Add driver for Konami's Battlantis
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@ -21,7 +21,7 @@ drvobj = d_dodonpachi.o d_donpachi.o d_esprade.o d_feversos.o d_gaia.o d_guwang
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\
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d_m62.o d_m63.o d_m72.o d_m90.o d_m92.o d_m107.o d_vigilant.o \
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\
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d_88games.o d_ajax.o d_aliens.o d_asterix.o d_bishi.o d_bladestl.o d_blockhl.o d_bottom9.o d_contra.o d_crimfght.o d_dbz.o \
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d_88games.o d_ajax.o d_aliens.o d_asterix.o d_battlnts.o d_bishi.o d_bladestl.o d_blockhl.o d_bottom9.o d_contra.o d_crimfght.o d_dbz.o \
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d_finalzr.o d_gberet.o d_gijoe.o d_gbusters.o d_gradius3.o d_gyruss.o d_hcastle.o d_hexion.o d_jailbrek.o d_kontest.o d_lethal.o \
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d_mainevt.o d_mikie.o d_mogura.o d_moo.o d_mystwarr.o d_nemesis.o d_parodius.o d_pooyan.o d_rockrage.o d_rollerg.o d_scotrsht.o \
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d_shaolins.o d_simpsons.o d_spy.o d_surpratk.o d_thunderx.o d_tmnt.o d_twin16.o d_ultraman.o d_vendetta.o d_xexex.o d_xmen.o d_yiear.o \
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@ -0,0 +1,775 @@
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// FB Alpha Battlantis driver module
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// Based on MAME driver by Manuel Abadia
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#include "tiles_generic.h"
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#include "hd6309_intf.h"
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#include "z80_intf.h"
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#include "k007342_k007420.h"
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#include "burn_ym3812.h"
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static UINT8 *AllMem;
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static UINT8 *MemEnd;
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static UINT8 *AllRam;
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static UINT8 *RamEnd;
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static UINT8 *DrvHD6309ROM;
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static UINT8 *DrvZ80ROM;
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static UINT8 *DrvGfxROM0;
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static UINT8 *DrvGfxROM1;
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static UINT32 *DrvPalette;
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static UINT8 DrvRecalc;
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static UINT8 *DrvZ80RAM;
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static UINT8 *DrvPalRAM;
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static UINT8 HD6309Bank;
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static UINT8 soundlatch;
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static INT32 spritebank;
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static UINT8 DrvJoy1[8];
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static UINT8 DrvJoy2[8];
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static UINT8 DrvJoy3[8];
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static UINT8 DrvDips[4];
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static UINT8 DrvReset;
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static UINT8 DrvInputs[3];
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static INT32 watchdog;
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static struct BurnInputInfo DrvInputList[] = {
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{"P1 Coin", BIT_DIGITAL, DrvJoy3 + 0, "p1 coin" },
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{"P1 Start", BIT_DIGITAL, DrvJoy3 + 3, "p1 start" },
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{"P1 Up", BIT_DIGITAL, DrvJoy1 + 2, "p1 up" },
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{"P1 Down", BIT_DIGITAL, DrvJoy1 + 3, "p1 down" },
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{"P1 Left", BIT_DIGITAL, DrvJoy1 + 0, "p1 left" },
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{"P1 Right", BIT_DIGITAL, DrvJoy1 + 1, "p1 right" },
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{"P1 Button 1", BIT_DIGITAL, DrvJoy1 + 4, "p1 fire 1" },
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{"P2 Coin", BIT_DIGITAL, DrvJoy3 + 1, "p2 coin" },
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{"P2 Start", BIT_DIGITAL, DrvJoy3 + 4, "p2 start" },
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{"P2 Up", BIT_DIGITAL, DrvJoy2 + 2, "p2 up" },
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{"P2 Down", BIT_DIGITAL, DrvJoy2 + 3, "p2 down" },
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{"P2 Left", BIT_DIGITAL, DrvJoy2 + 0, "p2 left" },
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{"P2 Right", BIT_DIGITAL, DrvJoy2 + 1, "p2 right" },
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{"P2 Button 1", BIT_DIGITAL, DrvJoy2 + 4, "p2 fire 1" },
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{"Reset", BIT_DIGITAL, &DrvReset, "reset" },
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{"Service", BIT_DIGITAL, DrvJoy3 + 2, "service" },
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{"Dip A", BIT_DIPSWITCH, DrvDips + 0, "dip" },
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{"Dip B", BIT_DIPSWITCH, DrvDips + 1, "dip" },
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{"Dip C", BIT_DIPSWITCH, DrvDips + 2, "dip" },
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{"Dip D", BIT_DIPSWITCH, DrvDips + 3, "dip" },
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};
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STDINPUTINFO(Drv)
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static struct BurnDIPInfo BattlntsDIPList[]=
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{
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{0x10, 0xff, 0xff, 0x00, NULL },
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{0x11, 0xff, 0xff, 0xe0, NULL },
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{0x12, 0xff, 0xff, 0xff, NULL },
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{0x13, 0xff, 0xff, 0x5a, NULL },
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{0 , 0xfe, 0 , 2, "Allow Continue" },
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{0x10, 0x01, 0x80, 0x80, "3 Times" },
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{0x10, 0x01, 0x80, 0x00, "5 Times" },
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{0 , 0xfe, 0 , 2, "Flip Screen" },
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{0x11, 0x01, 0x20, 0x20, "Off" },
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{0x11, 0x01, 0x20, 0x00, "On" },
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{0 , 0xfe, 0 , 2, "Upright Controls" },
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{0x11, 0x01, 0x40, 0x40, "Single" },
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{0x11, 0x01, 0x40, 0x00, "Dual" },
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{0 , 0xfe, 0 , 2, "Service Mode" },
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{0x11, 0x01, 0x80, 0x80, "Off" },
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{0x11, 0x01, 0x80, 0x00, "On" },
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{0 , 0xfe, 0 , 16, "Free Play" },
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{0x12, 0x01, 0x0f, 0x02, "4 Coins 1 Credits" },
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{0x12, 0x01, 0x0f, 0x05, "3 Coins 1 Credits" },
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{0x12, 0x01, 0x0f, 0x08, "2 Coins 1 Credits" },
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{0x12, 0x01, 0x0f, 0x04, "3 Coins 2 Credits" },
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{0x12, 0x01, 0x0f, 0x01, "4 Coins 3 Credits" },
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{0x12, 0x01, 0x0f, 0x0f, "1 Coin 1 Credits" },
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{0x12, 0x01, 0x0f, 0x03, "3 Coins 4 Credits" },
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{0x12, 0x01, 0x0f, 0x07, "2 Coins 3 Credits" },
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{0x12, 0x01, 0x0f, 0x0e, "1 Coin 2 Credits" },
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{0x12, 0x01, 0x0f, 0x06, "2 Coins 5 Credits" },
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{0x12, 0x01, 0x0f, 0x0d, "1 Coin 3 Credits" },
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{0x12, 0x01, 0x0f, 0x0c, "1 Coin 4 Credits" },
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{0x12, 0x01, 0x0f, 0x0b, "1 Coin 5 Credits" },
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{0x12, 0x01, 0x0f, 0x0a, "1 Coin 6 Credits" },
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{0x12, 0x01, 0x0f, 0x09, "1 Coin 7 Credits" },
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{0x12, 0x01, 0x0f, 0x00, ":1,2,3,4" },
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{0 , 0xfe, 0 , 16, "Coin B" },
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{0x12, 0x01, 0xf0, 0x20, "4 Coins 1 Credits" },
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{0x12, 0x01, 0xf0, 0x50, "3 Coins 1 Credits" },
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{0x12, 0x01, 0xf0, 0x80, "2 Coins 1 Credits" },
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{0x12, 0x01, 0xf0, 0x40, "3 Coins 2 Credits" },
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{0x12, 0x01, 0xf0, 0x10, "4 Coins 3 Credits" },
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{0x12, 0x01, 0xf0, 0xf0, "1 Coin 1 Credits" },
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{0x12, 0x01, 0xf0, 0x30, "3 Coins 4 Credits" },
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{0x12, 0x01, 0xf0, 0x70, "2 Coins 3 Credits" },
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{0x12, 0x01, 0xf0, 0xe0, "1 Coin 2 Credits" },
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{0x12, 0x01, 0xf0, 0x60, "2 Coins 5 Credits" },
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{0x12, 0x01, 0xf0, 0xd0, "1 Coin 3 Credits" },
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{0x12, 0x01, 0xf0, 0xc0, "1 Coin 4 Credits" },
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{0x12, 0x01, 0xf0, 0xb0, "1 Coin 5 Credits" },
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{0x12, 0x01, 0xf0, 0xa0, "1 Coin 6 Credits" },
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{0x12, 0x01, 0xf0, 0x90, "1 Coin 7 Credits" },
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{0x12, 0x01, 0xf0, 0x00, "No Coin B" },
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{0 , 0xfe, 0 , 4, "Lives" },
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{0x13, 0x01, 0x03, 0x03, "2" },
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{0x13, 0x01, 0x03, 0x02, "3" },
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{0x13, 0x01, 0x03, 0x01, "5" },
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{0x13, 0x01, 0x03, 0x00, "7" },
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{0 , 0xfe, 0 , 2, "Cabinet" },
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{0x13, 0x01, 0x04, 0x00, "Upright" },
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{0x13, 0x01, 0x04, 0x04, "Cocktail" },
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{0 , 0xfe, 0 , 4, "Bonus Life" },
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{0x13, 0x01, 0x18, 0x18, "30k And Every 70k" },
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{0x13, 0x01, 0x18, 0x10, "40k And Every 80k" },
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{0x13, 0x01, 0x18, 0x08, "40k" },
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{0x13, 0x01, 0x18, 0x00, "50k" },
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{0 , 0xfe, 0 , 4, "Difficulty" },
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{0x13, 0x01, 0x60, 0x60, "Easy" },
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{0x13, 0x01, 0x60, 0x40, "Normal" },
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{0x13, 0x01, 0x60, 0x20, "Difficult" },
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{0x13, 0x01, 0x60, 0x00, "Very Difficult" },
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{0 , 0xfe, 0 , 2, "Demo Sounds" },
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{0x13, 0x01, 0x80, 0x80, "Off" },
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{0x13, 0x01, 0x80, 0x00, "On" },
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};
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STDDIPINFO(Battlnts)
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static struct BurnDIPInfo RackemupDIPList[]=
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{
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{0x10, 0xff, 0xff, 0x00, NULL },
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{0x11, 0xff, 0xff, 0xe0, NULL },
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{0x12, 0xff, 0xff, 0xff, NULL },
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{0x13, 0xff, 0xff, 0x52, NULL },
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{0 , 0xfe, 0 , 2, "Allow Continue" },
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{0x10, 0x01, 0x80, 0x80, "3 Times" },
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{0x10, 0x01, 0x80, 0x00, "5 Times" },
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{0 , 0xfe, 0 , 2, "Flip Screen" },
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{0x11, 0x01, 0x20, 0x20, "Off" },
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{0x11, 0x01, 0x20, 0x00, "On" },
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{0 , 0xfe, 0 , 2, "Upright Controls" },
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{0x11, 0x01, 0x40, 0x40, "Single" },
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{0x11, 0x01, 0x40, 0x00, "Dual" },
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{0 , 0xfe, 0 , 2, "Service Mode" },
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{0x11, 0x01, 0x80, 0x80, "Off" },
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{0x11, 0x01, 0x80, 0x00, "On" },
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{0 , 0xfe, 0 , 16, "Free Play" },
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{0x12, 0x01, 0x0f, 0x02, "4 Coins 1 Credits" },
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{0x12, 0x01, 0x0f, 0x05, "3 Coins 1 Credits" },
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{0x12, 0x01, 0x0f, 0x08, "2 Coins 1 Credits" },
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{0x12, 0x01, 0x0f, 0x04, "3 Coins 2 Credits" },
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{0x12, 0x01, 0x0f, 0x01, "4 Coins 3 Credits" },
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{0x12, 0x01, 0x0f, 0x0f, "1 Coin 1 Credits" },
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{0x12, 0x01, 0x0f, 0x03, "3 Coins 4 Credits" },
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{0x12, 0x01, 0x0f, 0x07, "2 Coins 3 Credits" },
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{0x12, 0x01, 0x0f, 0x0e, "1 Coin 2 Credits" },
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{0x12, 0x01, 0x0f, 0x06, "2 Coins 5 Credits" },
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{0x12, 0x01, 0x0f, 0x0d, "1 Coin 3 Credits" },
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{0x12, 0x01, 0x0f, 0x0c, "1 Coin 4 Credits" },
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{0x12, 0x01, 0x0f, 0x0b, "1 Coin 5 Credits" },
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{0x12, 0x01, 0x0f, 0x0a, "1 Coin 6 Credits" },
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{0x12, 0x01, 0x0f, 0x09, "1 Coin 7 Credits" },
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{0x12, 0x01, 0x0f, 0x00, ":1,2,3,4" },
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{0 , 0xfe, 0 , 16, "Coin B" },
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{0x12, 0x01, 0xf0, 0x20, "4 Coins 1 Credits" },
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{0x12, 0x01, 0xf0, 0x50, "3 Coins 1 Credits" },
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{0x12, 0x01, 0xf0, 0x80, "2 Coins 1 Credits" },
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{0x12, 0x01, 0xf0, 0x40, "3 Coins 2 Credits" },
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{0x12, 0x01, 0xf0, 0x10, "4 Coins 3 Credits" },
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{0x12, 0x01, 0xf0, 0xf0, "1 Coin 1 Credits" },
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{0x12, 0x01, 0xf0, 0x30, "3 Coins 4 Credits" },
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{0x12, 0x01, 0xf0, 0x70, "2 Coins 3 Credits" },
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{0x12, 0x01, 0xf0, 0xe0, "1 Coin 2 Credits" },
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{0x12, 0x01, 0xf0, 0x60, "2 Coins 5 Credits" },
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{0x12, 0x01, 0xf0, 0xd0, "1 Coin 3 Credits" },
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{0x12, 0x01, 0xf0, 0xc0, "1 Coin 4 Credits" },
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{0x12, 0x01, 0xf0, 0xb0, "1 Coin 5 Credits" },
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{0x12, 0x01, 0xf0, 0xa0, "1 Coin 6 Credits" },
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{0x12, 0x01, 0xf0, 0x90, "1 Coin 7 Credits" },
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{0x12, 0x01, 0xf0, 0x00, "No Coin B" },
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{0 , 0xfe, 0 , 4, "Balls" },
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{0x13, 0x01, 0x03, 0x03, "2" },
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{0x13, 0x01, 0x03, 0x02, "3" },
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{0x13, 0x01, 0x03, 0x01, "4" },
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{0x13, 0x01, 0x03, 0x00, "7" },
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{0 , 0xfe, 0 , 2, "Cabinet" },
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{0x13, 0x01, 0x04, 0x00, "Upright" },
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{0x13, 0x01, 0x04, 0x04, "Cocktail" },
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{0 , 0xfe, 0 , 4, "Time To Aim" },
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{0x13, 0x01, 0x18, 0x18, "25s (Stage 1: 30s)" },
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{0x13, 0x01, 0x18, 0x10, "20s (Stage 1: 25s)" },
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{0x13, 0x01, 0x18, 0x08, "17s (Stage 1: 22s)" },
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{0x13, 0x01, 0x18, 0x00, "15s (Stage 1: 20s)" },
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{0 , 0xfe, 0 , 4, "Difficulty" },
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{0x13, 0x01, 0x60, 0x60, "Easy" },
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{0x13, 0x01, 0x60, 0x40, "Normal" },
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{0x13, 0x01, 0x60, 0x20, "Difficult" },
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{0x13, 0x01, 0x60, 0x00, "Very Difficult" },
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{0 , 0xfe, 0 , 2, "Demo Sounds" },
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{0x13, 0x01, 0x80, 0x80, "Off" },
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{0x13, 0x01, 0x80, 0x00, "On" },
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};
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STDDIPINFO(Rackemup)
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static void bankswitch(INT32 bank)
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{
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HD6309Bank = bank;
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HD6309MapMemory(DrvHD6309ROM + 0x10000 + ((bank >> 6) * 0x4000), 0x4000, 0x7fff, HD6309_ROM);
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}
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static void battlnts_main_write(UINT16 address, UINT8 data)
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{
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if ((address & 0xfff8) == 0x2600) {
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K007342Regs[0][address & 7] = data;
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return;
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}
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switch (address)
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{
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case 0x2e08:
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bankswitch(data);
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return;
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case 0x2e0c:
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spritebank = (data & 0x01) * 0x400;
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return;
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case 0x2e10:
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watchdog = 0;
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return;
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case 0x2e14:
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soundlatch = data;
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return;
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case 0x2e18:
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ZetSetVector(0xff);
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ZetSetIRQLine(0, ZET_IRQSTATUS_ACK);
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return;
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}
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}
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static UINT8 battlnts_main_read(UINT16 address)
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{
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switch (address)
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{
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case 0x2e00:
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return DrvDips[2];
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case 0x2e01:
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return DrvInputs[1];
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case 0x2e02:
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return (DrvInputs[0] & 0x7f) | (DrvDips[0] & 0x80);
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case 0x2e03:
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return (DrvInputs[2] & 0x1f) | (DrvDips[1] & 0xe0);
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case 0x2e04:
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return DrvDips[3];
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}
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return 0;
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}
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static void __fastcall battlnts_sound_write(UINT16 address, UINT8 data)
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{
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switch (address)
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{
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case 0xa000:
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case 0xa001:
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BurnYM3812Write(0, address & 1, data);
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return;
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case 0xc000:
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case 0xc001:
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BurnYM3812Write(1, address & 1, data);
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return;
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}
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}
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static UINT8 __fastcall battlnts_sound_read(UINT16 address)
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{
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switch (address)
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{
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case 0xa000:
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case 0xa001:
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return BurnYM3812Read(0, address & 1);
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case 0xc000:
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case 0xc001:
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return BurnYM3812Read(1, address & 1);
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case 0xe000:
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ZetSetIRQLine(0, ZET_IRQSTATUS_NONE);
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return soundlatch;
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}
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return 0;
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}
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static void battlnts_tile_callback(INT32 layer, INT32 bank, INT32 *code, INT32 *color, INT32 *flags)
|
||||
{
|
||||
*code |= ((*color & 0x0f) << 9) | ((*color & 0x40) << 2);
|
||||
*color = 0;
|
||||
}
|
||||
|
||||
static void battlnts_sprite_callback(INT32 *code, INT32 *color)
|
||||
{
|
||||
*code |= ((*color & 0xc0) << 2) | spritebank;
|
||||
*code = (*code << 2) | ((*color & 0x30) >> 4);
|
||||
*color = 4;
|
||||
}
|
||||
|
||||
static INT32 DrvSynchroniseStream(INT32 nSoundRate)
|
||||
{
|
||||
return (INT64)ZetTotalCycles() * nSoundRate / 4000000;
|
||||
}
|
||||
|
||||
static INT32 DrvDoReset(INT32 clear_ram)
|
||||
{
|
||||
if (clear_ram) {
|
||||
memset (AllRam, 0, RamEnd - AllRam);
|
||||
}
|
||||
|
||||
HD6309Open(0);
|
||||
HD6309Reset();
|
||||
HD6309Close();
|
||||
|
||||
ZetOpen(0);
|
||||
ZetReset();
|
||||
BurnYM3812Reset();
|
||||
ZetClose();
|
||||
|
||||
HD6309Bank = 0;
|
||||
soundlatch = 0;
|
||||
spritebank = 0;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static INT32 MemIndex()
|
||||
{
|
||||
UINT8 *Next; Next = AllMem;
|
||||
|
||||
DrvHD6309ROM = Next; Next += 0x020000;
|
||||
DrvZ80ROM = Next; Next += 0x008000;
|
||||
|
||||
DrvGfxROM0 = Next; Next += 0x080000;
|
||||
DrvGfxROM1 = Next; Next += 0x080000;
|
||||
|
||||
DrvPalette = (UINT32*)Next; Next += 0x80 * sizeof(UINT32);
|
||||
|
||||
AllRam = Next;
|
||||
|
||||
DrvZ80RAM = Next; Next += 0x000800;
|
||||
DrvPalRAM = Next; Next += 0x000100;
|
||||
|
||||
K007342VidRAM[0] = Next; Next += 0x002000;
|
||||
K007342ScrRAM[0] = Next; Next += 0x000200;
|
||||
|
||||
K007420RAM[0] = Next; Next += 0x000200;
|
||||
|
||||
RamEnd = Next;
|
||||
MemEnd = Next;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void DrvGfxExpand(UINT8 *src, INT32 len) // 0, 0x40
|
||||
{
|
||||
for (INT32 i = (len - 1) * 2; i >= 0; i-=2) {
|
||||
src[i+0] = src[i/2] >> 4;
|
||||
src[i+1] = src[i/2] & 0xf;
|
||||
}
|
||||
}
|
||||
|
||||
static INT32 DrvInit()
|
||||
{
|
||||
AllMem = NULL;
|
||||
MemIndex();
|
||||
INT32 nLen = MemEnd - (UINT8 *)0;
|
||||
if ((AllMem = (UINT8 *)BurnMalloc(nLen)) == NULL) return 1;
|
||||
memset(AllMem, 0, nLen);
|
||||
MemIndex();
|
||||
|
||||
{
|
||||
if (BurnLoadRom(DrvHD6309ROM + 0x08000, 0, 1)) return 1;
|
||||
if (BurnLoadRom(DrvHD6309ROM + 0x10000, 1, 1)) return 1;
|
||||
|
||||
if (BurnLoadRom(DrvZ80ROM + 0x00000, 2, 1)) return 1;
|
||||
|
||||
if (BurnLoadRom(DrvGfxROM0 + 0x00000, 3, 1)) return 1;
|
||||
BurnByteswap(DrvGfxROM0, 0x40000);
|
||||
|
||||
if (BurnLoadRom(DrvGfxROM1 + 0x00000, 4, 1)) return 1;
|
||||
|
||||
DrvGfxExpand(DrvGfxROM0, 0x40000);
|
||||
DrvGfxExpand(DrvGfxROM1, 0x40000);
|
||||
}
|
||||
|
||||
HD6309Init(0);
|
||||
HD6309Open(0);
|
||||
HD6309MapMemory(K007342VidRAM[0], 0x0000, 0x1fff, HD6309_RAM);
|
||||
HD6309MapMemory(K007420RAM[0], 0x2000, 0x21ff, HD6309_RAM);
|
||||
HD6309MapMemory(K007342ScrRAM[0], 0x2200, 0x23ff, HD6309_RAM);
|
||||
HD6309MapMemory(DrvPalRAM, 0x2400, 0x24ff, HD6309_RAM);
|
||||
HD6309MapMemory(DrvHD6309ROM + 0x08000, 0x8000, 0xffff, HD6309_ROM);
|
||||
HD6309SetWriteHandler(battlnts_main_write);
|
||||
HD6309SetReadHandler(battlnts_main_read);
|
||||
HD6309Close();
|
||||
|
||||
ZetInit(0);
|
||||
ZetOpen(0);
|
||||
ZetMapMemory(DrvZ80ROM, 0x0000, 0x7fff, ZET_ROM);
|
||||
ZetMapMemory(DrvZ80RAM, 0x8000, 0x87ff, ZET_RAM);
|
||||
ZetSetWriteHandler(battlnts_sound_write);
|
||||
ZetSetReadHandler(battlnts_sound_read);
|
||||
ZetClose();
|
||||
|
||||
K007342Init(DrvGfxROM0, battlnts_tile_callback);
|
||||
K007342SetOffsets(0, 16);
|
||||
|
||||
K007420Init(0x3ff, battlnts_sprite_callback);
|
||||
K007420SetOffsets(0, 16);
|
||||
|
||||
BurnYM3812Init(2, 3000000, NULL, &DrvSynchroniseStream, 0);
|
||||
BurnTimerAttachZetYM3812(4000000);
|
||||
BurnYM3812SetRoute(0, BURN_SND_YM3812_ROUTE, 1.00, BURN_SND_ROUTE_BOTH);
|
||||
BurnYM3812SetRoute(1, BURN_SND_YM3812_ROUTE, 1.00, BURN_SND_ROUTE_BOTH);
|
||||
|
||||
GenericTilesInit();
|
||||
|
||||
DrvDoReset(1);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static INT32 DrvExit()
|
||||
{
|
||||
GenericTilesExit();
|
||||
|
||||
ZetExit();
|
||||
HD6309Exit();
|
||||
|
||||
BurnYM3812Exit();
|
||||
|
||||
BurnFree (AllMem);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void DrvPaletteInit()
|
||||
{
|
||||
UINT16 *pal = (UINT16*)DrvPalRAM;
|
||||
|
||||
for (INT32 i = 0; i < 0x100 / 2; i++) {
|
||||
UINT16 p = (pal[i] << 8) | (pal[i] >> 8);
|
||||
INT32 r = (p & 0x1f);
|
||||
INT32 g = (p >> 5) & 0x1f;
|
||||
INT32 b = (p >> 10) & 0x1f;
|
||||
|
||||
r = (r << 3) | (r >> 2);
|
||||
g = (g << 3) | (g >> 2);
|
||||
b = (b << 3) | (b >> 2);
|
||||
|
||||
DrvPalette[i] = BurnHighCol(r,g,b,0);
|
||||
}
|
||||
}
|
||||
|
||||
static INT32 DrvDraw()
|
||||
{
|
||||
if (DrvRecalc) {
|
||||
DrvPaletteInit();
|
||||
DrvRecalc = 1;
|
||||
}
|
||||
|
||||
if (~nBurnLayer & 1) BurnTransferClear();
|
||||
|
||||
if (nBurnLayer & 1) K007342DrawLayer(0, 0 | K007342_OPAQUE, 0);
|
||||
if (nSpriteEnable & 1) K007420DrawSprites(DrvGfxROM1);
|
||||
if (nBurnLayer & 2) K007342DrawLayer(0, 1 | K007342_OPAQUE, 0);
|
||||
|
||||
BurnTransferCopy(DrvPalette);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static INT32 DrvFrame()
|
||||
{
|
||||
watchdog++;
|
||||
if (DrvReset) {
|
||||
DrvDoReset(0);
|
||||
}
|
||||
|
||||
if (DrvReset) {
|
||||
DrvDoReset(1);
|
||||
}
|
||||
|
||||
ZetNewFrame();
|
||||
|
||||
{
|
||||
memset (DrvInputs, 0xff, 3);
|
||||
for (INT32 i = 0; i < 8; i++) {
|
||||
DrvInputs[0] ^= (DrvJoy1[i] & 1) << i;
|
||||
DrvInputs[1] ^= (DrvJoy2[i] & 1) << i;
|
||||
DrvInputs[2] ^= (DrvJoy3[i] & 1) << i;
|
||||
}
|
||||
}
|
||||
|
||||
INT32 nInterleave = 256;
|
||||
INT32 nCyclesTotal[2] = { 12000000 / 4 / 60, 4000000 / 60 }; // hd6309 has internal divider
|
||||
|
||||
HD6309Open(0);
|
||||
ZetOpen(0);
|
||||
|
||||
for (INT32 i = 0; i < nInterleave; i++) {
|
||||
|
||||
HD6309Run(nCyclesTotal[0] / nInterleave);
|
||||
|
||||
if (i == 240 && K007342_irq_enabled()) HD6309SetIRQLine(0, HD6309_IRQSTATUS_AUTO);
|
||||
|
||||
BurnTimerUpdateYM3812((i + 1) * (nCyclesTotal[1] / nInterleave));
|
||||
}
|
||||
|
||||
BurnTimerEndFrameYM3812(nCyclesTotal[1]);
|
||||
|
||||
if (pBurnSoundOut) {
|
||||
BurnYM3812Update(pBurnSoundOut, nBurnSoundLen);
|
||||
}
|
||||
|
||||
HD6309Close();
|
||||
ZetClose();
|
||||
|
||||
if (pBurnDraw) {
|
||||
DrvDraw();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static INT32 DrvScan(INT32 nAction,INT32 *pnMin)
|
||||
{
|
||||
struct BurnArea ba;
|
||||
|
||||
if (pnMin) {
|
||||
*pnMin = 0x029704;
|
||||
}
|
||||
|
||||
if (nAction & ACB_VOLATILE) {
|
||||
memset(&ba, 0, sizeof(ba));
|
||||
ba.Data = AllRam;
|
||||
ba.nLen = RamEnd - AllRam;
|
||||
ba.szName = "All RAM";
|
||||
BurnAcb(&ba);
|
||||
}
|
||||
|
||||
if (nAction & ACB_DRIVER_DATA) {
|
||||
HD6309Scan(nAction);
|
||||
ZetScan(nAction);
|
||||
|
||||
BurnYM3812Scan(nAction, pnMin);
|
||||
|
||||
SCAN_VAR(HD6309Bank);
|
||||
SCAN_VAR(soundlatch);
|
||||
SCAN_VAR(spritebank);
|
||||
}
|
||||
|
||||
if (nAction & ACB_WRITE) {
|
||||
HD6309Open(0);
|
||||
bankswitch(HD6309Bank);
|
||||
HD6309Close();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// Battlantis (program code G)
|
||||
|
||||
static struct BurnRomInfo battlntsRomDesc[] = {
|
||||
{ "777_g02.7e", 0x08000, 0xdbd8e17e, 1 }, // 0 HD6309 Code
|
||||
{ "777_g03.8e", 0x10000, 0x7bd44fef, 1 }, // 1
|
||||
|
||||
{ "777_c01.10a", 0x08000, 0xc21206e9, 2 }, // 2 Z80 Code
|
||||
|
||||
{ "777c04.13a", 0x40000, 0x45d92347, 3 }, // 3 Tiles
|
||||
|
||||
{ "777c05.13e", 0x40000, 0xaeee778c, 4 }, // 4 Sprites
|
||||
};
|
||||
|
||||
STD_ROM_PICK(battlnts)
|
||||
STD_ROM_FN(battlnts)
|
||||
|
||||
struct BurnDriver BurnDrvBattlnts = {
|
||||
"battlnts", NULL, NULL, NULL, "1987",
|
||||
"Battlantis (program code G)\0", NULL, "Konami", "GX777",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_PREFIX_KONAMI, GBF_MISC, 0,
|
||||
NULL, battlntsRomInfo, battlntsRomName, NULL, NULL, DrvInputInfo, BattlntsDIPInfo,
|
||||
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x80,
|
||||
224, 256, 3, 4
|
||||
};
|
||||
|
||||
|
||||
// Battlantis (program code F)
|
||||
|
||||
static struct BurnRomInfo battlntsaRomDesc[] = {
|
||||
{ "777_f02.7e", 0x08000, 0x9f1dc5c1, 1 }, // 0 HD6309 Code
|
||||
{ "777_f03.8e", 0x10000, 0x040d00bf, 1 }, // 1
|
||||
|
||||
{ "777_c01.10a", 0x08000, 0xc21206e9, 2 }, // 2 Z80 Code
|
||||
|
||||
{ "777c04.13a", 0x40000, 0x45d92347, 3 }, // 3 Tiles
|
||||
|
||||
{ "777c05.13e", 0x40000, 0xaeee778c, 4 }, // 4 Sprites
|
||||
};
|
||||
|
||||
STD_ROM_PICK(battlntsa)
|
||||
STD_ROM_FN(battlntsa)
|
||||
|
||||
struct BurnDriver BurnDrvBattlntsa = {
|
||||
"battlntsa", "battlnts", NULL, NULL, "1987",
|
||||
"Battlantis (program code F)\0", NULL, "Konami", "GX777",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_PREFIX_KONAMI, GBF_MISC, 0,
|
||||
NULL, battlntsaRomInfo, battlntsaRomName, NULL, NULL, DrvInputInfo, BattlntsDIPInfo,
|
||||
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x80,
|
||||
224, 256, 3, 4
|
||||
};
|
||||
|
||||
|
||||
// Battlantis (Japan, program code E)
|
||||
|
||||
static struct BurnRomInfo battlntsjRomDesc[] = {
|
||||
{ "777_e02.7e", 0x08000, 0xd631cfcb, 1 }, // 0 HD6309 Code
|
||||
{ "777_e03.8e", 0x10000, 0x5ef1f4ef, 1 }, // 1
|
||||
|
||||
{ "777_c01.10a", 0x08000, 0xc21206e9, 2 }, // 2 Z80 Code
|
||||
|
||||
{ "777c04.13a", 0x40000, 0x45d92347, 3 }, // 3 Tiles
|
||||
|
||||
{ "777c05.13e", 0x40000, 0xaeee778c, 4 }, // 4 Sprites
|
||||
};
|
||||
|
||||
STD_ROM_PICK(battlntsj)
|
||||
STD_ROM_FN(battlntsj)
|
||||
|
||||
struct BurnDriver BurnDrvBattlntsj = {
|
||||
"battlntsj", "battlnts", NULL, NULL, "1987",
|
||||
"Battlantis (Japan, program code E)\0", NULL, "Konami", "GX777",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_PREFIX_KONAMI, GBF_MISC, 0,
|
||||
NULL, battlntsjRomInfo, battlntsjRomName, NULL, NULL, DrvInputInfo, BattlntsDIPInfo,
|
||||
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x80,
|
||||
224, 256, 3, 4
|
||||
};
|
||||
|
||||
|
||||
// Rack 'em Up (program code L)
|
||||
|
||||
static struct BurnRomInfo rackemupRomDesc[] = {
|
||||
{ "765_l02.7e", 0x08000, 0x3dfc48bd, 1 }, // 0 HD6309 Code
|
||||
{ "765_j03.8e", 0x10000, 0xa13fd751, 1 }, // 1
|
||||
|
||||
{ "765_j01.10a", 0x08000, 0x77ae753e, 2 }, // 2 Z80 Code
|
||||
|
||||
{ "765_l04.13a", 0x40000, 0xd8fb9c64, 3 }, // 3 Tiles
|
||||
|
||||
{ "765_l05.13e", 0x40000, 0x1bb6855f, 4 }, // 4 Sprites
|
||||
};
|
||||
|
||||
STD_ROM_PICK(rackemup)
|
||||
STD_ROM_FN(rackemup)
|
||||
|
||||
struct BurnDriver BurnDrvRackemup = {
|
||||
"rackemup", NULL, NULL, NULL, "1987",
|
||||
"Rack 'em Up (program code L)\0", NULL, "Konami", "GX765",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_PREFIX_KONAMI, GBF_MISC, 0,
|
||||
NULL, rackemupRomInfo, rackemupRomName, NULL, NULL, DrvInputInfo, RackemupDIPInfo,
|
||||
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x80,
|
||||
224, 256, 3, 4
|
||||
};
|
||||
|
||||
|
||||
// The Hustler (Japan, program code M)
|
||||
|
||||
static struct BurnRomInfo thehustlRomDesc[] = {
|
||||
{ "765_m02.7e", 0x08000, 0x934807b9, 1 }, // 0 HD6309 Code
|
||||
{ "765_j03.8e", 0x10000, 0xa13fd751, 1 }, // 1
|
||||
|
||||
{ "765_j01.10a", 0x08000, 0x77ae753e, 2 }, // 2 Z80 Code
|
||||
|
||||
{ "765_e04.13a", 0x40000, 0x08c2b72e, 3 }, // 3 Tiles
|
||||
|
||||
{ "765_e05.13e", 0x40000, 0xef044655, 4 }, // 4 Sprites
|
||||
};
|
||||
|
||||
STD_ROM_PICK(thehustl)
|
||||
STD_ROM_FN(thehustl)
|
||||
|
||||
struct BurnDriver BurnDrvThehustl = {
|
||||
"thehustl", "rackemup", NULL, NULL, "1987",
|
||||
"The Hustler (Japan, program code M)\0", NULL, "Konami", "GX765",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_PREFIX_KONAMI, GBF_MISC, 0,
|
||||
NULL, thehustlRomInfo, thehustlRomName, NULL, NULL, DrvInputInfo, RackemupDIPInfo,
|
||||
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x80,
|
||||
224, 256, 3, 4
|
||||
};
|
||||
|
||||
|
||||
// The Hustler (Japan, program code J)
|
||||
|
||||
static struct BurnRomInfo thehustljRomDesc[] = {
|
||||
{ "765_j02.7e", 0x08000, 0x2ac14c75, 1 }, // 0 HD6309 Code
|
||||
{ "765_j03.8e", 0x10000, 0xa13fd751, 1 }, // 1
|
||||
|
||||
{ "765_j01.10a", 0x08000, 0x77ae753e, 2 }, // 2 Z80 Code
|
||||
|
||||
{ "765_e04.13a", 0x40000, 0x08c2b72e, 3 }, // 3 gfx1
|
||||
|
||||
{ "765_e05.13e", 0x40000, 0xef044655, 4 }, // 4 gfx2
|
||||
};
|
||||
|
||||
STD_ROM_PICK(thehustlj)
|
||||
STD_ROM_FN(thehustlj)
|
||||
|
||||
struct BurnDriver BurnDrvThehustlj = {
|
||||
"thehustlj", "rackemup", NULL, NULL, "1987",
|
||||
"The Hustler (Japan, program code J)\0", NULL, "Konami", "GX765",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_PREFIX_KONAMI, GBF_MISC, 0,
|
||||
NULL, thehustljRomInfo, thehustljRomName, NULL, NULL, DrvInputInfo, RackemupDIPInfo,
|
||||
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x80,
|
||||
224, 256, 3, 4
|
||||
};
|
Loading…
Reference in New Issue