Add driver for Konami's Finalizer. Sounds too loud?
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@ -21,10 +21,10 @@ drvobj = d_dodonpachi.o d_donpachi.o d_esprade.o d_feversos.o d_gaia.o d_guwang
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\
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d_m62.o d_m63.o d_m72.o d_m90.o d_m92.o d_m107.o d_vigilant.o \
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\
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d_88games.o d_ajax.o d_aliens.o d_asterix.o d_bishi.o d_blockhl.o d_bottom9.o d_contra.o d_crimfght.o d_dbz.o d_gberet.o \
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d_gijoe.o d_gbusters.o d_gradius3.o d_gyruss.o d_hcastle.o d_hexion.o d_kontest.o d_lethal.o d_mainevt.o d_mikie.o \
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d_mogura.o d_moo.o d_mystwarr.o d_nemesis.o d_parodius.o d_pooyan.o d_rollerg.o d_scotrsht.o d_shaolins.o d_simpsons.o \
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d_spy.o d_surpratk.o d_thunderx.o d_tmnt.o d_twin16.o d_ultraman.o d_vendetta.o d_xexex.o d_xmen.o d_yiear.o \
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d_88games.o d_ajax.o d_aliens.o d_asterix.o d_bishi.o d_blockhl.o d_bottom9.o d_contra.o d_crimfght.o d_dbz.o d_finalzr.o \
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d_gberet.o d_gijoe.o d_gbusters.o d_gradius3.o d_gyruss.o d_hcastle.o d_hexion.o d_kontest.o d_lethal.o d_mainevt.o \
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d_mikie.o d_mogura.o d_moo.o d_mystwarr.o d_nemesis.o d_parodius.o d_pooyan.o d_rollerg.o d_scotrsht.o d_shaolins.o \
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d_simpsons.o d_spy.o d_surpratk.o d_thunderx.o d_tmnt.o d_twin16.o d_ultraman.o d_vendetta.o d_xexex.o d_xmen.o d_yiear.o \
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\
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d_neogeo.o \
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\
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@ -0,0 +1,848 @@
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// FB Alpha Finalizer driver module
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// Based on MAME driver by Nicola Salmoria
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#include "tiles_generic.h"
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#include "m6809_intf.h"
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#include "i8039.h"
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#include "sn76496.h"
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#include "dac.h"
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static UINT8 *AllMem;
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static UINT8 *RamEnd;
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static UINT8 *AllRam;
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static UINT8 *MemEnd;
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static UINT8 *DrvM6809ROM;
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static UINT8 *DrvM6809DecROM;
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static UINT8 *DrvI8039ROM;
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static UINT8 *DrvGfxROM0;
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static UINT8 *DrvColPROM;
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static UINT8 *DrvColRAM0;
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static UINT8 *DrvVidRAM0;
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static UINT8 *DrvColRAM1;
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static UINT8 *DrvVidRAM1;
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static UINT8 *DrvSprRAM0;
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static UINT8 *DrvSprRAM1;
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static UINT32 *DrvPalette;
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static UINT8 DrvRecalc;
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static UINT8 DrvInputs[3];
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static UINT8 DrvJoy1[8];
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static UINT8 DrvJoy2[8];
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static UINT8 DrvJoy3[8];
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static UINT8 DrvDips[3];
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static UINT8 DrvReset;
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static UINT8 scroll;
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static UINT8 nmi_enable;
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static UINT8 irq_enable;
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static UINT8 charbank;
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static UINT8 spriterambank;
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static UINT8 soundlatch;
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static UINT8 flipscreen;
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static UINT8 i8039_t1;
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static INT32 watchdog = 0;
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static INT32 vblank;
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static struct BurnInputInfo FinalizrInputList[] = {
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{"P1 Coin", BIT_DIGITAL, DrvJoy1 + 0, "p1 coin" },
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{"P1 Start", BIT_DIGITAL, DrvJoy1 + 3, "p1 start" },
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{"P1 Up", BIT_DIGITAL, DrvJoy2 + 2, "p1 up" },
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{"P1 Down", BIT_DIGITAL, DrvJoy2 + 3, "p1 down" },
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{"P1 Left", BIT_DIGITAL, DrvJoy2 + 0, "p1 left" },
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{"P1 Right", BIT_DIGITAL, DrvJoy2 + 1, "p1 right" },
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{"P1 Button 1", BIT_DIGITAL, DrvJoy2 + 4, "p1 fire 1" },
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{"P1 Button 2", BIT_DIGITAL, DrvJoy2 + 5, "p1 fire 2" },
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{"P1 Button 3", BIT_DIGITAL, DrvJoy2 + 6, "p1 fire 3" },
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{"P2 Coin", BIT_DIGITAL, DrvJoy1 + 1, "p2 coin" },
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{"P2 Start", BIT_DIGITAL, DrvJoy1 + 4, "p2 start" },
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{"P2 Up", BIT_DIGITAL, DrvJoy3 + 2, "p2 up" },
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{"P2 Down", BIT_DIGITAL, DrvJoy3 + 3, "p2 down" },
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{"P2 Left", BIT_DIGITAL, DrvJoy3 + 0, "p2 left" },
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{"P2 Right", BIT_DIGITAL, DrvJoy3 + 1, "p2 right" },
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{"P2 Button 1", BIT_DIGITAL, DrvJoy3 + 4, "p2 fire 1" },
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{"P2 Button 2", BIT_DIGITAL, DrvJoy3 + 5, "p2 fire 2" },
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{"P2 Button 3", BIT_DIGITAL, DrvJoy3 + 6, "p2 fire 3" },
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{"Reset", BIT_DIGITAL, &DrvReset, "reset" },
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{"Service", BIT_DIGITAL, DrvJoy1 + 2, "service" },
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{"Dip A", BIT_DIPSWITCH, DrvDips + 0, "dip" },
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{"Dip B", BIT_DIPSWITCH, DrvDips + 1, "dip" },
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{"Dip C", BIT_DIPSWITCH, DrvDips + 2, "dip" },
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};
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STDINPUTINFO(Finalizr)
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static struct BurnDIPInfo FinalizrDIPList[]=
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{
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{0x14, 0xff, 0xff, 0xff, NULL },
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{0x15, 0xff, 0xff, 0x5a, NULL },
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{0x16, 0xff, 0xff, 0xfe, NULL },
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{0 , 0xfe, 0 , 16, "Coin A" },
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{0x14, 0x01, 0x0f, 0x02, "4 Coins 1 Credits" },
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{0x14, 0x01, 0x0f, 0x05, "3 Coins 1 Credits" },
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{0x14, 0x01, 0x0f, 0x08, "2 Coins 1 Credits" },
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{0x14, 0x01, 0x0f, 0x04, "3 Coins 2 Credits" },
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{0x14, 0x01, 0x0f, 0x01, "4 Coins 3 Credits" },
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{0x14, 0x01, 0x0f, 0x0f, "1 Coin 1 Credits" },
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{0x14, 0x01, 0x0f, 0x03, "3 Coins 4 Credits" },
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{0x14, 0x01, 0x0f, 0x07, "2 Coins 3 Credits" },
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{0x14, 0x01, 0x0f, 0x0e, "1 Coin 2 Credits" },
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{0x14, 0x01, 0x0f, 0x06, "2 Coins 5 Credits" },
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{0x14, 0x01, 0x0f, 0x0d, "1 Coin 3 Credits" },
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{0x14, 0x01, 0x0f, 0x0c, "1 Coin 4 Credits" },
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{0x14, 0x01, 0x0f, 0x0b, "1 Coin 5 Credits" },
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{0x14, 0x01, 0x0f, 0x0a, "1 Coin 6 Credits" },
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{0x14, 0x01, 0x0f, 0x09, "1 Coin 7 Credits" },
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{0x14, 0x01, 0x0f, 0x00, "Free Play" },
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{0 , 0xfe, 0 , 16, "Coin B" },
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{0x14, 0x01, 0xf0, 0x20, "4 Coins 1 Credits" },
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{0x14, 0x01, 0xf0, 0x50, "3 Coins 1 Credits" },
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{0x14, 0x01, 0xf0, 0x80, "2 Coins 1 Credits" },
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{0x14, 0x01, 0xf0, 0x40, "3 Coins 2 Credits" },
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{0x14, 0x01, 0xf0, 0x10, "4 Coins 3 Credits" },
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{0x14, 0x01, 0xf0, 0xf0, "1 Coin 1 Credits" },
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{0x14, 0x01, 0xf0, 0x30, "3 Coins 4 Credits" },
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{0x14, 0x01, 0xf0, 0x70, "2 Coins 3 Credits" },
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{0x14, 0x01, 0xf0, 0xe0, "1 Coin 2 Credits" },
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{0x14, 0x01, 0xf0, 0x60, "2 Coins 5 Credits" },
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{0x14, 0x01, 0xf0, 0xd0, "1 Coin 3 Credits" },
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{0x14, 0x01, 0xf0, 0xc0, "1 Coin 4 Credits" },
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{0x14, 0x01, 0xf0, 0xb0, "1 Coin 5 Credits" },
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{0x14, 0x01, 0xf0, 0xa0, "1 Coin 6 Credits" },
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{0x14, 0x01, 0xf0, 0x90, "1 Coin 7 Credits" },
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{0x14, 0x01, 0xf0, 0x00, "No Coin B" },
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{0 , 0xfe, 0 , 4, "Lives" },
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{0x15, 0x01, 0x03, 0x03, "2" },
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{0x15, 0x01, 0x03, 0x02, "3" },
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{0x15, 0x01, 0x03, 0x01, "4" },
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{0x15, 0x01, 0x03, 0x00, "7" },
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{0 , 0xfe, 0 , 2, "Cabinet" },
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{0x15, 0x01, 0x04, 0x00, "Upright" },
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{0x15, 0x01, 0x04, 0x04, "Cocktail" },
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{0 , 0xfe, 0 , 4, "Bonus Life" },
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{0x15, 0x01, 0x18, 0x18, "30000 150000" },
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{0x15, 0x01, 0x18, 0x10, "50000 300000" },
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{0x15, 0x01, 0x18, 0x08, "30000" },
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{0x15, 0x01, 0x18, 0x00, "50000" },
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{0 , 0xfe, 0 , 4, "Difficulty" },
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{0x15, 0x01, 0x60, 0x60, "Easy" },
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{0x15, 0x01, 0x60, 0x40, "Normal" },
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{0x15, 0x01, 0x60, 0x20, "Hard" },
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{0x15, 0x01, 0x60, 0x00, "Very Hard" },
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{0 , 0xfe, 0 , 2, "Demo Sounds" },
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{0x15, 0x01, 0x80, 0x80, "Off" },
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{0x15, 0x01, 0x80, 0x00, "On" },
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{0 , 0xfe, 0 , 2, "Flip Screen" },
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{0x16, 0x01, 0x01, 0x00, "Off" },
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{0x16, 0x01, 0x01, 0x01, "On" },
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{0 , 0xfe, 0 , 2, "Controls" },
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{0x16, 0x01, 0x02, 0x02, "Single" },
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{0x16, 0x01, 0x02, 0x00, "Dual" },
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{0 , 0xfe, 0 , 2, "Service Mode" },
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{0x16, 0x01, 0x04, 0x04, "Off" },
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{0x16, 0x01, 0x04, 0x00, "On" },
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};
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STDDIPINFO(Finalizr)
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static UINT8 finalizr_main_read(UINT16 address)
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{
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switch (address)
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{
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case 0x0800:
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return DrvDips[2];
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case 0x0808:
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return DrvDips[1];
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case 0x0810:
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return (DrvInputs[0] & 0x7f) | (vblank ? 0x80 : 0);
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case 0x0811:
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case 0x0812:
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return DrvInputs[address & 3];
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case 0x0813:
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return DrvDips[0];
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}
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return 0;
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}
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static void finalizr_main_write(UINT16 address, UINT8 data)
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{
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switch (address)
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{
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case 0x0001:
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scroll = data;
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return;
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case 0x0003:
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charbank = data & 0x03;
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spriterambank = data & 0x08;
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return;
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case 0x0004:
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nmi_enable = data & 0x01;
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irq_enable = data & 0x02;
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flipscreen =~data & 0x08;
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return;
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case 0x0818:
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watchdog = 0;
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return;
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case 0x0819:
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// coin counters
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return;
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case 0x081a:
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SN76496Write(0, data);
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return;
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case 0x081b: // nop
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return;
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case 0x081c:
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I8039SetIrqState(1);
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return;
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case 0x081d:
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soundlatch = data;
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return;
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}
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}
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static UINT8 __fastcall finalizr_sound_read(UINT32 address)
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{
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return DrvI8039ROM[address & 0x0fff];
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}
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static void __fastcall finalizr_sound_write_port(UINT32 port, UINT8 data)
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{
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port &= 0x1ff;
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switch (port)
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{
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case I8039_p1:
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DACWrite(0, data);
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return;
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case I8039_p2:
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if (~data & 0x80) I8039SetIrqState(0);
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return;
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case I8039_t0:
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// clock?
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return;
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}
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}
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static UINT8 __fastcall finalizr_sound_read_port(UINT32 port)
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{
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port &= 0x1ff;
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if (port < 0x100) {
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return soundlatch;
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}
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switch (port)
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{
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case I8039_t1:
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i8039_t1 = (i8039_t1 + 1) & 0xf;
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return (!(i8039_t1 % 3) && (i8039_t1 > 0));
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}
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return 0;
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}
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static INT32 DrvSyncDAC()
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{
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return (INT32)(float)(nBurnSoundLen * (M6809TotalCycles() / (3072000.0000 / (nBurnFPS / 100.0000))));
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}
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static INT32 DrvDoReset(INT32 clear_ram)
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{
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if (clear_ram) {
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memset (AllRam, 0, RamEnd - AllRam);
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}
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M6809Open(0);
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M6809Reset();
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M6809Close();
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I8039Reset();
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DACReset();
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scroll = 0;
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nmi_enable = 0;
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irq_enable = 0;
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charbank = 0;
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spriterambank = 0;
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soundlatch = 0;
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i8039_t1 = 0;
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watchdog = 0;
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return 0;
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}
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static INT32 MemIndex()
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{
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UINT8 *Next; Next = AllMem;
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DrvM6809ROM = Next; Next += 0x00c000;
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DrvM6809DecROM = Next; Next += 0x00c000;
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DrvI8039ROM = Next; Next += 0x001000;
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DrvGfxROM0 = Next; Next += 0x040000;
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DrvColPROM = Next; Next += 0x000240;
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DrvPalette = (UINT32*)Next; Next += 0x0200 * sizeof(UINT32);
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AllRam = Next;
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DrvColRAM0 = Next; Next += 0x000400;
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DrvVidRAM0 = Next; Next += 0x000400;
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DrvColRAM1 = Next; Next += 0x000400;
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DrvVidRAM1 = Next; Next += 0x000400;
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DrvSprRAM0 = Next; Next += 0x000800;
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DrvSprRAM1 = Next; Next += 0x000800;
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RamEnd = Next;
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MemEnd = Next;
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return 0;
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}
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static void FinalizrDecode()
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{
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for (INT32 i = 0; i < 0xc000; i++) {
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DrvM6809DecROM[i] = DrvM6809ROM[i] ^ (((i&2)?0x80:0x20)|((i&8)?0x08:0x02));
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}
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}
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static void DrvGfxExpand()
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{
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for (INT32 i = 0x20000-1; i >= 0; i--) {
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DrvGfxROM0[i*2+0] = DrvGfxROM0[i] >> 4;
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DrvGfxROM0[i*2+1] = DrvGfxROM0[i] & 0xf;
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}
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}
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static void DrvPaletteInit()
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{
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UINT32 palette[0x20];
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for (INT32 i = 0; i < 0x20; i++)
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{
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INT32 bit0 = ((DrvColPROM[i] >> 0) & 0x01) * 14;
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INT32 bit1 = ((DrvColPROM[i] >> 1) & 0x01) * 31;
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INT32 bit2 = ((DrvColPROM[i] >> 2) & 0x01) * 67;
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INT32 bit3 = ((DrvColPROM[i] >> 3) & 0x01) * 143;
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INT32 r = bit0 + bit1 + bit2 + bit3;
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bit0 = ((DrvColPROM[i] >> 4) & 0x01) * 14;
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bit1 = ((DrvColPROM[i] >> 5) & 0x01) * 31;
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bit2 = ((DrvColPROM[i] >> 6) & 0x01) * 67;
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bit3 = ((DrvColPROM[i] >> 7) & 0x01) * 143;
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INT32 g = bit0 + bit1 + bit2 + bit3;
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bit0 = ((DrvColPROM[i + 0x20] >> 0) & 0x01) * 14;
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bit1 = ((DrvColPROM[i + 0x20] >> 1) & 0x01) * 31;
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bit2 = ((DrvColPROM[i + 0x20] >> 2) & 0x01) * 67;
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bit3 = ((DrvColPROM[i + 0x20] >> 3) & 0x01) * 14;
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INT32 b = bit0 + bit1 + bit2 + bit3;
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palette[i] = BurnHighCol(r,g,b,0);
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}
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for (INT32 i = 0; i < 0x200; i++) {
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DrvPalette[i] = palette[(DrvColPROM[i+0x40]&0xf)+((~i&0x100)/16)];
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}
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}
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static INT32 DrvInit()
|
||||
{
|
||||
AllMem = NULL;
|
||||
MemIndex();
|
||||
INT32 nLen = MemEnd - (UINT8 *)0;
|
||||
if ((AllMem = (UINT8 *)BurnMalloc(nLen)) == NULL) return 1;
|
||||
memset(AllMem, 0, nLen);
|
||||
MemIndex();
|
||||
|
||||
if ((BurnDrvGetFlags() & BDF_BOOTLEG) == 0)
|
||||
{
|
||||
if (BurnLoadRom(DrvM6809ROM + 0x00000, 0, 1)) return 1;
|
||||
if (BurnLoadRom(DrvM6809ROM + 0x04000, 1, 1)) return 1;
|
||||
if (BurnLoadRom(DrvM6809ROM + 0x08000, 2, 1)) return 1;
|
||||
|
||||
if (BurnLoadRom(DrvI8039ROM + 0x00000, 3, 1)) return 1;
|
||||
|
||||
if (BurnLoadRom(DrvGfxROM0 + 0x00000, 4, 2)) return 1;
|
||||
if (BurnLoadRom(DrvGfxROM0 + 0x00001, 5, 2)) return 1;
|
||||
if (BurnLoadRom(DrvGfxROM0 + 0x08000, 6, 2)) return 1;
|
||||
if (BurnLoadRom(DrvGfxROM0 + 0x08001, 7, 2)) return 1;
|
||||
if (BurnLoadRom(DrvGfxROM0 + 0x10000, 8, 2)) return 1;
|
||||
if (BurnLoadRom(DrvGfxROM0 + 0x10001, 9, 2)) return 1;
|
||||
memset (DrvGfxROM0 + 0x18000, 0xff, 0x08000);
|
||||
|
||||
if (BurnLoadRom(DrvColPROM + 0x00000, 10, 1)) return 1;
|
||||
if (BurnLoadRom(DrvColPROM + 0x00020, 11, 1)) return 1;
|
||||
if (BurnLoadRom(DrvColPROM + 0x00040, 12, 1)) return 1;
|
||||
if (BurnLoadRom(DrvColPROM + 0x00140, 13, 1)) return 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (BurnLoadRom(DrvM6809ROM + 0x00000, 0, 1)) return 1;
|
||||
if (BurnLoadRom(DrvM6809ROM + 0x08000, 1, 1)) return 1;
|
||||
|
||||
if (BurnLoadRom(DrvI8039ROM + 0x00000, 2, 1)) return 1;
|
||||
|
||||
if (BurnLoadRom(DrvGfxROM0 + 0x00000, 3, 2)) return 1;
|
||||
if (BurnLoadRom(DrvGfxROM0 + 0x00001, 4, 2)) return 1;
|
||||
if (BurnLoadRom(DrvGfxROM0 + 0x08000, 5, 2)) return 1;
|
||||
if (BurnLoadRom(DrvGfxROM0 + 0x08001, 6, 2)) return 1;
|
||||
if (BurnLoadRom(DrvGfxROM0 + 0x10000, 7, 2)) return 1;
|
||||
if (BurnLoadRom(DrvGfxROM0 + 0x10001, 8, 2)) return 1;
|
||||
memset (DrvGfxROM0 + 0x18000, 0xff, 0x08000);
|
||||
|
||||
if (BurnLoadRom(DrvColPROM + 0x00000, 9, 1)) return 1;
|
||||
if (BurnLoadRom(DrvColPROM + 0x00020, 10, 1)) return 1;
|
||||
if (BurnLoadRom(DrvColPROM + 0x00040, 11, 1)) return 1;
|
||||
if (BurnLoadRom(DrvColPROM + 0x00140, 12, 1)) return 1;
|
||||
}
|
||||
|
||||
FinalizrDecode();
|
||||
DrvGfxExpand();
|
||||
DrvPaletteInit();
|
||||
|
||||
M6809Init(1);
|
||||
M6809Open(0);
|
||||
M6809MapMemory(DrvColRAM0, 0x2000, 0x23ff, M6809_RAM);
|
||||
M6809MapMemory(DrvVidRAM0, 0x2400, 0x27ff, M6809_RAM);
|
||||
M6809MapMemory(DrvColRAM1, 0x2800, 0x2bff, M6809_RAM);
|
||||
M6809MapMemory(DrvVidRAM1, 0x2c00, 0x2fff, M6809_RAM);
|
||||
M6809MapMemory(DrvSprRAM0, 0x3000, 0x37ff, M6809_RAM);
|
||||
M6809MapMemory(DrvSprRAM1, 0x3800, 0x3fff, M6809_RAM);
|
||||
M6809MapMemory(DrvM6809ROM, 0x4000, 0xffff, M6809_READ);
|
||||
M6809MapMemory(DrvM6809DecROM, 0x4000, 0xffff, M6809_FETCH);
|
||||
M6809SetWriteHandler(finalizr_main_write);
|
||||
M6809SetReadHandler(finalizr_main_read);
|
||||
M6809Close();
|
||||
|
||||
I8039Init(NULL);
|
||||
I8039SetProgramReadHandler(finalizr_sound_read);
|
||||
I8039SetCPUOpReadHandler(finalizr_sound_read);
|
||||
I8039SetCPUOpReadArgHandler(finalizr_sound_read);
|
||||
I8039SetIOReadHandler(finalizr_sound_read_port);
|
||||
I8039SetIOWriteHandler(finalizr_sound_write_port);
|
||||
|
||||
SN76489AInit(0, 18432000 / 12, 0);
|
||||
SN76496SetRoute(0, 0.75, BURN_SND_ROUTE_BOTH);
|
||||
|
||||
DACInit(0, 0, 1, DrvSyncDAC);
|
||||
DACSetRoute(0, 0.65, BURN_SND_ROUTE_BOTH);
|
||||
|
||||
GenericTilesInit();
|
||||
|
||||
DrvDoReset(1);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static INT32 DrvExit()
|
||||
{
|
||||
GenericTilesExit();
|
||||
|
||||
M6809Exit();
|
||||
I8039Exit();
|
||||
|
||||
SN76496Exit();
|
||||
DACExit();
|
||||
|
||||
BurnFree (AllMem);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void draw_bg_layer()
|
||||
{
|
||||
INT32 scrollx = (scroll - 32) & 0xff;
|
||||
|
||||
for (INT32 offs = 0; offs < 32 * 32; offs++)
|
||||
{
|
||||
INT32 sx = (offs & 0x1f) * 8;
|
||||
INT32 sy = ((offs / 0x20) * 8) - 16;
|
||||
if (sy < 0 || sy >= nScreenHeight) continue;
|
||||
|
||||
sx -= scrollx;
|
||||
if (sx < 25) sx += 256;
|
||||
if (sx >= nScreenWidth || sy >= nScreenHeight) continue;
|
||||
|
||||
INT32 attr = DrvColRAM0[offs];
|
||||
INT32 code = DrvVidRAM0[offs] | ((attr & 0xc0) << 2) | (charbank << 10);
|
||||
INT32 color = attr & 0x0f;
|
||||
INT32 flipy = attr & 0x20;
|
||||
INT32 flipx = attr & 0x10;
|
||||
|
||||
if (flipy) {
|
||||
if (flipx) {
|
||||
Render8x8Tile_FlipXY_Clip(pTransDraw, code, sx, sy, color, 4, 0, DrvGfxROM0);
|
||||
} else {
|
||||
Render8x8Tile_FlipY_Clip(pTransDraw, code, sx, sy, color, 4, 0, DrvGfxROM0);
|
||||
}
|
||||
} else {
|
||||
if (flipx) {
|
||||
Render8x8Tile_FlipX_Clip(pTransDraw, code, sx, sy, color, 4, 0, DrvGfxROM0);
|
||||
} else {
|
||||
Render8x8Tile_Clip(pTransDraw, code, sx, sy, color, 4, 0, DrvGfxROM0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void draw_fg_layer()
|
||||
{
|
||||
for (INT32 offs = 0; offs < 32 * 32; offs++)
|
||||
{
|
||||
INT32 sx = (offs & 0x1f) * 8;
|
||||
if (sx >= 32) continue;
|
||||
INT32 sy = ((offs / 0x20) * 8) - 16;
|
||||
if (sy < 0 || sy >= nScreenHeight) continue;
|
||||
|
||||
INT32 attr = DrvColRAM1[offs];
|
||||
INT32 code = DrvVidRAM1[offs] | ((attr & 0xc0) << 2);
|
||||
INT32 color = attr & 0x0f;
|
||||
INT32 flipy = attr & 0x20;
|
||||
INT32 flipx = attr & 0x10;
|
||||
|
||||
if (flipy) {
|
||||
if (flipx) {
|
||||
Render8x8Tile_FlipXY_Clip(pTransDraw, code, sx, sy, color, 4, 0, DrvGfxROM0);
|
||||
} else {
|
||||
Render8x8Tile_FlipY_Clip(pTransDraw, code, sx, sy, color, 4, 0, DrvGfxROM0);
|
||||
}
|
||||
} else {
|
||||
if (flipx) {
|
||||
Render8x8Tile_FlipX_Clip(pTransDraw, code, sx, sy, color, 4, 0, DrvGfxROM0);
|
||||
} else {
|
||||
Render8x8Tile_Clip(pTransDraw, code, sx, sy, color, 4, 0, DrvGfxROM0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void draw_16x16(INT32 code, INT32 color, INT32 sx, INT32 sy, INT32 flipx, INT32 flipy)
|
||||
{
|
||||
code &= 0xfff;
|
||||
sy -= 16;
|
||||
|
||||
INT32 flip = ((flipx)?1:0)|((flipy)?2:0);
|
||||
|
||||
for (INT32 i = 0; i < 4; i++)
|
||||
{
|
||||
if (flipy) {
|
||||
if (flipx) {
|
||||
Render8x8Tile_Mask_FlipXY_Clip(pTransDraw, code + (flip^i), sx + (i & 1) * 8, sy + (i & 2) * 4, color, 4, 0, 0x100, DrvGfxROM0);
|
||||
} else {
|
||||
Render8x8Tile_Mask_FlipY_Clip(pTransDraw, code + (flip^i), sx + (i & 1) * 8, sy + (i & 2) * 4, color, 4, 0, 0x100, DrvGfxROM0);
|
||||
}
|
||||
} else {
|
||||
if (flipx) {
|
||||
Render8x8Tile_Mask_FlipX_Clip(pTransDraw, code + (flip^i), sx + (i & 1) * 8, sy + (i & 2) * 4, color, 4, 0, 0x100, DrvGfxROM0);
|
||||
} else {
|
||||
Render8x8Tile_Mask_Clip(pTransDraw, code + (flip^i), sx + (i & 1) * 8, sy + (i & 2) * 4, color, 4, 0, 0x100, DrvGfxROM0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void draw_8x8(INT32 code, INT32 color, INT32 sx, INT32 sy, INT32 flipx, INT32 flipy)
|
||||
{
|
||||
code &= 0xfff;
|
||||
sy -= 16;
|
||||
|
||||
for (INT32 i = 0; i < 4; i++)
|
||||
{
|
||||
if (flipy) {
|
||||
if (flipx) {
|
||||
Render8x8Tile_Mask_FlipXY_Clip(pTransDraw, code, sx, sy, color, 4, 0, 0x100, DrvGfxROM0);
|
||||
} else {
|
||||
Render8x8Tile_Mask_FlipY_Clip(pTransDraw, code, sx, sy, color, 4, 0, 0x100, DrvGfxROM0);
|
||||
}
|
||||
} else {
|
||||
if (flipx) {
|
||||
Render8x8Tile_Mask_FlipX_Clip(pTransDraw, code, sx, sy, color, 4, 0, 0x100, DrvGfxROM0);
|
||||
} else {
|
||||
Render8x8Tile_Mask_Clip(pTransDraw, code, sx, sy, color, 4, 0, 0x100, DrvGfxROM0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void draw_sprites()
|
||||
{
|
||||
UINT8 *sr = spriterambank ? DrvSprRAM1 : DrvSprRAM0;
|
||||
|
||||
for (INT32 offs = 0; offs <= 0x200 - 5; offs += 5)
|
||||
{
|
||||
INT32 sx = 32 + 1 + sr[offs + 3] - ((sr[offs + 4] & 0x01) << 8);
|
||||
INT32 sy = sr[offs + 2];
|
||||
INT32 flipx = sr[offs + 4] & 0x20;
|
||||
INT32 flipy = sr[offs + 4] & 0x40;
|
||||
INT32 code = sr[offs] + ((sr[offs + 1] & 0x0f) << 8);
|
||||
INT32 color = ((sr[offs + 1] & 0xf0) >> 4);
|
||||
INT32 size = sr[offs + 4] & 0x1c;
|
||||
|
||||
if (size >= 0x10)
|
||||
{
|
||||
if (flipscreen)
|
||||
{
|
||||
sx = 256 - sx;
|
||||
sy = 224 - sy;
|
||||
flipx = !flipx;
|
||||
flipy = !flipy;
|
||||
}
|
||||
|
||||
draw_16x16(code*4+0, color, flipx ? sx + 16 : sx, flipy ? sy + 16 : sy, flipx, flipy);
|
||||
draw_16x16(code*4+4, color, flipx ? sx : sx + 16, flipy ? sy + 16 : sy, flipx, flipy);
|
||||
draw_16x16(code*4+8, color, flipx ? sx + 16: sx , flipy ? sy : sy + 16, flipx, flipy);
|
||||
draw_16x16(code*4+12, color, flipx ? sx : sx + 16, flipy ? sy : sy + 16, flipx, flipy);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (flipscreen)
|
||||
{
|
||||
sx = ((size & 0x08) ? 280: 272) - sx;
|
||||
sy = ((size & 0x04) ? 248: 240) - sy;
|
||||
flipx = !flipx;
|
||||
flipy = !flipy;
|
||||
}
|
||||
|
||||
if (size == 0x00)
|
||||
{
|
||||
draw_16x16(code*4, color, sx, sy, flipx, flipy);
|
||||
}
|
||||
else
|
||||
{
|
||||
code = ((code & 0x3ff) << 2) | ((code & 0xc00) >> 10);
|
||||
|
||||
if (size == 0x04)
|
||||
{
|
||||
draw_8x8(code &~1, color, flipx ? sx + 8 : sx, sy, flipx, flipy);
|
||||
draw_8x8(code | 1, color, flipx ? sx : sx + 8, sy, flipx, flipy);
|
||||
}
|
||||
else if (size == 0x08)
|
||||
{
|
||||
draw_8x8(code &~2, color, sx, flipy ? sy + 8 : sy, flipx, flipy);
|
||||
draw_8x8(code | 2, color, sx, flipy ? sy : sy + 8, flipx, flipy);
|
||||
}
|
||||
else if (size == 0x0c)
|
||||
{
|
||||
draw_8x8(code, color, sx, sy, flipx, flipy);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static INT32 DrvDraw()
|
||||
{
|
||||
if (DrvRecalc) {
|
||||
DrvPaletteInit();
|
||||
DrvRecalc = 0;
|
||||
}
|
||||
|
||||
BurnTransferClear();
|
||||
|
||||
if (nBurnLayer & 1) draw_bg_layer();
|
||||
if (nBurnLayer & 2) draw_sprites();
|
||||
if (nBurnLayer & 4) draw_fg_layer();
|
||||
|
||||
BurnTransferCopy(DrvPalette);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static INT32 DrvFrame()
|
||||
{
|
||||
watchdog++;
|
||||
if (watchdog >= 180) {
|
||||
DrvDoReset(0);
|
||||
}
|
||||
|
||||
if (DrvReset) {
|
||||
DrvDoReset(1);
|
||||
}
|
||||
|
||||
M6809NewFrame();
|
||||
I8039NewFrame();
|
||||
|
||||
{
|
||||
memset (DrvInputs, 0xff, 3);
|
||||
for (INT32 i = 0; i < 5; i++) {
|
||||
DrvInputs[0] ^= (DrvJoy1[i] & 1) << i;
|
||||
DrvInputs[1] ^= (DrvJoy2[i] & 1) << i;
|
||||
DrvInputs[2] ^= (DrvJoy3[i] & 1) << i;
|
||||
}
|
||||
}
|
||||
|
||||
INT32 nInterleave = 256;
|
||||
INT32 nCyclesTotal[2] = { 3072000 / 60, 9216000 / 60 };
|
||||
INT32 nCyclesDone[2] = { 0, 0 };
|
||||
|
||||
M6809Open(0);
|
||||
|
||||
vblank = 0;
|
||||
|
||||
for (INT32 i = 0; i < nInterleave; i++)
|
||||
{
|
||||
nCyclesDone[0] += M6809Run(nCyclesTotal[0] / nInterleave);
|
||||
if (i == 240 && irq_enable) M6809SetIRQLine(0, M6809_IRQSTATUS_AUTO);
|
||||
if ((i & 0x1f) == 0 && nmi_enable) M6809SetIRQLine(0x20, M6809_IRQSTATUS_AUTO);
|
||||
|
||||
if (i == 240) vblank = 1; // ?
|
||||
|
||||
nCyclesDone[1] += I8039Run(nCyclesTotal[1] / nInterleave);
|
||||
}
|
||||
|
||||
M6809Close();
|
||||
|
||||
if (pBurnSoundOut) {
|
||||
SN76496Update(0, pBurnSoundOut,nBurnSoundLen);
|
||||
DACUpdate(pBurnSoundOut,nBurnSoundLen);
|
||||
}
|
||||
|
||||
if (pBurnDraw) {
|
||||
DrvDraw();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static INT32 DrvScan(INT32 nAction,INT32 *pnMin)
|
||||
{
|
||||
struct BurnArea ba;
|
||||
|
||||
if (pnMin) {
|
||||
*pnMin = 0x029704;
|
||||
}
|
||||
|
||||
if (nAction & ACB_VOLATILE) {
|
||||
memset(&ba, 0, sizeof(ba));
|
||||
ba.Data = AllRam;
|
||||
ba.nLen = RamEnd - AllRam;
|
||||
ba.szName = "All RAM";
|
||||
BurnAcb(&ba);
|
||||
}
|
||||
|
||||
if (nAction & ACB_DRIVER_DATA) {
|
||||
M6809Scan(nAction);
|
||||
I8039Scan(nAction,pnMin);
|
||||
|
||||
DACScan(nAction,pnMin);
|
||||
SN76496Scan(nAction,pnMin);
|
||||
|
||||
SCAN_VAR(scroll);
|
||||
SCAN_VAR(nmi_enable);
|
||||
SCAN_VAR(irq_enable);
|
||||
SCAN_VAR(charbank);
|
||||
SCAN_VAR(spriterambank);
|
||||
SCAN_VAR(soundlatch);
|
||||
SCAN_VAR(flipscreen);
|
||||
SCAN_VAR(i8039_t1);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// Finalizer - Super Transformation
|
||||
|
||||
static struct BurnRomInfo finalizrRomDesc[] = {
|
||||
{ "523k01.9c", 0x4000, 0x716633cb, 1 | BRF_PRG | BRF_ESS }, // 0 M6809 Code
|
||||
{ "523k02.12c", 0x4000, 0x1bccc696, 1 | BRF_PRG | BRF_ESS }, // 1
|
||||
{ "523k03.13c", 0x4000, 0xc48927c6, 1 | BRF_PRG | BRF_ESS }, // 2
|
||||
|
||||
{ "d8749hd.bin", 0x0800, 0x978dfc33, 2 | BRF_PRG | BRF_ESS }, // 3 I8039 Code
|
||||
|
||||
{ "523h04.5e", 0x4000, 0xc056d710, 3 | BRF_GRA }, // 4 Sprites & tiles
|
||||
{ "523h07.5f", 0x4000, 0x50e512ba, 3 | BRF_GRA }, // 5
|
||||
{ "523h05.6e", 0x4000, 0xae0d0f76, 3 | BRF_GRA }, // 6
|
||||
{ "523h08.6f", 0x4000, 0x79f44e17, 3 | BRF_GRA }, // 7
|
||||
{ "523h06.7e", 0x4000, 0xd2db9689, 3 | BRF_GRA }, // 8
|
||||
{ "523h09.7f", 0x4000, 0x8896dc85, 3 | BRF_GRA }, // 9
|
||||
|
||||
{ "523h10.2f", 0x0020, 0xec15dd15, 4 | BRF_GRA }, // 10 Color Proms
|
||||
{ "523h11.3f", 0x0020, 0x54be2e83, 4 | BRF_GRA }, // 11
|
||||
{ "523h13.11f", 0x0100, 0x4e0647a0, 4 | BRF_GRA }, // 12
|
||||
{ "523h12.10f", 0x0100, 0x53166a2a, 4 | BRF_GRA }, // 13
|
||||
};
|
||||
|
||||
STD_ROM_PICK(finalizr)
|
||||
STD_ROM_FN(finalizr)
|
||||
|
||||
struct BurnDriver BurnDrvFinalizr = {
|
||||
"finalizr", NULL, NULL, NULL, "1985",
|
||||
"Finalizer - Super Transformation\0", NULL, "Konami", "Miscellaneous",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_PREFIX_KONAMI, GBF_VERSHOOT, 0,
|
||||
NULL, finalizrRomInfo, finalizrRomName, NULL, NULL, FinalizrInputInfo, FinalizrDIPInfo,
|
||||
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x200,
|
||||
224, 256, 3, 4
|
||||
};
|
||||
|
||||
|
||||
// Finalizer - Super Transformation (bootleg)
|
||||
|
||||
static struct BurnRomInfo finalizrbRomDesc[] = {
|
||||
{ "finalizr.5", 0x8000, 0xa55e3f14, 1 | BRF_PRG | BRF_ESS }, // 0 M6809 Code
|
||||
{ "finalizr.6", 0x4000, 0xce177f6e, 1 | BRF_PRG | BRF_ESS }, // 1
|
||||
|
||||
{ "d8749hd.bin", 0x0800, 0x978dfc33, 2 | BRF_PRG | BRF_ESS }, // 2 I8039 Code
|
||||
|
||||
{ "523h04.5e", 0x4000, 0xc056d710, 3 | BRF_GRA }, // 3 Sprites & tiles
|
||||
{ "523h07.5f", 0x4000, 0x50e512ba, 3 | BRF_GRA }, // 4
|
||||
{ "523h05.6e", 0x4000, 0xae0d0f76, 3 | BRF_GRA }, // 5
|
||||
{ "523h08.6f", 0x4000, 0x79f44e17, 3 | BRF_GRA }, // 6
|
||||
{ "523h06.7e", 0x4000, 0xd2db9689, 3 | BRF_GRA }, // 7
|
||||
{ "523h09.7f", 0x4000, 0x8896dc85, 3 | BRF_GRA }, // 8
|
||||
|
||||
{ "523h10.2f", 0x0020, 0xec15dd15, 4 | BRF_GRA }, // 9 Color Proms
|
||||
{ "523h11.3f", 0x0020, 0x54be2e83, 4 | BRF_GRA }, // 10
|
||||
{ "523h13.11f", 0x0100, 0x4e0647a0, 4 | BRF_GRA }, // 11
|
||||
{ "523h12.10f", 0x0100, 0x53166a2a, 4 | BRF_GRA }, // 12
|
||||
};
|
||||
|
||||
STD_ROM_PICK(finalizrb)
|
||||
STD_ROM_FN(finalizrb)
|
||||
|
||||
struct BurnDriver BurnDrvFinalizrb = {
|
||||
"finalizrb", "finalizr", NULL, NULL, "1985",
|
||||
"Finalizer - Super Transformation (bootleg)\0", NULL, "bootleg", "Miscellaneous",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_PREFIX_KONAMI, GBF_VERSHOOT, 0,
|
||||
NULL, finalizrbRomInfo, finalizrbRomName, NULL, NULL, FinalizrInputInfo, FinalizrDIPInfo,
|
||||
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x200,
|
||||
224, 256, 3, 4
|
||||
};
|
Loading…
Reference in New Issue