finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5129 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
luisr142004 2010-02-25 06:12:35 +00:00
parent 4915097d93
commit 816febd3b0
33 changed files with 422 additions and 454 deletions

View File

@ -317,7 +317,7 @@ void *CPluginManager::LoadPlugin(const char *_rFilename)
return NULL;
}
// Check that the plugin has both all the common and all the type specific functions
// Check that the plugin has all the common and all the type specific functions
if (!plugin->IsValid())
{
PanicAlert("Can't open %s, it has a missing function", _rFilename);

View File

@ -23,7 +23,7 @@
BEGIN_EVENT_TABLE(AboutDolphin, wxDialog)
EVT_CLOSE(AboutDolphin::OnClose)
EVT_BUTTON(ID_CLOSE, AboutDolphin::CloseClick)
EVT_BUTTON(wxID_CLOSE, AboutDolphin::CloseClick)
END_EVENT_TABLE()
AboutDolphin::AboutDolphin(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style)
@ -38,7 +38,7 @@ AboutDolphin::~AboutDolphin()
void AboutDolphin::CreateGUIControls()
{
m_Close = new wxButton(this, ID_CLOSE, wxT("Close"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_Close = new wxButton(this, wxID_CLOSE, wxT("Close"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
//miloszwl@miloszwl.com (miloszwl.deviantart.com)
wxMemoryInputStream istream(dolphin_logo_png, sizeof dolphin_logo_png);
@ -79,8 +79,8 @@ void AboutDolphin::CreateGUIControls()
this->SetSizer(sMain);
sMain->Layout();
CenterOnParent();
Fit();
CenterOnParent();
}
void AboutDolphin::OnClose(wxCloseEvent& WXUNUSED (event))

View File

@ -29,7 +29,7 @@ class AboutDolphin : public wxDialog
{
public:
AboutDolphin(wxWindow *parent,
wxWindowID id = 1,
wxWindowID id = wxID_ANY,
const wxString &title = wxT("About Dolphin"),
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
@ -52,8 +52,7 @@ class AboutDolphin : public wxDialog
enum
{
ID_CLOSE = 1000,
ID_LOGO,
ID_LOGO = 1000,
ID_MESSAGE
};

View File

@ -327,7 +327,7 @@ CFrame::CFrame(wxFrame* parent,
, m_pStatusBar(NULL), m_GameListCtrl(NULL), m_Panel(NULL)
, m_LogWindow(NULL)
, UseDebugger(_UseDebugger), m_bEdit(false), m_bTabSplit(false), m_bNoDocking(false)
, m_bModalDialogOpen(false), m_bControlsCreated(false), m_StopDlg(NULL)
, m_bControlsCreated(false), m_StopDlg(NULL)
#if wxUSE_TIMER
#ifdef _WIN32
, m_fLastClickTime(0), m_iLastMotionTime(0), LastMouseX(0), LastMouseY(0)
@ -610,10 +610,15 @@ WXLRESULT CFrame::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
{
case SC_SCREENSAVE:
case SC_MONITORPOWER:
return 0;
break;
default:
return wxFrame::MSWWindowProc(nMsg, wParam, lParam);
}
break;
default:
return wxFrame::MSWWindowProc(nMsg, wParam, lParam);
}
return wxFrame::MSWWindowProc(nMsg, wParam, lParam);
return 0;
}
#endif
@ -928,13 +933,13 @@ void X11_ShowFullScreen(bool bF)
void CFrame::DoFullscreen(bool bF)
{
#if defined HAVE_X11 && HAVE_X11
if ((Core::GetState() == Core::CORE_RUN) && !m_bModalDialogOpen)
if ((Core::GetState() == Core::CORE_RUN))
X11_ShowFullScreen(bF);
#endif
// Only switch this to fullscreen if we're rendering to main AND if we're running a game
// plus if a modal dialog is open, this will still process the keyboard events, and may cause
// the main window to become unresponsive, so we have to avoid that.
if ((bRenderToMain && Core::GetState() == Core::CORE_RUN) && !m_bModalDialogOpen)
if ((bRenderToMain && Core::GetState() == Core::CORE_RUN))
{
ShowFullScreen(bF);
@ -1055,4 +1060,4 @@ void CFrame::ListTopWindows()
j++;
}
NOTICE_LOG(CONSOLE, "\n");
}
}

View File

@ -199,7 +199,6 @@ class CFrame : public wxFrame
bool m_bEdit;
bool m_bTabSplit;
bool m_bNoDocking;
bool m_bModalDialogOpen;
bool m_bControlsCreated;
char newDiscpath[2048];
wxMessageDialog *m_StopDlg;

View File

@ -282,6 +282,7 @@ void CMemcardManager::CreateGUIControls()
this->SetSizer(sMain);
sMain->SetSizeHints(this);
Fit();
Center();
for (int i = SLOT_A; i < SLOT_B + 1; i++)
{

View File

@ -47,12 +47,11 @@
#endif
class CMemcardManager
: public wxDialog
class CMemcardManager : public wxDialog
{
public:
CMemcardManager(wxWindow *parent, wxWindowID id = 1, const wxString& title = wxT(MEMCARDMAN_TITLE),
CMemcardManager(wxWindow *parent, wxWindowID id = wxID_ANY, const wxString& title = wxT(MEMCARDMAN_TITLE),
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = MEMCARD_MANAGER_STYLE);
virtual ~CMemcardManager();

View File

@ -25,16 +25,13 @@ BEGIN_EVENT_TABLE(DSPConfigDialogHLE, wxDialog)
EVT_CHECKBOX(ID_ENABLE_DTK_MUSIC, DSPConfigDialogHLE::SettingsChanged)
EVT_CHECKBOX(ID_ENABLE_THROTTLE, DSPConfigDialogHLE::SettingsChanged)
EVT_CHECKBOX(ID_ENABLE_RE0_FIX, DSPConfigDialogHLE::SettingsChanged)
EVT_CHOICE(wxID_ANY, DSPConfigDialogHLE::BackendChanged)
EVT_CHOICE(ID_BACKEND, DSPConfigDialogHLE::BackendChanged)
EVT_COMMAND_SCROLL(ID_VOLUME, DSPConfigDialogHLE::VolumeChanged)
END_EVENT_TABLE()
DSPConfigDialogHLE::DSPConfigDialogHLE(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style)
: wxDialog(parent, id, title, position, size, style)
{
// Center window
CenterOnParent();
m_OK = new wxButton(this, wxID_OK, wxT("OK"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
wxStaticBoxSizer *sbSettings = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Sound Settings"));
@ -94,6 +91,9 @@ DSPConfigDialogHLE::DSPConfigDialogHLE(wxWindow *parent, wxWindowID id, const wx
sButtons->Add(m_OK, 0, wxALL, 1);
sMain->Add(sButtons, 0, wxALL|wxEXPAND, 4);
SetSizerAndFit(sMain);
// Center window
CenterOnParent();
}
// Add audio output options

View File

@ -28,7 +28,7 @@ class DSPConfigDialogHLE : public wxDialog
{
public:
DSPConfigDialogHLE(wxWindow *parent,
wxWindowID id = 1,
wxWindowID id = wxID_ANY,
const wxString &title = wxT("Dolphin DSP-HLE Plugin Settings"),
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
@ -52,7 +52,6 @@ private:
enum
{
wxID_OK,
ID_ENABLE_HLE_AUDIO,
ID_ENABLE_DTK_MUSIC,
ID_ENABLE_THROTTLE,

View File

@ -99,8 +99,6 @@ BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
wxUninitialize();
#endif
break;
default:
break;
}
g_hInstance = hinstDLL;
@ -147,12 +145,12 @@ void GetDllInfo(PLUGIN_INFO* _PluginInfo)
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_DSP;
#ifdef DEBUGFAST
sprintf(_PluginInfo->Name, "Dolphin DSP-HLE Plugin (DebugFast) ");
sprintf_s(_PluginInfo->Name, 100, "Dolphin DSP-HLE Plugin (DebugFast) ");
#else
#ifndef _DEBUG
sprintf(_PluginInfo->Name, "Dolphin DSP-HLE Plugin ");
sprintf_s(_PluginInfo->Name, 100, "Dolphin DSP-HLE Plugin ");
#else
sprintf(_PluginInfo ->Name, "Dolphin DSP-HLE Plugin (Debug) ");
sprintf_s(_PluginInfo->Name, 100, "Dolphin DSP-HLE Plugin (Debug) ");
#endif
#endif
}
@ -171,28 +169,29 @@ void DllConfig(HWND _hParent)
g_Config.Load();
g_Config.GameIniLoad(globals->game_ini);
if (!m_ConfigFrame)
wxWindow *frame = GetParentedWxWindow(_hParent);
m_ConfigFrame = new DSPConfigDialogHLE(frame);
// add backends
std::vector<std::string> backends = AudioCommon::GetSoundBackends();
for (std::vector<std::string>::const_iterator iter = backends.begin();
iter != backends.end(); ++iter)
{
wxWindow *frame = GetParentedWxWindow(_hParent);
m_ConfigFrame = new DSPConfigDialogHLE(frame);
m_ConfigFrame->AddBackend((*iter).c_str());
}
// add backends
std::vector<std::string> backends = AudioCommon::GetSoundBackends();
// Only allow one open at a time
frame->Disable();
m_ConfigFrame->ShowModal();
frame->Enable();
for (std::vector<std::string>::const_iterator iter = backends.begin();
iter != backends.end(); ++iter)
{
m_ConfigFrame->AddBackend((*iter).c_str());
}
// Only allow one open at a time
m_ConfigFrame->ShowModal();
m_ConfigFrame->Destroy();
m_ConfigFrame = NULL;
m_ConfigFrame->Destroy();
m_ConfigFrame = NULL;
#ifdef _WIN32
frame->SetHWND(NULL);
frame->SetHWND(NULL);
#endif
delete frame;
frame->Destroy();
}
#endif
}

View File

@ -23,7 +23,7 @@ BEGIN_EVENT_TABLE(DSPConfigDialogLLE, wxDialog)
EVT_BUTTON(wxID_OK, DSPConfigDialogLLE::SettingsChanged)
EVT_CHECKBOX(ID_ENABLE_DTK_MUSIC, DSPConfigDialogLLE::SettingsChanged)
EVT_CHECKBOX(ID_ENABLE_THROTTLE, DSPConfigDialogLLE::SettingsChanged)
EVT_CHOICE(wxID_ANY, DSPConfigDialogLLE::BackendChanged)
EVT_CHOICE(ID_BACKEND, DSPConfigDialogLLE::BackendChanged)
EVT_COMMAND_SCROLL(ID_VOLUME, DSPConfigDialogLLE::VolumeChanged)
END_EVENT_TABLE()
@ -33,9 +33,6 @@ DSPConfigDialogLLE::DSPConfigDialogLLE(wxWindow *parent, wxWindowID id, const wx
// Load config settings
g_Config.Load();
// Center window
CenterOnParent();
m_OK = new wxButton(this, wxID_OK, wxT("OK"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
wxStaticBoxSizer *sbSettings = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Sound Settings"));
@ -89,6 +86,8 @@ DSPConfigDialogLLE::DSPConfigDialogLLE(wxWindow *parent, wxWindowID id, const wx
sMain->Add(sButtons, 0, wxALL|wxEXPAND, 4);
SetSizerAndFit(sMain);
// Center window
CenterOnParent();
}
// Add audio output options

View File

@ -28,7 +28,7 @@ class DSPConfigDialogLLE : public wxDialog
{
public:
DSPConfigDialogLLE(wxWindow *parent,
wxWindowID id = 1,
wxWindowID id = wxID_ANY,
const wxString &title = wxT("Dolphin DSP-LLE Plugin Settings"),
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
@ -50,7 +50,6 @@ private:
enum
{
wxID_OK,
ID_ENABLE_DTK_MUSIC,
ID_ENABLE_THROTTLE,
ID_BACKEND,

View File

@ -86,8 +86,6 @@ BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
wxUninitialize();
#endif
break;
default:
break;
}
g_hInstance = hinstDLL;
@ -117,12 +115,12 @@ void GetDllInfo(PLUGIN_INFO* _PluginInfo)
_PluginInfo->Type = PLUGIN_TYPE_DSP;
#ifdef DEBUGFAST
sprintf(_PluginInfo->Name, "Dolphin DSP-LLE Plugin (DebugFast)");
sprintf_s(_PluginInfo->Name, "Dolphin DSP-LLE Plugin (DebugFast)");
#else
#ifndef _DEBUG
sprintf(_PluginInfo->Name, "Dolphin DSP-LLE Plugin");
sprintf_s(_PluginInfo->Name, "Dolphin DSP-LLE Plugin");
#else
sprintf(_PluginInfo->Name, "Dolphin DSP-LLE Plugin (Debug)");
sprintf_s(_PluginInfo->Name, "Dolphin DSP-LLE Plugin (Debug)");
#endif
#endif
}
@ -136,29 +134,29 @@ void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals)
void DllConfig(HWND _hParent)
{
#if defined(HAVE_WX) && HAVE_WX
if (!m_ConfigFrame)
wxWindow *frame = GetParentedWxWindow(_hParent);
m_ConfigFrame = new DSPConfigDialogLLE(frame);
// add backends
std::vector<std::string> backends = AudioCommon::GetSoundBackends();
for (std::vector<std::string>::const_iterator iter = backends.begin();
iter != backends.end(); ++iter)
{
wxWindow *frame = GetParentedWxWindow(_hParent);
m_ConfigFrame = new DSPConfigDialogLLE(frame);
// add backends
std::vector<std::string> backends = AudioCommon::GetSoundBackends();
for (std::vector<std::string>::const_iterator iter = backends.begin();
iter != backends.end(); ++iter)
{
m_ConfigFrame->AddBackend((*iter).c_str());
}
// Only allow one open at a time
m_ConfigFrame->ShowModal();
m_ConfigFrame->Destroy();
m_ConfigFrame = NULL;
#ifdef _WIN32
frame->SetHWND(NULL);
#endif
delete frame;
m_ConfigFrame->AddBackend((*iter).c_str());
}
// Only allow one open at a time
frame->Disable();
m_ConfigFrame->ShowModal();
frame->Enable();
m_ConfigFrame->Destroy();
m_ConfigFrame = NULL;
#ifdef _WIN32
frame->SetHWND(NULL);
#endif
frame->Destroy();
#endif
}

View File

@ -42,8 +42,8 @@
// The wxWidgets class
BEGIN_EVENT_TABLE(GCPadConfigDialog,wxDialog)
EVT_CLOSE(GCPadConfigDialog::OnClose)
EVT_BUTTON(ID_OK, GCPadConfigDialog::OnCloseClick)
EVT_BUTTON(ID_CANCEL, GCPadConfigDialog::OnCloseClick)
EVT_BUTTON(wxID_OK, GCPadConfigDialog::OnCloseClick)
EVT_BUTTON(wxID_CANCEL, GCPadConfigDialog::OnCloseClick)
EVT_NOTEBOOK_PAGE_CHANGED(ID_NOTEBOOK, GCPadConfigDialog::NotebookPageChanged)
EVT_CHOICE(IDC_JOYNAME, GCPadConfigDialog::ChangeSettings)
@ -178,11 +178,11 @@ void GCPadConfigDialog::OnCloseClick(wxCommandEvent& event)
{
switch (event.GetId())
{
case ID_OK:
case wxID_OK:
g_Config.Save();
Close(); // Call OnClose()
break;
case ID_CANCEL:
case wxID_CANCEL:
g_Config.Load();
Close(); // Call OnClose()
break;
@ -736,9 +736,9 @@ void GCPadConfigDialog::CreateGUIControls()
m_Controller[i]->SetSizer(m_sMain[i]);
}
m_OK = new wxButton(this, ID_OK, wxT("OK"));
m_OK = new wxButton(this, wxID_OK, wxT("OK"));
m_OK->SetToolTip(wxT("Save changes and close"));
m_Cancel = new wxButton(this, ID_CANCEL, wxT("Cancel"));
m_Cancel = new wxButton(this, wxID_CANCEL, wxT("Cancel"));
m_Cancel->SetToolTip(wxT("Discard changes and close"));
wxBoxSizer* m_DlgButton = new wxBoxSizer(wxHORIZONTAL);
m_DlgButton->AddStretchSpacer();

View File

@ -45,7 +45,7 @@
class GCPadConfigDialog : public wxDialog
{
public:
GCPadConfigDialog(wxWindow *parent, wxWindowID id = 1,
GCPadConfigDialog(wxWindow *parent, wxWindowID id = wxID_ANY,
const wxString &title = wxT("Gamecube Pad Plugin Configuration"),
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE);
@ -92,9 +92,7 @@ class GCPadConfigDialog : public wxDialog
IDB_TRIGGER_L, IDB_TRIGGER_R,
// Dialog controls
ID_OK = 1000,
ID_CANCEL,
ID_NOTEBOOK,
ID_NOTEBOOK = 1000,
ID_CONTROLLERPAGE1,
ID_CONTROLLERPAGE2,
ID_CONTROLLERPAGE3,

View File

@ -96,8 +96,6 @@ BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
wxUninitialize();
#endif
break;
default:
break;
}
g_hInstance = hinstDLL;
@ -163,17 +161,19 @@ void DllConfig(HWND _hParent)
}
#if defined(HAVE_WX) && HAVE_WX
if (!m_ConfigFrame)
{
wxWindow *frame = GetParentedWxWindow(_hParent);
m_ConfigFrame = new GCPadConfigDialog(frame);
m_ConfigFrame->ShowModal();
m_ConfigFrame->Destroy();
m_ConfigFrame = NULL;
wxWindow *frame = GetParentedWxWindow(_hParent);
m_ConfigFrame = new GCPadConfigDialog(frame);
frame->Disable();
m_ConfigFrame->ShowModal();
frame->Enable();
m_ConfigFrame->Destroy();
m_ConfigFrame = NULL;
#ifdef _WIN32
frame->SetHWND(NULL);
frame->SetHWND(NULL);
#endif
delete frame;
frame->Destroy();
}
#endif
}

View File

@ -109,9 +109,6 @@ struct TabDirect3D : public W32Util::Tab
case IDC_WIDESCREEN_HACK:
g_Config.bWidescreenHack = Button_GetCheck(GetDlgItem(hDlg, IDC_WIDESCREEN_HACK)) ? true : false;
break;
case IDC_WIREFRAME:
g_Config.bWireFrame = Button_GetCheck(GetDlgItem(hDlg,IDC_WIREFRAME)) ? true : false;
break;
case IDC_SAFE_TEXTURE_CACHE:
g_Config.bSafeTextureCache = Button_GetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE)) == 0 ? false : true;
break;

View File

@ -302,7 +302,7 @@ void PixelShaderCache::Init()
File::CreateDir(File::GetUserPath(D_SHADERCACHE_IDX));
char cache_filename[MAX_PATH];
sprintf(cache_filename, "%s%s-ps.cache", File::GetUserPath(D_SHADERCACHE_IDX), globals->unique_id);
sprintf(cache_filename, "%s%s-ps.cache", File::GetUserPath(D_SHADERCACHE_IDX), globals->unique_id);
PixelShaderCacheInserter inserter;
int read_items = g_ps_disk_cache.OpenAndRead(cache_filename, &inserter);
}

View File

@ -129,10 +129,10 @@ static const D3DBLEND d3dDestFactors[8] =
static const D3DBLENDOP d3dLogincOPop[16] =
{
D3DBLENDOP_ADD,//0
D3DBLENDOP_ADD,//1
D3DBLENDOP_SUBTRACT,//2
D3DBLENDOP_ADD,//3
D3DBLENDOP_REVSUBTRACT,//4
D3DBLENDOP_ADD,//1
D3DBLENDOP_SUBTRACT,//2
D3DBLENDOP_ADD,//3
D3DBLENDOP_REVSUBTRACT,//4
D3DBLENDOP_ADD,//5
D3DBLENDOP_MAX,//6
D3DBLENDOP_ADD,//7
@ -284,7 +284,7 @@ bool Renderer::Init()
// TODO: Grab target width from configured resolution?
s_target_width = s_backbuffer_width;
s_target_height = s_backbuffer_height * ((float)EFB_HEIGHT / 480.0f);
s_target_height = s_backbuffer_height * ((float)EFB_HEIGHT / 480.0f);
s_LastAA = (g_ActiveConfig.iMultisampleMode > 3)?0:g_ActiveConfig.iMultisampleMode;
switch (s_LastAA)
@ -308,7 +308,7 @@ bool Renderer::Init()
xScale = (float)s_target_width / (float)EFB_WIDTH;
yScale = (float)s_target_height / (float)EFB_HEIGHT;
s_Fulltarget_width = s_target_width;
s_Fulltarget_height = s_target_height;
s_Fulltarget_height = s_target_height;
s_LastFrameDumped = false;
s_AVIDumping = false;
@ -345,19 +345,17 @@ bool Renderer::Init()
D3D::dev->Clear(0, NULL, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0x0, 1.0f, 0);
D3D::BeginFrame();
D3D::SetRenderState(D3DRS_SCISSORTESTENABLE, true);
D3D::dev->CreateOffscreenPlainSurface(s_backbuffer_width,s_backbuffer_height, FBManager::GetEFBColorRTSurfaceFormat(), D3DPOOL_SYSTEMMEM, &ScreenShootMEMSurface, NULL );
D3D::dev->CreateOffscreenPlainSurface(s_backbuffer_width,s_backbuffer_height, FBManager::GetEFBColorRTSurfaceFormat(), D3DPOOL_SYSTEMMEM, &ScreenShootMEMSurface, NULL );
return true;
}
void Renderer::Shutdown()
{
TeardownDeviceObjects();
D3D::EndFrame();
D3D::Present();
D3D::Close();
if (s_AVIDumping)
{
AVIDump::Stop();
@ -415,7 +413,7 @@ void Renderer::DrawDebugText()
break;
}
std::string OSDM22 =
g_ActiveConfig.bCrop ? " (crop)" : "";
g_ActiveConfig.bCrop ? " (crop)" : "";
std::string OSDM3 = g_ActiveConfig.bEFBCopyDisable ? "Disabled" :
g_ActiveConfig.bCopyEFBToTexture ? "To Texture" : "To RAM";
@ -435,14 +433,14 @@ void Renderer::DrawDebugText()
T1 += (OSDChoice == -2) ? T0.at(1) : "\n";
T1 += (OSDChoice == -3) ? T0.at(2) : "\n";
T1 += (OSDChoice == -4) ? T0.at(3) : "\n";
T1 += (OSDChoice == -5) ? T0.at(4) : "\n";
T1 += (OSDChoice == -5) ? T0.at(4) : "\n";
// The other settings in cyan
T2 += (OSDChoice != -1) ? T0.at(0) : "\n";
T2 += (OSDChoice != -2) ? T0.at(1) : "\n";
T2 += (OSDChoice != -3) ? T0.at(2) : "\n";
T2 += (OSDChoice != -4) ? T0.at(3) : "\n";
T2 += (OSDChoice != -5) ? T0.at(4) : "\n";
T2 += (OSDChoice != -5) ? T0.at(4) : "\n";
// Render a shadow, and then the text
Renderer::RenderText(T1.c_str(), 21, 21, 0xDD000000);
@ -570,7 +568,7 @@ static void EFBTextureToD3DBackBuffer(const EFBRectangle& sourceRc)
D3D::dev->SetViewport(&vp);
EFBRectangle efbRect;
EFBRectangle efbRect;
LPDIRECT3DTEXTURE9 read_texture = FBManager::GetEFBColorTexture(efbRect);
RECT destinationrect;
@ -584,13 +582,13 @@ static void EFBTextureToD3DBackBuffer(const EFBRectangle& sourceRc)
sourcerect.right = src_rect.right;
sourcerect.top = src_rect.top;
D3D::ChangeSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);
D3D::ChangeSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);
D3D::ChangeSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);
int SSAAMode = ( g_ActiveConfig.iMultisampleMode > 3 )? 0 : g_ActiveConfig.iMultisampleMode;
D3D::drawShadedTexQuad(read_texture,&sourcerect,Renderer::GetFullTargetWidth(),Renderer::GetFullTargetHeight(),PixelShaderCache::GetColorCopyProgram(SSAAMode),(SSAAMode != 0)?VertexShaderCache::GetFSAAVertexShader():VertexShaderCache::GetSimpleVertexShader());
D3D::drawShadedTexQuad(read_texture,&sourcerect,Renderer::GetFullTargetWidth(),Renderer::GetFullTargetHeight(),PixelShaderCache::GetColorCopyProgram(SSAAMode),(SSAAMode != 0)?VertexShaderCache::GetFSAAVertexShader():VertexShaderCache::GetSimpleVertexShader());
D3D::RefreshSamplerState(0, D3DSAMP_MINFILTER);
D3D::RefreshSamplerState(0, D3DSAMP_MINFILTER);
D3D::RefreshSamplerState(0, D3DSAMP_MAGFILTER);
vp.X = 0;
@ -638,7 +636,7 @@ static void EFBTextureToD3DBackBuffer(const EFBRectangle& sourceRc)
ScreenShootMEMSurface->UnlockRect();
}
}
s_LastFrameDumped = true;
s_LastFrameDumped = true;
}
else
{
@ -674,8 +672,6 @@ static void EFBTextureToD3DBackBuffer(const EFBRectangle& sourceRc)
OSD::DrawMessages();
}
void Renderer::RenderToXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc)
{
if (g_bSkipCurrentFrame)
@ -688,7 +684,7 @@ void Renderer::RenderToXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRect
Renderer::ResetAPIState();
// Set the backbuffer as the rendering target
D3D::dev->SetDepthStencilSurface(NULL);
D3D::dev->SetRenderTarget(0, D3D::GetBackBufferSurface());
D3D::dev->SetRenderTarget(0, D3D::GetBackBufferSurface());
EFBTextureToD3DBackBuffer(sourceRc);
@ -704,13 +700,13 @@ void Renderer::RenderToXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRect
);
Swap(0,FIELD_PROGRESSIVE,0,0); // we used to swap the buffer here, now we will wait
// until the XFB pointer is updated by VI
// until the XFB pointer is updated by VI
D3D::BeginFrame();
Renderer::RestoreAPIState();
D3D::dev->SetRenderTarget(0, FBManager::GetEFBColorRTSurface());
D3D::dev->SetDepthStencilSurface(FBManager::GetEFBDepthRTSurface());
UpdateViewport();
VertexShaderManager::SetViewportChanged();
D3D::dev->SetDepthStencilSurface(FBManager::GetEFBDepthRTSurface());
UpdateViewport();
VertexShaderManager::SetViewportChanged();
}
bool Renderer::SetScissorRect()
@ -734,7 +730,7 @@ bool Renderer::SetScissorRect()
if (rc.left < 0) rc.left = 0;
if (rc.right < 0) rc.right = 0;
if (rc.left > s_target_width) rc.left = s_target_width;
if (rc.right > s_target_width) rc.right = s_target_width;
if (rc.right > s_target_width) rc.right = s_target_width;
if (rc.top < 0) rc.top = 0;
if (rc.bottom < 0) rc.bottom = 0;
if (rc.top > s_target_height) rc.top = s_target_height;
@ -886,7 +882,7 @@ u32 Renderer::AccessEFB(EFBAccessType type, int x, int y)
Renderer::GetFullTargetWidth() ,
Renderer::GetFullTargetHeight(),
(BufferFormat == FOURCC_RAWZ)?PixelShaderCache::GetColorMatrixProgram(0):PixelShaderCache::GetDepthMatrixProgram(0),
VertexShaderCache::GetSimpleVertexShader());
VertexShaderCache::GetSimpleVertexShader());
D3D::RefreshSamplerState(0, D3DSAMP_MINFILTER);
@ -928,7 +924,7 @@ u32 Renderer::AccessEFB(EFBAccessType type, int x, int y)
if ((hr = pOffScreenBuffer->LockRect(&drect, &RectToLock, D3DLOCK_READONLY)) != D3D_OK)
{
PanicAlert("ERROR: %s", hr == D3DERR_WASSTILLDRAWING ? "Still drawing" :
hr == D3DERR_INVALIDCALL ? "Invalid call" : "w00t");
hr == D3DERR_INVALIDCALL ? "Invalid call" : "w00t");
return 0;
}
@ -938,7 +934,7 @@ u32 Renderer::AccessEFB(EFBAccessType type, int x, int y)
switch (ReadBufferFormat)
{
case D3DFMT_R32F:
val = ((float *)drect.pBits)[6];
val = ((float *)drect.pBits)[6];
break;
default:
float ffrac = 1.0f/255.0f;
@ -947,12 +943,12 @@ u32 Renderer::AccessEFB(EFBAccessType type, int x, int y)
ffrac*= 1 / 255.0f;
val += ((float)((z>>8) & 0xFF)) * ffrac;
ffrac*= 1 / 255.0f;
val += ((float)(z & 0xFF)) * ffrac;
val += ((float)(z & 0xFF)) * ffrac;
break;
};
z = ((u32)(val * 0xffffff));
}
break;
break;
case POKE_Z:
// TODO: Get that Z value to poke from somewhere
//((float *)drect.pBits)[0] = val;
@ -980,12 +976,12 @@ u32 Renderer::AccessEFB(EFBAccessType type, int x, int y)
void UpdateViewport()
{
// reversed gxsetviewport(xorig, yorig, width, height, nearz, farz)
// [0] = width/2
// [1] = height/2
// [2] = 16777215 * (farz - nearz)
// [3] = xorig + width/2 + 342
// [4] = yorig + height/2 + 342
// [5] = 16777215 * farz
// [0] = width/2
// [1] = height/2
// [2] = 16777215 * (farz - nearz)
// [3] = xorig + width/2 + 342
// [4] = yorig + height/2 + 342
// [5] = 16777215 * farz
int scissorXOff = bpmem.scissorOffset.x * 2;
int scissorYOff = bpmem.scissorOffset.y * 2;
@ -998,19 +994,19 @@ void UpdateViewport()
D3DVIEWPORT9 vp;
// Stretch picture with increased internal resolution
int X = (int)(ceil(xfregs.rawViewport[3] - xfregs.rawViewport[0] - (scissorXOff)) * MValueX) + Xstride;
int X = (int)(ceil(xfregs.rawViewport[3] - xfregs.rawViewport[0] - (scissorXOff)) * MValueX) + Xstride;
int Y = (int)(ceil(xfregs.rawViewport[4] + xfregs.rawViewport[1] - (scissorYOff)) * MValueY) + Ystride;
int Width = (int)ceil((int)(2 * xfregs.rawViewport[0]) * MValueX);
int Height = (int)ceil((int)(-2 * xfregs.rawViewport[1]) * MValueY);
if (Width < 0)
{
X += Width;
Width*=-1;
Width*=-1;
}
if (Height < 0)
{
Y += Height;
Height *= -1;
Height *= -1;
}
bool sizeChanged = false;
if(X < 0)
@ -1062,7 +1058,7 @@ void Renderer::ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaE
{
// Update the view port for clearing the picture
D3DVIEWPORT9 vp;
D3DVIEWPORT9 vp;
vp.X = 0;
vp.Y = 0;
vp.Width = Renderer::GetFullTargetWidth();
@ -1079,13 +1075,13 @@ void Renderer::ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaE
sirc.top = targetRc.top;
sirc.right = targetRc.right;
sirc.bottom = targetRc.bottom;
D3D::dev->SetScissorRect(&sirc);
D3D::dev->SetScissorRect(&sirc);
if (zEnable)
D3D::ChangeRenderState(D3DRS_ZFUNC, D3DCMP_ALWAYS);
D3D::drawClearQuad(color ,(z & 0xFFFFFF) / float(0xFFFFFF),PixelShaderCache::GetClearProgram(),VertexShaderCache::GetClearVertexShader());
D3D::drawClearQuad(color ,(z & 0xFFFFFF) / float(0xFFFFFF),PixelShaderCache::GetClearProgram(),VertexShaderCache::GetClearVertexShader());
if (zEnable)
D3D::RefreshRenderState(D3DRS_ZFUNC);
//D3D::dev->Clear(0, NULL, (colorEnable ? D3DCLEAR_TARGET : 0)| ( zEnable ? D3DCLEAR_ZBUFFER : 0), color | ((alphaEnable)?0:0xFF000000),(z & 0xFFFFFF) / float(0xFFFFFF), 0);
//D3D::dev->Clear(0, NULL, (colorEnable ? D3DCLEAR_TARGET : 0)| ( zEnable ? D3DCLEAR_ZBUFFER : 0), color | ((alphaEnable)?0:0xFF000000),(z & 0xFFFFFF) / float(0xFFFFFF), 0);
UpdateViewport();
SetScissorRect();
}
@ -1101,9 +1097,9 @@ void Renderer::SetBlendMode(bool forceUpdate)
return;
u32 newval = bpmem.blendmode.subtract << 2;
if (bpmem.blendmode.subtract) {
newval |= 0x0049; // enable blending src 1 dst 1
} else if (bpmem.blendmode.blendenable) {
if (bpmem.blendmode.subtract) {
newval |= 0x0049; // enable blending src 1 dst 1
} else if (bpmem.blendmode.blendenable) {
newval |= 1; // enable blending
newval |= bpmem.blendmode.srcfactor << 3;
newval |= bpmem.blendmode.dstfactor << 6;
@ -1112,12 +1108,12 @@ void Renderer::SetBlendMode(bool forceUpdate)
u32 changes = forceUpdate ? 0xFFFFFFFF : newval ^ s_blendMode;
if (changes & 1) {
// blend enable change
// blend enable change
D3D::SetRenderState(D3DRS_ALPHABLENDENABLE, (newval & 1));
}
if (changes & 4) {
if (changes & 4) {
// subtract enable change
D3D::SetRenderState(D3DRS_BLENDOP, newval & 4 ? D3DBLENDOP_REVSUBTRACT : D3DBLENDOP_ADD);
}
@ -1125,7 +1121,7 @@ void Renderer::SetBlendMode(bool forceUpdate)
if (changes & 0x1F8) {
// blend RGB change
D3D::SetRenderState(D3DRS_SRCBLEND, d3dSrcFactors[(newval >> 3) & 7]);
D3D::SetRenderState(D3DRS_DESTBLEND, d3dDestFactors[(newval >> 6) & 7]);
D3D::SetRenderState(D3DRS_DESTBLEND, d3dDestFactors[(newval >> 6) & 7]);
}
s_blendMode = newval;
@ -1155,7 +1151,7 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight)
if(newAA != s_LastAA)
{
s_target_width = s_backbuffer_width;
s_target_height = s_backbuffer_height * ((float)EFB_HEIGHT / 480.0f);
s_target_height = s_backbuffer_height * ((float)EFB_HEIGHT / 480.0f);
s_LastAA = newAA;
switch (s_LastAA)
{
@ -1190,14 +1186,14 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight)
// Count FPS.
// -------------
static int fpscount = 0;
static unsigned long lasttime;
++fpscount;
static unsigned long lasttime;
++fpscount;
if (Common::Timer::GetTimeMs() - lasttime > 1000)
{
lasttime = Common::Timer::GetTimeMs();
s_fps = fpscount - 1;
fpscount = 0;
}
{
lasttime = Common::Timer::GetTimeMs();
s_fps = fpscount - 1;
fpscount = 0;
}
// Begin new frame
// Set default viewport and scissor, for the clear to work correctly
@ -1210,11 +1206,11 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight)
void Renderer::ResetAPIState()
{
D3D::SetRenderState(D3DRS_SCISSORTESTENABLE, FALSE);
D3D::SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE);
D3D::SetRenderState(D3DRS_ALPHABLENDENABLE, FALSE);
D3D::SetRenderState(D3DRS_ZENABLE, FALSE);
D3D::SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE);
D3D::SetRenderState(D3DRS_ALPHABLENDENABLE, FALSE);
D3D::SetRenderState(D3DRS_ZENABLE, FALSE);
D3D::SetRenderState(D3DRS_ZWRITEENABLE, FALSE);
DWORD color_mask = D3DCOLORWRITEENABLE_ALPHA| D3DCOLORWRITEENABLE_RED | D3DCOLORWRITEENABLE_GREEN | D3DCOLORWRITEENABLE_BLUE;
DWORD color_mask = D3DCOLORWRITEENABLE_ALPHA| D3DCOLORWRITEENABLE_RED | D3DCOLORWRITEENABLE_GREEN | D3DCOLORWRITEENABLE_BLUE;
D3D::SetRenderState(D3DRS_COLORWRITEENABLE, color_mask);
}
@ -1225,14 +1221,14 @@ void Renderer::RestoreAPIState()
UpdateViewport();
SetScissorRect();
if (bpmem.zmode.testenable) D3D::SetRenderState(D3DRS_ZENABLE, TRUE);
if (bpmem.zmode.updateenable) D3D::SetRenderState(D3DRS_ZWRITEENABLE, TRUE);
SetColorMask();
if (bpmem.zmode.updateenable) D3D::SetRenderState(D3DRS_ZWRITEENABLE, TRUE);
SetColorMask();
SetLogicOpMode();
}
void Renderer::SetGenerationMode()
{
D3D::SetRenderState(D3DRS_CULLMODE, d3dCullModes[bpmem.genMode.cullmode]);
D3D::SetRenderState(D3DRS_CULLMODE, d3dCullModes[bpmem.genMode.cullmode]);
}
void Renderer::SetDepthMode()
@ -1241,13 +1237,13 @@ void Renderer::SetDepthMode()
{
D3D::SetRenderState(D3DRS_ZENABLE, TRUE);
D3D::SetRenderState(D3DRS_ZWRITEENABLE, bpmem.zmode.updateenable);
D3D::SetRenderState(D3DRS_ZFUNC, d3dCmpFuncs[bpmem.zmode.func]);
D3D::SetRenderState(D3DRS_ZFUNC, d3dCmpFuncs[bpmem.zmode.func]);
}
else
{
D3D::SetRenderState(D3DRS_ZENABLE, FALSE);
D3D::SetRenderState(D3DRS_ZWRITEENABLE, FALSE); // ??
}
D3D::SetRenderState(D3DRS_ZWRITEENABLE, FALSE); // ??
}
}
void Renderer::SetLogicOpMode()
@ -1255,7 +1251,7 @@ void Renderer::SetLogicOpMode()
if (bpmem.blendmode.logicopenable && bpmem.blendmode.logicmode != 3)
{
s_blendMode = 0;
D3D::SetRenderState(D3DRS_ALPHABLENDENABLE, 1);
D3D::SetRenderState(D3DRS_ALPHABLENDENABLE, 1);
D3D::SetRenderState(D3DRS_BLENDOP, d3dLogincOPop[bpmem.blendmode.logicmode]);
D3D::SetRenderState(D3DRS_SRCBLEND, d3dLogicOpSrcFactors[bpmem.blendmode.logicmode]);
D3D::SetRenderState(D3DRS_DESTBLEND, d3dLogicOpDestFactors[bpmem.blendmode.logicmode]);
@ -1268,7 +1264,7 @@ void Renderer::SetLogicOpMode()
void Renderer::SetDitherMode()
{
D3D::SetRenderState(D3DRS_DITHERENABLE,bpmem.blendmode.dither);
D3D::SetRenderState(D3DRS_DITHERENABLE,bpmem.blendmode.dither);
}
void Renderer::SetLineWidth()

View File

@ -150,8 +150,6 @@ BOOL APIENTRY DllMain(HINSTANCE hinstDLL, DWORD dwReason, LPVOID lpvReserved)
wxUninitialize();
#endif
break;
default:
break;
}
g_hInstance = hinstDLL;
@ -201,7 +199,7 @@ void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals) {
void DllAbout(HWND _hParent)
{
DialogBoxA(g_hInstance,(LPCSTR)IDD_ABOUT,_hParent,(DLGPROC)AboutProc);
DialogBox(g_hInstance,(LPCTSTR)IDD_ABOUT,_hParent,(DLGPROC)AboutProc);
}
void DllConfig(HWND _hParent)

View File

@ -34,8 +34,8 @@
BEGIN_EVENT_TABLE(GFXConfigDialogOGL,wxDialog)
EVT_CLOSE(GFXConfigDialogOGL::OnClose)
EVT_BUTTON(ID_CLOSE, GFXConfigDialogOGL::CloseClick)
EVT_BUTTON(ID_ABOUTOGL, GFXConfigDialogOGL::AboutClick)
EVT_BUTTON(wxID_CLOSE, GFXConfigDialogOGL::CloseClick)
EVT_BUTTON(wxID_ABOUT, GFXConfigDialogOGL::AboutClick)
EVT_CHECKBOX(ID_FULLSCREEN, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHECKBOX(ID_VSYNC, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHECKBOX(ID_RENDERTOMAINWINDOW, GFXConfigDialogOGL::GeneralSettingsChanged)
@ -65,7 +65,7 @@ BEGIN_EVENT_TABLE(GFXConfigDialogOGL,wxDialog)
EVT_CHECKBOX(ID_DUMPTEXTURES, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_HIRESTEXTURES, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_DUMPEFBTARGET, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_DUMPFRAMES, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_DUMPFRAMES, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_FREELOOK, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_DISABLELIGHTING, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_DISABLETEXTURING, GFXConfigDialogOGL::AdvancedSettingsChanged)
@ -73,7 +73,7 @@ BEGIN_EVENT_TABLE(GFXConfigDialogOGL,wxDialog)
EVT_CHECKBOX(ID_OSDHOTKEY, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_HACK, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_SAFETEXTURECACHE,GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_DSTALPHAPASS,GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_DSTALPHAPASS,GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_CHECKBOX_DISABLECOPYEFB, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_RADIOBUTTON(ID_RADIO_COPYEFBTORAM, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_RADIOBUTTON(ID_RADIO_COPYEFBTOGL, GFXConfigDialogOGL::AdvancedSettingsChanged)
@ -86,6 +86,7 @@ END_EVENT_TABLE()
GFXConfigDialogOGL::GFXConfigDialogOGL(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style)
: wxDialog(parent, id, title, position, size, style)
{
CreateGUIControls();
}
@ -95,6 +96,7 @@ GFXConfigDialogOGL::~GFXConfigDialogOGL()
{
INFO_LOG(CONSOLE, "GFXConfigDialogOGL Closed");
}
void GFXConfigDialogOGL::OnClose(wxCloseEvent& event)
{
//INFO_LOG(CONSOLE, "OnClose");
@ -161,6 +163,7 @@ void GFXConfigDialogOGL::LoadShaders()
File::CreateDir(File::GetUserPath(D_SHADERS_IDX));
}
}
void GFXConfigDialogOGL::InitializeGUILists()
{
// Resolutions
@ -206,6 +209,7 @@ void GFXConfigDialogOGL::InitializeGUILists()
arrayStringFor_PhackvalueCB.Add(wxT("Baten Kaitos Origin"));
arrayStringFor_PhackvalueCB.Add(wxT("Skies of Arcadia"));
}
void GFXConfigDialogOGL::InitializeGUIValues()
{
// General Display Settings
@ -257,8 +261,8 @@ void GFXConfigDialogOGL::InitializeGUIValues()
m_Wireframe->SetValue(g_Config.bWireFrame);
m_DisableLighting->SetValue(g_Config.bDisableLighting);
m_DisableTexturing->SetValue(g_Config.bDisableTexturing);
m_DstAlphaPass->SetValue(g_Config.bDstAlphaPass);
m_DisableFog->SetValue(g_Config.bDisableFog);
m_DstAlphaPass->SetValue(g_Config.bDstAlphaPass);
m_DisableFog->SetValue(g_Config.bDisableFog);
m_CheckBox_DisableCopyEFB->SetValue(g_Config.bEFBCopyDisable);
g_Config.bCopyEFBToTexture ? m_Radio_CopyEFBToGL->SetValue(true) : m_Radio_CopyEFBToRAM->SetValue(true);
@ -274,6 +278,7 @@ void GFXConfigDialogOGL::InitializeGUIValues()
m_PhackvalueCB->SetSelection(g_Config.iPhackvalue);
m_SafeTextureCache->SetValue(g_Config.bSafeTextureCache);
}
void GFXConfigDialogOGL::InitializeGUITooltips()
{
// Tool tips
@ -343,6 +348,7 @@ void GFXConfigDialogOGL::InitializeGUITooltips()
wxT("\n[This option will apply immediately and does not require a restart. However it may not")
wxT(" be entirely safe to change it midgames.]"));
}
void GFXConfigDialogOGL::CreateGUIControls()
{
InitializeGUILists();
@ -355,8 +361,8 @@ void GFXConfigDialogOGL::CreateGUIControls()
m_Notebook->AddPage(m_PageAdvanced, wxT("Advanced"));
// Buttons
m_About = new wxButton(this, ID_ABOUTOGL, wxT("About"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_Close = new wxButton(this, ID_CLOSE, wxT("Close"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_About = new wxButton(this, wxID_ABOUT, wxT("About"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_Close = new wxButton(this, wxID_CLOSE, wxT("Close"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Put notebook and buttons in sizers
wxBoxSizer* sButtons;
@ -418,7 +424,7 @@ void GFXConfigDialogOGL::CreateGUIControls()
// Sizers
sGeneral = new wxBoxSizer(wxVERTICAL);
sBasic = new wxGridBagSizer(0, 0);
sBasic = new wxGridBagSizer(0, 0);
sBasic->Add(IRText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL | wxALL, 5);
sBasic->Add(m_NativeResolution, wxGBPosition(0, 1), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL | wxALL, 5);
@ -428,7 +434,7 @@ void GFXConfigDialogOGL::CreateGUIControls()
sBasic->Add(WMText, wxGBPosition(1, 1), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL | wxALL, 5);
sBasic->Add(m_WindowResolutionCB, wxGBPosition(2, 1), wxGBSpan(1, 1), wxALL, 5);
sBasic->Add(m_Fullscreen, wxGBPosition(1, 2), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL | wxALL, 5);
sBasic->Add(m_WindowFSResolutionCB, wxGBPosition(2, 2), wxGBSpan(1, 1), wxALL, 5);
sBasic->Add(m_WindowFSResolutionCB, wxGBPosition(2, 2), wxGBSpan(1, 1), wxALL, 5);
sBasic->Add(KeepARText, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL | wxALL, 5);
sBasic->Add(m_KeepAR, wxGBPosition(3, 1), wxGBSpan(1, 1), wxALL, 5);
@ -485,8 +491,8 @@ void GFXConfigDialogOGL::CreateGUIControls()
m_Wireframe = new wxCheckBox(m_PageAdvanced, ID_WIREFRAME, wxT("Enable Wireframe"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_DisableLighting = new wxCheckBox(m_PageAdvanced, ID_DISABLELIGHTING, wxT("Disable Material Lighting"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_DisableTexturing = new wxCheckBox(m_PageAdvanced, ID_DISABLETEXTURING, wxT("Disable Texturing"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_DstAlphaPass = new wxCheckBox(m_PageAdvanced, ID_DSTALPHAPASS, wxT("Disable Destination Alpha Pass"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_DisableFog = new wxCheckBox(m_PageAdvanced, ID_DISABLEFOG, wxT("Disable Fog"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_DstAlphaPass = new wxCheckBox(m_PageAdvanced, ID_DSTALPHAPASS, wxT("Disable Destination Alpha Pass"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_DisableFog = new wxCheckBox(m_PageAdvanced, ID_DISABLEFOG, wxT("Disable Fog"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_StaticBox_EFB = new wxStaticBox(m_PageAdvanced, ID_STATICBOX_EFB, wxT("EFB Copy"));
m_CheckBox_DisableCopyEFB = new wxCheckBox(m_PageAdvanced, ID_CHECKBOX_DISABLECOPYEFB, wxT("Disable"));
@ -506,7 +512,6 @@ void GFXConfigDialogOGL::CreateGUIControls()
m_SafeTextureCache = new wxCheckBox(m_PageAdvanced, ID_SAFETEXTURECACHE, wxT("Use Safe texture cache"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_PhackvalueCB = new wxChoice(m_PageAdvanced, ID_PHACKVALUE, wxDefaultPosition, wxDefaultSize, arrayStringFor_PhackvalueCB, 0, wxDefaultValidator);
// Sizers
sHacks = new wxGridBagSizer(0, 0);
sHacks->Add(m_SafeTextureCache, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALL, 5);
@ -530,7 +535,7 @@ void GFXConfigDialogOGL::CreateGUIControls()
sRendering->Add(m_Wireframe, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 4);
sRendering->Add(m_DisableLighting, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALL, 4);
sRendering->Add(m_DisableTexturing, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALL, 4);
sRendering->Add(m_DstAlphaPass, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALL, 4);
sRendering->Add(m_DstAlphaPass, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALL, 4);
sRendering->Add(m_DisableFog, wxGBPosition(4, 0), wxGBSpan(1, 1), wxALL, 4);
sRenderBoxRow1->Add(sRendering, 0, wxALL|wxEXPAND, 1);
wxStaticBoxSizer *sSBox = new wxStaticBoxSizer(m_StaticBox_EFB, wxVERTICAL);
@ -542,12 +547,12 @@ void GFXConfigDialogOGL::CreateGUIControls()
sRenderBoxRow1->Add(sSBox, 0, wxALL|wxEXPAND, 5);
sbRendering->Add(sRenderBoxRow1);
sUtilities = new wxGridBagSizer(0, 0);
sUtilities = new wxGridBagSizer(0, 0);
sUtilities->Add(m_DumpTextures, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
sUtilities->Add(m_HiresTextures, wxGBPosition(0, 1), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
sUtilities->Add(m_DumpEFBTarget, wxGBPosition(0, 2), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
sUtilities->Add(m_DumpFrames, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
sUtilities->Add(m_FreeLook, wxGBPosition(1, 1), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
sUtilities->Add(m_FreeLook, wxGBPosition(1, 1), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
sbUtilities->Add(sUtilities, 1, wxEXPAND);
// Sizers
@ -567,7 +572,6 @@ void GFXConfigDialogOGL::CreateGUIControls()
UpdateGUI();
}
void GFXConfigDialogOGL::AboutClick(wxCommandEvent& WXUNUSED (event))
{
wxMessageBox(wxT("Dolphin OpenGL Plugin\nBy zerofrog(@gmail.com)\n\n")
@ -645,10 +649,10 @@ void GFXConfigDialogOGL::GeneralSettingsChanged(wxCommandEvent& event)
g_Config.bWidescreenHack = m_WidescreenHack->IsChecked();
break;
case ID_CROP:
g_Config.bCrop = m_Crop->IsChecked();
g_Config.bCrop = m_Crop->IsChecked();
break;
case ID_FORCEFILTERING:
g_Config.bForceFiltering = m_ForceFiltering->IsChecked();
g_Config.bForceFiltering = m_ForceFiltering->IsChecked();
break;
#ifndef _WIN32
case ID_HIDECURSOR:
@ -684,7 +688,6 @@ void GFXConfigDialogOGL::GeneralSettingsChanged(wxCommandEvent& event)
UpdateGUI();
}
void GFXConfigDialogOGL::AdvancedSettingsChanged(wxCommandEvent& event)
{
switch (event.GetId())
@ -721,8 +724,8 @@ void GFXConfigDialogOGL::AdvancedSettingsChanged(wxCommandEvent& event)
break;
case ID_DISABLEFOG:
g_Config.bDisableFog = m_DisableFog->IsChecked();
break;
case ID_DSTALPHAPASS:
break;
case ID_DSTALPHAPASS:
g_Config.bDstAlphaPass = m_DstAlphaPass->IsChecked();
break;
case ID_DUMPTEXTURES:
@ -737,7 +740,7 @@ void GFXConfigDialogOGL::AdvancedSettingsChanged(wxCommandEvent& event)
case ID_DUMPFRAMES:
g_Config.bDumpFrames = m_DumpFrames->IsChecked();
break;
case ID_FREELOOK:
case ID_FREELOOK:
g_Config.bFreeLook = m_FreeLook->IsChecked();
break;
case ID_TEXTUREPATH:
@ -809,8 +812,6 @@ void GFXConfigDialogOGL::UpdateGUI()
// Disable the Copy to options when EFBCopy is disabled
m_Radio_CopyEFBToRAM->Enable(!(g_Config.bEFBCopyDisable));
m_Radio_CopyEFBToGL->Enable(!(g_Config.bEFBCopyDisable));
m_Radio_CopyEFBToGL->Enable(!(g_Config.bEFBCopyDisable));
}

View File

@ -48,7 +48,7 @@ enum
class GFXConfigDialogOGL : public wxDialog
{
public:
GFXConfigDialogOGL(wxWindow *parent, wxWindowID id = 1,
GFXConfigDialogOGL(wxWindow *parent, wxWindowID id = wxID_ANY,
#ifdef DEBUGFAST
const wxString &title = wxT("OpenGL (DEBUGFAST) Plugin Configuration"),
#else
@ -123,12 +123,12 @@ class GFXConfigDialogOGL : public wxDialog
wxCheckBox *m_DisableLighting;
wxCheckBox *m_DisableTexturing;
wxCheckBox *m_DisableFog;
wxCheckBox *m_DstAlphaPass;
wxCheckBox *m_DstAlphaPass;
wxCheckBox *m_DumpTextures;
wxCheckBox *m_HiresTextures;
wxCheckBox *m_DumpEFBTarget;
wxCheckBox *m_DumpFrames;
wxCheckBox *m_FreeLook;
wxCheckBox *m_FreeLook;
wxStaticBox * m_StaticBox_EFB;
wxCheckBox *m_CheckBox_DisableCopyEFB;
wxRadioButton *m_Radio_CopyEFBToRAM, *m_Radio_CopyEFBToGL;
@ -150,10 +150,7 @@ class GFXConfigDialogOGL : public wxDialog
enum
{
ID_CLOSE = 1000,
ID_ABOUTOGL,
ID_NOTEBOOK,
ID_NOTEBOOK = 1000,
ID_PAGEGENERAL,
ID_PAGEADVANCED,
@ -204,13 +201,13 @@ class GFXConfigDialogOGL : public wxDialog
ID_HIRESTEXTURES,
ID_DUMPEFBTARGET,
ID_DUMPFRAMES,
ID_FREELOOK,
ID_FREELOOK,
ID_TEXTUREPATH,
ID_CHECKBOX_DISABLECOPYEFB,
ID_OSDHOTKEY,
//ID_PROJECTIONHACK1,
ID_DSTALPHAPASS,
ID_DSTALPHAPASS,
ID_RADIO_COPYEFBTORAM,
ID_RADIO_COPYEFBTOGL,
ID_POSTSHADER,

View File

@ -69,8 +69,6 @@ BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
wxUninitialize();
#endif
break;
default:
break;
}
g_hInstance = hinstDLL;
@ -125,7 +123,7 @@ void OSDMenu(WPARAM wParam)
case '7':
OSDChoice = 5;
g_Config.bDisableLighting = !g_Config.bDisableLighting;
break;
break;
}
}
// ---------------------------------------------------------------------
@ -166,14 +164,14 @@ HWND GetWnd()
}
HWND GetParentWnd()
{
return m_hParent;
return m_hParent;
}
void FreeLookInput( UINT iMsg, WPARAM wParam )
{
static float debugSpeed = 1.0f;
static bool mouseLookEnabled = false;
static float lastMouse[2];
static float debugSpeed = 1.0f;
static bool mouseLookEnabled = false;
static float lastMouse[2];
switch( iMsg )
{
@ -181,51 +179,51 @@ void FreeLookInput( UINT iMsg, WPARAM wParam )
case WM_KEYDOWN:
switch( LOWORD( wParam ))
{
case '9':
debugSpeed /= 2.0f;
break;
case '0':
debugSpeed *= 2.0f;
break;
case 'W':
VertexShaderManager::TranslateView(0.0f, debugSpeed);
break;
case 'S':
VertexShaderManager::TranslateView(0.0f, -debugSpeed);
break;
case 'A':
VertexShaderManager::TranslateView(debugSpeed, 0.0f);
break;
case 'D':
VertexShaderManager::TranslateView(-debugSpeed, 0.0f);
break;
case 'R':
VertexShaderManager::ResetView();
break;
case '9':
debugSpeed /= 2.0f;
break;
case '0':
debugSpeed *= 2.0f;
break;
case 'W':
VertexShaderManager::TranslateView(0.0f, debugSpeed);
break;
case 'S':
VertexShaderManager::TranslateView(0.0f, -debugSpeed);
break;
case 'A':
VertexShaderManager::TranslateView(debugSpeed, 0.0f);
break;
case 'D':
VertexShaderManager::TranslateView(-debugSpeed, 0.0f);
break;
case 'R':
VertexShaderManager::ResetView();
break;
}
break;
case WM_MOUSEMOVE:
if (mouseLookEnabled) {
POINT point;
GetCursorPos(&point);
VertexShaderManager::RotateView((point.x - lastMouse[0]) / 200.0f, (point.y - lastMouse[1]) / 200.0f);
lastMouse[0] = point.x;
lastMouse[1] = point.y;
}
if (mouseLookEnabled) {
POINT point;
GetCursorPos(&point);
VertexShaderManager::RotateView((point.x - lastMouse[0]) / 200.0f, (point.y - lastMouse[1]) / 200.0f);
lastMouse[0] = point.x;
lastMouse[1] = point.y;
}
break;
case WM_RBUTTONDOWN:
POINT point;
GetCursorPos(&point);
lastMouse[0] = point.x;
lastMouse[1] = point.y;
mouseLookEnabled= true;
break;
case WM_RBUTTONDOWN:
POINT point;
GetCursorPos(&point);
lastMouse[0] = point.x;
lastMouse[1] = point.y;
mouseLookEnabled= true;
break;
case WM_RBUTTONUP:
mouseLookEnabled = false;
break;
}
mouseLookEnabled = false;
break;
}
}
// ---------------------------------------------------------------------
@ -277,7 +275,7 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
hdc = BeginPaint(hWnd, &ps);
EndPaint(hWnd, &ps);
}
return 0;
break;
case WM_SYSKEYDOWN:
switch (LOWORD(wParam))
@ -287,12 +285,13 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
if (m_hParent == NULL && !g_Config.RenderToMainframe)
{
ToggleFullscreen(hWnd);
return 0;
}
break;
case VK_F5: case VK_F6: case VK_F7: case VK_F8:
PostMessage(m_hMain, WM_SYSKEYDOWN, wParam, lParam);
return 0;
break;
default:
return DefWindowProc(hWnd, iMsg, wParam, lParam);
}
break;
@ -300,6 +299,9 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
// Don't process this as a child window to avoid double events
if (!g_Config.RenderToMainframe)
OnKeyDown(wParam);
if (g_Config.bFreeLook)
FreeLookInput( iMsg, wParam );
break;
/* Post these mouse events to the main window, it's nessesary becase in difference to the
@ -328,8 +330,8 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
break;
/* To support the separate window rendering we get the message back here. So we basically
only let it pass through Dolphin > Frame.cpp to determine if it should be on or off
and coordinate it with the other settings if nessesary */
only let it pass through Dolphin > Frame.cpp to determine if it should be on or off
and coordinate it with the other settings if nessesary */
case WM_USER:
if (wParam == WM_USER_STOP)
SetCursor((lParam) ? hCursor : hCursorBlank);
@ -340,7 +342,7 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
}
else if (wParam == TOGGLE_FULLSCREEN)
{
if(!g_Config.RenderToMainframe)
if(!g_Config.RenderToMainframe)
ToggleFullscreen(m_hWnd);
}
else if (wParam == WIIMOTE_DISCONNECT)
@ -357,8 +359,8 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
if( g_Config.bFullscreen )
ToggleFullscreen(m_hParent);
PostMessage(m_hMain, WM_USER, WM_USER_STOP, 0);
return 0;
}
break;
case WM_DESTROY:
Shutdown();
@ -370,16 +372,16 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
{
case SC_SCREENSAVE:
case SC_MONITORPOWER:
return 0;
break;
default:
return DefWindowProc(hWnd, iMsg, wParam, lParam);
}
break;
default:
return DefWindowProc(hWnd, iMsg, wParam, lParam);
}
if (g_Config.bFreeLook) {
FreeLookInput( iMsg, wParam );
}
return DefWindowProc(hWnd, iMsg, wParam, lParam);
return 0;
}
@ -407,35 +409,35 @@ HWND OpenWindow(HWND parent, HINSTANCE hInstance, int width, int height, const T
CreateCursors(m_hInstance);
// Create child window
if (g_Config.RenderToMainframe)
{
if (g_Config.RenderToMainframe)
{
m_hParent = m_hMain = parent;
m_hWnd = CreateWindow(m_szClassName, title, WS_CHILD,
0, 0, width, height, parent, NULL, hInstance, NULL);
}
0, 0, width, height, parent, NULL, hInstance, NULL);
}
// Create new separate window
else
{
else
{
// Don't forget to make it NULL, or a broken window will be created in case we
// render to main, stop, then render to separate window, as the GUI will still
// think we're rendering to main because m_hParent will still contain the old HWND...
// think we're rendering to main because m_hParent will still contain the old HWND
m_hParent = NULL;
m_hMain = parent;
DWORD style = g_Config.bFullscreen ? WS_POPUP : WS_OVERLAPPEDWINDOW;
RECT rc = {0, 0, width, height};
AdjustWindowRect(&rc, style, false);
RECT rc = {0, 0, width, height};
AdjustWindowRect(&rc, style, false);
RECT rcdesktop;
GetWindowRect(GetDesktopWindow(), &rcdesktop);
int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;
int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2;
m_hWnd = CreateWindow(m_szClassName, title, style,
m_hWnd = CreateWindow(m_szClassName, title, style,
X, Y, rc.right-rc.left, rc.bottom-rc.top,
NULL, NULL, hInstance, NULL);
}
NULL, NULL, hInstance, NULL);
}
return m_hWnd;
}
@ -485,7 +487,7 @@ void ToggleFullscreen(HWND hParent, bool bForceFull)
RECT rc = {0, 0, w_fs, h_fs};
AdjustWindowRect(&rc, style, false);
RECT rcdesktop;
GetWindowRect(GetDesktopWindow(), &rcdesktop);
GetWindowRect(GetDesktopWindow(), &rcdesktop);
// SetWindowPos to the center of the screen
int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;

View File

@ -98,8 +98,6 @@ GFXDebuggerOGL *m_DebuggerFrame = NULL;
SVideoInitialize g_VideoInitialize;
PLUGIN_GLOBALS* globals = NULL;
bool allowConfigShow = true;
// Logging
int GLScissorX, GLScissorY, GLScissorW, GLScissorH;
@ -117,14 +115,14 @@ bool IsD3D()
void GetDllInfo (PLUGIN_INFO* _PluginInfo)
{
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_VIDEO;
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_VIDEO;
#ifdef DEBUGFAST
sprintf(_PluginInfo->Name, "Dolphin OpenGL (DebugFast)");
sprintf_s(_PluginInfo->Name, "Dolphin OpenGL (DebugFast)");
#elif defined _DEBUG
sprintf(_PluginInfo->Name, "Dolphin OpenGL (Debug)");
sprintf_s(_PluginInfo->Name, "Dolphin OpenGL (Debug)");
#else
sprintf(_PluginInfo->Name, "Dolphin OpenGL");
sprintf_s(_PluginInfo->Name, "Dolphin OpenGL");
#endif
}
@ -169,7 +167,8 @@ void DllDebugger(HWND _hParent, bool Show)
}
#ifdef _WIN32
void Win32AddResolutions() {
void Win32AddResolutions()
{
// Search for avaliable resolutions
DWORD iModeNum = 0;
@ -204,7 +203,7 @@ void Win32AddResolutions() {
m_ConfigFrame->AddFSReso(szBuffer);
m_ConfigFrame->AddWindowReso(szBuffer);
}
ZeroMemory(&dmi, sizeof(dmi));
ZeroMemory(&dmi, sizeof(dmi));
}
}
#elif defined(HAVE_X11) && HAVE_X11 && defined(HAVE_XRANDR) && HAVE_XRANDR
@ -226,10 +225,10 @@ void X11AddResolutions() {
m_ConfigFrame->AddFSReso(temp);
//Add same to window resolutions, since
//they should be nearly all that's needed
m_ConfigFrame->AddWindowReso(temp);
m_ConfigFrame->AddWindowReso(temp);
#endif
}
}
}
}
#elif defined(HAVE_COCOA) && HAVE_COCOA
void CocoaAddResolutions() {
@ -245,7 +244,6 @@ void CocoaAddResolutions() {
int modeIndex;
int px = 0, py = 0;
modes = CGDisplayAvailableModes(CGMainDisplayID());
range.location = 0;
@ -281,42 +279,40 @@ void DllConfig(HWND _hParent)
g_Config.UpdateProjectionHack();
UpdateActiveConfig();
#if defined(HAVE_WX) && HAVE_WX
// Prevent user to show more than 1 config window at same time
if (allowConfigShow)
{
wxWindow *frame = GetParentedWxWindow(_hParent);
m_ConfigFrame = new GFXConfigDialogOGL(frame);
wxWindow *frame = GetParentedWxWindow(_hParent);
m_ConfigFrame = new GFXConfigDialogOGL(frame);
#if defined(_WIN32)
Win32AddResolutions();
Win32AddResolutions();
#elif defined(HAVE_X11) && HAVE_X11 && defined(HAVE_XRANDR) && HAVE_XRANDR
X11AddResolutions();
X11AddResolutions();
#elif defined(HAVE_COCOA) && HAVE_COCOA
CocoaAddResolutions();
CocoaAddResolutions();
#endif
allowConfigShow = false;
m_ConfigFrame->CreateGUIControls();
allowConfigShow = m_ConfigFrame->ShowModal() == 1 ? true : false;
m_ConfigFrame->Destroy();
m_ConfigFrame = NULL;
// Prevent user to show more than 1 config window at same time
frame->Disable();
m_ConfigFrame->ShowModal();
frame->Enable();
m_ConfigFrame->Destroy();
m_ConfigFrame = NULL;
#ifdef _WIN32
frame->SetHWND(NULL);
frame->SetHWND(NULL);
#endif
delete frame;
}
frame->Destroy();
#endif
}
void Initialize(void *init)
{
frameCount = 0;
SVideoInitialize *_pVideoInitialize = (SVideoInitialize*)init;
frameCount = 0;
SVideoInitialize *_pVideoInitialize = (SVideoInitialize*)init;
// Create a shortcut to _pVideoInitialize that can also update it
g_VideoInitialize = *(_pVideoInitialize);
g_VideoInitialize = *(_pVideoInitialize);
InitXFBConvTables();
g_Config.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_opengl.ini").c_str());
g_Config.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_opengl.ini").c_str());
g_Config.GameIniLoad(globals->game_ini);
g_Config.UpdateProjectionHack();
@ -326,19 +322,19 @@ void Initialize(void *init)
#endif
UpdateActiveConfig();
if (!OpenGL_Create(g_VideoInitialize, 640, 480))
if (!OpenGL_Create(g_VideoInitialize, 640, 480))
{
g_VideoInitialize.pLog("Renderer::Create failed\n", TRUE);
return;
}
g_VideoInitialize.pLog("Renderer::Create failed\n", TRUE);
return;
}
_pVideoInitialize->pPeekMessages = g_VideoInitialize.pPeekMessages;
_pVideoInitialize->pUpdateFPSDisplay = g_VideoInitialize.pUpdateFPSDisplay;
_pVideoInitialize->pUpdateFPSDisplay = g_VideoInitialize.pUpdateFPSDisplay;
// Now the window handle is written
_pVideoInitialize->pWindowHandle = g_VideoInitialize.pWindowHandle;
_pVideoInitialize->pWindowHandle = g_VideoInitialize.pWindowHandle;
#if defined(HAVE_X11) && HAVE_X11
_pVideoInitialize->pXWindow = g_VideoInitialize.pXWindow;
_pVideoInitialize->pXWindow = g_VideoInitialize.pXWindow;
#endif
OSD::AddMessage("Dolphin OpenGL Video Plugin" ,5000);
@ -349,17 +345,17 @@ void DoState(unsigned char **ptr, int mode) {
// WHY is this here??
OpenGL_MakeCurrent();
#endif
// Clear all caches that touch RAM
TextureMngr::Invalidate(false);
VertexLoaderManager::MarkAllDirty();
PointerWrap p(ptr, mode);
VideoCommon_DoState(p);
// Refresh state.
// Clear all caches that touch RAM
TextureMngr::Invalidate(false);
VertexLoaderManager::MarkAllDirty();
PointerWrap p(ptr, mode);
VideoCommon_DoState(p);
// Refresh state.
if (mode == PointerWrap::MODE_READ)
{
BPReload();
BPReload();
RecomputeCachedArraybases();
}
}
@ -372,34 +368,34 @@ void EmuStateChange(PLUGIN_EMUSTATE newState)
// This is called after Video_Initialize() from the Core
void Video_Prepare(void)
{
OpenGL_MakeCurrent();
if (!Renderer::Init()) {
g_VideoInitialize.pLog("Renderer::Create failed\n", TRUE);
PanicAlert("Can't create opengl renderer. You might be missing some required opengl extensions, check the logs for more info");
exit(1);
}
OpenGL_MakeCurrent();
if (!Renderer::Init()) {
g_VideoInitialize.pLog("Renderer::Create failed\n", TRUE);
PanicAlert("Can't create opengl renderer. You might be missing some required opengl extensions, check the logs for more info");
exit(1);
}
s_swapRequested = FALSE;
s_efbAccessRequested = FALSE;
s_FifoShuttingDown = FALSE;
CommandProcessor::Init();
PixelEngine::Init();
CommandProcessor::Init();
PixelEngine::Init();
TextureMngr::Init();
TextureMngr::Init();
BPInit();
VertexManager::Init();
Fifo_Init(); // must be done before OpcodeDecoder_Init()
OpcodeDecoder_Init();
VertexShaderCache::Init();
VertexShaderManager::Init();
PixelShaderCache::Init();
PixelShaderManager::Init();
BPInit();
VertexManager::Init();
Fifo_Init(); // must be done before OpcodeDecoder_Init()
OpcodeDecoder_Init();
VertexShaderCache::Init();
VertexShaderManager::Init();
PixelShaderCache::Init();
PixelShaderManager::Init();
PostProcessing::Init();
GL_REPORT_ERRORD();
VertexLoaderManager::Init();
TextureConverter::Init();
GL_REPORT_ERRORD();
VertexLoaderManager::Init();
TextureConverter::Init();
DLCache::Init();
s_PluginInitialized = true;
@ -584,37 +580,36 @@ u32 Video_AccessEFB(EFBAccessType type, u32 x, u32 y)
void Video_CommandProcessorRead16(u16& _rReturnValue, const u32 _Address)
{
CommandProcessor::Read16(_rReturnValue, _Address);
CommandProcessor::Read16(_rReturnValue, _Address);
}
void Video_CommandProcessorWrite16(const u16 _Data, const u32 _Address)
{
CommandProcessor::Write16(_Data, _Address);
CommandProcessor::Write16(_Data, _Address);
}
void Video_PixelEngineRead16(u16& _rReturnValue, const u32 _Address)
{
PixelEngine::Read16(_rReturnValue, _Address);
PixelEngine::Read16(_rReturnValue, _Address);
}
void Video_PixelEngineWrite16(const u16 _Data, const u32 _Address)
{
PixelEngine::Write16(_Data, _Address);
PixelEngine::Write16(_Data, _Address);
}
void Video_PixelEngineWrite32(const u32 _Data, const u32 _Address)
{
PixelEngine::Write32(_Data, _Address);
PixelEngine::Write32(_Data, _Address);
}
void Video_GatherPipeBursted(void)
{
CommandProcessor::GatherPipeBursted();
CommandProcessor::GatherPipeBursted();
}
void Video_WaitForFrameFinish(void)
{
CommandProcessor::WaitForFrameFinish();
CommandProcessor::WaitForFrameFinish();
}

View File

@ -65,8 +65,6 @@ BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
wxUninitialize();
#endif
break;
default:
break;
}
g_hInstance = hinstDLL;
@ -109,29 +107,29 @@ HWND GetWnd()
HWND GetParentWnd()
{
return m_hParent;
return m_hParent;
}
HWND GetChildParentWnd()
{
return m_hMain;
return m_hMain;
}
LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
{
HDC hdc;
HDC hdc;
PAINTSTRUCT ps;
switch( iMsg )
{
case WM_CREATE:
PostMessage(m_hMain, WM_USER, WM_USER_CREATE, (int)m_hParent);
break;
case WM_PAINT:
hdc = BeginPaint( hWnd, &ps );
EndPaint( hWnd, &ps );
break;
case WM_SYSKEYDOWN:
switch( LOWORD( wParam ))
{
@ -140,11 +138,13 @@ LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
if (m_hParent == NULL && !g_Config.renderToMainframe)
{
ToggleFullscreen(hWnd);
}
}
break;
case VK_F5: case VK_F6: case VK_F7: case VK_F8:
PostMessage(m_hMain, WM_SYSKEYDOWN, wParam, lParam);
break;
default:
return DefWindowProc(hWnd, iMsg, wParam, lParam);
}
break;
@ -160,7 +160,7 @@ LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
// And pause the emulation when already in Windowed mode
PostMessage(m_hMain, WM_USER, WM_USER_PAUSE, 0);
break;
}
}
g_VideoInitialize.pKeyPress(LOWORD(wParam), GetAsyncKeyState(VK_SHIFT) != 0, GetAsyncKeyState(VK_CONTROL) != 0);
break;
@ -174,14 +174,14 @@ LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
it's nessesary for both the chil dwindow and separate rendering window because
moves over the rendering window do not reach the main program then. */
if (GetParentWnd() == NULL) // Separate rendering window
PostMessage(m_hMain, iMsg, wParam, -1);
PostMessage(m_hMain, iMsg, wParam, -1);
else
PostMessage(GetParentWnd(), iMsg, wParam, lParam);
break;
/* To support the separate window rendering we get the message back here. So we basically
only let it pass through Dolphin > Frame.cpp to determine if it should be on or off
and coordinate it with the other settings if nessesary */
only let it pass through Dolphin > Frame.cpp to determine if it should be on or off
and coordinate it with the other settings if necessary */
case WM_USER:
if (wParam == WM_USER_STOP)
SetCursor((lParam) ? hCursor : hCursorBlank);
@ -189,7 +189,7 @@ LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
PostMessage(m_hMain, WM_USER, wParam, lParam);
break;
/* Post thes mouse events to the main window, it's nessesary becase in difference to the
/* Post these mouse events to the main window, it's nessesary becase in difference to the
keyboard inputs these events only appear here, not in the main WndProc() */
case WM_LBUTTONDOWN:
case WM_LBUTTONUP:
@ -218,11 +218,13 @@ LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
case SC_SCREENSAVE:
case SC_MONITORPOWER:
break;
default:
return DefWindowProc(hWnd, iMsg, wParam, lParam);
}
break;
default:
return DefWindowProc(hWnd, iMsg, wParam, lParam);
}
}
return 0;
}
@ -251,45 +253,45 @@ HWND OpenWindow(HWND parent, HINSTANCE hInstance, int width, int height, const T
CreateCursors(m_hInstance);
// Create child window
if (parent)
{
if (parent)
{
m_hParent = m_hMain = parent;
m_hWnd = CreateWindow(m_szClassName, title,
WS_CHILD,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
parent, NULL, hInstance, NULL);
m_hWnd = CreateWindow(m_szClassName, title,
WS_CHILD,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
parent, NULL, hInstance, NULL);
ShowWindow(m_hWnd, SW_SHOWMAXIMIZED);
}
ShowWindow(m_hWnd, SW_SHOWMAXIMIZED);
}
// Create new separate window
else
{
else
{
DWORD style = g_Config.bFullscreen ? WS_POPUP : WS_OVERLAPPEDWINDOW;
RECT rc = {0, 0, width, height};
AdjustWindowRect(&rc, style, false);
RECT rc = {0, 0, width, height};
AdjustWindowRect(&rc, style, false);
int w = rc.right - rc.left;
int h = rc.bottom - rc.top;
int w = rc.right - rc.left;
int h = rc.bottom - rc.top;
rc.left = (1280 - w)/2;
rc.right = rc.left + w;
rc.top = (1024 - h)/2;
rc.bottom = rc.top + h;
rc.left = (1280 - w)/2;
rc.right = rc.left + w;
rc.top = (1024 - h)/2;
rc.bottom = rc.top + h;
// I save this to m_hMain instead of m_hParent because it casused problems otherwise
m_hMain = (HWND)g_VideoInitialize.pWindowHandle;
m_hWnd = CreateWindow(m_szClassName, title,
style,
rc.left, rc.top, rc.right-rc.left, rc.bottom-rc.top,
parent, NULL, hInstance, NULL );
m_hWnd = CreateWindow(m_szClassName, title,
style,
rc.left, rc.top, rc.right-rc.left, rc.bottom-rc.top,
parent, NULL, hInstance, NULL );
g_winstyle = GetWindowLong( m_hWnd, GWL_STYLE );
g_winstyle &= ~WS_MAXIMIZE & ~WS_MINIMIZE; // remove minimize/maximize style
}
g_winstyle = GetWindowLong( m_hWnd, GWL_STYLE );
g_winstyle &= ~WS_MAXIMIZE & ~WS_MINIMIZE; // remove minimize/maximize style
}
return m_hWnd;
}

View File

@ -29,8 +29,8 @@
BEGIN_EVENT_TABLE(WiimoteBasicConfigDialog,wxDialog)
EVT_CLOSE(WiimoteBasicConfigDialog::OnClose)
EVT_BUTTON(ID_OK, WiimoteBasicConfigDialog::ButtonClick)
EVT_BUTTON(ID_CANCEL, WiimoteBasicConfigDialog::ButtonClick)
EVT_BUTTON(wxID_OK, WiimoteBasicConfigDialog::ButtonClick)
EVT_BUTTON(wxID_CANCEL, WiimoteBasicConfigDialog::ButtonClick)
EVT_BUTTON(ID_BUTTONMAPPING, WiimoteBasicConfigDialog::ButtonClick)
EVT_BUTTON(ID_BUTTONRECORDING, WiimoteBasicConfigDialog::ButtonClick)
EVT_NOTEBOOK_PAGE_CHANGED(ID_NOTEBOOK, WiimoteBasicConfigDialog::NotebookPageChanged)
@ -81,12 +81,12 @@ void WiimoteBasicConfigDialog::ButtonClick(wxCommandEvent& event)
{
switch(event.GetId())
{
case ID_OK:
case wxID_OK:
WiiMoteReal::Allocate();
g_Config.Save();
Close();
break;
case ID_CANCEL:
case wxID_CANCEL:
g_Config.Load();
Close();
break;
@ -256,9 +256,9 @@ void WiimoteBasicConfigDialog::CreateGUIControls()
m_ButtonMapping = new wxButton(this, ID_BUTTONMAPPING, wxT("Button Mapping"));
m_Recording = new wxButton(this, ID_BUTTONRECORDING, wxT("Recording"));
m_OK = new wxButton(this, ID_OK, wxT("OK"));
m_OK = new wxButton(this, wxID_OK, wxT("OK"));
m_OK->SetToolTip(wxT("Save changes and close"));
m_Cancel = new wxButton(this, ID_CANCEL, wxT("Cancel"));
m_Cancel = new wxButton(this, wxID_CANCEL, wxT("Cancel"));
m_Cancel->SetToolTip(wxT("Discard changes and close"));
wxBoxSizer* sButtons = new wxBoxSizer(wxHORIZONTAL);

View File

@ -36,7 +36,7 @@ class WiimoteBasicConfigDialog : public wxDialog
{
public:
WiimoteBasicConfigDialog(wxWindow *parent,
wxWindowID id = 1,
wxWindowID id = wxID_ANY,
const wxString &title = wxT("Wii Remote Plugin Configuration"),
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
@ -107,8 +107,6 @@ class WiimoteBasicConfigDialog : public wxDialog
enum
{
ID_OK = 1000,
ID_CANCEL,
ID_BUTTONMAPPING,
ID_BUTTONRECORDING,
IDTM_SHUTDOWN,

View File

@ -26,8 +26,8 @@
BEGIN_EVENT_TABLE(WiimotePadConfigDialog,wxDialog)
EVT_CLOSE(WiimotePadConfigDialog::OnClose)
EVT_BUTTON(ID_CLOSE, WiimotePadConfigDialog::CloseClick)
// EVT_BUTTON(ID_APPLY, WiimotePadConfigDialog::CloseClick)
EVT_BUTTON(wxID_CLOSE, WiimotePadConfigDialog::CloseClick)
// EVT_BUTTON(wxID_APPLY, WiimotePadConfigDialog::CloseClick)
EVT_NOTEBOOK_PAGE_CHANGED(ID_NOTEBOOK, WiimotePadConfigDialog::NotebookPageChanged)
EVT_TIMER(IDTM_BUTTON, WiimotePadConfigDialog::OnButtonTimer)
@ -182,10 +182,10 @@ void WiimotePadConfigDialog::CloseClick(wxCommandEvent& event)
{
switch(event.GetId())
{
case ID_CLOSE:
case wxID_CLOSE:
Close();
break;
case ID_APPLY:
case wxID_APPLY:
break;
}
}
@ -922,8 +922,8 @@ void WiimotePadConfigDialog::CreatePadGUIControls()
m_Controller[i]->SetSizer(m_sMain[i]);
}
// m_Apply = new wxButton(this, ID_APPLY, wxT("Apply"));
m_Close = new wxButton(this, ID_CLOSE, wxT("Close"));
// m_Apply = new wxButton(this, wxID_APPLY, wxT("Apply"));
m_Close = new wxButton(this, wxID_CLOSE, wxT("Close"));
wxBoxSizer* sButtons = new wxBoxSizer(wxHORIZONTAL);
sButtons->AddStretchSpacer();

View File

@ -45,7 +45,7 @@ class WiimotePadConfigDialog : public wxDialog
{
public:
WiimotePadConfigDialog(wxWindow *parent,
wxWindowID id = 1,
wxWindowID id = wxID_ANY,
const wxString &title = wxT("Wii Remote Plugin Configuration"),
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
@ -120,9 +120,7 @@ class WiimotePadConfigDialog : public wxDialog
IDB_ANALOG_RIGHT_X, IDB_ANALOG_RIGHT_Y,
IDB_TRIGGER_L, IDB_TRIGGER_R,
ID_CLOSE = 1000,
ID_APPLY,
IDTM_BUTTON, // Timer
IDTM_BUTTON = 1000, // Timer
IDTM_UPDATE_PAD, // Timer
ID_NOTEBOOK,

View File

@ -339,8 +339,8 @@ void WiimoteRecordingConfigDialog::CreateGUIControlsRecording()
m_PageRecording->SetSizer(m_sRecordingMain);
m_Apply = new wxButton(this, ID_APPLY, wxT("Apply"));
m_Close = new wxButton(this, ID_CLOSE, wxT("Close"));
m_Apply = new wxButton(this, wxID_APPLY, wxT("Apply"));
m_Close = new wxButton(this, wxID_CLOSE, wxT("Close"));
m_Close->SetToolTip(wxT("Apply and Close"));
wxBoxSizer* sButtons = new wxBoxSizer(wxHORIZONTAL);

View File

@ -26,8 +26,8 @@
BEGIN_EVENT_TABLE(WiimoteRecordingConfigDialog,wxDialog)
EVT_CLOSE(WiimoteRecordingConfigDialog::OnClose)
EVT_BUTTON(ID_CLOSE, WiimoteRecordingConfigDialog::CloseClick)
EVT_BUTTON(ID_APPLY, WiimoteRecordingConfigDialog::CloseClick)
EVT_BUTTON(wxID_CLOSE, WiimoteRecordingConfigDialog::CloseClick)
EVT_BUTTON(wxID_APPLY, WiimoteRecordingConfigDialog::CloseClick)
EVT_CHOICE(IDC_RECORD + 1, WiimoteRecordingConfigDialog::RecordingChanged)
EVT_CHOICE(IDC_RECORD + 2, WiimoteRecordingConfigDialog::RecordingChanged)
@ -65,8 +65,7 @@ END_EVENT_TABLE()
WiimoteRecordingConfigDialog::WiimoteRecordingConfigDialog(wxWindow *parent, wxWindowID id, const wxString &title,
const wxPoint &position, const wxSize& size, long style)
: wxDialog
(parent, id, title, position, size, style)
: wxDialog(parent, id, title, position, size, style)
{
#if wxUSE_TIMER
m_TimeoutTimer = new wxTimer(this, IDTM_UPDATE);
@ -96,13 +95,13 @@ void WiimoteRecordingConfigDialog::CloseClick(wxCommandEvent& event)
{
switch(event.GetId())
{
case ID_CLOSE:
case wxID_CLOSE:
#if HAVE_WIIUSE
if (!WiiMoteReal::SafeClose())
#endif
Close();
break;
case ID_APPLY:
case wxID_APPLY:
SaveFile();
WiiMoteEmu::LoadRecordedMovements();
break;

View File

@ -34,7 +34,7 @@ class WiimoteRecordingConfigDialog : public wxDialog
{
public:
WiimoteRecordingConfigDialog(wxWindow *parent,
wxWindowID id = 1,
wxWindowID id = wxID_ANY,
const wxString &title = wxT("Wii Remote Plugin Configuration"),
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
@ -103,9 +103,7 @@ class WiimoteRecordingConfigDialog : public wxDialog
enum
{
ID_CLOSE = 1000,
ID_APPLY,
ID_RECORDINGPAGE,
ID_RECORDINGPAGE = 1000,
IDTM_UPDATE,
// Real

View File

@ -108,8 +108,6 @@ BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
wxUninitialize();
#endif
break;
default:
break;
}
g_hInstance = hinstDLL;
@ -138,12 +136,12 @@ void GetDllInfo(PLUGIN_INFO* _PluginInfo)
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_WIIMOTE;
#ifdef DEBUGFAST
sprintf(_PluginInfo->Name, "Dolphin Wiimote Plugin (DebugFast)");
sprintf_s(_PluginInfo->Name, "Dolphin Wiimote Plugin (DebugFast)");
#else
#ifndef _DEBUG
sprintf(_PluginInfo->Name, "Dolphin Wiimote Plugin");
sprintf_s(_PluginInfo->Name, "Dolphin Wiimote Plugin");
#else
sprintf(_PluginInfo->Name, "Dolphin Wiimote Plugin (Debug)");
sprintf_s(_PluginInfo->Name, "Dolphin Wiimote Plugin (Debug)");
#endif
#endif
}
@ -168,18 +166,19 @@ void DllConfig(HWND _hParent)
}
#if defined(HAVE_WX) && HAVE_WX
if (!m_BasicConfigFrame)
{
wxWindow *frame = GetParentedWxWindow(_hParent);
m_BasicConfigFrame = new WiimoteBasicConfigDialog(frame);
m_BasicConfigFrame->ShowModal();
m_BasicConfigFrame->Destroy();
m_BasicConfigFrame = NULL;
wxWindow *frame = GetParentedWxWindow(_hParent);
m_BasicConfigFrame = new WiimoteBasicConfigDialog(frame);
frame->Disable();
m_BasicConfigFrame->ShowModal();
frame->Enable();
m_BasicConfigFrame->Destroy();
m_BasicConfigFrame = NULL;
#ifdef _WIN32
frame->SetHWND(NULL);
frame->SetHWND(NULL);
#endif
delete frame;
}
frame->Destroy();
#endif
}
@ -189,18 +188,11 @@ void Initialize(void *init)
g_EmulatorRunning = true;
g_WiimoteInitialize = *(SWiimoteInitialize *)init;
// Update the GUI if the configuration window is already open
#if defined(HAVE_WX) && HAVE_WX
if (m_BasicConfigFrame)
{
// Save the settings
g_Config.Save();
// Load the ISO Id
g_ISOId = g_WiimoteInitialize.ISOId;
// Load the settings
g_Config.Load();
m_BasicConfigFrame->UpdateGUI();
}
// Load the ISO Id
g_ISOId = g_WiimoteInitialize.ISOId;
// Load the settings
g_Config.Load();
#endif
#if defined(HAVE_X11) && HAVE_X11
WMdisplay = (Display*)g_WiimoteInitialize.hWnd;