nodchip
2dabcb881c
Fixed the crazy code in r5161.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5163 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-06 10:07:37 +00:00
donkopunchstania
6376645b69
Shut down the video software plugin without closing dolphin in Windows. Fixed a memory leak.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5162 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-06 03:25:06 +00:00
nodchip
d69478e539
Reverted the comparison function to r5159 and rewrote map to hash_map. I confirmed that the code can be compiled and run under Visual Studio 2008. And I confirmed the code can be compiled under gcc 4.4.0 (mingw). I could not confirm that the code run under linux.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5161 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-06 02:07:48 +00:00
nodchip
1b61742b53
Rewrote a object-comparison code using a standard function. It's a tiny refactoring.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5160 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-05 12:04:09 +00:00
Sonicadvance1
7cf32053fe
Gah, screw it
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5159 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-05 10:07:49 +00:00
Sonicadvance1
56a1e15f41
Forgot to check the low argument
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5158 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-05 10:01:26 +00:00
nakeee
35bb2e70da
reenable load store on linux (seems to work for most people).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5157 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-05 09:53:31 +00:00
Sonicadvance1
529642de99
Woops
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5156 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-05 09:26:10 +00:00
Sonicadvance1
d18ab50520
Add a universal option to the osx flag, does not work yet since scons strips out the -arch flag that it thinks is a duplicate, add to linker flags since cross compiling on OSX was failing since it was trying to link everything as the wrong arch. Re-Enable the loadstores in 32bit Dolphin in OSX, due to the reason described in the comments (Fast 32bit OSX!). Add an alert if the memory space ends up above 32bit in *nix sides, since it will ALWAYS be above in 64bit OSX, Will try to fix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5155 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-05 09:23:28 +00:00
Sonicadvance1
e79dc93a5c
Fix noWX compiling, Fix OSX crashing when opening options because of dumb code. Fix OSX Wiimote, will fix multi-wiimote in OSX later.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5154 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-05 07:03:44 +00:00
luisr142004
e2316087f7
accidently broke free look with mouse input, fixed (fixes issue 2377)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5153 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-03 19:21:24 +00:00
Sonicadvance1
d3923bfc26
~1KB mem leak fix in NANDContentLoader.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5152 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-03 06:59:37 +00:00
donkopunchstania
f4b5cc5a8b
Check texture attribute loader before adding it to vertex loader.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5150 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-02 04:58:55 +00:00
Marko Pusljar
335303803b
DSPLLE - lsr16 fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5148 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-28 23:31:43 +00:00
Glenn Rice
8035ccaef4
Enable the OSD hotkeys in linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5147 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-28 21:56:17 +00:00
Shawn Hoffman
3116a7ea1b
should fix cases where the gamelist would stay active under the render window
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5146 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-28 19:28:21 +00:00
Shawn Hoffman
c5ecd627ce
remove Globals.cpp (had been removed from projects but forgot to svn delete it)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5145 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-28 18:48:33 +00:00
j4ck.fr0st
e716f7be8c
Whoops.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5144 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-28 18:39:33 +00:00
Shawn Hoffman
80d303222b
code cleanup, focusing on dsp hle
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5143 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-28 18:21:22 +00:00
nodchip
cff39f5382
Omitted extra lower_bound() calls to reduce the computational time. The old routine consumed more than 4% of computational time of a thread. It is a trivial modification.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5142 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-28 14:48:07 +00:00
nodchip
2941bef44b
Fixed a wrong type in r5140.
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Commited code that I forgot to commit in r5140.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5141 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-28 12:14:40 +00:00
nodchip
1c34052266
Refactored VertexLoader::CompileVertexTranslator(). Now texture coordinates loaders are also selected from a function table. I will add a hack to increase the speed in the next commit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5140 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-28 11:36:00 +00:00
nodchip
d348c33bf2
Refactored VertexLoader::CompileVertexTranslator(). Now the vertex position loader is selected from a function table. I will apply the same kind of refactoring to texture coordinates loader. This is a pre-preparation to optimize texture coordinates loaders.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5139 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-28 08:41:02 +00:00
Marko Pusljar
ff8ce634e3
DSPLLE - addaxl,mulc,'ln fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5138 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-27 21:24:25 +00:00
Glenn Rice
0425ff2f06
Add rodolfo's safe texture cache options to the OGL plugin dialog
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5137 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-27 16:07:29 +00:00
Rodolfo Osvaldo Bogado
6b1ca64428
experimental commit: simplify even more the params. please test and if theres something wrong will revert asap
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thanks for the comments in the prev commit they make my re think the approach.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5136 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-26 22:14:29 +00:00
Rodolfo Osvaldo Bogado
02189ec5e0
Simplify the params for the safe texture cache
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after some test the more relevant parameters were the color samples and the tlut max size.
so delete the rest of the parameters and define 3 modes:
Safe : the two values are set to 0 meaning all the texture data and all the tlut data are hashed this is the most correct and slowwwwwwwwwww way
Normal: 37 samples are taken from the color textures an the firs 4096 bytes of the tlut are hashed, is a lot faster than safe mode but in some games i observe small glitches.
Fast: 8 samples are taken from the color textures an the first 1024 bytes are hashed from the tlut, is a little slower than the unsafe cache but at least all the games i tested have correct text output and fast frame rate. the glitches in dinamyc color textures are more noticeable in this mode
this values could be improved, if you find a better combination please post it and the game it fixes and i will update the source.
for the moment, as my time is limited by a lot of work, only implemented the d3d gui, if someone can implement the opengl gui will be a lot of help for me.
please test a lot and let me know the results.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5135 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-26 12:54:08 +00:00
luisr142004
0718385f27
fix modal state for pad plugin configs
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5134 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-25 22:47:40 +00:00
sl1nk3.s
6da7695843
Fix issue 2364 + another issue introduced in r5129 causing the main window to lose the focus on windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5133 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-25 17:50:08 +00:00
Glenn Rice
f1ed7e5656
Build fix for linux. sprintf_s does not exist in linux. Does it in windows?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5132 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-25 12:35:31 +00:00
luisr142004
7f5a10222e
heh, builds fix, sorry :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5131 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-25 07:31:03 +00:00
luisr142004
5d81b93189
woops missed a file :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5130 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-25 06:38:09 +00:00
luisr142004
816febd3b0
finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5129 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-25 06:12:35 +00:00
donkopunchstania
4915097d93
fix some D3D memory leaks
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5127 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-25 03:14:40 +00:00
Glenn Rice
aa1081348d
Oops, should have tested my copy and paste from wiimote to gcpad
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5126 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-25 03:08:50 +00:00
Glenn Rice
a048ad52b4
Fix input focus in fullscreen on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5125 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-25 03:05:53 +00:00
nodchip
609151c6e8
Reverted because of some processor and performance issue. I will develop in a branch about SSSE3/SSE4.1.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5123 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-24 23:58:48 +00:00
skidau
1b43900f30
Applied the fix from r5118 to the JIT IL recompiler.
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Enabled the fix on Linux x64.
Aligned the stack before calling the LoadStorePaired asm functions.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5122 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-24 20:06:13 +00:00
j4ck.fr0st
d90d9976e8
apply the changes from r5109 to the DX9 plugin aswell. the config dialog does not use wx yet, but the debugger does. Plus cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5121 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-24 19:32:32 +00:00
nodchip
b7e73102ca
Fixed the issue that cpu_info is not initialized in plugin. This commit enables SSSE3/SSE4.1 codes in rev5119.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5120 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-24 10:10:48 +00:00
nodchip
47fb73b71a
Added SSSE3/SSE4.1 code for speed up. The code does not work in this revision because cpu_info is not initialized properly. I will fix the issue in another commit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5119 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-24 09:56:41 +00:00
skidau
dc9d533d4f
Aligned the stack before calling the LoadStorePaired asm functions. Fixes issue 2053.
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The Linux x64 change is untested and has been commented out.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5118 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-24 08:30:50 +00:00
Glenn Rice
1d40b8a5ae
Systematically eliminating compiler warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5117 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-24 03:38:36 +00:00
Rodolfo Osvaldo Bogado
3cc5d8ce6f
First a bugfix:
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fixed a misbehavior in the clear code that causes depth clear problems in reference hardware (Intel as example).
add 6 parameters to optimize Safe Texture Cache:
SafeTextureCacheColorSamples, SafeTextureCacheIndexedSamples, SafeTextureCacheTlutSamples:
this 3 parameters gives the number of samples taken to calculate the final hash value, less samples = more speed, more samples = more accuracy
if 0 is specified the hash is calculated using all the data in the texture.
SafeTextureCacheColorMaxSize, SafeTextureCacheIndexedMaxSize, SafeTextureCacheTlutMaxSize:
this parameters limits the amount of data used for the hash calculation, it could appear as redundant but in some games is better to make a full hash of the first bytes instead of some samples of all the texture.
color, indexed, tlut : define the texture type, full color data, indexed, and the tlut memory.
the parameters are available in the config , no GUI at this time, if the test are OK will add it to the GUI.
if someone needs it will give more examples on how to configure the values for specific games.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5116 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-23 21:52:12 +00:00
Glenn Rice
ba25f08d62
Convert a few other EVT_COMBOBOX's to EVT_CHOICE's that I missed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5115 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-23 02:20:35 +00:00
Glenn Rice
74883a1735
Fix some wxChoice events that were still wxComboBox events.
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Fixes issue 2334
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5114 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-23 01:59:59 +00:00
sl1nk3.s
ae58a743cb
Some tiny fix, fixed a crash when activating "overlay some statistics" on OGL plugin (which actually overlays a whole book + 400 chapters of statistics and, indeed, overflows and crash) + memleak fix on LLE plugin and little fix on GBAlink shutdown code.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5113 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-23 01:57:26 +00:00
Shawn Hoffman
141ee0e485
should fix any concerns brought by the last commit:
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GBAConnectionWaiter should take less cpu time, be threadsafe, and exit properly.
thanks to sl1nk3 and skidau
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5112 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-23 01:18:57 +00:00
Shawn Hoffman
a4e9bf3fd2
first implementation of support for multi GBAs. Probably something wrong with thread safety or something - but hey, it works...and I would need help to make it threadsafe *hint* :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5111 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-22 21:57:05 +00:00
Glenn Rice
303769d31c
Revert commit 5105 until we sort out how we want this to work in linux.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5110 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-22 16:10:08 +00:00
sl1nk3.s
ffdf087aad
Fixes issue 2331, plugins won't cause a crash/hang on stop anymore if their config dialog was opened, note that stopping a game while a config dialog is open still causes a crash (that should not be possible in the first place since the dialogs are modals, but heh...).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5109 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-22 04:59:57 +00:00
Sonicadvance1
ae945ec90e
More conversions to wxChoice, weee
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5108 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-22 01:08:42 +00:00
Shawn Hoffman
11eb1bba9b
add example of how you can use dspspy to dump results from an entire ucode (commented out)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5107 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-22 01:06:11 +00:00
Glenn Rice
73d575c5c2
On linux don't compile and link against lzo, soil, and sfml "Externals."
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Instead use system libraries liblzo2-dev, libsoil-dev, and libsfml-dev
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5105 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-22 00:39:38 +00:00
Marko Pusljar
74a6b5638f
DSPLLE - 2 new opcodes (TSTPROD,MULAXH)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5104 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-22 00:22:04 +00:00
Sonicadvance1
1824b5b25a
Remove the AO dependency for DSP LLE, which is silly
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5103 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-22 00:19:27 +00:00
nakeee
a3f7e4fc73
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5102 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-21 20:28:33 +00:00
nakeee
7de17cb9c2
SFML on linux/osx now compiles from external (static)
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removed HAVE_SFML ifdefs
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5101 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-21 20:09:49 +00:00
sl1nk3.s
3dc3c1c3b3
Fix issue 2019, fix hiding or showing games with country == Italy, France, Taiwan or Korea from the gamelist, add missing Korea flag to the gamelist and disable netplay from the menu until it can be made more usable.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5100 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-21 19:19:16 +00:00
Shawn Hoffman
d2a3dd435a
remove gbapipe from the SConscript
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5099 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-21 18:57:56 +00:00
j4ck.fr0st
fdd635d273
Warning cleanup, mainly shadowed variables, const/non-const and ctor initialization order
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5098 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-21 18:55:00 +00:00
j4ck.fr0st
f7f11211a1
Some Wiimote Cleanup, re/moved some globals to where they belong.
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A few things could be solved differently/in a better way, but that would involve some classes and stuff (plus work)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5097 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-21 18:53:11 +00:00
Shawn Hoffman
b6a3df2fcf
commit current GBA link cable work. no touching (unless you're skid_au or ask first) :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5096 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-21 18:50:44 +00:00
Marko Pusljar
f7bf29a528
DSPLLE - 'L ext opcode fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5095 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-21 13:23:29 +00:00
j4ck.fr0st
3bb9ab68ae
Added proper initialization to CoreParameter. This caused some odd behavior after fixing some of our broken singletons in r5085 as some of the bools were true by default.
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Works-for-me(TM), please test if I missed anything. All values should be initialized with the default values from either configuration or datatype.
Fixes Issue 2334
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5094 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-21 12:56:18 +00:00
Marko Pusljar
885299d985
DSPLLE - flags&stuff (more later)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5093 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-21 10:35:28 +00:00
XTra.KrazzY
2aa03f5b3b
Some really (REALLY) old changes that were hanging on my computer for a while
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5091 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-20 09:36:22 +00:00
Glenn Rice
154bc956ad
Some code clean up, and take care of some compiler warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5090 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-20 04:18:19 +00:00
Glenn Rice
f74b5463d5
Add a SetSelectin I forgot.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5089 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-19 23:24:33 +00:00
Glenn Rice
f0716a30b7
Fix some Set/GetValue's Sonic forgot.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5088 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-19 23:20:13 +00:00
Sonicadvance1
f833cc7601
Convert a few Comboboxes over to choiceboxes. WX OSX doesn't support Comboboxes with Readonly
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5087 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-19 22:56:37 +00:00
Sonicadvance1
227be30f98
Woops
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5086 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-19 20:41:40 +00:00
j4ck.fr0st
368cce2ec2
Revert the SysConf change, since it was intended by shuffle.
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Attempt to fix some of our singleton failures.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5085 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-19 18:50:01 +00:00
Shawn Hoffman
f41686e926
apply baby.lueshi's patch from issue 2245 to fix lua's handling of large integers. fixes issue 2245
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5084 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-19 18:40:38 +00:00
Sonicadvance1
f9f9b1bc14
No message
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5083 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-19 18:32:40 +00:00
j4ck.fr0st
3a5a7de906
NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX.
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SysConf: removed the Save call in the dtor, this crashes on linux trying to read m_Filename (which might be already freed).
Common: set eol-style native, again.
Fixes Issue 2332
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5082 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-19 17:05:26 +00:00
Marko Pusljar
0819740b6a
DSPHLE - GC intro audio (IPL) now working - only for pal games atm
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5081 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-18 20:07:20 +00:00
Shawn Hoffman
63827c71c6
Move MemCheck functionality into the virtual DebugInterface class from the more general MemView class.
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Give DSP LLE Debugger a wxAUI facelift and add memory view to dsp debugger.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5080 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-18 12:06:13 +00:00
Glenn Rice
d5c094df75
In linux when in fullscreen, make escape leave fullscreen then pause.
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More like on windows?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5079 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-18 00:50:08 +00:00
Glenn Rice
967c5891e9
Make the Escape key pause the emulator in linux when not in fullscreen.
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I believe this is the same as in windows?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5078 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 23:44:07 +00:00
Glenn Rice
2c7b484869
Fix software plugin in linux. I broke it in revision 5048.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5077 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 23:15:58 +00:00
Sonicadvance1
5e5e03daeb
Update Video software plugin with latest cocoaGL.m file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5076 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 21:04:26 +00:00
Marko Pusljar
377ece3294
DSPLLE - SR_10 flag implemented (no idea what name should it have or how/when this is supposed to be used)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5075 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 19:10:31 +00:00
Glenn Rice
634f6e512e
Minor tweaks to fullscreen in linux, and make FullScr button in GUI work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5074 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 17:53:08 +00:00
Marko Pusljar
bd1b12e357
DSPLLE - SR_TOP2BITS 16bit fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5073 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 10:21:25 +00:00
donkopunchstania
c3697df665
More memory leak fixing.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5072 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 07:15:39 +00:00
Shawn Hoffman
b88f510984
dsp: lrs is also sign extended in "40bit" mode. tested (correctly, this time :D )
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5071 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 05:50:22 +00:00
Shawn Hoffman
16b21f3790
oops, dsp assembler can't handle labels with whitespace before them :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5070 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 02:37:58 +00:00
Shawn Hoffman
e0e5a25bcd
Update_SR_Register64 sets SR_TOP2BITS based on m, not h (does someone have tests saying otherwise?)
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clean up dsp_base.inc a little, use some irom funcs where possible
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5069 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 02:33:21 +00:00
Marko Pusljar
dc76856736
dspspy - small fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5068 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-16 21:12:50 +00:00
Sonicadvance1
215f1f74be
Switches to GCC's internal swaps for swap32 and swap64 in OSX. Changes CDIO from using char*** to std::vector<std::string>, which fixes a memory leak I was noticing and also makes it look cleaner. This is not tested much in Windows/Linux, please see if it compiles and doesn't fail out in some mysterious way
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5067 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-16 08:46:21 +00:00
Glenn Rice
7c76d51c67
Enable fullscreen switching with resolution mode changing using Xrandr in linux.
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This changes the dependency in linux from libxxf86vm-dev to libxrandr-dev.
Use Alt-Return to toggle fullscreen mode (as in windows).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5065 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-16 04:59:45 +00:00
donkopunchstania
9254a2ddb5
Fixed a few memory leaks. Made Init and Shutdown functions for some core systems.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5064 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-16 04:34:41 +00:00
Glenn Rice
666a33eeed
Fix mouse emulation in fullscreen mode in linux. The window doesn't have focus then.
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Also minor tweak to mouse hiding.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5063 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-15 01:09:34 +00:00
hrydgard
b245c398a3
keep a few separate thunkmanagers so they don't all share the same register backup area. seems to fix the single-core-paired-single-x64 issue in mario kart wii, please test the other games that were problematic.
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this is probably not the best way to fix it but it'll do for now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5062 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-14 22:37:46 +00:00
j4ck.fr0st
14bb1b5f01
...and a buildfix for non-win32
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5060 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-14 16:44:16 +00:00
j4ck.fr0st
cd321feb83
attempt to fix the main window closing from r5056. i'm not sure how this affects window deletion tho.
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apply eol-style native to GCPad, pretty annoying to break patches and stuff
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5059 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-14 16:33:53 +00:00
Glenn Rice
dc7029e7f4
Remove HaveFocus, and put that code into IsFocus. Thanks ayuanx.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5058 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-14 14:48:19 +00:00
Sonicadvance1
a8793cbe52
うそ!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5057 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-14 14:33:04 +00:00
Sonicadvance1
5b1d21d1a1
Bunch of tiny memory leaks fixed and cleanup, フウ〜!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5056 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-14 14:06:33 +00:00