Not sure why it didn't include these...
This commit is contained in:
parent
f3ba4fe0c1
commit
2f8d4a7e58
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@ -280,13 +280,13 @@ static void games88_set_lines(INT32 lines)
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INT32 nBank = 0x10000 + (lines & 0x07) * 0x2000;
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konamiMapMemory(DrvKonROM + nBank, 0x0000, 0x0fff, KON_ROM);
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konamiMapMemory(DrvKonROM + nBank, 0x0000, 0x0fff, MAP_ROM);
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if (lines & 8) {
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konamiMapMemory(DrvPalRAM, 0x1000, 0x1fff, KON_RAM);
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konamiMapMemory(DrvPalRAM, 0x1000, 0x1fff, MAP_RAM);
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} else {
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konamiMapMemory(DrvKonROM + nBank + 0x1000, 0x1000, 0x1fff, KON_ROM);
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konamiMapMemory(DrvKonROM + 0x0000, 0x1000, 0x1fff, KON_WRITE); // unmap writes
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konamiMapMemory(DrvKonROM + nBank + 0x1000, 0x1000, 0x1fff, MAP_ROM);
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konamiMapMemory(DrvKonROM + 0x0000, 0x1000, 0x1fff, MAP_WRITE); // unmap writes
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}
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videobank = lines & 0x10;
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@ -440,10 +440,10 @@ static INT32 DrvInit()
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konamiInit(0);
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konamiOpen(0);
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konamiMapMemory(DrvPalRAM + 0x0000, 0x1000, 0x1fff, KON_RAM);
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konamiMapMemory(DrvKonRAM, 0x2000, 0x2fff, KON_RAM);
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konamiMapMemory(DrvNVRAM, 0x3000, 0x37ff, KON_RAM);
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konamiMapMemory(DrvKonROM + 0x8000, 0x8000, 0xffff, KON_ROM);
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konamiMapMemory(DrvPalRAM + 0x0000, 0x1000, 0x1fff, MAP_RAM);
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konamiMapMemory(DrvKonRAM, 0x2000, 0x2fff, MAP_RAM);
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konamiMapMemory(DrvNVRAM, 0x3000, 0x37ff, MAP_RAM);
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konamiMapMemory(DrvKonROM + 0x8000, 0x8000, 0xffff, MAP_ROM);
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konamiSetWriteHandler(games88_main_write);
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konamiSetReadHandler(games88_main_read);
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konamiSetlinesCallback(games88_set_lines);
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@ -214,12 +214,12 @@ static void blockhl_set_lines(INT32 lines)
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{
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INT32 nBank = (lines & 0x03) * 0x2000;
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konamiMapMemory(DrvKonROM + nBank, 0x6000, 0x7fff, KON_ROM);
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konamiMapMemory(DrvKonROM + nBank, 0x6000, 0x7fff, MAP_ROM);
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if (~lines & 0x20) {
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konamiMapMemory(DrvPalRAM, 0x5800, 0x5fff, KON_RAM);
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konamiMapMemory(DrvPalRAM, 0x5800, 0x5fff, MAP_RAM);
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} else {
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konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, KON_RAM);
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konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, MAP_RAM);
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}
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K052109RMRDLine = lines & 0x40;
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@ -327,10 +327,10 @@ static INT32 DrvInit()
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konamiInit(0);
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konamiOpen(0);
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konamiMapMemory(DrvKonRAM, 0x4000, 0x57ff, KON_RAM);
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konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, KON_RAM);
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konamiMapMemory(DrvKonROM + 0x00000, 0x6000, 0x7fff, KON_ROM);
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konamiMapMemory(DrvKonROM + 0x08000, 0x8000, 0xffff, KON_ROM);
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konamiMapMemory(DrvKonRAM, 0x4000, 0x57ff, MAP_RAM);
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konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, MAP_RAM);
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konamiMapMemory(DrvKonROM + 0x00000, 0x6000, 0x7fff, MAP_ROM);
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konamiMapMemory(DrvKonROM + 0x08000, 0x8000, 0xffff, MAP_ROM);
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konamiSetWriteHandler(blockhl_main_write);
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konamiSetReadHandler(blockhl_main_read);
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konamiSetlinesCallback(blockhl_set_lines);
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@ -252,9 +252,9 @@ static void set_ram_bank(INT32 data)
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nDrvRamBank[0] = data;
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if (data & 0x20) {
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konamiMapMemory(DrvPalRAM, 0x0000, 0x03ff, KON_RAM);
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konamiMapMemory(DrvPalRAM, 0x0000, 0x03ff, MAP_RAM);
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} else {
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konamiMapMemory(DrvBankRAM, 0x0000, 0x03ff, KON_RAM);
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konamiMapMemory(DrvBankRAM, 0x0000, 0x03ff, MAP_RAM);
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}
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}
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@ -377,7 +377,7 @@ static void crimfght_set_lines(INT32 lines)
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INT32 nBank = 0x10000 + ((lines & 0x0f) * 0x2000);
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konamiMapMemory(DrvKonROM + nBank, 0x6000, 0x7fff, KON_ROM);
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konamiMapMemory(DrvKonROM + nBank, 0x6000, 0x7fff, MAP_ROM);
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}
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static void K052109Callback(INT32 layer, INT32 bank, INT32 *code, INT32 *color, INT32 *flipx, INT32 *)
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@ -492,10 +492,10 @@ static INT32 DrvInit()
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konamiInit(0);
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konamiOpen(0);
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konamiMapMemory(DrvBankRAM, 0x0000, 0x03ff, KON_RAM);
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konamiMapMemory(DrvKonRAM, 0x0400, 0x1fff, KON_RAM);
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konamiMapMemory(DrvKonROM + 0x10000, 0x6000, 0x7fff, KON_ROM);
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konamiMapMemory(DrvKonROM + 0x08000, 0x8000, 0xffff, KON_ROM);
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konamiMapMemory(DrvBankRAM, 0x0000, 0x03ff, MAP_RAM);
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konamiMapMemory(DrvKonRAM, 0x0400, 0x1fff, MAP_RAM);
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konamiMapMemory(DrvKonROM + 0x10000, 0x6000, 0x7fff, MAP_ROM);
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konamiMapMemory(DrvKonROM + 0x08000, 0x8000, 0xffff, MAP_ROM);
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konamiSetWriteHandler(crimfght_main_write);
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konamiSetReadHandler(crimfght_main_read);
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konamiSetlinesCallback(crimfght_set_lines);
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@ -15,7 +15,7 @@ static UINT8 nmi_enable, irq_enable;
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static UINT16 gberetb_scroll;
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static UINT8 flipscreen;
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static UINT8 gberet_spritebank;
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static INT32 mrgoemon_bank;
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static INT32 mrgoemon_bank;
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static UINT8 soundlatch;
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static INT32 game_type = 0; // 0 gberet / rushatck, 1 gberetb, 2 mrgoemon
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@ -148,9 +148,9 @@ static void set_ram_bank(INT32 data)
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nDrvRamBank[0] = data;
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if (~data & 0x01) {
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konamiMapMemory(DrvPalRAM, 0x5800, 0x5fff, KON_RAM);
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konamiMapMemory(DrvPalRAM, 0x5800, 0x5fff, MAP_RAM);
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} else {
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konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, KON_RAM);
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konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, MAP_RAM);
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}
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}
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@ -272,7 +272,7 @@ static void gbusters_set_lines(INT32 lines)
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nDrvKonamiBank[1] = lines;
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konamiMapMemory(DrvKonROM + nBank, 0x6000, 0x7fff, KON_ROM);
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konamiMapMemory(DrvKonROM + nBank, 0x6000, 0x7fff, MAP_ROM);
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}
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static void DrvK007232VolCallback(INT32 v)
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@ -386,10 +386,10 @@ static INT32 DrvInit()
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konamiInit(0);
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konamiOpen(0);
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konamiMapMemory(DrvKonRAM, 0x4000, 0x57ff, KON_RAM);
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konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, KON_RAM);
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konamiMapMemory(DrvKonROM + 0x10000, 0x6000, 0x7fff, KON_ROM);
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konamiMapMemory(DrvKonROM + 0x08000, 0x8000, 0xffff, KON_ROM);
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konamiMapMemory(DrvKonRAM, 0x4000, 0x57ff, MAP_RAM);
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konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, MAP_RAM);
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konamiMapMemory(DrvKonROM + 0x10000, 0x6000, 0x7fff, MAP_ROM);
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konamiMapMemory(DrvKonROM + 0x08000, 0x8000, 0xffff, MAP_ROM);
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konamiSetWriteHandler(gbusters_main_write);
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konamiSetReadHandler(gbusters_main_read);
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konamiSetlinesCallback(gbusters_set_lines);
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@ -160,7 +160,7 @@ static void bankswitch(INT32 data)
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*nDrvKonBank = data & 0x0f;
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INT32 bankaddress = *nDrvKonBank * 0x2000;
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konamiMapMemory(DrvKonROM + 0x10000 + bankaddress, 0x6000, 0x7fff, KON_ROM);
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konamiMapMemory(DrvKonROM + 0x10000 + bankaddress, 0x6000, 0x7fff, MAP_ROM);
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}
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static void playfield_write(INT32 address, INT32 data, UINT8 *ctrl, UINT8 *spr, UINT8 *buf)
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@ -473,15 +473,15 @@ static INT32 DrvInit()
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konamiInit(0);
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konamiOpen(0);
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konamiMapMemory(DrvKonRAM0, 0x0000, 0x00ff, KON_ROM); //020-03f
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konamiMapMemory(DrvKonRAM1, 0x0200, 0x02ff, KON_ROM); //220-23f
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konamiMapMemory(DrvPalRAM, 0x0600, 0x1fff, KON_RAM);
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konamiMapMemory(DrvPf1RAM, 0x2000, 0x2fff, KON_RAM);
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konamiMapMemory(DrvSprRAM1, 0x3000, 0x3fff, KON_RAM);
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konamiMapMemory(DrvPf2RAM, 0x4000, 0x4fff, KON_RAM);
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konamiMapMemory(DrvSprRAM2, 0x5000, 0x5fff, KON_RAM);
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konamiMapMemory(DrvKonROM + 0x10000, 0x6000, 0x7fff, KON_ROM);
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konamiMapMemory(DrvKonROM, 0x8000, 0xffff, KON_ROM);
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konamiMapMemory(DrvKonRAM0, 0x0000, 0x00ff, MAP_ROM); //020-03f
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konamiMapMemory(DrvKonRAM1, 0x0200, 0x02ff, MAP_ROM); //220-23f
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konamiMapMemory(DrvPalRAM, 0x0600, 0x1fff, MAP_RAM);
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konamiMapMemory(DrvPf1RAM, 0x2000, 0x2fff, MAP_RAM);
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konamiMapMemory(DrvSprRAM1, 0x3000, 0x3fff, MAP_RAM);
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konamiMapMemory(DrvPf2RAM, 0x4000, 0x4fff, MAP_RAM);
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konamiMapMemory(DrvSprRAM2, 0x5000, 0x5fff, MAP_RAM);
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konamiMapMemory(DrvKonROM + 0x10000, 0x6000, 0x7fff, MAP_ROM);
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konamiMapMemory(DrvKonROM, 0x8000, 0xffff, MAP_ROM);
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konamiSetWriteHandler(hcastle_write);
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konamiSetReadHandler(hcastle_read);
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konamiClose();
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@ -326,7 +326,7 @@ static void parodius_set_lines(INT32 lines)
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{
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nDrvRomBank[0] = lines;
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konamiMapMemory(DrvKonROM + 0x10000 + ((~lines & 0x0f) * 0x4000), 0x6000, 0x9fff, KON_ROM);
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konamiMapMemory(DrvKonROM + 0x10000 + ((~lines & 0x0f) * 0x4000), 0x6000, 0x9fff, MAP_ROM);
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}
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static INT32 DrvDoReset()
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@ -416,9 +416,9 @@ static INT32 DrvInit()
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konamiInit(0);
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konamiOpen(0);
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konamiMapMemory(DrvKonRAM, 0x0800, 0x1fff, KON_RAM);
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konamiMapMemory(DrvKonROM + 0x10000, 0x6000, 0x9fff, KON_ROM);
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konamiMapMemory(DrvKonROM + 0x0a000, 0xa000, 0xffff, KON_ROM);
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konamiMapMemory(DrvKonRAM, 0x0800, 0x1fff, MAP_RAM);
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konamiMapMemory(DrvKonROM + 0x10000, 0x6000, 0x9fff, MAP_ROM);
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konamiMapMemory(DrvKonROM + 0x0a000, 0xa000, 0xffff, MAP_ROM);
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konamiSetWriteHandler(parodius_main_write);
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konamiSetReadHandler(parodius_main_read);
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konamiSetlinesCallback(parodius_set_lines);
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@ -316,7 +316,7 @@ static void simpsons_set_lines(INT32 lines)
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INT32 nBank = (lines & 0x3f) * 0x2000;
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konamiMapMemory(DrvKonROM + 0x10000 + nBank, 0x6000, 0x7fff, KON_ROM);
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konamiMapMemory(DrvKonROM + 0x10000 + nBank, 0x6000, 0x7fff, MAP_ROM);
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}
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static void K052109Callback(INT32 layer, INT32 bank, INT32 *code, INT32 *color, INT32 *, INT32 *)
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@ -457,9 +457,9 @@ static INT32 DrvInit()
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konamiInit(0);
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konamiOpen(0);
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konamiMapMemory(DrvKonRAM, 0x4000, 0x5fff, KON_RAM);
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konamiMapMemory(DrvKonROM + 0x10000, 0x6000, 0x7fff, KON_ROM);
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konamiMapMemory(DrvKonROM + 0x08000, 0x8000, 0xffff, KON_ROM);
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konamiMapMemory(DrvKonRAM, 0x4000, 0x5fff, MAP_RAM);
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konamiMapMemory(DrvKonROM + 0x10000, 0x6000, 0x7fff, MAP_ROM);
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konamiMapMemory(DrvKonROM + 0x08000, 0x8000, 0xffff, MAP_ROM);
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konamiSetWriteHandler(simpsons_main_write);
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konamiSetReadHandler(simpsons_main_read);
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konamiSetlinesCallback(simpsons_set_lines);
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@ -264,7 +264,7 @@ static void K053245Callback(INT32 *code, INT32 *color, INT32 *priority)
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static void supratk_set_lines(INT32 lines)
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{
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nDrvRomBank[0] = lines;
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konamiMapMemory(DrvKonROM + 0x10000 + ((lines & 0x1f) * 0x2000), 0x2000, 0x3fff, KON_ROM);
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konamiMapMemory(DrvKonROM + 0x10000 + ((lines & 0x1f) * 0x2000), 0x2000, 0x3fff, MAP_ROM);
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}
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static void DrvYM2151IRQHandler(INT32 nStatus)
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@ -346,9 +346,9 @@ static INT32 DrvInit()
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konamiInit(0);
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konamiOpen(0);
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konamiMapMemory(DrvKonRAM, 0x0800, 0x1fff, KON_RAM);
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konamiMapMemory(DrvKonROM + 0x10000, 0x2000, 0x3fff, KON_ROM);
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konamiMapMemory(DrvKonROM + 0x08000, 0x8000, 0xffff, KON_ROM);
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konamiMapMemory(DrvKonRAM, 0x0800, 0x1fff, MAP_RAM);
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konamiMapMemory(DrvKonROM + 0x10000, 0x2000, 0x3fff, MAP_ROM);
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konamiMapMemory(DrvKonROM + 0x08000, 0x8000, 0xffff, MAP_ROM);
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konamiSetWriteHandler(supratk_write);
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konamiSetReadHandler(supratk_read);
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konamiSetlinesCallback(supratk_set_lines);
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@ -326,14 +326,14 @@ static void scontra_bankswitch(INT32 data)
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layer_priority = data & 0x80;
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if (~data & 0x10) {
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konamiMapMemory(DrvPalRAM, 0x5800, 0x5fff, KON_RAM);
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konamiMapMemory(DrvPalRAM, 0x5800, 0x5fff, MAP_RAM);
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} else {
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konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, KON_RAM);
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konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, MAP_RAM);
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}
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INT32 nBank = 0x10000 + (data & 0x0f) * 0x2000;
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konamiMapMemory(DrvKonROM + nBank, 0x6000, 0x7fff, KON_ROM);
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konamiMapMemory(DrvKonROM + nBank, 0x6000, 0x7fff, MAP_ROM);
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}
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static void thunderx_videobank(INT32 data)
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@ -342,15 +342,15 @@ static void thunderx_videobank(INT32 data)
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layer_priority = data & 0x08;
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if (data & 0x01) {
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konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, KON_RAM);
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konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, MAP_RAM);
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} else if (data & 0x10) {
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if (thunderx_1f98_data & 2) {
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konamiMapMemory(pmcram + 0x800, 0x5800, 0x5fff, KON_RAM);
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konamiMapMemory(pmcram + 0x800, 0x5800, 0x5fff, MAP_RAM);
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} else {
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konamiMapMemory(pmcram, 0x5800, 0x5fff, KON_RAM); // junk?
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konamiMapMemory(pmcram, 0x5800, 0x5fff, MAP_RAM); // junk?
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}
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} else {
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konamiMapMemory(DrvPalRAM, 0x5800, 0x5fff, KON_RAM);
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konamiMapMemory(DrvPalRAM, 0x5800, 0x5fff, MAP_RAM);
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}
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}
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@ -505,7 +505,7 @@ static void thunderx_set_lines(INT32 lines)
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INT32 nBank = 0x10000 + (((lines & 0x0f) ^ 0x08) * 0x2000);
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if (nBank >= 0x28000) nBank -= 0x20000;
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konamiMapMemory(DrvKonROM + nBank, 0x6000, 0x7fff, KON_ROM);
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konamiMapMemory(DrvKonROM + nBank, 0x6000, 0x7fff, MAP_ROM);
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}
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static INT32 DrvDoReset()
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@ -658,10 +658,10 @@ static INT32 DrvInit(INT32 type)
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konamiInit(0);
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konamiOpen(0);
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konamiMapMemory(DrvKonRAM, 0x4000, 0x57ff, KON_RAM);
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konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, KON_RAM);
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konamiMapMemory(DrvKonROM + 0x10000, 0x6000, 0x7fff, KON_ROM);
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konamiMapMemory(DrvKonROM + 0x08000, 0x8000, 0xffff, KON_ROM);
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konamiMapMemory(DrvKonRAM, 0x4000, 0x57ff, MAP_RAM);
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konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, MAP_RAM);
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konamiMapMemory(DrvKonROM + 0x10000, 0x6000, 0x7fff, MAP_ROM);
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konamiMapMemory(DrvKonROM + 0x08000, 0x8000, 0xffff, MAP_ROM);
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konamiSetWriteHandler(scontra_main_write);
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konamiSetReadHandler(scontra_main_read);
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konamiSetlinesCallback(thunderx_set_lines);
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@ -515,29 +515,29 @@ static INT32 DrvInit(INT32 game)
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ZetInit(0);
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ZetOpen(0);
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ZetMapMemory(DrvZ80ROM0, 0x0000, 0x5fff, ZET_ROM);
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ZetMapMemory(DrvZ80ROM0, 0x0000, 0x5fff, MAP_ROM);
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if (game_select >= 3) {
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ZetMapMemory(DrvZ80RAM0 + 0x0800,0x6000, 0x67ff, ZET_RAM);
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ZetMapMemory(DrvZ80RAM0 + 0x0800,0x6000, 0x67ff, MAP_RAM);
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}
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ZetMapMemory(DrvColRAM, 0xa000, 0xa3ff, ZET_RAM);
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ZetMapMemory(DrvVidRAM, 0xa400, 0xa7ff, ZET_RAM);
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ZetMapMemory(DrvZ80RAM0, 0xa800, 0xafff, ZET_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0000,0xb000, 0xb0ff, ZET_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0000,0xb100, 0xb1ff, ZET_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0000,0xb200, 0xb2ff, ZET_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0000,0xb300, 0xb3ff, ZET_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0100,0xb400, 0xb4ff, ZET_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0100,0xb500, 0xb5ff, ZET_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0100,0xb600, 0xb6ff, ZET_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0100,0xb700, 0xb7ff, ZET_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0000,0xb800, 0xb8ff, ZET_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0000,0xb900, 0xb9ff, ZET_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0000,0xba00, 0xbaff, ZET_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0000,0xbb00, 0xbbff, ZET_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0100,0xbc00, 0xbcff, ZET_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0100,0xbd00, 0xbdff, ZET_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0100,0xbe00, 0xbeff, ZET_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0100,0xbf00, 0xbfff, ZET_RAM);
|
||||
ZetMapMemory(DrvColRAM, 0xa000, 0xa3ff, MAP_RAM);
|
||||
ZetMapMemory(DrvVidRAM, 0xa400, 0xa7ff, MAP_RAM);
|
||||
ZetMapMemory(DrvZ80RAM0, 0xa800, 0xafff, MAP_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0000,0xb000, 0xb0ff, MAP_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0000,0xb100, 0xb1ff, MAP_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0000,0xb200, 0xb2ff, MAP_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0000,0xb300, 0xb3ff, MAP_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0100,0xb400, 0xb4ff, MAP_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0100,0xb500, 0xb5ff, MAP_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0100,0xb600, 0xb6ff, MAP_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0100,0xb700, 0xb7ff, MAP_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0000,0xb800, 0xb8ff, MAP_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0000,0xb900, 0xb9ff, MAP_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0000,0xba00, 0xbaff, MAP_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0000,0xbb00, 0xbbff, MAP_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0100,0xbc00, 0xbcff, MAP_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0100,0xbd00, 0xbdff, MAP_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0100,0xbe00, 0xbeff, MAP_RAM);
|
||||
ZetMapMemory(DrvSprRAM + 0x0100,0xbf00, 0xbfff, MAP_RAM);
|
||||
ZetSetWriteHandler(timeplt_main_write);
|
||||
ZetSetReadHandler(timeplt_main_read);
|
||||
ZetClose();
|
||||
|
|
|
@ -499,7 +499,7 @@ static void vendetta_set_lines(INT32 lines)
|
|||
nDrvBank[0] = lines;
|
||||
|
||||
if (lines < 0x1c) {
|
||||
konamiMapMemory(DrvKonROM + 0x10000 + (lines * 0x2000), 0x0000 | bankoffset, 0x1fff | bankoffset, KON_ROM);
|
||||
konamiMapMemory(DrvKonROM + 0x10000 + (lines * 0x2000), 0x0000 | bankoffset, 0x1fff | bankoffset, MAP_ROM);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -644,9 +644,9 @@ static INT32 DrvInit(INT32 nGame)
|
|||
|
||||
konamiInit(0);
|
||||
konamiOpen(0);
|
||||
konamiMapMemory(DrvKonRAM, 0x0000, 0x1fff, KON_RAM);
|
||||
konamiMapMemory(DrvKonROM + 0x10000, 0x6000, 0x7fff, KON_ROM);
|
||||
konamiMapMemory(DrvKonROM + 0x08000, 0x8000, 0xffff, KON_ROM);
|
||||
konamiMapMemory(DrvKonRAM, 0x0000, 0x1fff, MAP_RAM);
|
||||
konamiMapMemory(DrvKonROM + 0x10000, 0x6000, 0x7fff, MAP_ROM);
|
||||
konamiMapMemory(DrvKonROM + 0x08000, 0x8000, 0xffff, MAP_ROM);
|
||||
konamiSetWriteHandler(esckids_main_write);
|
||||
konamiSetReadHandler(esckids_main_read);
|
||||
konamiSetlinesCallback(vendetta_set_lines);
|
||||
|
@ -665,9 +665,9 @@ static INT32 DrvInit(INT32 nGame)
|
|||
|
||||
konamiInit(0);
|
||||
konamiOpen(0);
|
||||
konamiMapMemory(DrvKonROM + 0x10000, 0x0000, 0x1fff, KON_ROM);
|
||||
konamiMapMemory(DrvKonRAM, 0x2000, 0x3fff, KON_RAM);
|
||||
konamiMapMemory(DrvKonROM + 0x08000, 0x8000, 0xffff, KON_ROM);
|
||||
konamiMapMemory(DrvKonROM + 0x10000, 0x0000, 0x1fff, MAP_ROM);
|
||||
konamiMapMemory(DrvKonRAM, 0x2000, 0x3fff, MAP_RAM);
|
||||
konamiMapMemory(DrvKonROM + 0x08000, 0x8000, 0xffff, MAP_ROM);
|
||||
konamiSetWriteHandler(vendetta_main_write);
|
||||
konamiSetReadHandler(vendetta_main_read);
|
||||
konamiSetlinesCallback(vendetta_set_lines);
|
||||
|
|
Loading…
Reference in New Issue