JIT: load registers if they're going to be used later in the block
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@ -727,6 +727,26 @@ const u8* Jit64::DoJit(u32 em_address, PPCAnalyst::CodeBuffer *code_buf, JitBloc
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SetJumpTarget(noBreakpoint);
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}
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// If we have an input register that is going to be used again, load it pre-emptively,
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// even if the instruction doesn't strictly need it in a register, to avoid redundant
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// loads later. Of course, don't do this if we're already out of registers.
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// As a bit of a heuristic, make sure we have at least one register left over for the
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// output, which needs to be bound in the actual instruction compilation.
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// TODO: make this smarter in the case that we're actually register-starved, i.e.
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// prioritize the more important registers.
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for (int k = 0; k < 3 && gpr.NumFreeRegisters() >= 2; k++)
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{
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int reg = ops[i].regsIn[k];
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if (reg >= 0 && (ops[i].gprInUse & (1 << reg)) && !gpr.R(reg).IsImm())
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gpr.BindToRegister(reg, true, false);
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}
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for (int k = 0; k < 4 && fpr.NumFreeRegisters() >= 2; k++)
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{
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int reg = ops[i].fregsIn[k];
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if (reg >= 0 && (ops[i].fprInXmm & (1 << reg)))
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fpr.BindToRegister(reg, true, false);
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}
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Jit64Tables::CompileInstruction(ops[i]);
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// If we have a register that will never be used again, flush it.
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@ -108,7 +108,22 @@ X64Reg RegCache::GetFreeXReg()
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return (X64Reg)xr;
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}
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}
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//Okay, not found :( Force grab one
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// Okay, not found :( Force grab one!
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// First, see if we have any registers that are only going to be used for a float store.
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// These go through GPRs, so the cost of tossing them back into memory is lower than anything else.
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for (size_t i = 0; i < aCount; i++)
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{
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X64Reg xr = (X64Reg)aOrder[i];
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if (xregs[xr].locked)
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continue;
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size_t preg = xregs[xr].ppcReg;
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if (!regs[preg].locked && !(jit->js.op->fprInXmm & (1 << preg)))
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{
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StoreFromRegister(preg);
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return xr;
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}
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}
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//TODO - add a pass to grab xregs whose ppcreg is not used in the next 3 instructions
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u32 last_used = 0xFFFFFFFF;
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@ -366,3 +381,14 @@ void RegCache::Flush(FlushMode mode)
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cur_use_quantum = 0;
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}
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int RegCache::NumFreeRegisters()
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{
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int count = 0;
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size_t aCount;
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const int* aOrder = GetAllocationOrder(aCount);
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for (size_t i = 0; i < aCount; i++)
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if (!xregs[aOrder[i]].locked && xregs[aOrder[i]].free)
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count++;
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return count;
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}
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@ -123,6 +123,7 @@ public:
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Gen::X64Reg GetFreeXReg();
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int NumFreeRegisters();
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};
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class GPRRegCache : public RegCache
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@ -802,6 +802,7 @@ u32 PPCAnalyzer::Analyze(u32 address, CodeBlock *block, CodeBuffer *buffer, u32
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bool wantsCA = true;
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u32 fregInUse = 0;
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u32 regInUse = 0;
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u32 fregInXmm = 0;
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for (int i = block->m_num_instructions - 1; i >= 0; i--)
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{
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bool opWantsCR0 = code[i].wantsCR0;
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@ -822,6 +823,7 @@ u32 PPCAnalyzer::Analyze(u32 address, CodeBlock *block, CodeBuffer *buffer, u32
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wantsCA &= !code[i].outputCA || opWantsCA;
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code[i].gprInUse = regInUse;
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code[i].fprInUse = fregInUse;
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code[i].fprInXmm = fregInXmm;
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// TODO: if there's no possible endblocks or exceptions in between, tell the regcache
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// we can throw away a register if it's going to be overwritten later.
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for (int j = 0; j < 3; j++)
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@ -829,7 +831,11 @@ u32 PPCAnalyzer::Analyze(u32 address, CodeBlock *block, CodeBuffer *buffer, u32
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regInUse |= 1 << code[i].regsIn[j];
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for (int j = 0; j < 4; j++)
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if (code[i].fregsIn[j] >= 0)
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{
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fregInUse |= 1 << code[i].fregsIn[j];
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if (strncmp(code[i].opinfo->opname, "stfd", 4))
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fregInXmm |= 1 << code[i].fregsIn[j];
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}
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// For now, we need to count output registers as "used" though; otherwise the flush
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// will result in a redundant store (e.g. store to regcache, then store again to
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// the same location later).
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@ -837,7 +843,11 @@ u32 PPCAnalyzer::Analyze(u32 address, CodeBlock *block, CodeBuffer *buffer, u32
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if (code[i].regsOut[j] >= 0)
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regInUse |= 1 << code[i].regsOut[j];
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if (code[i].fregOut >= 0)
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{
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fregInUse |= 1 << code[i].fregOut;
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if (strncmp(code[i].opinfo->opname, "stfd", 4))
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fregInXmm |= 1 << code[i].fregOut;
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}
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}
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return address;
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}
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@ -45,6 +45,9 @@ struct CodeOp //16B
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// which registers are still needed after this instruction in this block
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u32 gprInUse;
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u32 fprInUse;
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// we do double stores from GPRs, so we don't want to load a PowerPC floating point register into
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// an XMM only to move it again to a GPR afterwards.
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u32 fprInXmm;
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};
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struct BlockStats
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