Add driver for Iron Horse.
This commit is contained in:
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77090011e0
commit
c070a2168c
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@ -21,10 +21,11 @@ drvobj = d_dodonpachi.o d_donpachi.o d_esprade.o d_feversos.o d_gaia.o d_guwang
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\
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d_m62.o d_m63.o d_m72.o d_m90.o d_m92.o d_m107.o d_vigilant.o \
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\
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d_88games.o d_ajax.o d_aliens.o d_asterix.o d_battlnts.o d_bishi.o d_bladestl.o d_blockhl.o d_bottom9.o d_contra.o d_crimfght.o d_dbz.o \
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d_finalzr.o d_gberet.o d_gijoe.o d_gbusters.o d_gradius3.o d_gyruss.o d_hcastle.o d_hexion.o d_jailbrek.o d_kontest.o d_labyrunr.o \
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d_lethal.o d_mainevt.o d_mikie.o d_mogura.o d_moo.o d_mystwarr.o d_nemesis.o d_parodius.o d_pooyan.o d_rockrage.o d_rollerg.o d_scotrsht.o \
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d_shaolins.o d_simpsons.o d_spy.o d_surpratk.o d_thunderx.o d_tmnt.o d_twin16.o d_ultraman.o d_vendetta.o d_xexex.o d_xmen.o d_yiear.o \
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d_88games.o d_ajax.o d_aliens.o d_asterix.o d_battlnts.o d_bishi.o d_bladestl.o d_blockhl.o d_bottom9.o d_contra.o d_crimfght.o \
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d_dbz.o d_finalzr.o d_gberet.o d_gijoe.o d_gbusters.o d_gradius3.o d_gyruss.o d_hcastle.o d_hexion.o d_ironhors.o d_jailbrek.o \
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d_kontest.o d_labyrunr.o d_lethal.o d_mainevt.o d_mikie.o d_mogura.o d_moo.o d_mystwarr.o d_nemesis.o d_parodius.o d_pooyan.o \
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d_rockrage.o d_rollerg.o d_scotrsht.o d_shaolins.o d_simpsons.o d_spy.o d_surpratk.o d_thunderx.o d_tmnt.o d_twin16.o d_ultraman.o \
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d_vendetta.o d_xexex.o d_xmen.o d_yiear.o \
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\
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d_neogeo.o \
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\
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@ -0,0 +1,764 @@
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// FB Alpha IronHorse driver module
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// Based on MAME driver by Mirko Buffoni
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#include "tiles_generic.h"
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#include "m6809_intf.h"
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#include "z80_intf.h"
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#include "burn_ym2203.h"
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#include "konamiic.h"
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static UINT8 *AllMem;
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static UINT8 *MemEnd;
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static UINT8 *AllRam;
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static UINT8 *RamEnd;
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static UINT8 *DrvM6809ROM;
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static UINT8 *DrvZ80ROM;
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static UINT8 *DrvGfxROM;
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static UINT8 *DrvColPROM;
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static UINT8 *DrvM6809RAM0;
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static UINT8 *DrvColRAM;
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static UINT8 *DrvVidRAM;
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static UINT8 *DrvM6809RAM1;
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static UINT8 *DrvSprRAM0;
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static UINT8 *DrvSprRAM1;
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static UINT8 *DrvZ80RAM;
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static UINT8 *DrvCharBank;
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static UINT8 *DrvIRQEnable;
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static UINT8 *DrvScrollRAM;
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static UINT32 *DrvPalette;
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static UINT8 DrvRecalc;
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static UINT8 soundlatch;
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static UINT8 palettebank;
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static UINT8 DrvJoy1[8];
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static UINT8 DrvJoy2[8];
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static UINT8 DrvJoy3[8];
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static UINT8 DrvDips[3];
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static UINT8 DrvInputs[3];
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static UINT8 DrvReset;
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static struct BurnInputInfo DairesyaInputList[] = {
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{"P1 Coin", BIT_DIGITAL, DrvJoy1 + 0, "p1 coin" },
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{"P1 Start", BIT_DIGITAL, DrvJoy1 + 3, "p1 start" },
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{"P1 Up", BIT_DIGITAL, DrvJoy2 + 2, "p1 up" },
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{"P1 Down", BIT_DIGITAL, DrvJoy2 + 3, "p1 down" },
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{"P1 Left", BIT_DIGITAL, DrvJoy2 + 0, "p1 left" },
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{"P1 Right", BIT_DIGITAL, DrvJoy2 + 1, "p1 right" },
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{"P1 Button 1", BIT_DIGITAL, DrvJoy2 + 4, "p1 fire 1" },
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{"P1 Button 2", BIT_DIGITAL, DrvJoy2 + 5, "p1 fire 2" },
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{"P1 Button 3", BIT_DIGITAL, DrvJoy2 + 6, "p1 fire 3" },
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{"P2 Coin", BIT_DIGITAL, DrvJoy1 + 1, "p2 coin" },
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{"P2 Start", BIT_DIGITAL, DrvJoy1 + 4, "p2 start" },
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{"P2 Up", BIT_DIGITAL, DrvJoy3 + 2, "p2 up" },
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{"P2 Down", BIT_DIGITAL, DrvJoy3 + 3, "p2 down" },
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{"P2 Left", BIT_DIGITAL, DrvJoy3 + 0, "p2 left" },
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{"P2 Right", BIT_DIGITAL, DrvJoy3 + 1, "p2 right" },
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{"P2 Button 1", BIT_DIGITAL, DrvJoy3 + 4, "p2 fire 1" },
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{"P2 Button 2", BIT_DIGITAL, DrvJoy3 + 5, "p2 fire 2" },
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{"P2 Button 3", BIT_DIGITAL, DrvJoy3 + 6, "p2 fire 3" },
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{"Reset", BIT_DIGITAL, &DrvReset, "reset" },
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{"Service", BIT_DIGITAL, DrvJoy1 + 2, "service" },
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{"Dip A", BIT_DIPSWITCH, DrvDips + 0, "dip" },
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{"Dip B", BIT_DIPSWITCH, DrvDips + 1, "dip" },
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{"Dip C", BIT_DIPSWITCH, DrvDips + 2, "dip" },
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};
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STDINPUTINFO(Dairesya)
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static struct BurnInputInfo IronhorsInputList[] = {
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{"P1 Coin", BIT_DIGITAL, DrvJoy1 + 0, "p1 coin" },
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{"P1 Start", BIT_DIGITAL, DrvJoy1 + 3, "p1 start" },
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{"P1 Up", BIT_DIGITAL, DrvJoy2 + 2, "p1 up" },
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{"P1 Down", BIT_DIGITAL, DrvJoy2 + 3, "p1 down" },
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{"P1 Left", BIT_DIGITAL, DrvJoy2 + 0, "p1 left" },
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{"P1 Right", BIT_DIGITAL, DrvJoy2 + 1, "p1 right" },
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{"P1 Button 1", BIT_DIGITAL, DrvJoy2 + 4, "p1 fire 1" },
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{"P1 Button 2", BIT_DIGITAL, DrvJoy2 + 5, "p1 fire 2" },
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{"P1 Button 3", BIT_DIGITAL, DrvJoy3 + 6, "p1 fire 3" },
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{"P2 Coin", BIT_DIGITAL, DrvJoy1 + 1, "p2 coin" },
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{"P2 Start", BIT_DIGITAL, DrvJoy1 + 4, "p2 start" },
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{"P2 Up", BIT_DIGITAL, DrvJoy3 + 2, "p2 up" },
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{"P2 Down", BIT_DIGITAL, DrvJoy3 + 3, "p2 down" },
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{"P2 Left", BIT_DIGITAL, DrvJoy3 + 0, "p2 left" },
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{"P2 Right", BIT_DIGITAL, DrvJoy3 + 1, "p2 right" },
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{"P2 Button 1", BIT_DIGITAL, DrvJoy3 + 4, "p2 fire 1" },
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{"P2 Button 2", BIT_DIGITAL, DrvJoy3 + 5, "p2 fire 2" },
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{"P2 Button 3", BIT_DIGITAL, DrvJoy2 + 6, "p2 fire 3" },
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{"Reset", BIT_DIGITAL, &DrvReset, "reset" },
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{"Service", BIT_DIGITAL, DrvJoy1 + 2, "service" },
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{"Dip A", BIT_DIPSWITCH, DrvDips + 0, "dip" },
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{"Dip B", BIT_DIPSWITCH, DrvDips + 1, "dip" },
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{"Dip C", BIT_DIPSWITCH, DrvDips + 2, "dip" },
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};
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STDINPUTINFO(Ironhors)
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static struct BurnDIPInfo IronhorsDIPList[]=
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{
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{0x14, 0xff, 0xff, 0xff, NULL },
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{0x15, 0xff, 0xff, 0x5a, NULL },
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{0x16, 0xff, 0xff, 0xfe, NULL },
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{0 , 0xfe, 0 , 16, "Free Play" },
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{0x14, 0x01, 0x0f, 0x02, "4 Coins 1 Credits" },
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{0x14, 0x01, 0x0f, 0x05, "3 Coins 1 Credits" },
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{0x14, 0x01, 0x0f, 0x08, "2 Coins 1 Credits" },
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{0x14, 0x01, 0x0f, 0x04, "3 Coins 2 Credits" },
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{0x14, 0x01, 0x0f, 0x01, "4 Coins 3 Credits" },
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{0x14, 0x01, 0x0f, 0x0f, "1 Coin 1 Credits" },
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{0x14, 0x01, 0x0f, 0x03, "3 Coins 4 Credits" },
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{0x14, 0x01, 0x0f, 0x07, "2 Coins 3 Credits" },
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{0x14, 0x01, 0x0f, 0x0e, "1 Coin 2 Credits" },
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{0x14, 0x01, 0x0f, 0x06, "2 Coins 5 Credits" },
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{0x14, 0x01, 0x0f, 0x0d, "1 Coin 3 Credits" },
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{0x14, 0x01, 0x0f, 0x0c, "1 Coin 4 Credits" },
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{0x14, 0x01, 0x0f, 0x0b, "1 Coin 5 Credits" },
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{0x14, 0x01, 0x0f, 0x0a, "1 Coin 6 Credits" },
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{0x14, 0x01, 0x0f, 0x09, "1 Coin 7 Credits" },
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{0x14, 0x01, 0x0f, 0x00, ":1,2,3,4" },
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{0 , 0xfe, 0 , 16, "Coin B" },
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{0x14, 0x01, 0xf0, 0x20, "4 Coins 1 Credits" },
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{0x14, 0x01, 0xf0, 0x50, "3 Coins 1 Credits" },
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{0x14, 0x01, 0xf0, 0x80, "2 Coins 1 Credits" },
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{0x14, 0x01, 0xf0, 0x40, "3 Coins 2 Credits" },
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{0x14, 0x01, 0xf0, 0x10, "4 Coins 3 Credits" },
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{0x14, 0x01, 0xf0, 0xf0, "1 Coin 1 Credits" },
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{0x14, 0x01, 0xf0, 0x30, "3 Coins 4 Credits" },
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{0x14, 0x01, 0xf0, 0x70, "2 Coins 3 Credits" },
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{0x14, 0x01, 0xf0, 0xe0, "1 Coin 2 Credits" },
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{0x14, 0x01, 0xf0, 0x60, "2 Coins 5 Credits" },
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{0x14, 0x01, 0xf0, 0xd0, "1 Coin 3 Credits" },
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{0x14, 0x01, 0xf0, 0xc0, "1 Coin 4 Credits" },
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{0x14, 0x01, 0xf0, 0xb0, "1 Coin 5 Credits" },
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{0x14, 0x01, 0xf0, 0xa0, "1 Coin 6 Credits" },
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{0x14, 0x01, 0xf0, 0x90, "1 Coin 7 Credits" },
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{0x14, 0x01, 0xf0, 0x00, "No Coin B" },
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{0 , 0xfe, 0 , 4, "Lives" },
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{0x15, 0x01, 0x03, 0x03, "2" },
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{0x15, 0x01, 0x03, 0x02, "3" },
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{0x15, 0x01, 0x03, 0x01, "5" },
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{0x15, 0x01, 0x03, 0x00, "7" },
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// {0 , 0xfe, 0 , 2, "Cabinet" },
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// {0x15, 0x01, 0x04, 0x00, "Upright" },
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// {0x15, 0x01, 0x04, 0x04, "Cocktail" },
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{0 , 0xfe, 0 , 4, "Bonus Life" },
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{0x15, 0x01, 0x18, 0x18, "30K 70K+" },
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{0x15, 0x01, 0x18, 0x10, "40K 80K+" },
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{0x15, 0x01, 0x18, 0x08, "40K" },
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{0x15, 0x01, 0x18, 0x00, "50K" },
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{0 , 0xfe, 0 , 4, "Difficulty" },
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{0x15, 0x01, 0x60, 0x60, "Easy" },
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{0x15, 0x01, 0x60, 0x40, "Normal" },
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{0x15, 0x01, 0x60, 0x20, "Hard" },
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{0x15, 0x01, 0x60, 0x00, "Very Hard" },
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{0 , 0xfe, 0 , 2, "Demo Sounds" },
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{0x15, 0x01, 0x80, 0x80, "Off" },
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{0x15, 0x01, 0x80, 0x00, "On" },
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// {0 , 0xfe, 0 , 2, "Flip Screen" },
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// {0x16, 0x01, 0x01, 0x00, "Off" },
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// {0x16, 0x01, 0x01, 0x01, "On" },
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{0 , 0xfe, 0 , 2, "Upright Controls" },
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{0x16, 0x01, 0x02, 0x02, "Single" },
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{0x16, 0x01, 0x02, 0x00, "Dual" },
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{0 , 0xfe, 0 , 2, "Button Layout" },
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{0x16, 0x01, 0x04, 0x04, "Power Attack Squat" },
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{0x16, 0x01, 0x04, 0x00, "Squat Attack Power" },
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};
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STDDIPINFO(Ironhors)
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static void ironhors_main_write(UINT16 address, UINT8 data)
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{
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if (address & 0xf000) {
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return; // nop
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}
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switch (address)
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{
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case 0x0800:
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soundlatch = data;
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return;
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case 0x0900:
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ZetSetVector(0xff);
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ZetSetIRQLine(0, ZET_IRQSTATUS_ACK);
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return;
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case 0x0a00:
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palettebank = data & 0x07;
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return;
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case 0x0b00:
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// flipscreen = data & 0x08;
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return;
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}
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}
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static UINT8 ironhors_main_read(UINT16 address)
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{
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switch (address)
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{
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case 0x0900:
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return DrvDips[2];
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case 0x0a00:
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return DrvDips[1];
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case 0x0b00:
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return DrvDips[0];
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case 0x0b01:
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return DrvInputs[2];
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case 0x0b02:
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return DrvInputs[1];
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case 0x0b03:
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return DrvInputs[0];
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}
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return 0;
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}
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static UINT8 __fastcall ironhors_sound_read(UINT16 address)
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{
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switch (address)
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{
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case 0x8000:
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ZetSetIRQLine(0, ZET_IRQSTATUS_NONE);
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return soundlatch;
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}
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return 0;
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}
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static void __fastcall ironhors_sound_write_port(UINT16 port, UINT8 data)
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{
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switch (port & 0xff)
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{
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case 0x00:
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case 0x01:
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BurnYM2203Write(0, port & 1, data);
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return;
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}
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}
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static UINT8 __fastcall ironhors_sound_read_port(UINT16 port)
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{
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switch (port & 0xff)
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{
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case 0x00:
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case 0x01:
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return BurnYM2203Read(0, port & 1);
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}
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return 0;
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}
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static INT32 DrvSynchroniseStream(INT32 nSoundRate)
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{
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return (INT64)ZetTotalCycles() * nSoundRate / 3072000;
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}
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static double DrvGetTime()
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{
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return (double)ZetTotalCycles() / 3072000;
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}
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static INT32 DrvDoReset()
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{
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memset (AllRam, 0, RamEnd - AllRam);
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M6809Open(0);
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M6809Reset();
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M6809Close();
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ZetOpen(0);
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ZetReset();
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BurnYM2203Reset();
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ZetClose();
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soundlatch = 0;
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palettebank = 0;
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return 0;
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}
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static INT32 MemIndex()
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{
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UINT8 *Next; Next = AllMem;
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DrvM6809ROM = Next; Next += 0x00c000;
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DrvZ80ROM = Next; Next += 0x004000;
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DrvGfxROM = Next; Next += 0x040000;
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DrvColPROM = Next; Next += 0x000500;
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DrvPalette = (UINT32*)Next; Next += 0x1000 * sizeof(UINT32);
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AllRam = Next;
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DrvM6809RAM0 = Next; Next += 0x000100;
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DrvColRAM = Next; Next += 0x000400;
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DrvVidRAM = Next; Next += 0x000400;
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DrvM6809RAM1 = Next; Next += 0x000800;
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DrvSprRAM0 = Next; Next += 0x000800;
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DrvSprRAM1 = Next; Next += 0x000800;
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DrvZ80RAM = Next; Next += 0x000400;
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RamEnd = Next;
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DrvCharBank = DrvM6809RAM0 + 0x00003;
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DrvIRQEnable = DrvM6809RAM0 + 0x00004;
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DrvScrollRAM = DrvM6809RAM0 + 0x00020;
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MemEnd = Next;
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return 0;
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}
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static void DrvGfxExpand(UINT8 *src, INT32 len)
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{
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for (INT32 i = (len - 1) * 2; i >= 0; i-=2) {
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src[i+0] = src[i/2] >> 4;
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src[i+1] = src[i/2] & 0xf;
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}
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}
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static void DrvPaletteInit()
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{
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UINT32 pens[0x100];
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for (INT32 i = 0; i < 0x100; i++)
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{
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INT32 bit0 = (DrvColPROM[i + 0x000] >> 0) & 0x01;
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INT32 bit1 = (DrvColPROM[i + 0x000] >> 1) & 0x01;
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INT32 bit2 = (DrvColPROM[i + 0x000] >> 2) & 0x01;
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INT32 bit3 = (DrvColPROM[i + 0x000] >> 3) & 0x01;
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INT32 r = (bit3 * 138) + (bit2 * 69) + (bit1 * 33) + (bit0 * 15);
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bit0 = (DrvColPROM[i + 0x100] >> 0) & 0x01;
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bit1 = (DrvColPROM[i + 0x100] >> 1) & 0x01;
|
||||
bit2 = (DrvColPROM[i + 0x100] >> 2) & 0x01;
|
||||
bit3 = (DrvColPROM[i + 0x100] >> 3) & 0x01;
|
||||
INT32 g = (bit3 * 138) + (bit2 * 69) + (bit1 * 33) + (bit0 * 15);
|
||||
|
||||
bit0 = (DrvColPROM[i + 0x200] >> 0) & 0x01;
|
||||
bit1 = (DrvColPROM[i + 0x200] >> 1) & 0x01;
|
||||
bit2 = (DrvColPROM[i + 0x200] >> 2) & 0x01;
|
||||
bit3 = (DrvColPROM[i + 0x200] >> 3) & 0x01;
|
||||
INT32 b = (bit3 * 138) + (bit2 * 69) + (bit1 * 33) + (bit0 * 15);
|
||||
|
||||
pens[i] = BurnHighCol(r,g,b,0);
|
||||
}
|
||||
|
||||
for (INT32 i = 0; i < 0x200; i++)
|
||||
{
|
||||
for (INT32 j = 0; j < 8; j++)
|
||||
{
|
||||
UINT8 ctabentry = (j << 5) | ((~i & 0x100) >> 4) | (DrvColPROM[i+0x300] & 0x0f);
|
||||
DrvPalette[((i & 0x100) << 3) | (j << 8) | (i & 0xff)] = pens[ctabentry];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static INT32 DrvInit()
|
||||
{
|
||||
BurnSetRefreshRate(30.0);
|
||||
|
||||
AllMem = NULL;
|
||||
MemIndex();
|
||||
INT32 nLen = MemEnd - (UINT8 *)0;
|
||||
if ((AllMem = (UINT8 *)BurnMalloc(nLen)) == NULL) return 1;
|
||||
memset(AllMem, 0, nLen);
|
||||
MemIndex();
|
||||
|
||||
{
|
||||
if (BurnLoadRom(DrvM6809ROM + 0x00000, 0, 1)) return 1;
|
||||
if (BurnLoadRom(DrvM6809ROM + 0x08000, 1, 1)) return 1;
|
||||
|
||||
if (BurnLoadRom(DrvZ80ROM + 0x00000, 2, 1)) return 1;
|
||||
|
||||
if (BurnLoadRom(DrvGfxROM + 0x00000, 3, 2)) return 1;
|
||||
if (BurnLoadRom(DrvGfxROM + 0x00001, 4, 2)) return 1;
|
||||
if (BurnLoadRom(DrvGfxROM + 0x10000, 5, 2)) return 1;
|
||||
if (BurnLoadRom(DrvGfxROM + 0x10001, 6, 2)) return 1;
|
||||
|
||||
if (BurnLoadRom(DrvColPROM + 0x00000, 7, 1)) return 1;
|
||||
if (BurnLoadRom(DrvColPROM + 0x00100, 8, 1)) return 1;
|
||||
if (BurnLoadRom(DrvColPROM + 0x00200, 9, 1)) return 1;
|
||||
if (BurnLoadRom(DrvColPROM + 0x00300, 10, 1)) return 1;
|
||||
if (BurnLoadRom(DrvColPROM + 0x00400, 11, 1)) return 1;
|
||||
|
||||
DrvGfxExpand(DrvGfxROM, 0x20000);
|
||||
DrvPaletteInit();
|
||||
}
|
||||
|
||||
M6809Init(1);
|
||||
M6809Open(0);
|
||||
M6809MapMemory(DrvM6809RAM0, 0x0000, 0x00ff, M6809_RAM);
|
||||
M6809MapMemory(DrvColRAM, 0x2000, 0x23ff, M6809_RAM);
|
||||
M6809MapMemory(DrvVidRAM, 0x2400, 0x27ff, M6809_RAM);
|
||||
M6809MapMemory(DrvM6809RAM1, 0x2800, 0x2fff, M6809_RAM);
|
||||
M6809MapMemory(DrvSprRAM1, 0x3000, 0x37ff, M6809_RAM);
|
||||
M6809MapMemory(DrvSprRAM0, 0x3800, 0x3fff, M6809_RAM);
|
||||
M6809MapMemory(DrvM6809ROM, 0x4000, 0xffff, M6809_RAM);
|
||||
M6809SetWriteHandler(ironhors_main_write);
|
||||
M6809SetReadHandler(ironhors_main_read);
|
||||
M6809Close();
|
||||
|
||||
ZetInit(0);
|
||||
ZetOpen(0);
|
||||
ZetMapMemory(DrvZ80ROM, 0x0000, 0x3fff, ZET_ROM);
|
||||
ZetMapMemory(DrvZ80RAM, 0x4000, 0x43ff, ZET_RAM);
|
||||
ZetSetReadHandler(ironhors_sound_read);
|
||||
ZetSetOutHandler(ironhors_sound_write_port);
|
||||
ZetSetInHandler(ironhors_sound_read_port);
|
||||
ZetClose();
|
||||
|
||||
BurnYM2203Init(1, 3072000, NULL, DrvSynchroniseStream, DrvGetTime, 0);
|
||||
BurnTimerAttachZet(3072000);
|
||||
BurnYM2203SetAllRoutes(0, 1.00, BURN_SND_ROUTE_BOTH);
|
||||
BurnYM2203SetPSGVolume(0, 1.00);
|
||||
|
||||
GenericTilesInit();
|
||||
|
||||
DrvDoReset();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static INT32 DrvExit()
|
||||
{
|
||||
BurnYM2203Exit();
|
||||
|
||||
M6809Exit();
|
||||
ZetExit();
|
||||
|
||||
GenericTilesExit();
|
||||
|
||||
BurnFree (AllMem);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void draw_layer()
|
||||
{
|
||||
INT32 bank = DrvCharBank[0] & 3;
|
||||
|
||||
for (INT32 offs = 32*2; offs < (32 * 32) - (32 * 2); offs++)
|
||||
{
|
||||
INT32 sx = (offs & 0x1f) * 8;
|
||||
INT32 sy = (offs / 0x20) * 8;
|
||||
|
||||
sx -= (DrvScrollRAM[(sy/8)] + 8) & 0xff;
|
||||
if (sx < -7) sx += 256;
|
||||
|
||||
INT32 attr = DrvColRAM[offs];
|
||||
INT32 code = DrvVidRAM[offs] + ((attr & 0x40) << 2) + ((attr & 0x20) << 4) + (bank << 10);
|
||||
INT32 color = (attr & 0x0f) + (palettebank << 4);
|
||||
INT32 flipx = (attr & 0x10);
|
||||
INT32 flipy = (attr & 0x20);
|
||||
|
||||
if (flipy) {
|
||||
if (flipx) {
|
||||
Render8x8Tile_FlipXY_Clip(pTransDraw, code, sx, sy - 16, color, 4, 0, DrvGfxROM);
|
||||
} else {
|
||||
Render8x8Tile_FlipY_Clip(pTransDraw, code, sx, sy - 16, color, 4, 0, DrvGfxROM);
|
||||
}
|
||||
} else {
|
||||
if (flipx) {
|
||||
Render8x8Tile_FlipX_Clip(pTransDraw, code, sx, sy - 16, color, 4, 0, DrvGfxROM);
|
||||
} else {
|
||||
Render8x8Tile_Clip(pTransDraw, code, sx, sy - 16, color, 4, 0, DrvGfxROM);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static inline void draw_single_sprite(INT32 code, INT32 color, INT32 sx, INT32 sy, INT32 flipx, INT32 flipy)
|
||||
{
|
||||
sy -= 16;
|
||||
sx -= 8;
|
||||
|
||||
if (sx < -7 || sy < -7 || sx >= nScreenWidth || sy >= nScreenHeight) return;
|
||||
|
||||
if (flipy) {
|
||||
if (flipx) {
|
||||
Render8x8Tile_Mask_FlipXY_Clip(pTransDraw, code, sx, sy, color, 4, 0, 0x800, DrvGfxROM);
|
||||
} else {
|
||||
Render8x8Tile_Mask_FlipY_Clip(pTransDraw, code, sx, sy, color, 4, 0, 0x800, DrvGfxROM);
|
||||
}
|
||||
} else {
|
||||
if (flipx) {
|
||||
Render8x8Tile_Mask_FlipX_Clip(pTransDraw, code, sx, sy, color, 4, 0, 0x800, DrvGfxROM);
|
||||
} else {
|
||||
Render8x8Tile_Mask_Clip(pTransDraw, code, sx, sy, color, 4, 0, 0x800, DrvGfxROM);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void draw_sprites()
|
||||
{
|
||||
UINT8 *spriteram = ((DrvCharBank[0] & 8) ? DrvSprRAM0 : DrvSprRAM1);
|
||||
|
||||
for (INT32 offs = 0; offs < 0x100; offs += 5)
|
||||
{
|
||||
INT32 sx = spriteram[offs + 3];
|
||||
INT32 sy = spriteram[offs + 2];
|
||||
INT32 code = (spriteram[offs + 0] << 2) + ((spriteram[offs + 1] & 0x03) << 10) + ((spriteram[offs + 1] & 0x0c) >> 2);
|
||||
INT32 color = ((spriteram[offs + 1] & 0xf0) >> 4) + (palettebank << 4);
|
||||
INT32 flipx = spriteram[offs + 4] & 0x20;
|
||||
INT32 flipy = spriteram[offs + 4] & 0x40;
|
||||
|
||||
switch (spriteram[offs + 4] & 0x0c)
|
||||
{
|
||||
case 0x00: // 16x16
|
||||
draw_single_sprite((code & ~3)|0, color, (flipx ? (sx + 8) : sx), (flipy ? (sy + 8) : sy), flipx, flipy);
|
||||
draw_single_sprite((code & ~3)|1, color, (flipx ? sx : (sx + 8)), (flipy ? (sy + 8) : sy), flipx, flipy);
|
||||
draw_single_sprite((code & ~3)|2, color, (flipx ? (sx + 8) : sx), (flipy ? sy : (sy + 8)), flipx, flipy);
|
||||
draw_single_sprite((code & ~3)|3, color, (flipx ? sx : (sx + 8)), (flipy ? sy : (sy + 8)), flipx, flipy);
|
||||
break;
|
||||
|
||||
case 0x04: // 16x8
|
||||
draw_single_sprite(code & ~1, color, (flipx ? (sx + 8) : sx), sy, flipx, flipy);
|
||||
draw_single_sprite(code | 1, color, (flipx ? sx : (sx + 8)), sy, flipx, flipy);
|
||||
break;
|
||||
|
||||
case 0x08: // 8x16
|
||||
draw_single_sprite(code & ~2, color, sx, (flipy ? (sy + 8) : sy), flipx, flipy);
|
||||
draw_single_sprite(code | 2, color, sx, (flipy ? sy : (sy + 8)), flipx, flipy);
|
||||
break;
|
||||
|
||||
case 0x0c: // 8x8
|
||||
draw_single_sprite(code, color, sx, sy, flipx, flipy);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static INT32 DrvDraw()
|
||||
{
|
||||
if (DrvRecalc) {
|
||||
DrvPaletteInit();
|
||||
DrvRecalc = 0;
|
||||
}
|
||||
|
||||
draw_layer();
|
||||
draw_sprites();
|
||||
|
||||
BurnTransferCopy(DrvPalette);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static INT32 DrvFrame()
|
||||
{
|
||||
if (DrvReset) {
|
||||
DrvDoReset();
|
||||
}
|
||||
|
||||
ZetNewFrame();
|
||||
|
||||
{
|
||||
memset (DrvInputs, 0xff, 3);
|
||||
for (INT32 i = 0; i < 8; i++) {
|
||||
DrvInputs[0] ^= (DrvJoy1[i] & 1) << i;
|
||||
DrvInputs[1] ^= (DrvJoy2[i] & 1) << i;
|
||||
DrvInputs[2] ^= (DrvJoy3[i] & 1) << i;
|
||||
}
|
||||
|
||||
// Clear opposites
|
||||
if ((DrvInputs[1] & 0x0c) == 0) DrvInputs[1] |= 0x0c;
|
||||
if ((DrvInputs[1] & 0x03) == 0) DrvInputs[1] |= 0x03;
|
||||
if ((DrvInputs[2] & 0x0c) == 0) DrvInputs[2] |= 0x0c;
|
||||
if ((DrvInputs[2] & 0x03) == 0) DrvInputs[2] |= 0x03;
|
||||
}
|
||||
|
||||
INT32 nInterleave = 256;
|
||||
INT32 nCyclesTotal[2] = { 3072000 / 30, 3072000 / 30 };
|
||||
|
||||
M6809Open(0);
|
||||
ZetOpen(0);
|
||||
|
||||
for (INT32 i = 0; i < nInterleave; i++)
|
||||
{
|
||||
M6809Run(nCyclesTotal[0] / nInterleave);
|
||||
|
||||
if (i == 240 && (DrvIRQEnable[0] & 0x04)) M6809SetIRQLine(1, M6809_IRQSTATUS_AUTO); // firq
|
||||
if ((i&0x3f)==0 && (DrvIRQEnable[0] & 0x01)) M6809SetIRQLine(0x20, M6809_IRQSTATUS_AUTO); // nmi
|
||||
|
||||
BurnTimerUpdate((i+1) * (nCyclesTotal[1] / nInterleave));
|
||||
}
|
||||
|
||||
BurnTimerEndFrame(nCyclesTotal[1]);
|
||||
|
||||
if (pBurnSoundOut) {
|
||||
BurnYM2203Update(pBurnSoundOut, nBurnSoundLen);
|
||||
}
|
||||
|
||||
ZetClose();
|
||||
M6809Close();
|
||||
|
||||
if (pBurnDraw) {
|
||||
DrvDraw();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static INT32 DrvScan(INT32 nAction,INT32 *pnMin)
|
||||
{
|
||||
struct BurnArea ba;
|
||||
|
||||
if (pnMin) {
|
||||
*pnMin = 0x029704;
|
||||
}
|
||||
|
||||
if (nAction & ACB_VOLATILE) {
|
||||
memset(&ba, 0, sizeof(ba));
|
||||
ba.Data = AllRam;
|
||||
ba.nLen = RamEnd - AllRam;
|
||||
ba.szName = "All RAM";
|
||||
BurnAcb(&ba);
|
||||
}
|
||||
|
||||
if (nAction & ACB_DRIVER_DATA) {
|
||||
M6809Scan(nAction);
|
||||
ZetScan(nAction);
|
||||
|
||||
ZetOpen(0);
|
||||
BurnYM2203Scan(nAction, pnMin);
|
||||
ZetClose();
|
||||
|
||||
SCAN_VAR(soundlatch);
|
||||
SCAN_VAR(palettebank);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// Iron Horse
|
||||
|
||||
static struct BurnRomInfo ironhorsRomDesc[] = {
|
||||
{ "13c_h03.bin", 0x8000, 0x24539af1, 1 | BRF_PRG | BRF_ESS }, // 0 M6809 Code
|
||||
{ "12c_h02.bin", 0x4000, 0xfab07f86, 1 | BRF_PRG | BRF_ESS }, // 1
|
||||
|
||||
{ "10c_h01.bin", 0x4000, 0x2b17930f, 2 | BRF_PRG | BRF_ESS }, // 2 Z80 Code
|
||||
|
||||
{ "08f_h06.bin", 0x8000, 0xf21d8c93, 3 | BRF_GRA }, // 3 Graphics Tiles
|
||||
{ "07f_h05.bin", 0x8000, 0x60107859, 3 | BRF_GRA }, // 4
|
||||
{ "09f_h07.bin", 0x8000, 0xc761ec73, 3 | BRF_GRA }, // 5
|
||||
{ "06f_h04.bin", 0x8000, 0xc1486f61, 3 | BRF_GRA }, // 6
|
||||
|
||||
{ "03f_h08.bin", 0x0100, 0x9f6ddf83, 4 | BRF_GRA }, // 7 Color PROMs
|
||||
{ "04f_h09.bin", 0x0100, 0xe6773825, 4 | BRF_GRA }, // 8
|
||||
{ "05f_h10.bin", 0x0100, 0x30a57860, 4 | BRF_GRA }, // 9
|
||||
{ "10f_h12.bin", 0x0100, 0x5eb33e73, 4 | BRF_GRA }, // 10
|
||||
{ "10f_h11.bin", 0x0100, 0xa63e37d8, 4 | BRF_GRA }, // 11
|
||||
};
|
||||
|
||||
STD_ROM_PICK(ironhors)
|
||||
STD_ROM_FN(ironhors)
|
||||
|
||||
struct BurnDriver BurnDrvIronhors = {
|
||||
"ironhors", NULL, NULL, NULL, "1986",
|
||||
"Iron Horse\0", NULL, "Konami", "GX560",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING, 2, HARDWARE_PREFIX_KONAMI, GBF_HORSHOOT, 0,
|
||||
NULL, ironhorsRomInfo, ironhorsRomName, NULL, NULL, IronhorsInputInfo, IronhorsDIPInfo,
|
||||
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x1000,
|
||||
240, 224, 4, 3
|
||||
};
|
||||
|
||||
|
||||
// Dai Ressya Goutou (Japan)
|
||||
|
||||
static struct BurnRomInfo dairesyaRomDesc[] = {
|
||||
{ "560-k03.13c", 0x8000, 0x2ac6103b, 1 | BRF_PRG | BRF_ESS }, // 0 M6809 Code
|
||||
{ "560-k02.12c", 0x4000, 0x07bc13a9, 1 | BRF_PRG | BRF_ESS }, // 1
|
||||
|
||||
{ "560-j01.10c", 0x4000, 0xa203b223, 2 | BRF_PRG | BRF_ESS }, // 2 Z80 Code
|
||||
|
||||
{ "560-j06.8f", 0x8000, 0xa6e8248d, 3 | BRF_GRA }, // 3 Graphics Tiles
|
||||
{ "560-j05.7f", 0x8000, 0xf75893d4, 3 | BRF_GRA }, // 4
|
||||
{ "560-k07.9f", 0x8000, 0xc8a1b840, 3 | BRF_GRA }, // 5
|
||||
{ "560-k04.6f", 0x8000, 0xc883d856, 3 | BRF_GRA }, // 6
|
||||
|
||||
{ "03f_h08.bin", 0x0100, 0x9f6ddf83, 4 | BRF_GRA }, // 7 Color PROMs
|
||||
{ "04f_h09.bin", 0x0100, 0xe6773825, 4 | BRF_GRA }, // 8
|
||||
{ "05f_h10.bin", 0x0100, 0x30a57860, 4 | BRF_GRA }, // 9
|
||||
{ "10f_h12.bin", 0x0100, 0x5eb33e73, 4 | BRF_GRA }, // 10
|
||||
{ "10f_h11.bin", 0x0100, 0xa63e37d8, 4 | BRF_GRA }, // 11
|
||||
};
|
||||
|
||||
STD_ROM_PICK(dairesya)
|
||||
STD_ROM_FN(dairesya)
|
||||
|
||||
struct BurnDriver BurnDrvDairesya = {
|
||||
"dairesya", "ironhors", NULL, NULL, "1986",
|
||||
"Dai Ressya Goutou (Japan)\0", NULL, "Konami (Kawakusu license)", "GX560",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_KONAMI, GBF_HORSHOOT, 0,
|
||||
NULL, dairesyaRomInfo, dairesyaRomName, NULL, NULL, DairesyaInputInfo, IronhorsDIPInfo,
|
||||
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x1000,
|
||||
240, 224, 4, 3
|
||||
};
|
||||
|
||||
|
||||
// Far West
|
||||
|
||||
static struct BurnRomInfo farwestRomDesc[] = {
|
||||
{ "ironhors.008", 0x4000, 0xb1c8246c, 1 | BRF_PRG | BRF_ESS }, // 0 M6809 Code
|
||||
{ "ironhors.009", 0x8000, 0xea34ecfc, 1 | BRF_PRG | BRF_ESS }, // 1
|
||||
{ "ironhors.007", 0x2000, 0x471182b7, 1 | BRF_PRG | BRF_ESS }, // 2
|
||||
|
||||
{ "ironhors.010", 0x4000, 0xa28231a6, 2 | BRF_PRG | BRF_ESS }, // 3 Z80 Code
|
||||
|
||||
{ "ironhors.005", 0x8000, 0xf77e5b83, 3 | BRF_GRA }, // 4 Background Tiles
|
||||
{ "ironhors.006", 0x8000, 0x7bbc0b51, 3 | BRF_GRA }, // 5
|
||||
|
||||
{ "ironhors.001", 0x4000, 0xa8fc21d3, 4 | BRF_GRA }, // 6 Sprites
|
||||
{ "ironhors.002", 0x4000, 0x9c1e5593, 4 | BRF_GRA }, // 7
|
||||
{ "ironhors.003", 0x4000, 0x3a0bf799, 4 | BRF_GRA }, // 8
|
||||
{ "ironhors.004", 0x4000, 0x1fab18a3, 4 | BRF_GRA }, // 9
|
||||
|
||||
{ "ironcol.003", 0x0100, 0x3e3fca11, 5 | BRF_GRA }, // 10 Color PROMs
|
||||
{ "ironcol.001", 0x0100, 0xdfb13014, 5 | BRF_GRA }, // 11
|
||||
{ "ironcol.002", 0x0100, 0x77c88430, 5 | BRF_GRA }, // 12
|
||||
{ "10f_h12.bin", 0x0100, 0x5eb33e73, 5 | BRF_GRA }, // 13
|
||||
{ "ironcol.005", 0x0100, 0x15077b9c, 5 | BRF_GRA }, // 14
|
||||
};
|
||||
|
||||
STD_ROM_PICK(farwest)
|
||||
STD_ROM_FN(farwest)
|
||||
|
||||
struct BurnDriverD BurnDrvFarwest = {
|
||||
"farwest", "ironhors", NULL, NULL, "1986",
|
||||
"Far West\0", NULL, "bootleg?", "GX560",
|
||||
NULL, NULL, NULL, NULL,
|
||||
BDF_CLONE | BDF_BOOTLEG, 2, HARDWARE_PREFIX_KONAMI, GBF_HORSHOOT, 0,
|
||||
NULL, farwestRomInfo, farwestRomName, NULL, NULL, IronhorsInputInfo, IronhorsDIPInfo,
|
||||
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x1000,
|
||||
240, 224, 4, 3
|
||||
};
|
Loading…
Reference in New Issue