these samples are in MAME

This commit is contained in:
Barry Harris 2014-12-31 20:42:07 +00:00
parent 575951ffcb
commit f5ec482920
1 changed files with 0 additions and 4 deletions

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@ -1504,7 +1504,6 @@ static INT32 DrvScan(INT32 nAction, INT32 *pnMin)
static struct BurnSampleInfo zaxxonSampleDesc[] = {
#if !defined (ROM_VERIFY)
{"03.wav", SAMPLE_AUTOLOOP }, /* 0 - Homing Missile */
{"02.wav", SAMPLE_NOLOOP }, /* 1 - Base Missile */
{"01.wav", SAMPLE_AUTOLOOP }, /* 2 - Laser (force field) */
@ -1517,7 +1516,6 @@ static struct BurnSampleInfo zaxxonSampleDesc[] = {
{"20.wav", SAMPLE_NOLOOP }, /* 9 - Alarm 3 (low fuel) */
{"05.wav", SAMPLE_AUTOLOOP }, /* 10 - initial background noise */
{"04.wav", SAMPLE_AUTOLOOP }, /* 11 - looped asteroid noise */
#endif
{ "", 0 }
};
@ -1526,13 +1524,11 @@ STD_SAMPLE_FN(zaxxon)
static struct BurnSampleInfo congoSampleDesc[] = {
#if !defined (ROM_VERIFY)
{"gorilla.wav", SAMPLE_NOLOOP }, /* 0 */
{"bass.wav", SAMPLE_NOLOOP }, /* 1 */
{"congal.wav", SAMPLE_NOLOOP }, /* 2 */
{"congah.wav", SAMPLE_NOLOOP }, /* 3 */
{"rim.wav", SAMPLE_NOLOOP }, /* 4 */
#endif
{ "", 0 }
};