Commit Graph

  • 2fa8d8a446
    Merge 5bf9b7145c into 962198f769 BlueInterlude 2025-08-16 01:36:04 +1200
  • ee989beed2
    Merge dc9c3c3b98 into 962198f769 bl@ck_m@ge 2025-08-15 11:07:46 +0000
  • 962198f769
    GameDB: Adjust crop area for `Final Fantasy IV` (#3510) master preview Davide Pesavento 2025-08-15 05:54:13 -0400
  • 13ce6469f2
    GameDB: Disable widescreen on `Alone in the Dark - The New Nightmare` (#3509) Davide Pesavento 2025-08-15 05:53:59 -0400
  • f340bdb2bc
    CI: Bump actions/checkout to v5 (#3508) Davide Pesavento 2025-08-15 05:53:44 -0400
  • d9d3b6a658
    GameDB: disable auto analog mode for Pepsiman (#3511) bl@ck_m@ge 2025-08-15 12:53:07 +0300
  • 9f946c5b96
    Merge 8426aa269e into 8597873330 Davide Pesavento 2025-08-14 18:09:32 +0200
  • 806e95d124
    Merge 919a578bac into 8597873330 bl@ck_m@ge 2025-08-14 20:23:37 +0500
  • d2a9335ea2
    Merge dd4249e318 into 8597873330 Davide Pesavento 2025-08-14 20:23:28 +0500
  • 04dd2d4e67
    Merge fa3fac8e0d into 8597873330 Davide Pesavento 2025-08-14 20:22:46 +0500
  • 8597873330
    SDLInputSource: Fix DirectInput Connor McLaughlin 2025-08-15 01:02:23 +1000
  • dc9c3c3b98
    GameDB: fix cropping in Biohazard/Resident Evil series bl@ck_m@ge 2025-08-14 16:24:42 +0300
  • 919a578bac
    GameDB: disable auto analog mode for Pepsiman bl@ck_m@ge 2025-08-14 15:00:52 +0300
  • fa3fac8e0d GameDB: Adjust crop area for `Final Fantasy IV` Davide Pesavento 2025-08-14 00:02:32 -0400
  • dd4249e318 GameDB: Disable widescreen on `Alone in the Dark - The New Nightmare` Davide Pesavento 2025-08-13 23:28:46 -0400
  • 8426aa269e CI: Bump actions/checkout to v5 Davide Pesavento 2025-08-13 22:48:02 -0400
  • 327e9b5ce0
    XInputSource: Set initial state on connection Stenzek 2025-08-13 15:09:12 +1000
  • c0c022591c
    System: Synchronize input binding state on startup Stenzek 2025-08-13 14:40:54 +1000
  • 33b3a6efda
    InputSource: Support querying current values Stenzek 2025-08-13 14:29:26 +1000
  • 5bdcde76ab
    Qt: Expose advanced SDL options Stenzek 2025-08-13 13:49:36 +1000
  • 54ab073f1a
    SDLInputSource: Add options for XBox HIDAPI/rawinput Stenzek 2025-08-13 13:49:30 +1000
  • 09a3c99c3b
    AudioStream: Fix crash with timestretch disabled latest dev Stenzek 2025-08-13 16:38:44 +1000
  • 0a53bc47c3 Qt: Remove redundant layout from AchievementSettingsWidget Davide Pesavento 2025-08-11 23:38:32 -0400
  • 0fc9de781f Qt: Fix crash toggling achievements in per-game settings Davide Pesavento 2025-08-11 23:35:43 -0400
  • d05da13ce0
    Merge 4d27f7ae8b into 47e8d90e25 Davide Pesavento 2025-08-11 23:45:23 -0400
  • 4d27f7ae8b Qt: Remove redundant layout from AchievementSettingsWidget Davide Pesavento 2025-08-11 23:38:32 -0400
  • 5e17e95130 Qt: Fix crash toggling achievements in per-game settings Davide Pesavento 2025-08-11 23:35:43 -0400
  • 47e8d90e25
    GPU: Fix screenshot size when showing VRAM Stenzek 2025-08-12 00:33:59 +1000
  • a2c015b907
    GameDB: Disable WS/PGXP on 2D Final Fantasy games Stenzek 2025-08-11 22:39:01 +1000
  • fc129a9733
    GameDB: Alien Resurrection Stenzek 2025-08-11 13:20:03 +1000
  • cdd0086c54
    Qt: Fix toggling read/write breakpoints Stenzek 2025-08-11 12:08:01 +1000
  • 9576a3adf1
    Achievements: Fix "beaten" condition (#3506) Davide Pesavento 2025-08-10 22:10:01 -0400
  • de2d6d1aa0
    Qt: More accurate game list column width estimation (#3505) Davide Pesavento 2025-08-10 22:09:52 -0400
  • 3f8e6eada0
    Merge 23378d38d5 into c519d3ca76 Davide Pesavento 2025-08-10 21:28:33 -0400
  • 23378d38d5 Achievements: Fix "beaten" condition Davide Pesavento 2025-08-10 21:12:05 -0400
  • e81a1af0f6
    Merge 915fcaedd2 into c519d3ca76 Davide Pesavento 2025-08-10 20:54:13 -0400
  • 915fcaedd2 Qt: More accurate game list column width estimation Davide Pesavento 2025-08-10 15:12:30 -0400
  • c519d3ca76
    GameDB: Add analog joystick to supported games Stenzek 2025-08-10 14:40:58 +1000
  • 2a2a011854
    FullscreenUI: Improve title padding of achievements Stenzek 2025-08-09 21:19:42 +1000
  • d65c8a3073
    Achievements: Keep track of the earliest unlocked win condition (#3504) Davide Pesavento 2025-08-09 04:01:01 -0400
  • 2dc76b2eb4 Achievements: Keep track of the earliest unlocked win condition Davide Pesavento 2025-08-09 03:41:00 -0400
  • 9b99d997f5
    Achievements: Fix display of game completion date Stenzek 2025-08-09 17:03:50 +1000
  • b75be05971
    Achievements: Fix counting progression achievements (#3503) Davide Pesavento 2025-08-09 02:40:31 -0400
  • a84d583c42
    CI: Missed one workflow Stenzek 2025-08-09 16:40:10 +1000
  • 0cd61d74e4
    Merge 7a85606af5 into 7830a6d236 Davide Pesavento 2025-08-09 06:01:06 +0000
  • 7a85606af5 Achievements: Fix counting progression achievements Davide Pesavento 2025-08-09 02:00:42 -0400
  • 7830a6d236
    Deps: Bump to SDL3 3.2.20 Stenzek 2025-08-09 13:53:26 +1000
  • a5c61383a8 GameDB: Disable disc speedup on MDEC for `Star Ocean - The Second Story` Davide Pesavento 2025-08-08 22:26:24 -0400
  • 4e662f1fff GameDB: Add compatibility rating to a couple of games Davide Pesavento 2025-08-08 22:24:32 -0400
  • 474d5dc9db GameDB: Delete obsolete comment Davide Pesavento 2025-08-08 22:10:22 -0400
  • 2f8460b90c GameDB: Disable disc speedup on MDEC for `Chrono Cross` Davide Pesavento 2025-08-08 22:00:24 -0400
  • 1984d8c85b GameDB: Disable widescreen for `Arc the Lad II` Davide Pesavento 2025-08-08 21:53:15 -0400
  • 20e9b8d271
    Qt: Fix buffer size help text (#3501) KamFretoZ 2025-08-09 09:47:16 +0700
  • 42dc5e416d
    CI: Fix PR builds failing Stenzek 2025-08-09 12:46:45 +1000
  • 5eaa5340c5 GameDB: Disable disc speedup on MDEC for `Star Ocean - The Second Story` Davide Pesavento 2025-08-08 22:26:24 -0400
  • aa6cc0b248 GameDB: Add compatibility rating to a couple of games Davide Pesavento 2025-08-08 22:24:32 -0400
  • 5349ce671c GameDB: Delete obsolete comment Davide Pesavento 2025-08-08 22:10:22 -0400
  • 6dec6b74a9 GameDB: Disable disc speedup on MDEC for `Chrono Cross` Davide Pesavento 2025-08-08 22:00:24 -0400
  • b1d972b034 GameDB: Disable widescreen for `Arc the Lad II` Davide Pesavento 2025-08-08 21:53:15 -0400
  • 5ab00fcd1d
    Merge 1798917203 into 09e785555d KamFretoZ 2025-08-08 15:10:05 +0000
  • 1798917203 Qt: Fix buffer size help text KamFretoZ 2025-08-08 21:55:38 +0700
  • 09e785555d
    Qt: Fix updater download size display Stenzek 2025-08-08 23:42:59 +1000
  • 45a2257436
    CMake: Update version requirements Stenzek 2025-08-08 23:37:36 +1000
  • 5fc4fbcf36
    Qt: Improve display of version in updater Stenzek 2025-08-08 23:32:26 +1000
  • aa2a0cddb5
    Data: Update SDL game controller database Stenzek 2025-08-08 23:11:39 +1000
  • e38039873e
    Achievements: Infer and display beaten/completed time Stenzek 2025-08-08 23:10:31 +1000
  • 5c48f853da
    GameDB: Fix cropping in Tomb Raider 4 & 5 (#3500) Davide Pesavento 2025-08-08 09:15:26 -0400
  • ebbc1e98b6
    Qt/Updater: Move Download Size indicator to the top (#3499) KamFretoZ 2025-08-08 20:15:08 +0700
  • 623275c57e
    Merge cd69ea643f into edd63dfd9c Davide Pesavento 2025-08-07 20:20:49 -0400
  • cd69ea643f GameDB: Fix cropping in Tomb Raider 4 & 5 Davide Pesavento 2025-08-07 20:10:12 -0400
  • d0568fda75
    Merge 685581720a into edd63dfd9c KamFretoZ 2025-08-07 21:01:29 +0700
  • 685581720a Qt/Updater: Move Download Size indicator to the top KamFretoZ 2025-08-07 20:59:13 +0700
  • edd63dfd9c
    Qt: Remove now-unused resize column helpers Stenzek 2025-08-07 21:26:37 +1000
  • 670027107e
    Qt: Use header resize mode for disc windows Stenzek 2025-08-07 21:20:55 +1000
  • 93d6fc64da
    Qt: Use header resize mode for memory card editor Stenzek 2025-08-07 21:14:06 +1000
  • c6c8039211
    Qt: Use header resize mode for settings panels Stenzek 2025-08-07 21:07:57 +1000
  • bb7833168e
    Qt: Use header resize mode for memory scanner Stenzek 2025-08-07 21:03:06 +1000
  • 73f326cd75
    Qt: Use header resize mode for game list column widths Stenzek 2025-08-07 20:45:43 +1000
  • 76fdbb0b38
    Qt: Add tooltips for more fields in game list Stenzek 2025-08-07 20:45:22 +1000
  • a080228ee5
    Qt: Don't reset model for every scanned game Stenzek 2025-08-07 20:05:54 +1000
  • 2669b026d7 Qt: Remove obsolete comment Davide Pesavento 2025-08-06 15:08:11 -0400
  • bc908aa4cc GameDB: Adjust crop area for Silent Hill Davide Pesavento 2025-08-06 15:06:22 -0400
  • 52a1ddd12b
    Merge a8fea78ea9 into d2caabd04a Davide Pesavento 2025-08-06 21:51:35 -0400
  • a8fea78ea9 Qt: Widen the Size and Raw Size columns in game list view Davide Pesavento 2025-08-06 21:32:35 -0400
  • 6021855285
    Merge d1f7c99e5a into d2caabd04a Davide Pesavento 2025-08-06 17:42:43 -0400
  • d1f7c99e5a Qt: Remove obsolete comment Davide Pesavento 2025-08-06 15:08:11 -0400
  • cb686715e8 GameDB: Adjust crop area for Silent Hill Davide Pesavento 2025-08-06 15:06:22 -0400
  • d2caabd04a
    Qt: Fix exit on separate window close with FSUI active Stenzek 2025-08-03 15:12:22 +1000
  • a2222d805b
    Qt: Fix inability to exit with HC mode active Stenzek 2025-08-03 15:11:59 +1000
  • 501380ec7c
    Achievements: Split up overlay setting Stenzek 2025-08-03 15:02:46 +1000
  • e98871ad47
    Settings: Remove middle padding Stenzek 2025-08-03 12:27:13 +1000
  • 5c682d2325
    ImGuiOverlays: Frame time history is aligned Stenzek 2025-08-02 17:44:53 +1000
  • 628e41f849
    ImGuiManager: Don't render when skipping present Stenzek 2025-08-02 14:02:40 +1000
  • fe11c658ee
    ImGuiOverlays: Fix save state selector out-of-order drawing Stenzek 2025-08-02 13:54:26 +1000
  • be48e5c681
    dep/imgui: Demo window should not enabled Stenzek 2025-08-02 13:53:51 +1000
  • 143ae49f2c
    AudioStream: Use larger target size only when intentionally running slow Stenzek 2025-08-02 14:40:40 +1000
  • d3f04dcda9
    AudioStream: SIMD averaging window calculation Stenzek 2025-08-02 13:34:29 +1000
  • 9b4698d48c
    AudioStream: Back off resets that don't pass threshold over time Stenzek 2025-08-01 21:54:18 +1000
  • f464d42be5
    AudioStream: Fix glitches when disabling fast-forwarding Stenzek 2025-08-01 21:34:46 +1000
  • 6c9d339855
    PerformanceCounters: Align to 4 elements Stenzek 2025-08-02 13:33:23 +1000