Commit Graph

  • a8361f985e
    GPU: CLUT should not be saved on CPU thread memory state master preview Stenzek 2024-12-22 15:22:16 +1000
  • 7f1ebd3767
    PageFaultHandler: Warning fix Stenzek 2024-12-22 15:04:45 +1000
  • 448009f4ef
    CPU/CodeCache: Fastmem RAM faults are always writes Stenzek 2024-12-22 14:46:26 +1000
  • 515a4d07fb
    System: Fix pre-frame sleep getting stuck Stenzek 2024-12-22 14:43:38 +1000
  • 0b4e302c22
    GPU: Implement PGXP for lines Stenzek 2024-12-22 14:06:13 +1000
  • b81287efd2
    GPUBackend: Remove duplicate num_vertices Stenzek 2024-12-22 13:22:08 +1000
  • 9b62632951
    Achievements: Re-add NeedsIdleUpdate() Stenzek 2024-12-22 16:48:24 +1000
  • 556a53e564
    Fix Typo in Russian tr (#3346) Anderson Cardoso 2024-12-22 03:48:00 -0300
  • d26a2a79f1
    GPU: CLUT should not be saved on CPU thread memory state wip2 Stenzek 2024-12-22 15:22:16 +1000
  • c88448ed93
    PageFaultHandler: Warning fix Stenzek 2024-12-22 15:04:45 +1000
  • 2f460c1b79
    CPU/CodeCache: Fastmem RAM faults are always writes Stenzek 2024-12-22 14:46:26 +1000
  • f8750ebd1b
    System: Fix pre-frame sleep getting stuck Stenzek 2024-12-22 14:43:38 +1000
  • f54420f2ef
    GPU: Implement PGXP for lines Stenzek 2024-12-22 14:06:13 +1000
  • efd3cdd27d
    GPUBackend: Remove duplicate num_vertices Stenzek 2024-12-22 13:22:08 +1000
  • 0fc9b06097
    Merge c64d5bc90f into a919fa71aa Anderson Cardoso 2024-12-21 22:10:49 -0300
  • c64d5bc90f
    Fix Typo in Russian tr Anderson Cardoso 2024-12-21 22:10:23 -0300
  • a919fa71aa
    GameDB: PGXP-CPU for Wipeout games Stenzek 2024-12-21 23:08:07 +1000
  • 080d30bf0c
    GPU: Slightly adjust PAL active range Stenzek 2024-12-21 23:05:29 +1000
  • ad980a7004
    GPU: Fix 480i resolution display in OSD Stenzek 2024-12-21 22:20:41 +1000
  • 0aa89ec7b0
    System: Fix some GPU settings not updating Stenzek 2024-12-21 18:25:29 +1000
  • 9b97bd5924
    Packaging: Add scripts to include libc/libstdc++ in AppImage Stenzek 2024-12-21 18:26:37 +1000
  • e1bd5690ac
    Misc: Slightly reduce include pollution from settings.h Stenzek 2024-12-21 15:28:04 +1000
  • 01dfc9ae51
    GameDB: PGXP-CPU for Muppet Monster Adventure Stenzek 2024-12-21 14:54:37 +1000
  • 62285dcf33
    Settings: Split into GPU and main settings Stenzek 2024-12-21 14:53:13 +1000
  • 6b754e6759
    FullscreenUI: Fix CPU/GPU thread race on achievements toggle Stenzek 2024-12-21 14:40:24 +1000
  • 26db661a05
    GPU: Remove global indirection Stenzek 2024-12-21 14:10:46 +1000
  • c4b0430d5e
    System: Remove unused SetExpansionROM() gpu-thread Stenzek 2024-12-19 21:51:19 +1000
  • 7826c258b0
    System: Frame step after runahead Stenzek 2024-12-19 20:56:02 +1000
  • 2d659fc3eb
    GPU: Move backend work off CPU thread Stenzek 2024-12-19 14:29:26 +1000
  • 831c982f3b
    System: Rewrite memory save state handling Stenzek 2024-12-07 16:55:54 +1000
  • 6993e6c31f
    GPU/SW: Fix double draws of polyline vertices Stenzek 2024-12-19 22:42:02 +1000
  • 10e2079ee4
    CPU/Recompiler: Don't use far code for mtc0 cache check Stenzek 2024-12-19 18:21:59 +1000
  • fe1fa765f7
    CPU/Recompiler: Don't back up value to stack in mtc0 Stenzek 2024-12-19 18:15:15 +1000
  • 568667753d
    CPU/CodeCache: Avoid log calls in faults outside of JIT code Stenzek 2024-12-19 18:08:56 +1000
  • 7116a80435
    Common: Add RESTRICT macro Stenzek 2024-12-19 16:49:10 +1000
  • 31c1cfa650
    Achievements: Remove unused NeedsIdleUpdate() latest dev Stenzek 2024-12-19 12:46:59 +1000
  • 2f5bdc9651
    GameDB: Crash Team Racing supports JogCon Stenzek 2024-12-19 12:43:02 +1000
  • 7442ec2f19
    JogCon: Implement command 0x44 Stenzek 2024-12-19 12:42:01 +1000
  • fa2442deaf
    Updating Swedish translation (#3345) Daniel Nylander 2024-12-19 03:06:06 +0100
  • fa3dd4fa5e
    Merge 327fb65748 into 8df2a2c446 Daniel Nylander 2024-12-17 15:28:48 +0100
  • 327fb65748
    Updating Swedish translation Daniel Nylander 2024-12-17 15:28:30 +0100
  • 8bbc462347
    Merge branch 'stenzek:master' into master Daniel Nylander 2024-12-17 15:27:55 +0100
  • 8df2a2c446
    Atualização Português do Brasil (#3344) Anderson Cardoso 2024-12-17 01:28:15 -0300
  • f010d81652
    ISOReader: Add XA and raw extraction modes Stenzek 2024-12-17 14:19:41 +1000
  • 2477ed341d
    Merge branch 'stenzek:master' into master Daniel Nylander 2024-12-16 20:22:17 +0100
  • 786cfe366a
    Merge e9d5049a58 into b68370dff7 Anderson Cardoso 2024-12-16 08:53:45 -0300
  • e9d5049a58
    Atualização Português do Brasil Anderson Cardoso 2024-12-16 08:53:29 -0300
  • b68370dff7
    Mouse: Move s8 clamp to after subtraction Stenzek 2024-12-16 01:53:01 +1000
  • cc52320dfe
    FullscreenUI: Update translation string list Stenzek 2024-12-16 01:30:15 +1000
  • 4216eef420
    Updated Swedish translation (#3343) Daniel Nylander 2024-12-15 16:29:24 +0100
  • 585b13fbd9
    GameDB: Remove AnalogController from Point Blank 2 Stenzek 2024-12-16 01:28:02 +1000
  • b634eecd21
    System: Allow separate configuration for multi-disc games Stenzek 2024-12-16 01:22:48 +1000
  • 23c221be01
    GameDB: Fix serial for Dino Crisis (Japan) Stenzek 2024-12-16 01:20:22 +1000
  • edfeffd820
    GameDB: Hash for Aquanaut's Holiday Stenzek 2024-12-16 01:20:10 +1000
  • fda10a6978
    FullscreenUI: Remove legacy 'Enable Cheats' option Stenzek 2024-12-16 01:02:03 +1000
  • b4b100f460
    Merge 6a8b5dd19b into 43af57d735 Daniel Nylander 2024-12-15 15:22:24 +0100
  • 6a8b5dd19b
    Updated Swedish translation Daniel Nylander 2024-12-15 15:21:22 +0100
  • 6e4c839d1f
    Merge branch 'stenzek:master' into master Daniel Nylander 2024-12-15 13:27:41 +0100
  • 43af57d735
    System: Fix UpdateGTEAspectRatio() during initialization Stenzek 2024-12-15 22:04:17 +1000
  • 1f1a664908
    InputManager: Add missing call to UpdateHostMouseMode() Stenzek 2024-12-15 22:05:16 +1000
  • 6e2223b517
    OpenGLDevice: Fix surfaceless context switch Stenzek 2024-12-15 22:04:54 +1000
  • fbb411a946
    OpenGLDevice: Blacklist fbfetch on PowerVR as well Stenzek 2024-12-15 18:35:31 +1000
  • c64eda8fea
    Merge branch 'stenzek:master' into master Daniel Nylander 2024-12-15 13:05:24 +0100
  • 4e1e07a93c
    Qt: Shrink BIOS settings page height Stenzek 2024-12-15 16:09:00 +1000
  • 9d52e27e16
    CPU/Recompiler: Use condition select for ICache updates Stenzek 2024-12-15 16:00:01 +1000
  • 666fee2df7
    GameDB: Enable ICache for Crash 3 Stenzek 2024-12-15 15:16:51 +1000
  • 2603ce5976
    GameDB: Merge all 8 discs of Tokimeki Memorial 2 Stenzek 2024-12-15 15:09:48 +1000
  • 03e24637af
    Qt: Simplify Host::CommitBaseSettingChanges() Stenzek 2024-12-15 13:00:08 +1000
  • d00627b44b
    GameDB: Alnam no Kiba - Juuzoku Juuni Shinto Densetsu Stenzek 2024-12-15 12:59:51 +1000
  • 5e21234966
    Qt: Fix deadlock in Game Properties -> Post-Processing Stenzek 2024-12-15 12:59:30 +1000
  • 90e9634c19
    FullscreenUI: Enable DrawStringListSetting() Stenzek 2024-12-14 18:07:33 +1000
  • c0c2e69b59
    CPU/Recompiler: Document ARM32 code size Stenzek 2024-12-14 16:43:27 +1000
  • 5cbb6b6163
    Qt: Purge unused {start,stop}dumpingAudio Stenzek 2024-12-14 16:00:13 +1000
  • e91ae5f1b9
    GPU/HW: Only compile page texture shaders if TC is enabled Stenzek 2024-12-14 15:51:36 +1000
  • dcaee9b87e
    Qt: Add ISO Browser to Tools menu Stenzek 2024-12-14 14:04:42 +1000
  • 726aa67d1b
    CPU/CodeCache: Only cache EXP1 blocks up to 0x1F060000 Stenzek 2024-12-14 13:56:18 +1000
  • b99fb22522
    Atualização Português do Brasil (#3342) Anderson Cardoso 2024-12-14 00:47:46 -0300
  • b832dfbb3a
    CDROM: Zero out seek start/end after read Stenzek 2024-12-14 13:47:20 +1000
  • c25c0067af
    CDROM: Handle repeated SeekL to same target Stenzek 2024-12-14 13:36:12 +1000
  • b0bafbac3d
    Merge 0c741fa952 into 5687dd22bd Anderson Cardoso 2024-12-13 14:52:02 -0300
  • 0c741fa952
    Atualização Português do Brasil Anderson Cardoso 2024-12-13 14:51:44 -0300
  • e683c89770
    CPU/Recompiler: Fix ICache updates on ARM32 Stenzek 2024-12-14 01:05:32 +1000
  • 5687dd22bd
    PIO: Add basic flash cartridge support Stenzek 2024-12-13 23:09:36 +1000
  • 2f6eaa1d43
    CPU/Interpreter: Address ICache lines in words Stenzek 2024-12-13 20:40:16 +1000
  • 0dbab167a8
    GameDB: Disable widescreen in Fear Effect Stenzek 2024-12-13 23:22:40 +1000
  • ceef778891
    GameDB: Disable multitap for Fear Effect games Stenzek 2024-12-13 18:39:19 +1000
  • 25ffc5a248
    GameDatabase: Warn if multitap enabled on unsupported game Stenzek 2024-12-13 18:38:23 +1000
  • 50fbaf90e6
    Qt: Add debug menu options for log sinks/timestamps Stenzek 2024-12-13 18:08:44 +1000
  • 8f19912c64
    GPU/ShaderGen: Use sample instead of load at 1x as well old-dev Stenzek 2024-12-12 20:19:27 +1000
  • db848d1381
    System: Remove redundant GameDB lookup Stenzek 2024-12-12 17:43:00 +1000
  • 5577328f35
    Controller: Allow !compatsettings to always start in analog mode Stenzek 2024-12-12 17:42:33 +1000
  • 99f133223c
    CPU/Recompiler: Create block links for self-looping blocks wip3 Stenzek 2024-12-12 16:27:59 +1000
  • 2e805d56dd
    CPU/CodeCache: Always backpatch KSEG2 writes Stenzek 2024-12-12 16:24:54 +1000
  • c3a2156c79
    CPU/CodeCache: Fix event kicking for Cached Interpreter Stenzek 2024-12-12 16:24:16 +1000
  • cdcf05a878
    CPU/Recompiler: Only truncate block for future writes Stenzek 2024-12-12 16:23:30 +1000
  • ef7d4f3fb7
    Merge branch 'stenzek:master' into master Daniel Nylander 2024-12-12 07:01:05 +0100
  • e507fdcb1f
    System: Load state before calling OnSystemStarted() Stenzek 2024-12-11 17:55:53 +1000
  • d8af8e4a60
    GPU/HW: Fix possibly-stale display with MSAA+Show VRAM Stenzek 2024-12-11 16:09:30 +1000
  • 9743ce01a0
    OpenGLDevice: Support GLES 3.0 Stenzek 2024-12-11 16:08:21 +1000
  • 69947fb907
    GPU/TextureCache: Look for replacements outside of subdirectory Stenzek 2024-12-11 15:02:51 +1000