Add driver for Circus Charlie.

This commit is contained in:
iq_132 2015-02-04 03:59:02 +00:00
parent d094b60310
commit c1a97054f5
2 changed files with 851 additions and 5 deletions

View File

@ -21,11 +21,11 @@ drvobj = d_dodonpachi.o d_donpachi.o d_esprade.o d_feversos.o d_gaia.o d_guwang
\
d_m62.o d_m63.o d_m72.o d_m90.o d_m92.o d_m107.o d_vigilant.o \
\
d_88games.o d_ajax.o d_aliens.o d_asterix.o d_battlnts.o d_bishi.o d_bladestl.o d_blockhl.o d_bottom9.o d_contra.o d_crimfght.o \
d_dbz.o d_finalzr.o d_gberet.o d_gijoe.o d_gbusters.o d_gradius3.o d_gyruss.o d_hcastle.o d_hexion.o d_ironhors.o d_jailbrek.o \
d_kontest.o d_labyrunr.o d_lethal.o d_mainevt.o d_mikie.o d_mogura.o d_moo.o d_mystwarr.o d_nemesis.o d_parodius.o d_pooyan.o \
d_rockrage.o d_rollerg.o d_scotrsht.o d_shaolins.o d_simpsons.o d_spy.o d_surpratk.o d_thunderx.o d_tmnt.o d_twin16.o d_ultraman.o \
d_vendetta.o d_xexex.o d_xmen.o d_yiear.o \
d_88games.o d_ajax.o d_aliens.o d_asterix.o d_battlnts.o d_bishi.o d_bladestl.o d_blockhl.o d_bottom9.o d_circusc.o d_contra.o \
d_crimfght.o d_dbz.o d_finalzr.o d_gberet.o d_gijoe.o d_gbusters.o d_gradius3.o d_gyruss.o d_hcastle.o d_hexion.o d_ironhors.o \
d_jailbrek.o d_kontest.o d_labyrunr.o d_lethal.o d_mainevt.o d_mikie.o d_mogura.o d_moo.o d_mystwarr.o d_nemesis.o d_parodius.o \
d_pooyan.o d_rockrage.o d_rollerg.o d_scotrsht.o d_shaolins.o d_simpsons.o d_spy.o d_surpratk.o d_thunderx.o d_tmnt.o d_twin16.o \
d_ultraman.o d_vendetta.o d_xexex.o d_xmen.o d_yiear.o \
\
d_neogeo.o \
\

View File

@ -0,0 +1,846 @@
// FB Alpha Circus Charlie driver module
// Based on MAME driver by Chris Hardy
#include "tiles_generic.h"
#include "m6809_intf.h"
#include "z80_intf.h"
#include "sn76496.h"
#include "dac.h"
static UINT8 *AllMem;
static UINT8 *MemEnd;
static UINT8 *AllRam;
static UINT8 *RamEnd;
static UINT8 *DrvM6809ROM;
static UINT8 *DrvM6809ROMDec;
static UINT8 *DrvZ80ROM;
static UINT8 *DrvGfxROM0;
static UINT8 *DrvGfxROM1;
static UINT8 *DrvColPROM;
static UINT8 *DrvTransTable;
static UINT8 *DrvM6809RAM;
static UINT8 *DrvColRAM;
static UINT8 *DrvVidRAM;
static UINT8 *DrvSprRAM;
static UINT8 *DrvZ80RAM;
static UINT32 *DrvPalette;
static UINT8 DrvRecalc;
static UINT8 snlatch;
static UINT8 soundlatch;
static UINT8 irqmask;
static UINT8 spritebank;
static UINT8 scrolldata;
static UINT8 DrvJoy1[8];
static UINT8 DrvJoy2[8];
static UINT8 DrvJoy3[8];
static UINT8 DrvDips[3];
static UINT8 DrvInputs[3];
static UINT8 DrvReset;
static INT32 watchdog;
static struct BurnInputInfo CircuscInputList[] = {
{"P1 Coin", BIT_DIGITAL, DrvJoy1 + 0, "p1 coin" },
{"P1 Start", BIT_DIGITAL, DrvJoy1 + 3, "p1 start" },
{"P1 Left", BIT_DIGITAL, DrvJoy2 + 0, "p1 left" },
{"P1 Right", BIT_DIGITAL, DrvJoy2 + 1, "p1 right" },
{"P1 Button 1", BIT_DIGITAL, DrvJoy2 + 4, "p1 fire 1" },
{"P2 Coin", BIT_DIGITAL, DrvJoy1 + 1, "p2 coin" },
{"P2 Start", BIT_DIGITAL, DrvJoy1 + 4, "p2 start" },
{"P2 Left", BIT_DIGITAL, DrvJoy3 + 0, "p2 left" },
{"P2 Right", BIT_DIGITAL, DrvJoy3 + 1, "p2 right" },
{"P2 Button 1", BIT_DIGITAL, DrvJoy3 + 4, "p2 fire 1" },
{"Reset", BIT_DIGITAL, &DrvReset, "reset" },
{"Service", BIT_DIGITAL, DrvJoy1 + 2, "service" },
{"Dip A", BIT_DIPSWITCH, DrvDips + 0, "dip" },
{"Dip B", BIT_DIPSWITCH, DrvDips + 1, "dip" },
};
STDINPUTINFO(Circusc)
static struct BurnDIPInfo CircuscDIPList[]=
{
{0x0c, 0xff, 0xff, 0xff, NULL },
{0x0d, 0xff, 0xff, 0x4b, NULL },
{0 , 0xfe, 0 , 16, "Coin A" },
{0x0c, 0x01, 0x0f, 0x02, "4 Coins 1 Credits" },
{0x0c, 0x01, 0x0f, 0x05, "3 Coins 1 Credits" },
{0x0c, 0x01, 0x0f, 0x08, "2 Coins 1 Credits" },
{0x0c, 0x01, 0x0f, 0x04, "3 Coins 2 Credits" },
{0x0c, 0x01, 0x0f, 0x01, "4 Coins 3 Credits" },
{0x0c, 0x01, 0x0f, 0x0f, "1 Coin 1 Credits" },
{0x0c, 0x01, 0x0f, 0x03, "3 Coins 4 Credits" },
{0x0c, 0x01, 0x0f, 0x07, "2 Coins 3 Credits" },
{0x0c, 0x01, 0x0f, 0x0e, "1 Coin 2 Credits" },
{0x0c, 0x01, 0x0f, 0x06, "2 Coins 5 Credits" },
{0x0c, 0x01, 0x0f, 0x0d, "1 Coin 3 Credits" },
{0x0c, 0x01, 0x0f, 0x0c, "1 Coin 4 Credits" },
{0x0c, 0x01, 0x0f, 0x0b, "1 Coin 5 Credits" },
{0x0c, 0x01, 0x0f, 0x0a, "1 Coin 6 Credits" },
{0x0c, 0x01, 0x0f, 0x09, "1 Coin 7 Credits" },
{0x0c, 0x01, 0x0f, 0x00, "Free Play" },
{0 , 0xfe, 0 , 16, "Coin B" },
{0x0c, 0x01, 0xf0, 0x20, "4 Coins 1 Credits" },
{0x0c, 0x01, 0xf0, 0x50, "3 Coins 1 Credits" },
{0x0c, 0x01, 0xf0, 0x80, "2 Coins 1 Credits" },
{0x0c, 0x01, 0xf0, 0x40, "3 Coins 2 Credits" },
{0x0c, 0x01, 0xf0, 0x10, "4 Coins 3 Credits" },
{0x0c, 0x01, 0xf0, 0xf0, "1 Coin 1 Credits" },
{0x0c, 0x01, 0xf0, 0x30, "3 Coins 4 Credits" },
{0x0c, 0x01, 0xf0, 0x70, "2 Coins 3 Credits" },
{0x0c, 0x01, 0xf0, 0xe0, "1 Coin 2 Credits" },
{0x0c, 0x01, 0xf0, 0x60, "2 Coins 5 Credits" },
{0x0c, 0x01, 0xf0, 0xd0, "1 Coin 3 Credits" },
{0x0c, 0x01, 0xf0, 0xc0, "1 Coin 4 Credits" },
{0x0c, 0x01, 0xf0, 0xb0, "1 Coin 5 Credits" },
{0x0c, 0x01, 0xf0, 0xa0, "1 Coin 6 Credits" },
{0x0c, 0x01, 0xf0, 0x90, "1 Coin 7 Credits" },
{0x0c, 0x01, 0xf0, 0x00, "Free Play" },
{0 , 0xfe, 0 , 4, "Lives" },
{0x0d, 0x01, 0x03, 0x03, "3" },
{0x0d, 0x01, 0x03, 0x02, "4" },
{0x0d, 0x01, 0x03, 0x01, "5" },
{0x0d, 0x01, 0x03, 0x00, "7" },
{0 , 0xfe, 0 , 2, "Cabinet" },
{0x0d, 0x01, 0x04, 0x00, "Upright" },
{0x0d, 0x01, 0x04, 0x04, "Cocktail" },
{0 , 0xfe, 0 , 2, "Bonus Life" },
{0x0d, 0x01, 0x08, 0x08, "20k 90k 70k+" },
{0x0d, 0x01, 0x08, 0x00, "30k 110k 80k+" },
{0 , 0xfe, 0 , 0, "Difficulty" },
{0x0d, 0x01, 0x60, 0x60, "Easy" },
{0x0d, 0x01, 0x60, 0x40, "Normal" },
{0x0d, 0x01, 0x60, 0x20, "Hard" },
{0x0d, 0x01, 0x60, 0x00, "Hardest" },
{0 , 0xfe, 0 , 4, "Demo Sounds" },
{0x0d, 0x01, 0x80, 0x80, "Off" },
{0x0d, 0x01, 0x80, 0x00, "On" },
};
STDDIPINFO(Circusc)
static void circusc_main_write(UINT16 address, UINT8 data)
{
switch (address)
{
case 0x0000:
// flipscreen = data & 0x01;
return;
case 0x0001:
irqmask = data & 0x01;
return;
case 0x0003:
case 0x0004:
// coin counter
return;
case 0x0005:
spritebank = data & 0x01;
return;
case 0x0400:
watchdog = 0;
return;
case 0x0800:
soundlatch = data;
return;
case 0x0c00:
ZetSetVector(0xff);
ZetSetIRQLine(0, ZET_IRQSTATUS_ACK);
return;
case 0x1c00:
scrolldata = data;
return;
}
}
static UINT8 circusc_main_read(UINT16 address)
{
switch (address)
{
case 0x1000:
return DrvInputs[0];
case 0x1001:
return DrvInputs[1];
case 0x1002:
return DrvInputs[2];
case 0x1003:
return 0;
case 0x1400:
return DrvDips[0];
case 0x1800:
return DrvDips[1];
}
return 0;
}
static void __fastcall circusc_sound_write(UINT16 address, UINT8 data)
{
switch (address)
{
case 0xa000:
snlatch = data;
return;
case 0xa001:
SN76496Write(0, snlatch);
return;
case 0xa002:
SN76496Write(1, snlatch);
return;
case 0xa003:
DACWrite(0, data);
return;
case 0xa004:
// discrete
return;
}
}
static UINT8 __fastcall circusc_sound_read(UINT16 address)
{
switch (address)
{
case 0x6000:
ZetSetIRQLine(0, ZET_IRQSTATUS_NONE);
return soundlatch;
case 0x8000:
return (ZetTotalCycles() / 0x200) & 0x1e;
}
return 0;
}
static INT32 DrvDACSync()
{
return (INT32)(float)(nBurnSoundLen * (ZetTotalCycles() / (1789772.0000 / (nBurnFPS / 100.0000))));
}
static INT32 DrvDoReset(INT32 clear_ram)
{
if (clear_ram) {
memset (AllRam, 0, RamEnd - AllRam);
}
M6809Open(0);
M6809Reset();
M6809Close();
ZetOpen(0);
ZetReset();
ZetClose();
DACReset();
watchdog = 0;
soundlatch = 0;
irqmask = 0;
spritebank = 0;
scrolldata = 0;
snlatch = 0;
return 0;
}
static INT32 MemIndex()
{
UINT8 *Next; Next = AllMem;
DrvM6809ROM = Next; Next += 0x00a000;
DrvM6809ROMDec = Next; Next += 0x00a000;
DrvZ80ROM = Next; Next += 0x004000;
DrvGfxROM0 = Next; Next += 0x008000;
DrvGfxROM1 = Next; Next += 0x018000;
DrvColPROM = Next; Next += 0x000220;
DrvTransTable = Next; Next += 0x000200;
DrvPalette = (UINT32*)Next; Next += 0x200 * sizeof(UINT32);
AllRam = Next;
DrvM6809RAM = Next; Next += 0x02000;
DrvColRAM = Next; Next += 0x00400;
DrvVidRAM = Next; Next += 0x00400;
DrvSprRAM = Next; Next += 0x00200;
DrvZ80RAM = Next; Next += 0x00400;
RamEnd = Next;
MemEnd = Next;
return 0;
}
static void M6809Decode()
{
for (INT32 i = 0; i < 0xa000; i++) {
DrvM6809ROMDec[i] = DrvM6809ROM[i] ^ (((i&2)?0x80:0x20)|((i&8)?0x08:0x02));
}
}
static void DrvGfxExpand(UINT8 *src, INT32 len)
{
for (INT32 i = (len - 1) * 2; i >= 0; i-=2) {
src[i+0] = src[i/2] >> 4;
src[i+1] = src[i/2] & 0xf;
}
}
static INT32 DrvInit()
{
AllMem = NULL;
MemIndex();
INT32 nLen = MemEnd - (UINT8 *)0;
if ((AllMem = (UINT8 *)BurnMalloc(nLen)) == NULL) return 1;
memset(AllMem, 0, nLen);
MemIndex();
{
if (BurnLoadRom(DrvM6809ROM + 0x00000, 0, 1)) return 1;
if (BurnLoadRom(DrvM6809ROM + 0x02000, 1, 1)) return 1;
if (BurnLoadRom(DrvM6809ROM + 0x04000, 2, 1)) return 1;
if (BurnLoadRom(DrvM6809ROM + 0x06000, 3, 1)) return 1;
if (BurnLoadRom(DrvM6809ROM + 0x08000, 4, 1)) return 1;
if (BurnLoadRom(DrvZ80ROM + 0x00000, 5, 1)) return 1;
if (BurnLoadRom(DrvZ80ROM + 0x02000, 6, 1)) return 1;
if (BurnLoadRom(DrvGfxROM0 + 0x00000, 7, 1)) return 1;
if (BurnLoadRom(DrvGfxROM0 + 0x02000, 8, 1)) return 1;
if (BurnLoadRom(DrvGfxROM1 + 0x00000, 9, 1)) return 1;
if (BurnLoadRom(DrvGfxROM1 + 0x02000, 10, 1)) return 1;
if (BurnLoadRom(DrvGfxROM1 + 0x04000, 11, 1)) return 1;
if (BurnLoadRom(DrvGfxROM1 + 0x06000, 12, 1)) return 1;
if (BurnLoadRom(DrvGfxROM1 + 0x08000, 13, 1)) return 1;
if (BurnLoadRom(DrvGfxROM1 + 0x0a000, 14, 1)) return 1;
if (BurnLoadRom(DrvColPROM + 0x00000, 15, 1)) return 1;
if (BurnLoadRom(DrvColPROM + 0x00020, 16, 1)) return 1;
if (BurnLoadRom(DrvColPROM + 0x00120, 17, 1)) return 1;
M6809Decode();
DrvGfxExpand(DrvGfxROM0, 0x4000);
DrvGfxExpand(DrvGfxROM1, 0xc000);
}
M6809Init(1);
M6809Open(0);
M6809MapMemory(DrvM6809RAM, 0x2000, 0x2fff, M6809_RAM);
M6809MapMemory(DrvColRAM, 0x3000, 0x33ff, M6809_RAM);
M6809MapMemory(DrvVidRAM, 0x3400, 0x37ff, M6809_RAM);
M6809MapMemory(DrvSprRAM, 0x3800, 0x39ff, M6809_RAM);
M6809MapMemory(DrvM6809RAM + 0x1a00, 0x3a00, 0x3fff, M6809_RAM);
M6809MapMemory(DrvM6809ROM, 0x6000, 0xffff, M6809_READ);
M6809MapMemory(DrvM6809ROMDec, 0x6000, 0xffff, M6809_FETCH);
M6809SetWriteHandler(circusc_main_write);
M6809SetReadHandler(circusc_main_read);
M6809Close();
ZetInit(0);
ZetOpen(0);
ZetMapMemory(DrvZ80ROM, 0x0000, 0x3fff, ZET_ROM);
for (INT32 i = 0; i < 0x2000; i+=0x400) {
ZetMapMemory(DrvZ80RAM, 0x4000+i, 0x43ff+i, ZET_RAM);
}
ZetSetWriteHandler(circusc_sound_write);
ZetSetReadHandler(circusc_sound_read);
ZetClose();
SN76496Init(0, 1789772, 0);
SN76496Init(1, 1789772, 1);
SN76496SetRoute(0, 1.00, BURN_SND_ROUTE_BOTH);
SN76496SetRoute(1, 1.00, BURN_SND_ROUTE_BOTH);
DACInit(0, 0, 1, DrvDACSync);
DACSetRoute(0, 1.00, BURN_SND_ROUTE_BOTH);
GenericTilesInit();
DrvDoReset(1);
return 0;
}
static INT32 DrvExit()
{
GenericTilesExit();
M6809Exit();
ZetExit();
SN76496Exit();
DACExit();
BurnFree (AllMem);
return 0;
}
static void DrvPaletteInit()
{
UINT32 pens[32];
for (INT32 i = 0; i < 32; i++)
{
INT32 bit0 = (DrvColPROM[i] >> 0) & 0x01;
INT32 bit1 = (DrvColPROM[i] >> 1) & 0x01;
INT32 bit2 = (DrvColPROM[i] >> 2) & 0x01;
INT32 r = bit2 * 33 + bit1 * 71 + bit0 * 151;
bit0 = (DrvColPROM[i] >> 3) & 0x01;
bit1 = (DrvColPROM[i] >> 4) & 0x01;
bit2 = (DrvColPROM[i] >> 5) & 0x01;
INT32 g = bit2 * 33 + bit1 * 71 + bit0 * 151;
bit0 = (DrvColPROM[i] >> 6) & 0x01;
bit1 = (DrvColPROM[i] >> 7) & 0x01;
INT32 b = bit2 * 33 + bit1 * 71 + bit0 * 151;
pens[i] = BurnHighCol(r,g,b,0);
}
for (INT32 i = 0; i < 0x200; i++) {
DrvPalette[i] = pens[(DrvColPROM[i+0x20] & 0xf) + ((~i & 0x100)>>4)];
DrvTransTable[i] = (DrvPalette[i] ? 0xff : 0);
}
}
static void draw_layer(INT32 priority)
{
for (INT32 offs = 0; offs < 32 * 32; offs++)
{
INT32 sx = (offs & 0x1f) * 8;
INT32 sy = (offs / 0x20) * 8;
if (sx >= 80) sy -= scrolldata;
if (sy < -7) sy += 256;
sy -= 16;
if (sy < -7 || sy >= nScreenHeight) continue;
INT32 attr = DrvColRAM[offs];
INT32 prio = attr & 0x10;
if (priority != prio) continue;
INT32 code = DrvVidRAM[offs] + ((attr & 0x20) * 8);
INT32 color = attr & 0x0f;
INT32 flipy = attr & 0x80;
INT32 flipx = attr & 0x40;
if (flipy) {
if (flipx) {
Render8x8Tile_FlipXY_Clip(pTransDraw, code, sx, sy, color, 4, 0, DrvGfxROM0);
} else {
Render8x8Tile_FlipY_Clip(pTransDraw, code, sx, sy, color, 4, 0, DrvGfxROM0);
}
} else {
if (flipx) {
Render8x8Tile_FlipX_Clip(pTransDraw, code, sx, sy, color, 4, 0, DrvGfxROM0);
} else {
Render8x8Tile_Clip(pTransDraw, code, sx, sy, color, 4, 0, DrvGfxROM0);
}
}
}
}
static void draw_sprites()
{
UINT8 *spriteram = DrvSprRAM + (spritebank * 0x100);
for (INT32 offs = 0; offs < 0x100; offs += 4)
{
INT32 attr = spriteram[offs + 1];
INT32 code = spriteram[offs + 0] + ((attr & 0x20) * 8);
INT32 sx = spriteram[offs + 2];
INT32 sy = spriteram[offs + 3];
INT32 color = attr & 0x0f;
INT32 flipx = attr & 0x40;
INT32 flipy = attr & 0x80;
RenderTileTranstab(pTransDraw, DrvGfxROM1, code, color*16+0x100, 0, sx, sy - 16, flipx, flipy, 16, 16, DrvTransTable);
}
}
static INT32 DrvDraw()
{
if (DrvRecalc) {
DrvPaletteInit();
DrvRecalc = 0;
}
draw_layer(0x10);
draw_sprites();
draw_layer(0x00);
BurnTransferCopy(DrvPalette);
return 0;
}
static INT32 DrvFrame()
{
watchdog++;
if (watchdog >= 180) {
DrvDoReset(0);
}
if (DrvReset) {
DrvDoReset(1);
}
ZetNewFrame();
{
memset (DrvInputs, 0xff, 3);
for (INT32 i = 0; i < 8; i++) {
DrvInputs[0] ^= (DrvJoy1[i] & 1) << i;
DrvInputs[1] ^= (DrvJoy2[i] & 1) << i;
DrvInputs[2] ^= (DrvJoy3[i] & 1) << i;
}
// Clear opposites
if ((DrvInputs[1] & 0x03) == 0) DrvInputs[1] |= 0x03;
if ((DrvInputs[2] & 0x03) == 0) DrvInputs[2] |= 0x03;
}
INT32 nInterleave = 10;
INT32 nCyclesTotal[2] = { 2048000 / 60, 1789772 / 60 };
INT32 nCyclesDone[2] = { 0, 0 };
M6809Open(0);
ZetOpen(0);
for (INT32 i = 0; i < nInterleave; i++)
{
nCyclesDone[0] += M6809Run(nCyclesTotal[0] / nInterleave);
nCyclesDone[1] += ZetRun(nCyclesTotal[1] / nInterleave);
}
if (irqmask) M6809SetIRQLine(0, M6809_IRQSTATUS_AUTO);
if (pBurnSoundOut) {
SN76496Update(0, pBurnSoundOut, nBurnSoundLen);
SN76496Update(1, pBurnSoundOut, nBurnSoundLen);
DACUpdate(pBurnSoundOut, nBurnSoundLen);
}
ZetClose();
M6809Close();
if (pBurnDraw) {
DrvDraw();
}
return 0;
}
static INT32 DrvScan(INT32 nAction,INT32 *pnMin)
{
struct BurnArea ba;
if (pnMin) {
*pnMin = 0x029705;
}
if (nAction & ACB_VOLATILE) {
memset(&ba, 0, sizeof(ba));
ba.Data = AllRam;
ba.nLen = RamEnd - AllRam;
ba.szName = "All Ram";
BurnAcb(&ba);
M6809Scan(nAction);
ZetScan(nAction);
DACScan(nAction, pnMin);
SN76496Scan(nAction, pnMin);
SCAN_VAR(snlatch);
SCAN_VAR(soundlatch);
SCAN_VAR(irqmask);
SCAN_VAR(spritebank);
SCAN_VAR(scrolldata);
}
return 0;
}
// Circus Charlie (level select, set 1)
static struct BurnRomInfo circuscRomDesc[] = {
{ "380_s05.3h", 0x2000, 0x48feafcf, 1 | BRF_PRG | BRF_ESS }, // 0 M6809 Code (Encrypted)
{ "380_q04.4h", 0x2000, 0xc283b887, 1 | BRF_PRG | BRF_ESS }, // 1
{ "380_q03.5h", 0x2000, 0xe90c0e86, 1 | BRF_PRG | BRF_ESS }, // 2
{ "380_q02.6h", 0x2000, 0x4d847dc6, 1 | BRF_PRG | BRF_ESS }, // 3
{ "380_q01.7h", 0x2000, 0x18c20adf, 1 | BRF_PRG | BRF_ESS }, // 4
{ "380_l14.5c", 0x2000, 0x607df0fb, 2 | BRF_PRG | BRF_ESS }, // 5 Z80 Code
{ "380_l15.7c", 0x2000, 0xa6ad30e1, 2 | BRF_PRG | BRF_ESS }, // 6
{ "380_j12.4a", 0x2000, 0x56e5b408, 3 | BRF_GRA }, // 7 Tiles
{ "380_j13.5a", 0x2000, 0x5aca0193, 3 | BRF_GRA }, // 8
{ "380_j06.11e", 0x2000, 0xdf0405c6, 4 | BRF_GRA }, // 9 Sprites
{ "380_j07.12e", 0x2000, 0x23dfe3a6, 4 | BRF_GRA }, // 10
{ "380_j08.13e", 0x2000, 0x3ba95390, 4 | BRF_GRA }, // 11
{ "380_j09.14e", 0x2000, 0xa9fba85a, 4 | BRF_GRA }, // 12
{ "380_j10.15e", 0x2000, 0x0532347e, 4 | BRF_GRA }, // 13
{ "380_j11.16e", 0x2000, 0xe1725d24, 4 | BRF_GRA }, // 14
{ "380_j18.2a", 0x0020, 0x10dd4eaa, 5 | BRF_GRA }, // 15 Color PROMs
{ "380_j17.7b", 0x0100, 0x13989357, 5 | BRF_GRA }, // 16
{ "380_j16.10c", 0x0100, 0xc244f2aa, 5 | BRF_GRA }, // 17
};
STD_ROM_PICK(circusc)
STD_ROM_FN(circusc)
struct BurnDriver BurnDrvCircusc = {
"circusc", NULL, NULL, NULL, "1984",
"Circus Charlie (level select, set 1)\0", NULL, "Konami", "GX380",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_PREFIX_KONAMI, GBF_PLATFORM, 0,
NULL, circuscRomInfo, circuscRomName, NULL, NULL, CircuscInputInfo, CircuscDIPInfo,
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x200,
224, 256, 3, 4
};
// Circus Charlie (level select, set 2)
static struct BurnRomInfo circusc2RomDesc[] = {
{ "380_w05.3h", 0x2000, 0x87df9f5e, 1 | BRF_PRG | BRF_ESS }, // 0 M6809 Code (Encrypted)
{ "380_q04.4h", 0x2000, 0xc283b887, 1 | BRF_PRG | BRF_ESS }, // 1
{ "380_q03.5h", 0x2000, 0xe90c0e86, 1 | BRF_PRG | BRF_ESS }, // 2
{ "380_q02.6h", 0x2000, 0x4d847dc6, 1 | BRF_PRG | BRF_ESS }, // 3
{ "380_q01.7h", 0x2000, 0x18c20adf, 1 | BRF_PRG | BRF_ESS }, // 4
{ "380_l14.5c", 0x2000, 0x607df0fb, 2 | BRF_PRG | BRF_ESS }, // 5 Z80 Code
{ "380_l15.7c", 0x2000, 0xa6ad30e1, 2 | BRF_PRG | BRF_ESS }, // 6
{ "380_j12.4a", 0x2000, 0x56e5b408, 3 | BRF_GRA }, // 7 Tiles
{ "380_k13.5a", 0x2000, 0x5aca0193, 3 | BRF_GRA }, // 8
{ "380_j06.11e", 0x2000, 0xdf0405c6, 4 | BRF_GRA }, // 9 Sprites
{ "380_j07.12e", 0x2000, 0x23dfe3a6, 4 | BRF_GRA }, // 10
{ "380_j08.13e", 0x2000, 0x3ba95390, 4 | BRF_GRA }, // 11
{ "380_j09.14e", 0x2000, 0xa9fba85a, 4 | BRF_GRA }, // 12
{ "380_j10.15e", 0x2000, 0x0532347e, 4 | BRF_GRA }, // 13
{ "380_j11.16e", 0x2000, 0xe1725d24, 4 | BRF_GRA }, // 14
{ "380_j18.2a", 0x0020, 0x10dd4eaa, 5 | BRF_GRA }, // 15 Color PROMs
{ "380_j17.7b", 0x0100, 0x13989357, 5 | BRF_GRA }, // 16
{ "380_j16.10c", 0x0100, 0xc244f2aa, 5 | BRF_GRA }, // 17
};
STD_ROM_PICK(circusc2)
STD_ROM_FN(circusc2)
struct BurnDriver BurnDrvCircusc2 = {
"circusc2", "circusc", NULL, NULL, "1984",
"Circus Charlie (level select, set 2)\0", NULL, "Konami", "GX380",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_PREFIX_KONAMI, GBF_PLATFORM, 0,
NULL, circusc2RomInfo, circusc2RomName, NULL, NULL, CircuscInputInfo, CircuscDIPInfo,
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x200,
224, 256, 3, 4
};
// Circus Charlie (level select, set 3)
static struct BurnRomInfo circusc3RomDesc[] = {
{ "380_w05.3h", 0x2000, 0x87df9f5e, 1 | BRF_PRG | BRF_ESS }, // 0 M6809 Code (Encrypted)
{ "380_r04.4h", 0x2000, 0xc283b887, 1 | BRF_PRG | BRF_ESS }, // 1
{ "380_r03.5h", 0x2000, 0xe90c0e86, 1 | BRF_PRG | BRF_ESS }, // 2
{ "380_r02.6h", 0x2000, 0x2d434c6f, 1 | BRF_PRG | BRF_ESS }, // 3
{ "380_q01.7h", 0x2000, 0x18c20adf, 1 | BRF_PRG | BRF_ESS }, // 4
{ "380_l14.5c", 0x2000, 0x607df0fb, 2 | BRF_PRG | BRF_ESS }, // 5 Z80 Code
{ "380_l15.7c", 0x2000, 0xa6ad30e1, 2 | BRF_PRG | BRF_ESS }, // 6
{ "380_j12.4a", 0x2000, 0x56e5b408, 3 | BRF_GRA }, // 7 Tiles
{ "380_j13.5a", 0x2000, 0x5aca0193, 3 | BRF_GRA }, // 8
{ "380_j06.11e", 0x2000, 0xdf0405c6, 4 | BRF_GRA }, // 9 Sprites
{ "380_j07.12e", 0x2000, 0x23dfe3a6, 4 | BRF_GRA }, // 10
{ "380_j08.13e", 0x2000, 0x3ba95390, 4 | BRF_GRA }, // 11
{ "380_j09.14e", 0x2000, 0xa9fba85a, 4 | BRF_GRA }, // 12
{ "380_j10.15e", 0x2000, 0x0532347e, 4 | BRF_GRA }, // 13
{ "380_j11.16e", 0x2000, 0xe1725d24, 4 | BRF_GRA }, // 14
{ "380_j18.2a", 0x0020, 0x10dd4eaa, 5 | BRF_GRA }, // 15 Color PROMs
{ "380_j17.7b", 0x0100, 0x13989357, 5 | BRF_GRA }, // 16
{ "380_j16.10c", 0x0100, 0xc244f2aa, 5 | BRF_GRA }, // 17
};
STD_ROM_PICK(circusc3)
STD_ROM_FN(circusc3)
struct BurnDriver BurnDrvCircusc3 = {
"circusc3", "circusc", NULL, NULL, "1984",
"Circus Charlie (level select, set 3)\0", NULL, "Konami", "GX380",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_PREFIX_KONAMI, GBF_PLATFORM, 0,
NULL, circusc3RomInfo, circusc3RomName, NULL, NULL, CircuscInputInfo, CircuscDIPInfo,
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x200,
224, 256, 3, 4
};
// Circus Charlie (no level select)
static struct BurnRomInfo circusc4RomDesc[] = {
{ "380_r05.3h", 0x2000, 0xed52c60f, 1 | BRF_PRG | BRF_ESS }, // 0 M6809 Code (Encrypted)
{ "380_n04.4h", 0x2000, 0xfcc99e33, 1 | BRF_PRG | BRF_ESS }, // 1
{ "380_n03.5h", 0x2000, 0x5ef5b3b5, 1 | BRF_PRG | BRF_ESS }, // 2
{ "380_n02.6h", 0x2000, 0xa5a5e796, 1 | BRF_PRG | BRF_ESS }, // 3
{ "380_n01.7h", 0x2000, 0x70d26721, 1 | BRF_PRG | BRF_ESS }, // 4
{ "380_l14.5c", 0x2000, 0x607df0fb, 2 | BRF_PRG | BRF_ESS }, // 5 Z80 Code
{ "380_l15.7c", 0x2000, 0xa6ad30e1, 2 | BRF_PRG | BRF_ESS }, // 6
{ "380_j12.4a", 0x2000, 0x56e5b408, 3 | BRF_GRA }, // 7 Tiles
{ "380_j13.5a", 0x2000, 0x5aca0193, 3 | BRF_GRA }, // 8
{ "380_j06.11e", 0x2000, 0xdf0405c6, 4 | BRF_GRA }, // 9 Sprites
{ "380_j07.12e", 0x2000, 0x23dfe3a6, 4 | BRF_GRA }, // 10
{ "380_j08.13e", 0x2000, 0x3ba95390, 4 | BRF_GRA }, // 11
{ "380_j09.14e", 0x2000, 0xa9fba85a, 4 | BRF_GRA }, // 12
{ "380_j10.15e", 0x2000, 0x0532347e, 4 | BRF_GRA }, // 13
{ "380_j11.16e", 0x2000, 0xe1725d24, 4 | BRF_GRA }, // 14
{ "380_j18.2a", 0x0020, 0x10dd4eaa, 5 | BRF_GRA }, // 15 Color PROMs
{ "380_j17.7b", 0x0100, 0x13989357, 5 | BRF_GRA }, // 16
{ "380_j16.10c", 0x0100, 0xc244f2aa, 5 | BRF_GRA }, // 17
};
STD_ROM_PICK(circusc4)
STD_ROM_FN(circusc4)
struct BurnDriver BurnDrvCircusc4 = {
"circusc4", "circusc", NULL, NULL, "1984",
"Circus Charlie (no level select)\0", NULL, "Konami", "GX380",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_PREFIX_KONAMI, GBF_PLATFORM, 0,
NULL, circusc4RomInfo, circusc4RomName, NULL, NULL, CircuscInputInfo, CircuscDIPInfo,
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x200,
224, 256, 3, 4
};
// Circus Charlie (Centuri)
static struct BurnRomInfo circusccRomDesc[] = {
{ "380_u05.3h", 0x2000, 0x964c035a, 1 | BRF_PRG | BRF_ESS }, // 0 M6809 Code (Encrypted)
{ "380_p04.4h", 0x2000, 0xdd0c0ee7, 1 | BRF_PRG | BRF_ESS }, // 1
{ "380_p03.5h", 0x2000, 0x190247af, 1 | BRF_PRG | BRF_ESS }, // 2
{ "380_p02.6h", 0x2000, 0x7e63725e, 1 | BRF_PRG | BRF_ESS }, // 3
{ "380_p01.7h", 0x2000, 0xeedaa5b2, 1 | BRF_PRG | BRF_ESS }, // 4
{ "380_l14.5c", 0x2000, 0x607df0fb, 2 | BRF_PRG | BRF_ESS }, // 5 Z80 Code
{ "380_l15.7c", 0x2000, 0xa6ad30e1, 2 | BRF_PRG | BRF_ESS }, // 6
{ "380_j12.4a", 0x2000, 0x56e5b408, 3 | BRF_GRA }, // 7 Tiles
{ "380_j13.5a", 0x2000, 0x5aca0193, 3 | BRF_GRA }, // 8
{ "380_j06.11e", 0x2000, 0xdf0405c6, 4 | BRF_GRA }, // 9 Sprites
{ "380_j07.12e", 0x2000, 0x23dfe3a6, 4 | BRF_GRA }, // 10
{ "380_j08.13e", 0x2000, 0x3ba95390, 4 | BRF_GRA }, // 11
{ "380_j09.14e", 0x2000, 0xa9fba85a, 4 | BRF_GRA }, // 12
{ "380_j10.15e", 0x2000, 0x0532347e, 4 | BRF_GRA }, // 13
{ "380_j11.16e", 0x2000, 0xe1725d24, 4 | BRF_GRA }, // 14
{ "380_j18.2a", 0x0020, 0x10dd4eaa, 5 | BRF_GRA }, // 15 Color PROMs
{ "380_j17.7b", 0x0100, 0x13989357, 5 | BRF_GRA }, // 16
{ "380_j16.10c", 0x0100, 0xc244f2aa, 5 | BRF_GRA }, // 17
};
STD_ROM_PICK(circuscc)
STD_ROM_FN(circuscc)
struct BurnDriver BurnDrvCircuscc = {
"circuscc", "circusc", NULL, NULL, "1984",
"Circus Charlie (Centuri)\0", NULL, "Konami (Centuri license)", "GX380",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_PREFIX_KONAMI, GBF_PLATFORM, 0,
NULL, circusccRomInfo, circusccRomName, NULL, NULL, CircuscInputInfo, CircuscDIPInfo,
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x200,
224, 256, 3, 4
};
// Circus Charlie (Centuri, earlier)
static struct BurnRomInfo circusceRomDesc[] = {
{ "380_p05.3h", 0x2000, 0x7ca74494, 1 | BRF_PRG | BRF_ESS }, // 0 M6809 Code (Encrypted)
{ "380_p04.4h", 0x2000, 0xdd0c0ee7, 1 | BRF_PRG | BRF_ESS }, // 1
{ "380_p03.5h", 0x2000, 0x190247af, 1 | BRF_PRG | BRF_ESS }, // 2
{ "380_p02.6h", 0x2000, 0x7e63725e, 1 | BRF_PRG | BRF_ESS }, // 3
{ "380_p01.7h", 0x2000, 0xeedaa5b2, 1 | BRF_PRG | BRF_ESS }, // 4
{ "380_l14.5c", 0x2000, 0x607df0fb, 2 | BRF_PRG | BRF_ESS }, // 5 Z80 Code
{ "380_l15.7c", 0x2000, 0xa6ad30e1, 2 | BRF_PRG | BRF_ESS }, // 6
{ "380_j12.4a", 0x2000, 0x56e5b408, 3 | BRF_GRA }, // 7 Tiles
{ "380_j13.5a", 0x2000, 0x5aca0193, 3 | BRF_GRA }, // 8
{ "380_j06.11e", 0x2000, 0xdf0405c6, 4 | BRF_GRA }, // 9 Sprites
{ "380_j07.12e", 0x2000, 0x23dfe3a6, 4 | BRF_GRA }, // 10
{ "380_j08.13e", 0x2000, 0x3ba95390, 4 | BRF_GRA }, // 11
{ "380_j09.14e", 0x2000, 0xa9fba85a, 4 | BRF_GRA }, // 12
{ "380_j10.15e", 0x2000, 0x0532347e, 4 | BRF_GRA }, // 13
{ "380_j11.16e", 0x2000, 0xe1725d24, 4 | BRF_GRA }, // 14
{ "380_j18.2a", 0x0020, 0x10dd4eaa, 5 | BRF_GRA }, // 15 Color PROMs
{ "380_j17.7b", 0x0100, 0x13989357, 5 | BRF_GRA }, // 16
{ "380_j16.10c", 0x0100, 0xc244f2aa, 5 | BRF_GRA }, // 17
};
STD_ROM_PICK(circusce)
STD_ROM_FN(circusce)
struct BurnDriver BurnDrvCircusce = {
"circusce", "circusc", NULL, NULL, "1984",
"Circus Charlie (Centuri, earlier)\0", NULL, "Konami (Centuri license)", "GX380",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_PREFIX_KONAMI, GBF_PLATFORM, 0,
NULL, circusceRomInfo, circusceRomName, NULL, NULL, CircuscInputInfo, CircuscDIPInfo,
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x200,
224, 256, 3, 4
};