Stenzek
5bcf99fc11
CDImage: Merge bin/ecm handling into one class
...
Means that cuesheets with ECM tracks will now load as expected.
2024-11-23 18:52:46 +10:00
Stenzek
5261cfe8e4
CPU/Recompiler: Tidy up type names
...
And reduce global namespace pollution.
2024-11-23 18:52:46 +10:00
Stenzek
f67eacc071
CPU: Default to new recompiler/remove old recompiler
2024-11-23 18:52:46 +10:00
Stenzek
d2d06adeeb
CPU/NewRec/ARM32: Shifts need to be explicitly masked
2024-11-23 18:52:45 +10:00
Stenzek
5c03e1d940
Misc: Fix alignment errors on ARM32
2024-11-23 18:52:45 +10:00
Stenzek
bb24d406f2
Pad: GCC compile fix
2024-11-23 18:52:45 +10:00
Stenzek
5d8519897d
Image: Fix uninitialized read without SIMD
2024-11-23 18:52:45 +10:00
Stenzek
b984f343ae
System: Fix audio CD images not showing title
2024-11-23 18:52:45 +10:00
Stenzek
0079f7a285
CDImageCue: Support reading .wav files (WAVE cuesheet files)
2024-11-23 18:52:43 +10:00
Stenzek
e6892e0a54
Common: Fix incorrect condition in PreviousPow2/NextPow2
2024-11-21 12:31:00 +10:00
Stenzek
378fd80e3d
CDROM: Defer subq read until needed
...
Should help with hitches on real disc reads until I refactor
in a proper sector cache...
2024-11-20 14:24:48 +10:00
Stenzek
ca9af62f92
FullscreenUI: Add a BP achievements login dialog
2024-11-20 13:44:39 +10:00
Stenzek
2da7859143
Qt: Fix incorrect parent window for locks
...
e.g. achievements token expired
2024-11-20 13:44:08 +10:00
Stenzek
b59f9a1270
ImGuiManager: Plumb through clipboard access
2024-11-20 13:38:52 +10:00
Stenzek
2791a9a890
Scripts: Move l10n glyph range script to scripts
2024-11-19 20:40:03 +10:00
Stenzek
81e2619e91
FullscreenUI: Add missing icon
2024-11-19 20:35:07 +10:00
Stenzek
5a948800b7
Achievements: Purge first-disc-from-playlist option
...
Unnecessary since all disc's hashes are registered.
2024-11-19 20:13:22 +10:00
Stenzek
4b71428846
GPU/TextureCache: Fix tracking getting enabled without TC
2024-11-18 23:34:24 +10:00
Stenzek
1451e968d5
GPU/TextureCache: Pack state in struct
2024-11-18 14:19:47 +10:00
Stenzek
9838dd9df2
GPU/TextureCache: Purge copy-target sources from hash cache
...
Saves some VRAM/hash cache usage by disacarding hash cache entries that
are discarded by a copy, but unfortunately cannot stop the uploads.
2024-11-18 14:19:47 +10:00
Stenzek
6c1b98e46a
GPU/SW: Fix 256-bit AVX2 path
2024-11-18 14:19:47 +10:00
Daniel Nylander
122fe3d52f
Updated Swedish translation ( #3331 )
...
* Update Swedish translation
* Update duckstation-qt_sv.ts
2024-11-17 13:24:00 +10:00
Stenzek
ed78a20ea7
FullscreenUI: More icon replacements
2024-11-17 13:23:03 +10:00
Stenzek
574f12759c
FullscreenUI: Hide advanced settings by default
2024-11-17 13:12:45 +10:00
Stenzek
97d8a35108
GameDatabase: Fix compatibility rating localization
2024-11-17 13:04:20 +10:00
Stenzek
7a11b95490
Qt: Update Korean translation by Hack茶ん
2024-11-17 13:03:33 +10:00
Stenzek
725530984c
FullscreenUI: Move remaining OSD settings to main page
2024-11-16 22:03:58 +10:00
Stenzek
8747101648
FullscreenUI: Fix enable state of skip dupe frames
2024-11-16 22:01:09 +10:00
Stenzek
49a6ef7aca
FullscreenUI: Add icons to remaining options
2024-11-16 21:56:32 +10:00
Stenzek
bb450d5e5f
FullscreenUI: Fix nav focus loss on input bind
2024-11-16 20:00:39 +10:00
Stenzek
d56bcfa4c8
FullscreenUI: Fix activate button stuck on input bind
2024-11-16 20:00:20 +10:00
Stenzek
854319441c
ImGuiFullscreen: Fix position resetting to top of list on popup close
2024-11-16 19:36:12 +10:00
Stenzek
d5e2db0dee
Misc: Fix new clang-cl warnings
2024-11-16 14:06:14 +10:00
Stenzek
854a8eb1bb
Qt: Fix non-cancellable progress dialog height
2024-11-16 14:01:44 +10:00
Stenzek
61dae0ed6f
Qt: Disable close for non-cancellable progress dialog
2024-11-16 14:01:44 +10:00
Stenzek
49b669c8be
Qt: Make image verification cancellable
2024-11-16 14:01:44 +10:00
Víctor "IlDucci
194e9bbbe5
Spanish (Spain) translation update ( #3330 )
...
Updated the Spanish (Spain) translation with the latest changes.
2024-11-16 00:22:08 +10:00
Stenzek
41a89123c9
VulkanDevice: Work around older NVIDIA driver present bug
2024-11-16 00:19:03 +10:00
Stenzek
3cf7a94d1e
GunCon: Allow empty/disabled crosshair
2024-11-14 00:35:45 +10:00
Stenzek
8ec9c90c82
Qt: Fix settings not applying immediately when editing profile
2024-11-14 00:35:25 +10:00
Stenzek
2da32d8e57
Qt: Allow saving empty string to config
2024-11-14 00:19:41 +10:00
Stenzek
c2316dfdc8
InputManager: Fix relative mode engaging for gun controllers
...
It still needs to activate when using raw input.
2024-11-14 00:17:28 +10:00
Stenzek
350429466a
FileSystem: Move separator macro to path.h
2024-11-14 00:17:27 +10:00
Stenzek
babaffcce9
GPU/HW: Don't enable no-color-perspective when unsupported
...
i.e. GLES
2024-11-13 21:07:02 +10:00
Stenzek
5219e4f987
CDROM: Simulate real pause timing
2024-11-12 16:03:36 +10:00
Stenzek
a2af51b856
CDROM: Simulate backwards track jump after seek/pause
2024-11-12 16:03:36 +10:00
Stenzek
5f607d8c7a
CDROM: Avoid double seek on repeated Setloc+ReadS
2024-11-12 16:03:36 +10:00
Stenzek
97938a8b8c
CDROM: Improve command logging clarity
2024-11-12 16:03:36 +10:00
Stenzek
5cf2c86874
CDROM: More accurate approximation of sectors per track
2024-11-12 16:03:35 +10:00
Stenzek
e69f0d3cce
OpenGLDevice: Support both XCB and Xlib
...
Required for NVIDIA+XWayland.
2024-11-11 20:12:26 +10:00
Stenzek
816ef45199
OpenGLDevice: Fix possible missing eglMakeCurrent() after FS
2024-11-11 20:12:23 +10:00
Stenzek
365e129792
CPU: Fix puts() hook incorrect arg
2024-11-11 16:27:11 +10:00
Stenzek
6ffa5bffab
CPU: Handle mirrors of BIOS syscalls
2024-11-11 16:26:51 +10:00
Stenzek
3f41dcc97d
Log: Add option coloured variants
2024-11-11 14:04:48 +10:00
PugsyMAME
5caadec34d
Cheat bugfix and new A8 cheat type ( #3328 )
...
* Bugfix for import and entering new cheats
Added needed g_emu_thread->reloadCheats calls after the reloadList() calls on entering a new code or importing new codes.
Without it I had to import new codes and then manually edit one of them for it to show up in the cheat counts and possibly even work
* Added Cheat Type A8
Added cheat type A8 which is the byte equivalent of the A7 cheat type as there will be a need of this type.
* Changed boolean parameters in last PR
Changed boolean parameters in last PR as per discord
2024-11-11 14:01:50 +10:00
Daniel Nylander
439e05bbf2
Update duckstation-qt_sv.ts ( #3329 )
2024-11-10 17:53:34 +10:00
Stenzek
92bcf64fe8
VulkanDevice: Refactor present failure handling
...
Shouldn't deadlock anymore...
2024-11-10 17:52:12 +10:00
Stenzek
0234137be4
VulkanDevice: Use VK_EXT_surface_maintenance1
...
NVIDIA drivers return a minImageCount of 3 with the base surface query
capability, but require 4 images for XWayland in immediate present mode.
2024-11-10 17:52:12 +10:00
Stenzek
b70a8482bd
OpenGLDevice: More verbose logging of surface creation failure
2024-11-10 17:52:12 +10:00
Stenzek
8611f4f438
System: Handle GPU device loss in BP-only mode
2024-11-10 15:48:41 +10:00
Stenzek
5b600789d6
GPU: Page align VRAM storage on Apple Silicon
2024-11-10 14:02:09 +10:00
Stenzek
2bf0838634
MetalDevice: Fix import of non-page-aligned buffers
2024-11-10 14:01:54 +10:00
Stenzek
e3e0fe6445
Log: Prepend timestamp to multi-line messages
2024-11-10 13:23:25 +10:00
Stenzek
3874df6888
Qt: Enforce minimum progress dialog height
2024-11-10 13:10:20 +10:00
Stenzek
3a271ffe9b
Qt: Enable Swedish translation
2024-11-10 13:06:05 +10:00
Daniel Nylander
160c27e106
Adding Swedish translation ( #3327 )
2024-11-10 13:03:03 +10:00
Stenzek
e8bb6bab10
Qt: Don't allow doubleclick-to-fullscreen in relative mode
2024-11-08 21:01:21 +10:00
Stenzek
7ac7175da5
Qt: Right clicking while binding should not clear input
2024-11-08 20:38:37 +10:00
Stenzek
a6c19cc90b
OpenGLContext: Compile fix on MacOS
2024-11-08 18:05:26 +10:00
Stenzek
c461ad7b44
D3D11Device: Ensure we don't drop to feature level 10 on query failure
2024-11-07 22:24:33 +10:00
Stenzek
886ef4cc59
WAVWriter: Add matching reader class
2024-11-06 13:46:48 +10:00
Stenzek
ead9e56c4d
System: Support loading ELF files
2024-11-05 17:54:12 +10:00
Stenzek
65f3dcbe9b
HeapArray: Fix assignment/move with aligned variant
2024-11-05 17:53:42 +10:00
Stenzek
2044e35377
GPUDump: Fix unknown compression type reported with Zstandard
2024-11-05 16:21:40 +10:00
Stenzek
3952661978
GPU: Write initial rendering attributes to GPU dump
2024-11-05 16:17:49 +10:00
Stenzek
7b7dd2bef1
AnalogController: Reset state on analog->digital switch
...
But only when the game does not support analog mode.
Tomb Raider's game selector menu puts the controller into
configuration mode, and we're supposed to respond with a
0x00 header byte if the user switches the pad to digital
mode.
Problem is, the game itself doesn't understand this mode
switch nor configuration mode. So the status byte gets
stuck at 0x00 if the user toggles analog mode, and the
game thinks no pad is connected.
Work around this by resetting the whole state if the game
does not support analog mode.
2024-11-05 16:07:31 +10:00
Stenzek
57ca5dd2c2
ImGuiFullscreen: Default input source to keyboard if none
2024-11-05 14:12:43 +10:00
Stenzek
88e14dd3ff
RegTest: Support using global data directory
2024-11-05 13:58:20 +10:00
Stenzek
a854ed2da1
Qt: Use game start fullscreen flag for BP too
2024-11-05 13:29:58 +10:00
Stenzek
f889136227
PostProcessing: Don't try other types after first failure
2024-11-05 13:26:32 +10:00
Stenzek
bcd5cd0027
GPU/ShaderGen: Fix debug assert tripping with fbfetch
2024-11-05 13:13:29 +10:00
Stenzek
8bd0e6c3f7
CPU/CodeCache: Clear blocks on system shutdown
...
Means we release all allocated memory on system shutdown, rather
than waiting until the next VM/system start.
2024-11-05 13:06:46 +10:00
Stenzek
b5c83e671f
Qt: Drop Qt 6.7.0 workarounds
...
Fedora 41 is out with Qt 6.8.0.
2024-11-05 12:09:50 +10:00
Stenzek
ca2ed61dba
Timers: Work around possible MSVC codegen bug
...
Fixes very strange behaviour in games in MSVC LTCG build.
2024-11-04 23:03:51 +10:00
Stenzek
bb740499a5
CDImageCHD: Show precaching in MB
2024-11-04 12:34:49 +10:00
Anderson Cardoso
be271e3bfb
Atualização Português do Brasil ( #3326 )
...
Confirmado linhas movidas;
Atualizado para última versão;
Adicionado textos sobre ativação de trapaças.
2024-11-04 12:18:45 +10:00
Stenzek
88147d8f69
Qt: Fix legacy cht file clearing
2024-11-03 22:32:35 +10:00
Stenzek
ac19768247
Qt: Make multitap mode non-inheritable as well
2024-11-03 20:26:52 +10:00
Stenzek
98cce645a9
Qt: Fix empty device list when editing profile
2024-11-03 20:20:36 +10:00
Stenzek
8c4d595a89
Qt: Make input source selection non-inheritable
...
Makes sense to set this in the profile specifically,
given it is tied to devices.
2024-11-03 20:17:56 +10:00
Stenzek
a8b588371a
SettingsInterface: Add missing const qualifiers
2024-11-03 20:06:32 +10:00
Stenzek
8f087ab594
Qt: Add prompt to enable cheats when list is checked
2024-11-03 18:08:28 +10:00
Stenzek
d416ecb324
Qt: Add 'Clear Cheats' option to cheats page
2024-11-03 17:57:58 +10:00
Stenzek
0fc719c4cf
Cheats: Simplify code merging on import
...
The save file already does replacement.
2024-11-03 17:38:50 +10:00
Stenzek
a8bc364a2b
Cheats: Fix importing hash-formatted codes
2024-11-03 17:38:27 +10:00
Stenzek
95be381a9f
Qt: Fix cheat code delete message
2024-11-03 17:26:54 +10:00
Stenzek
12acecbf36
FullscreenUI: Allow editing option range cheat values
2024-11-02 22:19:33 +10:00
Stenzek
775496af8a
FullscreenUI: Ensure each cheat option has a unique name
2024-11-02 22:19:33 +10:00
Stenzek
b4e509d090
Qt: Fix FF/turbo speed resetting in game properties
2024-11-02 21:25:47 +10:00
Stenzek
145fbff79b
Qt: Add log level/channels to debug menu
2024-10-31 20:13:43 +10:00
Stenzek
6551358212
Log: Replace channel string search with bitset
...
Knocks off around ~20KB of code.
2024-10-31 14:41:33 +10:00
Stenzek
afb9ab7d11
DMA: Show MADR in debug window
2024-10-31 14:28:20 +10:00
shikulja
ad73093ab2
Update Russian translation ( #3325 )
...
* upd ts
* Update Russian translation
2024-10-31 14:28:02 +10:00
Stenzek
9cb2cabd8b
FullscreenUI: Fix footer text in save state submenu
2024-10-30 20:10:40 +10:00
Stenzek
5518199206
GPU/SW: Fix polyline culling
2024-10-30 15:28:45 +10:00
Stenzek
5bca12a840
GameDatabase: Add ForceFullBoot trait
...
And set it for Nightmare Creatures. Game's disc code is a nightmare.
2024-10-30 15:19:11 +10:00
Stenzek
814f22f58b
Cheats: Only apply overclock when it is not already enabled
2024-10-30 15:19:10 +10:00
Stenzek
2043128f98
System: Fix per-game fast boot applying too late
2024-10-30 15:19:10 +10:00
Stenzek
d24e8fda83
GPU/HW: Only enable fbfetch/DSB when needed
...
Thanks Adreno...
2024-10-30 15:19:10 +10:00
Stenzek
dadc994ba8
GPU/HW: GLSL ES compile fix
2024-10-30 15:19:10 +10:00
Stenzek
a3d55c6e30
Misc: Android build fixes
2024-10-30 15:19:10 +10:00
Stenzek
bfadd608fb
System: Add 'Task Threads'
...
Used for saving screenshots/GPU dumps.
2024-10-30 15:19:10 +10:00
Stenzek
0dc78e4c23
Timer: Fix sleep timer handle leak
2024-10-30 15:19:10 +10:00
Stenzek
b86fdc1cc1
Threading: Add error checking to semaphore
2024-10-30 15:19:06 +10:00
Stenzek
53fb5cd9e1
GTE: Remove dependency on GPUDevice
2024-10-28 14:31:22 +10:00
Stenzek
d34707a377
System: Pack state in struct
...
Don't trust the linker...
2024-10-28 14:31:22 +10:00
Stenzek
166c930738
System: Move private functions to separate header
2024-10-28 14:31:22 +10:00
Stenzek
21d19a6297
System: Move perf counters to separate namespace
2024-10-28 14:31:22 +10:00
Stenzek
875ccecb90
System: Use frame rate for speed calculation
...
Instead of cycles. Makes it invariant to OC changes, and can
be managed on the (future) GPU thread.
2024-10-27 22:01:00 +10:00
Stenzek
99e65282f6
GPU/HW: Prefer shader over image copy if not dirty
2024-10-27 15:35:19 +10:00
Stenzek
2c57817803
System: Invalidate display on debug window change
...
Fixes these windows displaying black if the VM is paused.
2024-10-27 15:15:20 +10:00
Stenzek
c6b74684de
GPU/HW: Split shaders into resolution independent/dependent
...
Avoids recompiling everything on resolution change.
2024-10-27 15:15:20 +10:00
Stenzek
6cf8ac340b
GPU/HW: Make copy/write shaders resolution independent
2024-10-27 15:15:20 +10:00
Stenzek
aa0c0068ce
GPU/HW: Move shadergen parameters to functions
2024-10-27 13:50:47 +10:00
Stenzek
1d21ca61e7
Cheats: Allow hex literal in option ranges
2024-10-27 12:32:41 +10:00
Stenzek
218df625df
Cheats: Fix crash on parsing invalid cheat
2024-10-27 12:32:41 +10:00
KamFretoZ
24f15acf6c
BPM: Adjust Hotkey And Button Legends ( #3323 )
2024-10-26 20:34:32 +10:00
Stenzek
8def5b5d0a
GameDB: Allow user to choose different mode for ForceDeinterlacing
2024-10-26 16:15:58 +10:00
Stenzek
82e9bcc55f
Qt: Compatibility with Qt 6.7
...
Dunno why updating packages is taking so long...
2024-10-26 16:15:58 +10:00
Stenzek
7782bb9845
CDROM: Fix lockup when loading state with precaching
2024-10-26 02:14:59 +10:00
Anderson Cardoso
7f5a4a065b
Atualização Português do Brasil ( #3322 )
...
Atualizado:
Confirmação de linhas movidas;
Adição de linhas referente a macro de controle.
2024-10-26 01:44:23 +10:00
Stenzek
1ae2dcf192
GPU: Propagate initialization error to caller
...
Avoids double error popup.
2024-10-26 01:41:29 +10:00
Stenzek
6af71beed5
GPU: Work around nearest sampling issues on AMD
...
Fixes one-line flickering display in some games.
2024-10-26 01:40:44 +10:00
Stenzek
b92eeec962
System: Warning fix
2024-10-25 20:45:11 +10:00
Bobby Smith
19ae3be0b0
Settings: Re-enable "Start Fullscreen" per-game ( #3321 )
2024-10-25 20:37:29 +10:00
Stenzek
080807e557
CDROM: Move subchannel replacement from CDImage
...
This will allow you to use SBI/LSD files with real discs, if your
drive does not support reading subchannels, or has an incorrect
skew.
2024-10-25 15:35:12 +10:00
Stenzek
cdd230c040
ImGuiOverlays: Fix input overlay glyph clipping
2024-10-25 12:45:50 +10:00
Stenzek
903213c818
Hotkeys: Add hotkey to open cheat settings
2024-10-25 12:45:29 +10:00
Stenzek
7d2216c289
GameList: Avoid double fopen/read of EXEs
2024-10-23 21:20:28 +10:00
Stenzek
2d04f2eff9
System: Support loading .CPE files
2024-10-23 21:08:17 +10:00
Stenzek
a8d846ac8f
Cheats: Use libzip for reading archive
2024-10-22 21:25:27 +10:00
Stenzek
631f32a4c9
Common: Add ZipHelpers
2024-10-22 20:46:35 +10:00
Stenzek
4963dc1759
Host: Make resource routines fill error object
2024-10-22 20:41:33 +10:00
Stenzek
485f81a02f
GPUDump: Support XZ compression
2024-10-22 19:40:03 +10:00
Stenzek
3a76485e4b
CompressHelpers: Support XZ compression/decompression
2024-10-22 19:40:02 +10:00
Stenzek
164c043e1b
InputManager: Add pressure/deadzone to macros
...
Arguably less useful than on the PS2, but is still applicable
to the left/right analog sticks.
2024-10-22 19:39:56 +10:00
Stenzek
396e7d994a
System: Make global safe mode always take precedence
2024-10-22 01:11:31 +10:00
Stenzek
bd5a97feca
Qt: Fix global safe mode checkbox
2024-10-22 01:08:50 +10:00
Stenzek
c11b250efe
Cheats: Search archives with disc set serials
...
That way the list is auto-populated for all discs.
2024-10-21 20:25:07 +10:00
Anderson Cardoso
63685ce5f8
Atualização Português do Brasil ( #3320 )
...
- Confirmado linhas movidas;
- Adicionado linhas referente aos novos controles;
2024-10-21 20:24:49 +10:00
Stenzek
32e62725dd
Pad: Implement RX/TX IRQs
2024-10-21 00:38:05 +10:00
Stenzek
6e1d8c5213
Qt: Fix settings clear not resetting input profile
2024-10-21 00:29:54 +10:00
Stenzek
a9bfe2642f
System: Simplify error path in BootSystem()
2024-10-21 00:18:12 +10:00
Stenzek
b62e58776e
System: Fix GPU usage disappearing on renderer change
2024-10-21 00:12:20 +10:00
Stenzek
be268d8bf1
Qt: Fix safe mode not resetting on gamesettings clear
2024-10-21 00:09:11 +10:00
Stenzek
05c285f760
Settings: Fix cheats/patches not being removed on clear
2024-10-21 00:08:56 +10:00
Stenzek
c250209336
System: Fix input profiles inheriting base settings
2024-10-21 00:05:32 +10:00
Stenzek
0d3501d435
Misc: Pass SettingsInterface by const reference
2024-10-20 23:59:47 +10:00
Stenzek
60f6ee3055
RegTest: Build fix
2024-10-20 23:21:49 +10:00
Stenzek
825dd13c6b
GameDatabase: Fix crash with deinterlacing mode
2024-10-20 23:21:39 +10:00
Stenzek
4ab22921c4
GPUDump: Add GPU dump recording and playback
...
Implements the specification from:
https://github.com/ps1dev/standards/blob/main/GPUDUMP.md
2024-10-20 22:02:24 +10:00
Stenzek
428c3e3426
Host: Fix error when switching to surfaceless
2024-10-20 22:02:22 +10:00
Stenzek
4666057158
SettingWidgetBinder: Add enum overload that populates dropdowns
2024-10-20 21:56:15 +10:00
Stenzek
b277035734
Qt: Use Qt 6.8 thread helpers
2024-10-20 13:41:15 +10:00
Stenzek
056b629837
ImGuiManager: Add 'Screen Margins' (i.e. safe zone)
2024-10-20 13:17:22 +10:00
Stenzek
e0bc03b525
Controller: Fix localization with new types
2024-10-20 12:55:10 +10:00
Stenzek
6cc350a459
Cheats: Serialize access to zips
...
Prevents the UI thread from trashing the zip struct while the
emulation thread is also reading.
2024-10-20 12:43:11 +10:00
Stenzek
5c4a9f9f1c
MinizipHelpers: Close file after reading
2024-10-20 12:43:11 +10:00
Anderson Cardoso
ecc0356fb9
Atualização Português do Brasil ( #3319 )
...
Confirmado linhas movidas;
Adicionado linhas referente aos 2 novos controles.
2024-10-20 12:42:54 +10:00
Víctor "IlDucci
8cd4982c62
Spanish (Spain) translation update 2024/10/19 ( #3317 )
2024-10-19 22:54:56 +10:00
Stenzek
163cb2f653
MemoryScanner: Fix default operator value
2024-10-19 22:51:52 +10:00
Stenzek
c279376cff
Qt: Fix menu creation from incorrect thread
2024-10-19 17:05:17 +10:00
Stenzek
43ed92415d
GPU/HW: Fix assert triggering in debug mode
2024-10-19 17:05:06 +10:00
Stenzek
9050098e3e
GameDatabase: Rework deinterlace mode selection
...
The mode can either be preferred (if the user has not chosen
progressive), or force (ignore user's choice).
Also remove it from a bunch of games which apparently no longer
need it? Very strange...
2024-10-19 17:02:22 +10:00
Stenzek
e4a358cacb
Controller: Add Pop'n and Densha De Go Controllers
...
Variants of digital controller with different buttons grounded.
2024-10-19 16:23:01 +10:00
Stenzek
41c709ef6f
CMake: Reference shaderc/spirv-cross unconditionally
...
Should fix build with Vulkan disabled.
2024-10-19 13:15:00 +10:00
Anderson Cardoso
cc275b6ff8
Atualização Português do Brasil ( #3313 )
...
Atualizado para a última versão [again] ;p
2024-10-19 13:02:13 +10:00
Stenzek
49134efe4e
Settings: Fix PGXP suboptions getting disabled
...
Regression from 005d48a387
2024-10-19 13:01:05 +10:00
Stenzek
f83cbbda12
Qt: Work around a couple of Linux issues
2024-10-19 12:44:07 +10:00
Stenzek
76208f5f2d
System: Display localized trait names
2024-10-19 01:16:05 +10:00
Stenzek
57cf0f2643
System: Reload cheats/patches on safe mode toggle
2024-10-19 01:13:32 +10:00
Stenzek
baa9065d2e
System: Add taints to save states
...
This informs the user they are loading a save state that at some point
had potentially-game-breaking options enabled, and a reset is necessary
to clear them.
2024-10-19 01:13:32 +10:00
Anderson Cardoso
f0be61b819
Atualização Português do Brasil ( #3312 )
...
Atualizado para a última versão.
2024-10-19 01:13:15 +10:00
Stenzek
b99ee59224
Qt: Add 'Rename File' to memory card editor
...
And context menu for ease of use.
2024-10-19 00:03:07 +10:00
Stenzek
50d8bb091f
MemoryCard: Add RenameFile() and localize errors
2024-10-19 00:03:07 +10:00
Stenzek
854a109a0f
Qt: Qt 6.8 deprecation fixes
2024-10-18 22:25:31 +10:00
Stenzek
86a28d5dc0
ImGuiOverlays: Move debug state to auxiliary windows
2024-10-18 20:48:30 +10:00
Stenzek
6dc2f0a60b
Host: Add 'Auxiliary Render Windows'
...
i.e. debugging windows
2024-10-18 20:48:30 +10:00
Stenzek
eb46142ee7
GPUDevice: Extract swap chain to separate class
2024-10-18 20:48:29 +10:00
Stenzek
c6055affbf
OpenGLDevice: Fix invalidating pipeline cache on Windows
2024-10-18 20:48:29 +10:00
Stenzek
005d48a387
System: Don't display setting warnings without game
2024-10-18 20:48:29 +10:00
Stenzek
e2cb54d233
Settings: Use uint getter/setter for more fields
2024-10-18 20:48:29 +10:00
Stenzek
d4f3e004cf
Host: Add missing SetBaseUIntSettingValue()
2024-10-18 20:48:29 +10:00
Stenzek
972a0693b2
Memmap: Compatibility with old libc without MAP_FIXED_NOREPLACE
2024-10-18 20:48:29 +10:00
Stenzek
219e890da5
GPU/HW: Write through VRAM transfers
...
Reduces the chances of rendering nothing after device loss.
2024-10-14 18:20:48 +10:00
Anderson Cardoso
afd36560c1
Atualização Português do Brasil ( #3310 )
...
* Atualização Português do Brasil
Confirmação de textos movidos;
Correções de consistência.
* Update 2
Adicionado e corrigido erro de digitação.
* Update 3
* Update 4
2024-10-14 12:47:46 +10:00
Stenzek
2604df5917
Qt: Fix crash when players column is visible
2024-10-14 12:47:09 +10:00
Stenzek
11c212260c
System: Only check controller changes when valid
2024-10-14 12:46:54 +10:00
Stenzek
4a57ccc3e8
Cheats: Strip leading * when importing old files
2024-10-14 12:44:23 +10:00
Stenzek
a11ed649bf
Qt: Add keyboard navigation to memory view
2024-10-13 17:34:07 +10:00
Stenzek
b3ae9cbe4a
Qt: Swap compatibility star image to SVG
...
Images originally provided by KamFretoZ, adjusted to better fit the
column width.
2024-10-13 17:08:56 +10:00
Stenzek
e0b6f6f1b2
Cheats: Rewrite cheat management system
2024-10-13 16:43:22 +10:00
Stenzek
2079bac40b
StringUtil: Add FromCharsWithOptionalBase()
2024-10-13 16:43:22 +10:00
Stenzek
0d05548459
MinizipHelpers: Add ReadZipFileToString()
2024-10-13 16:43:22 +10:00
Stenzek
d8fef6f22e
GameDatabase: Store strings as views
...
Saves duplicating everything in memory, and a ton of heap allocations.
2024-10-13 16:43:22 +10:00
Stenzek
86d66ddf82
StringUtil: Don't call data() on empty string_view
2024-10-13 15:33:38 +10:00
Stenzek
21ec3c1152
Qt: Fix automatic binding button in per-game controller settings
2024-10-13 11:56:20 +10:00
Stenzek
5ab65ff484
Qt: Remove now-duplicate flag icons
2024-10-12 16:51:17 +10:00
Stenzek
6e26ba3e9e
Qt: Display language flags instead of region
2024-10-12 16:49:07 +10:00
Stenzek
ba0708a4ff
GameDatabase: Add parsing of Language field
...
Also speed up lookups through binary search.
2024-10-12 16:23:47 +10:00
Stenzek
2fc5856c44
StringUtil: Add CompareNoCase()
2024-10-12 16:21:34 +10:00
Stenzek
38a331fde4
ImGuiFullscreen: Support loading SVGs
2024-10-11 22:52:11 +10:00
Stenzek
3e26b7ab73
Image: Support rendering SVGs
2024-10-11 22:52:11 +10:00
Stenzek
3d5503612b
Image: Span and Error-ify
2024-10-11 22:52:11 +10:00
Stenzek
8680900788
ImGuiFullscreen: Fix horizontal menu items getting clipped
2024-10-11 22:52:11 +10:00
Stenzek
83a1386d0b
FullscreenUI: Collapse macro button settings by default
2024-10-11 21:40:35 +10:00
Stenzek
407dccb1db
Qt: Move GDB server enable to advanced options
...
And expose the port as a setting.
2024-10-11 21:26:06 +10:00
Stenzek
7ce4c34936
VulkanDevice: Scissor rect should never be negative
2024-10-11 21:19:16 +10:00
Stenzek
26b6c704f0
MemMap: Support dynamic page size selection
...
i.e. 4K to 16K on ARM64.
2024-10-05 19:25:23 +10:00
Stenzek
0c2ab82252
System: Fix no-disc startup in later versions
2024-10-11 16:54:46 +10:00
Stenzek
1778507995
Atualização Português do Brasil ( #3306 )
...
Atualizado para a última versão.
2024-10-08 19:41:03 +10:00
Stenzek
32e96b02ca
FullscreenUI: Various fixes
...
- Fix mismatched X/Y in landing page.
- Fix mismatched X/Y submenus.
- Fix window padding on save state submenu.
- Fix pressing back/close on save state submenu closing list.
2024-10-07 12:51:27 +10:00
Stenzek
9ff4fbd21c
StringUtil: Fix incorrect end_ptr computation
2024-10-07 01:42:19 +10:00
Stenzek
3fb5fb4c72
System: Fix saving of subimage index
2024-10-06 18:06:51 +10:00
Stenzek
c9f7ef5f9a
System: Fix reset when booting EXE
2024-10-06 13:36:46 +10:00
Stenzek
80971dac5a
AnalogController: Allow negative vibration bias
2024-10-05 16:07:33 +10:00
Stenzek
08bdffac64
GPU/HW: Fix toggling texture replacement settings
2024-10-05 13:50:36 +10:00
Stenzek
71bb953253
GPU/HW: Handle redundant texture window updates
...
Significantly reduces draw count in THPS2.
~150 draw calls per frame to ~70.
2024-10-05 13:06:45 +10:00
Stenzek
52389f48a6
GPU/HW: Fix force-round-coords with texture cache
2024-10-05 13:06:43 +10:00
Stenzek
2f331540b1
BIOS: Fix OpenBIOS initializer
2024-10-05 12:18:46 +10:00
Stenzek
a83b642a2d
Settings: Disable texture cache in safe mode
2024-10-04 14:49:42 +10:00
Stenzek
c740fd9e11
GPU/TextureCache: Disable bilinear page upscaling by default
...
And fix it.
2024-10-04 14:48:10 +10:00
Stenzek
887d588029
System: Further improve fastboot behaviour
...
Use fastboot when slowboot will fail.
2024-10-04 14:48:05 +10:00
Stenzek
4d5e0b6c54
Settings: Don't create dumps/audio in userdir
...
Was replaced by media capture.
2024-10-01 23:06:34 +10:00
Anderson Cardoso
785692dbe1
Atualização Português do Brasil ( #3304 )
...
Atualizado para a última versão.
2024-10-01 23:04:11 +10:00
Stenzek
7e72b9fb7b
GPU/TextureCache: Fix palette reduction in C4 mode
...
It was only looking at the first row...
2024-10-01 23:01:19 +10:00
Stenzek
51fefb36a0
System: Fix crash when toggling SW with interpreter
2024-10-01 22:41:01 +10:00
Stenzek
bd050ebb63
OpenGLDevice: Fix 16-bit texture uploads without PBOs
2024-10-01 22:02:27 +10:00
Stenzek
0730a361a3
GPU/HW: Fix batch shader compiling with GLSL ES
2024-10-01 21:14:58 +10:00
Stenzek
45c8f6ea56
BIOS: Make GetInfoForHash() public
...
And it should take a const span.
2024-10-01 21:14:43 +10:00
Stenzek
08fe20ad76
CMake: Add spirv-cross include path to util
2024-10-01 21:13:12 +10:00
Stenzek
ccc3b114d4
FileSystem: Slight ifdef tidy-ups
2024-10-01 21:11:19 +10:00
Stenzek
07f410bc6a
Achievements: Mirror whacky rcheevos header handling
2024-09-29 20:38:46 +10:00
Stenzek
6dc4fa5c75
CDROM: Physical => SubQ in variables
...
Better describes what it actually is.
2024-09-29 18:01:44 +10:00
Stenzek
060146a37a
CDROM: Add SubQ Skew option
...
Fixes corrupted boss sprites in Captain Commando.
One day I'll refactor things to fix this properly.
2024-09-29 17:11:52 +10:00
Stenzek
3081c4f5cd
Qt: Fix disabling of some texture dumping options
2024-09-29 16:19:20 +10:00
Stenzek
73fd97e770
GPUTextureCache: Fix reload replacements hotkey/menu action
2024-09-29 16:13:31 +10:00
Stenzek
d32143b319
ImGuiOverlays: Make escape close save state selector
2024-09-29 15:29:40 +10:00
Stenzek
e06f1f1002
GPU: Add hardware texture cache
2024-09-29 13:37:47 +10:00
Stenzek
4132b5ef3d
Settings: Remove 'Increase Timer Resolution' option
...
It's no longer needed since I switched to high-resolution waitable
timers, which are supported on Win10 1803+.
2024-09-28 23:50:44 +10:00