Add driver for Iron Horse.

This commit is contained in:
iq_132 2015-01-31 03:59:18 +00:00
parent 77090011e0
commit c070a2168c
2 changed files with 769 additions and 4 deletions

View File

@ -21,10 +21,11 @@ drvobj = d_dodonpachi.o d_donpachi.o d_esprade.o d_feversos.o d_gaia.o d_guwang
\
d_m62.o d_m63.o d_m72.o d_m90.o d_m92.o d_m107.o d_vigilant.o \
\
d_88games.o d_ajax.o d_aliens.o d_asterix.o d_battlnts.o d_bishi.o d_bladestl.o d_blockhl.o d_bottom9.o d_contra.o d_crimfght.o d_dbz.o \
d_finalzr.o d_gberet.o d_gijoe.o d_gbusters.o d_gradius3.o d_gyruss.o d_hcastle.o d_hexion.o d_jailbrek.o d_kontest.o d_labyrunr.o \
d_lethal.o d_mainevt.o d_mikie.o d_mogura.o d_moo.o d_mystwarr.o d_nemesis.o d_parodius.o d_pooyan.o d_rockrage.o d_rollerg.o d_scotrsht.o \
d_shaolins.o d_simpsons.o d_spy.o d_surpratk.o d_thunderx.o d_tmnt.o d_twin16.o d_ultraman.o d_vendetta.o d_xexex.o d_xmen.o d_yiear.o \
d_88games.o d_ajax.o d_aliens.o d_asterix.o d_battlnts.o d_bishi.o d_bladestl.o d_blockhl.o d_bottom9.o d_contra.o d_crimfght.o \
d_dbz.o d_finalzr.o d_gberet.o d_gijoe.o d_gbusters.o d_gradius3.o d_gyruss.o d_hcastle.o d_hexion.o d_ironhors.o d_jailbrek.o \
d_kontest.o d_labyrunr.o d_lethal.o d_mainevt.o d_mikie.o d_mogura.o d_moo.o d_mystwarr.o d_nemesis.o d_parodius.o d_pooyan.o \
d_rockrage.o d_rollerg.o d_scotrsht.o d_shaolins.o d_simpsons.o d_spy.o d_surpratk.o d_thunderx.o d_tmnt.o d_twin16.o d_ultraman.o \
d_vendetta.o d_xexex.o d_xmen.o d_yiear.o \
\
d_neogeo.o \
\

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@ -0,0 +1,764 @@
// FB Alpha IronHorse driver module
// Based on MAME driver by Mirko Buffoni
#include "tiles_generic.h"
#include "m6809_intf.h"
#include "z80_intf.h"
#include "burn_ym2203.h"
#include "konamiic.h"
static UINT8 *AllMem;
static UINT8 *MemEnd;
static UINT8 *AllRam;
static UINT8 *RamEnd;
static UINT8 *DrvM6809ROM;
static UINT8 *DrvZ80ROM;
static UINT8 *DrvGfxROM;
static UINT8 *DrvColPROM;
static UINT8 *DrvM6809RAM0;
static UINT8 *DrvColRAM;
static UINT8 *DrvVidRAM;
static UINT8 *DrvM6809RAM1;
static UINT8 *DrvSprRAM0;
static UINT8 *DrvSprRAM1;
static UINT8 *DrvZ80RAM;
static UINT8 *DrvCharBank;
static UINT8 *DrvIRQEnable;
static UINT8 *DrvScrollRAM;
static UINT32 *DrvPalette;
static UINT8 DrvRecalc;
static UINT8 soundlatch;
static UINT8 palettebank;
static UINT8 DrvJoy1[8];
static UINT8 DrvJoy2[8];
static UINT8 DrvJoy3[8];
static UINT8 DrvDips[3];
static UINT8 DrvInputs[3];
static UINT8 DrvReset;
static struct BurnInputInfo DairesyaInputList[] = {
{"P1 Coin", BIT_DIGITAL, DrvJoy1 + 0, "p1 coin" },
{"P1 Start", BIT_DIGITAL, DrvJoy1 + 3, "p1 start" },
{"P1 Up", BIT_DIGITAL, DrvJoy2 + 2, "p1 up" },
{"P1 Down", BIT_DIGITAL, DrvJoy2 + 3, "p1 down" },
{"P1 Left", BIT_DIGITAL, DrvJoy2 + 0, "p1 left" },
{"P1 Right", BIT_DIGITAL, DrvJoy2 + 1, "p1 right" },
{"P1 Button 1", BIT_DIGITAL, DrvJoy2 + 4, "p1 fire 1" },
{"P1 Button 2", BIT_DIGITAL, DrvJoy2 + 5, "p1 fire 2" },
{"P1 Button 3", BIT_DIGITAL, DrvJoy2 + 6, "p1 fire 3" },
{"P2 Coin", BIT_DIGITAL, DrvJoy1 + 1, "p2 coin" },
{"P2 Start", BIT_DIGITAL, DrvJoy1 + 4, "p2 start" },
{"P2 Up", BIT_DIGITAL, DrvJoy3 + 2, "p2 up" },
{"P2 Down", BIT_DIGITAL, DrvJoy3 + 3, "p2 down" },
{"P2 Left", BIT_DIGITAL, DrvJoy3 + 0, "p2 left" },
{"P2 Right", BIT_DIGITAL, DrvJoy3 + 1, "p2 right" },
{"P2 Button 1", BIT_DIGITAL, DrvJoy3 + 4, "p2 fire 1" },
{"P2 Button 2", BIT_DIGITAL, DrvJoy3 + 5, "p2 fire 2" },
{"P2 Button 3", BIT_DIGITAL, DrvJoy3 + 6, "p2 fire 3" },
{"Reset", BIT_DIGITAL, &DrvReset, "reset" },
{"Service", BIT_DIGITAL, DrvJoy1 + 2, "service" },
{"Dip A", BIT_DIPSWITCH, DrvDips + 0, "dip" },
{"Dip B", BIT_DIPSWITCH, DrvDips + 1, "dip" },
{"Dip C", BIT_DIPSWITCH, DrvDips + 2, "dip" },
};
STDINPUTINFO(Dairesya)
static struct BurnInputInfo IronhorsInputList[] = {
{"P1 Coin", BIT_DIGITAL, DrvJoy1 + 0, "p1 coin" },
{"P1 Start", BIT_DIGITAL, DrvJoy1 + 3, "p1 start" },
{"P1 Up", BIT_DIGITAL, DrvJoy2 + 2, "p1 up" },
{"P1 Down", BIT_DIGITAL, DrvJoy2 + 3, "p1 down" },
{"P1 Left", BIT_DIGITAL, DrvJoy2 + 0, "p1 left" },
{"P1 Right", BIT_DIGITAL, DrvJoy2 + 1, "p1 right" },
{"P1 Button 1", BIT_DIGITAL, DrvJoy2 + 4, "p1 fire 1" },
{"P1 Button 2", BIT_DIGITAL, DrvJoy2 + 5, "p1 fire 2" },
{"P1 Button 3", BIT_DIGITAL, DrvJoy3 + 6, "p1 fire 3" },
{"P2 Coin", BIT_DIGITAL, DrvJoy1 + 1, "p2 coin" },
{"P2 Start", BIT_DIGITAL, DrvJoy1 + 4, "p2 start" },
{"P2 Up", BIT_DIGITAL, DrvJoy3 + 2, "p2 up" },
{"P2 Down", BIT_DIGITAL, DrvJoy3 + 3, "p2 down" },
{"P2 Left", BIT_DIGITAL, DrvJoy3 + 0, "p2 left" },
{"P2 Right", BIT_DIGITAL, DrvJoy3 + 1, "p2 right" },
{"P2 Button 1", BIT_DIGITAL, DrvJoy3 + 4, "p2 fire 1" },
{"P2 Button 2", BIT_DIGITAL, DrvJoy3 + 5, "p2 fire 2" },
{"P2 Button 3", BIT_DIGITAL, DrvJoy2 + 6, "p2 fire 3" },
{"Reset", BIT_DIGITAL, &DrvReset, "reset" },
{"Service", BIT_DIGITAL, DrvJoy1 + 2, "service" },
{"Dip A", BIT_DIPSWITCH, DrvDips + 0, "dip" },
{"Dip B", BIT_DIPSWITCH, DrvDips + 1, "dip" },
{"Dip C", BIT_DIPSWITCH, DrvDips + 2, "dip" },
};
STDINPUTINFO(Ironhors)
static struct BurnDIPInfo IronhorsDIPList[]=
{
{0x14, 0xff, 0xff, 0xff, NULL },
{0x15, 0xff, 0xff, 0x5a, NULL },
{0x16, 0xff, 0xff, 0xfe, NULL },
{0 , 0xfe, 0 , 16, "Free Play" },
{0x14, 0x01, 0x0f, 0x02, "4 Coins 1 Credits" },
{0x14, 0x01, 0x0f, 0x05, "3 Coins 1 Credits" },
{0x14, 0x01, 0x0f, 0x08, "2 Coins 1 Credits" },
{0x14, 0x01, 0x0f, 0x04, "3 Coins 2 Credits" },
{0x14, 0x01, 0x0f, 0x01, "4 Coins 3 Credits" },
{0x14, 0x01, 0x0f, 0x0f, "1 Coin 1 Credits" },
{0x14, 0x01, 0x0f, 0x03, "3 Coins 4 Credits" },
{0x14, 0x01, 0x0f, 0x07, "2 Coins 3 Credits" },
{0x14, 0x01, 0x0f, 0x0e, "1 Coin 2 Credits" },
{0x14, 0x01, 0x0f, 0x06, "2 Coins 5 Credits" },
{0x14, 0x01, 0x0f, 0x0d, "1 Coin 3 Credits" },
{0x14, 0x01, 0x0f, 0x0c, "1 Coin 4 Credits" },
{0x14, 0x01, 0x0f, 0x0b, "1 Coin 5 Credits" },
{0x14, 0x01, 0x0f, 0x0a, "1 Coin 6 Credits" },
{0x14, 0x01, 0x0f, 0x09, "1 Coin 7 Credits" },
{0x14, 0x01, 0x0f, 0x00, ":1,2,3,4" },
{0 , 0xfe, 0 , 16, "Coin B" },
{0x14, 0x01, 0xf0, 0x20, "4 Coins 1 Credits" },
{0x14, 0x01, 0xf0, 0x50, "3 Coins 1 Credits" },
{0x14, 0x01, 0xf0, 0x80, "2 Coins 1 Credits" },
{0x14, 0x01, 0xf0, 0x40, "3 Coins 2 Credits" },
{0x14, 0x01, 0xf0, 0x10, "4 Coins 3 Credits" },
{0x14, 0x01, 0xf0, 0xf0, "1 Coin 1 Credits" },
{0x14, 0x01, 0xf0, 0x30, "3 Coins 4 Credits" },
{0x14, 0x01, 0xf0, 0x70, "2 Coins 3 Credits" },
{0x14, 0x01, 0xf0, 0xe0, "1 Coin 2 Credits" },
{0x14, 0x01, 0xf0, 0x60, "2 Coins 5 Credits" },
{0x14, 0x01, 0xf0, 0xd0, "1 Coin 3 Credits" },
{0x14, 0x01, 0xf0, 0xc0, "1 Coin 4 Credits" },
{0x14, 0x01, 0xf0, 0xb0, "1 Coin 5 Credits" },
{0x14, 0x01, 0xf0, 0xa0, "1 Coin 6 Credits" },
{0x14, 0x01, 0xf0, 0x90, "1 Coin 7 Credits" },
{0x14, 0x01, 0xf0, 0x00, "No Coin B" },
{0 , 0xfe, 0 , 4, "Lives" },
{0x15, 0x01, 0x03, 0x03, "2" },
{0x15, 0x01, 0x03, 0x02, "3" },
{0x15, 0x01, 0x03, 0x01, "5" },
{0x15, 0x01, 0x03, 0x00, "7" },
// {0 , 0xfe, 0 , 2, "Cabinet" },
// {0x15, 0x01, 0x04, 0x00, "Upright" },
// {0x15, 0x01, 0x04, 0x04, "Cocktail" },
{0 , 0xfe, 0 , 4, "Bonus Life" },
{0x15, 0x01, 0x18, 0x18, "30K 70K+" },
{0x15, 0x01, 0x18, 0x10, "40K 80K+" },
{0x15, 0x01, 0x18, 0x08, "40K" },
{0x15, 0x01, 0x18, 0x00, "50K" },
{0 , 0xfe, 0 , 4, "Difficulty" },
{0x15, 0x01, 0x60, 0x60, "Easy" },
{0x15, 0x01, 0x60, 0x40, "Normal" },
{0x15, 0x01, 0x60, 0x20, "Hard" },
{0x15, 0x01, 0x60, 0x00, "Very Hard" },
{0 , 0xfe, 0 , 2, "Demo Sounds" },
{0x15, 0x01, 0x80, 0x80, "Off" },
{0x15, 0x01, 0x80, 0x00, "On" },
// {0 , 0xfe, 0 , 2, "Flip Screen" },
// {0x16, 0x01, 0x01, 0x00, "Off" },
// {0x16, 0x01, 0x01, 0x01, "On" },
{0 , 0xfe, 0 , 2, "Upright Controls" },
{0x16, 0x01, 0x02, 0x02, "Single" },
{0x16, 0x01, 0x02, 0x00, "Dual" },
{0 , 0xfe, 0 , 2, "Button Layout" },
{0x16, 0x01, 0x04, 0x04, "Power Attack Squat" },
{0x16, 0x01, 0x04, 0x00, "Squat Attack Power" },
};
STDDIPINFO(Ironhors)
static void ironhors_main_write(UINT16 address, UINT8 data)
{
if (address & 0xf000) {
return; // nop
}
switch (address)
{
case 0x0800:
soundlatch = data;
return;
case 0x0900:
ZetSetVector(0xff);
ZetSetIRQLine(0, ZET_IRQSTATUS_ACK);
return;
case 0x0a00:
palettebank = data & 0x07;
return;
case 0x0b00:
// flipscreen = data & 0x08;
return;
}
}
static UINT8 ironhors_main_read(UINT16 address)
{
switch (address)
{
case 0x0900:
return DrvDips[2];
case 0x0a00:
return DrvDips[1];
case 0x0b00:
return DrvDips[0];
case 0x0b01:
return DrvInputs[2];
case 0x0b02:
return DrvInputs[1];
case 0x0b03:
return DrvInputs[0];
}
return 0;
}
static UINT8 __fastcall ironhors_sound_read(UINT16 address)
{
switch (address)
{
case 0x8000:
ZetSetIRQLine(0, ZET_IRQSTATUS_NONE);
return soundlatch;
}
return 0;
}
static void __fastcall ironhors_sound_write_port(UINT16 port, UINT8 data)
{
switch (port & 0xff)
{
case 0x00:
case 0x01:
BurnYM2203Write(0, port & 1, data);
return;
}
}
static UINT8 __fastcall ironhors_sound_read_port(UINT16 port)
{
switch (port & 0xff)
{
case 0x00:
case 0x01:
return BurnYM2203Read(0, port & 1);
}
return 0;
}
static INT32 DrvSynchroniseStream(INT32 nSoundRate)
{
return (INT64)ZetTotalCycles() * nSoundRate / 3072000;
}
static double DrvGetTime()
{
return (double)ZetTotalCycles() / 3072000;
}
static INT32 DrvDoReset()
{
memset (AllRam, 0, RamEnd - AllRam);
M6809Open(0);
M6809Reset();
M6809Close();
ZetOpen(0);
ZetReset();
BurnYM2203Reset();
ZetClose();
soundlatch = 0;
palettebank = 0;
return 0;
}
static INT32 MemIndex()
{
UINT8 *Next; Next = AllMem;
DrvM6809ROM = Next; Next += 0x00c000;
DrvZ80ROM = Next; Next += 0x004000;
DrvGfxROM = Next; Next += 0x040000;
DrvColPROM = Next; Next += 0x000500;
DrvPalette = (UINT32*)Next; Next += 0x1000 * sizeof(UINT32);
AllRam = Next;
DrvM6809RAM0 = Next; Next += 0x000100;
DrvColRAM = Next; Next += 0x000400;
DrvVidRAM = Next; Next += 0x000400;
DrvM6809RAM1 = Next; Next += 0x000800;
DrvSprRAM0 = Next; Next += 0x000800;
DrvSprRAM1 = Next; Next += 0x000800;
DrvZ80RAM = Next; Next += 0x000400;
RamEnd = Next;
DrvCharBank = DrvM6809RAM0 + 0x00003;
DrvIRQEnable = DrvM6809RAM0 + 0x00004;
DrvScrollRAM = DrvM6809RAM0 + 0x00020;
MemEnd = Next;
return 0;
}
static void DrvGfxExpand(UINT8 *src, INT32 len)
{
for (INT32 i = (len - 1) * 2; i >= 0; i-=2) {
src[i+0] = src[i/2] >> 4;
src[i+1] = src[i/2] & 0xf;
}
}
static void DrvPaletteInit()
{
UINT32 pens[0x100];
for (INT32 i = 0; i < 0x100; i++)
{
INT32 bit0 = (DrvColPROM[i + 0x000] >> 0) & 0x01;
INT32 bit1 = (DrvColPROM[i + 0x000] >> 1) & 0x01;
INT32 bit2 = (DrvColPROM[i + 0x000] >> 2) & 0x01;
INT32 bit3 = (DrvColPROM[i + 0x000] >> 3) & 0x01;
INT32 r = (bit3 * 138) + (bit2 * 69) + (bit1 * 33) + (bit0 * 15);
bit0 = (DrvColPROM[i + 0x100] >> 0) & 0x01;
bit1 = (DrvColPROM[i + 0x100] >> 1) & 0x01;
bit2 = (DrvColPROM[i + 0x100] >> 2) & 0x01;
bit3 = (DrvColPROM[i + 0x100] >> 3) & 0x01;
INT32 g = (bit3 * 138) + (bit2 * 69) + (bit1 * 33) + (bit0 * 15);
bit0 = (DrvColPROM[i + 0x200] >> 0) & 0x01;
bit1 = (DrvColPROM[i + 0x200] >> 1) & 0x01;
bit2 = (DrvColPROM[i + 0x200] >> 2) & 0x01;
bit3 = (DrvColPROM[i + 0x200] >> 3) & 0x01;
INT32 b = (bit3 * 138) + (bit2 * 69) + (bit1 * 33) + (bit0 * 15);
pens[i] = BurnHighCol(r,g,b,0);
}
for (INT32 i = 0; i < 0x200; i++)
{
for (INT32 j = 0; j < 8; j++)
{
UINT8 ctabentry = (j << 5) | ((~i & 0x100) >> 4) | (DrvColPROM[i+0x300] & 0x0f);
DrvPalette[((i & 0x100) << 3) | (j << 8) | (i & 0xff)] = pens[ctabentry];
}
}
}
static INT32 DrvInit()
{
BurnSetRefreshRate(30.0);
AllMem = NULL;
MemIndex();
INT32 nLen = MemEnd - (UINT8 *)0;
if ((AllMem = (UINT8 *)BurnMalloc(nLen)) == NULL) return 1;
memset(AllMem, 0, nLen);
MemIndex();
{
if (BurnLoadRom(DrvM6809ROM + 0x00000, 0, 1)) return 1;
if (BurnLoadRom(DrvM6809ROM + 0x08000, 1, 1)) return 1;
if (BurnLoadRom(DrvZ80ROM + 0x00000, 2, 1)) return 1;
if (BurnLoadRom(DrvGfxROM + 0x00000, 3, 2)) return 1;
if (BurnLoadRom(DrvGfxROM + 0x00001, 4, 2)) return 1;
if (BurnLoadRom(DrvGfxROM + 0x10000, 5, 2)) return 1;
if (BurnLoadRom(DrvGfxROM + 0x10001, 6, 2)) return 1;
if (BurnLoadRom(DrvColPROM + 0x00000, 7, 1)) return 1;
if (BurnLoadRom(DrvColPROM + 0x00100, 8, 1)) return 1;
if (BurnLoadRom(DrvColPROM + 0x00200, 9, 1)) return 1;
if (BurnLoadRom(DrvColPROM + 0x00300, 10, 1)) return 1;
if (BurnLoadRom(DrvColPROM + 0x00400, 11, 1)) return 1;
DrvGfxExpand(DrvGfxROM, 0x20000);
DrvPaletteInit();
}
M6809Init(1);
M6809Open(0);
M6809MapMemory(DrvM6809RAM0, 0x0000, 0x00ff, M6809_RAM);
M6809MapMemory(DrvColRAM, 0x2000, 0x23ff, M6809_RAM);
M6809MapMemory(DrvVidRAM, 0x2400, 0x27ff, M6809_RAM);
M6809MapMemory(DrvM6809RAM1, 0x2800, 0x2fff, M6809_RAM);
M6809MapMemory(DrvSprRAM1, 0x3000, 0x37ff, M6809_RAM);
M6809MapMemory(DrvSprRAM0, 0x3800, 0x3fff, M6809_RAM);
M6809MapMemory(DrvM6809ROM, 0x4000, 0xffff, M6809_RAM);
M6809SetWriteHandler(ironhors_main_write);
M6809SetReadHandler(ironhors_main_read);
M6809Close();
ZetInit(0);
ZetOpen(0);
ZetMapMemory(DrvZ80ROM, 0x0000, 0x3fff, ZET_ROM);
ZetMapMemory(DrvZ80RAM, 0x4000, 0x43ff, ZET_RAM);
ZetSetReadHandler(ironhors_sound_read);
ZetSetOutHandler(ironhors_sound_write_port);
ZetSetInHandler(ironhors_sound_read_port);
ZetClose();
BurnYM2203Init(1, 3072000, NULL, DrvSynchroniseStream, DrvGetTime, 0);
BurnTimerAttachZet(3072000);
BurnYM2203SetAllRoutes(0, 1.00, BURN_SND_ROUTE_BOTH);
BurnYM2203SetPSGVolume(0, 1.00);
GenericTilesInit();
DrvDoReset();
return 0;
}
static INT32 DrvExit()
{
BurnYM2203Exit();
M6809Exit();
ZetExit();
GenericTilesExit();
BurnFree (AllMem);
return 0;
}
static void draw_layer()
{
INT32 bank = DrvCharBank[0] & 3;
for (INT32 offs = 32*2; offs < (32 * 32) - (32 * 2); offs++)
{
INT32 sx = (offs & 0x1f) * 8;
INT32 sy = (offs / 0x20) * 8;
sx -= (DrvScrollRAM[(sy/8)] + 8) & 0xff;
if (sx < -7) sx += 256;
INT32 attr = DrvColRAM[offs];
INT32 code = DrvVidRAM[offs] + ((attr & 0x40) << 2) + ((attr & 0x20) << 4) + (bank << 10);
INT32 color = (attr & 0x0f) + (palettebank << 4);
INT32 flipx = (attr & 0x10);
INT32 flipy = (attr & 0x20);
if (flipy) {
if (flipx) {
Render8x8Tile_FlipXY_Clip(pTransDraw, code, sx, sy - 16, color, 4, 0, DrvGfxROM);
} else {
Render8x8Tile_FlipY_Clip(pTransDraw, code, sx, sy - 16, color, 4, 0, DrvGfxROM);
}
} else {
if (flipx) {
Render8x8Tile_FlipX_Clip(pTransDraw, code, sx, sy - 16, color, 4, 0, DrvGfxROM);
} else {
Render8x8Tile_Clip(pTransDraw, code, sx, sy - 16, color, 4, 0, DrvGfxROM);
}
}
}
}
static inline void draw_single_sprite(INT32 code, INT32 color, INT32 sx, INT32 sy, INT32 flipx, INT32 flipy)
{
sy -= 16;
sx -= 8;
if (sx < -7 || sy < -7 || sx >= nScreenWidth || sy >= nScreenHeight) return;
if (flipy) {
if (flipx) {
Render8x8Tile_Mask_FlipXY_Clip(pTransDraw, code, sx, sy, color, 4, 0, 0x800, DrvGfxROM);
} else {
Render8x8Tile_Mask_FlipY_Clip(pTransDraw, code, sx, sy, color, 4, 0, 0x800, DrvGfxROM);
}
} else {
if (flipx) {
Render8x8Tile_Mask_FlipX_Clip(pTransDraw, code, sx, sy, color, 4, 0, 0x800, DrvGfxROM);
} else {
Render8x8Tile_Mask_Clip(pTransDraw, code, sx, sy, color, 4, 0, 0x800, DrvGfxROM);
}
}
}
static void draw_sprites()
{
UINT8 *spriteram = ((DrvCharBank[0] & 8) ? DrvSprRAM0 : DrvSprRAM1);
for (INT32 offs = 0; offs < 0x100; offs += 5)
{
INT32 sx = spriteram[offs + 3];
INT32 sy = spriteram[offs + 2];
INT32 code = (spriteram[offs + 0] << 2) + ((spriteram[offs + 1] & 0x03) << 10) + ((spriteram[offs + 1] & 0x0c) >> 2);
INT32 color = ((spriteram[offs + 1] & 0xf0) >> 4) + (palettebank << 4);
INT32 flipx = spriteram[offs + 4] & 0x20;
INT32 flipy = spriteram[offs + 4] & 0x40;
switch (spriteram[offs + 4] & 0x0c)
{
case 0x00: // 16x16
draw_single_sprite((code & ~3)|0, color, (flipx ? (sx + 8) : sx), (flipy ? (sy + 8) : sy), flipx, flipy);
draw_single_sprite((code & ~3)|1, color, (flipx ? sx : (sx + 8)), (flipy ? (sy + 8) : sy), flipx, flipy);
draw_single_sprite((code & ~3)|2, color, (flipx ? (sx + 8) : sx), (flipy ? sy : (sy + 8)), flipx, flipy);
draw_single_sprite((code & ~3)|3, color, (flipx ? sx : (sx + 8)), (flipy ? sy : (sy + 8)), flipx, flipy);
break;
case 0x04: // 16x8
draw_single_sprite(code & ~1, color, (flipx ? (sx + 8) : sx), sy, flipx, flipy);
draw_single_sprite(code | 1, color, (flipx ? sx : (sx + 8)), sy, flipx, flipy);
break;
case 0x08: // 8x16
draw_single_sprite(code & ~2, color, sx, (flipy ? (sy + 8) : sy), flipx, flipy);
draw_single_sprite(code | 2, color, sx, (flipy ? sy : (sy + 8)), flipx, flipy);
break;
case 0x0c: // 8x8
draw_single_sprite(code, color, sx, sy, flipx, flipy);
break;
}
}
}
static INT32 DrvDraw()
{
if (DrvRecalc) {
DrvPaletteInit();
DrvRecalc = 0;
}
draw_layer();
draw_sprites();
BurnTransferCopy(DrvPalette);
return 0;
}
static INT32 DrvFrame()
{
if (DrvReset) {
DrvDoReset();
}
ZetNewFrame();
{
memset (DrvInputs, 0xff, 3);
for (INT32 i = 0; i < 8; i++) {
DrvInputs[0] ^= (DrvJoy1[i] & 1) << i;
DrvInputs[1] ^= (DrvJoy2[i] & 1) << i;
DrvInputs[2] ^= (DrvJoy3[i] & 1) << i;
}
// Clear opposites
if ((DrvInputs[1] & 0x0c) == 0) DrvInputs[1] |= 0x0c;
if ((DrvInputs[1] & 0x03) == 0) DrvInputs[1] |= 0x03;
if ((DrvInputs[2] & 0x0c) == 0) DrvInputs[2] |= 0x0c;
if ((DrvInputs[2] & 0x03) == 0) DrvInputs[2] |= 0x03;
}
INT32 nInterleave = 256;
INT32 nCyclesTotal[2] = { 3072000 / 30, 3072000 / 30 };
M6809Open(0);
ZetOpen(0);
for (INT32 i = 0; i < nInterleave; i++)
{
M6809Run(nCyclesTotal[0] / nInterleave);
if (i == 240 && (DrvIRQEnable[0] & 0x04)) M6809SetIRQLine(1, M6809_IRQSTATUS_AUTO); // firq
if ((i&0x3f)==0 && (DrvIRQEnable[0] & 0x01)) M6809SetIRQLine(0x20, M6809_IRQSTATUS_AUTO); // nmi
BurnTimerUpdate((i+1) * (nCyclesTotal[1] / nInterleave));
}
BurnTimerEndFrame(nCyclesTotal[1]);
if (pBurnSoundOut) {
BurnYM2203Update(pBurnSoundOut, nBurnSoundLen);
}
ZetClose();
M6809Close();
if (pBurnDraw) {
DrvDraw();
}
return 0;
}
static INT32 DrvScan(INT32 nAction,INT32 *pnMin)
{
struct BurnArea ba;
if (pnMin) {
*pnMin = 0x029704;
}
if (nAction & ACB_VOLATILE) {
memset(&ba, 0, sizeof(ba));
ba.Data = AllRam;
ba.nLen = RamEnd - AllRam;
ba.szName = "All RAM";
BurnAcb(&ba);
}
if (nAction & ACB_DRIVER_DATA) {
M6809Scan(nAction);
ZetScan(nAction);
ZetOpen(0);
BurnYM2203Scan(nAction, pnMin);
ZetClose();
SCAN_VAR(soundlatch);
SCAN_VAR(palettebank);
}
return 0;
}
// Iron Horse
static struct BurnRomInfo ironhorsRomDesc[] = {
{ "13c_h03.bin", 0x8000, 0x24539af1, 1 | BRF_PRG | BRF_ESS }, // 0 M6809 Code
{ "12c_h02.bin", 0x4000, 0xfab07f86, 1 | BRF_PRG | BRF_ESS }, // 1
{ "10c_h01.bin", 0x4000, 0x2b17930f, 2 | BRF_PRG | BRF_ESS }, // 2 Z80 Code
{ "08f_h06.bin", 0x8000, 0xf21d8c93, 3 | BRF_GRA }, // 3 Graphics Tiles
{ "07f_h05.bin", 0x8000, 0x60107859, 3 | BRF_GRA }, // 4
{ "09f_h07.bin", 0x8000, 0xc761ec73, 3 | BRF_GRA }, // 5
{ "06f_h04.bin", 0x8000, 0xc1486f61, 3 | BRF_GRA }, // 6
{ "03f_h08.bin", 0x0100, 0x9f6ddf83, 4 | BRF_GRA }, // 7 Color PROMs
{ "04f_h09.bin", 0x0100, 0xe6773825, 4 | BRF_GRA }, // 8
{ "05f_h10.bin", 0x0100, 0x30a57860, 4 | BRF_GRA }, // 9
{ "10f_h12.bin", 0x0100, 0x5eb33e73, 4 | BRF_GRA }, // 10
{ "10f_h11.bin", 0x0100, 0xa63e37d8, 4 | BRF_GRA }, // 11
};
STD_ROM_PICK(ironhors)
STD_ROM_FN(ironhors)
struct BurnDriver BurnDrvIronhors = {
"ironhors", NULL, NULL, NULL, "1986",
"Iron Horse\0", NULL, "Konami", "GX560",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING, 2, HARDWARE_PREFIX_KONAMI, GBF_HORSHOOT, 0,
NULL, ironhorsRomInfo, ironhorsRomName, NULL, NULL, IronhorsInputInfo, IronhorsDIPInfo,
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x1000,
240, 224, 4, 3
};
// Dai Ressya Goutou (Japan)
static struct BurnRomInfo dairesyaRomDesc[] = {
{ "560-k03.13c", 0x8000, 0x2ac6103b, 1 | BRF_PRG | BRF_ESS }, // 0 M6809 Code
{ "560-k02.12c", 0x4000, 0x07bc13a9, 1 | BRF_PRG | BRF_ESS }, // 1
{ "560-j01.10c", 0x4000, 0xa203b223, 2 | BRF_PRG | BRF_ESS }, // 2 Z80 Code
{ "560-j06.8f", 0x8000, 0xa6e8248d, 3 | BRF_GRA }, // 3 Graphics Tiles
{ "560-j05.7f", 0x8000, 0xf75893d4, 3 | BRF_GRA }, // 4
{ "560-k07.9f", 0x8000, 0xc8a1b840, 3 | BRF_GRA }, // 5
{ "560-k04.6f", 0x8000, 0xc883d856, 3 | BRF_GRA }, // 6
{ "03f_h08.bin", 0x0100, 0x9f6ddf83, 4 | BRF_GRA }, // 7 Color PROMs
{ "04f_h09.bin", 0x0100, 0xe6773825, 4 | BRF_GRA }, // 8
{ "05f_h10.bin", 0x0100, 0x30a57860, 4 | BRF_GRA }, // 9
{ "10f_h12.bin", 0x0100, 0x5eb33e73, 4 | BRF_GRA }, // 10
{ "10f_h11.bin", 0x0100, 0xa63e37d8, 4 | BRF_GRA }, // 11
};
STD_ROM_PICK(dairesya)
STD_ROM_FN(dairesya)
struct BurnDriver BurnDrvDairesya = {
"dairesya", "ironhors", NULL, NULL, "1986",
"Dai Ressya Goutou (Japan)\0", NULL, "Konami (Kawakusu license)", "GX560",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_KONAMI, GBF_HORSHOOT, 0,
NULL, dairesyaRomInfo, dairesyaRomName, NULL, NULL, DairesyaInputInfo, IronhorsDIPInfo,
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x1000,
240, 224, 4, 3
};
// Far West
static struct BurnRomInfo farwestRomDesc[] = {
{ "ironhors.008", 0x4000, 0xb1c8246c, 1 | BRF_PRG | BRF_ESS }, // 0 M6809 Code
{ "ironhors.009", 0x8000, 0xea34ecfc, 1 | BRF_PRG | BRF_ESS }, // 1
{ "ironhors.007", 0x2000, 0x471182b7, 1 | BRF_PRG | BRF_ESS }, // 2
{ "ironhors.010", 0x4000, 0xa28231a6, 2 | BRF_PRG | BRF_ESS }, // 3 Z80 Code
{ "ironhors.005", 0x8000, 0xf77e5b83, 3 | BRF_GRA }, // 4 Background Tiles
{ "ironhors.006", 0x8000, 0x7bbc0b51, 3 | BRF_GRA }, // 5
{ "ironhors.001", 0x4000, 0xa8fc21d3, 4 | BRF_GRA }, // 6 Sprites
{ "ironhors.002", 0x4000, 0x9c1e5593, 4 | BRF_GRA }, // 7
{ "ironhors.003", 0x4000, 0x3a0bf799, 4 | BRF_GRA }, // 8
{ "ironhors.004", 0x4000, 0x1fab18a3, 4 | BRF_GRA }, // 9
{ "ironcol.003", 0x0100, 0x3e3fca11, 5 | BRF_GRA }, // 10 Color PROMs
{ "ironcol.001", 0x0100, 0xdfb13014, 5 | BRF_GRA }, // 11
{ "ironcol.002", 0x0100, 0x77c88430, 5 | BRF_GRA }, // 12
{ "10f_h12.bin", 0x0100, 0x5eb33e73, 5 | BRF_GRA }, // 13
{ "ironcol.005", 0x0100, 0x15077b9c, 5 | BRF_GRA }, // 14
};
STD_ROM_PICK(farwest)
STD_ROM_FN(farwest)
struct BurnDriverD BurnDrvFarwest = {
"farwest", "ironhors", NULL, NULL, "1986",
"Far West\0", NULL, "bootleg?", "GX560",
NULL, NULL, NULL, NULL,
BDF_CLONE | BDF_BOOTLEG, 2, HARDWARE_PREFIX_KONAMI, GBF_HORSHOOT, 0,
NULL, farwestRomInfo, farwestRomName, NULL, NULL, IronhorsInputInfo, IronhorsDIPInfo,
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x1000,
240, 224, 4, 3
};