magumagu
0e0a196a1c
Merge pull request #1856 from magumagu/correct-translation-disable-2
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Make address translation respect the CPU translation mode
2015-02-11 17:04:12 -08:00
Tillmann Karras
4fa38f0c02
Externals: update libusb to version 1.0.19
2015-02-12 01:04:43 +01:00
magumagu
4193350d22
Memmap: add an explanation of Dolphin's memory layout.
2015-02-11 15:22:21 -08:00
skidau
4ff5ec7117
Merge pull request #1984 from mathieui/GCAdapter-fixes
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Fix issues with the GC adapter handling code
2015-02-12 09:54:53 +11:00
magumagu
aaee23d1b4
Fix ARM64 build for address translation changes.
2015-02-11 13:56:38 -08:00
magumagu
e136c8a066
PowerPC: misc cleanup.
2015-02-11 13:56:36 -08:00
magumagu
ac54c6a4e2
Make address translation respect the CPU translation mode.
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The PowerPC CPU has bits in MSR (DR and IR) which control whether
addresses are translated. We should respect these instead of mixing
physical addresses and translated addresses into the same address space.
This is mostly mass-renaming calls to memory accesses APIs from places
which expect address translation to use a different version from those
which do not expect address translation.
This does very little on its own, but it's the first step to a correct BAT
implementation.
2015-02-11 13:56:22 -08:00
JosJuice
f9d6c17c08
Use CoreParameter's game INI functions in more places
2015-02-11 19:01:05 +01:00
JosJuice
e186104960
Don't use revision-specific unique ID strings outside of CoreParameter
2015-02-11 19:01:04 +01:00
JosJuice
47e67f9696
CoreParameter: Support game INIs that match all regions
2015-02-11 19:01:03 +01:00
JosJuice
8670f2a627
CoreParameter: Unify LoadDefaultGameIni and LoadLocalGameIni
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A side effect of this is that user INIs now can specify revisions.
I don't think anyone will use it, but there's no reason to not allow it.
2015-02-11 19:01:03 +01:00
JosJuice
d73a6ea3b7
Move some BootManager game INI code to CoreParameter
2015-02-11 19:01:02 +01:00
magumagu
d9988ee9b5
Merge pull request #1987 from magumagu/thread-safety
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Cleanup usage of atomic/threadsafe functions
2015-02-10 13:48:12 -08:00
magumagu
0f96a0104e
Merge pull request #1752 from Buddybenj/clean-up
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Clean Up
2015-02-10 11:39:14 -08:00
Lioncash
07556b4849
WiimoteEmu: Change define into a variable and move it to where it's used.
2015-02-10 11:46:04 -05:00
Markus Wick
2aef84d80c
Merge pull request #2025 from phire/be-neobrain
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Remove VBeam Speed Hack.
2015-02-09 12:55:58 +01:00
Scott Mansell
4cb01673a0
Remove now useless NumFields Function which always returned 1.
2015-02-10 00:48:06 +13:00
Scott Mansell
8f416821ad
Remove VBeam Speedhack.
2015-02-09 23:10:30 +13:00
mr.greywater
a1f8c232b2
Fix warning message when loading german discs
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Added COUNTRY_GERMANY as EUR_DIR so it will not show the warning message that the GCM/ISO is invalid. Also refactors the code to remove duplicate code.
2015-02-08 16:38:35 +01:00
Lioncash
537b9e507b
Merge pull request #1998 from FL-dolphinemu/align_g_HKData_struct
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Vertical aligned all members of g_HKData struct.
2015-02-07 21:31:45 -05:00
Fiora
73d65f3ad3
Merge pull request #1874 from magumagu/remove-unchecked-reads
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JIT: cleanup instrction merging for idle loop and dcbst.
2015-02-07 13:48:22 -08:00
skidau
8f4bcf3ec3
Merge pull request #2012 from lioncash/memswitch
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Memmap: Fix switch fallthroughs
2015-02-06 21:47:24 +11:00
skidau
66d80b75e2
Merge pull request #1939 from Sintendo/dspjit_ccnits
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Minor DSP JIT optimizations
2015-02-06 13:53:09 +11:00
JosJuice
3414f818cd
DVDInterface: Get rid of DVDCommandResult struct
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It's only used in one place and is no longer necesssary.
2015-02-05 15:10:31 +01:00
JosJuice
af4f872dfe
DVDInterface: Schedule event in ExecuteCommand
2015-02-05 15:10:14 +01:00
mathieui
8e556603af
Fix issues with the GC adapter handling code
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If we successfully detach the kernel driver from the interface, we
should continue instead of aborting the setup.
And we should not use libusb_handle_events(), as the API says it is only
for backwards compatibility. Additionally, if the adapter thread is not
active, dolphin will take 60 seconds to close because the
libusb_handle_events() timeout is hardcoded to 60 seconds. Instead, use
libusb_handle_events_timeout_completed() with a timeout of 1 second.
Also, cancel the libusb transfers before the join(), to be able to close
the usb device without libusb screaming in the background (and
potentially crashing).
And finally, split the Init() and Shutdown() functions to avoid having
to init and exit libusb every time we neeed to detect the adapter.
2015-02-05 10:03:21 +01:00
Sintendo
46df8a5358
Correct clobber comments
2015-02-04 22:26:40 +01:00
Sintendo
ca0790e9c9
Merge Update_SR_Register64_Carry functions
2015-02-04 22:26:40 +01:00
Sintendo
34afe08de9
Minor DSP JIT optimizations
2015-02-04 22:26:39 +01:00
degasus
68c70be960
HotKey: fix warnings
2015-02-04 20:19:16 +01:00
Lioncash
e07679114b
Use emplace_* functions where in-place construction is preferable
2015-02-04 11:39:08 -05:00
Lioncash
d7c6a7522d
Memmap: Fix switch fallthroughs
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Fixes a bug where out of range MEM2 accesses would hit the locked cache.
2015-02-04 08:28:52 -05:00
skidau
3709a1ce3a
Fixed the crash which occurred when opening Wiimote configuration before a game was started.
2015-02-04 18:48:19 +11:00
skidau
b9fb6ad3e8
Initialised all controller interfaces together on CFrame construction to fix the crash that would occur if the controller config were opened before a game was started.
2015-02-04 18:05:22 +11:00
skidau
5e645732f2
Merge pull request #1949 from skidau/hotkey-input
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Added the ability to map gamepad buttons to hotkeys.
2015-02-04 14:35:03 +11:00
skidau
4e7d2ab893
Merge pull request #1985 from CarlKenner/accelerometers
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Fix accelerometer wiimote/nunchuk emulation.
2015-02-02 12:15:43 +11:00
FL.dolphinemu
4f65787888
Vertical aligned all members of g_HKData struct.
2015-02-01 10:07:22 +01:00
Ryan Houdek
f9c2d73970
Remove an old comment about stfiwx.
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This instruction does exactly what it is supposed to. No need for this comment.
2015-02-01 00:30:53 -06:00
magumagu
30d15b3a32
Clean up usage of PowerPCState::Exceptions.
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Accessing any member of ppcState from a thread other than the CPU thread
is not allowed; don't pretend that there's any exception to that rule.
2015-01-31 12:02:45 -08:00
skidau
3b07fe01a2
Merge pull request #1982 from skidau/AGP-hash
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Advance Game Port (AGP) fixes
2015-01-31 12:34:01 +11:00
magumagu
5a3f75f5cf
Use faster CheckGatherPipe from JIT.
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We don't need to profile explicit calls to CheckGatherPipe: we aleady know
where they are. Skip profiling, and explciitly insert an exception check.
While I'm here, get rid of unused code in JitIL.
2015-01-30 17:00:58 -08:00
magumagu
47be9d8e6b
Clean up usage of ScheduleEvent_Threadsafe.
2015-01-30 14:48:23 -08:00
Ryan Houdek
a277172b49
Merge pull request #1980 from Sonicadvance1/AArch64_more_optimizations
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[AArch64] Minor optimizations
2015-01-30 08:33:19 -06:00
Ryan Houdek
7cd80200ed
[AArch64] Remove an extraneous nop in 8bit fastmem stores.
2015-01-30 08:30:17 -06:00
Ryan Houdek
4ff2f105cc
[AArch64] Implement MMIO Writes.
2015-01-30 08:30:11 -06:00
Lioncash
b1547b9c8b
Use unique_ptr for some IVolume instances
2015-01-29 21:33:19 -05:00
skidau
ccc1e9aa65
Changed the hash array to a CRC8 function.
2015-01-30 13:33:17 +11:00
CarlKenner
fb370110dc
Fix horribly broken accelerometer emulation.
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It now emulates the least significant bits.
And it no longer treats maximum acceleration in one direction as being in the opposite direction.
2015-01-30 12:38:21 +10:30
skidau
855ad6f1d3
Fixed an overflow bug in Jit64.
2015-01-30 13:00:23 +11:00
skidau
a42fb80f6a
Added a hash key finder.
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Fixed the memcard and AGP path parsing in Windows (the code is expecting '/' to be used as the DIR_SEP).
2015-01-30 13:00:23 +11:00
skidau
83a9f1b850
Merge pull request #1972 from lioncash/ref
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EXI_DeviceAGP: Pass string by reference
2015-01-30 12:58:26 +11:00
Ryan Houdek
9b4a896353
Remove an old outdated comment that makes no sense.
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This comment was left over from a long time ago. It is no longer true.
2015-01-29 09:40:22 -06:00
Ryan Houdek
631c8a981e
[AArch64] Minor performance improvements to paired stores.
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We can combine these two ST1 calls in to a single ST1 call.
Saves a few cycles in paired stores
2015-01-29 06:07:00 -06:00
Ryan Houdek
235f6c2445
[AArch64] Don't flush VFP register to stack when not needed.
2015-01-29 06:07:00 -06:00
Ryan Houdek
c8c062fa96
[AArch64] Add support for MMIO loads.
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Should give a small performance benefit.
2015-01-29 06:06:54 -06:00
Markus Wick
109fa8c2c8
Merge pull request #1800 from randomstuff/jit-register
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Add support of more JIT-compiled code for profiling
2015-01-28 13:23:32 +01:00
Gabriel Corona
c3777bbd69
JitRegister: TrampolineCache
2015-01-28 10:41:45 +01:00
Gabriel Corona
329834f653
JitRegister: JitAsm
2015-01-28 10:41:03 +01:00
Gabriel Corona
3c14930a0a
JitRegister: JitAsmCommon
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Allows profiling/debugging tools to know about JITed code.
2015-01-28 10:40:05 +01:00
Gabriel Corona
a957f93532
Use printf-like format in JitRegister::Register
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The API is cleaner (no more magic default parameter) and more
extensible like this.
2015-01-28 09:47:08 +01:00
Tillmann Karras
257deb7886
CoreTiming: fix warning
2015-01-28 08:27:14 +01:00
Lioncash
7dc5bc622f
EXI_DeviceAGP: Pass string by reference
2015-01-27 10:15:27 -05:00
JosJuice
443d371fa3
DVDInterface: Don't use return for ExecuteReadCommand result
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There's a small timing change here. If no disc is inserted, the
ticks_until_completion passed to ExecuteReadCommand will be used.
2015-01-27 09:47:02 +01:00
JosJuice
de86d539f2
DVDInterface: Move fast disc speed check to ExecuteReadCommand
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This breaks the workaround used for Star Wars: Rouge Leader,
but that problem has gotten a more proper solution in 4.0-4889.
2015-01-27 09:46:58 +01:00
Markus Wick
43605f8716
Merge pull request #1948 from magumagu/remove-efb-cache
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Remove EFB to RAM cache, and simplify code.
2015-01-27 09:42:15 +01:00
skidau
c20ef8bb8c
Merge pull request #1919 from skidau/AGP
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Added support for AGP. Original patch by GreyRogue.
2015-01-27 13:25:14 +11:00
skidau
61c04de7ee
Added the ability to map gamepad buttons to hotkeys.
2015-01-27 12:24:47 +11:00
Ryan Houdek
983c7f4f21
[Android] Select the AArch64 recompiler core by default if shown to support ARMv8.
2015-01-26 00:50:25 -06:00
Ryan Houdek
5ba1319abb
Merge pull request #1953 from Sonicadvance1/AArch64_fix_paired_loadstores
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[AArch64] Fix all of the paired store instructions.
2015-01-25 23:07:44 -06:00
Ryan Houdek
c340a324bc
Merge pull request #1947 from Sonicadvance1/AArch64_tu_tl_merge
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[AArch64] Implement TU/TL merging.
2015-01-25 23:07:32 -06:00
Rohit Nirmal
51b27c5481
Fix building with PCH disabled.
2015-01-25 21:40:31 -06:00
Ryan Houdek
3274df7158
Merge pull request #1961 from Sonicadvance1/AArch64_game_fixes
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[AArch64] Fix a load of games.
2015-01-25 18:26:42 -06:00
Ryan Houdek
b1fc18cbaa
Merge pull request #1958 from Sonicadvance1/Rearchitect_asmcommon
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Rearchitect a bit of our AsmCommon routines.
2015-01-25 18:26:17 -06:00
Ryan Houdek
d291148016
[AArch64] Implement TU/TL merging.
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Basically stolen from the x86 recompiler. Works well on AArch64 as well!
2015-01-25 18:05:33 -06:00
Ryan Houdek
f24c466e7e
[AArch64] Fix AArch64 instruction encoding.
2015-01-25 17:26:18 -06:00
Rohit Nirmal
d10b4d9b8b
Fix building with PCH disabled.
2015-01-25 11:34:22 -06:00
Ryan Houdek
e4e08b0596
[AArch64] Make sure to load the full destination register on float instructions.
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With the float instructions that only affect the lower 64bits of the destination register, we need to make sure to load the full 128bit register.
This ensures that we aren't saving garbage in to the top 64bits.
2015-01-25 03:17:46 -06:00
Ryan Houdek
2483f7b359
[AArch64] Fix addcx.
2015-01-25 03:17:14 -06:00
Ryan Houdek
6791a808b6
[AArch64] Fix addzex.
2015-01-25 03:16:57 -06:00
Ryan Houdek
84b90ad1c6
[AArch64] Fix cmp
2015-01-25 03:16:29 -06:00
Ryan Houdek
12b9ada268
Rearchitect a bit of our AsmCommon routines.
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JitCommon is becoming a cluster of x86 specific things and things that are common to multiple recompilers.
This overlap is beginning to cause us issues.
Begin by breaking out the common ASM arrays to have their own file and move the x86 specific routines to their own folder.
2015-01-24 20:06:15 -06:00
Benjamin Przybocki
4f324ad742
Clean Up
2015-01-24 17:10:21 -06:00
Tony Wasserka
43036af944
Merge pull request #1812 from phire/real_zfreeze
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Add proper zfreeze support.
2015-01-24 13:29:57 +01:00
Ryan Houdek
93f3816eae
[AArch64] Fix all of the paired store instructions.
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These had some minor errors in them that I discovered with the hardware test and Viewtiful Joe.
All work as they should now.
2015-01-23 23:18:49 -06:00
Dolphin Bot
4e9497cdb8
Merge pull request #1057 from phire/IsMMIOAddress2
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Further improvements to IsMMIOAddress (Includes tests!)
2015-01-24 05:55:35 +01:00
Scott Mansell
fe28d1476a
Make the IsMMIOAddress function easier to read, add tests.
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This also makes IsMMIOAddress more restrictive.
2015-01-24 17:24:40 +13:00
Ryan Houdek
088b6b2ec3
Merge pull request #1081 from phire/jitil-float-mem-opts
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JitIL Float load/store optimizations.
2015-01-23 21:47:03 -06:00
Scott Mansell
5c34766809
Propagate elf loading failure up.
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Also fix mistake in error message.
2015-01-24 16:28:34 +13:00
Scott Mansell
3106b20fbe
JITIL: Improve address calulation for float loads/stores.
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For floating loads with a known address, this eliminates the pattern of:
mov r12d, 80001014
mov rdx, r12d
mov rdx, dword ptr [rbp+rdx]
and generates a nice simple:
mov rdx, dword ptr [rbp+00001014]
2015-01-24 16:08:50 +13:00
Scott Mansell
b7d4ff679a
IsWiiElf: Optimise inner loop.
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Instead of swaping each word of the elf code section(s) looking
for a match to our pattern, we swap the pattern just once (at
compile time) and test against our swapped pattern.
2015-01-24 15:41:32 +13:00
Scott Mansell
2bf052d8b9
ElfReader: Clean up elf loader code.
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* Don't claim to support any features we don't, like relocation
* Actually zero-out BSS sections, as memory might not be already
zeroed.
* Deleted commented out code.
* Removed GetPointer, updated to more modern interface methods.
* Updated pointer types style from "u32 *x" to "u32* x"
2015-01-24 15:41:32 +13:00
Scott Mansell
1e5762b163
BootUp: Clean up elf BootUp code.
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* The file already exsists, otherwise we wouldn't have gotten
this far in the boot.
* We have already checked if it's a Wii or GameCube elf,
besides, it's too late to change our minds now anyway.
* On Wii - Don't call EmulatedBS2, it can never succeed as
it knows nothing about booting elfs. Just call the
SetupWiiMemory directly if needed.
* On GameCube - We still call EmulatedBS2_GC, but we stop
it from running Apploader, which might boot something
unexpected from the default iso or DVD root folder.
2015-01-24 15:41:28 +13:00
Scott Mansell
2642c3f73b
BootElf: Use unique_ptr<u8 []> instead of vectors.
2015-01-24 15:32:38 +13:00
skidau
f1a4b98d36
Merge pull request #1879 from magumagu/idle-exception-check
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For idle loops, perform an exception check before CoreTiming::Advance.
2015-01-24 12:28:44 +11:00
skidau
7dafad5a8b
On DCBZ, mask the memory address to ensure that the address is within physical memory. The AGP disc DCBZ's against an out of bounds physical address.
2015-01-24 12:19:33 +11:00
skidau
8a561b57c3
Added EEPROM saving to file.
2015-01-24 12:15:48 +11:00
skidau
a7299a7fff
Added support for AGP. Original patch by GreyRogue.
2015-01-24 12:13:23 +11:00
skidau
18cee2dcc7
Added second parameter for the eject disc via StopMotor DI command. The AGP disc expects the disc to still be readable after sending an eject command.
2015-01-24 12:13:23 +11:00
magumagu
6659c15bed
Remove EFB to RAM cache, and simplify code.
2015-01-23 10:48:15 -08:00
skidau
0b1d8fae1b
Merge pull request #1926 from skidau/emu-wiimote-speaker-adpcm-sample-rate
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Fixed the emulated wiimote speaker's ADPCM sample rate. Patch by hk.konpie
2015-01-23 12:31:20 +11:00
Ryan Houdek
db690a1862
Merge pull request #1936 from lioncash/kb
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Minor keyboard-related cleanups.
2015-01-22 16:23:34 -06:00
Ryan Houdek
bff230fe2e
Merge pull request #1945 from skidau/GCPad-Init
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Fixed the GCPad and GCKeyboard getting initialised four times each.
2015-01-22 10:41:43 -06:00
Scott Mansell
e88c02dece
Ensure that ZSlopes save/restore state correctly.
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Had to re-do *ShaderManager so they saved their constant arrays
instead of completly rebuilding them on restore state.
2015-01-23 03:32:31 +13:00
skidau
6ad5d4681a
Fixed the GCPad and GCKeyboard getting initialised four times each.
2015-01-23 00:06:54 +11:00
Ryan Houdek
85754c63ca
[AArch64] Implement mfspr/mtspr XER routines.
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These were fairly simple to implement.
2015-01-21 16:56:27 -06:00
Ryan Houdek
e7f2a04699
Merge pull request #1938 from CarlKenner/paddedfunctions
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Skip zeroes that sometimes pad function to 16 byte boundary (eg. Donkey Kong Country Returns).
2015-01-21 15:17:31 -06:00
Ryan Houdek
80e6367e46
Merge pull request #1869 from Stevoisiak/GeneralConsistency
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Minor consistency changes
2015-01-21 13:46:53 -06:00
Ryan Houdek
f9fc9d47c0
Merge pull request #1895 from JosJuice/isvolumewiidisc
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Don't read from disk when checking volume type
2015-01-21 13:45:28 -06:00
Ryan Houdek
4c9fd63562
Merge pull request #1932 from Buddybenj/freelook
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Fix Default Freelook Hotkey to Match Description (For Real This Time)
2015-01-21 13:41:29 -06:00
Ryan Houdek
b8b537d96e
Merge pull request #1934 from Buddybenj/change-order
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Change Order of Some Hotkeys
2015-01-21 13:38:10 -06:00
Ryan Houdek
41dd0667ed
Merge pull request #1930 from Sonicadvance1/AArch64_scalar_ops
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[AArch64] Move the 64bit floating point instructions to scalar.
2015-01-21 13:28:53 -06:00
Ryan Houdek
d86eaea393
Merge pull request #1935 from Sonicadvance1/AArch64_fix_fp_loadstore
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[AArch64] Fix bugs in floating point loadstores.
2015-01-21 13:28:46 -06:00
CarlKenner
0ab1517134
Skip zeroes that sometimes pad function to 16 byte boundary (eg. Donkey Kong Country Returns).
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This fixes function detection in the debugger, and prevents functions showing up as four bytes inside another function.
2015-01-22 02:00:35 +10:30
Lioncash
52e74a5070
GCKeyboardEmu: Use range-based for loops for iterating the key arrays
2015-01-20 21:28:40 -05:00
Lioncash
b1c1a2cc6f
Core: Add the GCKeyboard source files to the GCKeyboard VS filter
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Was previously in the GCPad filter.
2015-01-20 21:19:51 -05:00
Lioncash
566a7a4829
SI_DeviceKeyboard: Remove superfluous virtual specifiers.
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Removes an unnecessary memset as well.
2015-01-20 21:03:58 -05:00
skidau
5cd8a80553
Merge pull request #1893 from skidau/GCKeyboard
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Added GameCube Keyboard support.
2015-01-21 12:43:49 +11:00
Ryan Houdek
32bfccce32
[AArch64] Fix bugs in floating point loadstores.
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The Backpatching routines didn't correctly understand where to find the real VFP register from, so in most cases it was using D0.
Fixes bugs in the slowmem loadstore routines as well.
2015-01-20 19:11:04 -06:00
Benjamin Przybocki
a25b07ec56
Change Order of Some Hotkeys
2015-01-20 18:16:36 -06:00
Ryan Houdek
e3cff625cb
Merge pull request #1906 from jefflongo/patch-1
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Update NetPlayServer.cpp
2015-01-20 17:13:13 -06:00
Benjamin Przybocki
9291d61d98
Fix Default Freelook Hotkey to Match Description (For Real This Time)
2015-01-20 16:46:38 -06:00
Ryan Houdek
67f2ff2e18
[AArch64] Move the 64bit floating point instructions to scalar.
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Instead of doing vector operations and throwing away the top 64bits of each operation, let's instead use scalar operations.
On Cortex-A57 this saves us three cycles per vector operation changed to scalar, so this saves 3-9cycles per instruction emulated.
Also puts one less micro-op in to the vector pipeline there.
On the Nvidia Denver I couldn't see any noticeable performance difference, but it's a quirky architecture so it may be noticing we are throwing away
the top bits anyway and optimizing it. The world may never know what's truly happening there.
2015-01-20 16:35:08 -06:00
Ryan Houdek
7f68a357ad
Merge pull request #1914 from Sonicadvance1/AArch64_minor_improvements
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[AArch64] Minor Improvements and bug fix.
2015-01-20 16:33:17 -06:00
Ryan Houdek
cb967a6ff2
Merge pull request #1911 from Sonicadvance1/AArch64_paired_loadstores
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[AArch64] Implements paired loadstores
2015-01-20 16:33:08 -06:00
Ryan Houdek
4262d2199a
[AArch64] Implements paired loadstores.
2015-01-20 13:57:14 -06:00
skidau
84848b52e0
Fixed the emulated wiimote speaker's ADPCM sample rate. Patch by hk.konpie.
2015-01-21 00:11:54 +11:00
Tillmann Karras
873902b4a3
VertexLoader: remove non-JIT SSE code
2015-01-20 01:51:07 +01:00
Ryan Houdek
38cb9bbfae
Merge pull request #1889 from magumagu/remove-hle-end
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Remove HLE_HOOK_END.
2015-01-19 18:16:47 -06:00
jefflongo
6b64c309df
Update NetPlayServer.cpp
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Update NetPlayServer.cpp
2015-01-19 12:13:23 -08:00
Ryan Houdek
98d99a9eef
[AArch64] Optimize loadstores address calculation.
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For offsets that fit in the instruction encoding then we should just put it in the instruction encoding.
Saves an instruction in a large amount of loadstores.
2015-01-18 16:45:42 -06:00
Ryan Houdek
cfd4348b7a
[AArch64] Fully implement cmpl and cmpli.
2015-01-18 16:45:00 -06:00
Ryan Houdek
4547b64959
[AArch64] Fixe a bug in constant propagated ComputeRC.
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Must not have been thinking, we do want to sign extend when the highest bit is set.
2015-01-18 16:44:33 -06:00
Ryan Houdek
44405e2ec2
Expose the JIT quantize and dequantize arrays to all the JITs.
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Removes the ARMv7 arrays that were being used, and lets it use the common one instead.
2015-01-18 16:20:26 -06:00
Tillmann Karras
e80b657cf4
Move MOVBE wrappers directly into XEmitter class
2015-01-18 13:29:34 +01:00
Tillmann Karras
eb13aa43fe
XEmitter: overload MOVBE()
2015-01-18 12:59:33 +01:00
skidau
37a770bb9f
Merge pull request #1896 from johnwchadwick/asmcommon-larger-codespace
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Increase AsmCommon code space to fix crashes on Linux systems.
2015-01-18 15:22:31 +11:00
skidau
a2d98ced67
Merge pull request #1892 from magumagu/backpatch-padding
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JIT: Fix the return pointer for backpatched operations.
2015-01-18 14:20:03 +11:00
JosJuice
ace060748b
Don't read from disk when checking volume type
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Should be faster than relying on the OS to cache the magic words.
Also gets rid of the odd recursive call in VolumeDirectory.
2015-01-17 13:21:02 +01:00
John Chadwick
390ec6977c
Increase AsmCommon code space to fix crashes on Linux systems.
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Revision b058bbd
was causing the AsmCommon routines to overrun the code
buffer allocated for it. According to Fiora, it happens only on Linux
because of the fact that Linux has more caller-save registers than other
platforms.
2015-01-17 01:36:45 -05:00
skidau
5dedf88922
Escaped the backslash character and relabelled the = key to EQUALS so that it gets saved in the ini profile.
2015-01-17 11:46:56 +11:00
skidau
5e8ab05cc0
Added GameCube Keyboard support.
2015-01-17 09:36:05 +11:00
magumagu
c09e41d652
JIT: Fix the return pointer for backpatch trampolines.
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The key change is that for stores less than 5 bytes, the correct
place for the trampoline to return is immediately after the backpatched jump,
not somewhere inside it.
2015-01-15 19:30:59 -08:00
magumagu
e92e1e5873
Remove HLE_HOOK_END.
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It isn't used, it isn't implemented in interpreter, and the implementation
in JIT is wrong.
2015-01-15 11:54:20 -08:00
Tillmann Karras
904a1c5558
Jit64: fix psq_l/st regression
2015-01-14 23:36:24 +01:00
Stevoisiak
f31b688cf5
More minor consistency changes
2015-01-12 22:28:12 -05:00
Stevoisiak
cb86db7b68
Minor consistency changes
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Mostly small changes, like capitalization and spelling
2015-01-12 15:18:18 -05:00
Matthew Parlane
cf8333abd2
Merge pull request #1876 from Parlane/is_dir_fileio_fix
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Don't open a file handle for a directory in FileIO
2015-01-13 08:29:23 +13:00
magumagu
213eb730d0
For idle loops, don't explicitly call CoreTiming::Advance.
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This is more consistent with the way Dolphin behaves with idle skipping off.
2015-01-11 20:42:08 -08:00
skidau
7105e5a8f0
Merge pull request #1863 from magumagu/dma-efb
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Allow locked L1 DMA to write to the EFB
2015-01-12 12:03:46 +11:00
Matthew Parlane
729a827372
Don't open a file handle for a directory in FileIO
2015-01-12 13:25:39 +13:00
magumagu
90d0096653
JIT: cleanup instrction merging for idle loop and dcbst.
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Use MergeAllowedNextInstructions where appropriate, and read from the
instruction buffer rather than poking directly into memory.
2015-01-11 12:53:23 -08:00
Fiora
d5e342f229
JIT: fix regression in non-fastmem for psq_st
2015-01-11 11:20:58 -08:00
Fiora
e8cfcd3aeb
JIT: make instruction merging generic
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Now it should be easier to merge more than 2-instruction-long sequences.
Also correct some minor inconsistencies in behavior between instruction
merging cases.
2015-01-11 09:11:18 -08:00
Ryan Houdek
074f246c69
Merge pull request #1868 from rohit-n/sign-compare
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Fix -Wsign-compare warnings.
2015-01-11 07:08:55 -06:00
Ryan Houdek
83a415198d
Merge pull request #1852 from Sonicadvance1/AArch64_Recompiler_Improvements
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Implements a large portion of the recompiler for AArch64
2015-01-11 07:08:16 -06:00
Rohit Nirmal
577af09d1b
Fix -Wsign-compare warnings.
2015-01-11 01:38:06 -06:00
Pierre Bourdon
394257f33b
Merge pull request #1798 from FioraAeterna/overclock
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Support overclocking and underclocking the Gamecube CPU
2015-01-11 06:12:27 +01:00
magumagu
9b0bf34d00
Allow locked L1 DMA to write to the EFB.
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I wouldn't have guessed that anyone would do this, but apparently people
who write video codecs love doing weird stuff with the locked L1 cache.
2015-01-10 15:08:21 -08:00
Fiora
8237004448
JIT: optimize for the common case of unquantized psq_l/st
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Optimistically assume used GQRs are 0 in blocks that only use one GQR, and
bail at the start of the block and recompile if that assumption fails.
Many games use almost entirely unquantized stores (e.g. Rebel Strike, Sonic
Colors), so this will likely be a big performance improvement across the board
for games with heavy use of paired singles.
2015-01-10 14:14:43 -08:00
Fiora
c2c950108d
Support overclocking and underclocking the Gamecube CPU
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Won't work with all games, but provides a nice way to spend extra CPU to make
a variable framerate game faster (e.g. Spyro or The Last Story), or to make
a game use less CPU at the cost of a lower framerate (e.g. Rogue Leader).
2015-01-10 10:46:38 -08:00
comex
e32d63c43d
Merge pull request #1865 from magumagu/getpointer-break
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Add missing "break" in Memory::GetPointer.
2015-01-10 02:46:42 -05:00
magumagu
5bd3123b2a
Add missing "break" in Memory::GetPointer.
2015-01-09 22:47:45 -08:00
Ryan Hitchman
1bd01469c2
WiimoteReal/Linux: log connect failures at WARNING level
2015-01-09 22:45:03 -08:00
Ryan Hitchman
09f71b25b4
WiimoteReal: retry failed connections quickly
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Retry a failed connection after a short delay -- hardware sometimes needs some
time to settle, or other Bluetooth programs are attempting to query the
device as well (e.g. blueman-manager).
2015-01-09 22:38:16 -08:00
Ryan Hitchman
c1b391d08b
WiimoteReal: fix Linux Bluetooth connectivity on Linux >= 3.5
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An uninitialized struct member "l2_bdaddr_type" was making most connect calls
fail with "Invalid argument". The connection could succeed if the unitialized
memory happened to have a zero byte in the appropriate location.
2015-01-09 22:38:11 -08:00
skidau
27300d5d59
Merge pull request #1848 from skidau/si-devices-id
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Fixed the GC Steering Wheel and Dance Mat identification.
2015-01-10 12:16:36 +11:00
skidau
c1962ac9a6
Merge pull request #1842 from magumagu/hle-crash
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OSREPORT: Fix out-of-bounds string access.
2015-01-10 12:15:57 +11:00
Fiora
55b509b739
Interpreter: fix slwx
2015-01-09 11:39:41 -08:00
Ryan Houdek
5a28883f9e
[AArch64] Implements 15 floating loadstores.
2015-01-08 19:56:47 -06:00
Ryan Houdek
7370473eb3
[AArch64] Implement 19 floating point instructions
2015-01-08 19:56:47 -06:00
Ryan Houdek
6dff4421d3
[AArch64] Implement 24 paired instructions.
2015-01-08 19:56:47 -06:00
Ryan Houdek
602702fdcb
[AArch64] Implement three system register instructions.
2015-01-08 19:56:47 -06:00
Ryan Houdek
0dd3804cf7
[AArch64] Implement 13 integer instructions.
2015-01-08 19:56:47 -06:00
Ryan Houdek
be0d552d54
[AArch64] Enable the full range of integer loadstores.
2015-01-08 19:56:47 -06:00
Ryan Houdek
b1169a9773
[AArch64] Flush FPRs if they won't be used be used the rest of the block.
2015-01-08 19:56:47 -06:00
Ryan Houdek
3fe0b5b969
[AArch64] Add floating point backpatching support.
2015-01-08 19:56:47 -06:00
Ryan Houdek
f1443bec1e
[AArch64] Add a memory dump routine.
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Allows me to easily disassemble a block of code from the Nexus 9 by dumping it to logcat.
2015-01-08 19:56:47 -06:00
Ryan Houdek
b3201be95f
[AArch64] Add some static_asserts.
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Makes sure we have a few PPCState values within range of STRB's range.
2015-01-08 19:56:47 -06:00
Ryan Houdek
74de345b51
[AArch64] Fix loads with update.
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Update register wasn't being loaded in to the cache prior pushing the address in to it.
Adds float push and pop routines around the calls that need it as well.
2015-01-08 19:56:47 -06:00
Ryan Houdek
52a532370a
[AArch64] Implement FPR Cache.
2015-01-08 19:56:47 -06:00
skidau
25c6f6e6a1
Merge pull request #1782 from FL-dolphinemu/master
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Issue 7968: Added keybinds for increasing, decreasing, and muting audio.
2015-01-08 14:09:18 +11:00
Tillmann Karras
4d1face540
Fix indentation
2015-01-07 21:51:47 +01:00
skidau
99ca789b97
Fixed the GC Steering Wheel and Dance Mat identification.
2015-01-07 23:40:41 +11:00
skidau
0d952534c7
Corrects the origin in the case where a GC Controller has been set in the controller properties, but a controller has not been plugged into the adapter.
2015-01-07 17:12:30 +11:00
skidau
ab87309917
Merge pull request #1838 from JosJuice/clearcoverinterrupt-timing
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DVDInterface: Use default delay for DVDLowClearCoverInterrupt
2015-01-07 12:41:21 +11:00
skidau
c0ff677674
Merge pull request #1763 from skidau/GC-Adapter-error-recovery
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Added an error recovery mechanism for the GC Adapter.
2015-01-07 12:40:14 +11:00
magumagu
f1420472c8
OSREPORT: Fix out-of-bounds string access.
2015-01-06 17:12:31 -08:00
Dolphin Bot
89b7f1057f
Merge pull request #1804 from FioraAeterna/fastermmu2_master
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MMU: various improvements, bugfixes, optimizations
2015-01-07 00:49:58 +01:00
Markus Wick
a2ec4d5f51
Merge pull request #1836 from FioraAeterna/catchillegalinst
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JIT: catch illegal instruction errors
2015-01-06 23:10:46 +01:00
JosJuice
5162ed4d5f
DVDInterface: Use default delay for DVDLowClearCoverInterrupt
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The old delay was probably a hack to make up for the incorrect
disc speeds. Using it with the new disc speeds made
Resident Evil Archives: Resident Evil Zero freeze when starting.
2015-01-06 21:25:17 +01:00
Markus Wick
f63361ad26
Merge pull request #1810 from Stevoisiak/FreelookDefaultHotkeyFix
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Changed default freelook hotkey to match description
2015-01-06 20:52:00 +01:00
Markus Wick
09a10622dd
Merge pull request #1621 from FioraAeterna/pscleanup
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JIT: cleanups/optimizations for ps loadstore
2015-01-06 20:12:50 +01:00
Fiora
8f7c799794
JIT: catch illegal instruction errors
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Still crash, but at least give a message informing the world that it happened.
2015-01-06 11:06:49 -08:00
Markus Wick
25fac0282c
Merge pull request #1764 from Armada651/safe-exclusive
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D3D: Only try to apply exclusive mode when the renderer is in focus.
2015-01-06 11:00:47 +01:00
Markus Wick
d8d4c94e07
Merge pull request #1819 from Tilka/cmake
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CMake: simplify some expressions
2015-01-06 09:27:59 +01:00
Fiora
e85f0ff179
MMU: fix problems with blocks that cross vmem page boundaries
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In rare cases, this can result in a violation of the JIT block cache constraint
that blocks must end in the same place. This can cause instability, lockups,
due to blocks not properly being invalidated properly.
l Please enter the commit message for your changes. Lines starting
2015-01-05 10:46:04 -08:00
Fiora
b058bbd223
JIT: move mfcr code to JitAsmCommon
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It's like 80+ instructions, so inlining it on every use of mfcr is probably
not the best for the icache.
2015-01-05 10:46:03 -08:00
Fiora
821db9798c
Memmap: clean up function argument names.
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To be more consistent overall.
2015-01-05 10:46:02 -08:00
Fiora
3d2492627f
Fastmem: increase the size of trampoline cache in MMU mode, check space
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Fastmem in MMU mode generates way more trampolines than normal, so we need
a bunch more space too, lest we run out of room.
2015-01-05 10:46:01 -08:00
Fiora
1ee83e332e
MMU: optimize PTE lookup code
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Pull out calculation of PTE1 instead of comparing the separate parts.
2015-01-05 10:46:01 -08:00