb8554a04
added Raiden II (Switzerland) [rtw, Smitdogg, Kranser, Mucci, Dullaron, B2K24, The Dumping Union]
2014-11-25 09:57:40 +00:00
dinkc64
9c44075ff1
Simulated reload-gun button for Lethal Enforcers & minor changes to inputs
2014-11-25 06:30:19 +00:00
jackchatelet
0b8052031f
d_neogeo.cpp: latest comestic changes for today
2014-11-24 23:03:20 +00:00
jackchatelet
c1b51bb0b2
d_neogeo.cpp : more Neo Geo documentation update
...
- added crc to MVS identified sets (assuming rom data are the same as existing sets)
- minor comsectic changes
- identified and added Samurai Shodown / Samurai Spirits (NGM-045, alternate board) (same data as samshoh, confirmed in old Neo Geo (2007012) datafile by Johnboy
2014-11-24 22:07:55 +00:00
jackchatelet
790e38489c
minor cosmetic changes - NW
2014-11-24 16:14:15 +00:00
jackchatelet
7056ef70ae
d_neogeo.cpp : Neo Geo documentation update based on AES/MVS PCB scans from :
...
- NEO·GEO AES & MVS PCBs database (http://www.arcade-collector.com/neogeo.php#top )
- Neo Geo MVS Scans (http://mvs.gotwalls.com/index.php/Main_Page )
- identified more alternate/undumped sets (AES / MVS Version)
2014-11-24 15:44:46 +00:00
dinkc64
51dc908289
burn_gun enhancements, konami/d_lethal.cpp oopses
2014-11-24 13:39:18 +00:00
dinkc64
38db25456c
Gun inputs for Konami`s Lethal Enforcers, add auto-disapearing crosshair(s) feature to this game only
2014-11-23 22:07:07 +00:00
dinkc64
ae38d5603b
trojan, avengers: psg too loud, causing distortion
2014-11-23 08:03:46 +00:00
dinkc64
511da3aa9b
Fix music tempo/warped record effect in Trojan, Avengers, Section-Z, fix PCM in Trojan
2014-11-23 07:43:59 +00:00
dinkc64
089f687051
Fix warped-record effect on Pang`s music
2014-11-22 06:56:40 +00:00
jackchatelet
789010be59
Added Xain'd Sleena (bootleg, bugfix) [f205v]
2014-11-21 22:20:26 +00:00
dinkc64
628c50cb8c
Fix colors in Cuebrick (d_tmnt.cpp) MT #05395 [Alex Jackson]
2014-11-21 21:31:14 +00:00
jackchatelet
cf2c6e40d6
synced all Bobble Bubble sets description with MAME 0.155 - NW
2014-11-21 17:47:50 +00:00
jackchatelet
2bee40e196
New Cadash clones :
...
- Added Cadash (Japan, version 2) [ShouTime]
- Added Cadash (Japan, oldest version) [ShouTime]
2014-11-21 10:07:35 +00:00
dinkc64
432d3bd5e3
oops!
2014-11-21 07:59:58 +00:00
dinkc64
1fb17edd49
xx mission timing pt.2 (fixes occasional sprite flicker)
2014-11-21 07:46:13 +00:00
iq_132
884eccebe3
cpu clock speed. ^^
2014-11-21 04:56:05 +00:00
dinkc64
29436dd8c1
fix: recalc. palette on state load
2014-11-20 18:32:57 +00:00
dinkc64
ad1ad204f0
xxmission timing tweak
2014-11-20 12:49:01 +00:00
iq_132
10b3455817
Added driver for XX Mission.
2014-11-20 08:04:20 +00:00
Barry Harris
724dbfdb1d
d_taitoz.cpp - put the sound timer on the first 68K since the second can be disabled revisited
2014-11-18 19:43:41 +00:00
Marcos Medeiros
b9e6615e64
[Qt] Build with unified m68k_ops
2014-11-18 15:09:19 +00:00
iq_132
b3b88baa64
Ignore.
2014-11-18 05:37:49 +00:00
dinkc64
3d3bee91fd
fix sokonuke crash on game start (m68k)
2014-11-17 19:53:49 +00:00
dinkc64
79b42b1d7d
tetrisp2 - savestates
2014-11-17 18:56:43 +00:00
jackchatelet
b5439a07f3
d_neogeo.cpp : change description & year release for totcarib. This is clearly not the 1994 FACE prototype.
2014-11-17 16:28:45 +00:00
iq_132
7e20237cbe
Add driver for Capcom's Side Arms [IQ_132 & Dink]
2014-11-17 10:08:15 +00:00
dinkc64
7caaa3ba1a
Spacegun needs a little help, too
2014-11-17 07:30:41 +00:00
iq_132
428c0316eb
One more note
2014-11-17 01:37:29 +00:00
iq_132
37ce25d166
I love Tetris. You love Tetris. Everybody loves Tetris.
2014-11-17 01:34:30 +00:00
dinkc64
4f4b70915f
fix hang in Night Striker, undo previous changes
2014-11-16 22:00:38 +00:00
jackchatelet
d32cb409d5
added Cobra-Command (Japan)(bootleg) [f205v]
...
TO DO : Simplify stastic INT32 CobraInint() and remove as possible BurnDrvGetText
2014-11-16 21:56:47 +00:00
dinkc64
c34a8b3249
Musashi savestate fix
2014-11-16 19:55:45 +00:00
iq_132
6f63bf0bc1
Add driver for Alien Invader
2014-11-16 08:53:34 +00:00
Barry Harris
9e014bd827
d_taitoz.cpp - put the sound timer on the first 68K since the second can be disabled
2014-11-16 00:06:46 +00:00
dinkc64
95b5357299
Battle Shark hang-fix
2014-11-15 21:43:22 +00:00
dinkc64
74cbc5dde9
Nostradamus wants more cycles
2014-11-15 06:17:55 +00:00
dinkc64
0e314711b4
Psychic 5 - fix DIP defaults
2014-11-14 20:33:43 +00:00
dinkc64
501ccafc2b
Black Tiger: Lower SFX volume so the music can be heard better, add BurnYM2203SetPSGVolume macro to burn_ym2203.h, un-duplificate some code in d_ninjakd2.cpp & d_tigeroad.cpp w/new macro.
2014-11-14 20:07:40 +00:00
dinkc64
3c55efbbe2
F1 Dream: lower psg volume (sfx) so the music can be heard
2014-11-14 19:29:51 +00:00
jackchatelet
1d49c2eaae
d_punchout.cpp : Fix GFX loading routine for Punch-Out!! (Rev B)
...
- added Punch-Out!! (Rev A)
- added Super Punch-Out!! (Rev A)
2014-11-14 16:58:25 +00:00
jackchatelet
80677fc6d0
d_sys16b.cpp : Dunk Shot (Rev C, FD1089 317-0022) becomes Parent :
...
dunkshot --> dunkshoto
dunkshota --> dunkshot
d_fuukifg3.cpp : synced DIPS for asurabld & asurabus with MAME.
2014-11-14 14:57:07 +00:00
dinkc64
d6b6fa4454
Add Oh Mummy and Lego Batman to megadrive, fix crash on Z80 <-> 68k communications
2014-11-14 14:50:41 +00:00
dinkc64
6649e7b1d0
fix sound in Asura Buster
2014-11-14 06:31:20 +00:00
jackchatelet
8afed4a8b2
d_cps2.cpp : forgot Roman numeral consistency for hsf2 phoenix sets
...
d_neogeo.cpp : Update kof99ae to 2014/11/11 version
2014-11-13 22:11:20 +00:00
jackchatelet
19a8114a16
d_pgm.cpp : added correct region DIPs fpr Photo Y2K2
...
d_cps2.cpp : Roman numeral consistency (nw)
2014-11-13 20:39:04 +00:00
jackchatelet
bec65f1a5d
added Dunk Shot (Rev C, FD1089 317-0022) [ShinobiZ & COY]
2014-11-13 12:13:49 +00:00
jackchatelet
8732039e06
Fixed wrong Color PROMs set for Super Punch-Out!! (Japan)
2014-11-12 22:27:57 +00:00
dinkc64
a101e718f9
musashi savestates, make things a little nicer
2014-11-12 19:30:52 +00:00
dinkc64
b295ad7c44
m68k savestate issue, hopefully this does the trick
2014-11-12 14:54:02 +00:00
iq_132
32ef6c1368
Fix magicbubb
2014-11-12 04:50:34 +00:00
jackchatelet
c04cc0f928
added Magic Bubble (Adult version, YS-0211 PCB) [caius, The Dumping Union]
...
TO DO : Fix the sound ROM loading routine.
2014-11-11 17:58:17 +00:00