should fix cases where the gamelist would stay active under the render window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5146 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -547,6 +547,12 @@ void CFrame::DoOpen(bool Boot)
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if (!fileChosen)
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return;
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BootManager::BootCore(std::string(path.mb_str()));
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// Game has been started, hide the game list
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if (m_GameListCtrl->IsShown())
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{
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m_GameListCtrl->Disable();
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m_GameListCtrl->Hide();
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}
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}
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else
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{
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