Ryan Houdek
db690a1862
Merge pull request #1936 from lioncash/kb
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Minor keyboard-related cleanups.
2015-01-22 16:23:34 -06:00
Ryan Houdek
bff230fe2e
Merge pull request #1945 from skidau/GCPad-Init
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Fixed the GCPad and GCKeyboard getting initialised four times each.
2015-01-22 10:41:43 -06:00
Scott Mansell
e88c02dece
Ensure that ZSlopes save/restore state correctly.
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Had to re-do *ShaderManager so they saved their constant arrays
instead of completly rebuilding them on restore state.
2015-01-23 03:32:31 +13:00
skidau
6ad5d4681a
Fixed the GCPad and GCKeyboard getting initialised four times each.
2015-01-23 00:06:54 +11:00
Ryan Houdek
85754c63ca
[AArch64] Implement mfspr/mtspr XER routines.
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These were fairly simple to implement.
2015-01-21 16:56:27 -06:00
Ryan Houdek
e7f2a04699
Merge pull request #1938 from CarlKenner/paddedfunctions
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Skip zeroes that sometimes pad function to 16 byte boundary (eg. Donkey Kong Country Returns).
2015-01-21 15:17:31 -06:00
Ryan Houdek
80e6367e46
Merge pull request #1869 from Stevoisiak/GeneralConsistency
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Minor consistency changes
2015-01-21 13:46:53 -06:00
Ryan Houdek
f9fc9d47c0
Merge pull request #1895 from JosJuice/isvolumewiidisc
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Don't read from disk when checking volume type
2015-01-21 13:45:28 -06:00
Ryan Houdek
4c9fd63562
Merge pull request #1932 from Buddybenj/freelook
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Fix Default Freelook Hotkey to Match Description (For Real This Time)
2015-01-21 13:41:29 -06:00
Ryan Houdek
b8b537d96e
Merge pull request #1934 from Buddybenj/change-order
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Change Order of Some Hotkeys
2015-01-21 13:38:10 -06:00
Ryan Houdek
41dd0667ed
Merge pull request #1930 from Sonicadvance1/AArch64_scalar_ops
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[AArch64] Move the 64bit floating point instructions to scalar.
2015-01-21 13:28:53 -06:00
Ryan Houdek
d86eaea393
Merge pull request #1935 from Sonicadvance1/AArch64_fix_fp_loadstore
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[AArch64] Fix bugs in floating point loadstores.
2015-01-21 13:28:46 -06:00
CarlKenner
0ab1517134
Skip zeroes that sometimes pad function to 16 byte boundary (eg. Donkey Kong Country Returns).
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This fixes function detection in the debugger, and prevents functions showing up as four bytes inside another function.
2015-01-22 02:00:35 +10:30
Lioncash
52e74a5070
GCKeyboardEmu: Use range-based for loops for iterating the key arrays
2015-01-20 21:28:40 -05:00
Lioncash
b1c1a2cc6f
Core: Add the GCKeyboard source files to the GCKeyboard VS filter
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Was previously in the GCPad filter.
2015-01-20 21:19:51 -05:00
Lioncash
566a7a4829
SI_DeviceKeyboard: Remove superfluous virtual specifiers.
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Removes an unnecessary memset as well.
2015-01-20 21:03:58 -05:00
skidau
5cd8a80553
Merge pull request #1893 from skidau/GCKeyboard
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Added GameCube Keyboard support.
2015-01-21 12:43:49 +11:00
Ryan Houdek
32bfccce32
[AArch64] Fix bugs in floating point loadstores.
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The Backpatching routines didn't correctly understand where to find the real VFP register from, so in most cases it was using D0.
Fixes bugs in the slowmem loadstore routines as well.
2015-01-20 19:11:04 -06:00
Benjamin Przybocki
a25b07ec56
Change Order of Some Hotkeys
2015-01-20 18:16:36 -06:00
Ryan Houdek
e3cff625cb
Merge pull request #1906 from jefflongo/patch-1
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Update NetPlayServer.cpp
2015-01-20 17:13:13 -06:00
Benjamin Przybocki
9291d61d98
Fix Default Freelook Hotkey to Match Description (For Real This Time)
2015-01-20 16:46:38 -06:00
Ryan Houdek
67f2ff2e18
[AArch64] Move the 64bit floating point instructions to scalar.
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Instead of doing vector operations and throwing away the top 64bits of each operation, let's instead use scalar operations.
On Cortex-A57 this saves us three cycles per vector operation changed to scalar, so this saves 3-9cycles per instruction emulated.
Also puts one less micro-op in to the vector pipeline there.
On the Nvidia Denver I couldn't see any noticeable performance difference, but it's a quirky architecture so it may be noticing we are throwing away
the top bits anyway and optimizing it. The world may never know what's truly happening there.
2015-01-20 16:35:08 -06:00
Ryan Houdek
7f68a357ad
Merge pull request #1914 from Sonicadvance1/AArch64_minor_improvements
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[AArch64] Minor Improvements and bug fix.
2015-01-20 16:33:17 -06:00
Ryan Houdek
cb967a6ff2
Merge pull request #1911 from Sonicadvance1/AArch64_paired_loadstores
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[AArch64] Implements paired loadstores
2015-01-20 16:33:08 -06:00
Ryan Houdek
4262d2199a
[AArch64] Implements paired loadstores.
2015-01-20 13:57:14 -06:00
skidau
84848b52e0
Fixed the emulated wiimote speaker's ADPCM sample rate. Patch by hk.konpie.
2015-01-21 00:11:54 +11:00
Tillmann Karras
873902b4a3
VertexLoader: remove non-JIT SSE code
2015-01-20 01:51:07 +01:00
Ryan Houdek
38cb9bbfae
Merge pull request #1889 from magumagu/remove-hle-end
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Remove HLE_HOOK_END.
2015-01-19 18:16:47 -06:00
jefflongo
6b64c309df
Update NetPlayServer.cpp
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Update NetPlayServer.cpp
2015-01-19 12:13:23 -08:00
Ryan Houdek
98d99a9eef
[AArch64] Optimize loadstores address calculation.
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For offsets that fit in the instruction encoding then we should just put it in the instruction encoding.
Saves an instruction in a large amount of loadstores.
2015-01-18 16:45:42 -06:00
Ryan Houdek
cfd4348b7a
[AArch64] Fully implement cmpl and cmpli.
2015-01-18 16:45:00 -06:00
Ryan Houdek
4547b64959
[AArch64] Fixe a bug in constant propagated ComputeRC.
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Must not have been thinking, we do want to sign extend when the highest bit is set.
2015-01-18 16:44:33 -06:00
Ryan Houdek
44405e2ec2
Expose the JIT quantize and dequantize arrays to all the JITs.
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Removes the ARMv7 arrays that were being used, and lets it use the common one instead.
2015-01-18 16:20:26 -06:00
Tillmann Karras
e80b657cf4
Move MOVBE wrappers directly into XEmitter class
2015-01-18 13:29:34 +01:00
Tillmann Karras
eb13aa43fe
XEmitter: overload MOVBE()
2015-01-18 12:59:33 +01:00
skidau
37a770bb9f
Merge pull request #1896 from johnwchadwick/asmcommon-larger-codespace
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Increase AsmCommon code space to fix crashes on Linux systems.
2015-01-18 15:22:31 +11:00
skidau
a2d98ced67
Merge pull request #1892 from magumagu/backpatch-padding
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JIT: Fix the return pointer for backpatched operations.
2015-01-18 14:20:03 +11:00
JosJuice
ace060748b
Don't read from disk when checking volume type
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Should be faster than relying on the OS to cache the magic words.
Also gets rid of the odd recursive call in VolumeDirectory.
2015-01-17 13:21:02 +01:00
John Chadwick
390ec6977c
Increase AsmCommon code space to fix crashes on Linux systems.
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Revision b058bbd
was causing the AsmCommon routines to overrun the code
buffer allocated for it. According to Fiora, it happens only on Linux
because of the fact that Linux has more caller-save registers than other
platforms.
2015-01-17 01:36:45 -05:00
skidau
5dedf88922
Escaped the backslash character and relabelled the = key to EQUALS so that it gets saved in the ini profile.
2015-01-17 11:46:56 +11:00
skidau
5e8ab05cc0
Added GameCube Keyboard support.
2015-01-17 09:36:05 +11:00
magumagu
c09e41d652
JIT: Fix the return pointer for backpatch trampolines.
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The key change is that for stores less than 5 bytes, the correct
place for the trampoline to return is immediately after the backpatched jump,
not somewhere inside it.
2015-01-15 19:30:59 -08:00
magumagu
e92e1e5873
Remove HLE_HOOK_END.
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It isn't used, it isn't implemented in interpreter, and the implementation
in JIT is wrong.
2015-01-15 11:54:20 -08:00
Tillmann Karras
904a1c5558
Jit64: fix psq_l/st regression
2015-01-14 23:36:24 +01:00
Stevoisiak
f31b688cf5
More minor consistency changes
2015-01-12 22:28:12 -05:00
Stevoisiak
cb86db7b68
Minor consistency changes
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Mostly small changes, like capitalization and spelling
2015-01-12 15:18:18 -05:00
Matthew Parlane
cf8333abd2
Merge pull request #1876 from Parlane/is_dir_fileio_fix
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Don't open a file handle for a directory in FileIO
2015-01-13 08:29:23 +13:00
magumagu
213eb730d0
For idle loops, don't explicitly call CoreTiming::Advance.
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This is more consistent with the way Dolphin behaves with idle skipping off.
2015-01-11 20:42:08 -08:00
skidau
7105e5a8f0
Merge pull request #1863 from magumagu/dma-efb
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Allow locked L1 DMA to write to the EFB
2015-01-12 12:03:46 +11:00
Matthew Parlane
729a827372
Don't open a file handle for a directory in FileIO
2015-01-12 13:25:39 +13:00
magumagu
90d0096653
JIT: cleanup instrction merging for idle loop and dcbst.
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Use MergeAllowedNextInstructions where appropriate, and read from the
instruction buffer rather than poking directly into memory.
2015-01-11 12:53:23 -08:00
Fiora
d5e342f229
JIT: fix regression in non-fastmem for psq_st
2015-01-11 11:20:58 -08:00
Fiora
e8cfcd3aeb
JIT: make instruction merging generic
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Now it should be easier to merge more than 2-instruction-long sequences.
Also correct some minor inconsistencies in behavior between instruction
merging cases.
2015-01-11 09:11:18 -08:00
Ryan Houdek
074f246c69
Merge pull request #1868 from rohit-n/sign-compare
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Fix -Wsign-compare warnings.
2015-01-11 07:08:55 -06:00
Ryan Houdek
83a415198d
Merge pull request #1852 from Sonicadvance1/AArch64_Recompiler_Improvements
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Implements a large portion of the recompiler for AArch64
2015-01-11 07:08:16 -06:00
Rohit Nirmal
577af09d1b
Fix -Wsign-compare warnings.
2015-01-11 01:38:06 -06:00
Pierre Bourdon
394257f33b
Merge pull request #1798 from FioraAeterna/overclock
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Support overclocking and underclocking the Gamecube CPU
2015-01-11 06:12:27 +01:00
magumagu
9b0bf34d00
Allow locked L1 DMA to write to the EFB.
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I wouldn't have guessed that anyone would do this, but apparently people
who write video codecs love doing weird stuff with the locked L1 cache.
2015-01-10 15:08:21 -08:00
Fiora
8237004448
JIT: optimize for the common case of unquantized psq_l/st
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Optimistically assume used GQRs are 0 in blocks that only use one GQR, and
bail at the start of the block and recompile if that assumption fails.
Many games use almost entirely unquantized stores (e.g. Rebel Strike, Sonic
Colors), so this will likely be a big performance improvement across the board
for games with heavy use of paired singles.
2015-01-10 14:14:43 -08:00
Fiora
c2c950108d
Support overclocking and underclocking the Gamecube CPU
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Won't work with all games, but provides a nice way to spend extra CPU to make
a variable framerate game faster (e.g. Spyro or The Last Story), or to make
a game use less CPU at the cost of a lower framerate (e.g. Rogue Leader).
2015-01-10 10:46:38 -08:00
comex
e32d63c43d
Merge pull request #1865 from magumagu/getpointer-break
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Add missing "break" in Memory::GetPointer.
2015-01-10 02:46:42 -05:00
magumagu
5bd3123b2a
Add missing "break" in Memory::GetPointer.
2015-01-09 22:47:45 -08:00
Ryan Hitchman
1bd01469c2
WiimoteReal/Linux: log connect failures at WARNING level
2015-01-09 22:45:03 -08:00
Ryan Hitchman
09f71b25b4
WiimoteReal: retry failed connections quickly
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Retry a failed connection after a short delay -- hardware sometimes needs some
time to settle, or other Bluetooth programs are attempting to query the
device as well (e.g. blueman-manager).
2015-01-09 22:38:16 -08:00
Ryan Hitchman
c1b391d08b
WiimoteReal: fix Linux Bluetooth connectivity on Linux >= 3.5
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An uninitialized struct member "l2_bdaddr_type" was making most connect calls
fail with "Invalid argument". The connection could succeed if the unitialized
memory happened to have a zero byte in the appropriate location.
2015-01-09 22:38:11 -08:00
skidau
27300d5d59
Merge pull request #1848 from skidau/si-devices-id
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Fixed the GC Steering Wheel and Dance Mat identification.
2015-01-10 12:16:36 +11:00
skidau
c1962ac9a6
Merge pull request #1842 from magumagu/hle-crash
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OSREPORT: Fix out-of-bounds string access.
2015-01-10 12:15:57 +11:00
Fiora
55b509b739
Interpreter: fix slwx
2015-01-09 11:39:41 -08:00
Ryan Houdek
5a28883f9e
[AArch64] Implements 15 floating loadstores.
2015-01-08 19:56:47 -06:00
Ryan Houdek
7370473eb3
[AArch64] Implement 19 floating point instructions
2015-01-08 19:56:47 -06:00
Ryan Houdek
6dff4421d3
[AArch64] Implement 24 paired instructions.
2015-01-08 19:56:47 -06:00
Ryan Houdek
602702fdcb
[AArch64] Implement three system register instructions.
2015-01-08 19:56:47 -06:00
Ryan Houdek
0dd3804cf7
[AArch64] Implement 13 integer instructions.
2015-01-08 19:56:47 -06:00
Ryan Houdek
be0d552d54
[AArch64] Enable the full range of integer loadstores.
2015-01-08 19:56:47 -06:00
Ryan Houdek
b1169a9773
[AArch64] Flush FPRs if they won't be used be used the rest of the block.
2015-01-08 19:56:47 -06:00
Ryan Houdek
3fe0b5b969
[AArch64] Add floating point backpatching support.
2015-01-08 19:56:47 -06:00
Ryan Houdek
f1443bec1e
[AArch64] Add a memory dump routine.
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Allows me to easily disassemble a block of code from the Nexus 9 by dumping it to logcat.
2015-01-08 19:56:47 -06:00
Ryan Houdek
b3201be95f
[AArch64] Add some static_asserts.
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Makes sure we have a few PPCState values within range of STRB's range.
2015-01-08 19:56:47 -06:00
Ryan Houdek
74de345b51
[AArch64] Fix loads with update.
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Update register wasn't being loaded in to the cache prior pushing the address in to it.
Adds float push and pop routines around the calls that need it as well.
2015-01-08 19:56:47 -06:00
Ryan Houdek
52a532370a
[AArch64] Implement FPR Cache.
2015-01-08 19:56:47 -06:00
skidau
25c6f6e6a1
Merge pull request #1782 from FL-dolphinemu/master
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Issue 7968: Added keybinds for increasing, decreasing, and muting audio.
2015-01-08 14:09:18 +11:00
Tillmann Karras
4d1face540
Fix indentation
2015-01-07 21:51:47 +01:00
skidau
99ca789b97
Fixed the GC Steering Wheel and Dance Mat identification.
2015-01-07 23:40:41 +11:00
skidau
0d952534c7
Corrects the origin in the case where a GC Controller has been set in the controller properties, but a controller has not been plugged into the adapter.
2015-01-07 17:12:30 +11:00
skidau
ab87309917
Merge pull request #1838 from JosJuice/clearcoverinterrupt-timing
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DVDInterface: Use default delay for DVDLowClearCoverInterrupt
2015-01-07 12:41:21 +11:00
skidau
c0ff677674
Merge pull request #1763 from skidau/GC-Adapter-error-recovery
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Added an error recovery mechanism for the GC Adapter.
2015-01-07 12:40:14 +11:00
magumagu
f1420472c8
OSREPORT: Fix out-of-bounds string access.
2015-01-06 17:12:31 -08:00
Dolphin Bot
89b7f1057f
Merge pull request #1804 from FioraAeterna/fastermmu2_master
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MMU: various improvements, bugfixes, optimizations
2015-01-07 00:49:58 +01:00
Markus Wick
a2ec4d5f51
Merge pull request #1836 from FioraAeterna/catchillegalinst
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JIT: catch illegal instruction errors
2015-01-06 23:10:46 +01:00
JosJuice
5162ed4d5f
DVDInterface: Use default delay for DVDLowClearCoverInterrupt
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The old delay was probably a hack to make up for the incorrect
disc speeds. Using it with the new disc speeds made
Resident Evil Archives: Resident Evil Zero freeze when starting.
2015-01-06 21:25:17 +01:00
Markus Wick
f63361ad26
Merge pull request #1810 from Stevoisiak/FreelookDefaultHotkeyFix
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Changed default freelook hotkey to match description
2015-01-06 20:52:00 +01:00
Markus Wick
09a10622dd
Merge pull request #1621 from FioraAeterna/pscleanup
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JIT: cleanups/optimizations for ps loadstore
2015-01-06 20:12:50 +01:00
Fiora
8f7c799794
JIT: catch illegal instruction errors
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Still crash, but at least give a message informing the world that it happened.
2015-01-06 11:06:49 -08:00
Markus Wick
25fac0282c
Merge pull request #1764 from Armada651/safe-exclusive
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D3D: Only try to apply exclusive mode when the renderer is in focus.
2015-01-06 11:00:47 +01:00
Markus Wick
d8d4c94e07
Merge pull request #1819 from Tilka/cmake
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CMake: simplify some expressions
2015-01-06 09:27:59 +01:00
Fiora
e85f0ff179
MMU: fix problems with blocks that cross vmem page boundaries
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In rare cases, this can result in a violation of the JIT block cache constraint
that blocks must end in the same place. This can cause instability, lockups,
due to blocks not properly being invalidated properly.
l Please enter the commit message for your changes. Lines starting
2015-01-05 10:46:04 -08:00
Fiora
b058bbd223
JIT: move mfcr code to JitAsmCommon
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It's like 80+ instructions, so inlining it on every use of mfcr is probably
not the best for the icache.
2015-01-05 10:46:03 -08:00
Fiora
821db9798c
Memmap: clean up function argument names.
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To be more consistent overall.
2015-01-05 10:46:02 -08:00
Fiora
3d2492627f
Fastmem: increase the size of trampoline cache in MMU mode, check space
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Fastmem in MMU mode generates way more trampolines than normal, so we need
a bunch more space too, lest we run out of room.
2015-01-05 10:46:01 -08:00
Fiora
1ee83e332e
MMU: optimize PTE lookup code
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Pull out calculation of PTE1 instead of comparing the separate parts.
2015-01-05 10:46:01 -08:00
Fiora
16e756cb39
MMU: fix TLB behavior on setting C bit
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We shouldn't be updating the TLB when setting the C bit.
Bug reported by tueidj.
2015-01-05 10:45:59 -08:00
Fiora
8903df7300
MMU: simplify code to restore original data register after failed load
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Instead of passing the value around constantly, just store it in the regcache,
note where it is, and restore it on the exception path.
This saves a whole bunch of pushing and popping and gives a ~5% speed boost
in Rebel Strike. It's a bit ugly, but it simplifies a lot of code and is
faster, too.
2015-01-05 10:45:59 -08:00
Fiora
53b44ccb3a
x64ABI: enhance MOVTwo to take an offset
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This lets us merge displacements into MOVTwo in trampolines.
2015-01-05 10:45:58 -08:00
Fiora
2a8936312e
Fastmem: jump to trampolines instead of calling them
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Should be slightly faster, and also lets us skip the nops on the way back.
Remove the trampoline cache, since it isn't really useful anymore with this.
2015-01-05 10:45:54 -08:00
Fiora
9923d705df
JIT: simplify and optimize memcheck macros
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Instead of jumping over update code and similar, just jump directly to the
handler.
This avoids redundant exception checks in the case where we can't do fastmem
memory operations (e.g. paired loadstore).
2015-01-05 10:34:59 -08:00
Fiora
6dc7cf29f3
JIT: implement crset special case
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Rebel Strike seems to use this one.
2015-01-05 10:34:59 -08:00
Fiora
0ff6ad5734
MMU: handle exception checks in fastmem
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Inspired by a patch by magumagu.
2015-01-05 10:34:58 -08:00
Fiora
190312e1a6
MMU: enable fastmem stores
2015-01-05 10:34:58 -08:00
Fiora
8e1c92f2e7
MMU: remove goto in MMU fast past check
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Split into a separate patch to avoid rebasing conflicts and to split from
functional changes.
2015-01-05 10:34:57 -08:00
Fiora
6f028257d7
MMU: remove code that looks totally wrong
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I don't think this affects any games (who puts PTEs in MEM2?) but it didn't
make any sense.
2015-01-05 10:34:57 -08:00
Fiora
dde8b24d00
MMU: small simplification of TLB structure
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We only need one "recent" per set, not NUM_WAYS recents. Slightly faster.
Breaks savestate compatibility.
2015-01-05 10:34:56 -08:00
Fiora
a0e5c76a1f
Memmapfunctions: more refactoring and optimizations
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Try to clean up some redundant code, simplify a few checks, and simplify
page accesses.
2015-01-05 10:34:56 -08:00
Fiora
c2ed29fe0d
MemmapFunctions: various MMU optimizations
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Small TLB lookup optimizations: this is the hot path for MMU code, so try to
make it better.
Template the TLB lookup functions based on the lookup type (opcode, data,
no exception).
Clean up the Read/Write functions and make them more consistent.
Add an early-exit path for MMU accesses to ReadFromHardware/WriteToHardware.
2015-01-05 10:34:55 -08:00
Fiora
ea23ce2726
MMU: fix rollback in DSIs on page-crossing stores
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I don't know if this affected anything, but it was subtly wrong.
Also reorganize the loads to match, for consistency.
2015-01-05 10:34:55 -08:00
skidau
519970c003
Added a callback option instead of using a thread to read the GC adapter.
2015-01-05 12:43:26 +11:00
skidau
8e9ff68352
Set the GC pad origin using the real hardware origin instead of the virtual hardware.
2015-01-05 12:27:36 +11:00
skidau
cd4e0399ec
Added an error recovery mechanism for the GC Adapter.
2015-01-05 12:27:36 +11:00
Tillmann Karras
fffd890be3
SI_GCAdapter: properly clean up libusb
2015-01-05 01:31:54 +01:00
Stevoisiak
2f47faf016
Changed default freelook hotkey to match description
2015-01-04 17:07:43 -05:00
Jules Blok
b7e056c74d
Host: Add Host_RendererIsFullscreen().
2015-01-04 17:09:56 +01:00
skidau
b06a3fb144
Merge pull request #1809 from magumagu/simplify-isi
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JIT: simplify ISI handling.
2015-01-04 20:31:16 +11:00
Fiora
33b03fab81
JIT: cleanups/optimizations for ps loadstore
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I'm not quite sure why the float paired stores were written how they were,
but it should be more consistent now.
Also get rid of the use of a psTemp global that wasn't really needed.
Add some comments.
2015-01-03 10:30:13 -08:00
Tillmann Karras
6bcdb10eee
CMake: simplify some expressions
2015-01-03 13:17:57 +01:00
Pierre Bourdon
c3d52e0476
Merge pull request #1789 from Tilka/memleak
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DSPHLE: fix an unimportant memory leak
2015-01-03 01:50:16 +01:00
skidau
3738d27b24
Merge pull request #1776 from JosJuice/cleanrip-wii-discs
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Fix CleanRip reading Wii discs
2015-01-03 10:42:51 +11:00
skidau
598dc033f2
Merge pull request #1739 from JosJuice/wii-di-timing
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Accurate loading times for Wii games
2015-01-03 10:41:18 +11:00
magumagu
1e370550c4
JIT: simplify ISI handling.
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When we try to JIT from a block which doesn't exist, don't JIT any code;
just update the PPC state to indicate an ISI. This is a little simpler,
and avoids abusing the JIT block cache.
2015-01-01 19:25:48 -08:00
Fiora
92a0716f65
Memory: forceinline read/write hardware functions, TLB/page functions
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MSVC wasn't actually inlining these. Should give a nontrivial performance boost
in MMU-heavy games.
2014-12-30 18:04:21 -08:00
skidau
5d55bceeb3
Merge pull request #1773 from FioraAeterna/fixcarryearlyblockend
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JIT: fix carry optimization on blocks that end early
2014-12-30 11:15:45 +11:00
Tillmann Karras
a00ae4ad79
DSPHLE: fix an unimportant memory leak
2014-12-29 18:39:24 +01:00
Ryan Houdek
a09d854636
Merge pull request #1760 from rohit-n/shadow
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DSPLLE: Silence -Wshadow warning and conform more to style.
2014-12-28 16:43:08 -06:00
Markus Wick
c5a0b6bf50
Merge pull request #1432 from randomstuff/linux-perf
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Add Linux perf JIT support (/tmp/perf-$pid.map)
2014-12-28 23:12:52 +01:00
Ryan Houdek
15f074dd21
Merge pull request #1766 from Armada651/enable-stereo
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Enable stereoscopy settings.
2014-12-28 15:14:53 -06:00
FL.dolphinemu
78f8bf7423
Issue 7968: Added keybinds for increasing, decreasing, and muting audio.
2014-12-28 22:03:21 +01:00
Rohit Nirmal
fd0d19aa82
DSPLLE: Silence -Wshadow warning and conform more to style.
2014-12-28 09:52:31 -06:00
JosJuice
bb93336ecf
DiscIO: Replace "raw" functions with "decrypt" parameters
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This is intended to make decryption look less implicit in the code.
2014-12-28 10:35:48 +01:00
Fiora
354e255827
JIT: fix carry optimization on blocks that end early
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I don't know if this shows up currently, but e.g. if you force blocks to be
under a certain length, this problem (a crash) shows up.
2014-12-27 23:20:05 -08:00
JosJuice
72f8f243c7
Never decrypt data when using DI command 0xA8
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CleanRip relies on this when ripping Wii discs.
2014-12-27 13:49:25 +01:00
Ryan Houdek
1dbd8c0b96
Merge pull request #1745 from degasus/remove_gpu_sync
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VideoCommon: Make GPU syncing hack optional
2014-12-27 04:26:17 -06:00
Ryan Houdek
339383b8dd
Merge pull request #1756 from JosJuice/eslaunch-regression
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Fix 4.0-4724 ES_Launch and System Menu regressions
2014-12-26 08:02:39 -06:00
Pierre Bourdon
b3bae9eef7
Merge pull request #1473 from phire/cleanHLE
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Clean up debug string functions in OS_HLE.
2014-12-26 13:49:59 +01:00
Jules Blok
70b898e2c6
VideoConfig: Rename Separation to Depth and update descriptions.
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More accurate since it's not a real IPD and Nvidia also calls it depth.
2014-12-24 23:28:23 +01:00
JosJuice
329af1aea3
Always read 0x20 bytes of disc ID
2014-12-23 13:25:04 +01:00
JosJuice
61da252858
Mark cover as open when no disc is inserted
2014-12-23 09:43:51 +01:00
skidau
e396286361
Merge pull request #1751 from FenrisulfrX/master
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AR: Fix Memory Copy Without Pointer Support
2014-12-23 12:39:48 +11:00
JosJuice
14ff0004b5
Check if there is a disc for all disc reads
2014-12-22 16:34:18 +01:00
JosJuice
867bd2eb34
Only use bounds check for DVDLowUnencryptedRead
2014-12-22 15:01:55 +01:00
Pierre Bourdon
c5c10fe48b
Merge pull request #1757 from JosJuice/gc-ipl-regression
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Fix 4.0-4724 GC IPL regression
2014-12-22 13:03:08 +01:00
JosJuice
c1ad4055a3
Fix 4.0-4724 GC IPL regression
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Apparently the IPL actually writes to address 0.
2014-12-22 11:38:44 +01:00
FenrisulfrX
e70baf43d4
AR: BugFix to Memory Copy Without Pointer
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Using ReadUncheked to avoid changing the state of the emulation
2014-12-22 06:22:01 -02:00
skidau
a00aa1a770
Merge pull request #1746 from skidau/dsp-thread-lock
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Added lock guards around the DSP LLE cycle count updating.
2014-12-22 17:45:06 +11:00
skidau
4ede885702
Added lock guards around the DSP LLE cycle count updating.
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Changed the isRunning flag to a Common::Flag.
2014-12-22 16:40:01 +11:00
Ryan Houdek
0d744cddf6
Merge pull request #1729 from Sonicadvance1/AArch64_compare_me
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[AArch64] Add partial support for cmp* instructions.
2014-12-21 20:56:49 -06:00
Ryan Houdek
d35f7231dc
Merge pull request #1727 from Sonicadvance1/AArch64_conditional_continue
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[AArch64] Adds support for conditional continue.
2014-12-21 20:56:36 -06:00
Ryan Houdek
47b67fe527
Merge pull request #1744 from Buddybenj/google-code
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Update Outdated Google Code References
2014-12-21 20:55:56 -06:00
Ryan Houdek
02aea1b4c5
[AArch64] Adds support for conditional continue.
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Requires PR #1723 prior to merging.
2014-12-21 20:48:40 -06:00
Ryan Houdek
1da6995d5b
Merge pull request #1728 from Sonicadvance1/AArch64_BindToRegister
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[AArch64] Adds support for BindToRegister to the integer instructions.
2014-12-21 20:48:24 -06:00
Ryan Houdek
bd4fa951a9
Merge pull request #1726 from Sonicadvance1/AArch64_flush_if_not_needed
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[AArch64] Flush registers from register cache if they won't be used again.
2014-12-21 20:46:38 -06:00
Ryan Houdek
4fad742da4
Merge pull request #1723 from Sonicadvance1/AArch64_loadstores
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[AArch64] Implements loadstores with AArch64
2014-12-21 20:46:23 -06:00
Ryan Houdek
5cf79fd3b1
Merge pull request #1724 from Sonicadvance1/AArch64_dispatcher_optimization
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[AArch64] Optimization in the dispatcher.
2014-12-21 20:08:40 -06:00
Ryan Houdek
e423939c9f
Merge pull request #1754 from FioraAeterna/mmulogspam
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Eliminate some spammy log messages in MMU mode
2014-12-21 20:05:07 -06:00
Ryan Houdek
4247506c00
[AArch64] Implements loadstore instructions in the JIT recompiler.
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These instructions are all implemented with fastmem support.
Currently loads with update are disabled due to an issue that I've yet to figure out.
I'm sure I'll figure that out later.
2014-12-21 19:43:59 -06:00
Ryan Houdek
17a4208fe5
[AArch64] Adds backpatching routines.
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Currently supports only integer loadstores. Floating point loadstores will come later.
This system is semi based on the ARMv7 backpatching routine, where we need to initialize our backpatch routine sizes prior to actually using them so
we know we won't be overwriting any memory.
2014-12-21 19:40:29 -06:00
Fiora
e7a49ae5f3
Eliminate some spammy log messages in MMU mode
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dcbz: just don't use GetPointer, that can't be right anyways
ppcanalyst: don't print "instruction hex 0" messages in MMU mode, where ISIs
are expected.
2014-12-21 12:41:44 -08:00
Fiora
3b7d7da1ac
JIT: Fix redundant MOVs in x86 trampolines
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Fixes spammy log messages about redundant MOVs.
2014-12-21 12:06:07 -08:00
FenrisulfrX
46e74782a7
AR: Fix Memory Copy Without Pointer Support
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Fix a bug when using AR codes with "Memory Copy Without Pointer Support"
code type which would write more data than it should.
2014-12-21 16:45:50 -02:00
degasus
7e12fec7c3
VideoCommon: Make GPU syncing hack optional
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This hack is there for quite a long time, and lots of games crashes if it's disabled.
But it's still a hack, so it shouldn't be enabled hard coded. This commit create a new
ini option for this hack which is enabled by default.
Maybe some games does still run very fine without this hack.
2014-12-21 11:54:53 +01:00
Benjamin Przybocki
fba3c48ec4
Update Outdated Google Code References
2014-12-20 21:17:51 -06:00
Ryan Houdek
ab2b499fa6
[ARMv7] Minor integer fastmem optimization.
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This is a one instruction optimization for integer loadstores.
Makes sure to enable nop padding in some cases where a fault can still happen and cause us to overwrite other instructions that aren't meant to be.
2014-12-20 19:41:33 -06:00
Ryan Houdek
c22e750f74
[AArch64] Add partial support for cmp* instructions.
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This support is as far as ARMv7's support for these instructions.
Requires PR #1728 prior to merging.
2014-12-20 19:41:04 -06:00
Ryan Houdek
6f0fbac68f
[AArch64] Adds support for BindToRegister to the integer instructions.
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This requires PR #1723 prior to merging.
2014-12-20 19:40:14 -06:00
Ryan Houdek
73542ce93e
[AArch64] Flush registers from register cache if they won't be used again.
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This requires PR #1705 and #1723 prior to merging.
2014-12-20 19:38:34 -06:00
Ryan Houdek
360cf761d2
[AArch64] Optimization in the dispatcher.
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Align our dispatcher to a page so we can jump to it with a ADRP+BR pair instead of ADRP+ADD+BR.
Also make sure to save /all/ of our callee saved registers that we are supposed to save.
Requires PR #1705 prior to merging.
2014-12-20 19:37:45 -06:00
Ryan Houdek
13b70c2fbd
[AArch64] Add an exception exit function with the exit location already in PC.
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This will be used with idle skipping later.
2014-12-20 19:36:48 -06:00
Ryan Houdek
32eb0a9d68
[AArch64] Removes CODE_SIZE variable.
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This is in a global location now which conflicts with this one.
2014-12-20 19:36:48 -06:00
Ryan Houdek
edfbb6ab9a
[ARM] Adds a ArmCommon folder.
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Moves the backpatch flags and struct to a common location for ARM.
I'm sure there will be more things that use this common ARM location in the future.
2014-12-20 19:36:48 -06:00
Ryan Houdek
eaf17b7d7b
[AArch64] Register cache improvements.
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Adds the ability to flush the cache and maintain state.
Adds the BindToRegister ability.
Sorts register usage as callee saved used first, reduces dumping pressure when jumping to external routines/interpreter.
Adds a function to store a register, for use when flushing a register that won't be used during the rest of a block.
2014-12-20 19:36:48 -06:00
JosJuice
34a37cc30d
WII_IPC_HLE: Fix timing weirdness
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The reply delay of a command shouldn't be ignored just because the
previous command isn't done yet. DI is way too fast without this change.
2014-12-20 22:07:30 +01:00
JosJuice
be9789f2c6
WII_IPC_HLE_Device_DI: Use the new accurate timing
2014-12-20 22:07:28 +01:00
JosJuice
a7296681ff
WII_IPC_HLE: Return delay time instead of using GetCmdDelay
2014-12-20 22:07:15 +01:00
Pierre Bourdon
cee4a85a12
Merge pull request #1633 from JosJuice/dvd-speed-tweak
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DVDInterface: Tweak speeds
2014-12-20 16:46:22 +01:00
Pierre Bourdon
24a2ca4d28
Merge pull request #1703 from FioraAeterna/saveregs
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JIT: free up a register by eliminating RCODE_POINTERS
2014-12-20 16:45:08 +01:00
Pierre Bourdon
e7eb4c06e2
Merge pull request #1634 from JosJuice/disc-drive-unification-lite
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Make WII_IPC_HLE_Device_DI call DVDInterface
2014-12-20 16:41:52 +01:00
JosJuice
d1c8a8bd9f
Make WII_IPC_HLE_Device_DI call DVDInterface
2014-12-20 13:02:04 +01:00
Matthew Parlane
6a785af280
Merge pull request #1704 from phire/wii_ssl_segfault
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De-memsetify Wii_SSL and fix segfault.
2014-12-20 21:16:55 +13:00
skidau
f913cb6ab6
Removed redundant code from the GC Adapter interface.
2014-12-20 09:44:35 +11:00
skidau
9eecfca71d
Corrected the buffer that is used by the GCAdapter thread.
2014-12-20 09:44:35 +11:00
degasus
5f322cc9e8
Jit: move constants out of class
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This fixes a linking issues on debug builds.
2014-12-17 23:42:10 +01:00
skidau
5313dd1b8c
Merge pull request #1702 from CarlKenner/DebugSymbols
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Fix many bugs with the Symbols menu (when run with -d argument).
2014-12-17 22:04:56 +11:00
CarlKenner
6e7eb52211
Rename menu items, stop using PanicAlertT, remove -d when running from visual studio.
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I accidentally committed my addition of the -d option that I used for testing, now it's fixed.
2014-12-17 01:12:33 +10:30
CarlKenner
84ae817c18
Remove white space at ends of lines.
2014-12-17 01:12:08 +10:30
CarlKenner
cd5d354acc
Load 4 column map files like in American Mensa Academy.
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Unfortunately the map files in American Mensa Academy don't correspond to the release version.
But at least now if other games use those map files we will be able to load them.
2014-12-17 01:12:03 +10:30
CarlKenner
dfd915eb53
Merge bad map file loading into the original function.
2014-12-17 01:11:58 +10:30
CarlKenner
e246aaf419
Add "Load bad map file" option for map files on disc that don't quite match.
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Currently it is very simple and naive, but filters out most of the bad matches.
2014-12-17 01:11:41 +10:30
CarlKenner
f54d9e33c2
Fix many bugs with the Symbols menu (when run with -d argument).
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The Symbols menu is now fully useable.
2014-12-17 01:11:36 +10:30
skidau
ce8b3d83a8
Merge pull request #1693 from magumagu/memcheck-fastmem
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JIT: use fastmem loads in MMU mode.
2014-12-16 13:07:53 +11:00
Scott Mansell
950ca267bb
De-memsetify Wii_SSL and fix segfault.
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Fixes #7917
The first memset was clearing the delicate bits of the std::string
in the struct, causing segfaults.
I also removed the rest of the memsets because they were paranoid,
unneeded and waseful. We shouldn't be managing the ssl libraries
structs for it.
I checked and the ssl library's functions were already memsetting
those structs as needed.
2014-12-15 18:17:00 +13:00
Fiora
76ca42b758
JIT: free up a register by eliminating RCODE_POINTERS
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Also use shorter code in the dispatcher if we can get away with it (e.g. on
Windows where the relevant memory is in the low 2GB).
2014-12-14 18:19:37 -08:00
skidau
d02eb3ca59
Merge pull request #1640 from rohit-n/switch-default
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Silence some -Wswitch-default warnings.
2014-12-13 19:47:06 +11:00
magumagu
e479606b07
JIT: simplify code using MOVTwo.
2014-12-12 22:29:49 -08:00
magumagu
43d56febc4
JIT: use fastmem loads in MMU mode.
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Even in games that require MMU mode, loads outside the area specified by
the BAT are rare, so fastmem is a substantial improvement.
All of the interesting changes are in the backpatch handler, to make it
generate DSI exceptions correctly.
2014-12-12 22:08:46 -08:00
skidau
6fb89e3b77
Fixed the Y button (typo) on the GC adapter.
2014-12-13 16:14:18 +11:00
skidau
1f41c3c2d5
Fixed the non-responsive d-pad on the GC Adapter.
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Fixed -Wmissing-declarations and -Wshadow warning (thanks rohit-n).
2014-12-13 15:04:03 +11:00
Pierre Bourdon
4747cc7a15
Fix DSP CMPAR disassembly
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Previously the two operand register selection bits were inverted, causing "CMPAR AC1, AX0.H" to be disassembled as "CMPAR AC0, AX1.H".
DSP RE is always fun: on the one hand Nintendo does a lot of stupid shit, so anything weird could be a legitimate bug of the UCode that is not supposed to make any sense. On the other hand, Dolphin *also* does a lot of stupid shit, so there's always that doubt.
Note: completely untested change - done with the GH text editor, just to show you how much I care :) . These operand descriptions are only used for disassembly, so no real behavior change is expected.
2014-12-13 04:14:51 +01:00
skidau
297ef16745
Merge pull request #1678 from skidau/GC-Adapter
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Added GameCube Adapter support
2014-12-13 12:06:17 +11:00
Rohit Nirmal
b030d29067
Silence some -Wswitch-default warnings.
2014-12-11 22:23:05 -06:00
skidau
aaa2dca554
Merge pull request #1684 from skidau/mmu-blocklink
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Enable block-linking with MMU
2014-12-12 13:51:39 +11:00
skidau
110d079c1e
Enable block-linking with MMU. Blocks that cause an ISI exception are not linked.
2014-12-12 13:25:51 +11:00
Lioncash
815c29f6f4
Merge pull request #1682 from JosJuice/volumehandler-return
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VolumeHandler: Return success value
2014-12-11 20:38:43 -05:00
skidau
fe67230663
Merge pull request #1670 from lioncash/array
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FifoRecorder: Use std::vector for m_Ram and m_ExRam
2014-12-11 14:26:09 +11:00
skidau
30b34f3b2e
Moved the GC Adapter processing under "Standard Controller" as it appears the adapter does not work with controllers other than the standard controller (pads, bongos, some dance mats).
2014-12-11 14:06:35 +11:00
skidau
8fdd04e647
Fixed wireless GC controller detection.
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Made the controller update thread-safe.
Added pad origin to wired and wireless pads only.
2014-12-11 11:15:36 +11:00
JosJuice
16f3970c79
VolumeHandler: Return success value
2014-12-10 22:25:02 +01:00
skidau
344c43cc74
Retrieved the endpoint addresses of the GC Adapter via the descriptor.
2014-12-10 21:35:30 +11:00
skidau
8d4a47d40c
Added GameCube Adapter support.
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The libusb driver must be installed on the adapter (e.g. zadig can be used to install the driver in Windows). GameCube pad controllers are supported and will override the current input device assigned to the port. GameCube controller buttons are auto-configured and cannot be re-assigned. Rumble is supported. Hotplug is supported while playing a game. If a controller is unplugged from the adapter, Dolphin will fallback to using the host input device on that port. If a port on the adapter is unused, Dolphin will use the host input device for that port, allowing a mixture of host input devices and controllers connected to the adapter.
The adapter support can be disabled in the Controllers config if the OS driver is preferred (allowing the pad buttons to be reconfigured).
One adapter per system is supported.
2014-12-10 20:45:45 +11:00
Fiora
92aad1140e
JIT: fix MOVD_xmm typoes in ConvertDoubleToSingle
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Ordering, plus MOVQ instead of MOVD
2014-12-09 04:19:44 -08:00
skidau
1ce3696e8b
Merge pull request #1623 from FioraAeterna/fixppcfp
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JIT: fix PPC_FP snan/qnan handling
2014-12-09 14:25:23 +11:00
Lioncash
faf962d528
FifoRecorder: Use std::vector for m_Ram and m_ExRam
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No need to delete/recreate the arrays every time a new recording happens. Just zero it out.
2014-12-07 18:13:53 -05:00
Tillmann Karras
6e928d08a0
Jit64: clean up casts in memory operands
2014-12-07 20:23:27 +01:00
Ryan Houdek
81cc177c44
Merge pull request #1477 from magcius/nunchuk-cleanup
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Nunchuk cleanup
2014-12-07 01:29:59 -06:00
Ryan Houdek
d9d0e285c9
Merge pull request #1560 from magcius/pad-cleanup-1
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Pad cleanup 1
2014-12-07 01:22:03 -06:00
Ryan Houdek
6d6b425061
Merge pull request #1647 from magumagu/mmu-flag-cleanup
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Cleanup: remove unnecessary uses of the bMMU flag
2014-12-07 01:08:30 -06:00
Ryan Houdek
dec2f9f89b
Merge pull request #1596 from Tilka/wiimote
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WiimoteReal: use inheritance instead of #ifdef
2014-12-07 01:03:08 -06:00
Ryan Houdek
b9c6ee93b6
Merge pull request #1661 from FioraAeterna/fixloadstorebind
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JIT: fix possible panicalert in loadstore
2014-12-07 00:54:59 -06:00
Fiora
68972da1e5
JIT: fix possible panicalert in loadstore
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Didn't bind address register tcorrectly in a very rare case.
2014-12-06 16:09:13 -08:00
Fiora
3d12849967
JIT: fix snan/qnan handling in float loads/stores
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Also simplify the conversion code with some suggestions by flacs; might even
be slightly faster now despite handling more cases.
2014-12-06 13:07:24 -08:00
Rohit Nirmal
fa501e9d8d
Fix -Wshadow warning.
2014-12-05 20:33:24 -06:00
skidau
f7a16eca84
Merge pull request #1437 from skidau/Remove-DSP-thread-option
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Removed the DSP LLE on separate thread option.
2014-12-06 10:54:53 +11:00
skidau
d485acdb51
Stored a copy of the PTE in the TLB like the real hardware does.
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Updated PTE.R bit on Write and Instruction fetch.
Added code to read the PTE from MEM2 if the PTE is stored there.
Refactored the two hash functions to reduce code duplication.
Updated save state version.
2014-12-06 10:28:34 +11:00
skidau
997681b65a
Removed the tag check in InvalidateTLBEntry. All four TLB entries are always cleared on each invalidate command.
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Initialised the TLB cache to start from a consistent state on reset.
2014-12-05 19:56:45 +11:00
skidau
693f413364
Updated C bit on TLB cache hits.
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Added TLB state to the save state file.
2014-12-05 14:29:13 +11:00
Tillmann Karras
8d9a30b370
WiimoteReal: use inheritance instead of #ifdef
2014-12-05 00:16:41 +01:00
Tillmann Karras
94197b604e
WiimoteReal: inline unnecessary function
2014-12-04 17:09:12 +01:00
Tillmann Karras
d087cb95cd
WiimoteReal: shuffle code around
2014-12-04 17:09:12 +01:00
Tillmann Karras
a1e974fedf
WiimoteReal: add m_ prefix to member variables
2014-12-04 17:09:12 +01:00
skidau
b1b7ae9f6a
Merge pull request #1644 from FioraAeterna/fixtlb
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TLB: fix backwards exception check
2014-12-04 13:19:03 +11:00
Ryan Houdek
d8cb976bba
Merge pull request #1639 from Sonicadvance1/aarch64_improvements
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Aarch64 improvements
2014-12-03 19:15:55 -06:00
Lioncash
c715a4f8ef
Jit: Remove unnecessary include
2014-12-03 17:30:57 -05:00
magumagu
6b34b1b0d0
JIT: remove unnecessary uses of MMU flag.
2014-12-03 14:06:06 -08:00
magumagu
c3b36de51e
HLE code replacement: remove unused code.
2014-12-03 14:05:05 -08:00
Lioncash
241c94d337
Merge pull request #1645 from magumagu/jit-unused-flag
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JIT: remove unused flag.
2014-12-03 16:13:31 -05:00
Fiora
a4c6cf85e9
TLB: fix backwards exception check
2014-12-03 06:00:23 -08:00
skidau
b9b3277fb5
Merge pull request #1618 from JosJuice/dvd-low-open-partition
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Fix Wii disc partitions
2014-12-03 21:24:56 +11:00
Ryan Houdek
71e4e67ae1
[AArch64] Only flush registers that are needed with interpreter fallback.
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We try to keep as many registers as possible in callee saved registers, so if we have guest registers in the correct registers and the interpreter
call we are falling back to doesn't need the registers then we can dump just those ones. Which means we don't have to dump 100% of our register state
when falling to the interpreter.
2014-12-02 21:08:38 -06:00
Ryan Houdek
71b77f3173
[AArch64] Makes some integer instructions more clear what they're doing.
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ComputeRC was a bit unclear by using 64bit registers for setting the immediate and then calling SXTW on a 6b4it register which is just a bit obscure.
When the source register is an immediate in cntlzwx, just use the built in GCC function instead of our own implementing for counting leading zeros.
2014-12-02 21:08:38 -06:00
Ryan Houdek
8dfb8d8ad5
[AArch64] Implements HLE function injection
2014-12-02 21:08:38 -06:00
Ryan Houdek
51ad798105
[AArch64] Implements block linking.
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Before block linking was enabled but it wasn't ever implemented.
Implements link blocks and destroy block functions and moves the downcount check in the WriteExit function so it doesn't get overwritten when linking.
2014-12-02 21:08:38 -06:00
Ryan Houdek
ca04601b14
[AArch64] Fixes the dispatcher
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Changes the dispatcher to make sure to we are saving the LR(X30) to the stack. Also makes sure to keep the stack aligned.
AArch64's AAPCS64 mandates the stack to be quad-word aligned.
Fixes the dispatcher from infinite looping due to a downcount check jumping to the dispatcher. This was because checking exceptions and the state
pointer wouldn't reset the global conditional flags. So it would leave the timing/exception, jump to the start of the dispatcher and then jump back
again due to the conditional branch.
2014-12-02 21:08:38 -06:00
Ryan Houdek
c3c80e9440
[AArch64] Improves the register cache.
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Removes the REG_AWAY nonsense I was doing. I've got to get the JIT more up to speed before thinking of insane register cache things.
Also fixes a bug in immediate setting where if the register being set to an immediate already had a host register tied to it then it wouldn't free the
register it had. Resulting in register exhaustion.
2014-12-02 21:08:38 -06:00
Ryan Houdek
08660c89ad
Fix register usage detection in PPCAnalyst.
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lmw/stmw weren't properly setting input and output registers since they use multiple registers.
dcbz was just missing a flag in the instruction tables.
2014-12-02 16:12:33 -06:00
Fiora
863fb91cad
JIT: fix profiler call
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Sometimes this seems to require a 64-bit offset, so use CallFunction instead
2014-12-02 10:17:58 -08:00
JosJuice
bbd7370d82
DVDInterface: Tweak speeds
2014-12-02 12:27:03 +01:00
Lioncash
54f1e3a3c1
Merge pull request #1630 from lioncash/unused
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WII_IPC_HLE_Device_fs: Remove unused macro constant
2014-12-01 21:49:07 -05:00
skidau
b34c80d138
Merge pull request #1626 from kamiyo/fix-wiimote-volume-divisor
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Fix Wiimote speaker divisor for format 0x00
2014-12-02 12:51:15 +11:00
Lioncash
11e6d75ea6
WII_IPC_HLE_Device_fs: Remove unused macro constant
2014-12-01 19:33:53 -05:00
Lioncash
af5b1063bf
Merge pull request #1619 from FioraAeterna/removepxor
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JIT: remove unnecessary pxor in paired stores
2014-12-01 15:50:31 -05:00
kamiyo
e8c393b00f
Fix wiimote speaker divisor.
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Playing with the wiimote volume in the Wii menu in-game, I found that the range for m_reg_speaker.volume is 0 -127, not 0 - 64.
2014-12-01 13:06:53 -05:00
Ryan Houdek
4946c6876d
Merge pull request #1607 from Sonicadvance1/armv7-optimizations
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A whole bunch of ARMv7 optimizations and minor fixes.
2014-11-30 15:48:27 -06:00
Fiora
644a661bf1
JIT: remove unnecessary pxor in paired stores
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I don't think this is necessary anymore?
2014-11-30 08:11:45 -08:00
magumagu
4bb48d09dd
DiskIO: Clean up GetTMD() API.
2014-11-30 16:38:13 +01:00
magumagu
b1df4e5986
Make DVDLowOpenPartition actually change partitions.
2014-11-30 16:01:05 +01:00
Ryan Houdek
cd13d2d66f
[ARM32] Fix a couple bugs in the paired loadstore routines.
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This code was obviously wrong, we were sign extending 8 bit unsigned values and loading from the wrong offset as well.
This fixes a bug in Muramasa where some colours were going insane.
2014-11-30 04:10:17 +00:00
Ryan Houdek
b848365f78
[ARM32] Minor optimization in paired loadstores.
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When the offset can fit in the instruction encoding make sure to do so.
2014-11-30 04:10:16 +00:00
Ryan Houdek
52c6fb180b
[ARM32] Moves loadstore extend flag to backpatch code.
2014-11-30 04:10:16 +00:00
Ryan Houdek
32dc105aa3
[ARM32] Eat a register to store our memory base.
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This saves at least two instructions per fastmem operation.
2014-11-30 04:10:16 +00:00
Ryan Houdek
e2f8286415
[ARM32] Adds unsigned compares.
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Superscedes PR #1131 .
Optimizes cmpi a bit.
2014-11-30 04:10:16 +00:00
Ryan Houdek
581ab9edec
[ARM32] cntlzwx optimization if source is immediate
2014-11-30 04:10:16 +00:00
Ryan Houdek
9c82adb14f
[ARM32] negx optimization if source is immediate
2014-11-30 04:10:15 +00:00
Ryan Houdek
1dbb39f791
[ARM32] srawix optimization when source is an immediate.
2014-11-30 04:10:15 +00:00
Ryan Houdek
fca0fd9dd5
[ARM32] rlwimix and rlwnmx optimizations.
2014-11-30 04:10:15 +00:00
magumagu
c693cf46e9
JIT: remove unused flag.
2014-11-29 12:41:36 -08:00
Fiora
72c96c20d3
JIT: more optimizing of float ops based on known input characteristics
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If the inputs are both float singles, and the top half is known to be identical
to the bottom half, we can use packed arithmetic instead of scalar to skip
the movddup.
This is slower on a few rather old CPUs, plus the Atom+Silvermont, so detect
Atom and disable it in that case.
Also avoid PPC_FP on stores if we know that the output came from a float op.
2014-11-29 11:33:11 -08:00
Fiora
4e0591cdf1
JIT: float instruction attribute fixes, fix binding mistakes
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These instructions modify only the bottom halves of the output register,
so the output register needs to be treated as an input too.
2014-11-29 11:30:52 -08:00
Fiora
8d039a77af
JIT: minor cleanup, avoid MOVSD where MOVAPD will do
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Avoids false dependencies.
2014-11-29 11:30:51 -08:00
Fiora
7df50b0710
JIT: skip weird fmul rounding if the input is known to be single precision
2014-11-29 11:30:51 -08:00
Ryan Houdek
f588a82b9a
Merge pull request #1294 from FioraAeterna/noaccuratefcmp
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JIT: remove "accurate fcmp" option
2014-11-28 22:48:11 -06:00
Ryan Houdek
1aed2542c7
Merge pull request #1602 from FioraAeterna/fixforce25bitimprecise
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JIT: fix Force25BitPrecision with accurate single precision mode off
2014-11-28 22:42:44 -06:00
Ryan Houdek
5003618587
Merge pull request #1605 from FioraAeterna/fixcrormerge
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JIT: fix fcmp+cror merging bug
2014-11-28 22:39:13 -06:00
Ryan Houdek
1a85df0459
Merge pull request #1603 from FioraAeterna/nofastinterrupts
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JIT: remove "fast interrupts" option set and then used nowhere
2014-11-28 22:37:52 -06:00
Ryan Houdek
ec3d6da7b5
[ARM32] Remove conditional execution from store instructions.
2014-11-29 02:44:17 +00:00
Ryan Houdek
6c399ce9ae
[ARM32] Removes a block of conditional execution in the dispatcher.
2014-11-29 02:42:30 +00:00
Ryan Houdek
e358696d46
[ARM32] Removes conditional execution from ARMv7's Jit function.
2014-11-29 02:42:22 +00:00
Fiora
d42305aba0
JIT: fix fcmp+cror merging bug
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Destination CR bit needs to be cleared if it's not one of the sources.
2014-11-28 16:11:04 -08:00
Jasper St. Pierre
854f6b8688
HW: Poll system input from system timers
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Rather than playing terrible hacks to determine the start of input
frames, just update system input periodically. Specifically, every
60th of a second.
2014-11-28 10:56:11 -08:00
Jasper St. Pierre
f3b739341e
HW: Remove UpdateOutput
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All of the rumble interfaces are now immediate mode.
2014-11-28 10:54:04 -08:00
Jasper St. Pierre
1cee3b8cc6
WiimoteEmu: Hardcode acceleration calibration values
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Now we don't have any runtime calibration at all.
2014-11-28 10:51:30 -08:00
Jasper St. Pierre
5f6cfd67b7
Nunchuk: Hardcode Nunchuk accelerometre calibration values as well
2014-11-28 10:51:30 -08:00
Jasper St. Pierre
211eafc130
Nunchuk: Hardcode Nunchuk stick calibration values
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The game can never change these, so there's no reason to make it
dynamic. Just put the constants in the code.
While we're at it, take the time to clean up the code and also
and document several of the hacks we're doing inside to make the code
clearer to understand.
2014-11-28 10:51:30 -08:00
Jasper St. Pierre
64014d1dcd
Nunchuk: Use the accel_cal struct directly in nu_cal
2014-11-28 10:51:30 -08:00
Jasper St. Pierre
cd95002356
WiimoteHid: Remove unused structs
2014-11-28 10:51:30 -08:00
Jasper St. Pierre
fca9b491cc
WiimoteEmu: Remove Spy method
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This is the only use for a lot of unused methods and structs, and it's a
poorly written mess that doesn't even compile. Just remove it so we can
clean up the rest of a lot of code.
2014-11-28 10:51:30 -08:00
Jasper St. Pierre
e43ad58a3a
GCPad: Clean up Motor/Rumble interfaces
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Remove the duplication here and just have one Rumble interface that
takes a single strength parameter.
2014-11-28 10:50:45 -08:00
Jasper St. Pierre
6aa1a59ee8
SI: Clean up controller-like devices with subclassing
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This takes the giant mess of controller-like devices (dance mat and
steering wheel) down to something more manageable, similar to how
the Donkey Konga bongo controller works.
Based-on-a-patch-by: comex <comexk@gmail.com>
2014-11-28 10:50:45 -08:00
Ryan Houdek
ce059769f6
Merge pull request #1439 from Armada651/ogl-stereo-3d
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OGL: Stereoscopic 3D Support
2014-11-28 11:45:38 -06:00
Fiora
41f5ef3304
JIT: remove "fast interrupts" option set and then used nowhere
2014-11-28 06:42:40 -08:00
Fiora
3e893913dd
JIT: fix Force25BitPrecision with accurate single precision mode off
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Doesn't affect anything now, but it's more correct (and should make setting
AccurateSinglePrecision to false work properly now).
2014-11-28 06:39:47 -08:00
Fiora
561e96b080
JIT: clear FIFO write addresses when block cache is cleared
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Fixes a spurious FIFO write check which caused a flags locking assert in
Splinter Cell: Double Agent.
2014-11-27 17:15:01 -08:00
Rohit Nirmal
84b060d313
Fix building with PCH disabled.
2014-11-26 10:21:04 -06:00
skidau
b806680eac
Merge pull request #1522 from jcowgill/sfml-2.1
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Update / Port to SFML 2.1
2014-11-26 12:33:03 +11:00
skidau
69bd1562e2
Merge pull request #1561 from comex/10.9
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Update OS X Requirement to 10.9 + fixes
2014-11-26 12:31:28 +11:00