Jules Blok
39f421d45d
Support the borderless fullscreen option in all backends.
2014-10-07 16:48:43 +02:00
Jules Blok
7344f752b7
Replace BorderlessFullscreenEnabled by ExclusiveFullscreenEnabled.
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Special handling was associated with this function, which only applies to exclusive fullscreen.
2014-10-07 16:43:32 +02:00
skidau
f5b23834b5
Hooked up the emulated wiimote speaker's sample rate and volume set by the game.
2014-10-07 21:43:32 +11:00
comex
85086e1e6c
Merge pull request #1224 from FioraAeterna/profile
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JIT: re-add profiling support on x86_64
2014-10-07 02:31:04 -04:00
comex
39d01774de
Merge pull request #1229 from lioncash/ts
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Fifo: Fix tab/space mismatches
2014-10-07 02:27:37 -04:00
Fiora
5919d0962f
JIT: re-add profiling support on x86_64
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Still gives rather inaccurate results with conditional continue and/or
branch merging on, so those should probably be turned off when using it.
2014-10-06 20:26:58 -07:00
comex
9d059d1d2f
Merge pull request #1221 from LPFaint99/memcard
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Fix endian error. allows loading of current games save even if the memca...
2014-10-06 23:21:36 -04:00
skidau
1b573c4ca0
Merge pull request #1225 from lioncash/lolwx
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DolphinWX: Make WXInputBase part of the WxUtils namespace.
2014-10-07 13:28:25 +11:00
skidau
b3b34d16e6
Merge pull request #1218 from hthh/trampolinecaching
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JIT: reuse trampolines when possible
2014-10-07 13:26:23 +11:00
skidau
8fdf43109f
Merge pull request #1216 from FioraAeterna/movoptimizations
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Add more AVX support, refactor emitter, reduce redundant XMM moves
2014-10-07 13:25:28 +11:00
LPFaint99
5dec943762
Fix endian error. allows loading of current games save even if the memcard is mostly full
2014-10-06 18:43:59 -07:00
Lioncash
16a74a9557
Fifo: Fix tab/space mismatches
2014-10-06 20:04:57 -04:00
Lioncash
700a4154dd
Merge pull request #1228 from Stevoisiak/fixedSaveBannerFilename
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Fix for banner filename from ID
2014-10-06 17:49:24 -04:00
Steven Vascellaro
63c05c15d5
Fix for banner filename from ID
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Saving a banner as a .PNG now properly defaults to the gameID.
2014-10-06 17:42:24 -04:00
skidau
215685a6fe
Merge pull request #1214 from rohit-n/format-warning
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OGL: Silence string format warnings.
2014-10-06 16:12:40 +11:00
skidau
a0a64369fc
Merge pull request #1211 from skidau/remaining-block-count-zero
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Re-added the change to make the dsp remaining block count zero-based.
2014-10-06 13:35:46 +11:00
Lioncash
7c05d029d3
Merge pull request #1085 from waddlesplash/refactoring
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Migrate global init stuff into UICommon.
2014-10-05 21:25:44 -04:00
Lioncash
af241c9710
Merge pull request #1215 from lioncash/spacing
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DolphinWX: Fix double-spacing in some UI strings
2014-10-05 21:22:17 -04:00
Augustin Cavalier
19109e2d01
Migrate global init stuff into UICommon.
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This avoids code duplication in a bunch of places .
I also moved the NVIDIA Optimus export into VideoCommon.
2014-10-05 20:47:37 -04:00
Lioncash
41ea4a28b2
DolphinWX: Make WXInputBase part of the WxUtils namespace.
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There's no need for the preprocessor checks for wx, since this is used in wx code. Also, this being a part of the InputCommon namespace is kind of wrong.
2014-10-05 05:31:48 -04:00
Fiora
9b29fe8aed
WIP: don't let the backpatcher hit the same location twice
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If a location is hit by the backpatcher, don't fastmem it when recompiling the
block unless the block has actually been invalidated.
2014-10-04 21:28:21 -07:00
hthh
c7208318fb
JIT: Reuse trampolines when possible
2014-10-05 15:03:11 +11:00
skidau
871d308b88
Merge pull request #1206 from comex/amperspocalypse
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Change a bunch of reference function arguments to pointers.
2014-10-05 12:14:04 +11:00
comex
47bf698b70
Merge pull request #1217 from lioncash/tcast
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TrampolineCache: Remove unnecessary cast
2014-10-04 00:19:08 -04:00
comex
7bce3fcdf9
Merge pull request #1174 from FioraAeterna/fifowriteaddrfix
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JIT: properly remove FIFO write addresses when code is invalidated
2014-10-04 00:18:58 -04:00
comex
1af4043f14
Merge pull request #1219 from FioraAeterna/fixclearcache
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JIT: set clear_cache_asap to false when clearing the cache
2014-10-04 00:14:30 -04:00
skidau
0c4739eead
Merge pull request #1202 from FioraAeterna/fixstartupbats
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Fix BAT register initial values in bootcode
2014-10-04 13:10:47 +10:00
skidau
d0ea2ad6dc
Merge pull request #1198 from lioncash/crypt
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WiiSaveCrypted: Move some function params over to std::string
2014-10-04 13:10:28 +10:00
skidau
6a3b05a9ea
Merge pull request #1197 from RachelBryk/multicompress
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Don't allow multi compress to compress wbfs or wad files.
2014-10-04 13:09:43 +10:00
Fiora
17c56b58ab
JIT: set clear_cache_asap to false when clearing the cache
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Would probably result in continual cache-clearing if the stack overflow code
in the BLR optimizations triggers.
2014-10-03 20:08:27 -07:00
Lioncash
eb1ddb886e
TrampolineCache: Remove unnecessary cast
2014-10-03 20:46:44 -04:00
Fiora
bf014636c8
JIT: add more AVX support, reduce redundant XMM moves
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10-20% reduction in typical compiled block size for float-heavy JIT blocks.
2014-10-03 16:17:08 -07:00
Fiora
8fe730194b
JIT: load registers if they're going to be used later in the block
2014-10-03 11:58:04 -07:00
Lioncash
7610811f79
DolphinWX: Fix double-spacing in some UI strings
2014-10-03 13:54:18 -04:00
Fiora
6bff99fa75
JitAsmCommon: remove a few redundant moves
2014-10-03 10:05:42 -07:00
Fiora
7a2dd3a3c6
x64Emitter: refactor, add some new AVX instructions
2014-10-03 10:05:10 -07:00
Rohit Nirmal
12c6f97d80
OGL: Silence string format warnings.
2014-10-03 12:07:10 -04:00
Rachel Bryk
c41b31d3ff
Add wiimote tas input.
2014-10-03 12:02:52 -04:00
Rachel Bryk
e0b5d4a86c
Fix running dolphin with a single flag.
2014-10-03 07:39:51 -04:00
skidau
30c8de495e
Re-added the change to make the dsp remaining block count zero-based. Fixes Dream Mix TV World Fighters.
2014-10-03 21:30:09 +10:00
skidau
16d3604211
Merge pull request #1196 from RachelBryk/framecount
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Add on screen frame counter.
2014-10-03 13:31:52 +10:00
skidau
6333f41837
Merge pull request #1194 from RachelBryk/arg
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If one argument is given, assume it is a game, and run it.
2014-10-03 13:31:37 +10:00
Blackbird88
981a21a12f
Spelling mistake
2014-10-02 09:25:25 +02:00
comex
7f6284c2fc
Change a bunch of reference function arguments to pointers.
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Per the coding style and sanity.
2014-10-02 03:00:33 -04:00
comex
c98a3f62be
Merge pull request #1195 from rohit-n/maybe-uninitialized
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VideoCommon: Silence -Wmaybe-uninitialized warnings.
2014-10-02 01:56:06 -04:00
Rohit Nirmal
3b25c88736
Change another NULL to nullptr.
2014-10-01 23:38:42 -05:00
Lioncash
54c454fc82
Jit64: Change a NULL to nullptr
2014-10-02 00:05:27 -04:00
skidau
68edddf10e
Merge pull request #1193 from RachelBryk/ir-input-display
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Fix IR input display.
2014-10-02 13:48:17 +10:00
skidau
50bf30111c
Merge pull request #1189 from RachelBryk/nunchuck-input-display
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Add support for cc and nunchuck in input display.
2014-10-02 13:47:35 +10:00
skidau
11126f0bfc
Merge pull request #1155 from booto/dsp-int-fix
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dsp int timing tweak
2014-10-02 13:46:03 +10:00
Fiora
1bce0a847b
Fix BAT register initial values in bootcode
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Probably won't affect any real things for now, since these BATs are already
hardcoded into the memory handling functions.
2014-10-01 12:54:06 -07:00
Rachel Bryk
4280d9777a
Add support for cc and nunchuck in input display.
2014-10-01 03:51:49 -04:00
skidau
ffe160ad81
Merge pull request #1187 from lioncash/global
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AudioCommon: Prefix soundStream global with g_
2014-10-01 13:23:11 +10:00
skidau
19fbefd9bd
Merge pull request #1176 from FioraAeterna/pagecrossings
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MMU: support loads/stores that cross page boundaries
2014-10-01 13:22:52 +10:00
Lioncash
0d8b34612e
WiiSaveCrypted: Move some function params over to std::string
2014-09-30 20:31:59 -04:00
Rachel Bryk
621d5c5cd8
Don't allow multi compress to compress wbfs or wad files.
2014-09-30 19:28:16 -04:00
Rachel Bryk
f6c6f03cce
Add on screen frame counter.
2014-09-30 18:49:44 -04:00
Rohit Nirmal
ce8a4f5cc5
VideoCommon: Silence -Wmaybe-uninitialized warnings.
2014-09-30 16:14:18 -04:00
Tony Wasserka
13fc8e7df1
Merge pull request #578 from RachelBryk/IR
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Cleanup Renderer::CalculateTargetSize(), and allow IRs higher than 4x to be set via INI.
2014-09-30 19:21:21 +02:00
Rachel Bryk
c0270f63c5
If one argument is given, assume it is a game, and run it.
2014-09-30 09:21:34 -04:00
Rachel Bryk
f7a993a853
Fix IR input display.
2014-09-30 08:24:18 -04:00
Fiora
85547d94be
JIT: properly remove FIFO write addresses when code is invalidated
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Fixes a bug caused by interaction with carry optimizations; might fix other
issues too.
2014-09-30 01:00:23 -07:00
Lioncash
7f7fb5e70c
AudioCommon: Prefix soundStream global with g_
2014-09-30 03:06:16 -04:00
comex
a9b4016cd3
Merge pull request #1166 from FioraAeterna/flaglocking
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JIT+Emitter: support locking flags
2014-09-30 02:57:53 -04:00
comex
acac5325f5
Merge pull request #1134 from RachelBryk/movie-menu
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Create new Movie menu.
2014-09-30 02:51:21 -04:00
comex
58a29ec0cd
Merge pull request #1177 from lioncash/array
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DSPJitRegCache: Use std::array to represent the register arrays
2014-09-30 02:50:53 -04:00
comex
71b4c2ee9c
Merge pull request #1180 from Stevoisiak/Replace-GCM-With-ISO
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Replaced GCM functions with ISO functions
2014-09-30 02:47:33 -04:00
comex
4edc7fbf85
Merge pull request #1190 from comex/stackalign
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Remove useless STACKALIGN macro.
2014-09-30 01:54:38 -04:00
comex
ac1f9f950f
Merge pull request #1186 from lioncash/macro
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NetPlayClient: Remove unused macro
2014-09-30 01:52:01 -04:00
comex
ed2ce8d8d4
Merge pull request #1191 from comex/wxGetActiveWindow
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Fix focus detection on OS X by replacing wxGetActiveWindow with wxWindow...
2014-09-30 01:49:39 -04:00
comex
2eebdff01b
Remove useless STACKALIGN macro.
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It only ever did anything on 32-bit OS X.
Anyway, it wasn't even on the right functions, and these days
ABI_PushRegistersAndAdjustStack should handle maintaining the ABI
correctly.
2014-09-30 01:42:47 -04:00
comex
8fed5aa492
Fix focus detection on OS X by replacing wxGetActiveWindow with wxWindow::FindFocus.
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wxGetActiveWindow is implemented as "return NULL" on OS X, while
wxWindow::FindFocus works. On Windows, the difference is in the use of
GetActiveWindow() vs. GetForegroundWindow(). A MSDN comment says:
> A system has only one active window, which GetForegroundWindow()
> returns. GetActiveWindow() seems to return the same window as
> GetForegroundWindow() if the foreground window belongs to the current
> thread. Otherwise, it always returns null, rather than the topmost
> window of the calling thread.
Since we are on the GUI thread, it shouldn't make any difference.
2014-09-30 01:35:48 -04:00
comex
5d61081f91
Merge pull request #1188 from comex/ReadDataFromFifo
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ReadDataFromFifo is always called with len = 32. Remove the parameter t...
2014-09-30 01:08:36 -04:00
Fiora
22f087275c
MMU: support loads/stores that cross page boundaries
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Fixes some strange issues with Rogue Squadron 3 in JIT mode.
2014-09-29 21:19:21 -07:00
Rachel Bryk
f40e8a5cd0
Create new Movie menu.
2014-09-30 00:10:39 -04:00
skidau
63cee3328f
Merge pull request #1167 from FioraAeterna/fixdebugwindow
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Debug: fix display of instructions in virtual memory in MMU games
2014-09-30 13:28:41 +10:00
skidau
f675b33640
Merge pull request #1164 from FioraAeterna/bpcarry
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JIT: fix carry merging across breakpoints
2014-09-30 13:25:24 +10:00
skidau
9d9984e96f
Merge pull request #1159 from FioraAeterna/blocklinkdebug
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JIT: enable block linking and idle skipping in debug mode
2014-09-30 13:24:16 +10:00
skidau
7828ddd542
Merge pull request #1150 from FioraAeterna/extsmerge
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JIT: merge lbz + extsb
2014-09-30 13:19:45 +10:00
skidau
da221e3d9c
Merge pull request #1018 from zhuowei/elf_map_basename_only
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When loading the map file for a DOL/ELF file, extract only the filename from the DOL/ELF's path
2014-09-30 13:17:29 +10:00
comex
87a95727cd
ReadDataFromFifo is always called with len = 32. Remove the parameter to enable optimizations.
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And rename some variables around it to be less confusing.
2014-09-29 22:07:16 -04:00
Lioncash
05a8d9d54a
NetPlayClient: Remove unused macro
2014-09-29 08:42:18 -04:00
Lioncash
843a3f6c15
Core: Move FPSCR exception flags to a typed enum
2014-09-29 00:46:15 -04:00
comex
b8e31c1d3e
Add OpenGL 4.0-4.5 core extensions.
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This noticeably includes GL_ARB_get_program_binary, which was previously
thought unsupported on OS X. Well, actually, the OS X implementation is
trivial and reports 0 binary formats (as of 10.10; this is hardcoded in
GLEngine, by the way), but at least it'll work if it's fixed someday.
2014-09-29 00:36:45 -04:00
comex
4c031bed4b
Merge pull request #1179 from lioncash/casts
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Jit_Integer: Get rid of some cast noise in boolX
2014-09-28 23:58:09 -04:00
skidau
8ae2152093
Merge pull request #1168 from lioncash/unique
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CoreParameter: Use unique_ptrs over raw pointers.
2014-09-29 13:55:00 +10:00
skidau
007ba13cfa
Merge pull request #1144 from skidau/fifo-linked
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Moved the linking of the FIFO CPWritePointer near where CPWritePointer gets updated
2014-09-29 13:52:33 +10:00
skidau
c7f3858379
Merge pull request #1138 from FioraAeterna/arithetweak
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JIT: a small optimization for subfex and friends
2014-09-29 13:51:44 +10:00
Lioncash
d13383c4e6
Merge pull request #1181 from FioraAeterna/debuggqr
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GekkoDisassembler: show W and I in psq_l/psq_st disassembly
2014-09-28 23:45:49 -04:00
comex
6c0a68d507
Add the override config option.
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I hate the config code, but now is not the time to fix it...
2014-09-28 21:34:31 -04:00
comex
3a2048ea57
Add a central variable g_want_determinism which controls whether to try to make things deterministic.
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It now affects the GPU determinism mode as well as some miscellaneous
things that were calling IsNetPlayRunning. Probably incomplete.
Notably, this can change while paused, if the user starts recording a
movie. The movie code appears to have been missing locking between
setting g_playMode and doing other things, which probably had a small
chance of causing crashes or even desynced movies; fix that with
PauseAndLock.
The next commit will add a hidden config variable to override GPU
determinism mode.
2014-09-28 21:34:31 -04:00
comex
65af90669b
Add the 'desynced GPU thread' mode.
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It's a relatively big commit (less big with -w), but it's hard to test
any of this separately...
The basic problem is that in netplay or movies, the state of the CPU
must be deterministic, including when the game receives notification
that the GPU has processed FIFO data. Dual core mode notifies the game
whenever the GPU thread actually gets around to doing the work, so it
isn't deterministic. Single core mode is because it notifies the game
'instantly' (after processing the data synchronously), but it's too slow
for many systems and games.
My old dc-netplay branch worked as follows: everything worked as normal
except the state of the CP registers was a lie, and the CPU thread only
delivered results when idle detection triggered (waiting for the GPU if
they weren't ready at that point). Usually, a game is idle iff all the
work for the frame has been done, except for a small amount of work
depending on the GPU result, so neither the CPU or the GPU waiting on
the other affected performance much. However, it's possible that the
game could be waiting for some earlier interrupt, and any of several
games which, for whatever reason, never went into a detectable idle
(even when I tried to improve the detection) would never receive results
at all. (The current method should have better compatibility, but it
also has slightly higher overhead and breaks some other things, so I
want to reimplement this, hopefully with less impact on the code, in the
future.)
With this commit, the basic idea is that the CPU thread acts as if the
work has been done instantly, like single core mode, but actually hands
it off asynchronously to the GPU thread (after backing up some data that
the game might change in memory before it's actually done). Since the
work isn't done, any feedback from the GPU to the CPU, such as real
XFB/EFB copies (virtual are OK), EFB pokes, performance queries, etc. is
broken; but most games work with these options disabled, and there is no
need to try to detect what the CPU thread is doing.
Technically: when the flag g_use_deterministic_gpu_thread (currently
stuck on) is on, the CPU thread calls RunGpu like in single core mode.
This function synchronously copies the data from the FIFO to the
internal video buffer and updates the CP registers, interrupts, etc.
However, instead of the regular ReadDataFromFifo followed by running the
opcode decoder, it runs ReadDataFromFifoOnCPU ->
OpcodeDecoder_Preprocess, which relatively quickly scans through the
FIFO data, detects SetFinish calls etc., which are immediately fired,
and saves certain associated data from memory (e.g. display lists) in
AuxBuffers (a parallel stream to the main FIFO, which is a bit slow at
the moment), before handing the data off to the GPU thread to actually
render. That makes up the bulk of this commit.
In various circumstances, including the aforementioned EFB pokes and
performance queries as well as swap requests (i.e. the end of a frame -
we don't want the CPU potentially pumping out frames too quickly and the
GPU falling behind*), SyncGPU is called to wait for actual completion.
The overhead mainly comes from OpcodeDecoder_Preprocess (which is,
again, synchronous), as well as the actual copying.
Currently, display lists and such are escrowed from main memory even
though they usually won't change over the course of a frame, and
textures are not even though they might, resulting in a small chance of
graphical glitches. When the texture locking (i.e. fault on write) code
lands, I can make this all correct and maybe a little faster.
* This suggests an alternate determinism method of just delaying results
until a short time before the end of each frame. For all I know this
might mostly work - I haven't tried it - but if any significant work
hinges on the competion of render to texture etc., the frame will be
missed.
2014-09-28 21:34:29 -04:00
comex
2d4b7c5900
Make ReadDataFromFifo static.
2014-09-28 21:25:12 -04:00
comex
0ae9e398c8
Rejigger some FIFO buffer variables to be more rational.
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videoBuffer -> s_video_buffer
size -> s_video_buffer_write_ptr
g_pVideoData -> g_video_buffer_read_ptr (impl moved to Fifo.cpp)
This eradicates the wonderful use of 'size' as a global name, and makes
it clear that s_video_buffer_write_ptr and g_video_buffer_read_ptr are
the two ends of the FIFO buffer s_video_buffer.
Oh, and remove a useless namespace {}.
2014-09-28 21:25:12 -04:00
comex
e86ddacb18
Changes to allow LoadCPReg to work in a preprocess mode which affects a separate state.
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This state will be used to calculate sizes for skipping over commands on
a separate thread. An alternative to having these state variables would
be to have the preprocessor stash "state as we go" somewhere, but I
think that would be much uglier.
GetVertexSize now takes an extra argument to determine which state to
use, as does FifoCommandRunnable, which calls it. While I'm modifying
FifoCommandRunnable, I also change it to take a buffer and size as
parameters rather than using g_pVideoData, which will also be necessary
later. I also get rid of an unused overload.
2014-09-28 21:25:06 -04:00
comex
f0131c2e09
Mechanical changes to move most CP state to a struct rather than separate globals.
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The next commit will add a separate copy of the struct and the ability
for LoadCPReg to work on it.
2014-09-28 21:23:29 -04:00
comex
90638c6806
Switch to an unordered_map as a micro-optimization.
2014-09-28 21:23:29 -04:00
comex
f8452ff501
Fix threading issue with vertex loader JIT.
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VertexLoader::VertexLoader was setting loop_counter, a *static*
variable, to 0. This was nonsensical, but harmless until I started to
run it on a separate thread, where it had a chance of interfering with a
running vertex translator.
Switch to just using a register for the loop counter.
2014-09-28 21:23:28 -04:00
comex
63c62b277d
Some changes to VertexLoaderManager:
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- Lazily create the native vertex format (which involves GL calls) from
RunVertices rather than RefreshLoader itself, freeing the latter to be
run from the CPU thread (hopefully).
- In order to avoid useless allocations while doing so, store the native
format inside the VertexLoader rather than using a cache entry.
- Wrap the s_vertex_loader_map in a lock, for similar reasons.
2014-09-28 21:23:28 -04:00
Fiora
c102fed36a
GekkoDisassembler: show W and I in psq_l/psq_st disassembly
2014-09-28 17:01:35 -07:00
Steven Vascellaro
b956be20e3
Replaced generalized instances of GCM with ISO
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Renamed various commands to refer to ISO instead of GCM for consistency,
as the commands are used for both Wii and GameCube files.
CompressGCM --> CompressISO
DeleteGCM --> DeleteISO
MultiCompressGCM --> MultiCompressISO
MultiDecompressGCM --> MultiDecompressISO
SetDefaultGCM --> SetDefaultISO
Fixed COMPRESSISO
Fixed missing "COMPRESSISO"
Fixed more COMPRESSISO
Final fix for COMPRESSISO
2014-09-28 19:53:05 -04:00
Lioncash
7e825fdca5
Jit_Integer: Get rid of some cast noise in boolX
2014-09-28 13:28:16 -04:00
shuffle2
431fb4d82a
Merge pull request #1172 from shuffle2/qt-build-spaces
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Fix QtCompile.props to work if the repo path contains spaces.
2014-09-28 02:50:22 -07:00
Lioncash
ab639b41ab
DSPJitRegCache: Use std::array to represent the register arrays
2014-09-28 03:02:29 -04:00
Shawn Hoffman
9fe2d45ad4
Fix QtCompile.props to work if the repo path contains spaces.
2014-09-27 23:08:18 -07:00
Lioncash
ee076453ce
Merge pull request #1171 from lioncash/loop
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DSPJitRegCache: Merge two loops in popRegs.
2014-09-28 02:07:44 -04:00
skidau
6bea53ab11
Clean-up the leftover dspARAMAddresses code that was no longer needed.
2014-09-28 15:38:35 +10:00
skidau
baeca3e03b
Merge pull request #1170 from lioncash/bounds
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SI: Fix bounds check in GetDeviceType
2014-09-28 14:57:38 +10:00
skidau
275226c2b6
Merge pull request #1147 from RachelBryk/unicode-tex
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Allow custom textures to load from unicode paths.
2014-09-28 14:54:56 +10:00
skidau
afccf2276d
Merge pull request #1012 from skidau/aram-dma-exceptions
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Compile the ARAM DMA exception checks into the JIT block
2014-09-28 14:48:38 +10:00
Fiora
3878187721
Interpreter: remove debug printf in psq_l
2014-09-27 20:44:45 -07:00
skidau
7184019090
Increased the savestate internal version.
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Added a small note for instant dma.
2014-09-28 11:51:14 +10:00
Lioncash
8b578c7ba3
DSPJitRegCache: Merge two loops in popRegs.
2014-09-27 18:33:48 -04:00
Lioncash
1c42fd9928
SI: Fix bounds check in GetDeviceType
2014-09-27 16:44:21 -04:00
Lioncash
a8d8c9230b
CoreParameter: Kill off an snprintf usage
2014-09-27 14:45:03 -04:00
Lioncash
2f4d3961b3
CoreParameter: Use unique_ptr in place of raw pointers
2014-09-27 14:42:59 -04:00
skidau
86b6dfe4b3
Added a instant ARAM DMA mode which is enabled automatically when required.
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Detects a situation where the game is writing to the dcache at the address being DMA'd. As we do not have dcache emulation, invalid data is being DMA'd causing audio glitches. The following code detects this and enables the DMA to complete instantly before the invalid data is written.
Added accurate ARAM DMA transfer timing.
Removed the addition of DSP exception checking.
2014-09-27 20:47:29 +10:00
skidau
4b37fdfa45
Added a CompileExceptionCheck function to the JitInterface and re-routed the existing code to utilise the interface.
2014-09-27 20:16:26 +10:00
skidau
945d431171
Added OPTYPE_LOADPS and OPTYPE_STOREPS instruction types to the PPC table.
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Updated ARAM DMA and FIFO write exception checking to uses these types.
Conflicts:
Source/Core/Core/PowerPC/Interpreter/Interpreter_Tables.cpp
Source/Core/Core/PowerPC/PPCTables.h
2014-09-27 20:16:26 +10:00
skidau
0f256715e0
Re-added the ARAM DMA exception check. This fixes the audio cutting in and out of Resident Evil 2 and 3. Removed the special case for short transfers as it is no longer required.
2014-09-27 20:16:26 +10:00
skidau
d09e2abb0d
Compile the ARAM DMA exception checks into the JIT block in a similar style to FIFO writes. This ensures that the ARAM DMA is handled soon after the DMA completes. Fixes issue 7122 and issue 7342.
2014-09-27 20:16:25 +10:00
Fiora
fbbe9605a9
Debug: fix display of instructions in virtual memory in MMU games
2014-09-27 01:07:37 -07:00
Fiora
ac1fc9ad03
JIT+Emitter: support locking flags
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This helps us avoid accidentally clobbering flags between two instructions
when the flags are expected to be maintained. Dolphin will of course crash
immediately, but at least it will crash loudly and alert us of the mistake,
instead of forcing hours of bisecting to find the subtle way in which the JIT
has managed to sneak a flag-modifying instruction where there shouldn't be one.
2014-09-26 20:47:06 -07:00
skidau
23e2301223
Merge pull request #1154 from skidau/undeclared-uv0-fix
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Fixed the "Undeclared identifier: uv0" OpenGL shader compile error that appears in NBA2K11.
2014-09-27 13:25:16 +10:00
skidau
f5bbfa139d
Merge pull request #1146 from RachelBryk/netplay-input-display
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Make input display work properly with netplay.
2014-09-27 13:25:01 +10:00
Fiora
39d4306a2e
JIT: fix carry merging across breakpoints
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More precisely, don't do it.
2014-09-26 13:21:01 -07:00
Fiora
ba39c35f24
JIT: fix branch merging, take 2
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NOT doesn't set flags.
2014-09-25 22:33:40 -07:00
skidau
30d77b38c5
Merge pull request #1127 from Sonicadvance1/QGR-BitField
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Change the QGR union over to a BitField union.
2014-09-26 14:53:24 +10:00
skidau
9d746b89a2
Merge pull request #1162 from FioraAeterna/fixmerges
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JIT: fix bugs with ComputeRC in branch merging patch
2014-09-26 14:46:53 +10:00
Fiora
f9ab25152c
JIT: fix bugs with ComputeRC in branch merging patch
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We really, really need to be sure the input to ComputeRC is a register.
2014-09-25 21:45:25 -07:00
skidau
146725f64a
Merge pull request #1125 from Sintendo/fresjumps
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Change fres/frsqrte jumps
2014-09-26 14:45:19 +10:00
Rachel Bryk
4fe1119e52
Cleanup Renderer::CalculateTargetSize(), and allow IRs higher than 4x to be set via ini.
2014-09-25 19:50:25 -04:00
comex
fb3d9c9d58
Fix warning in x64CPUDetect.cpp in generic build by not building it.
2014-09-25 18:48:00 -04:00
comex
9cdd842080
Add a fake SContext definition for _M_GENERIC.
2014-09-25 18:47:34 -04:00
Fiora
23fbcecf13
JIT: enable block linking and idle skipping in debug mode
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They can still be turned off, just don't force them off.
Also remove some dated comments.
2014-09-25 07:12:10 -07:00
comex
8dccb0c743
Fix fastmem in JitIL after 755bd2c4
.
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That commit reorganized fastmem a bit; I wrote it before the patch to
support fastmem in JitIL landed, and forgot to edit it to account for
the fact. Since JitILBase now derives from Jitx86Base, the HandleFault
override can just be removed.
2014-09-25 01:15:58 -04:00
skidau
c41f76e774
Merge pull request #1148 from lioncash/typo
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ISOProperties: Fix typo in the tooltip for manual config editing.
2014-09-25 13:49:39 +10:00
skidau
6d064b0406
Merge pull request #1126 from lioncash/delete
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DolphinWX: Get rid of an explicit delete in OnExportSave
2014-09-25 13:44:21 +10:00
Sintendo
29cca5c84f
Change fres/frsqrte jumps
2014-09-24 21:58:01 +02:00
Fiora
bfab5f1e91
JIT: generic branch merging
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Why merge just cmps and rlwinm when we can merge ALL the branches?
2014-09-24 12:34:18 -07:00
Ryan Houdek
76697922b4
Implement XER optimization on ARMv7 JIT core
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Not completely optimized; there's room for improvement here.
2014-09-24 12:27:54 -07:00
Fiora
5fce109ce1
Reorganize carry to store flags separately instead of part of XER
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Also correct behavior with regards to which bits in XER are treated as zero
based on a hwtest (probably doesn't affect any real games, but might as well
be correct).
2014-09-24 12:27:47 -07:00
skidau
788a719718
Merge pull request #1153 from skidau/twx-bindtoreg
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Replaced KillImmediate with BindToRegister in the tw instruction.
2014-09-24 13:31:44 +10:00
skidau
a83792e914
Merge pull request #1074 from FioraAeterna/earlyflush
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JIT: flush a register if it won't be used for the rest of the block
2014-09-24 13:30:02 +10:00
skidau
539f270c67
Added a xf.numtexgen != bp.numtextgen error log if there is a mismatch detected.
2014-09-24 10:46:09 +10:00
booto
7f76ad3edb
dsp int timing tweak
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this fixes a bug in GE9E5D that caused hangs on boot
2014-09-24 00:50:46 +08:00
skidau
b4399dbdf3
Fixed the "Undeclared identifier: uv0" OpenGL shader compile error that appears in NBA2K11.
2014-09-24 00:10:45 +10:00
Lioncash
bdd1853586
Merge pull request #1149 from rohit-n/android-warnings
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Android: Silence some more warnings.
2014-09-23 07:51:14 -04:00
skidau
65eb0ff2fe
Replaced KillImmediate with BindToRegister in the tw instruction. Fixes the error "WriteNormalOp - a1 and a2 cannot both be memory" which appeared on starting Monopoly Streets.
2014-09-23 18:00:41 +10:00
skidau
cbf102794e
Merge pull request #1130 from Sonicadvance1/AArch64-jit-extXx
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[AArch64] Implement instructions.
2014-09-23 13:52:30 +10:00
skidau
fb18d5376f
Merge pull request #1142 from lioncash/linucks
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Fix some warnings on Linux
2014-09-23 13:43:18 +10:00
Fiora
88f2fbe1a4
JIT: fix merged bclr with comex's BLR optimizations
2014-09-22 18:22:31 -07:00
Fiora
f103234e2b
JIT: flush a register if it won't be used for the rest of the block
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This should dramatically reduce code size in the case of blocks with
lots of branches, and certainly doesn't hurt elsewhere either.
This can probably be improved a good bit through smarter tracking of register
usage, e.g. discarding registers that are going to be overwritten, but this
is a good start and should help reduce code size and register pressure.
Unlike that sort of change, this is a "safe" patch; it only flushes registers,
which can't affect correctness, unlike actually discarding data.
As part of this, refactor PPCAnalyst to support distinguishing between
float and integer registers (to properly handle instructions that access
both, like floating-point loads and stores).
Also update every instruction in the interpreter flags table I could find
that didn't have all the correct flags.
2014-09-22 16:00:25 -07:00
Fiora
de86d2003a
JIT: merge lbz + extsb
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PPC has no 8-bit sign-extended load, so this instruction pair is very common.
x86 can do it in one op (movsx), so merge them when possible.
2014-09-22 15:41:54 -07:00
Rohit Nirmal
3168361e32
Android: Silence some more warnings.
2014-09-22 17:45:42 -04:00
Ryan Houdek
7f1185b941
Merge pull request #1140 from lioncash/android
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Android: Silence a few warnings
2014-09-22 16:20:53 -05:00
Lioncash
874f5eb1ad
ISOProperties: Fix typo in the tooltip for manual config editing.
2014-09-22 13:45:28 -04:00
Rachel Bryk
e4d71f36b1
Make input display work properly with netplay.
2014-09-22 12:56:35 -04:00
Rachel Bryk
4ed9b561bd
Allow custom textures to load from unicode paths.
2014-09-22 12:51:30 -04:00
Rachel Bryk
ad460a21d7
Change netplay buffer SpinCtrl to default to 5.
2014-09-22 08:40:13 -04:00
Lioncash
dd6ebd2228
Merge pull request #1141 from lioncash/rasterogl
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OGL: Get rid of explicit deletes in RasterFont
2014-09-22 03:20:32 -04:00
shuffle2
c617f324b2
Merge pull request #1143 from lioncash/exi
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Core: Fix SIGABRT possibility in EXI_DeviceGecko
2014-09-22 00:16:34 -07:00
skidau
8c5e12cf02
Moved the linking of the FIFO CPWritePointer near where CPWritePointer gets updated. The CPWritePointer was getting updated while it was in-flight causing Pac-man Party to flicker. Fixes issue 5223.
2014-09-22 16:49:09 +10:00
skidau
6379d3983a
Merge pull request #1137 from lioncash/debugger-crash
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DolphinWX: Fix case where the debugger would crash on hiding a pane.
2014-09-22 14:48:29 +10:00
Lioncash
858d18a67e
Core: Fix SIGABRT possibility in EXI_DeviceGecko
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Fixes issue 7586
2014-09-21 21:50:30 -04:00
Lioncash
836ff6d506
Fix some warnings on Linux
2014-09-21 20:13:22 -04:00
Lioncash
23b82bbacd
OGL: Get rid of explicit deletes in RasterFont
2014-09-21 20:06:13 -04:00
Lioncash
ea40fdf21c
Merge pull request #1132 from lioncash/osx
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Fix building Dolphin on OSX without precompiled headers
2014-09-21 20:02:59 -04:00
Lioncash
3351e3f1c3
Merge pull request #1133 from RachelBryk/state
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Remove an unused variable.
2014-09-21 19:52:13 -04:00
Lioncash
dc79755303
Android: Silence a few warnings
2014-09-21 19:51:27 -04:00
Rachel Bryk
d933247c50
Remove an unused variable.
2014-09-21 19:40:18 -04:00
Lioncash
76ad89ebb6
DolphinWX: Fix the video dialog crashing Dolphin on OSX
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When a game was running and someone opened the video dialog, it would crash. This is because the preprocessor macro should have been __APPLE__ not _APPLE_
Fixes issue 7644.
2014-09-21 16:08:16 -04:00
Lioncash
770a9a42a5
Merge pull request #1136 from lioncash/memory-view
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DolphinWX: Fix the memory view in the debugger
2014-09-21 15:35:26 -04:00
Ryan Houdek
9206dd016e
Merge pull request #1135 from FioraAeterna/twidisasmfix
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Disassembler: fix disassembly of some twi instructions
2014-09-21 14:19:05 -05:00
Ryan Houdek
1cb07ffc14
[AArch64] Implement twi and tw.
2014-09-21 14:17:04 -05:00
Fiora
505b1bd562
JIT: a small optimization for subfex and friends
2014-09-21 12:16:26 -07:00
Lioncash
95660a5563
DolphinWX: Fix case where the debugger would crash on hiding a pane.
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These ID values would clash with the window parent IDs of all the actual debugger panes (they are in the 350 range as well).
For example, attempting to show and then close the memory window would cause an assertion, because it would attempt to destroy the text control for searching through memory, rather than destroying the actual parent window it's attached to.
These IDs are only used locally, so their value doesn't matter.
2014-09-21 14:06:27 -04:00
Lioncash
dc65ef33ba
DolphinWX: Fix the memory view in the debugger
2014-09-21 11:47:52 -04:00
Fiora
9c4407fb80
Disassembler: fix disassembly of some twi instructions
2014-09-21 08:17:41 -07:00
Ryan Houdek
078147d424
[AArch64] Implement mfmsr
2014-09-21 07:38:21 -05:00
Ryan Houdek
9530800fd0
[AArch64] Implement mtsprin and mfsprin
2014-09-21 07:38:16 -05:00
Ryan Houdek
2bcea19492
[AArch64] Implement mtsr and mfsr
2014-09-21 07:36:14 -05:00
Tony Wasserka
1d23c2ca8b
GPU: Only load the relevant color components upon writes to the tev color registers.
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The other two components need not be valid upon write, hence loading them results in glitches.
Fixes issue 6783.
2014-09-21 10:38:22 +02:00
Tony Wasserka
6d4fd54683
ChunkFile: Add a DoArray overload which takes an std::array.
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This is inconsistent with how other containers are used (i.e. with Do()), but making std::array be used with Do() seems rather confusing when there's also a DoArray available.
2014-09-21 10:38:22 +02:00
skidau
536582b2eb
Merge pull request #1129 from lioncash/casing
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VideoCommon: Fix function casing in FrameBufferManagerBase
2014-09-21 15:56:17 +10:00
Lioncash
a04a99251f
Fix building Dolphin on OSX without precompiled headers
2014-09-21 00:37:47 -04:00
Ryan Houdek
0f8c5bda40
[AArch64] Implement mcrf.
2014-09-20 21:19:25 -05:00
Tony Wasserka
a5f4e4ad25
Merge pull request #1128 from lioncash/bits
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VideoCommon: Make zfreeze in GenMode 1 bit in size
2014-09-21 00:03:36 +02:00
Ryan Houdek
e708e8d5a0
[AArch64] Implement negx.
2014-09-20 16:17:16 -05:00
Ryan Houdek
75590a99cb
[AArch64] Implement cntlzwx.
2014-09-20 14:52:56 -05:00
Ryan Houdek
76d2f331f0
[AArch64] Implement extshx and extsbx.
2014-09-20 14:46:53 -05:00
Lioncash
a6ffa55215
VideoCommon: Fix function casing in FrameBufferManagerBase
2014-09-20 14:54:59 -04:00
Lioncash
91438fa9e7
VideoCommon: Make zfreeze in GenMode 1 bit in size
2014-09-20 14:30:41 -04:00
Ryan Houdek
9d7598266f
Change the QGR union over to a BitField union.
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Makes it easier to generate a QGR in my unit test, cleaner overall of course.
2014-09-20 13:15:44 -05:00
Ryan Houdek
a829e596c7
Merge pull request #1121 from FioraAeterna/fixfsel
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JIT: fix fsel/ps_sel implementations for NaN input
2014-09-20 12:40:55 -05:00
Lioncash
b92e0660ab
DolphinWX: Get rid of an explicit delete in OnExportSave
2014-09-20 13:00:55 -04:00
Fiora
6043c790b6
JIT: fix indexed paired singles
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I didn't realize the I and W fields were in a different place for these
variants.
This should fix Paper Mario and probably lots of other things I accidentally
broke.
2014-09-20 00:20:49 -07:00
skidau
ae17d91992
Merge pull request #1096 from RachelBryk/save-slots
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Add hotkeys to select save state slots
2014-09-20 15:45:02 +10:00
Ryan Houdek
2db7413a19
Merge pull request #1118 from lioncash/lolwinapi
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FrameTools: Set focus on Windows via CFrame::SetFocus
2014-09-19 20:48:27 -05:00
Ryan Houdek
eb23882398
Merge pull request #1120 from rohit-n/muh-precompiled-headers
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Fix build failing when disabling precompiled headers.
2014-09-19 17:43:42 -05:00
Rohit Nirmal
46057db37d
Fix build failing when disabling precompiled headers.
2014-09-19 18:17:51 -04:00
Ryan Houdek
d7b40fa94c
Merge pull request #1119 from FioraAeterna/bytereverse
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JIT: support byte-reversed stores/loads
2014-09-19 15:54:27 -05:00
Ryan Houdek
2e1377ab7e
Merge pull request #1107 from FioraAeterna/opcodesearch
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Debugger: make opcode search a bit better
2014-09-19 15:50:54 -05:00
Ryan Houdek
bdca720e33
Fix some indention on AArch64 JIT.
2014-09-19 15:23:21 -05:00
Ryan Houdek
47e47891d4
[AArch64] Implement a bunch of integer instructions
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16 new instructions for AArch64.
2014-09-19 15:23:21 -05:00
Ryan Houdek
5671530026
Merge pull request #1101 from FioraAeterna/fixfallbacks
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JIT: simpler fallback conditions for load/store float
2014-09-19 15:23:01 -05:00
Ryan Houdek
5b4aa1d6d4
Merge pull request #1123 from FioraAeterna/eieio
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JIT: change eieio and tlbsync to DoNothing
2014-09-19 15:19:41 -05:00
Ryan Houdek
7cc586d615
Merge pull request #1100 from FioraAeterna/psq_insts
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JIT: implement remaining psq_l/st instruction variants
2014-09-19 15:16:44 -05:00
Fiora
0f53bba45a
JIT: change eieio and tlbsync to DoNothing
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The interpreter functions for these are no-ops anyways.
Also add some missing DoNothings to the ARM64 JIT.
2014-09-19 13:14:49 -07:00
Ryan Houdek
522d7eb275
Merge pull request #1109 from FioraAeterna/ps_cmp
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JIT: add ps_cmp0/ps_cmp1/ps_res/ps_rsqrte
2014-09-19 14:41:05 -05:00
Ryan Houdek
526e92464b
Merge pull request #1103 from FioraAeterna/floatconstnaming
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JIT: rename a few constants to be more accurate
2014-09-19 13:21:06 -05:00
Ryan Houdek
c5f9301e6e
Add a comment to the software renderer that stride should be implemented
2014-09-19 12:33:15 -05:00
magumagu
32e5043b29
WIP XFB scaling.
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Still an ugly mess.
2014-09-19 12:33:15 -05:00
Ryan Houdek
0d1c1e9477
Merge pull request #1122 from Sonicadvance1/Android-reduce-confusion
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Show OpenGL or OpenGL ES on Android depending on what the device supports
2014-09-19 09:21:58 -05:00
Ryan Houdek
e18860830a
Show OpenGL or OpenGL ES on Android depending on what the device supports.
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Reduces confusion for the users
2014-09-19 09:21:16 -05:00
Ryan Houdek
d544c563ea
Merge pull request #1112 from Sonicadvance1/AArch64-mov-aliases
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Add AArch64 emitter aliases for MOV and MVN.
2014-09-19 09:19:33 -05:00
Ryan Houdek
ec310811a8
Merge pull request #1114 from Sonicadvance1/AArch64-fix-build
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Fix AArch64 JIT compiling.
2014-09-19 09:19:25 -05:00
Fiora
c130a496f2
JIT: fix fsel/ps_sel implementations for NaN input
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fselx was the main problem, but ps_sel was wrong too (even if there were no
known reported bugs with it).
This fixes Beyond Good and Evil (at the least).
2014-09-19 01:58:13 -07:00
Fiora
d96016ed21
JIT: support byte-reversed stores/loads
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4 more instructions down.
Store ones should be pretty well-tested; load ones seem to almost never be
used. I found them in Turok Evolution, so I was able to check code generation,
but the relevant code didn't seem to be called.
2014-09-18 20:38:44 -07:00
skidau
bd740ae9c7
Merge pull request #1111 from Tilka/fix_gcpad_setmotor
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Fix GCPad::SetMotor()
2014-09-19 13:26:05 +10:00
Fiora
af8772700a
JIT: add ps_res and ps_rsqrte using scalar implementations
2014-09-18 18:36:15 -07:00
Lioncash
c33a9de6af
FrameTools: Set focus on Windows via CFrame::SetFocus
2014-09-18 21:15:26 -04:00
Fiora
1b425dedd1
JIT: add ps_cmp0/ps_cmp1 implementations using current fcmp code
2014-09-18 17:57:28 -07:00
Fiora
3c49200b22
X64Emitter: add MOVHLPS/MOVLHPS
2014-09-18 17:57:27 -07:00
Ryan Houdek
a8abbdae85
Merge pull request #1106 from FioraAeterna/fixdebug2
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JIT: fix debug mode
2014-09-18 19:52:35 -05:00
Lioncash
68d62c3d32
Merge pull request #1110 from lioncash/apple-code
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DolphinWX: Fix GC/Wiimote input windows randomly crashing on OSX
2014-09-18 20:17:16 -04:00
shuffle2
88196d373f
Merge pull request #1117 from shuffle2/qt-plugins
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windows/qt: add (hopefully) all plugins DolphinQt should possibly need.
2014-09-18 15:46:28 -07:00
Shawn Hoffman
035a1c0ec2
windows/qt: add (hopefully) all plugins DolphinQt should possibly need.
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For now they are all copied to binary directory, once the project is more mature
it can be stripped down.
2014-09-18 15:24:14 -07:00
comex
3df935b98e
Reset RSP after calling Jit in case it cleared the code cache.
2014-09-18 18:23:36 -04:00
Ryan Houdek
f709dda6aa
Fix AArch64 JIT compiling.
2014-09-18 16:50:49 -05:00
Ryan Houdek
7608e3f11e
Add AArch64 emitter aliases for MOV and MVN.
2014-09-18 16:30:40 -05:00
Tillmann Karras
e35db54454
Fix and simplify GCPad::SetMotor()
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abs() takes an int argument. Casting -0.5..0.5 to int always resulted in
zero.
2014-09-18 21:34:07 +02:00
Lioncash
207d7787a4
DolphinWX: Fix GC/Wiimote input windows randomly crashing on OSX
2014-09-18 14:52:12 -04:00
Ryan Houdek
e9164247d6
Merge pull request #1108 from FioraAeterna/fixdebugscroll
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Debugger: scroll by multiples of 4 bytes
2014-09-18 06:52:44 -05:00
Ryan Houdek
d54c8eb6bf
Merge pull request #1098 from FioraAeterna/cvtsi2ss
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JIT: use cvtsi2ss in paired singles
2014-09-18 06:51:37 -05:00
Ryan Houdek
0294b344e2
Merge pull request #1086 from FioraAeterna/fixsrawint
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Interpreter: fix carry calculation in srawx
2014-09-18 06:41:37 -05:00
Fiora
20c3a0f2d8
Debugger: scroll by multiples of 4 bytes
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Avoids that weird effect where scrolling offsets code from 4-byte boundaries,
showing nonsense 75% of the time.
2014-09-18 03:54:57 -07:00
Fiora
8ce4676605
Debugger: make opcode search a bit better
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Search a wider range (not all games fit in the originally searched range).
Print a notice if the opcode isn't found, instead of silently failing.
2014-09-18 03:47:46 -07:00
Fiora
cd7853bd50
JIT: fix debug mode
2014-09-18 03:14:04 -07:00
Fiora
9ab816e6e9
JIT: fix regression in ps_sel
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My code didn't maintain correct semantics with floating-point NaNs (a < b is
not the same as "not a >= b" in float), which seems to have broken FIFA 12.
2014-09-17 21:43:44 -07:00
comex
217758b607
Correct inaccurate comment.
2014-09-17 22:30:33 -04:00
comex
6695b5acce
Fix backwards #ifdef.
2014-09-17 22:30:20 -04:00
comex
97c9cb5882
Add missing push wrapper around UpdatePerformanceMonitor
2014-09-17 21:10:43 -04:00
Fiora
29fc151cc7
JIT: implement remaining psq_l/st instruction variants
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These are used in at least a few popular games, including Super Smash Bros.
Brawl.
2014-09-17 17:10:27 -07:00
comex
7ad9027593
Be pedantic about stack overflow on Linux and OS X.
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Add some magic to the fault handler to handle stack overflow due to BLR
optimization, and disable the optimization if fastmem is not enabled.
2014-09-17 20:08:09 -04:00
Fiora
cfd65c2762
JIT: rename a few constants to be more accurate
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Remove the '2'; it's not longer applicable.
2014-09-17 16:59:35 -07:00
comex
755bd2c445
Reorganize backpatching a bit. Untested on ARM.
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Rather than *MemTools.cpp checking whether the address is in the
emulated range itself (which, as of the next commit, doesn't cover every
kind of access the JIT might want to intercept) and doing PC
replacement, they just pass the access address and context to
jit->HandleFault, which does the rest itself.
Because SContext is now in JitInterface, I wanted JitBackpatch.h (which
defines it) to be lightweight, so I moved TrampolineCache and associated
x64{Analyzer,Emitter} dependencies into its own file. I hate adding new
files in three places, two of which are MSVC...
While I'm at it, edit a misleading comment.
2014-09-17 19:57:06 -04:00
comex
7b0fdb52cd
Run exception handlers on an alternate stack on Linux.
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*Completely untested.* Someone please test.
2014-09-17 19:57:04 -04:00
comex
bd4e75e69a
Shorten the blr stub a bit.
2014-09-17 19:56:58 -04:00
comex
b597ec3e08
Opportunistically predict BLR destinations using RET.
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When executing a BL-type instruction, push the new LR onto the stack,
then CALL the dispatcher or linked block rather than JMPing to it. When
executing BLR, compare [rsp+8] to LR, and RET if it's right, which it
usually will be unless the thread was switched out. If it's not right,
reset RSP to avoid overflow.
This both saves a trip through the dispatcher and improves branch
prediction.
There is a small possibility of stack overflow anyway, which should
be handled... *yawn*
2014-09-17 19:56:09 -04:00
comex
558dee84ca
Wrap some function calls in ABI_Push|PopRegistersAndAdjustStack(0, 0);
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These calls are made outside of JIT blocks, and thus previously did not
read any protection - register use is taken into account and the outer
dispatcher stack frame is sufficient. However, if data is to be stored
on the stack, these calls must reserve stack shadow space on Windows to
avoid clobbering it.
2014-09-17 19:56:09 -04:00
Fiora
2a0b06f08c
JIT: simpler fallback conditions for load/store float
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I wasn't really thinking when I wrote these; d/s are for float registers, not
gprs.
2014-09-17 10:27:33 -07:00
Fiora
76c8bb40e8
JIT: update some rather outdated comments
2014-09-16 23:42:22 -07:00
Fiora
2ae6f13d22
JIT: use cvtsi2ss in paired singles
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One less instruction for a few of the loads.
2014-09-16 22:50:33 -07:00
shuffle2
978a855d3f
Merge pull request #1090 from shuffle2/dolphin-qt
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DolphinQt -- initial commit
2014-09-16 22:21:16 -07:00
skidau
2c233c4976
Merge pull request #686 from FioraAeterna/fiora
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JIT: Optimize JitAsmCommon, Float, and PS implementations
2014-09-17 14:06:14 +10:00
Rachel Bryk
5dc88a2673
Add hotkeys to select save state slots and to save/load the currently selected slots.
2014-09-16 19:19:41 -04:00
Fiora
d3dee1d7ed
GekkoDisassembler: fix some float opcodes
2014-09-16 02:06:40 -07:00
comex
7eea7080d9
Fix missing "return"
2014-09-16 00:25:21 -04:00
skidau
8361d2b1da
Merge pull request #805 from FioraAeterna/storerefactor
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JIT: support immediate stores
2014-09-16 13:31:39 +10:00
Dolphin Bot
bef2016909
Merge pull request #1091 from FioraAeterna/fixdisasm
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GekkoDisassembler: fix/improve disassembly for a few instructions
2014-09-16 03:53:18 +02:00
Fiora
7368c2ee9e
GekkoDisassembler: fix/improve disassembly for a few instructions
2014-09-15 18:48:54 -07:00
Shawn Hoffman
9d57ac68a4
Add Qt submodule for windows.
2014-09-15 15:07:42 -07:00
Shawn Hoffman
ae3a5ce9e3
Qt: Add msvc support
2014-09-15 15:07:33 -07:00
Augustin Cavalier
16c6a19190
DolphinQt: initial commit.
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This adds the beginning of the DolphinQt user interface. It doesn't
do anything useful yet and only builds via CMake.
2014-09-15 15:06:05 -07:00
comex
847f78e4cc
Merge pull request #1089 from FioraAeterna/fixemittersilentfail
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x64Emitter: fix silent failure if WriteNormalOp is passed two memory operands
2014-09-15 14:53:21 -04:00
Fiora
764ce4b513
JIT: add fselx implementation
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Based on a patch by Tilka.
2014-09-15 08:33:41 -07:00
Fiora
7ab820c6f8
JIT: Various JitAsmCommon optimizations
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Use some SSE4 instructions in on CPUs that support them.
Use float instructions instead of int where appropriate (it's a cycle faster
on CPUs with arithmetic unit forwarding penalties).
2014-09-15 08:33:40 -07:00
Fiora
7b0f559ae1
JIT: various float optimizations
2014-09-15 08:33:40 -07:00
Fiora
34287b8042
JIT: some paired singles optimizations
2014-09-15 08:33:39 -07:00
Fiora
d02b7c7755
JIT: support immediate stores
2014-09-15 07:25:32 -07:00
Fiora
02dce5dbbf
x64Emitter: fix silent failure if WriteNormalOp is passed two memory operands
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Should now fail loudly and clearly instead.
2014-09-15 07:08:08 -07:00
Fiora
a248e49c97
Revert "Two small JIT optimizations"
2014-09-15 07:01:51 -07:00
Ryan Houdek
20af50b1c4
Merge pull request #1077 from FioraAeterna/integeropts2
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Two small JIT optimizations
2014-09-15 07:09:11 -05:00
skidau
1458b59156
Merge pull request #1065 from Sonicadvance1/AArch64-fix-regcache
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Fix all the current issues with the AArch64 register cache.
2014-09-15 13:02:16 +10:00
Fiora
3845c27155
JIT: save an instruction in psq_l
2014-09-14 15:12:57 -07:00
Fiora
af471d0a84
JIT: optimize andi(s)_rc
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We usually don't need to do a sign-extend for the resulting flags.
2014-09-14 15:12:14 -07:00
Fiora
9b8cfcdc29
Interpreter: fix carry calculation in srawx
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I don't know anything this affected, but it didn't match the manual (or JIT).
2014-09-14 15:08:57 -07:00
comex
74f8a48ee6
Merge pull request #1063 from FioraAeterna/fastermmufix
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MMU: properly check MEM1 range on Gamecube games
2014-09-14 15:17:09 -04:00
comex
db7617248f
Merge pull request #1021 from FioraAeterna/optimizeca3
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JIT: Carry optimizations!
2014-09-14 15:08:08 -04:00
Lioncash
b307bb68d7
Merge pull request #1080 from lioncash/wx-crap
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Kill off the wx casts within InputCommon and GLInterface.
2014-09-14 13:21:34 -04:00
Ryan Houdek
4e7f284a81
Merge pull request #1064 from Sonicadvance1/AArch64-Fix-MOVI2R
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Fix AArch64 MOVI2R helper function.
2014-09-14 09:26:02 -05:00
Ryan Houdek
4e16abd742
Merge pull request #1083 from FioraAeterna/lzcnt
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Add LZCNT support, use in cntlzw
2014-09-14 09:18:10 -05:00
Fiora
40b18f09b2
JIT: use LZCNT in cntlzw
2014-09-14 05:36:23 -07:00
Fiora
997c5c2d0e
x64Emitter: add LZCNT/TZCNT support and detection
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Also add a unit test.
2014-09-14 05:31:22 -07:00
Ryan Houdek
1f7871f9e2
Merge pull request #1082 from FioraAeterna/fixccagain
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JIT: fix JIT with conditional continue off, again
2014-09-14 03:22:03 -05:00
Fiora
653140fcfa
MMU: properly check MEM1 range on Gamecube games
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Fixes at the very least Rogue Squadron II crashes.
2014-09-14 00:16:37 -07:00
Fiora
9d2b2cae4a
JIT: fix JIT with conditional continue off, again
2014-09-14 00:12:27 -07:00
Lioncash
357c0adc3c
Kill off the wx casts within InputCommon and GLInterface.
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All because someone didn't actually return the wxWindow handle for the edge case.
2014-09-14 01:07:08 -04:00
Scott Mansell
6956df79b2
Fix Fastmem in JitIL for massive speed gains.
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JitIL's fastmem was stubbed out when Sonicadvance1 merged JitARMIL
into the tree. Since JitARMIL has been deleted, I simply re-arrange
the inheritance to base JitIL on Jitx86Base, so it can inherit the
backpatch function.
Povray Benchmark: 1985 seconds to 1316 seconds.
2014-09-14 16:21:54 +12:00
Lioncash
6cfc5b9849
InputCommon: Initialize NSDictionaries using literal syntax.
2014-09-13 21:32:33 -04:00
Lioncash
068799ff73
UnitTests: Fix misplaced braces in the x64Emitter tests
2014-09-13 20:45:17 -04:00
Pierre Bourdon
84a564a304
Merge pull request #1060 from rohit-n/move-using
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JitArm32: Minor cleanup.
2014-09-14 01:59:39 +02:00
Pierre Bourdon
eee473ed5f
Merge pull request #1066 from lioncash/breaks
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DiscIO: Remove unnecessary break statements.
2014-09-14 01:58:44 +02:00
Pierre Bourdon
9607cc4159
Merge pull request #1071 from archshift/patch-1
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ConfigManager.cpp: Removed three elements from platform-ifdef
2014-09-14 01:58:17 +02:00
Pierre Bourdon
439068acae
Merge pull request #1055 from FioraAeterna/smallermov
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X64Emitter: support shorter mov reg, imm opcodes
2014-09-14 01:57:36 +02:00
Pierre Bourdon
cb2e53e7c6
Merge pull request #1068 from rohit-n/use-vector
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CBoot: Use vectors instead of raw pointers in ELF functions.
2014-09-14 01:55:01 +02:00
Fiora
1bd8d1ee98
Add immediate tests for WriteNormalOp
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also fix a bug in Bochs that was preventing adc from passing.
2014-09-13 16:39:34 -07:00
Pierre Bourdon
2ab19c7cec
Merge pull request #927 from FioraAeterna/fastermmu
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Fiora's Faster MMU Project
2014-09-14 00:36:07 +02:00
Fiora
32a67ef264
JIT: fix memcheck on float load/store, plus some corner cases
2014-09-13 13:53:19 -07:00