Merge branch 'stable'
This commit is contained in:
commit
75a9740ab7
|
@ -83,7 +83,7 @@ void InitBackendInfo()
|
|||
g_Config.backend_info.bSupports3DVision = true;
|
||||
g_Config.backend_info.bSupportsPostProcessing = false;
|
||||
g_Config.backend_info.bSupportsPaletteConversion = true;
|
||||
g_Config.backend_info.bSupportsClipControl = false;
|
||||
g_Config.backend_info.bSupportsClipControl = true;
|
||||
g_Config.backend_info.bSupportsCopySubImage = true;
|
||||
|
||||
IDXGIFactory* factory;
|
||||
|
|
|
@ -1202,7 +1202,7 @@ void Renderer::SetViewport()
|
|||
float Y = EFBToScaledYf((float)EFB_HEIGHT - xfmem.viewport.yOrig + xfmem.viewport.ht + (float)scissorYOff);
|
||||
float Width = EFBToScaledXf(2.0f * xfmem.viewport.wd);
|
||||
float Height = EFBToScaledYf(-2.0f * xfmem.viewport.ht);
|
||||
float GLNear = MathUtil::Clamp<float>(xfmem.viewport.farZ - MathUtil::Clamp<float>(xfmem.viewport.zRange, 0.0f, 16777215.0f), 0.0f, 16777215.0f) / 16777216.0f;
|
||||
float GLNear = MathUtil::Clamp<float>(xfmem.viewport.farZ - MathUtil::Clamp<float>(xfmem.viewport.zRange, -16777215.0f, 16777215.0f), 0.0f, 16777215.0f) / 16777216.0f;
|
||||
float GLFar = MathUtil::Clamp<float>(xfmem.viewport.farZ, 0.0f, 16777215.0f) / 16777216.0f;
|
||||
if (Width < 0)
|
||||
{
|
||||
|
|
|
@ -383,10 +383,6 @@ static inline void GenerateVertexShader(T& out, u32 components, API_TYPE api_typ
|
|||
{
|
||||
out.Write("o.pos.z = -o.pos.z;\n");
|
||||
}
|
||||
else if (api_type == API_D3D)
|
||||
{
|
||||
out.Write("o.pos.z = -o.pos.z;\n");
|
||||
}
|
||||
else // OGL
|
||||
{
|
||||
// this results in a scale from -1..0 to -1..1 after perspective
|
||||
|
|
Loading…
Reference in New Issue