Commit Graph

  • 6eb80a61b6
    Merge cd9e6134b8 into ce616f1c5c Anderson Cardoso 2025-02-11 09:42:54 -0300
  • cd9e6134b8
    Atualização Português do Brasil Anderson Cardoso 2025-02-11 09:42:38 -0300
  • ce616f1c5c
    Cheats: Reapply frame end codes immediately on reload master preview Stenzek 2025-02-10 23:44:58 +1000
  • c137c562cd
    Qt: Fix incorrect recommended value Stenzek 2025-02-10 23:43:59 +1000
  • 36d5708391
    GPU/HW: Fall back to replacements from first disc Stenzek 2025-02-10 19:19:41 +1000
  • f6e8ebec99
    Updating Swedish translation (100%) (#3367) Daniel Nylander 2025-02-10 14:44:23 +0100
  • 2876713f0f
    Update the Simple-Chinese translation to latest. (#3368) zkdpower 2025-02-10 21:44:11 +0800
  • 3703c7f179
    Merge b6c5e4f069 into ef4c00a896 Daniel Nylander 2025-02-10 11:23:16 +0000
  • b6c5e4f069
    Update duckstation-qt_sv.ts - cleaned up locations and obsolete Daniel Nylander 2025-02-10 12:23:13 +0100
  • 7892dfb9f5
    Merge d2c98c4235 into ef4c00a896 zkdpower 2025-02-10 06:29:41 +0000
  • d2c98c4235
    Update the Simple-Chinese translation to latest. zkdpower 2025-02-10 14:29:00 +0800
  • 1769858c60
    Updating Swedish translation (100%) Daniel Nylander 2025-02-09 19:32:39 +0100
  • 1b348846a3
    Merge branch 'stenzek:master' into master Daniel Nylander 2025-02-09 19:28:05 +0100
  • ef4c00a896
    Qt: Use display name for a couple of recommended values Stenzek 2025-02-10 02:17:01 +1000
  • 7a587d927f
    Qt: Fix overlapping widgets in macro trigger shift-click Stenzek 2025-02-10 02:15:27 +1000
  • 3eed0d0613
    CI/Flatpak: Don't strip SDL3 libraries Stenzek 2025-02-10 02:01:50 +1000
  • 788b9cd3bf
    Update the Simple-Chinese translation to latest. (#3365) zkdpower 2025-02-10 00:00:38 +0800
  • 2dfa164629
    GameDB: Dezaemon Plus Select 100 does not support analog mode (#3364) JukePlz 2025-02-09 13:00:08 -0300
  • c1f8a525ca
    Spanish (Spain) translation update 2025-02-09 (#3366) Víctor "IlDucci 2025-02-09 15:59:49 +0000
  • daf331f747 Spanish (Spain) translation update 2025-02-09 IlDucci 2025-02-09 16:44:52 +0100
  • e3d3bd4a8b
    Merge c00210e080 into 5fb5dcdd70 zkdpower 2025-02-09 13:12:30 +0000
  • c00210e080
    Update the Simple-Chinese translation to latest. zkdpower 2025-02-09 21:11:17 +0800
  • becd8f8c8a
    Merge 3c005e25ed into 5fb5dcdd70 JukePlz 2025-02-09 06:21:46 -0300
  • 3c005e25ed GameDB: Dezaemon Plus Select 100 does not support analog mode JukePlz 2025-02-09 06:21:19 -0300
  • 5fb5dcdd70
    Achievements: Improve summary popup Stenzek 2025-02-09 18:24:05 +1000
  • 46ae3e55ea
    Cheats: Show disabled code count when HC/safe mode is active Stenzek 2025-02-09 17:45:19 +1000
  • 4ce48abfc1
    GPU/HW: Fix incorrect source rect for page replacements Stenzek 2025-02-09 17:45:10 +1000
  • ac4ef4f853
    Gt: Update glyph ranges Stenzek 2025-02-09 16:50:02 +1000
  • 07f973076d
    update the Simple-Chinese Translation to latest. (#3363) zkdpower 2025-02-09 14:49:38 +0800
  • 8132c51a12
    Cheats: Add 'Ignore' field to file format Stenzek 2025-02-09 15:58:22 +1000
  • 4236beabaf
    System: Fix setting-altering patches not applying on startup Stenzek 2025-02-09 15:38:12 +1000
  • 0428a93315
    Qt: Fix possible crash when rescanning game list Stenzek 2025-02-09 13:43:07 +1000
  • 3e8ef44a1d
    Deps: Update to SDL3 3.2.4 Stenzek 2025-02-09 13:28:35 +1000
  • 13add22d48
    Qt: Fix possible crash when rescanning game list wip2 Stenzek 2025-02-09 13:43:07 +1000
  • 0cfc6ad92d
    Deps: Update to SDL3 3.2.4 Stenzek 2025-02-09 13:28:35 +1000
  • 901927d7fe
    CDROM: Don't panic on unknown register read Stenzek 2025-02-09 13:23:37 +1000
  • 94b2060979
    GPU: Clear display texture on fatal error Stenzek 2025-02-09 13:22:03 +1000
  • 06b02183cb
    GPU/HW: Split transparent draws if dual-source blend unsupported Stenzek 2025-02-09 13:06:32 +1000
  • 5d2336a5c0
    Merge 993e0d85a8 into 2663ac9666 zkdpower 2025-02-09 02:34:42 +0000
  • 993e0d85a8
    update the Simple-Chinese Translation to latest. zkdpower 2025-02-09 10:34:10 +0800
  • 2663ac9666
    CDImage: Improve PBP load error reporting Stenzek 2025-02-08 17:33:58 +1000
  • 160c34ef28
    CDROM: Avoid additional stat() call loading subchannel Stenzek 2025-02-08 15:43:21 +1000
  • 81bca06707
    System: Add hash to OnGameChanged Stenzek 2025-02-08 15:03:17 +1000
  • acb355a8c3
    CDImage: Make .bin loader track length match .cue Stenzek 2025-02-08 15:02:52 +1000
  • f2cca01e29
    ImGuiManager: Fix achievement unlock icon not showing latest dev Stenzek 2025-02-08 01:39:29 +1000
  • 084422355a
    Updated Swedish translation (#3362) Daniel Nylander 2025-02-07 16:46:34 +0100
  • 4de81dbbaf
    Merge 4116df7d17 into 063bb96e5d Daniel Nylander 2025-02-07 10:37:39 +0000
  • 4116df7d17
    Small typo Daniel Nylander 2025-02-07 11:37:36 +0100
  • a0c19d9144
    Updated Swedish translation Daniel Nylander 2025-02-07 11:10:16 +0100
  • 09e4eafea5
    Merge branch 'stenzek:master' into master Daniel Nylander 2025-02-07 11:09:23 +0100
  • 063bb96e5d
    D3D11Device: Always query timestamp before present start Stenzek 2025-02-07 15:58:35 +1000
  • 3e3c29c7d5
    Merge branch 'stenzek:master' into master Daniel Nylander 2025-02-07 06:58:01 +0100
  • e099e470bf
    D3D11Device: Always query timestamp before present start Stenzek 2025-02-07 13:15:38 +1000
  • 5ae6d9084a
    update Chinese translation. (#3361) zkdpower 2025-02-07 10:31:58 +0800
  • 71b60c7ff0
    Merge ca8c4db9ef into 51480818cd zkdpower 2025-02-06 21:56:54 +0800
  • ca8c4db9ef
    update Chinese translation. zkdpower 2025-02-06 21:53:34 +0800
  • 51480818cd
    Atualização Português do Brasil (#3360) Anderson Cardoso 2025-02-06 09:04:07 -0300
  • 51633d9f2e
    Merge 985ea7acbd into f8c39ace1c Anderson Cardoso 2025-02-05 13:34:04 -0300
  • 985ea7acbd
    Atualização Português do Brasil Anderson Cardoso 2025-02-05 13:33:48 -0300
  • f8c39ace1c
    GPU/HW: Warning fix Stenzek 2025-02-05 22:40:59 +1000
  • bee2dabc77
    Misc: Replace stringstream str() with C++20 move str() Stenzek 2025-02-05 22:38:46 +1000
  • 8aa97a8118
    Data: Update game controller database Stenzek 2025-02-05 22:14:00 +1000
  • 2cfc39e874
    System: Move cheat reload to Initialize() Stenzek 2025-02-05 22:01:30 +1000
  • 57cb2f846e
    FullscreenUI: Fix system unpausing on shutdown Stenzek 2025-02-05 20:03:58 +1000
  • ecbb79c4bf
    GPU: Add Lanczos scaling option Stenzek 2025-02-05 19:30:42 +1000
  • 99e81f1559
    GPU: Fix incorrect condition in WaitForOneQueuedFrame() Stenzek 2025-02-05 19:24:04 +1000
  • c6563a4656
    VulkanDevice: Require Vulkan 1.1 for most extension probing Stenzek 2025-02-04 17:15:29 +1000
  • 4ad2d0ac2d
    GPU: Fix incorrect PAL overscan range Stenzek 2025-02-03 19:31:23 +1000
  • 51bef1b3da
    CMake: Don't print status messages for deps CMakeLists Stenzek 2025-02-03 00:31:13 +1000
  • 455836af89
    CMake: Check C++20 features that are missing on some systems Stenzek 2025-02-03 00:30:39 +1000
  • cb205c4c36
    Qt: Show icon in settings console region dropdown Stenzek 2025-02-02 22:57:59 +1000
  • af277d4d14
    Settings: Default to nearest sprite texture filtering Stenzek 2025-02-02 22:57:05 +1000
  • 59773509af
    System: Recreate memory save states when device options change Stenzek 2025-02-02 22:54:30 +1000
  • 1f5a10371e
    GPUThread: Handle rare race condition in frame queueing Stenzek 2025-02-02 22:18:11 +1000
  • 1ca5782396
    Threading: Handle EINTR on sem_wait() Stenzek 2025-02-02 22:17:53 +1000
  • 57883910d6
    CI: Add ARM64 flatpak build Stenzek 2025-02-02 18:33:26 +1000
  • 4ceeb58dbc
    GPU: Use display size for calculating internal screenshot size Stenzek 2025-02-02 17:14:33 +1000
  • 64d3716cfd
    GPU: Further simplify draw rect calculation Stenzek 2025-02-02 17:02:56 +1000
  • 0c3d55a1a1
    GPU: Fix incorrect PAR with overscan cropping Stenzek 2025-02-02 16:07:06 +1000
  • a5940b2e21
    GPU: Use constants for display overscan range Stenzek 2025-02-02 15:32:07 +1000
  • 7316b011a4
    CI: Dependency library updates Stenzek 2025-02-02 13:30:52 +1000
  • 24354cb39f
    GPU: Fix more GPU thread-reading-CPU-thread-settings locations Stenzek 2025-02-02 13:08:07 +1000
  • 804d90d48f
    System: Fix overriding console region Stenzek 2025-02-02 13:00:18 +1000
  • a681386f28
    Qt: Fix some options not being disabled with SW Stenzek 2025-02-01 23:19:12 +1000
  • a243a60d88
    CI: Test ARM AppImage workflow arm-build Stenzek 2025-01-04 18:05:44 +1000
  • 25dca736b0
    Scripts: Support generating both Qt and Mini AppImages Stenzek 2025-01-04 15:48:34 +1000
  • ad6c2b507f
    Mini: Add duckstation-mini interface Stenzek 2025-01-04 15:33:48 +1000
  • 3b4f5e2523
    OpenGLDevice: Support SDL window type Stenzek 2025-01-04 15:12:11 +1000
  • 71b07631b2
    VulkanDevice: Support SDL window type Stenzek 2025-01-04 15:11:38 +1000
  • 43eda81e16
    WindowInfo: Add SDL window type Stenzek 2025-01-04 15:11:05 +1000
  • 46c94a3dec
    FullscreenUI: Add BackgroundProgressCallback Stenzek 2025-01-04 15:12:45 +1000
  • 5c5eae50cc
    X11Tools: Load libxcb and friends dynamically Stenzek 2025-01-04 18:04:32 +1000
  • b01c06b412
    GPU/TextureCache: Prevent wrapping for replacement lookup Stenzek 2025-01-31 20:56:07 +1000
  • 635ae5de31
    GPU/HW: Don't use sprites-as-fills for small/offscreen points Stenzek 2025-01-31 19:44:05 +1000
  • d65c4efdd8
    GPU/TextureCache: Prefill dumped texture list with replacements Stenzek 2025-01-31 14:16:23 +1000
  • b5925ab139
    Achievements: Include any codepoints above 0x100 in dynamic range Stenzek 2025-01-31 13:48:57 +1000
  • 03181d1179
    GPUThread: Fix crash during FSUI language switch Stenzek 2025-01-31 13:47:25 +1000
  • 96058f5d7e
    System: Use recreation logic for toggling GPU threading Stenzek 2025-01-31 12:56:14 +1000
  • f7d7eecb6c
    GPU/TextureCache: Fix replacements starting in second page Stenzek 2025-01-30 13:32:56 +1000
  • 44a75d6586
    GPUThread: Fix setting change crash with thread off Stenzek 2025-01-30 13:32:32 +1000