SFML on linux/osx now compiles from external (static)

removed HAVE_SFML ifdefs


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5101 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee 2010-02-21 20:09:49 +00:00
parent 3dc3c1c3b3
commit 7de17cb9c2
9 changed files with 36 additions and 35 deletions

22
Externals/SFML/src/SConscript vendored Normal file
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@ -0,0 +1,22 @@
# -*- python -*-
Import('env')
import sys
files = [
"SFML/Network/Ftp.cpp",
"SFML/Network/Http.cpp",
"SFML/Network/IPAddress.cpp",
"SFML/Network/Packet.cpp",
"SFML/Network/SelectorBase.cpp",
"SFML/Network/SocketTCP.cpp",
"SFML/Network/SocketUDP.cpp",
"SFML/Network/Unix/SocketHelper.cpp",
]
env_sfml = env.Clone(
CCFLAGS = env.filterWarnings(env['CCFLAGS']),
CXXFLAGS = env.filterWarnings(env['CXXFLAGS']),
)
env_sfml.StaticLibrary(env['local_libs'] + "sfml", files)

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@ -53,6 +53,7 @@ include_paths = [
basedir + 'Externals/LZO',
basedir + 'Externals/SOIL',
basedir + 'Externals/Lua',
basedir + 'Externals/SFML/include',
basedir + 'Externals/WiiUseSrc/Src',
basedir + 'Source/Core/VideoCommon/Src',
basedir + 'Source/Core/InputCommon/Src',
@ -65,6 +66,7 @@ dirs = [
'Externals/Bochs_disasm',
'Externals/LZO',
'Externals/SOIL',
'Externals/SFML/src',
'Externals/Lua',
'Externals/WiiUseSrc/Src',
'Source/Core/Common/Src',
@ -322,11 +324,6 @@ if sys.platform != 'darwin':
# needed for mic
env['HAVE_PORTAUDIO'] = conf.CheckPortaudio(1890)
# sfml
env['HAVE_SFML'] = 0
if conf.CheckPKG('sfml-network') and conf.CheckCXXHeader("SFML/Network/Ftp.hpp"):
env['HAVE_SFML'] = 1;
#osx 64 specifics
if sys.platform == 'darwin':
if env['osx'] == '64cocoa':
@ -378,7 +375,6 @@ conf.Define('USE_WX', env['USE_WX'])
conf.Define('HAVE_X11', env['HAVE_X11'])
conf.Define('HAVE_COCOA', env['HAVE_COCOA'])
conf.Define('HAVE_PORTAUDIO', env['HAVE_PORTAUDIO'])
conf.Define('HAVE_SFML', env['HAVE_SFML'])
conf.Define('USER_DIR', "\"" + env['userdir'] + "\"")
if (ARGUMENTS.get('install') == 'global'):
conf.Define('DATA_DIR', "\"" + env['data_dir'] + "\"")

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@ -83,7 +83,6 @@
// Since they are always around on windows
#define HAVE_WIIUSE 1
#define HAVE_WX 1
#define HAVE_SFML 1
#define HAVE_OPENAL 1
#define HAVE_ALSA 0

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@ -131,7 +131,6 @@ bool CSIDevice_GCController::GetData(u32& _Hi, u32& _Low)
Common::PluginPAD* pad = CPluginManager::GetInstance().GetPad(0);
pad->PAD_GetStatus(ISIDevice::m_iDeviceNumber, &PadStatus);
#if defined(HAVE_SFML) && HAVE_SFML
u32 netValues[2] = {0};
int NetPlay = GetNetInput(ISIDevice::m_iDeviceNumber, PadStatus, netValues);
@ -145,7 +144,6 @@ bool CSIDevice_GCController::GetData(u32& _Hi, u32& _Low)
return true;
}
#endif
Frame::SetPolledDevice();

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@ -137,7 +137,8 @@ else:
libs = [
'bdisasm',
'inputcommon',
'lua'
'lua',
'sfml'
]
env_core = env.Clone();

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@ -16,15 +16,13 @@
// http://code.google.com/p/dolphin-emu/
// CFrame is the main parent window. Inside CFrame there is an m_Panel that is the parent for
// the rendering window (when we render to the main window). In Windows the rendering window is
// created by giving CreateWindow() m_Panel->GetHandle() as parent window and creating a new
// child window to m_Panel. The new child window handle that is returned by CreateWindow() can
// CFrame is the main parent window. Inside CFrame there is an m_Panel that is
// the parent for the rendering window (when we render to the main window). In
// Windows the rendering window is created by giving CreateWindow()
// m_Panel->GetHandle() as parent window and creating a new child window to
// m_Panel. The new child window handle that is returned by CreateWindow() can
// be accessed from Core::GetWindowHandle().
// ----------
// Includes
#include "Common.h" // Common
#include "FileUtil.h"
#include "Timer.h"
@ -252,11 +250,7 @@ EVT_MENU(IDM_FLOAT_JITWINDOW, CFrame::OnFloatWindow)
EVT_MENU(IDM_FLOAT_SOUNDWINDOW, CFrame::OnFloatWindow)
EVT_MENU(IDM_FLOAT_VIDEOWINDOW, CFrame::OnFloatWindow)
#if defined(HAVE_SFML) && HAVE_SFML
EVT_MENU(IDM_NETPLAY, CFrame::OnNetPlay)
#endif
EVT_MENU(IDM_BROWSE, CFrame::OnBrowse)
EVT_MENU(IDM_MEMCARD, CFrame::OnMemcard)
EVT_MENU(IDM_IMPORTSAVE, CFrame::OnImportSave)

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@ -18,9 +18,7 @@
#include "Setup.h" // Common
#if defined(HAVE_SFML) && HAVE_SFML || defined(_WIN32)
#include "NetWindow.h"
#endif
#include "Common.h" // Common
#include "FileUtil.h"

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@ -35,10 +35,7 @@ Core::GetWindowHandle().
#include "Setup.h" // Common
#if defined(HAVE_SFML) && HAVE_SFML || defined(_WIN32)
#include "NetWindow.h"
#endif
#include "Common.h" // Common
#include "FileUtil.h"
#include "FileSearch.h"

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@ -12,7 +12,7 @@ files = [
libs = [
'core', 'minilzo', 'discio', 'bdisasm', 'videocommon',
'inputcommon', 'common', 'lua', 'z'
'inputcommon', 'common', 'lua', 'z', 'sfml'
]
if wxenv['HAVE_WX']:
@ -37,6 +37,10 @@ if wxenv['HAVE_WX']:
'stdafx.cpp',
'WxUtils.cpp',
'MemoryCards/WiiSaveCrypted.cpp',
'NetEvent.cpp',
'NetFunctions.cpp',
'NetSockets.cpp',
'NetWindow.cpp',
]
CPPDEFINES = [
@ -46,14 +50,6 @@ if wxenv['HAVE_WX']:
libs = [ 'debwx', 'debugger_ui_util'] + libs
if wxenv['HAVE_SFML']:
files += [
'NetEvent.cpp',
'NetFunctions.cpp',
'NetSockets.cpp',
'NetWindow.cpp',
]
if wxenv['HAVE_COCOA']:
files += [ 'cocoaApp.m', ]
compileFlags = [