IsWiiElf: Optimise inner loop.
Instead of swaping each word of the elf code section(s) looking for a match to our pattern, we swap the pattern just once (at compile time) and test against our swapped pattern.
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@ -29,21 +29,20 @@ bool CBoot::IsElfWii(const std::string& filename)
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// Likely to have some false positives/negatives, patches implementing a
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// better heuristic are welcome.
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u32 HID4_pattern = 0x7c13fba6;
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u32 HID4_mask = 0xfc1fffff;
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// Swap these once, instead of swapping every word in the file.
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u32 HID4_pattern = Common::swap32(0x7c13fba6);
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u32 HID4_mask = Common::swap32(0xfc1fffff);
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ElfReader reader(elf.get());
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for (int i = 0; i < reader.GetNumSections(); ++i)
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{
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if (reader.IsCodeSection(i))
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{
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for (unsigned int j = 0; j < reader.GetSectionSize(i) / sizeof (u32); ++j)
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u32* code = (u32*)reader.GetSectionDataPtr(i);
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for (u32 j = 0; j < reader.GetSectionSize(i) / sizeof(u32); ++j)
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{
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u32 word = Common::swap32(((u32*)reader.GetSectionDataPtr(i))[j]);
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if ((word & HID4_mask) == HID4_pattern)
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{
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if ((code[j] & HID4_mask) == HID4_pattern)
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return true;
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}
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}
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}
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}
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