Rohit Nirmal
ac54bbe02d
Fix building with PCH disabled.
2015-08-04 12:59:34 -05:00
flacs
0aad44c980
Merge pull request #2753 from Tilka/fix_warnings
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Fix some warnings
2015-08-04 18:54:31 +02:00
Markus Wick
972faf42ed
Merge pull request #2785 from lioncash/def
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GeckoCode: Remove GetAddress function prototype
2015-08-04 17:44:15 +02:00
Markus Wick
19af6e0d93
Merge pull request #2787 from lioncash/memset
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CPUDetect: Remove a memset call on the this pointer
2015-08-04 17:43:36 +02:00
Tillmann Karras
5a05187b3b
Fix some warnings
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reorder, sign-compare, pessimizing-move
2015-08-04 10:58:24 +02:00
comex
3ee302df75
Fix wording of invalid read/write message
2015-08-03 01:57:59 -04:00
Scott Mansell
5097a22844
Merge pull request #2794 from randomstuff/evdev-stable
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Stable device identifier for evdev
2015-08-02 21:40:49 +12:00
Scott Mansell
8dd9d35689
Merge pull request #2653 from AdmiralCurtiss/netplay-video-mode-sync
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Netplay: Sync Video Mode settings. (Progressive Scan and PAL60)
2015-08-02 12:42:21 +12:00
Gabriel Corona
2722f3f337
Stable device identifier for evdev
2015-08-02 01:51:06 +02:00
Scott Mansell
a1df1f5ae4
Widescreen Heuristic: Cleanup code.
2015-08-01 14:39:34 +12:00
Scott Mansell
615e5db0cb
Make the GameCube game widescreen heuristic smarter.
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The last heuristic wasn't quite smart enough and had a few
false positives in Mario Kart: Double Dash and Metroid prime 2.
Now we only activate if the game is rendering a 16:9
projection to a 4:3 viewport.
2015-08-01 13:21:53 +12:00
unknown
739ede2242
Fix code to comply with coding style
2015-07-31 20:00:36 -04:00
mirrorbender
0faba3b018
Changed the aspect ratio settings to account for NTSC/PAL pixel aspect ratios and VI scaling.
2015-07-31 19:58:02 -04:00
Lioncash
7ee0e75633
Remove unnecessary virtual keywords
2015-07-30 10:33:08 -04:00
Scott Mansell
567d0b20fa
Merge pull request #2769 from phire/autodetect_widescreen
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Heuristic to detect if a gamecube game is rendering 16:9 widescreen.
2015-07-29 18:23:35 +12:00
Lioncash
3a450f72f8
CPUDetect: Remove a memset call on the this pointer
2015-07-28 23:44:18 -04:00
Lioncash
df30910b06
UICommon: Pass string by const reference for HostDisassemblerLLVM
2015-07-28 22:32:34 -04:00
Lioncash
44e7a7bf91
GeckoCode: Remove GetAddress function prototype
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GetAddress didn't have a definition for its prototype.
Also shortened the construction of the Code struct.
2015-07-28 22:10:39 -04:00
sigmabeta
6f27ad67e7
Android: Allow usage of Cached Interpreter core.
2015-07-28 17:16:14 -04:00
Markus Wick
f800a5b93f
Merge pull request #2695 from degasus/jit64
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Jit64: Fallback support of branching instructions
2015-07-28 16:37:41 +02:00
Markus Wick
0c4209a0f9
Merge pull request #2716 from degasus/jitgeneric
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CachedInterpreter: New kind of jit which always fallback to interpreter.
2015-07-28 16:37:25 +02:00
degasus
ec0582ee5b
JitArm64: fix lfd
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Bug found by HdkR.
2015-07-28 00:13:50 +02:00
degasus
b7c4886d66
JitArm64: fix stfsux
2015-07-27 23:07:38 +02:00
Anthony Serna
7e8cfff3c0
Optimized addx()
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Removed some code duplication
Fixed whitespace
Moved else condition
2015-07-27 11:40:15 -07:00
booto
86dce8b0f7
VideoCommon: reduce level of debug output
2015-07-27 10:22:40 +08:00
Scott Mansell
bb60bcc42d
Heuristic to detect if a gamecube game is rendering 16:9 widescreen.
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Someone suggested on IRC that we should make a database of memory
locations in GameCube games which contain the 'Widescreen' setting
so we can automatically detect if the game is in 4:3 or 16:9 mode.
But that's hardly optimal, when the game actually tells the gpu
what aspect ratio to render in. 10 min and 6 lines of code later,
this is the result. Not only does it detect the correct aspect ratio
it does so on the fly.
I'm a little suprised nobody thought about doing this before.
2015-07-27 10:40:41 +12:00
Ryan Houdek
e805e05ff5
Merge pull request #2773 from sigmabeta/android_wiimote_main
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Android: Add Wiimote support, including configuration UI.
2015-07-26 16:54:45 -05:00
Ryan Houdek
0ba970008f
Merge pull request #2758 from sigmabeta/android-tv-game-picker
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Android TV: Implement new UI for Main Activity.
2015-07-26 16:54:27 -05:00
sigmabeta
e7f98c7f95
Android TV: Add first-run copy operations to TvMainActivity.
2015-07-25 14:09:58 -04:00
booto
9d055ba5f2
Video: Trying to fix D3D/XFB disabled regression
2015-07-26 00:59:00 +08:00
sigmabeta
245b58124e
Android TV: Add settings row, enabling access to other screens.
2015-07-25 12:26:31 -04:00
sigmabeta
0b1212b77d
Android TV: Add row listing all games
2015-07-25 12:26:31 -04:00
sigmabeta
7c14996e3e
Android TV: Implement game selector activity in new Android TV UI
2015-07-25 12:26:31 -04:00
sigmabeta
a8aa19f1fa
Android: Implement UI for configuration of all 4 Wiimotes.
2015-07-25 11:26:18 -04:00
Jules Blok
3801f89125
Merge branch 'stable'
2015-07-25 14:09:02 +02:00
Jules Blok
3814b5b702
HotkeyManager: Activate hotkey when key is pressed.
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As opposed to activating the hotkey when it is released.
2015-07-25 13:53:27 +02:00
Jules Blok
75fc213359
FrameTools: Disable hotkeys while a modal dialog is shown.
2015-07-25 13:05:00 +02:00
Jules Blok
0092f5207b
Core: Don't return true on IsRunning() when stopping emulation.
2015-07-25 13:04:37 +02:00
Jules Blok
59eb7a864d
Revert "Join the emu thread in Core::Stop. Get rid of Core::Shutdown which did that before."
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This reverts commit ba664b3293
.
Added documentation to Core::Shutdown() to prevent breaking changes.
2015-07-25 13:04:22 +02:00
Jules Blok
dfe5ed54a4
Merge pull request #2770 from Armada651/modal-hotkeys
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FrameTools: Disable hotkeys while a modal dialog is shown.
2015-07-25 13:02:13 +02:00
Jules Blok
fbd5bb815c
Merge pull request #2538 from Armada651/thread-revert
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Revert "Join the emu thread in Core::Stop. Get rid of Core::Shutdown which did that before."
2015-07-25 13:02:04 +02:00
booto
efd250494d
Video: stride in bytes rather than pixels
2015-07-25 02:48:56 +08:00
booto
c43ae67b3b
RealXFB sizes don't get scaled by IR
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When calculating the size of the undisplayed margin in the case where
fbWidth != fbStride for RealXFB for displaying in the output window,
we do not scale by IR - RealXFB is implicitly 1x.
2015-07-25 01:52:13 +08:00
booto
2e28ed3291
Video: respect stride of efb copies to xfb
2015-07-25 01:52:12 +08:00
sigmabeta
1cb07b1c48
Android: Wiimote UI Fixup
2015-07-23 23:17:16 -04:00
sigmabeta
008ac0eeb0
Android: Add UI for Wiimote configuration.
2015-07-23 22:11:11 -04:00
Lioncash
0babb80652
PostProcessingConfigDialog: Remove an unnecessary format call
2015-07-23 14:39:05 -04:00
Jules Blok
8eee13e7af
FrameTools: Disable hotkeys while a modal dialog is shown.
2015-07-23 09:09:01 +02:00
Jules Blok
ed50d61287
Merge branch 'stable'
2015-07-23 08:12:57 +02:00
Ryan Houdek
8bd108426e
Merge pull request #2759 from Sonicadvance1/pvr_workaround2
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Work around PowerVR's shader compiler.
2015-07-22 16:51:48 -05:00
Ryan Houdek
6ee5ce32cf
Merge pull request #2757 from Sonicadvance1/pvr_workaround
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Work around slow glBufferSubData on PowerVR.
2015-07-22 16:48:40 -05:00
Ryan Houdek
c81bd32720
Merge pull request #2764 from Sonicadvance1/pvr_workaround3
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Work around devices that choose to only return the default EGL_RENDERABLE_TYPE
2015-07-22 16:47:11 -05:00
degasus
1c9b5efb4c
CachedInterpreter: New kind of jit which always fallback to interpreter.
2015-07-22 23:19:20 +02:00
Jules Blok
703b1e8654
CFrame: Ignore "Pause on Focus Lost" when not started.
2015-07-22 19:31:23 +02:00
Markus Wick
6bcdae616b
Merge pull request #2679 from Tinob/master
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Implement scaled partial texture updates
2015-07-22 19:04:04 +02:00
Ryan Houdek
c4f0515141
Work around devices that choose to only return the default EGL_RENDERABLE_TYPE
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The default EGL_RENDERABLE_TYPE is GLES1, so vendors have the ability to choose between returning only the bits requested, or all of the bits
supported in addition to the one requested.
PowerVR chose to take the route where they only return the bits requested, everyone else returns all of the bits supported.
Instead of letting the vendor have control of this, let's incrementally go through each renderable type and make sure it supports everything we want.
This will cover all devices for now, and for the future.
2015-07-22 11:11:23 -05:00
Jules Blok
5535c5c54c
Core: Don't return true on IsRunning() when stopping emulation.
2015-07-22 09:44:39 +02:00
Markus Wick
deef164c7b
Merge pull request #2761 from lioncash/unused
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DolphinWX: Remove unused code from MemcardManager
2015-07-22 09:39:53 +02:00
Jules Blok
b6c4d5792b
Revert "Join the emu thread in Core::Stop. Get rid of Core::Shutdown which did that before."
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This reverts commit ba664b3293
.
Added documentation to Core::Shutdown() to prevent breaking changes.
2015-07-22 09:15:19 +02:00
flacs
40162fdfc1
Merge pull request #2743 from aserna3/master
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Added some warning text about fractional IRs to IR selection description
2015-07-22 08:25:05 +02:00
Ryan Houdek
a8227ad9b1
Add Wiimote support to the Android backend.
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Not actually wired up to the Android UI for configuration.
2015-07-21 21:33:23 -05:00
Ryan Houdek
3163602157
Merge pull request #2688 from sigmabeta/android-tv-ingame-menu
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Android TV: Replace toolbar on EmulationActivity with a full-screen menu
2015-07-21 12:52:21 -05:00
Scott Mansell
9ae8e38a8a
Merge pull request #2717 from phire/fix-reordering
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PPCAnalyst: Don't swap instruction which might cause interrupts.
2015-07-22 05:16:51 +12:00
Lioncash
fe2f57361e
DolphinWX: Remove unused code from MemcardManager
2015-07-21 00:12:40 -04:00
Ryan Houdek
c1df6d7b4e
Work around PowerVR's shader compiler.
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This bug has been reported to IMGTec at https://pvrsupport.imgtec.com/ticket/472
The basic idea of the bug is that if you're doing a bitwise and of a constant value vector with a constant scalar value, this causes PowerVR's shader
compiler to fail out with a very non-descriptive message.
Working around the issue by making the value a vector that it is being masked by.
2015-07-20 22:04:16 -05:00
Ryan Houdek
012a9afdb6
Work around slow glBufferSubData on PowerVR.
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As with all tiled renderers, glBufferSubData is terribly slow.
Use glBufferData as typical.
2015-07-20 22:02:58 -05:00
Ryan Houdek
dc46ae0380
Fix an oversight in GLExtensions
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I only wanted to erase the first character in the string, not the entire thing.
Fixes Qualcomm and PowerVR devices crashing out immediately.
2015-07-20 22:01:23 -05:00
skidau
3d6ee7313d
Merge pull request #2689 from RisingFog/patch-1
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Fix TASInput Crash When Stick Bitmap Is Null
2015-07-21 11:41:38 +10:00
Ryan Houdek
cd95a53ff4
Merge pull request #2737 from sigmabeta/android-how-to
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Android: Improve build instructions, fix bugs in build scripts.
2015-07-20 12:39:33 -05:00
Trace Bullet
caa2f15105
DiscIO: Check if m_Disc is null in ParsePartitionData()
2015-07-20 16:21:34 +02:00
Jules Blok
809e480973
Merge branch 'stable'
2015-07-20 16:04:18 +02:00
Jules Blok
ccb56ddf97
CFrame: Claim all keyboard events on OS X.
2015-07-20 10:11:11 +02:00
skidau
ad68de59bc
Merge pull request #2665 from AdmiralCurtiss/relative-memory-card-paths
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GameCube Config: Store paths relatively when selected file is within Dolphin's directory. (Windows)
2015-07-20 14:09:36 +10:00
skidau
654c44b870
Merge pull request #2714 from lioncash/clamp
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Core: Use clamps for nunchuk and wiimote x,y,z values
2015-07-20 14:08:00 +10:00
skidau
4b260fbd66
Merge pull request #2724 from AdmiralCurtiss/wiimote-reconnect-on-button-press
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Wiimote: Reconnect a disconnected Wiimote when a button is pressed.
2015-07-20 14:06:48 +10:00
skidau
d3a19fa62c
Merge pull request #2750 from Streetwalrus/dspspy_gc
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DSPSpy: support dumping to SD Gecko in slot B on GameCube
2015-07-20 14:06:30 +10:00
Lioncash
ca703e6499
Merge pull request #2751 from lioncash/title
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JitWindow: Use TitleCase for the JIT block viewer tab
2015-07-19 22:32:28 -04:00
Lioncash
40b89627f1
JitWindow: Use TitleCase for the JIT block viewer tab
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Makes the title consistent with all other tabs.
2015-07-19 18:20:24 -04:00
Markus Wick
d622ae3e7b
Merge pull request #2699 from Tilka/fnma
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Interpreter: fix rounding of negating FMA instructions
2015-07-19 17:39:19 +02:00
Streetwalrus Einstein
bed35a323b
DSPSpy: support dumping to SD Gecko in slot B on GameCube
2015-07-19 17:26:30 +03:00
Markus Wick
b71430723a
Merge pull request #2748 from Tilka/drop
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Jit64: small cleanup
2015-07-19 08:26:42 +02:00
Tillmann Karras
bcdafc7e34
Interpreter: fix rounding of FNMA instructions
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x86: round(-a*c +/- b)
PowerPC: -round(a*c +/- b)
If the rounding mode is set to +/- infinity, the order of round/negate
matters.
2015-07-18 22:54:15 +02:00
Tillmann Karras
89954d658c
Jit64: drop needless casts
2015-07-18 22:33:42 +02:00
Jeffrey Pfau
e948aec6cd
DolphinWX: Fix build if libusb is disabled
2015-07-17 22:41:12 -07:00
Lioncash
35e9ada2b0
Merge pull request #2709 from lioncash/atomic
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Core: Change a volatile into an atomic
2015-07-17 10:24:02 -04:00
Tillmann Karras
334c1bfdf6
Jit64[IL]: drop WriteCallInterpreter
2015-07-17 03:25:38 +02:00
Lioncash
57ca783b72
PathConfigPane: Use shortened variants of the browse buttons
2015-07-16 18:03:14 -04:00
Admiral H. Curtiss
935292c6fc
DolphinWX: In Host_ConnectWiimote(), instead of calling CFrame::ConnectWiimote() directly, dispatch an event that will call it for us in the GUI thread.
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This eliminates a possible stutter/short freeze that can happen during PowerPC::Pause().
2015-07-16 02:35:57 +02:00
Admiral H. Curtiss
5594b107eb
Wiimote: (Re-)Connect a disconnected real Wiimote when a button is pressed.
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Where disconnected is defined as: The real physical device is still connected to the PC, but the emulated Wii sees the Wiimote as disconnected.
2015-07-16 02:35:55 +02:00
Ryan Houdek
c0f80ca524
Merge pull request #2736 from degasus/farcache
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JitArm64: Farcache
2015-07-15 08:41:58 -05:00
degasus
6f38d1baa1
CodeBlock: Add a shared IsAlmostFull function
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This function shall keep care about the low watermark of code space.
If we ran out of space, the JITs shall clear their block cache.
2015-07-15 08:53:05 +02:00
sigmabeta
12fd46e12d
Android TV: Add title text to in-game menu, and make the menu scrollable.
2015-07-14 17:45:00 -04:00
sigmabeta
c0315fcf78
Android TV: Implement Save and Load state menus
2015-07-14 17:45:00 -04:00
sigmabeta
d191d8851a
Android TV: Visual tweaks & glitch fixes
2015-07-14 17:45:00 -04:00
sigmabeta
9dd4cee1b7
Android TV: Fix a layering issue on the ingame menu
2015-07-14 17:45:00 -04:00
sigmabeta
957691444d
Android TV: Replace toolbar on EmulationActivity with a full-screen menu.
2015-07-14 17:45:00 -04:00
mathieui
cae00254a5
GCAdapter: Only start the thread on startup if direct connect is enabled
2015-07-14 17:15:26 +02:00
mathieui
ac8621ccab
GCAdapter: Disable the scanning thread when direct connect is disabled
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The goal of this commit is to let people who experience driver issues
with libusb and windows disable the scanning thread (to avoid mouse
issues, keyboard issues, and audio issues).
Also disable the rumble setting when the adapter driver is not detected,
and don’t do anything if libusb can’t init for some reason.
2015-07-14 12:35:40 +02:00
Anthony Serna
18685e2aef
Added some warning text about fractional IRs.
2015-07-13 23:33:21 -07:00
skidau
a12a4520d8
Merge pull request #2684 from TraceBullet/master
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DiscIO: Check if m_Disc is null in ParsePartitionData()
2015-07-14 10:56:12 +10:00
sigmabeta
658c49fab3
Android:Changes to simplify command-line building of the app, and bugfixes to the Gradle script
2015-07-13 09:37:44 -04:00
Scott Mansell
da38e3a8ae
Merge pull request #2741 from endrift/fix-freebsd-build-stable
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Fix FreeBSD (stable)
2015-07-13 19:51:18 +12:00
Scott Mansell
dc25277a2f
Merge branch 'stable' into 'master'
2015-07-13 12:40:38 +12:00
Scott Mansell
87e19f1c19
Merge pull request #2705 from phire/fixrumble
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evdev: Delete rumble effects on the correct file descriptor.
2015-07-13 12:05:54 +12:00
degasus
a5c10ded55
JitArm64: Fix copy&paste issue
2015-07-12 09:41:32 +02:00
degasus
7196901b40
JitArm64: Move all FLUSH_MAINTAIN_STATE to the far cache
2015-07-12 09:41:32 +02:00
degasus
b8dd68beef
JitArm64: Far Code Cache
2015-07-12 09:41:32 +02:00
Jeffrey Pfau
fff113b64f
Fix 64-bit FreeBSD build
2015-07-11 23:09:11 -07:00
Jeffrey Pfau
a6437f629c
Common: Use more portable invocation of shm_open
2015-07-11 23:09:11 -07:00
Jeffrey Pfau
2eb553fdb7
Fix FreeBSD build
2015-07-11 23:09:11 -07:00
skidau
cc79334faf
Merge pull request #2712 from JosJuice/wbfs-beyond-end-of-disc
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WbfsBlob: Don't enter an infinite loop when reading beyond end of disc
2015-07-12 15:34:56 +10:00
flacs
b30ae1b9f8
Merge pull request #2730 from lioncash/undef
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SI_DeviceGCController: Remedy undefined behavior regarding shifts
2015-07-12 06:30:50 +02:00
Admiral H. Curtiss
5c0033e6d9
DolphinWX: ParseHotkeys() should use the State::NUM_STATES constant instead of a hardcoded 10.
2015-07-12 05:18:54 +02:00
Admiral H. Curtiss
878629a2bf
DolphinWX: GetCmdForHotkey() should have Load Last Slot 9/10 as well.
2015-07-12 05:16:42 +02:00
Admiral H. Curtiss
b3471e0abc
DolphinWX: Add options to Load Last Slot 9/10 to menu.
2015-07-12 04:14:22 +02:00
skidau
c70f3f4b45
Merge pull request #2731 from skidau/PAL-Progressive
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Removed the ability for PAL televisions to be set to progressive mode.
2015-07-10 16:00:23 +10:00
Admiral H. Curtiss
e462422ef7
Wiimote: (Re-)Connect a disconnected emulated Wiimote when a mapped button is pressed.
2015-07-10 04:29:56 +02:00
skidau
6d2f85f183
Removed the ability for PAL televisions to be set to progressive mode.
2015-07-10 10:26:24 +10:00
Lioncash
6e90d1e433
SI_DeviceGCController: Remedy undefined behavior regarding shifts
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Left shifting a negative left-hand operand is undefined behavior per section 5.8.2 of the C++11 standard.
2015-07-09 13:08:40 -04:00
flacs
95fed00cbb
Merge pull request #2729 from lioncash/magic
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DolphinWX: Get rid of some magic numbers in MemoryView and MemoryWindow
2015-07-09 16:35:58 +02:00
Lioncash
81878d7b56
DolphinWX: Get rid of some magic numbers in MemoryView and MemoryWindow
2015-07-09 07:59:34 -04:00
Lioncash
5768161052
Core: Pass string by const reference in SaveScreenShot
2015-07-09 07:24:30 -04:00
Justin Chadwick
b3a0b6def4
Disables assert messages that seem to be invalid.
2015-07-08 16:12:32 -04:00
Rohit Nirmal
c38ae5236e
Fix building with PCH disabled.
2015-07-08 13:52:43 -05:00
Lioncash
b8706791d5
DolphinWX: Pass string by const reference in CISOProperties constructor
2015-07-08 09:48:07 -04:00
Ryan Houdek
7b7d1b0dcf
Merge pull request #2718 from phire/1way-icache
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Interpreter: Fix bug with icache emulation.
2015-07-08 07:29:46 -05:00
Markus Wick
f6766dd347
Merge pull request #2722 from lioncash/statement
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VertexLoaderBase: Adjust the scope of a boolean variable
2015-07-08 09:37:06 +02:00
Tillmann Karras
2559a6f25c
VertexLoader: avoid empty lines in perf-$pid.map
2015-07-08 07:17:28 +02:00
Lioncash
df379dabae
VertexLoaderBase: Adjust the scope of a boolean variable
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if a or b do actually turn out to be null, this can cause a null pointer dereference.
2015-07-07 18:33:58 -04:00
Scott Mansell
a31ebb9bcd
PPCAnalyst: Don't swap instruction which might cause interrupts.
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fcmpo and fcmpu can be matched by the REORDER_CMP pass, as they set CR0
and they can cause interrupts if the fpu is disabled.
So we add an extra check to make sure op a is an integer op too.
2015-07-07 22:37:48 +12:00
Scott Mansell
4ffeb057cc
Interpreter: Fix bug with icache emulation.
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The constructor sets up way_from_valid and way_from_plur as fast lookup
tables for implementing the PLRU algrothm. Then the Init function
memsets them to zero, meaning the instruction cache will now always
choose the first way in each set.
This degrades the cache from 128 sets, 8 way to 128 sets, 1 way.
Not only does fixing this bug increase accuracy, but it increases
preformance too, giving a 1% speedup to interpreter.
2015-07-07 22:20:36 +12:00
Scott Mansell
c54534ee3b
Merge pull request #2649 from phire/FileIO_Sanity
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IPC_HLE: Don't open/close files for every single file operation.
2015-07-07 17:16:28 +12:00
Scott Mansell
6e969133f5
evdev: Delete rumble effects on the correct file descriptor.
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Was using m_id insted of m_fd.
Also re-arrange the code so rumble effects always get deleted instead of
just on stop commands.
2015-07-07 16:59:10 +12:00
degasus
effb626bef
JitArm64: Implement EXCEPTION_FPU_UNAVAILABLE support.
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Seems like this flag was missed.
This patch was mostly done by HdkR.
2015-07-06 23:40:20 +02:00
Lioncash
25bd55b7aa
Core: Use clamps for nunchuk and wiimote x,y,z values
2015-07-06 13:34:11 -04:00
Lioncash
e3c6eb2a85
WiimoteEmu: Fix use of spaces.
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There should be a tab here instead.
2015-07-06 13:20:24 -04:00
JosJuice
9018b546c7
WbfsBlob: Don't enter an infinite loop when reading beyond end of disc
...
read_size remained 0 when the "Read beyond end of disc" error occurs,
which made the while (nbytes) loop never end. As a fix, SeekToCluster
now explicitly sets available to 0 when the error occurs, and Read
checks for it.
2015-07-06 15:41:37 +02:00
Lioncash
614a656b83
DSPInterpreter: Remove an unused typedef
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DSPTables already has an equivalent of this, which it uses.
2015-07-06 06:47:13 -04:00
Markus Wick
b6ee886540
Merge pull request #2708 from lioncash/override
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MMIO: Add missing override specifiers
2015-07-06 12:36:37 +02:00
Lioncash
af4cfd32d4
Core: Change a volatile into an atomic
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Also changes s_drawn_video into an atomic, as it's used across threads as well.
2015-07-06 06:25:51 -04:00
Lioncash
c7193fcd41
MMIO: Add missing override specifiers
2015-07-06 06:11:31 -04:00
Scott Mansell
0b0f70aad4
Revert "Merge pull request #2358 from Tilka/pie"
...
This reverts commit 0f7f8f8774
, reversing
changes made to 9f15054358
.
2015-07-06 09:05:25 +12:00
Markus Wick
009148d401
Merge pull request #2701 from mickdermack/pr-jitnull
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Prevent nullptr dereference on a crash with no JIT present
2015-07-05 16:37:29 +02:00
Michael Ehrenreich
2b2af12466
Prevent nullptr dereference on a crash with no JIT present
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JitInterface::HandleFault would dereference jit which is NULL, causing a stack overflow through infinite exception recursion.
2015-07-05 14:24:51 +02:00
Sintendo
ce10525056
Eliminate branch in GenFres
2015-07-05 11:18:59 +02:00
Scott Mansell
08fcc7bf84
IPC_HLE: Cleanup device definitions with templates.
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Less copy/pasted code will make future modifications easier.
2015-07-05 02:05:39 +12:00
Scott Mansell
1d5cda9820
IPC_HLE: Reimplement fix for issues 2917/5232 with more sanity.
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Instead of opening... and... closing... files... after... every...
file... operation... (which can be slow, especially if a virus scanner
is running), we catch attempts to open the same file twice and
only open one copy of the file.
2015-07-05 02:01:45 +12:00
Jeffrey Pfau
bd196e8c71
Common: CallLambdaTrampoline can return a value
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As it is currently written, CallLambdaTrampoline does not return a
value. However, some of the functions that are being wrapped may
return a value that the JIT is expected to understand. A compiler
*cough cough clang* may opt to alter %rax after the wrapped lambda
returns, e.g. popping a previous value, which can clobber the
return value. If we actually have a return value, then the compiler
must not clobber it.
2015-07-05 00:32:26 +12:00
Tillmann Karras
64b51df55d
evdev: fix -Wunused-private-field warning
2015-07-04 14:14:15 +02:00
Scott Mansell
d2578000bb
Merge branch 'stable'
2015-07-04 23:43:36 +12:00
flacs
3bbb2ede9c
Merge pull request #2697 from endrift/fix-jit-trampoline
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Common: CallLambdaTrampoline can return a value
2015-07-04 11:59:00 +02:00
Jeffrey Pfau
c9a25f9484
Common: CallLambdaTrampoline can return a value
...
As it is currently written, CallLambdaTrampoline does not return a
value. However, some of the functions that are being wrapped may
return a value that the JIT is expected to understand. A compiler
*cough cough clang* may opt to alter %rax after the wrapped lambda
returns, e.g. popping a previous value, which can clobber the
return value. If we actually have a return value, then the compiler
must not clobber it.
2015-07-04 00:57:41 -07:00
Lioncash
eb3c5a240f
Merge pull request #2696 from RisingFog/tasinput
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Fix random hangs when loading savestates with TAS Input
2015-07-04 03:52:40 -04:00
degasus
30869135d5
Jit64: Fallback support of branching instructions
2015-07-04 04:12:25 +02:00
Fog
10f50f33fb
Fix random hangs when loading savestates with TAS Input
2015-07-03 21:56:14 -04:00
RGamma
3639755120
Fix TASInput Crash When Stick Bitmap Is Null
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Patch provided by RGamma
2015-07-03 18:37:35 -04:00
Tillmann Karras
afea72edfe
Revert "Interpreter: assign directly instead via variables"
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This reverts commit 174ada3a62
.
2015-07-03 21:10:18 +02:00
Markus Wick
3fc070c4fc
Merge pull request #2680 from degasus/idle
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Interpreter: Idle skipping support
2015-07-03 19:52:05 +02:00
sigmabeta
3ad151062b
Android TV: Game selection screen highlights games with accent color.
2015-07-03 13:46:54 -04:00
skidau
8a50dc857b
Merge pull request #2681 from phire/evdev-stable
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Linux: Add an evdev based controller backend, to replace SDL.
2015-07-03 10:28:08 +10:00
flacs
c53e7f2842
Merge pull request #2685 from lioncash/const
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Arm64Emitter: Add a missing const specifier for an array table
2015-07-03 00:22:58 +02:00
Trace Bullet
64bd20aba7
DiscIO: Check if m_Disc is null in ParsePartitionData()
2015-07-02 11:45:22 -04:00
Lioncash
d09d59007a
Arm64Emitter: Add a missing const specifier for an array table
2015-07-02 11:09:44 -04:00
Rodolfo Bogado
d8cd2c3252
Implement scaled partial texture updates
2015-07-02 08:53:40 -03:00
Admiral H. Curtiss
6a33f174de
GC Adapter: Do not attempt to claim_interface when libusb_open() returns an error.
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Fixes a crash / nullptr dereference when the adapter is plugged in but
no drivers are installed for it, on Windows.
2015-07-01 23:49:39 +02:00
Jules Blok
bee7f19d76
Merge pull request #2682 from AdmiralCurtiss/libusb-fix-win-crash-without-drivers
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GC Adapter: Do not attempt to claim_interface when libusb_open() fails.
2015-07-01 23:48:24 +02:00
degasus
245a639e2c
JitArm64: Partially fallback on bcctrx
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No need to assert, fallbacks on branching instructions now works fine.
2015-07-01 17:58:17 +02:00
degasus
0054c4e0d9
JitArm64: Drop icbi instruction
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It was already just a fallback + exit. Now we emit the exit for all affected fallbacks.
2015-07-01 17:58:17 +02:00
degasus
dc83c8912f
JitArm64: Support branching fallbacks
2015-07-01 17:58:17 +02:00
Anthony Serna
9b95faaed7
Small changes to description to "Store EFB Copies to Texture Only"
2015-07-01 15:48:19 +02:00
Anthony Serna
8d69c2b4b7
Small changes to description to "Store EFB Copies to Texture Only"
2015-07-01 15:46:16 +02:00
Ryan Houdek
b174f99b17
Merge pull request #2662 from Tilka/interpreter
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Interpreter: turn SNaNs into QNaNs
2015-07-01 01:09:43 -05:00
Ryan Houdek
68d8d784ee
Merge pull request #2670 from endrift/dolphinbar-osx
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WiimoteReal: Add IOHIDDevice support for OS X
2015-06-30 23:33:13 -05:00
Ryan Houdek
605ce3788d
Merge pull request #2664 from sigmabeta/android-load-animation
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Android: Show transition animations on game start / end.
2015-06-30 22:19:25 -05:00
Ryan Houdek
a0f5bd51f1
Merge pull request #2678 from Sonicadvance1/aarch64_implement_rlwimix
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[Aarch64] implement rlwimix.
2015-06-30 22:18:00 -05:00
Ryan Houdek
2cddaa09f0
[AArch64] Implement rlwimix.
2015-06-30 19:49:10 -05:00
Admiral H. Curtiss
08b952ef31
GC Adapter: Do not attempt to claim_interface when libusb_open() returns an error.
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Fixes a crash / nullptr dereference when the adapter is plugged in but
no drivers are installed for it, on Windows.
2015-07-01 01:29:04 +02:00
Scott Mansell
77183899e0
evdev: Support axis with ranges which extend below zero.
2015-07-01 10:13:05 +12:00
Scott Mansell
2721fdf8a9
Linux: Add an evdev based controller backend, to replace SDL.
2015-07-01 10:13:05 +12:00
Markus Wick
45fde6caf5
Merge pull request #2669 from stgn/new-dsp-coef
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Audio: new dsp_coef.bin with windowed sinc filter coefficients
2015-06-30 22:02:05 +02:00
degasus
717d4bfbcc
Interpreter: Idle skipping support
2015-06-30 20:11:23 +02:00
Jeffrey Pfau
6f8a38cefb
WiimoteReal: Add IOHIDDevice support for OS X
2015-06-29 23:13:18 -07:00
Shane Nelson
388ab13db1
Audio: new dsp_coef.bin with windowed sinc filter coefficients
2015-06-29 22:24:24 -04:00
Ryan Houdek
afc3d30f5c
[AArch64] Implement BFI & UBFIZ in the emitter.
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Also fixes a bug in the UBFX instruction emitter. Naughty Naughty PPSSPP, not testing emitter functions you add.
2015-06-29 19:00:22 -05:00
Stevoisiak
7248f9b524
Minor spelling corrections
2015-06-29 14:51:21 -04:00
Markus Wick
134a18fdad
Merge pull request #2674 from lioncash/emplace
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Use emplace() instead of insert() where applicable for maps.
2015-06-29 17:19:08 +02:00
Jules Blok
c06342c3cf
Merge branch 'stable'
2015-06-29 11:04:17 +02:00
Lioncash
daa205990f
Use emplace() instead of insert() where applicable for maps.
2015-06-28 19:52:40 -04:00
Jules Blok
3f39e38372
CheatSearchTab: Check Core state instead of checking a memory pointer.
2015-06-28 18:28:55 +02:00
Jules Blok
1120132d26
Merge branch 'stable'
2015-06-28 13:28:23 +02:00
JosJuice
66136fc710
Fix more game list name encoding errors caused by 4.0-6419 ( d7900b4
)
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4.0-6442 (a26cf63
) didn't fix names read from INIs or titles.txt.
2015-06-28 10:39:24 +02:00
Admiral H. Curtiss
c5b81b1aff
GameCubeConfig: Case insensitive compare & absolute path compare for the part-of-exe-dir check.
2015-06-27 18:34:54 +02:00
Admiral H. Curtiss
583e3fd9e0
GameCubeConfig: If the user selects a memcard file path within Dolphin's directory, store the path relative to it.
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This makes Dolphin more portable in portable mode, since the memory card file is still found if the directory is moved somewhere else.
This also means that we have to explicitly compare absolute paths if we want to check for both slots containing the same file.
2015-06-27 01:11:44 +02:00
Jules Blok
a71e81a143
Merge pull request #2659 from Armada651/openal-conv
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OpenALStream: Fix sample conversion.
2015-06-27 00:13:02 +02:00
Admiral H. Curtiss
df70f50fdf
GetExeDirectory() shouldn't return paths with /../ in the middle.
2015-06-26 23:51:40 +02:00
sigmabeta
fd82f90fce
Android: Show transition animation when exiting game.
2015-06-26 15:01:23 -04:00
Admiral H. Curtiss
69b7296fc2
WiimoteReal: Make sure that Wiimote thread isn't already running before starting it.
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This fixes a crash when switching a Wiimote's internal slot or type in the Dolphin config.
2015-06-26 20:48:45 +02:00
Jules Blok
cff6d9f922
Merge pull request #2640 from AdmiralCurtiss/real-wiimote-crash-fix
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WiimoteReal: Fix crash when switching a real Wiimote to a different slot or type during emulation.
2015-06-26 20:33:50 +02:00
Admiral H. Curtiss
716c54217a
WiimoteReal: Make sure that Wiimote thread isn't already running before starting it.
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This fixes a crash when switching a Wiimote's internal slot or type in the Dolphin config.
2015-06-26 17:12:18 +02:00
sigmabeta
0fcf0e1d21
Android: Show transition animation while game loads.
2015-06-26 08:32:51 -04:00
Tillmann Karras
2711d5201b
Interpreter: turn SNaNs into QNaNs
2015-06-26 09:29:18 +02:00
Tillmann Karras
b78310bbe5
Interpreter: simplify fres
2015-06-26 09:29:18 +02:00
Tillmann Karras
174ada3a62
Interpreter: assign directly instead via variables
2015-06-26 08:16:34 +02:00
Tillmann Karras
b2c21e800a
Interpreter: drop unused macros
2015-06-26 08:16:34 +02:00
Tillmann Karras
ca36ff0551
Interpreter: consolidate fdiv/fdivs/ps_div
2015-06-26 08:07:46 +02:00
Ryan Houdek
63a2180c1f
[AArch64] Implement slwx in the recompiler.
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I streamed this implementation earlier today to get people to have a feel for implementing instructions in the AArch64 recompiler.
This one was a fairly simple one to implement.
2015-06-26 00:51:06 -05:00
sigmabeta
0679e43efe
Android: Show screenshot on EmulationActivity before game starts.
2015-06-25 21:43:00 -04:00
Jules Blok
da7ec75350
Merge pull request #2643 from comex/fix-do-file-search
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Fix DoFileSearch returning the passed-in directories themselves.
2015-06-25 15:20:16 +02:00
comex
384a1b4e3b
Fix DoFileSearch returning the passed-in directories themselves.
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Fixes https://code.google.com/p/dolphin-emu/issues/detail?id=8697&can=3
2015-06-25 15:17:52 +02:00
Jules Blok
86dd81cf6b
OpenALStream: Fix sample conversion.
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Looks like it wasn't symmetric anymore.
2015-06-25 12:42:41 +02:00
Lioncash
75006056f6
Merge pull request #2658 from sigmabeta/android-dont-crash
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Android: Don't crash trying to hide toolbar in game.
2015-06-25 06:38:02 -04:00
Jules Blok
75a9740ab7
Merge branch 'stable'
2015-06-25 12:24:15 +02:00
Jules Blok
8fd5f249fa
Merge pull request #2656 from Armada651/ogl-inv-depth
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OGL: Allow inverted depth ranges.
2015-06-25 12:06:56 +02:00
Lioncash
0034492151
Add an OSD notification for screenshot saving
2015-06-25 09:23:37 +02:00
Jules Blok
30eae0d258
Merge pull request #2657 from lioncash/screenshot
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Render: Add an OSD notification for screenshot saving
2015-06-25 09:22:26 +02:00
sigmabeta
e970f757d0
Android: Don't crash trying to hide toolbar in game.
2015-06-24 22:53:33 -04:00
Ryan Houdek
521f6e89c3
Merge pull request #2624 from sigmabeta/android-save-screenshot
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Android: Save screenshot at end of an emulation session.
2015-06-24 21:39:47 -05:00
Lioncash
67c5ce5d96
Add an OSD notification for screenshot saving
2015-06-24 21:44:38 -04:00
Jules Blok
dbfdbf7dbd
D3D: Cosmetics.
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Merge two cases which should've already been merged.
2015-06-24 23:16:53 +02:00
Jules Blok
743296f1c4
OGL: Allow inverted depth ranges.
2015-06-24 22:28:36 +02:00
Jules Blok
2a5dd69c72
Merge branch 'stable'
2015-06-24 19:34:16 +02:00
mimimi085181
829fc3dc2d
Quick fix for an invalid iterator
2015-06-24 19:12:46 +02:00
Tillmann Karras
6d273f6119
Jit64: fix pre-SSE4.1 fallback of ps_sum1
2015-06-24 18:32:10 +02:00
Jules Blok
519a7c4a29
Merge pull request #2652 from Tilka/ps_sum1
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Jit64: fix pre-SSE4.1 fallback of ps_sum1 with AccurateNaNs=True
2015-06-24 18:28:33 +02:00
Tillmann Karras
2bd11469a5
Jit64: fix pre-SSE4.1 fallback of ps_sum1
2015-06-24 16:48:26 +02:00
Tillmann Karras
a725c06425
Logging: trigger _assert_() in release builds
2015-06-24 15:16:55 +02:00
Tillmann Karras
83ab721939
Fix -Wformat-extra-args warning
2015-06-24 14:44:09 +02:00
Admiral H. Curtiss
84e42904a2
Netplay: Sync Video Mode settings. (Progressive Scan and PAL60)
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Must match so that Wii games don't desync, especially PAL games.
2015-06-24 12:41:10 +02:00
Tillmann Karras
5b23182793
Common: drop GEKKO define
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Afaict, it was used to build parts of Dolphin with DSPSpy, but that's
been broken forever, so lets clean up a little bit.
2015-06-24 12:13:41 +02:00
Scott Mansell
8b4734133e
IPC_HLE: Don't open/close file for every single file operation.
...
On the first boot of Pokemon Snap it copies a 144KB file to the Wii's
NAND, but it only copies 32 bytes per IPC write call.
This was causing dolphin to open and close the same file over 4000
times. This wouldn't usually be a huge issue, except some operating
systems (namely Windows) allow 3rd party programs (namely antivirus
software) to hook all accesses to the filesystem.
This causes the antivirus software to scan the same file for viruses
4000+ times, which is kind of slow.
This fix reduces the initial boot time of pokemon snap from 3+ min
to just a few seconds. Could also improve other games which write
things to NAND.
Will break a few things, see the next commit for an improved fix.
2015-06-24 19:23:10 +12:00
Markus Wick
8493feb89f
Merge pull request #2602 from mimimi085181/partial-texture-updates2
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Support partial texture updates via efb copies
2015-06-24 09:22:50 +02:00
Scott Mansell
03124ec3f0
IPC_HLE: Simplify lifecycle of devices with shared pointers.
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This also fixes a memory/filehandle leak when loading savestates.
2015-06-24 19:22:04 +12:00
Eder Bastos
7935c1c57a
Android: Ensure that the target folder for screenshots exists before attempting to save.
2015-06-23 23:08:10 -04:00
sigmabeta
8ca620db7f
Android: Invalidate Picasso screenshot cache every time a screenshot is displayed.
2015-06-23 22:36:27 -04:00
sigmabeta
a028805626
Android: Save screenshot at end of an emulation session.
2015-06-23 22:22:01 -04:00
sigmabeta
6b24b604e5
Android: MainActivity now contains a tab switcher separating games by platform.
2015-06-23 21:54:09 -04:00
sigmabeta
8b5b83c29a
Android Refactor: GameGridActivity is now MainActivity, and uses a Toolbar that reacts to the game grid scrolling.
2015-06-23 21:54:09 -04:00
sigmabeta
fa2d06e7a4
Android: Switch all activities to AppCompat-based Material themes, and use Support Library version of Floating Action Button.
2015-06-23 21:54:02 -04:00
Ryan Houdek
bb89a81053
Merge pull request #2635 from sigmabeta/android-seriously-now
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Android: Remove Low and Medium DPI versions of all images.
2015-06-23 20:47:16 -05:00
Ryan Houdek
52aa9c05bd
Merge pull request #2633 from sigmabeta/android-emulation-menu
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Android: Add Quicksave/Load functionality, and cleanup in-game menu.
2015-06-23 20:47:10 -05:00
Tillmann Karras
c9af7def28
Fix some warnings
2015-06-23 21:11:56 +02:00
Jules Blok
21a70903ed
Merge branch 'stable'
2015-06-23 20:16:55 +02:00
Tillmann Karras
de3c01dc2a
x64FPURoundMode: fix comments
2015-06-23 02:17:36 +02:00
flacs
319394d63e
Merge pull request #2637 from lioncash/devirt
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Mixer: Devirtualize the logging functions.
2015-06-22 23:24:22 +02:00
comex
afaa0d92df
Merge pull request #2613 from AdmiralCurtiss/netplay-sram-sync
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Netplay: Sync GameCube SRAM.
2015-06-22 12:48:38 -04:00
degasus
5bc88d5c6a
Revert "GeometryShaderGen: Don't use `centroid in` for input variables."
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This reverts commit 4cbaddb7ad
.
2015-06-22 17:20:41 +02:00
comex
6d2631a173
Merge pull request #2639 from rukai/master
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Translations fix for Linux & Mac OS X
2015-06-21 17:10:07 -04:00
comex
acd6cb79a4
Fix DoFileSearch returning the passed-in directories themselves.
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Fixes https://code.google.com/p/dolphin-emu/issues/detail?id=8697&can=3
2015-06-21 16:07:56 -04:00
Ryan Houdek
3f0f3c36fa
Merge pull request #2627 from sigmabeta/android-non-games
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Android: Have non-games use their filename as a Game ID.
2015-06-21 15:06:49 -05:00
comex
f6d27a5ce8
Merge pull request #2641 from comex/trivial-fixes
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Trivial fixes
2015-06-21 15:51:25 -04:00