Core: Pass string by const reference in SaveScreenShot
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@ -678,7 +678,7 @@ void SaveScreenShot()
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SetState(CORE_RUN);
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}
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void SaveScreenShot(const std::string name)
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void SaveScreenShot(const std::string& name)
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{
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const bool bPaused = (GetState() == CORE_PAUSE);
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@ -52,7 +52,7 @@ void SetState(EState _State);
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EState GetState();
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void SaveScreenShot();
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void SaveScreenShot(std::string name);
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void SaveScreenShot(const std::string& name);
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void Callback_WiimoteInterruptChannel(int _number, u16 _channelID, const void* _pData, u32 _Size);
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