FullscreenUI: Collapse macro button settings by default
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407dccb1db
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@ -413,6 +413,8 @@ static std::string s_input_binding_display_name;
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static std::vector<InputBindingKey> s_input_binding_new_bindings;
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static std::vector<std::pair<InputBindingKey, std::pair<float, float>>> s_input_binding_value_ranges;
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static Common::Timer s_input_binding_timer;
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static bool s_controller_macro_expanded[NUM_CONTROLLER_AND_CARD_PORTS][InputManager::NUM_MACRO_BUTTONS_PER_CONTROLLER] =
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{};
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//////////////////////////////////////////////////////////////////////////
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// Save State List
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@ -746,8 +748,10 @@ void FullscreenUI::OpenPauseSubMenu(PauseSubMenu submenu)
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void FullscreenUI::Shutdown()
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{
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Achievements::ClearUIState();
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ClearInputBindingVariables();
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CloseSaveStateSelector();
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s_cover_image_map.clear();
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std::memset(s_controller_macro_expanded, 0, sizeof(s_controller_macro_expanded));
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s_game_list_sorted_entries = {};
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s_game_list_directories_cache = {};
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s_postprocessing_stages = {};
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@ -3804,6 +3808,13 @@ void FullscreenUI::DrawControllerSettingsPage()
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for (u32 macro_index = 0; macro_index < InputManager::NUM_MACRO_BUTTONS_PER_CONTROLLER; macro_index++)
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{
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bool& expanded = s_controller_macro_expanded[global_slot][macro_index];
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expanded ^= MenuHeadingButton(
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SmallString::from_format(fmt::runtime(FSUI_ICONSTR(ICON_PF_EMPTY_KEYCAP, "Macro Button {}")), macro_index + 1),
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s_controller_macro_expanded[global_slot][macro_index] ? ICON_FA_CHEVRON_UP : ICON_FA_CHEVRON_DOWN);
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if (!expanded)
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continue;
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DrawInputBindingButton(bsi, InputBindingInfo::Type::Macro, section.c_str(),
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TinyString::from_format("Macro{}", macro_index + 1),
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TinyString::from_format(FSUI_FSTR("Macro {} Trigger"), macro_index + 1), nullptr);
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@ -5777,7 +5788,8 @@ void FullscreenUI::DrawSaveStateSelector(bool is_loading)
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}
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if (ActiveButton(FSUI_ICONSTR(ICON_FA_WINDOW_CLOSE, "Close Menu"), false, true,
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LAYOUT_MENU_BUTTON_HEIGHT_NO_SUMMARY) || WantsToCloseMenu())
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LAYOUT_MENU_BUTTON_HEIGHT_NO_SUMMARY) ||
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WantsToCloseMenu())
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{
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is_open = false;
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ignore_close_request = true;
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@ -7494,6 +7506,7 @@ TRANSLATE_NOOP("FullscreenUI", "Logs messages to duckstation.log in the user dir
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TRANSLATE_NOOP("FullscreenUI", "Logs messages to the console window.");
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TRANSLATE_NOOP("FullscreenUI", "Logs messages to the debug console where supported.");
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TRANSLATE_NOOP("FullscreenUI", "Logs out of RetroAchievements.");
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TRANSLATE_NOOP("FullscreenUI", "Macro Button {}");
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TRANSLATE_NOOP("FullscreenUI", "Macro {} Buttons");
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TRANSLATE_NOOP("FullscreenUI", "Macro {} Frequency");
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TRANSLATE_NOOP("FullscreenUI", "Macro {} Press To Toggle");
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@ -3,6 +3,6 @@
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static constexpr ImWchar FA_ICON_RANGE[] = { 0xe06f,0xe06f,0xe086,0xe086,0xf002,0xf002,0xf005,0xf005,0xf007,0xf007,0xf00c,0xf00e,0xf011,0xf011,0xf013,0xf013,0xf017,0xf017,0xf019,0xf019,0xf01c,0xf01c,0xf021,0xf021,0xf023,0xf023,0xf025,0xf025,0xf02e,0xf02e,0xf030,0xf030,0xf03a,0xf03a,0xf03d,0xf03d,0xf04a,0xf04c,0xf050,0xf050,0xf05e,0xf05e,0xf062,0xf063,0xf067,0xf067,0xf071,0xf071,0xf075,0xf075,0xf077,0xf078,0xf07b,0xf07c,0xf084,0xf085,0xf091,0xf091,0xf0a0,0xf0a0,0xf0ac,0xf0ad,0xf0c5,0xf0c5,0xf0c7,0xf0c9,0xf0cb,0xf0cb,0xf0d0,0xf0d0,0xf0dc,0xf0dc,0xf0e2,0xf0e2,0xf0e7,0xf0e7,0xf0eb,0xf0eb,0xf0f1,0xf0f1,0xf0f3,0xf0f3,0xf0fe,0xf0fe,0xf110,0xf110,0xf119,0xf119,0xf11b,0xf11c,0xf140,0xf140,0xf14a,0xf14a,0xf15b,0xf15b,0xf15d,0xf15d,0xf191,0xf192,0xf1ab,0xf1ab,0xf1dd,0xf1de,0xf1e6,0xf1e6,0xf1eb,0xf1eb,0xf1f8,0xf1f8,0xf1fc,0xf1fc,0xf240,0xf240,0xf242,0xf242,0xf245,0xf245,0xf26c,0xf26c,0xf279,0xf279,0xf2d0,0xf2d0,0xf2db,0xf2db,0xf2f2,0xf2f2,0xf3fd,0xf3fd,0xf410,0xf410,0xf466,0xf466,0xf4ce,0xf4ce,0xf500,0xf500,0xf51f,0xf51f,0xf538,0xf538,0xf545,0xf545,0xf547,0xf548,0xf57a,0xf57a,0xf5a2,0xf5a2,0xf5aa,0xf5aa,0xf5e7,0xf5e7,0xf65d,0xf65e,0xf6cf,0xf6cf,0xf70c,0xf70c,0xf794,0xf794,0xf7a0,0xf7a0,0xf7c2,0xf7c2,0xf807,0xf807,0xf815,0xf815,0xf818,0xf818,0xf84c,0xf84c,0xf8cc,0xf8cc,0x0,0x0 };
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static constexpr ImWchar PF_ICON_RANGE[] = { 0x2196,0x2199,0x219e,0x21a1,0x21b0,0x21b3,0x21ba,0x21c3,0x21c7,0x21ca,0x21d0,0x21d4,0x21dc,0x21dd,0x21e0,0x21e3,0x21ed,0x21ee,0x21f7,0x21f8,0x21fa,0x21fb,0x227a,0x227f,0x2284,0x2284,0x2349,0x2349,0x235e,0x235e,0x2360,0x2361,0x2364,0x2366,0x23b2,0x23b4,0x23ce,0x23ce,0x23f4,0x23f7,0x2427,0x243a,0x243c,0x243e,0x2460,0x246b,0x24f5,0x24fd,0x24ff,0x24ff,0x2717,0x2717,0x278a,0x278e,0x27fc,0x27fc,0xe001,0xe001,0xff21,0xff3a,0x1f52b,0x1f52b,0x0,0x0 };
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static constexpr ImWchar PF_ICON_RANGE[] = { 0x2196,0x2199,0x219e,0x21a1,0x21b0,0x21b3,0x21ba,0x21c3,0x21c7,0x21ca,0x21d0,0x21d4,0x21dc,0x21dd,0x21e0,0x21e3,0x21ed,0x21ee,0x21f7,0x21f8,0x21fa,0x21fb,0x227a,0x227f,0x2284,0x2284,0x2349,0x2349,0x235e,0x235e,0x2360,0x2361,0x2364,0x2366,0x23b2,0x23b4,0x23ce,0x23ce,0x23f4,0x23f7,0x2427,0x243a,0x243c,0x243e,0x2460,0x246b,0x248f,0x248f,0x24f5,0x24fd,0x24ff,0x24ff,0x2717,0x2717,0x278a,0x278e,0x27fc,0x27fc,0xe001,0xe001,0xff21,0xff3a,0x1f52b,0x1f52b,0x0,0x0 };
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static constexpr ImWchar EMOJI_ICON_RANGE[] = { 0x2139,0x2139,0x23e9,0x23ea,0x23f8,0x23f8,0x26a0,0x26a0,0x1f4be,0x1f4be,0x1f4c2,0x1f4c2,0x1f4f7,0x1f4f8,0x1f504,0x1f504,0x1f507,0x1f507,0x1f509,0x1f50a,0x1f50d,0x1f50d,0x1f513,0x1f513,0x0,0x0 };
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