dolphin/Languages/po/cs.po

10663 lines
320 KiB
Plaintext
Raw Normal View History

# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
2014-02-01 11:29:37 +00:00
#
# Translators:
# Zbyněk Schwarz <zbynek.schwarz@gmail.com>, 2011-2016
2009-08-09 21:01:41 +00:00
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
2009-08-09 21:01:41 +00:00
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-05-07 18:45+0200\n"
"PO-Revision-Date: 2018-05-07 16:45+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Czech (http://www.transifex.com/delroth/dolphin-emu/language/"
"cs/)\n"
2014-02-01 11:29:37 +00:00
"Language: cs\n"
2009-08-09 21:01:41 +00:00
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:813
msgid ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%1\n"
"Launching these titles may also fix the issues."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1365
#, c-format
msgid ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%s\n"
"Launching these titles may also fix the issues."
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:36
2015-06-04 09:48:38 +00:00
msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
"\n"
"Dolphin je svobodný emulátor GameCube a Wii s otevřeným zdrojovým kódem.\n"
"\n"
"Tento software by neměl být používán k hraní her, které opravdu "
"nevlastníte.\n"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:84
msgid " (Disc %1)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:765
2015-06-04 09:48:38 +00:00
msgid " (internal IP)"
msgstr "(vnitřní IP adresa)"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:315
2009-08-09 21:01:41 +00:00
msgid " (too many to display)"
msgstr "(příliš mnoho pro zobrazení)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:118
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:540
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:646
2009-08-09 21:01:41 +00:00
msgid " Game : "
msgstr " Hra : "
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:55
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:770
2009-08-09 21:01:41 +00:00
msgid "! NOT"
msgstr "! NE"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memory Card?"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:188
#, c-format
2015-06-04 09:48:38 +00:00
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr "\"%s\" nelze vyčistit. Obraz je pravděpodobně poškozen."
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:163
#, c-format
2015-06-04 09:48:38 +00:00
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" již je zkomprimováno! Nelze ho dále komprimovat."
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Boot/Boot.cpp:104
2009-08-09 21:01:41 +00:00
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" je neplatný soubor GCM/ISO, nebo není GC/Wii ISO."
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:262
msgid "%1 %"
msgstr ""
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:137
msgid "%1 % (%2 MHz)"
msgstr ""
#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
#. a copy of it gets created with this name
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:93
msgid "%1 (Copy)"
msgstr ""
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:42
msgid "%1 (Disc %2, Revision %3)"
msgstr ""
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:261
msgid ""
"%1 FIFO bytes\n"
"%2 memory bytes\n"
"%3 frames"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:238
msgid "%1 Free Blocks; %2 Free Dir Entries"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:480
msgid "%1 Match(es)"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:177
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:116
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:119
msgid "%1 doesn't support this feature."
msgstr ""
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:241
msgid ""
"%1 frame(s)\n"
"%2 object(s)\n"
"Current Frame: %3"
msgstr ""
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:182
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:225
msgid "%1 ms"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:172
2009-08-09 21:01:41 +00:00
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sKopírovat%1$s"
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:111
msgid "%1[%2]: %3"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:99
msgid "%1[%2]: %3 %"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:240
2015-12-15 19:36:44 +00:00
#, c-format
msgid "%i of %i blocks. Compression ratio %i%%"
msgstr "%i z %i bloků. Poměr komprese %i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
#, c-format
msgid "%i%%"
msgstr "%i%%"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:131
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48
#, c-format
msgid "%i%% (Normal Speed)"
msgstr "%i%% (Normální rychlost)"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:51
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
"%s\n"
"nebylo načteno protože má stejný vnitřní název souboru jako předtím načtená "
"pozice\n"
"%s"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:73
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
"%s\n"
2015-11-04 19:49:31 +00:00
"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
2014-11-10 00:23:25 +00:00
msgstr ""
"%s\n"
"nebylo načteno protože je to neplatné GCI.\n"
"Velikost souboru (0x%<PRIx64>) neodpovídá velikosti zaznamenané v hlavičce "
"(0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:64
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
"%s\n"
2015-11-04 19:49:31 +00:00
"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
2014-11-10 00:23:25 +00:00
msgstr ""
"%s\n"
"nebylo načteno protože je to neplatné GCI.\n"
"Sdělený počet bloků byl %u"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:104
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
"%s\n"
2015-11-04 19:49:31 +00:00
"was not loaded because there are not enough free blocks on the virtual "
"memory card"
2014-11-10 00:23:25 +00:00
msgstr ""
"%s\n"
"nebylo načteno protože na virtuální paměťové kartě není dostatek volných "
"bloků"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:93
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
"%s\n"
2015-11-04 19:49:31 +00:00
"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
2014-11-10 00:23:25 +00:00
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
"%s\n"
"nebylo načteno protože v paměťové kartě je méně než 10%% volných bloků\n"
"Bloků celkem: %d, Volných bloků: %d"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:537
2009-08-09 21:01:41 +00:00
#, c-format
2015-06-04 09:48:38 +00:00
msgid "%s (Disc %i)"
msgstr "%s (Disk %i)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Boot/Boot.cpp:254
2015-06-04 21:33:13 +00:00
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr "%s IPL nalezeno v adresáři %s. Disk nemusí být rozpoznán"
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:186
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"%s already exists. Consider making a backup of the current save files before "
"overwriting.\n"
"Overwrite now?"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
2014-02-01 11:29:37 +00:00
msgstr ""
"%s nelze načíst jako paměťovou kartu.\n"
"Velikost souboru karty je neplatná (0x%x bajtů)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
2014-02-01 11:29:37 +00:00
msgstr ""
"%s nelze načíst jako paměťovou kartu.\n"
2014-02-01 11:29:37 +00:00
"Velikost karty je neplatná (0x%x bajtů)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
2014-02-01 11:29:37 +00:00
msgstr ""
"%s nelze načíst jako paměťovou kartu.\n"
"Soubor není dostatečně velký, aby byl platným souborem paměťové karty (0x%x "
2014-02-01 11:29:37 +00:00
"bajtů)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:194
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
2015-06-04 09:48:38 +00:00
" Verify your write permissions or move the file outside of Dolphin"
2014-11-10 00:23:25 +00:00
msgstr ""
"%s není adresář, nelze přejmenovat na *.original.\n"
" Zkontrolujte zda máte oprávnění k zápisu nebo soubor přesuňte mimo Dolphin."
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:188
2014-11-10 00:23:25 +00:00
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s není adresář, přesunuto do *.original"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:178
2009-08-09 21:01:41 +00:00
#, c-format
msgid "%sDelete%s"
msgstr "%sVymazat%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:176
2009-08-09 21:01:41 +00:00
#, c-format
msgid "%sExport GCI%s"
msgstr "%sExportovat GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:174
2009-08-09 21:01:41 +00:00
#, c-format
msgid "%sImport GCI%s"
msgstr "%sImportovat GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:780
2009-08-09 21:01:41 +00:00
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u Volných Bloků; %u Volných Záznamů Adr"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:880
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:946
#, c-format
2015-12-15 19:36:44 +00:00
msgid "%u frames"
msgstr "%u snímků"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:900
#, c-format
2015-12-15 19:36:44 +00:00
msgid "%u objects"
msgstr "%u objektů"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:915
#, c-format
2015-12-15 19:36:44 +00:00
msgid "%zu FIFO bytes"
msgstr "%zu bajtů FIFO"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:935
#, c-format
2015-12-15 19:36:44 +00:00
msgid "%zu memory bytes"
msgstr "%zu bajtů paměti"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:53
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:769
2009-08-09 21:01:41 +00:00
msgid "&& AND"
msgstr "&& A"
#: Source/Core/DolphinQt2/MenuBar.cpp:473
#: Source/Core/DolphinWX/MainMenuBar.cpp:525
msgid "&About"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:241
msgid "&Add Memory Breakpoint"
msgstr ""
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:45
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:65
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106
msgid "&Add New Code..."
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:252
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:449
msgid "&Add function"
msgstr ""
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:38
msgid "&Add..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:451
msgid "&Address"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:433
#: Source/Core/DolphinWX/MainMenuBar.cpp:179
2015-06-04 09:48:38 +00:00
msgid "&Audio Settings"
msgstr "Nastavení &zvuku"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:148
msgid "&Auto Update:"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:447
#: Source/Core/DolphinWX/MainMenuBar.cpp:195
msgid "&Automatic Start"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:136
#: Source/Core/DolphinWX/MainMenuBar.cpp:87
msgid "&Boot from DVD Backup"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:396
#: Source/Core/DolphinWX/MainMenuBar.cpp:339
2009-08-09 21:01:41 +00:00
msgid "&Breakpoints"
msgstr "&Body přerušení"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:78
msgid "&Browse..."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:98
msgid "&Cancel"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:235
2015-06-04 09:48:38 +00:00
msgid "&Cheat Manager"
msgstr "Správce &cheatů"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:174
msgid "&Cheats Manager"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:385
msgid "&Clear JIT Cache"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:661
#: Source/Core/DolphinWX/MainMenuBar.cpp:448
msgid "&Clear Symbols"
msgstr ""
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:178
msgid "&Clone..."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:371
msgid "&Code"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:434
#: Source/Core/DolphinWX/MainMenuBar.cpp:180
2015-06-04 09:48:38 +00:00
msgid "&Controller Settings"
msgstr "&Nastavení ovladače"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:234
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:438
msgid "&Copy address"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:680
#: Source/Core/DolphinWX/MainMenuBar.cpp:488
msgid "&Create Signature File..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:57
msgid "&Debug"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:66
msgid "&Delete"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:873
2015-11-04 19:49:31 +00:00
msgid "&Delete File..."
msgstr "&Smazat soubor..."
2009-08-09 21:01:41 +00:00
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:240
msgid "&Delete Watch"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:917
2009-08-09 21:01:41 +00:00
msgid "&Delete selected ISOs..."
msgstr "&Smazat vybraná ISO..."
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:266
msgid "&Delete watch"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:381
msgid "&Disable JIT Cache"
msgstr ""
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:46
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:98
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:66
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "&Edit Code..."
msgstr ""
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:178
msgid "&Edit..."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:156
msgid "&Eject Disc"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:252
#: Source/Core/DolphinWX/MainMenuBar.cpp:48
2009-08-09 21:01:41 +00:00
msgid "&Emulation"
msgstr "&Emulace"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:67
msgid "&Export..."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:149
#: Source/Core/DolphinWX/MainMenuBar.cpp:47
2009-08-09 21:01:41 +00:00
msgid "&File"
msgstr "&Soubor"
#: Source/Core/DolphinQt2/MenuBar.cpp:454
#: Source/Core/DolphinWX/MainMenuBar.cpp:203
msgid "&Font..."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:258
#: Source/Core/DolphinWX/MainMenuBar.cpp:130
2009-08-09 21:01:41 +00:00
msgid "&Frame Advance"
msgstr "&Postup snímkem"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:663
#: Source/Core/DolphinWX/MainMenuBar.cpp:459
msgid "&Generate Symbols From"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:467
#: Source/Core/DolphinWX/MainMenuBar.cpp:523
2015-06-04 09:48:38 +00:00
msgid "&GitHub Repository"
msgstr "Ú&ložiště Github"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:432
#: Source/Core/DolphinWX/MainMenuBar.cpp:178
2009-08-09 21:01:41 +00:00
msgid "&Graphics Settings"
msgstr "&Grafická nastavení"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:459
#: Source/Core/DolphinWX/MainMenuBar.cpp:62
2009-08-09 21:01:41 +00:00
msgid "&Help"
msgstr "&Nápověda"
#: Source/Core/DolphinQt2/MenuBar.cpp:435
#: Source/Core/DolphinWX/MainMenuBar.cpp:181
2009-08-09 21:01:41 +00:00
msgid "&Hotkey Settings"
msgstr "Nastavení &klávesových zkratek"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:69
msgid "&Import..."
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:254
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:451
msgid "&Insert blr"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:370
msgid "&Interpreter Core"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:56
#: Source/Core/DolphinWX/MainMenuBar.cpp:341
2009-08-09 21:01:41 +00:00
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/MainMenuBar.cpp:377
msgid "&JIT Block Linking Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:401
msgid "&JIT FloatingPoint Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:402
msgid "&JIT Integer Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:399
msgid "&JIT LoadStore Floating Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:395
msgid "&JIT LoadStore Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:400
msgid "&JIT LoadStore Paired Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:397
msgid "&JIT LoadStore lXz Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:396
msgid "&JIT LoadStore lbzx Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:398
msgid "&JIT LoadStore lwz Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:392
msgid "&JIT Off (JIT Core)"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:403
msgid "&JIT Paired Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:404
msgid "&JIT SystemRegisters Off"
msgstr ""
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:102
msgid "&Language:"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:272
#: Source/Core/DolphinWX/MainMenuBar.cpp:134
2009-08-09 21:01:41 +00:00
msgid "&Load State"
msgstr "&Nahrát Stav"
#: Source/Core/DolphinQt2/MenuBar.cpp:669
#: Source/Core/DolphinWX/MainMenuBar.cpp:461
msgid "&Load Symbol Map"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:363
msgid "&Lock Widgets In Place"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:387
msgid "&Log JIT Instruction Coverage"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:405
#: Source/Core/DolphinWX/MainMenuBar.cpp:340
2009-08-09 21:01:41 +00:00
msgid "&Memory"
msgstr "Pa&měť"
#: Source/Core/DolphinQt2/MenuBar.cpp:170
#: Source/Core/DolphinWX/MainMenuBar.cpp:221
msgid "&Memory Card Manager (GC)"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:588
#: Source/Core/DolphinWX/MainMenuBar.cpp:49
2014-11-10 00:23:25 +00:00
msgid "&Movie"
msgstr "&Video"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:150
#: Source/Core/DolphinWX/MainMenuBar.cpp:84
2009-08-09 21:01:41 +00:00
msgid "&Open..."
msgstr "&Otevřít..."
#: Source/Core/DolphinQt2/MenuBar.cpp:429
#: Source/Core/DolphinWX/MainMenuBar.cpp:50
2009-08-09 21:01:41 +00:00
msgid "&Options"
msgstr "V&olby"
#: Source/Core/DolphinQt2/MenuBar.cpp:683
#: Source/Core/DolphinWX/MainMenuBar.cpp:501
msgid "&Patch HLE Functions"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:254
#: Source/Core/DolphinWX/MainMenuBar.cpp:554
2009-08-09 21:01:41 +00:00
msgid "&Pause"
msgstr "&Pauza"
#: Source/Core/DolphinQt2/MenuBar.cpp:253
#: Source/Core/DolphinWX/MainMenuBar.cpp:556
2009-08-09 21:01:41 +00:00
msgid "&Play"
msgstr "&Přehrát"
#. i18n: "Profile" is used as a verb, not a noun.
#: Source/Core/DolphinWX/MainMenuBar.cpp:511
msgid "&Profile Blocks"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:59
msgid "&Profiler"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:169
#: Source/Core/DolphinWX/GameListCtrl.cpp:842
2009-08-09 21:01:41 +00:00
msgid "&Properties"
msgstr "&Vlastnosti"
#: Source/Core/DolphinWX/MainMenuBar.cpp:457
msgid "&RSO Modules"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:603
#: Source/Core/DolphinWX/MainMenuBar.cpp:150
2014-11-10 00:23:25 +00:00
msgid "&Read-Only Mode"
msgstr "&Režim pouze pro čtení"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44
msgid "&Refresh"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:89
msgid "&Refresh Game List"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:379
#: Source/Core/DolphinWX/MainMenuBar.cpp:335
2009-08-09 21:01:41 +00:00
msgid "&Registers"
msgstr "&Registry"
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:40
msgid "&Remove"
msgstr ""
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:47
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:67
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108
msgid "&Remove Code"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:502
msgid "&Rename Symbols from File..."
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:243
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:444
msgid "&Rename symbol"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:256
#: Source/Core/DolphinWX/MainMenuBar.cpp:127
2009-08-09 21:01:41 +00:00
msgid "&Reset"
msgstr "&Resetovat"
#: Source/Core/DolphinQt2/MenuBar.cpp:670
#: Source/Core/DolphinWX/MainMenuBar.cpp:464
msgid "&Save Symbol Map"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:388
msgid "&Search for an Instruction"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:454
msgid "&Signature Database"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:342
2009-08-09 21:01:41 +00:00
msgid "&Sound"
msgstr "&Zvuk"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:136
msgid "&Speed Limit:"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:255
#: Source/Core/DolphinWX/MainMenuBar.cpp:126
2009-08-09 21:01:41 +00:00
msgid "&Stop"
msgstr "Za&stavit"
#: Source/Core/DolphinWX/MainMenuBar.cpp:58
msgid "&Symbols"
msgstr ""
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:106
msgid "&Theme:"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:168
#: Source/Core/DolphinWX/MainMenuBar.cpp:51
2009-08-09 21:01:41 +00:00
msgid "&Tools"
msgstr "Nás&troje"
#: Source/Core/DolphinWX/MainMenuBar.cpp:343
2009-08-09 21:01:41 +00:00
msgid "&Video"
msgstr "&Video"
#: Source/Core/DolphinQt2/MenuBar.cpp:337
#: Source/Core/DolphinWX/MainMenuBar.cpp:52
2009-08-09 21:01:41 +00:00
msgid "&View"
msgstr "&Zobrazit"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/MenuBar.cpp:388
#: Source/Core/DolphinWX/MainMenuBar.cpp:338
2014-11-10 00:23:25 +00:00
msgid "&Watch"
msgstr "&Sledování"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:460
#: Source/Core/DolphinWX/MainMenuBar.cpp:521
2015-06-04 09:48:38 +00:00
msgid "&Website"
msgstr "&Internetová stránka"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:170
#: Source/Core/DolphinWX/GameListCtrl.cpp:843
2009-08-09 21:01:41 +00:00
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/MainMenuBar.cpp:513
msgid "&Write to profile.txt, Show"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:912
msgid "'%1' not found, no symbol names generated"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:956
msgid "'%1' not found, scanning for common functions instead"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:29
2015-06-04 09:48:38 +00:00
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" a \"Wii\" jsou obchodní značky "
"společnosti Nintendo. Dolphin není žádným způsobem spjat se společností "
"Nintendo."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:160
2009-08-09 21:01:41 +00:00
msgid "(off)"
msgstr "(vypnuto)"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:54
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:771
2013-08-17 14:31:38 +00:00
msgid "+ ADD"
2013-09-21 16:24:33 +00:00
msgstr "+ PŘIDAT"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:132
msgid "--> %1"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:366
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:82
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:83
msgid "..."
msgstr ""
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:99
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
2014-11-10 00:23:25 +00:00
msgid "16-bit"
msgstr "16-bitové"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/CheatsManager.cpp:289
msgid "16-bit Integer"
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:102
msgid "16:9"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:564
msgid "16x"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:564
msgid "1x"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:564
msgid "2x"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:47
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:530
2015-11-04 19:49:31 +00:00
msgid "2x Native (1280x1056) for 720p"
msgstr "2x původní (1280x1056) pro 720p"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:100
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
2014-11-10 00:23:25 +00:00
msgid "32-bit"
msgstr "32-bitové"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/CheatsManager.cpp:289
msgid "32-bit Integer"
msgstr ""
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:256
#: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:22
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:295
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:123
msgid "3D"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:257
#: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:24
msgid "3D Depth"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:48
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:530
2015-11-04 19:49:31 +00:00
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x původní (1920x1584) pro 1080p"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:101
msgid "4:3"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:564
msgid "4x"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:49
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:531
2015-11-04 19:49:31 +00:00
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x původní (2560x2112) pro 1440p"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:50
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:531
2015-11-04 19:49:31 +00:00
msgid "5x Native (3200x2640)"
msgstr "5x původní (3200x2640)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:50
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:532
2015-11-04 19:49:31 +00:00
msgid "6x Native (3840x3168) for 4K"
msgstr "6x původní (3840x3168) pro 4K"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:532
2015-11-04 19:49:31 +00:00
msgid "7x Native (4480x3696)"
msgstr "7x původní (4480x3696)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:98
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
2014-11-10 00:23:25 +00:00
msgid "8-bit"
msgstr "8-bitové"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/CheatsManager.cpp:289
msgid "8-bit Integer"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:564
msgid "8x"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:533
2015-11-04 19:49:31 +00:00
msgid "8x Native (5120x4224) for 5K"
msgstr "8x původní (5120x4224) pro 5K"
2015-11-04 19:49:31 +00:00
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
2009-08-09 21:01:41 +00:00
msgid "<Insert name here>"
msgstr "<Zde vložte jméno>"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:88
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
2009-08-09 21:01:41 +00:00
msgid "<Nothing>"
msgstr "<Nic>"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:61
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:55
2015-06-04 09:48:38 +00:00
msgid "<System Language>"
msgstr "<Jazyk systému>"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Updater.cpp:38
msgid ""
"<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
"download. You are running %2.<br> Would you like to update?<br><h4>Release "
"Notes:</h4>"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:889
#: Source/Core/DolphinQt2/MainWindow.cpp:946
msgid "A NetPlay Session is already in progress!"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22
2014-11-10 00:23:25 +00:00
msgid "A NetPlay window is already open!"
msgstr "Okno NetPlay již je otevřené!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/WiiUtils.cpp:131
#, c-format
msgid ""
"A different version of this title is already installed on the NAND.\n"
"\n"
"Installed version: %u\n"
"WAD version: %u\n"
"\n"
"Installing this WAD will replace it irreversibly. Continue?"
msgstr ""
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:487
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:185
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:216
2009-08-09 21:01:41 +00:00
msgid "A game is not currently running."
msgstr "Hra v současnosti neběží!"
#: Source/Core/DolphinQt2/MainWindow.cpp:561
#: Source/Core/DolphinWX/FrameTools.cpp:867
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:357
2009-08-09 21:01:41 +00:00
msgid ""
"A supported Bluetooth device could not be found,\n"
"so you must connect Wii Remotes manually."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:345
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:546
msgid "A sync can only be triggered when a Wii game is running."
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:90
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:168
2009-08-09 21:01:41 +00:00
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"All memory cards, SD cards and cheats must be identical between players or "
"disabled.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
2015-06-10 07:28:33 +00:00
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and should not be expected to "
"work.\n"
msgstr ""
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/CheatsManager.cpp:84
msgid "AR Code"
msgstr ""
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:46
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:128
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:252
2009-08-09 21:01:41 +00:00
msgid "AR Codes"
msgstr "Kódy AR"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:101
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:117
msgid "ASCII"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:314
msgid "Abort"
msgstr ""
#: Source/Core/DolphinQt2/AboutDialog.cpp:15
#: Source/Core/DolphinWX/AboutDolphin.h:13
2009-08-09 21:01:41 +00:00
msgid "About Dolphin"
msgstr "O Dolphinu"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:65
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:735
msgid "Accuracy:"
msgstr "Přesnost:"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:89
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:81
msgid "Action"
msgstr ""
#: Source/Core/Core/ARDecrypt.cpp:478
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba Rozšifrování Kódu Action Replay:\n"
"Kontrola Parity Selhala\n"
"\n"
"Viníkem je Kód:\n"
"%s"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:491
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba Action Replay: Neplatná velikost (%08x : adresa = %08x) v Kódu Přidat "
"(%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:581
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba Action Replay: Neplatná velikost (%08x : adresa = %08x) v Naplnit a "
"Sesunout (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:369
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba Action Replay: Neplatná velikost (%08x : adresa = %08x) v Ram Zápisu A "
"Naplnění (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:429
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba Action Replay: Neplatná velikost (%08x : adresa = %08x) v Zápisu Do "
"Ukazatele (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:635
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Chyba Action Replay: Neplatná hodnota (%08x) v Kopii Paměti (%s)"
#: Source/Core/Core/ActionReplay.cpp:506
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba Action Replay: Hlavní Kód a Zápis do CCXXXXXX nejsou zavedeny (%s)\n"
"Hlavní kódy nejsou potřeba, nepoužívejte je."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:215
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Chyba Action Replay: neplatný řádek kódu AR: %s"
#: Source/Core/Core/ActionReplay.cpp:746
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Podmínkový kód: Neplatná Velikost %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:714
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Neplatný Normální Kód Typu %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:770
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normální Kód %i: Neplatný podtyp %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:672
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Normální Kód 0: Neplatný Podtyp %08x (%s)"
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:122
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33
msgid "Active"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:32
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76
2015-06-04 09:48:38 +00:00
msgid "Adapter Detected"
msgstr "Zjištěn adaptér"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:67
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:387
2009-08-09 21:01:41 +00:00
msgid "Adapter:"
msgstr "Adaptér:"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:54
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:127
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:44
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:132
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:33
#: Source/Core/DolphinWX/PatchAddEdit.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Add"
msgstr "Přidat"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247
2009-08-09 21:01:41 +00:00
msgid "Add ActionReplay Code"
msgstr "Přidat kód ActionReplay"
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20
msgid "Add Breakpoint"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:429
msgid "Add New Pane To"
msgstr ""
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:42
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:23
msgid "Add New USB Device"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:784
2009-08-09 21:01:41 +00:00
msgid "Add Patch"
msgstr "Přidat Záplatu"
#: Source/Core/Core/HotkeyManager.cpp:62
msgid "Add a Breakpoint"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:63
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21
msgid "Add a Memory Breakpoint"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:141
msgid "Add address"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:491
msgid ""
"Add any named functions missing from a .dsy file, so that these additional "
"functions can also be recognized in other games."
msgstr ""
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:272
msgid "Add memory &breakpoint"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:133
msgid "Add the specified address manually."
msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:121
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:320
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:508
msgid "Add to &watch"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:157
msgid "Add to Watch"
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:141
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:79
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:385
2009-08-09 21:01:41 +00:00
msgid "Add..."
msgstr "Přidat..."
#: Source/Core/DolphinQt2/CheatsManager.cpp:471
#: Source/Core/DolphinQt2/CheatsManager.cpp:472
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:122
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:49
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:163
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:175
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:124
#: Source/Core/DolphinQt2/MenuBar.cpp:664
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:83
2015-11-04 19:49:31 +00:00
msgid "Address"
msgstr "Adresa"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:547
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:450
msgid "Address Out of Range"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:246
#, c-format
msgid ""
"Address too large (greater than RAM size).\n"
"Did you mean to strip the cheat opcode (0x%08X)?"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:43
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:135
msgid "Address:"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1073
2009-08-09 21:01:41 +00:00
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "Upravte tlak analogového ovládání potřebný k aktivaci tlačítek."
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:55
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:50
msgid ""
"Adjusts the emulated CPU's clock rate.\n"
"\n"
"Higher values may make variable-framerate games run at a higher framerate, "
"at the expense of performance. Lower values may activate a game's internal "
"frameskip, potentially improving performance.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock."
msgstr ""
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:94
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41
2015-12-15 19:36:44 +00:00
msgid "Advance Game Port"
msgstr "Port Advance Game"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:198
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:76
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:102
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:50
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:90
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:822
2009-08-09 21:01:41 +00:00
msgid "Advanced"
msgstr "Pokročilé"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:172
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:122
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:239
2009-08-09 21:01:41 +00:00
msgid "Advanced Settings"
msgstr "Pokročilá Nastavení"
#: Source/Core/DolphinQt2/MainWindow.cpp:446
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:45
msgid ""
"All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad);;"
"All Files (*)"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:352
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1220
msgid "All GameCube GCM files (gcm)"
msgstr "Všechny soubory GameCube GCM )gcm)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MainWindow.cpp:797
#: Source/Core/DolphinQt2/MainWindow.cpp:804
msgid "All Save States (*.sav *.s##);; All Files (*)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1552
#: Source/Core/DolphinWX/FrameTools.cpp:1564
2009-08-09 21:01:41 +00:00
msgid "All Save States (sav, s##)"
msgstr "Všechny Uložené Stavy (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1218
2009-08-09 21:01:41 +00:00
msgid "All Wii ISO files (iso)"
msgstr "Všechny soubory Wii ISO (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1233
2009-08-09 21:01:41 +00:00
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Všechny komprimované soubory GC/WII ISO (gcz)"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:235
msgid ""
"Allows manual editing of the user configuration INI file for this game. "
"Settings in the user config INI override default config INI settings."
msgstr ""
#. i18n: Treat a controller as always being connected regardless of what
#. devices the user actually has plugged in
#: Source/Core/Core/HW/GCPadEmu.cpp:100
msgid "Always Connected"
msgstr ""
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:142
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:440
msgid "Always Hide Mouse Cursor"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:129
msgid ""
"An address to add manually. The 0x prefix is optional - all addresses are "
"always in hexadecimal."
msgstr ""
#: Source/Core/Common/Assert.h:60
2015-12-15 19:36:44 +00:00
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
"Nastala chyba.\n"
"\n"
" Řádek: %d\n"
" Soubor: %s\n"
"\n"
"Ignorovat a pokračovat?"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HW/DVD/DVDThread.cpp:162
msgid "An inserted disc was expected but not found."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:105
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:639
2015-06-07 09:17:57 +00:00
msgid "Anaglyph"
msgstr "Anaglyf"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274
msgid "Analyze"
msgstr "Analyzovat"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31
msgid "Angle"
msgstr "Úhel"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:84
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:565
2009-08-09 21:01:41 +00:00
msgid "Anisotropic Filtering:"
msgstr "Anizotropní Filtrování:"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:82
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:551
2009-08-09 21:01:41 +00:00
msgid "Anti-Aliasing:"
msgstr "Vyhlazení okrajů"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383
msgid "Append signature to"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:490
msgid "Append to &Existing Signature File..."
msgstr ""
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:62
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:234
2015-06-04 09:48:38 +00:00
msgid "Apploader Date:"
msgstr "Datum zavaděče aplikace:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:60
msgid "Apply"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:497
msgid "Apply Signat&ure File..."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:254
2009-08-09 21:01:41 +00:00
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
2014-02-01 11:29:37 +00:00
msgstr ""
"Použít efekt následného zpracování po dokončení snímku.\n"
"\n"
" Pokud si nejste jisti, zvolte (vypnuto)."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:262
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select Off."
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:317
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:401
msgid "Apply signature file"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:163
msgid "Are you sure that you want to delete '%1'?"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:897
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Jste si jisti, že chcete smazat \"%s\"?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1020
2016-02-24 19:49:19 +00:00
msgid "Are you sure you want to delete these files? They will be gone forever!"
msgstr "Jste si jisti, že chcete tyto soubory smazat? Budou navždy ztraceny!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:401
msgid "Are you sure you want to delete this file?"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1019
2016-02-24 19:49:19 +00:00
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "Opravdu chcete smazat tento soubor? Bude navždy ztracen!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:281
msgid "Are you sure you want to quit NetPlay?"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:289
msgid "Are you sure?"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:421
2015-06-04 09:48:38 +00:00
msgid "Are you trying to use the same file in both slots?"
msgstr "Snažíte se použít stejný soubor v obou pozicích?"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:70
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:99
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:102
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:401
2009-08-09 21:01:41 +00:00
msgid "Aspect Ratio:"
msgstr "Poměr Stran:"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:125
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:233
2015-11-04 19:49:31 +00:00
msgid "Assign Controller Ports"
msgstr "Přidělit porty ovladače"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:463
msgid "Asynchronous (Skip Drawing)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:462
msgid "Asynchronous (Ubershaders)"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:82
2009-08-09 21:01:41 +00:00
msgid "At least one pane must remain open."
msgstr "Alespoň jeden panel musí být otevřen."
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:39
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Audio"
2013-09-21 16:24:33 +00:00
msgstr "Zvuk"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:71
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:81
2009-08-09 21:01:41 +00:00
msgid "Audio Backend:"
msgstr "Podpůrná vrstva zvuku:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:93
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:121
msgid "Audio Stretching Settings"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:33
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:100
2015-06-04 09:48:38 +00:00
msgid "Australia"
msgstr "Austrálie"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/AboutDialog.cpp:51
#: Source/Core/DolphinWX/AboutDolphin.cpp:41
2015-06-04 09:48:38 +00:00
msgid "Authors"
msgstr "Autoři"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:53
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:398
2009-08-09 21:01:41 +00:00
msgid "Auto"
msgstr "Auto"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:529
2009-08-09 21:01:41 +00:00
msgid "Auto (Multiple of 640x528)"
msgstr "Auto (Násobek 640x528)"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:141
msgid "Auto Update Settings"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:84
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
msgid "Auto-Adjust Window Size"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:249
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:113
2009-08-09 21:01:41 +00:00
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Automaticky upravuje velikost okna na Vaše vnitřní rozlišení.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:196
msgid ""
"Automatically load the Default ISO when Dolphin starts, or the last game you "
"loaded, if you have not given it an elf file with the --elf command line. "
"[This can be convenient if you are bug-testing with a certain game and want "
"to rebuild and retry it several times, either with changes to Dolphin or if "
"you are developing a homebrew game.]"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:118
msgid ""
"Automatically progress one button after another during configuration. Useful "
"for first-time setup."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:382
msgid ""
"Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
"crashing.\n"
"[This option must be selected before a game is started.]"
msgstr ""
#. i18n: The symbol for the unit "bytes"
#: Source/Core/UICommon/UICommon.cpp:400
msgid "B"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:505
2015-11-04 19:49:31 +00:00
msgid "BAT incorrect. Dolphin will now exit"
msgstr "BAT nesprávné. Dolphin bude nyní ukončen"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:773
msgid "BP register "
msgstr "Registr BP"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:68
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:96
2009-08-09 21:01:41 +00:00
msgid "Backend Settings"
msgstr "Nastavení podpůrné vrstvy"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:64
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:43
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:60
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:357
2009-08-09 21:01:41 +00:00
msgid "Backend:"
msgstr "Podpůrná vrstva:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:200
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:234
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60
2009-08-09 21:01:41 +00:00
msgid "Background Input"
msgstr "Zadní Vstup"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Backward"
msgstr "Dozadu"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:376
msgid "Bad address provided."
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:400
msgid "Bad value provided."
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:495
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:129
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:155
#: Source/Core/DolphinQt2/MenuBar.cpp:500
#: Source/Core/DolphinWX/GameListCtrl.cpp:423
#: Source/Core/DolphinWX/MainMenuBar.cpp:308
#: Source/Core/DolphinWX/MemcardManager.cpp:626
2009-08-09 21:01:41 +00:00
msgid "Banner"
msgstr "Plakát"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:71
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:308
2009-08-09 21:01:41 +00:00
msgid "Banner Details"
msgstr "Detaily Plakátu"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:94
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:284
2009-08-09 21:01:41 +00:00
msgid "Banner:"
msgstr "Plakát:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:92
2009-08-09 21:01:41 +00:00
msgid "Bar"
msgstr "Vibráto"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:48
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:480
2009-08-09 21:01:41 +00:00
msgid "Basic"
msgstr "Základní"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:108
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:103
2009-08-09 21:01:41 +00:00
msgid "Basic Settings"
msgstr "Základní nastavení"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:37
2009-08-09 21:01:41 +00:00
msgid "Bass"
msgstr "Basy"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:322
2015-06-04 09:48:38 +00:00
msgid "Battery"
msgstr "Baterie"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:151
msgid "Beta (once a month)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159
2009-08-09 21:01:41 +00:00
msgid "Block Allocation Table checksum failed"
msgstr "Kontrolní součet Alokační Tabulky Bloku selhal"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:155
#: Source/Core/DolphinWX/MemcardManager.cpp:630
2009-08-09 21:01:41 +00:00
msgid "Blocks"
msgstr "Bloky"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:34
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:50
2009-08-09 21:01:41 +00:00
msgid "Blue"
msgstr "Modrá"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:40
2009-08-09 21:01:41 +00:00
msgid "Blue Left"
msgstr "Modrá vlevo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43
2009-08-09 21:01:41 +00:00
msgid "Blue Right"
msgstr "Modrá vpravo"
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:19
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:142
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:440
#: Source/Core/DolphinWX/MainMenuBar.cpp:190
msgid "Boot to Pause"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1303
msgid "BootMii NAND backup file (*.bin)"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1077
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1316
msgid "BootMii keys file (*.bin)"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1105
msgid "BootMii keys file (*.bin);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:100
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:916
2014-11-10 00:23:25 +00:00
msgid "Borderless Fullscreen"
msgstr "Celá obrazovka bez okrajů"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:161
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67
#: Source/Core/DolphinWX/MainMenuBar.cpp:415
2009-08-09 21:01:41 +00:00
msgid "Bottom"
msgstr "Dole"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:343
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Bound Controls: %lu"
msgstr "Spojené ovladače: %lu"
#: Source/Core/DolphinQt2/AboutDialog.cpp:27
msgid "Branch: "
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:31
2015-06-04 09:48:38 +00:00
#, c-format
msgid "Branch: %s"
msgstr "Větev: %s"
2015-06-04 09:48:38 +00:00
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:67
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:52
msgid "Break"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:251
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:28
msgid "Breakpoint"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:448
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:411
msgid "Breakpoint encountered! Step out aborted."
msgstr ""
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:27
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:19
msgid "Breakpoints"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:102
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40
2015-12-15 19:36:44 +00:00
msgid "Broadband Adapter"
msgstr "Adaptér širokopásmového připojení"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:360
2009-08-09 21:01:41 +00:00
msgid "Browse for a directory to add"
msgstr "Procházet pro přidání adresáře"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1120
2009-08-09 21:01:41 +00:00
msgid "Browse for output directory"
msgstr "Procházet pro výstupní adresář"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:98
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:56
msgid "Buffer Size:"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:490
msgid "Buffer size changed to %1"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:67
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:252
2009-08-09 21:01:41 +00:00
msgid "Buffer:"
msgstr "Vyrovnávací paměť:"
#: Source/Core/Core/HW/GCPadEmu.cpp:85
msgid "Button"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:52
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:97
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:60
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:81
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:26
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:34
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:57
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:95
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:110
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:137
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:33
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:77
#: Source/Core/DolphinWX/TASInputDlg.cpp:241
#: Source/Core/DolphinWX/TASInputDlg.cpp:326
#: Source/Core/DolphinWX/TASInputDlg.cpp:438
2009-08-09 21:01:41 +00:00
msgid "Buttons"
msgstr "Tlačítka"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:274
msgid ""
2014-02-01 11:29:37 +00:00
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"Potlačit čištění mezipaměti dat vyvolaných instrukcí DCBZ. Tato volba je "
"standardně vypnutá. "
#: Source/Core/Core/HW/GCPadEmu.cpp:66
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:30
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:24
#: Source/Core/DolphinWX/TASInputDlg.cpp:397
2009-08-09 21:01:41 +00:00
msgid "C Stick"
2013-09-21 16:24:33 +00:00
msgstr "Kruhová páčka"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:785
2014-06-06 23:14:56 +00:00
msgid "CP register "
msgstr "Registr CP"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:178
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:70
msgid "CPU Emulation Engine"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:35
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:80
2015-06-04 09:48:38 +00:00
msgid "CPU Options"
msgstr "Možnosti procesoru"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:157
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:235
2015-06-04 09:48:38 +00:00
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Při spuštění uloží vlastní textury do RAM systému.\n"
"Toto může vyžadovat mnohem více RAM, ale opravuje možné zasekávání.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:184
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
2015-11-04 19:49:31 +00:00
msgid "Cached Interpreter (slower)"
msgstr "Převaděč s mezipamětí (pomalejší)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:263
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:153
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Vypočítává osvětlení 3D objektů podle pixelu, raději než podle vertexu, čímž "
"vyhladí vzhled osvětlených polygonů a tím budou jednotlivé trojúhelníky méně "
"nápadné.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:87
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98
msgid "Callstack"
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1759
#, c-format
msgid "Can't find Wii Remote by connection handle %02x"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:882
#: Source/Core/DolphinQt2/MainWindow.cpp:939
msgid "Can't start a NetPlay Session while a game is still running!"
msgstr ""
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:189
msgid "Cancel"
msgstr ""
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:102
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr ""
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:33
msgid "Cannot boot this WAD because it could not be installed to the NAND."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:407
msgid "Cannot find the GC IPL."
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:231
msgid "Cannot set uninitialized memory."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:405
msgid "Cannot start the game, because the GC IPL could not be found."
msgstr ""
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:184
msgid ""
"Cannot use that file as a memory card.\n"
"%1\n"
"is not a valid GameCube memory card file"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:368
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
2015-06-04 09:48:38 +00:00
"is not a valid GameCube memory card file"
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze použít tento soubor jako paměťovou kartu.\n"
"%s\n"
"není platný soubor paměťové karty GameCube"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:418
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34
2009-08-09 21:01:41 +00:00
msgid "Center"
msgstr "Střed"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:183
#: Source/Core/DolphinWX/GameListCtrl.cpp:882
2014-11-10 00:23:25 +00:00
msgid "Change &Disc"
msgstr "Vyměnit &disk"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:155
#: Source/Core/DolphinWX/MainMenuBar.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Change &Disc..."
msgstr "Vyměnit &Disk..."
#: Source/Core/Core/HotkeyManager.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Change Disc"
msgstr "Vyměnit Disk"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:451
msgid "Change instruction"
msgstr ""
#: Source/Core/Core/Movie.cpp:1192
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Change the disc to %s"
msgstr "Změnit disk na %s"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:132
2009-08-09 21:01:41 +00:00
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
2014-02-01 11:29:37 +00:00
msgstr ""
"Změní jazyk uživatelského rozhraní.\n"
"Vyžaduje restart."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:65
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:159
msgid "Changing cheats will only take effect when the game is restarted."
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:98
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159
2009-08-09 21:01:41 +00:00
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39
2009-08-09 21:01:41 +00:00
msgid "Cheat Code"
msgstr "Cheat Kód"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:174
2015-06-04 09:48:38 +00:00
msgid "Cheat Manager"
msgstr "Správce cheatů"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/CheatsManager.cpp:98
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:130
2009-08-09 21:01:41 +00:00
msgid "Cheat Search"
msgstr "Hledání Cheatů"
#: Source/Core/DolphinQt2/CheatsManager.cpp:44
msgid "Cheats Manager"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:209
#: Source/Core/DolphinWX/MainMenuBar.cpp:242
msgid "Check NAND..."
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:220
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:210
msgid "Check Partition Integrity"
msgstr "Zkontrolovat celistvost oddílu"
#: Source/Core/DolphinQt2/AboutDialog.cpp:32
#: Source/Core/DolphinWX/AboutDolphin.cpp:34
2015-06-04 09:48:38 +00:00
msgid "Check for updates: "
msgstr "Zkontrolovat aktualizace:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:423
msgid ""
"Check whether you have the permissions required to delete the file or "
"whether it's still in use."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:318
msgid "Checking integrity..."
msgstr "Kontrolování celistvosti..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:48
2009-08-09 21:01:41 +00:00
msgid "Choose a NAND root directory:"
msgstr "Zvolte kořenový adresář NAND:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42
2009-08-09 21:01:41 +00:00
msgid "Choose a default ISO:"
msgstr "Zvolte výchozí ISO:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:151
2009-08-09 21:01:41 +00:00
msgid "Choose a directory to add"
msgstr "Zvolte adresář k přidání"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:51
msgid "Choose a dump directory:"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:169
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:357
2009-08-09 21:01:41 +00:00
msgid "Choose a file to open"
msgstr "Zvolte soubor k otevření"
#: Source/Core/DolphinWX/MemcardManager.cpp:194
2009-08-09 21:01:41 +00:00
msgid "Choose a memory card:"
msgstr "Zvolte paměťovou kartu:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:54
msgid "Choose an SD Card file:"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:417
msgid "Choose priority input file"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:424
msgid "Choose secondary input file"
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:138
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:235
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:243
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:270
2009-08-09 21:01:41 +00:00
msgid "Choose the folder to extract to"
msgstr "Zvolte adresář pro umístění extrakce"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Circle Stick"
2013-09-21 16:24:33 +00:00
msgstr "Kruhová páčka"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:94
2009-08-09 21:01:41 +00:00
msgid "Classic"
msgstr "Klasické"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:228
msgid "Classic Buttons"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:31
msgid "Classic Controller"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:93
msgid "Classic Controller Configuration"
msgstr ""
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:118
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:59
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:99
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:89
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:43
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:751
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1215
#: Source/Core/DolphinWX/LogWindow.cpp:104
2009-08-09 21:01:41 +00:00
msgid "Clear"
msgstr "Vyčistit"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:116
msgid "Clear Pixel Shaders"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102
msgid "Clear Screen"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105
msgid "Clear Textures"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109
msgid "Clear Vertex Shaders"
msgstr ""
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:98
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "Clone and &Edit Code..."
msgstr ""
#: Source/Core/DolphinQt2/SearchBar.cpp:24
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:433
#: Source/Core/DolphinWX/MemcardManager.cpp:233
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:147
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:938
2009-08-09 21:01:41 +00:00
msgid "Close"
msgstr "Zavřít"
#: Source/Core/DolphinQt2/MenuBar.cpp:430
#: Source/Core/DolphinWX/MainMenuBar.cpp:176
msgid "Co&nfiguration"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:29
#: Source/Core/DolphinWX/Debugger/CodeWindow.h:82
msgid "Code"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77
2009-08-09 21:01:41 +00:00
msgid "Code Info"
msgstr "Informace o kódu"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:98
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43
2015-11-04 19:49:31 +00:00
msgid "Code:"
msgstr "Kód:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Code: "
msgstr "Kód:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:493
msgid "Combine Two Signature Files..."
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:155
#: Source/Core/DolphinWX/MemcardManager.cpp:628
2009-08-09 21:01:41 +00:00
msgid "Comment"
msgstr "Komentář"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:117
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:473
msgid "Compile Shaders Before Starting"
msgstr ""
#: Source/Core/VideoCommon/ShaderCache.cpp:154
msgid "Compiling shaders..."
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:181
#: Source/Core/DolphinWX/GameListCtrl.cpp:880
2009-08-09 21:01:41 +00:00
msgid "Compress ISO..."
msgstr "Komprimovat ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:919
2009-08-09 21:01:41 +00:00
msgid "Compress selected ISOs..."
msgstr "Komprimovat vybraná ISO..."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:308
msgid "Compressed GC/Wii images (*.gcz)"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1129
#: Source/Core/DolphinWX/GameListCtrl.cpp:1248
2009-08-09 21:01:41 +00:00
msgid "Compressing ISO"
msgstr "Komprimuji ISO"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:291
#: Source/Core/DolphinWX/GameListCtrl.cpp:1329
2015-11-04 19:49:31 +00:00
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr ""
"Komprimováním obrazu disku Wii bude kopie nenávratně změněna, jelikož budou "
"odstraněna vyplňující data. Váš obraz disku bude stále fungovat. Chcete "
"pokračovat?"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:313
msgid "Compressing..."
msgstr ""
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:168
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:255
2014-06-06 23:14:56 +00:00
msgid "Compute"
msgstr "Spočítat"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:189
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:190
msgid "Computing MD5 Checksum"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27
#, c-format
msgid ""
"Computing MD5 Checksum for:\n"
"%s"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:335
2014-06-06 23:14:56 +00:00
msgid "Computing MD5 checksum"
msgstr "Vypočítávání kontrolního součtu MD5"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41
msgid "Computing..."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79
msgid "Computing: "
msgstr ""
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:80
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:75
msgid "Condition"
msgstr ""
#: Source/Core/DolphinQt2/ToolBar.cpp:94
#: Source/Core/DolphinWX/MainToolBar.cpp:176
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:578
2009-08-09 21:01:41 +00:00
msgid "Config"
msgstr "Nastavení"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:83
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:177
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:67
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:166
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:235
2009-08-09 21:01:41 +00:00
msgid "Configure"
msgstr "Nastavit"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:197
2009-08-09 21:01:41 +00:00
msgid "Configure Control"
msgstr "Nastavit Ovládání"
#: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:42
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:110
msgid "Configure Dolphin"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:38
msgid "Configure Input"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:38
msgid "Configure Output"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:176
2009-08-09 21:01:41 +00:00
msgid "Configure..."
msgstr "Nastavit..."
#: Source/Core/DolphinQt2/MainWindow.cpp:559
#: Source/Core/DolphinQt2/MainWindow.cpp:1045
#: Source/Core/DolphinQt2/WiiUpdate.cpp:134
msgid "Confirm"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1153
#: Source/Core/DolphinWX/GameListCtrl.cpp:1178
#: Source/Core/DolphinWX/GameListCtrl.cpp:1243
2009-08-09 21:01:41 +00:00
msgid "Confirm File Overwrite"
msgstr "Potvrdit Přepsání Souboru"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:137
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:87
2009-08-09 21:01:41 +00:00
msgid "Confirm on Stop"
msgstr "Při zastavení Potvrdit"
#: Source/Core/DolphinQt2/MenuBar.cpp:879
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:280
msgid "Confirmation"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:80
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:143
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:145
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:163
2009-08-09 21:01:41 +00:00
msgid "Connect"
msgstr "Připojit"
#: Source/Core/Core/HotkeyManager.cpp:70 Source/Core/DolphinQt2/MenuBar.cpp:246
#: Source/Core/DolphinWX/MainMenuBar.cpp:218
2013-08-17 14:31:38 +00:00
msgid "Connect Balance Board"
2013-09-21 16:24:33 +00:00
msgstr "Připojit Rola-Bola"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:98
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:76
2009-08-09 21:01:41 +00:00
msgid "Connect USB Keyboard"
msgstr "Připojit USB Klávesnici"
#: Source/Core/DolphinQt2/MenuBar.cpp:238
msgid "Connect Wii Remote %1"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:215
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Connect Wii Remote %i"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Connect Wii Remote 1"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:67
msgid "Connect Wii Remote 2"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Connect Wii Remote 3"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:69
msgid "Connect Wii Remote 4"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:231
#: Source/Core/DolphinWX/MainMenuBar.cpp:255
msgid "Connect Wii Remotes"
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/WiiUpdate.cpp:135
#: Source/Core/DolphinWX/FrameTools.cpp:1489
msgid "Connect to the Internet and perform an online system update?"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:134
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:91
msgid "Connection Type:"
msgstr "Typ připojení:"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82
msgid "Continue"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:150
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:348
msgid "Continuous Scanning"
msgstr "Průběžné skenování"
#: Source/Core/Core/HW/GCPadEmu.cpp:65
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:28
2015-11-04 19:49:31 +00:00
msgid "Control Stick"
msgstr "Ovládací páčka"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18
2015-11-04 19:49:31 +00:00
msgid "Controller Ports"
msgstr "Porty ovladače"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:61
msgid "Controller Settings"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:180
2015-06-04 09:48:38 +00:00
msgid "Controller settings"
msgstr "Nastavení ovladače:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/ToolBar.cpp:96
#: Source/Core/DolphinWX/MainToolBar.cpp:179
2015-06-04 09:48:38 +00:00
msgid "Controllers"
msgstr "Ovladače"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:285
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:277
2015-06-04 09:48:38 +00:00
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
"Ovládá vzdálenost roviny sblížení. To je vzdálenost, při které se bude zdát, "
"že virtuální objekty jsou v přední části obrazovky.\n"
"Vyšší hodnota vytváří silnější dojmy vyskakování objektů z obrazovky, "
"zatímco nižší hodnoty jsou pohodlnější."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:282
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:274
2015-06-04 09:48:38 +00:00
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
"Ovládá odstup mezi virtuálními kamerami.\n"
"Vyšší hodnota vytváří silnější dojmy hloubky, zatímco nižší hodnoty jsou "
"pohodlnější."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:116
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:115
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:323
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:665
msgid "Convergence:"
2016-01-12 19:56:43 +00:00
msgstr "Sblížení:"
#: Source/Core/DolphinWX/MemcardManager.cpp:165
2009-08-09 21:01:41 +00:00
msgid "Convert to GCI"
msgstr "Převést na GCI"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:122
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:375
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:392
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:211
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:785
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:812
2015-06-04 09:48:38 +00:00
msgid "Copy"
msgstr "Kopírovat"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:313
msgid "Copy &address"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:236
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:439
msgid "Copy &function"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:239
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:441
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:314
msgid "Copy &hex"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:335
msgid "Copy Address"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:337
msgid "Copy Hex"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:238
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:440
msgid "Copy code &line"
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:1032
2009-08-09 21:01:41 +00:00
msgid "Copy failed"
msgstr "Kopírování selhalo"
#: Source/Core/DolphinWX/MemcardManager.cpp:806
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Copy to Memory Card %c"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:58
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:337
2009-08-09 21:01:41 +00:00
msgid "Core"
msgstr "Jádro"
#. i18n: Performance cost, not monetary cost
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:185
msgid "Cost"
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:46
#: Source/Core/DolphinWX/FrameTools.cpp:1430
msgid ""
"Could not download update files from Nintendo. Please check your Internet "
"connection and try again."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:41
#: Source/Core/DolphinWX/FrameTools.cpp:1425
msgid ""
"Could not download update information from Nintendo. Please check your "
"Internet connection and try again."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:51
#: Source/Core/DolphinWX/FrameTools.cpp:1435
msgid ""
"Could not install an update to the Wii system memory. Please refer to logs "
"for more information."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:266
#, c-format
msgid ""
"Could not launch IOS %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:286
msgid ""
"Could not launch the Wii Menu because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:291
#, c-format
msgid ""
"Could not launch title %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:96
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Boot/Boot.cpp:115
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Could not recognize file %s"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:465
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Could not save %s."
msgstr "Nelze uložit %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:119
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Could not write memory card file %s.\n"
"\n"
2014-02-01 11:29:37 +00:00
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
2014-02-01 11:29:37 +00:00
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"Nelze zapsat soubor paměťové karty %s.\n"
"\n"
"Spouštíte Dolphina z CD/DVD, nebo je snad soubor s uložením chráněný proti "
"zápisu?\n"
"\n"
"Objevila se tato chyba po přesunu adresáře s emulátorem?\n"
"Pokud ano, pak je třeba znovu zadat umístění vaší paměťové karty v nastavení."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:93
2015-06-04 09:48:38 +00:00
msgid "Couldn't Create Client"
msgstr "Nelze vytvořit klienta"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:104
2015-06-04 09:48:38 +00:00
msgid "Couldn't create peer."
msgstr "Nelze vytvořit vrstevníka."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:634
2009-08-09 21:01:41 +00:00
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Nelze najít příkaz pro otevření přípony 'ini'!"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:67
#, c-format
msgid "Couldn't initialise libusb for Bluetooth passthrough: %s"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:511
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:468
msgid "Couldn't look up central server"
msgstr ""
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86
msgid "Count"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82
2009-08-09 21:01:41 +00:00
msgid "Count:"
msgstr "Počet:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:312
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Count: %lu"
msgstr "Počet: %lu"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:60
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:231
2009-08-09 21:01:41 +00:00
msgid "Country:"
msgstr "Země:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17
2009-08-09 21:01:41 +00:00
msgid "Create AR Code"
msgstr "Vytvořit AR kód"
#: Source/Core/DolphinWX/MainMenuBar.cpp:426
msgid "Create New Perspective"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:489
msgid ""
"Create a .dsy file that can be used to recognise these same functions in "
"other games."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:166
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:245
msgid ""
"Create frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within. If the "
"aspect ratio is widescreen, the output image will be scaled horizontally to "
"preserve the vertical resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:538
2009-08-09 21:01:41 +00:00
msgid "Create new perspective"
msgstr "Vytvořit novou perspektivu"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:87
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:84
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
msgid "Creator:"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Common/MsgHandler.cpp:68
2009-08-09 21:01:41 +00:00
msgid "Critical"
msgstr "Kritické"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:91
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:899
2009-08-09 21:01:41 +00:00
msgid "Crop"
msgstr "Oříznout"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:184
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:259
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Oříznout obraz z původního poměru na 4:3 nebo 16:9.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:80
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:151
2009-08-09 21:01:41 +00:00
msgid "Crossfade"
msgstr "Crossfade"
#: Source/Core/DolphinQt2/MenuBar.cpp:219
#: Source/Core/DolphinWX/MainMenuBar.cpp:245
msgid "Current Region"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:364
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
2009-08-09 21:01:41 +00:00
msgstr "Současný adresář se změnil z %s na %s po wxFileSelector!"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134
msgid "Current game"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:56
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:533
2014-11-10 00:23:25 +00:00
msgid "Custom"
msgstr "Vlastní"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:65
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:95
msgid "Custom RTC Options"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:88
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:120
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:31
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:43
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:35
2009-08-09 21:01:41 +00:00
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:87
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
2016-01-12 19:56:43 +00:00
msgid "DK Bongos"
msgstr "DK Bongos"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:39
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:40
msgid "DSP Emulation Engine"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:67
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:43
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:291
msgid "DSP HLE Emulation (fast)"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34
msgid "DSP LLE Debugger"
msgstr ""
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:45
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37
msgid "DSP LLE Interpreter (slow)"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:44
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36
msgid "DSP LLE Recompiler"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:87
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
2013-08-17 14:31:38 +00:00
msgid "Dance Mat"
2013-09-21 16:24:33 +00:00
msgstr "Taneční podložka"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Data Size"
msgstr "Velikost dat"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:110
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:91
msgid "Data Type"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:285
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:319
#: Source/Core/DolphinWX/MemcardManager.cpp:525
#: Source/Core/DolphinWX/MemcardManager.cpp:560
2009-08-09 21:01:41 +00:00
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Soubory Datel MaxDrive/Pro(*.sav)"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21
2009-08-09 21:01:41 +00:00
msgid "Dead Zone"
msgstr "Mrtvá Zóna"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
2009-08-09 21:01:41 +00:00
msgid "Debug"
msgstr "Ladění"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:65
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
2014-11-10 00:23:25 +00:00
msgid "Debug Only"
msgstr "Pouze ladění"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:42
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:292
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:166
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:116
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:842
2009-08-09 21:01:41 +00:00
msgid "Debugging"
msgstr "Ladění"
#. i18n: The base 10 numeral system. Not related to non-integer numbers
#: Source/Core/DolphinQt2/CheatsManager.cpp:305
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:124
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Decimal"
msgstr "Desetinné"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:179
#: Source/Core/DolphinWX/GameListCtrl.cpp:878
2009-08-09 21:01:41 +00:00
msgid "Decompress ISO..."
msgstr "Dekomprimovat ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:920
2009-08-09 21:01:41 +00:00
msgid "Decompress selected ISOs..."
msgstr "Dekomprimovat vybraná ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1129
#: Source/Core/DolphinWX/GameListCtrl.cpp:1248
2009-08-09 21:01:41 +00:00
msgid "Decompressing ISO"
msgstr "Dekomprimuji ISO"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:313
msgid "Decompressing..."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:103
2015-06-04 09:48:38 +00:00
msgid "Decrease Convergence"
msgstr "Snížit sblížení"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:101
2015-06-04 09:48:38 +00:00
msgid "Decrease Depth"
msgstr "Snížit hloubku"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:39
2016-01-12 19:56:43 +00:00
msgid "Decrease Emulation Speed"
msgstr "Snížit rychlost emulace"
2013-08-17 14:31:38 +00:00
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:84
2015-06-04 09:48:38 +00:00
msgid "Decrease IR"
msgstr "Snížit vnitřní rozlišení"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:100
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1213
2009-08-09 21:01:41 +00:00
msgid "Default"
msgstr "Výchozí"
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:120
#: Source/Core/DolphinWX/LogWindow.cpp:67
msgid "Default Font"
msgstr ""
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:163
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:73
2009-08-09 21:01:41 +00:00
msgid "Default ISO:"
msgstr "Výchozí ISO:"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:79
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:88
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:40
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1238
2009-08-09 21:01:41 +00:00
msgid "Delete"
msgstr "Smazat"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:233
msgid "Delete File..."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:807
2009-08-09 21:01:41 +00:00
msgid "Delete Save"
msgstr "Smazat Uloženou Hru"
#: Source/Core/AudioCommon/WaveFile.cpp:34
#: Source/Core/VideoCommon/AVIDump.cpp:111
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Vymazat existující soubor '%s'?"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:114
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:314
msgid "Depth Percentage:"
msgstr ""
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:113
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:654
2015-06-04 09:48:38 +00:00
msgid "Depth:"
msgstr "Hloubka:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:37
#: Source/Core/DolphinQt2/GameList/GameList.cpp:497
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:131
#: Source/Core/DolphinQt2/MenuBar.cpp:502
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1191
2009-08-09 21:01:41 +00:00
msgid "Description"
msgstr "Popis"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:85
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:85
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:281
2015-06-04 09:48:38 +00:00
msgid "Description:"
msgstr "Popis:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:51
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749
2009-08-09 21:01:41 +00:00
msgid "Detect"
msgstr "Zjistit"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:89
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:296
msgid "Deterministic dual core:"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:151
msgid "Dev (multiple times a day)"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:61
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:214
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1187
2009-08-09 21:01:41 +00:00
msgid "Device"
msgstr "Zařízení"
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:92
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:63
msgid "Device PID (e.g., 0305)"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:74
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:120
2009-08-09 21:01:41 +00:00
msgid "Device Settings"
msgstr "Nastavení Zařízení"
#. i18n: VID means Vendor ID (in the context of a USB device)
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:90
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:61
msgid "Device VID (e.g., 057e)"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:352
2014-06-06 23:14:56 +00:00
msgid "Device not found"
msgstr "Zařízení nenalezeno"
2014-06-06 23:14:56 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:77
2009-08-09 21:01:41 +00:00
msgid "Dial"
msgstr "Kruhová stupnice"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:118
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:89
2015-06-04 09:48:38 +00:00
msgid "Dims the screen after five minutes of inactivity."
msgstr "Ztmaví obrazovku po pěti minutách nečinnosti."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:131
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:95
msgid "Direct Connection"
msgstr "Přímé spojení"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140
2015-11-04 19:49:31 +00:00
msgid "Directory checksum and directory backup checksum failed"
msgstr "Kontrolní součet adresáře i záložní kontrolní součet adresáře selhaly"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:91
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:796
2015-06-04 09:48:38 +00:00
msgid "Disable Bounding Box"
msgstr "Zakázat ohraničující rámeček"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:78
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:614
msgid "Disable Copy Filter"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:431
msgid "Disable Docking"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:71
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:875
msgid "Disable EFB VRAM Copies"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:41
2016-02-24 19:49:19 +00:00
msgid "Disable Emulation Speed Limit"
msgstr "Zakázat limit rychlosti emulace"
2016-02-24 19:49:19 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:74
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:610
2009-08-09 21:01:41 +00:00
msgid "Disable Fog"
msgstr "Zakázat Mlhu"
#: Source/Core/DolphinWX/MainMenuBar.cpp:432
msgid "Disable docking of perspective panes to main window"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:218
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:161
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
2009-08-09 21:01:41 +00:00
"\n"
2015-06-04 09:48:38 +00:00
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Zakázat emulaci ohraničujícího rámečku.\n"
"Toto může značným způsobem zvýšit výkon grafického procesoru, ale některé "
"hry mohou přestat fungovat.\n"
"\n"
"Pokud si nejste jisti, nechejte toto zaškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:163
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:242
msgid ""
"Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
"upscaling.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:300
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\". Disabling the filter has "
"no effect on performance, but may result in a sharper image, and causes few "
"graphical issues.\n"
"\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79
msgid "Disassembly"
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:77
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:140
2009-08-09 21:01:41 +00:00
msgid "Disc"
msgstr "Disk"
#: Source/Core/DiscIO/DriveBlob.cpp:146
2009-08-09 21:01:41 +00:00
msgid "Disc Read Error"
msgstr "Chyba čtení disku"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:485
2009-08-09 21:01:41 +00:00
msgid "Display"
msgstr "Obraz"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:121
2015-06-04 09:48:38 +00:00
msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
"Zobrazit zprávy v oblasti obrazovky emulace.\n"
"Tyto zprávy zahrnují zápisy do paměťových karet, podpůrné vrstvy videa a "
"informace o CPU a čištění mezipaměti JIT."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:202
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:196
msgid ""
"Displays the XFB copies as soon as they are created, without waiting for "
"scanout. Can cause graphical defects in some games if the game doesn't "
"expect all XFB copies to be displayed. However, turning this setting on "
"reduces latency.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:241
msgid ""
"Displays the default configuration INI file(s) for this game. These defaults "
"are recommended settings from the developers to avoid known issues. Changes "
"should be made to the user config INI files only, not to default config INI "
"files."
msgstr ""
#: Source/Core/DolphinQt2/Main.cpp:188
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1046
msgid "Do you want to add \"%1\" to the list of Game Paths?"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:880
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:183
msgid "Do you want to clear the list of symbol names?"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:365
msgid "Do you want to delete the %1 selected save files?"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:364
msgid "Do you want to delete the selected save file?"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:564
#: Source/Core/DolphinWX/FrameTools.cpp:866
2009-08-09 21:01:41 +00:00
msgid "Do you want to stop the current emulation?"
msgstr "Chcete současnou emulaci zastavit?"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:73
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:42
msgid "Dolby Pro Logic II Decoder"
msgstr ""
#: Source/Core/DolphinQt2/AboutDialog.cpp:23
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:695
2009-08-09 21:01:41 +00:00
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:89
msgid "Dolphin %1 Graphics Configuration"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:37
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:331
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s Grafická Nastavení"
#: Source/Core/DolphinWX/Config/ConfigMain.h:22
2009-08-09 21:01:41 +00:00
msgid "Dolphin Configuration"
msgstr "Dolphin Nastavení"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
2015-06-04 09:48:38 +00:00
msgid "Dolphin Controller Configuration"
msgstr "Nastavení ovladače Dolphin"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:527
#, c-format
msgid "Dolphin Emulated Wii Remote Configuration Port %i"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:378
2009-08-09 21:01:41 +00:00
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:171
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:182
msgid "Dolphin FIFO Log (*.dff)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1063
2015-06-04 09:48:38 +00:00
msgid "Dolphin Hotkeys"
msgstr "Klávesové zkratky Dolphin"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:983
#: Source/Core/DolphinQt2/MenuBar.cpp:999
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:263
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:279
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:298
msgid "Dolphin Map File (*.map)"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:46
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:72
2015-06-04 09:48:38 +00:00
msgid "Dolphin NetPlay"
msgstr "Dolphin NetPlay"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:26
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40
2015-06-04 09:48:38 +00:00
msgid "Dolphin NetPlay Setup"
msgstr "Nastavení Dolphin NetPlay"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:169
msgid "Dolphin Signature CSV File (*.csv)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:168
msgid "Dolphin Signature File (*.dsy)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:318
msgid "Dolphin Symbol Rename File (*.sym)"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1123
#: Source/Core/DolphinQt2/MainWindow.cpp:1194
#: Source/Core/DolphinWX/FrameTools.cpp:503
#: Source/Core/DolphinWX/FrameTools.cpp:998
2015-06-04 09:48:38 +00:00
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Doplhin Filmy TAS (*.dtm)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:131
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
"Double-click here to set a games directory..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:482
msgid ""
2014-11-10 00:23:25 +00:00
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"set a games directory..."
2014-02-01 11:29:37 +00:00
msgstr ""
"Dolphin nemohl nalézt žádná ISO GameCube/Wii, nebo WAD. Klikněte zde dvakrát "
"pro nastavení adresáře her..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:339
msgid "Dolphin failed to complete the requested action."
msgstr ""
#. i18n: The word "free" in the standard phrase "free and open source"
#. is "free" as in "freedom" - it refers to certain properties of the
#. software's license, not the software's price. (It is true that Dolphin
#. can be downloaded at no cost, but that's not what this message says.)
#: Source/Core/DolphinQt2/AboutDialog.cpp:39
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:478
msgid ""
2014-11-10 00:23:25 +00:00
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
2014-02-01 11:29:37 +00:00
msgstr ""
"Dolphin je nyní nastaven aby skrýval všechny hry. Pro jejich zobrazení "
"dvakrát klikněte na toto místo..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:516
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:471
msgid "Dolphin is too old for traversal server"
msgstr ""
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1190
#: Source/Core/DolphinWX/GameListCtrl.cpp:1263
msgid "Dolphin was unable to complete the requested action."
msgstr "Dolphin nemohl dokončit požadovanou činnost."
#: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:72
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:153
msgid "Dolphin's cheat system is currently disabled."
msgstr ""
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:150
msgid "Don't Update"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:332
2015-12-15 19:36:44 +00:00
msgid "Done compressing disc image."
msgstr "Komprimace obrazu disku dokončena."
2015-12-15 19:36:44 +00:00
#. i18n: A double precision floating point number
#: Source/Core/DolphinQt2/CheatsManager.cpp:290
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:137
msgid "Double"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:78
#: Source/Core/DolphinWX/TASInputDlg.cpp:122
#: Source/Core/DolphinWX/TASInputDlg.cpp:274
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20
2009-08-09 21:01:41 +00:00
msgid "Down"
msgstr "Dolů"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:68
msgid "Download Codes"
msgstr ""
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:60
2009-08-09 21:01:41 +00:00
msgid "Download Codes (WiiRD Database)"
msgstr "Stáhnout kódy (Databáze WiiRD)"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:70
msgid "Download Codes from the WiiRD Database"
msgstr ""
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:277
msgid "Download complete"
msgstr ""
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:278
msgid "Downloaded %1 codes. (added %2)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:199
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "Stáhnuto %lu kódů. (přídáno %lu)"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:80
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:130
2014-11-10 00:23:25 +00:00
msgid "Drawn Object Range"
msgstr "Rozsah vykreslovaného objektu"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36
2015-06-04 09:48:38 +00:00
msgid "Driver Not Detected"
msgstr "Nebyl zjištěn ovladač"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:45
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Drums"
msgstr "Bubny"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:106
msgid "Drums Configuration"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:89
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35
2009-08-09 21:01:41 +00:00
msgid "Dummy"
msgstr "Atrapa"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:96
msgid "Dump"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:91
msgid "Dump &ExRAM"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:92
msgid "Dump &FakeVMEM"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:90
msgid "Dump &MRAM"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:650
#: Source/Core/DolphinWX/MainMenuBar.cpp:167
2009-08-09 21:01:41 +00:00
msgid "Dump Audio"
msgstr "Vypsat Zvuk"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:69
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:869
2009-08-09 21:01:41 +00:00
msgid "Dump EFB Target"
msgstr "Vypsat Cíl EFB"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:136
msgid "Dump EXRAM"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:145
msgid "Dump FakeVMEM"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:644
#: Source/Core/DolphinWX/MainMenuBar.cpp:165
2009-08-09 21:01:41 +00:00
msgid "Dump Frames"
msgstr "Vypsat Snímky"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:133
msgid "Dump MRAM"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:59
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:109
2014-11-10 00:23:25 +00:00
msgid "Dump Objects"
msgstr "Vypsat objekty"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:180
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:79
msgid "Dump Path:"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:67
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:121
2014-11-10 00:23:25 +00:00
msgid "Dump TEV Stages"
msgstr "Vypsat fáze TEV"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:69
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123
2014-11-10 00:23:25 +00:00
msgid "Dump Texture Fetches"
msgstr "Vypsat získávání textur"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:63
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:58
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:854
2014-11-10 00:23:25 +00:00
msgid "Dump Textures"
msgstr "Vypsat Textury"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:872
msgid "Dump XFB Target"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:151
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:161
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:230
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Vypíše dekódované textury hry do User/Dump/Textures/<id hry>/.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:160
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:238
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Vypíše obsah EFB kopií do User/Dump/Textures/.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:240
msgid ""
"Dump the contents of XFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
msgid "Duplicate Bundled ActionReplay Code"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:95
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:111
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:74
2009-08-09 21:01:41 +00:00
msgid "Dutch"
msgstr "Nizozemština"
#: Source/Core/DolphinQt2/MenuBar.cpp:162
#: Source/Core/DolphinWX/MainMenuBar.cpp:91
2009-08-09 21:01:41 +00:00
msgid "E&xit"
msgstr "O&dejít"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57
msgid "EFB Cmd"
msgstr ""
#: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
2014-02-01 11:29:37 +00:00
msgstr ""
"CHYBA: Tato verze Dolphinu vyžaduje ovladač TAP-Win32 verze alespoň %d.%d -- "
"Pokud jste nedávno vaši instalaci Dolphin aktualizovali, je v tomto bodě "
"pravděpodobně třeba restartovat, aby Windows uviděl nový ovladač."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:111
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101
2009-08-09 21:01:41 +00:00
msgid "Early Memory Updates"
msgstr "Předčasné Aktualizace Paměti"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17
2009-08-09 21:01:41 +00:00
msgid "Edit ActionReplay Code"
msgstr "Upravit kód ActionReplay"
#: Source/Core/DolphinWX/PatchAddEdit.h:23
2009-08-09 21:01:41 +00:00
msgid "Edit Patch"
msgstr "Upravit záplatu"
#: Source/Core/DolphinWX/MainMenuBar.cpp:423
#: Source/Core/DolphinWX/MainMenuBar.cpp:440
msgid "Edit Perspectives"
msgstr ""
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:54
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:233
msgid "Edit User Config"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:384
2009-08-09 21:01:41 +00:00
msgid "Edit..."
msgstr "Upravit"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:75
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:141
2009-08-09 21:01:41 +00:00
msgid "Effect"
msgstr "Efekt"
#: Source/Core/UICommon/UICommon.cpp:401
msgid "EiB"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:26
#: Source/Core/DolphinWX/MainMenuBar.cpp:86
msgid "Eject Disc"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:48
msgid ""
"Eliminate items from the current scan results that do not match the current "
"Search settings."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:35
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:694
2015-06-04 09:48:38 +00:00
msgid "Embedded Frame Buffer (EFB)"
msgstr "Vestavěná vyrovnávací paměť snímků (EFB)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:446
2015-12-15 19:36:44 +00:00
msgid "Empty"
msgstr "Prázdné"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/Core.cpp:199
2009-08-09 21:01:41 +00:00
msgid "Emu Thread already running"
msgstr "Vlákno Emulace již běží"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:262
msgid "Emulate the Wii's Bluetooth Adapter"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:149
msgid "Emulate the Wii's Bluetooth adapter"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:179
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
msgid "Emulated Wii Remote"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:246
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:28
msgid "Emulation Speed"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:51
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:837
msgid "Enable API Validation Layers"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102
2009-08-09 21:01:41 +00:00
msgid "Enable AR Logging"
msgstr "Povolit protokolování AR"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:95
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:55
msgid "Enable Audio Stretching"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:116
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Enable Cheats"
msgstr "Povolit Cheaty"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:69
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:38
msgid "Enable Custom RTC"
msgstr ""
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:62
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:266
2009-08-09 21:01:41 +00:00
msgid "Enable Dual Core"
msgstr "Povolit dvojité jádro"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:113
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Enable Dual Core (speedup)"
msgstr "Zapnout dvojité jádro (zrychlení)"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:40
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:33
msgid "Enable Emulated CPU Clock Override"
msgstr ""
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:64
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:276
2014-11-10 00:23:25 +00:00
msgid "Enable FPRF"
msgstr "Povolit FPRF"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:63
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:268
2009-08-09 21:01:41 +00:00
msgid "Enable MMU"
msgstr "Zapnout MMU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:450
msgid "Enable Multi-threading"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:93
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:904
2009-08-09 21:01:41 +00:00
msgid "Enable Progressive Scan"
msgstr "Povolit Progresivní Skenování"
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:33
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22
msgid "Enable Rumble"
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:96
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70
2009-08-09 21:01:41 +00:00
msgid "Enable Screen Saver"
msgstr "Povolit Spořič Obrazovky"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:152
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:368
msgid "Enable Speaker Data"
msgstr "Povolit data reproduktorů"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:163
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59
2016-06-19 02:25:32 +00:00
msgid "Enable Usage Statistics Reporting"
msgstr "Povolit hlášení statistik o užívání"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:308
2009-08-09 21:01:41 +00:00
msgid "Enable WideScreen"
msgstr "Povolit Širokoúhlou obrazovku"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:829
2009-08-09 21:01:41 +00:00
msgid "Enable Wireframe"
msgstr "Povolit Drátěný Model"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:250
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:140
2009-08-09 21:01:41 +00:00
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
2014-02-01 11:29:37 +00:00
msgstr ""
"Povolí anizotropní filtrování.\n"
"Zlepší obrazovou kvalitu textur, které jsou v zorných úhlech šikmé.\n"
"Může způsobit problémy v malém počtu her.\n"
"\n"
"Pokud si nejste jisti, zvolte 1x."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:80
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289
msgid ""
2015-06-04 09:48:38 +00:00
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Povolit rychlý přístup k disku. Může v některých hrách způsobovat pády a "
"jiné problémy. (ZAPNUTO = rychlé, VYPNUTO = Kompatibilní)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:821
2009-08-09 21:01:41 +00:00
msgid "Enable pages"
msgstr "Zapnout stránky"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:246
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:110
2009-08-09 21:01:41 +00:00
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Toto povolte, pokud chcete, aby celá obrazovka byla použita pro "
"vykreslování.\n"
"Pokud je toto zakázáno, bude místo toho vytvořeno vykreslovací okno.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:253
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:121
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Toto zapněte, pokud chcete použít hlavní okno Dolphin pro vykreslování "
"raději, než oddělené vykreslovací okno.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:86
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:68
2014-11-10 00:23:25 +00:00
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
2014-02-01 11:29:37 +00:00
msgstr ""
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:76
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:279
2014-11-10 00:23:25 +00:00
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"Povolí výpočet příznaku výsledku plovoucí řadové čárky, nutné u některých "
"her (ZAPNUTO = Kompatibilní, VYPNUTO = Rychlé)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:93
msgid "Enables Wii Remote vibration."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:287
msgid ""
"Enables multi-threading in the video backend, which may result in "
"performance gains in some scenarios.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:187
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:124
2009-08-09 21:01:41 +00:00
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Povolí progresivní skenování, pokud je podporováno emulovaným softwarem.\n"
"Většinu her toto nezajímá.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:104
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:69
msgid "Enables stretching of the audio to match emulation speed."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:209
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:303
msgid ""
"Enables texture decoding using the GPU instead of the CPU. This may result "
"in performance gains in some scenarios, or on systems where the CPU is the "
"bottleneck.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:74
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:271
msgid ""
2014-02-01 11:29:37 +00:00
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Povolí Jednotku Správy Paměti, potřebnou v nějakých hrách. (ZAPNUTO = "
"Kompatibilní, VYPNUTO = Rychlé)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79
2016-06-19 02:25:32 +00:00
msgid ""
"Enables the collection and sharing of usage statistics data with the Dolphin "
"development team. This data is used to improve the emulator and help us "
"understand how our users interact with the system. No private data is ever "
"collected."
msgstr ""
"Povolí shromáždění statistických dat o používání, které jsou pak sdílena s "
"vývojářským týmem Dolphin. Tato data jsou použita pro vylepšení emulátoru a "
"pomáhají nám porozumět jak uživatelé využívají systém. Nejsou ukládána žádná "
"soukromá data."
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:76
2015-06-04 09:48:38 +00:00
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr "Umožní použít kódy Gecko a Action Replay"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:148
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:173
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:251
2009-08-09 21:01:41 +00:00
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Kódovat výpisy snímků použitím kodeku FFV1.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:139
2009-08-09 21:01:41 +00:00
msgid "End"
msgstr "End"
#: Source/Core/Core/NetPlayServer.cpp:76
2015-06-04 09:48:38 +00:00
msgid "Enet Didn't Initialize"
msgstr "Enet nebyl uaveden"
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/Enums.cpp:80
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:106
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:59
2009-08-09 21:01:41 +00:00
msgid "English"
msgstr "Angličtina"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:42
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:74
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:100
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:518
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:621
2009-08-09 21:01:41 +00:00
msgid "Enhancements"
msgstr "Vylepšení"
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:51
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:39
msgid "Enter USB device ID"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:537
2009-08-09 21:01:41 +00:00
msgid "Enter a name for the new perspective:"
msgstr "Zadejte jméno nové perspektivy:"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:315
msgid "Enter instruction code:"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:402
#, c-format
msgid "Enter symbol (%s) end address:"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:379
#, c-format
msgid "Enter symbol (%s) size:"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:920
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:213
msgid "Enter the RSO module address:"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:207
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Entry %d/%d"
msgstr "Záznam %d/%d"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:96
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Entry 1/%d"
msgstr "Záznam 1/%d"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109
2009-08-09 21:01:41 +00:00
msgid "Equal"
msgstr "Rovná se"
#: Source/Core/DolphinQt2/CheatsManager.cpp:295
msgid "Equals to"
msgstr ""
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:210
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:274
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:182
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:300
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:323
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:251
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:257
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:45
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:197
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:213
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:376
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:382
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:400
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:433
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:440
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:141
#: Source/Core/DolphinQt2/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:302
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:192
#: Source/Core/DolphinQt2/Main.cpp:162
#: Source/Core/DolphinQt2/MainWindow.cpp:663
#: Source/Core/DolphinQt2/MainWindow.cpp:881
#: Source/Core/DolphinQt2/MainWindow.cpp:888
#: Source/Core/DolphinQt2/MainWindow.cpp:922
#: Source/Core/DolphinQt2/MainWindow.cpp:938
#: Source/Core/DolphinQt2/MainWindow.cpp:945
#: Source/Core/DolphinQt2/MainWindow.cpp:1030
#: Source/Core/DolphinQt2/MenuBar.cpp:844
#: Source/Core/DolphinQt2/MenuBar.cpp:911
#: Source/Core/DolphinQt2/MenuBar.cpp:926
#: Source/Core/DolphinQt2/MenuBar.cpp:938
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:380
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:237
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:183
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:203
#: Source/Core/DolphinQt2/Translation.cpp:298
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
#: Source/Core/DolphinWX/Main.cpp:335 Source/Core/DolphinWX/Main.cpp:343
#: Source/Core/DolphinWX/MemcardManager.cpp:554
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
#: Source/Core/DolphinWX/WxUtils.cpp:72
msgid "Error"
msgstr "Chyba"
#: Source/Core/DolphinQt2/Translation.cpp:299
#: Source/Core/DolphinWX/Main.cpp:334
2009-08-09 21:01:41 +00:00
msgid "Error loading selected language. Falling back to system default."
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba při nahrávání zvoleného jazyka. Vracím se na výchozí jazyk systému."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:390
2014-11-10 00:23:25 +00:00
msgid "Error saving file."
msgstr "Chyba při ukládání souboru:"
2014-06-06 23:14:56 +00:00
#: Source/Core/Common/ChunkFile.h:247
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba: Po \"%s\", nalezeno %d (0x%X) místo značky uložení %d (0x%X). "
"Ukončuji načtení uloženého stavu..."
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:393
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:388
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#. i18n: This button name refers to a gameplay element in DJ Hero
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:61
2009-08-09 21:01:41 +00:00
msgid "Euphoria"
msgstr "Euforie"
#: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt2/MenuBar.cpp:222
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:102
#: Source/Core/DolphinWX/MainMenuBar.cpp:247
2015-06-04 09:48:38 +00:00
msgid "Europe"
msgstr "Evropa"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:33
2013-08-17 14:31:38 +00:00
msgid "Exit"
2013-09-21 16:24:33 +00:00
msgstr "Ukončit"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:68
msgid "Export &All..."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:183
#: Source/Core/DolphinWX/MainMenuBar.cpp:223
msgid "Export All Wii Saves"
2013-09-21 16:24:33 +00:00
msgstr "Exportovat všechny uložené hry Wii"
#: Source/Core/Core/HotkeyManager.cpp:50
2009-08-09 21:01:41 +00:00
msgid "Export Recording"
msgstr "Exportovat Nahrávku"
#: Source/Core/DolphinQt2/MenuBar.cpp:596
#: Source/Core/DolphinWX/MainMenuBar.cpp:149
2009-08-09 21:01:41 +00:00
msgid "Export Recording..."
msgstr "Exportovat Nahrávku..."
#: Source/Core/DolphinWX/MemcardManager.cpp:809
2009-08-09 21:01:41 +00:00
msgid "Export Save"
msgstr "Exportovat Uloženou hru"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:280
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:317
msgid "Export Save File"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:228
#: Source/Core/DolphinWX/GameListCtrl.cpp:851
2009-08-09 21:01:41 +00:00
msgid "Export Wii save (Experimental)"
msgstr "Exportovat uloženou hru Wii (Experimentální)"
#: Source/Core/DolphinWX/MemcardManager.cpp:810
2009-08-09 21:01:41 +00:00
msgid "Export all saves"
msgstr "Exportovat všechny Uložené hry"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:55
#: Source/Core/DolphinWX/MemcardManager.cpp:451
msgid "Export failed"
2013-09-21 16:24:33 +00:00
msgstr "Export selhal"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:558
2009-08-09 21:01:41 +00:00
msgid "Export save as..."
msgstr "Exportovat Uloženou hru jako..."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:284
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:40
2009-08-09 21:01:41 +00:00
msgid "Extension"
msgstr "Rozšíření"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:72
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:772
2015-06-04 09:48:38 +00:00
msgid "External Frame Buffer (XFB)"
msgstr "Externí vyrovnávací paměť snímků (XFB)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:210
#: Source/Core/DolphinWX/MainMenuBar.cpp:243
msgid "Extract Certificates from NAND"
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:189
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:203
msgid "Extract Entire Disc..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:214
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:205
msgid "Extract Entire Partition..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:223
msgid "Extract File"
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:224
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:193
2009-08-09 21:01:41 +00:00
msgid "Extract File..."
msgstr "Extrahovat Soubor..."
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:163
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:195
msgid "Extract Files..."
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:173
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:200
msgid "Extract System Data..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Extracting %s"
msgstr "Extrahuji %s"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:370
2009-08-09 21:01:41 +00:00
msgid "Extracting All Files"
msgstr "Extrahuji Všechny Soubory"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:276
msgid "Extracting All Files..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:370
2009-08-09 21:01:41 +00:00
msgid "Extracting Directory"
msgstr "Extrahuji Adresář"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:276
msgid "Extracting Directory..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:371
2009-08-09 21:01:41 +00:00
msgid "Extracting..."
msgstr "Extrahuji..."
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:31
#: Source/Core/DolphinQt2/MenuBar.cpp:200
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:48
#: Source/Core/DolphinWX/MainMenuBar.cpp:237
2009-08-09 21:01:41 +00:00
msgid "FIFO Player"
msgstr "Přehrávač FIFO"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:324
msgid "FP value"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:174
2015-06-04 09:48:38 +00:00
msgid "Failed To Connect!"
msgstr "Nelze se připojit!"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:119
2009-08-09 21:01:41 +00:00
msgid "Failed to Connect!"
msgstr "Připojení Selhalo!"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:582
msgid "Failed to claim interface for BT passthrough"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:923
msgid "Failed to connect to server"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:422
msgid "Failed to delete the selected file."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:576
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr ""
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:251
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:166
2009-08-09 21:01:41 +00:00
msgid "Failed to download codes."
msgstr "Stahování kódů selhalo."
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:434
msgid "Failed to dump %1: Can't open file"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:441
msgid "Failed to dump %1: Failed to write to file"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:267
msgid "Failed to export save files!"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:844
msgid "Failed to extract certificates from NAND"
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:300
msgid "Failed to extract file."
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:182
msgid "Failed to extract system data."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:264
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Failed to extract to %s!"
msgstr "Nelze extrahovat do %s!"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:556
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
2015-11-04 19:49:31 +00:00
"Failed to find new filename.\n"
"%s\n"
2014-11-10 00:23:25 +00:00
" will be overwritten"
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze najít nový název souboru.\n"
"%s\n"
"bude přepsán"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MainWindow.cpp:663
msgid "Failed to init core"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:351
#: Source/Core/DolphinQt2/MenuBar.cpp:751
msgid "Failed to install this title to the NAND."
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:971
msgid ""
"Failed to listen on port %1. Is another instance of the NetPlay server "
"running?"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:33
2014-11-10 00:23:25 +00:00
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr "Nelze naslouchat. Je spuštěna jiná instance serveru NetPlay?"
2009-08-09 21:01:41 +00:00
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:116
#, c-format
msgid ""
"Failed to load %s. If you are using Windows 7, try installing the KB4019990 "
"update package."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:938
msgid "Failed to load RSO module at %1"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:348
msgid "Failed to load the executable to memory."
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1030
msgid "Failed to open '%1'"
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:566
#, c-format
msgid "Failed to open Bluetooth device: %s"
2015-12-15 19:36:44 +00:00
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:969
msgid "Failed to open server"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:169
#: Source/Core/DiscIO/CompressedBlob.cpp:354
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Failed to open the input file \"%s\"."
msgstr "Nelze otevřít vstupní soubor \"%s\"."
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:176
#: Source/Core/DiscIO/CompressedBlob.cpp:361
2015-06-04 09:48:38 +00:00
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
"Nelze otevřít výstupní soubor \"%s\".\n"
"Zkontrolujte zda máte oprávnění k zápisu do cílové složky a že na médium lze "
"zapisovat."
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:934
#, c-format
msgid "Failed to read %s"
msgstr "Nelze přečíst %s"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196
#, c-format
msgid ""
2015-11-04 19:49:31 +00:00
"Failed to read block %u of the save data\n"
"Memory card may be truncated\n"
2015-11-04 19:49:31 +00:00
"File position: 0x%<PRIx64>"
2014-02-01 11:29:37 +00:00
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze správně číst zálohu alokační tabulky bloku\n"
"(0x8000-0x9FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze správně číst alokační tabulku bloku\n"
"(0x6000-0x7FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:654
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Failed to read data from GCI file %s"
msgstr "Čtení dat ze souboru GCI %s selhalo"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze správně číst zálohu adresáře\n"
"(0x4000-0x5FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze správně číst adresář\n"
"(0x2000-0x3FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze správně číst hlavičku\n"
"(0x0000-0x1FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/VolumeGC.cpp:68
2009-08-09 21:01:41 +00:00
msgid "Failed to read unique ID from disc image"
msgstr "Nelze přečíst jedinečné ID z obrazu disku"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:373
#: Source/Core/DolphinWX/FrameTools.cpp:1285
msgid "Failed to remove this title from the NAND."
msgstr ""
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:192
msgid "Failed to save FIFO log."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Selhal zápis BT.DINF do SYSCONF"
#: Source/Core/DiscIO/CompressedBlob.cpp:298
#: Source/Core/DiscIO/CompressedBlob.cpp:392
2015-06-04 09:48:38 +00:00
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
"Nelze otevřít výstupní soubor \"%s\".\n"
"Zkontrolujte zda na cílové jednotce je dostatek volného místa."
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:68
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:741
msgid "Fast"
msgstr "Rychlá"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:89
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:793
msgid "Fast Depth Calculation"
msgstr "Rychlý výpočet hloubky"
#: Source/Core/Core/Movie.cpp:1224
#, c-format
msgid ""
2014-02-01 11:29:37 +00:00
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"závažná desynchronizace. Přehrávání ukončeno. (Chyba v PlayWiimote: %u != "
"%u, bajt %u.)%s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:427
2015-12-15 19:36:44 +00:00
msgid "File"
msgstr "Soubor"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:69
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103
2009-08-09 21:01:41 +00:00
msgid "File Info"
msgstr "Informace o souboru"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:499
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:135
#: Source/Core/DolphinQt2/MenuBar.cpp:504
#: Source/Core/DolphinWX/MainMenuBar.cpp:314
2015-12-15 19:36:44 +00:00
msgid "File Name"
msgstr "Název souboru"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:502
#: Source/Core/DolphinQt2/MenuBar.cpp:507
#: Source/Core/DolphinWX/MainMenuBar.cpp:320
2014-11-10 00:23:25 +00:00
msgid "File Size"
msgstr "Velikost souboru"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:257
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:172
2009-08-09 21:01:41 +00:00
msgid "File contained no codes."
msgstr "Soubor neobsahoval žádné kódy"
#: Source/Core/DolphinWX/MemcardManager.cpp:401
2009-08-09 21:01:41 +00:00
msgid "File converted to .gci"
msgstr "Soubor převeden na .gci"
#: Source/Core/DolphinWX/MemcardManager.cpp:417
2009-08-09 21:01:41 +00:00
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
2014-02-01 11:29:37 +00:00
msgstr ""
"Soubor nelze otevřít\n"
"nebo nemá platnou příponu"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Soubor má příponu \"%s\".\n"
"Platné přípony jsou (.raw/.gcp)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:414
msgid "File is not recognized as a memory card"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:345
2009-08-09 21:01:41 +00:00
msgid "File not compressed"
msgstr "Soubor není komprimovaný"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:327
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:348
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:383
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:395
#: Source/Core/DolphinWX/MemcardManager.cpp:408
#: Source/Core/DolphinWX/MemcardManager.cpp:457
#: Source/Core/DolphinWX/MemcardManager.cpp:508
2015-06-04 21:33:13 +00:00
msgid "File write failed"
msgstr "Zápis soubor uselhal"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:58
msgid "File:"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:200
2015-12-15 19:36:44 +00:00
msgid "Files opened, ready to compress."
msgstr "Soubory otevřeny, připraveno ke komprimaci."
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:53
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:427
2009-08-09 21:01:41 +00:00
msgid "Filesystem"
msgstr "Souborový systém"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:626
2009-08-09 21:01:41 +00:00
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Typ souboru 'ini' je neznámý! Nelze otevřít!"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:84
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83
msgid "Filter Symbols"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:296
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:164
2015-06-04 09:48:38 +00:00
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Filtruje všechny textury, včetně těch, které hra výslovně určila jako "
"nefiltrované.\n"
"Může zlepšit kvalitu některých textur v některých hrách, ale v ostatních "
"způsobuje problémy.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84
msgid "Filter the symbol list by name. This is case-sensitive."
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:99
msgid "Find &Next"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:100
msgid "Find &Previous"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:156
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:234
msgid "Find Next"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:159
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:235
msgid "Find Previous"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:458
msgid "Find functions based on RSO modules (experimental)..."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:103
msgid ""
"Finishing the update...\n"
"This can take a while."
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:155
#: Source/Core/DolphinWX/MemcardManager.cpp:631
2009-08-09 21:01:41 +00:00
msgid "First Block"
msgstr "První blok"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:70
#: Source/Core/DolphinWX/MemcardManager.cpp:816
2009-08-09 21:01:41 +00:00
msgid "Fix Checksums"
msgstr "Spravit Kontrolní Součty"
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:122
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:181
msgid "Flags"
msgstr ""
#. i18n: A floating point number
#: Source/Core/DolphinQt2/CheatsManager.cpp:290
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:118
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:135
msgid "Float"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:152
msgid "Flow Control"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49
msgid "Flush"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63
msgid "Fog Cmd"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:230
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:434
msgid "Follow &branch"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:53
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:398
2009-08-09 21:01:41 +00:00
msgid "Force 16:9"
msgstr "Vynutit 16:9"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:76
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:612
msgid "Force 24-Bit Color"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:53
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:398
2009-08-09 21:01:41 +00:00
msgid "Force 4:3"
msgstr "Vynutit 4:3"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:107
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:202
msgid "Force Listen Port:"
msgstr ""
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:72
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:605
2009-08-09 21:01:41 +00:00
msgid "Force Texture Filtering"
msgstr "Vynutit Filtrování Textur"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:267
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:132
2015-06-04 09:48:38 +00:00
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Donutí hru vykreslovat grafiku pro všechny poměry stran.\n"
"Použijte s \"Poměr stran\" nastaveným na \"Vynutit 16:9\", aby hry v poměru "
"4:3 běželi na 16:9.\n"
"Málokdy má dobré výsledky a často částečně způsobuje chyby v rozhraní a "
"grafice her.\n"
"Zbytečné (a škodící) pokud používáte jakékoliv AR/Gecko kódy pro širokoúhlý "
"obraz.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:292
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:290
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.\n"
"It has no impact on performance and causes few graphical issues.\n"
"\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41
2009-08-09 21:01:41 +00:00
msgid ""
"Format as Shift JIS (Japanese)?\n"
"Choose no for Windows-1252 (Western)"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Forward"
msgstr "Dopředu"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:225
msgid "Forward Port (UPnP)"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:111
2013-08-17 14:31:38 +00:00
msgid "Forward port (UPnP)"
2013-09-21 16:24:33 +00:00
msgstr "Přesměrování portu (UPnP)"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:498
#, c-format
2014-06-06 23:14:56 +00:00
msgid "Found %u results for '"
msgstr "Nalezeno %u výsledků pro '"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:88
#, c-format
msgid "Found %zu save file(s)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48
msgid "Frame"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:890
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Frame %u"
msgstr "Snímek %u"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:866
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Frame %zu"
msgstr "Snímek %zu"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:247
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Frame Advance"
msgstr "Postup Snímkem"
#: Source/Core/Core/HotkeyManager.cpp:44
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Decrease Speed"
msgstr "Snížit rychlost postupu snímkem"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:45
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Increase Speed"
msgstr "Zvýšit rychlost postupu snímkem"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:46
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Reset Speed"
msgstr "Resetovat rychlost postupu snímkem"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:129
msgid "Frame Buffer"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:73
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:881
msgid "Frame Dumps Use FFV1"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:245
msgid "Frame Info"
msgstr "Informace o snímku"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:94
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:113
2009-08-09 21:01:41 +00:00
msgid "Frame Range"
msgstr "Rozsah Snímku"
#: Source/Core/VideoCommon/RenderBase.cpp:997
#, c-format
msgid "Frame dump image(s) '%s' already exists. Overwrite?"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:167
msgid "Frames to Record"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:122
msgid "Frames to Record:"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:36
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:104
2015-06-04 09:48:38 +00:00
msgid "France"
msgstr "Francie"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:72
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:878
2009-08-09 21:01:41 +00:00
msgid "Free Look"
msgstr "Rozhlížení pomocí myši"
#: Source/Core/Core/HotkeyManager.cpp:255
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:23
msgid "Freelook"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:86
2015-06-04 09:48:38 +00:00
msgid "Freelook Decrease Speed"
msgstr "Snížení rychlosti volného pohledu"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:87
2015-06-04 09:48:38 +00:00
msgid "Freelook Increase Speed"
msgstr "Zvýšení rychlosti volného pohledu"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:90
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Down"
msgstr "Posun volného pohledu dolů"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:91
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Left"
msgstr "Posun volného pohledu doleva"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:92
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Right"
msgstr "Posun volného pohledu doprava"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:89
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Up"
msgstr "Posun volného pohledu nahoru"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:95
2015-06-04 09:48:38 +00:00
msgid "Freelook Reset"
msgstr "Resetování volného pohledu"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:88
2015-06-04 09:48:38 +00:00
msgid "Freelook Reset Speed"
msgstr "Resetování rychlosti volného pohledu"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:93
2015-06-04 09:48:38 +00:00
msgid "Freelook Zoom In"
msgstr "Přiblížení volného pohledu"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:94
2015-06-04 09:48:38 +00:00
msgid "Freelook Zoom Out"
msgstr "Oddálení volného pohledu"
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/Enums.cpp:86
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:108
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:65
2009-08-09 21:01:41 +00:00
msgid "French"
msgstr "Francouzština"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:67
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:121
2009-08-09 21:01:41 +00:00
msgid "Frets"
msgstr "Pražce"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:175
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:85
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:93
2009-08-09 21:01:41 +00:00
msgid "From"
msgstr "Z"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:135
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:83
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:98
msgid "From:"
msgstr ""
#: Source/Core/DolphinQt2/ToolBar.cpp:89
#: Source/Core/DolphinWX/MainToolBar.cpp:173
2009-08-09 21:01:41 +00:00
msgid "FullScr"
msgstr "CelObr"
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:122
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35
msgid "Function"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:111
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116
msgid "Function callers"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:103
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110
msgid "Function calls"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:87
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
2015-06-04 09:48:38 +00:00
msgid "GBA"
msgstr "GBA"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62
msgid "GC Port"
msgstr ""
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:33
msgid "GC Port %1"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:530
2009-08-09 21:01:41 +00:00
msgid "GCI File(*.gci)"
msgstr "Soubor GCI(*.gci)"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:93
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38
2014-11-10 00:23:25 +00:00
msgid "GCI Folder"
msgstr "Složka GCI"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:336
2014-11-10 00:23:25 +00:00
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr "Adresář paměťové karty GC: Voláno čištění bloku s neplatnou adresou"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19
msgid "GFX Debugger"
msgstr ""
#: Source/Core/VideoCommon/CommandProcessor.cpp:517
2015-12-15 19:36:44 +00:00
#, c-format
msgid ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
"GFX FIFO: Neznámý operační kód (0x%02x @ %p, %s).\n"
"Příčiny mohou být následující:\n"
"* Emulované GPU ztratilo synchronizaci, zrušení dvojitého jádra může pomoci\n"
"* Proud příkazů byl narušen chybou v paměti\n"
"* Toto je opravdu neznámý operační kód (nepravděpodobné)\n"
"* Nějaký jiný druh chyby\n"
"\n"
"Další chyby budou vypsány v záznamu podpůrné vrstvy videa a\n"
"Dolphin nyní pravděpodobně spadne nebo se zasekne. Přejeme hezký den."
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:60
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:747
msgid "GPU Texture Decoding"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:159
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:359
2015-06-04 09:48:38 +00:00
msgid "Game Boy Advance Carts (*.gba)"
msgstr "Kartridže Game Boy Advance (*.gba)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:44
msgid "Game Config"
msgstr ""
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:109
msgid "Game Folders"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:500
#: Source/Core/DolphinQt2/MenuBar.cpp:505
#: Source/Core/DolphinWX/MainMenuBar.cpp:316
2014-06-06 23:14:56 +00:00
msgid "Game ID"
msgstr "ID hry"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:59
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:230
2009-08-09 21:01:41 +00:00
msgid "Game ID:"
msgstr "ID Hry:"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:452
msgid "Game changed to \"%1\""
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:816
2009-08-09 21:01:41 +00:00
msgid "Game is already running!"
msgstr "Hra už běží!"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:404
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
2014-11-10 00:23:25 +00:00
msgstr ""
"Hra přepsala uloženou pozici jiné hry. Následuje poškození dat 0x%x, 0x%x"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:120
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:365
2009-08-09 21:01:41 +00:00
msgid "Game-Specific Settings"
msgstr "Nastavení Konkrétní Hry"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:248
2009-08-09 21:01:41 +00:00
msgid "GameConfig"
msgstr "Nastavení Hry"
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:41
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:87
msgid "GameCube"
msgstr "GameCube"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:86
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
2016-01-12 19:56:43 +00:00
msgid "GameCube Adapter for Wii U"
msgstr "Adaptér GameCube pro Wii U"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:28
msgid "GameCube Adapter for Wii U at Port %1"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:269
msgid "GameCube Controller"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493
#, c-format
msgid "GameCube Controller Configuration Port %i"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:268
msgid "GameCube Controller at Port %1"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:74
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:147
2015-06-04 09:48:38 +00:00
msgid "GameCube Controllers"
msgstr "Ovladače GameCube"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:260
msgid "GameCube Keyboard"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:477
#, c-format
msgid "GameCube Keyboard Configuration Port %i"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:261
msgid "GameCube Keyboard at Port %1"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:51
msgid "GameCube Memory Card Manager"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:255
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:154
msgid "GameCube Memory Cards (*.raw *.gcp)"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:358
#: Source/Core/DolphinWX/MemcardManager.cpp:195
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr "Paměťové karty GameCube (*.raw,*.gcp)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:273
msgid "GameCube Microphone Slot %1"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:289
msgid "GameCube Microphone Slot A"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:294
msgid "GameCube Microphone Slot B"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:522
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "Soubory uložených her GameCube (*.gci;*.gcs;*.sav)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:19
msgid "GameCube TAS Input %1"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:85
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:47
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:254
2009-08-09 21:01:41 +00:00
msgid "Gecko Codes"
msgstr "Kódy Gecko"
#: Source/Core/Core/HotkeyManager.cpp:244
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:72
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:99
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:23
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:290
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:37
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:84
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:108
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:348
2009-08-09 21:01:41 +00:00
msgid "General"
msgstr "Obecné"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:282
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:67
msgid "General and Options"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:145
msgid "Generate Action Replay Code"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:164
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:64
2016-06-19 02:25:32 +00:00
msgid "Generate a New Statistics Identity"
msgstr "Vytvořit novou identitu pro statistiky"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinQt2/CheatsManager.cpp:205
msgid "Generated by search (Address %1)"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:905
msgid "Generated symbol names from '%1'"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:130
msgid "Geometry data"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:83
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:107
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:62
2009-08-09 21:01:41 +00:00
msgid "German"
msgstr "Němčina"
#: Source/Core/DiscIO/Enums.cpp:39
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:108
2015-06-04 09:48:38 +00:00
msgid "Germany"
msgstr "Německo"
2015-06-04 09:48:38 +00:00
#: Source/Core/UICommon/UICommon.cpp:400
msgid "GiB"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:79
msgid "Go to Next Frame"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:201
msgid "Go to the current instruction"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:28
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:294
#: Source/Core/DolphinQt2/ToolBar.cpp:95
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:120
#: Source/Core/DolphinWX/MainToolBar.cpp:177
2009-08-09 21:01:41 +00:00
msgid "Graphics"
msgstr "Grafika"
#: Source/Core/Core/HotkeyManager.cpp:253
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:26
msgid "Graphics Toggles"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:178
2009-08-09 21:01:41 +00:00
msgid "Graphics settings"
msgstr "Grafická nastavení"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:110
2009-08-09 21:01:41 +00:00
msgid "Greater Than"
msgstr "Větší než"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:257
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:149
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Greatly increases quality of textures generated using render-to-texture "
2014-02-01 11:29:37 +00:00
"effects.\n"
2009-08-09 21:01:41 +00:00
"Raising the internal resolution will improve the effect of this setting.\n"
2015-06-04 09:48:38 +00:00
"Slightly increases GPU load and causes relatively few graphical issues.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Velmi zvýší kvalitu vytvářených textur použitím efektů vykreslení do "
"textury.\n"
"Zvýšení vnitřního rozlišení zlepší účinek tohoto nastavení.\n"
"Trošku zvyšuje zátěž GPU a způsobuje relativně málo grafických problémů.\n"
"\n"
"Pokud si nejste jisti, nechejte toto zaškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:47
2009-08-09 21:01:41 +00:00
msgid "Green"
msgstr "Zelená"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:38
2009-08-09 21:01:41 +00:00
msgid "Green Left"
msgstr "Zelená vlevo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41
2009-08-09 21:01:41 +00:00
msgid "Green Right"
msgstr "Zelená vpravo"
#: Source/Core/DolphinQt2/MenuBar.cpp:481
msgid "Grid View"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:106
2009-08-09 21:01:41 +00:00
msgid "Guitar"
msgstr "Kytara"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:100
msgid "Guitar Configuration"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:639
msgid "HDMI 3D"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:75
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:101
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:689
2009-08-09 21:01:41 +00:00
msgid "Hacks"
msgstr "Hacky"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:756
#, c-format
msgid ""
"Hash tap count is set to %d which is non-standard.\n"
"You will need to edit the INI manually."
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131
2009-08-09 21:01:41 +00:00
msgid "Header checksum failed"
msgstr "Kontrolní součet hlavičky selhal"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36
2009-08-09 21:01:41 +00:00
msgid "Height"
msgstr "Výška"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:102
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:328
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:164
msgid "Hex"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:306
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:131
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:124
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:85
msgid "Hexadecimal"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
2009-08-09 21:01:41 +00:00
msgid "Hide"
msgstr "Skrýt"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:118
2009-08-09 21:01:41 +00:00
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
2014-11-10 00:23:25 +00:00
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Skryje kurzor myši, pokud je nad oknem emulace.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:114
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:144
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:147
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:212
2009-08-09 21:01:41 +00:00
msgid "Host"
msgstr "Hostovat"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:212
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:394
msgid "Host Code:"
msgstr ""
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:126
2015-06-04 09:48:38 +00:00
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
"Velikost kódu hostitele je příliš vysoká.\n"
"Zkontrolujte prosím ,že máte správný kód."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:235
msgid "Host with NetPlay"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:909
msgid "Host with Netplay"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:297
msgid "Hotkey Settings"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:168
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:325
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:37
2009-08-09 21:01:41 +00:00
msgid "Hotkeys"
msgstr "Klávesové zkratky"
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:127
#: Source/Core/DolphinWX/GameListCtrl.cpp:428
2014-06-06 23:14:56 +00:00
msgid "ID"
msgstr "ID"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:237
msgid "IOS Version:"
msgstr ""
#: Source/Core/Core/IOS/Network/SSL.cpp:131
#, c-format
msgid ""
"IOS: A file required for SSL services (%s) is invalid. Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
#: Source/Core/Core/IOS/Network/SSL.cpp:116
#, c-format
msgid ""
"IOS: Could not read a file required for SSL services (%s). Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:212
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:419
msgid "IP Address:"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:55
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:114
2009-08-09 21:01:41 +00:00
msgid "IPL Settings"
msgstr "Nastavení IPL"
#: Source/Core/Core/Boot/Boot.cpp:247
2015-06-04 21:33:13 +00:00
#, c-format
msgid "IPL with unknown hash %x"
msgstr "IPL s neznámým hash %x"
2015-06-04 21:33:13 +00:00
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:28
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:34
#: Source/Core/DolphinWX/TASInputDlg.cpp:160
2009-08-09 21:01:41 +00:00
msgid "IR"
msgstr "Infrč."
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:164
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:137
2009-08-09 21:01:41 +00:00
msgid "IR Sensitivity:"
msgstr "Citlivost Infračer.:"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:34
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:265
2009-08-09 21:01:41 +00:00
msgid "ISO Details"
msgstr "Detaily ISO"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66
2009-08-09 21:01:41 +00:00
msgid "ISO Directories"
msgstr "Adresáře ISO"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:155
#: Source/Core/DolphinWX/MemcardManager.cpp:629
2009-08-09 21:01:41 +00:00
msgid "Icon"
msgstr "Ikona"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:295
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217
msgid "Identity Generation"
msgstr ""
#: Source/Core/DolphinQt2/Main.cpp:190
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings."
msgstr ""
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Main.cpp:234
2016-06-19 02:25:32 +00:00
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings.\n"
"\n"
"Do you authorize Dolphin to report this information to Dolphin's developers?"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:40
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:701
2009-08-09 21:01:41 +00:00
msgid "Ignore Format Changes"
msgstr "Ignorovat Změny Formátu"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:182
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:183
2009-08-09 21:01:41 +00:00
msgid ""
"Ignore any changes to the EFB format.\n"
2014-02-01 11:29:37 +00:00
"Improves performance in many games without any negative effect. Causes "
2015-06-04 09:48:38 +00:00
"graphical defects in a small number of other games.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Ignorovat všechny změny formátu EFB.\n"
"Zlepší výkon v mnoha hrách, bez žádného negativního efektu. Přesto způsobuje "
"grafické chyby v malém počtu jiných her.\n"
"\n"
"Pokud si nejste jisti, nechejte toto zaškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:178
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:179
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Ignore any requests from the CPU to read from or write to the EFB.\n"
2014-02-01 11:29:37 +00:00
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Ignorovat všechny požadavky procesoru pro čtení a zápis do EFB.\n"
"Zvýší výkon v některých hrách, ale může vypnout některé funkce související s "
"hraním nebo grafické efekty.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Main.cpp:44
msgid "Ignore for this session"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:78
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:780
msgid "Immediately Present XFB"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:191
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:168
2014-11-10 00:23:25 +00:00
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
2015-06-04 09:48:38 +00:00
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
2014-11-10 00:23:25 +00:00
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Zavést režim celé obrazovky pomocí okna bez okrajů zabírající celou "
"obrazovku místo použití výhradního režimu.\n"
"Umožňuje rychlejší přechod mezi režimy okna a celé obrazovky, ale lehce "
"zvyšuje zpoždění vstupu, pohyby jsou méně plynulejší a lehce snižuje výkon.\n"
"Výhradní režim je vyžadován pro fungování Nvidia 3D Vision v podpůrné vrstvě "
"Direct3D.\n"
"\n"
"Pokud si nejste jistí, nechejte odškrtnuté."
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:207
#: Source/Core/DolphinWX/MainMenuBar.cpp:241
msgid "Import BootMii NAND Backup..."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:808
2009-08-09 21:01:41 +00:00
msgid "Import Save"
msgstr "Importovat Uloženou hru"
#: Source/Core/DolphinQt2/MenuBar.cpp:182
#: Source/Core/DolphinWX/MainMenuBar.cpp:222
msgid "Import Wii Save..."
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:119
msgid "Import failed"
2013-09-21 16:24:33 +00:00
msgstr "Import selhal"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:446
2009-08-09 21:01:41 +00:00
msgid ""
"Imported file has gsc extension\n"
2014-11-10 00:23:25 +00:00
"but does not have a correct header."
2014-02-01 11:29:37 +00:00
msgstr ""
"Importovaný soubor má příponu gsc,\n"
"ale nemá správnou hlavičku."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:432
2014-11-10 00:23:25 +00:00
msgid "Imported file has invalid length."
msgstr "Importovaný soubor má neplatnou délku."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:442
2009-08-09 21:01:41 +00:00
msgid ""
"Imported file has sav extension\n"
2014-11-10 00:23:25 +00:00
"but does not have a correct header."
2014-02-01 11:29:37 +00:00
msgstr ""
"Importovaný soubor má příponu sav,\n"
"ale nemá správnou hlavičku."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MainWindow.cpp:1086
#: Source/Core/DolphinWX/FrameTools.cpp:1309
msgid "Importing NAND backup"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1097
#, c-format
msgid ""
"Importing NAND backup\n"
" Time elapsed: %1s"
msgstr ""
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:132
2009-08-09 21:01:41 +00:00
msgid "In Game"
msgstr "Ve Hře"
#: Source/Core/Core/HotkeyManager.cpp:104
2015-06-04 09:48:38 +00:00
msgid "Increase Convergence"
msgstr "Zvýšit sblížení"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:102
2015-06-04 09:48:38 +00:00
msgid "Increase Depth"
msgstr "Zvýšit hloubku"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:40
2016-01-12 19:56:43 +00:00
msgid "Increase Emulation Speed"
msgstr "Zvýšit rychlost emulace"
2013-08-17 14:31:38 +00:00
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:82
2015-06-04 09:48:38 +00:00
msgid "Increase IR"
msgstr "Zvýšit vnitřní rozlišení"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:47
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:48
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:256
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Info"
msgstr "Info"
#: Source/Core/Common/MsgHandler.cpp:65 Source/Core/DolphinQt2/MenuBar.cpp:904
#: Source/Core/DolphinQt2/MenuBar.cpp:963
2009-08-09 21:01:41 +00:00
msgid "Information"
msgstr "Informace"
#: Source/Core/DolphinQt2/MenuBar.cpp:920
#: Source/Core/DolphinQt2/MenuBar.cpp:1021
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739
2009-08-09 21:01:41 +00:00
msgid "Input"
msgstr "Vstup"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:255
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:452
msgid "Insert &nop"
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:97
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75
2009-08-09 21:01:41 +00:00
msgid "Insert SD Card"
msgstr "Vložit SD Kartu"
#: Source/Core/DolphinQt2/Updater.cpp:60
msgid "Install Update"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:187
#: Source/Core/DolphinWX/MainMenuBar.cpp:239
msgid "Install WAD..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:202
#: Source/Core/DolphinWX/GameListCtrl.cpp:896
msgid "Install to the NAND"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1262
2009-08-09 21:01:41 +00:00
msgid "Installing WAD..."
msgstr "Instaluji WAD..."
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:36
msgid "Instruction Breakpoint"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:341
msgid "Integrity Check Error"
msgstr "Chyba v kontrole celistvosti"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:334
msgid "Integrity check completed"
msgstr "Kontrola celistvosti dokončena"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:321
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:333
msgid "Integrity check completed. No errors have been found."
msgstr "Kontrola celistvosti dokončena. Nebyly nalezeny žádné chyby."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:338
#, c-format
msgid ""
2015-06-04 09:48:38 +00:00
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
2014-02-01 11:29:37 +00:00
msgstr ""
"Kontrola celistvosti %s selhala. Obraz disku je pravděpodobně poškozen nebo "
"byl nesprávně opraven."
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:324
msgid ""
"Integrity check for partition failed. The disc image is most likely "
"corrupted or has been patched incorrectly."
msgstr ""
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:38
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Interface"
msgstr "Rozhraní"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:147
2009-08-09 21:01:41 +00:00
msgid "Interface Settings"
msgstr "Nastavení Rozhraní"
#: Source/Core/Core/State.cpp:365
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - compression failed"
msgstr "Vnitřní chyba LZO - komprimace selhala"
#: Source/Core/Core/State.cpp:497
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
2014-02-01 11:29:37 +00:00
msgstr ""
"Vnitřní chyba LZO - dekomprimace selhala (%d) (%ld, %ld) \n"
"Zkuste znovu nahrát stav"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:606
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Vnitřní chyba LZO - lzo_init() selhalo"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:229
2015-06-04 09:48:38 +00:00
msgid "Internal Name:"
msgstr "Vnitřní název:"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:254
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:29
msgid "Internal Resolution"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:67
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:865
msgid "Internal Resolution Frame Dumps"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:80
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:543
2009-08-09 21:01:41 +00:00
msgid "Internal Resolution:"
msgstr "Vnitřní Rozlišení:"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:183
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29
2015-11-04 19:49:31 +00:00
msgid "Interpreter (slowest)"
msgstr "Převaděč (nejpomalejší)"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:182
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:156
msgid "Invalid Mixed Code"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:17
msgid "Invalid Player ID"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:926
msgid "Invalid RSO module address: %1"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:239
#, c-format
msgid "Invalid address: %s"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:454
2014-11-10 00:23:25 +00:00
msgid "Invalid bat.map or dir entry."
msgstr "Neplatné zadání složky nebo bat.map"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:262
msgid "Invalid callstack"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:951
2015-06-04 09:48:38 +00:00
msgid "Invalid host"
msgstr "Neplatný hostitel"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:554
2014-06-06 23:14:56 +00:00
msgid "Invalid index"
msgstr "Neplatný index"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:141
msgid "Invalid input for the field \"%1\""
msgstr ""
#: Source/Core/DolphinQt2/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:302
msgid "Invalid input provided"
msgstr ""
#: Source/Core/Core/Movie.cpp:877
2009-08-09 21:01:41 +00:00
msgid "Invalid recording file"
msgstr "Neplatný soubor s nahrávkou"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:467
msgid "Invalid search parameters (no object selected)"
msgstr "Neplatné parametry hledání (není vybrán žádný objekt)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:450
msgid "Invalid search string (couldn't convert to number)"
msgstr "Neplatný řetězec hledání (nelze převést na číslo)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:438
msgid "Invalid search string (only even string lengths supported)"
msgstr "Neplatný řetězec hledání (jsou podporovány pouze sudé délky řetězce)"
#: Source/Core/DolphinQt2/Main.cpp:162
msgid "Invalid title ID."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77
2014-11-10 00:23:25 +00:00
msgid "Invalid value."
msgstr "Neplatná hodnota."
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:247
#, c-format
msgid "Invalid value: %s"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:92
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:110
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:71
2009-08-09 21:01:41 +00:00
msgid "Italian"
msgstr "Italština"
#: Source/Core/DiscIO/Enums.cpp:42
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:106
2015-06-04 09:48:38 +00:00
msgid "Italy"
msgstr "Itálie"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:84
#: Source/Core/Core/HW/GCPadEmu.cpp:102
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:318
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:114
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:65
2014-11-10 00:23:25 +00:00
msgid "Iterative Input"
msgstr "iterativní vstup"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32
2015-11-04 19:49:31 +00:00
msgid "JIT Arm64 (experimental)"
msgstr "JIT Arm64 (experimentální)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/JitWindow.h:33
msgid "JIT Block Viewer"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:185
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31
msgid "JIT Recompiler (recommended)"
msgstr "JIT Rekompilátor (doporučeno)"
#: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt2/MenuBar.cpp:224
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:118
#: Source/Core/DolphinWX/MainMenuBar.cpp:248
2015-06-04 09:48:38 +00:00
msgid "Japan"
msgstr "Japonsko"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/Enums.cpp:77
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:105
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:55
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:56
2015-06-04 09:48:38 +00:00
msgid "Japanese"
msgstr "Japonština"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:121
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:437
2014-11-10 00:23:25 +00:00
msgid "Keep Window on Top"
msgstr "Okno vždy navrchu"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Okno hry bude vždy navrchu ostatních oken.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/Core/HW/GCKeyboard.cpp:21
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:87
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
2015-06-04 09:48:38 +00:00
msgid "Keyboard"
msgstr "Klávesnice"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:57
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:61
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:65
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:69
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:73
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:77
2015-06-04 09:48:38 +00:00
msgid "Keys"
msgstr "Klávesy"
2015-06-04 09:48:38 +00:00
#: Source/Core/UICommon/UICommon.cpp:400
msgid "KiB"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:124
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:229
2014-11-10 00:23:25 +00:00
msgid "Kick Player"
msgstr "Vykopnout hráče"
2014-11-10 00:23:25 +00:00
#: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt2/MenuBar.cpp:226
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:120
#: Source/Core/DolphinWX/MainMenuBar.cpp:249
2015-06-04 09:48:38 +00:00
msgid "Korea"
msgstr "Korea"
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/Enums.cpp:104
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:114
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:83
2009-08-09 21:01:41 +00:00
msgid "Korean"
msgstr "Korejština"
#. i18n: The left trigger button (labeled L on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:41
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:78
#: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:261
2009-08-09 21:01:41 +00:00
msgid "L"
msgstr "L"
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:82
#: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:260
2009-08-09 21:01:41 +00:00
msgid "L-Analog"
msgstr "Levý Analog"
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:124
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:81
msgid "Label"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:137
2009-08-09 21:01:41 +00:00
msgid "Language:"
msgstr "Jazyk:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:122
2013-08-17 14:31:38 +00:00
#, c-format
msgid "Last %i"
2013-09-21 16:24:33 +00:00
msgstr "Poslední %i"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
msgid "Latency (ms):"
msgstr ""
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:77
msgid "Latency:"
msgstr ""
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:33
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:134
#: Source/Core/DolphinWX/MainMenuBar.cpp:416
#: Source/Core/DolphinWX/TASInputDlg.cpp:124
#: Source/Core/DolphinWX/TASInputDlg.cpp:274
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20
2009-08-09 21:01:41 +00:00
msgid "Left"
msgstr "Vlevo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:107
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:36
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:73
2009-08-09 21:01:41 +00:00
msgid "Left Stick"
2013-09-21 16:24:33 +00:00
msgstr "Levá páčka"
2009-08-09 21:01:41 +00:00
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:65
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:144
msgid "Left Table"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:294
2015-06-04 09:48:38 +00:00
msgid "Left stick"
msgstr "Levá páčka"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/MappingButton.cpp:44
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:987
2009-08-09 21:01:41 +00:00
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
2014-02-01 11:29:37 +00:00
msgstr ""
"Levé kliknutí pro detekci vstupu.\n"
"Prostřední kliknutí pro vyčištění.\n"
"Pravé kliknutí pro více možností."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:992
2009-08-09 21:01:41 +00:00
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
2014-02-01 11:29:37 +00:00
msgstr ""
"Levé/Pravé kliknutí pro více možností.\n"
"Prostřední pro vymazání."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:111
2009-08-09 21:01:41 +00:00
msgid "Less Than"
msgstr "Menší než"
#: Source/Core/DolphinQt2/CheatsManager.cpp:296
msgid "Less or equal to"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:295
msgid "Less than"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66
2015-11-04 19:49:31 +00:00
msgid ""
"Lets the system language be set to values that games were not designed for. "
"This can allow the use of extra translations for a few games, but can also "
"lead to text display issues."
msgstr ""
"Umožní nastavit jazyk systému na hodnoty, pro které hry nebyly navrženy. "
"Toto umožní u některých her používat dodatečné překlady, ale také může vést "
"k problémům při zobrazování textu."
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/AboutDialog.cpp:50
#: Source/Core/DolphinWX/AboutDolphin.cpp:40
2015-06-04 09:48:38 +00:00
msgid "License"
msgstr "Licence"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62
msgid "Light Cmd"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:88
2015-06-04 09:48:38 +00:00
msgid ""
2016-01-12 19:56:43 +00:00
"Limits the emulation speed to the specified percentage.\n"
"Note that raising or lowering the emulation speed will also raise or lower "
"the audio pitch unless audio stretching is enabled."
2015-06-04 09:48:38 +00:00
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:510
msgid "List Columns"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:478
msgid "List View"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:24
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:77
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:91
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:86
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:52
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:30
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1234
2009-08-09 21:01:41 +00:00
msgid "Load"
msgstr "Nahrát"
#: Source/Core/DolphinWX/MainMenuBar.cpp:472
msgid "Load &Bad Map File..."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:673
#: Source/Core/DolphinWX/MainMenuBar.cpp:469
msgid "Load &Other Map File..."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:64
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:857
2009-08-09 21:01:41 +00:00
msgid "Load Custom Textures"
msgstr "Nahrát Vlastní Textury"
#: Source/Core/DolphinQt2/MenuBar.cpp:190
#: Source/Core/DolphinWX/MainMenuBar.cpp:232
msgid "Load GameCube Main Menu"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:261
msgid "Load Last State"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:227
msgid "Load NTSC-J GameCube Main Menu from the JAP folder."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:229
msgid "Load NTSC-U GameCube Main Menu from the USA folder."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:231
msgid "Load PAL GameCube Main Menu from the EUR folder."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:156
#: Source/Core/Core/HotkeyManager.cpp:258
2013-08-17 14:31:38 +00:00
msgid "Load State"
2013-09-21 16:24:33 +00:00
msgstr "Načíst stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:141
2013-08-17 14:31:38 +00:00
msgid "Load State Last 1"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 1. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:150
2015-11-04 19:49:31 +00:00
msgid "Load State Last 10"
msgstr "Načíst 10. uložený stav"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:142
2013-08-17 14:31:38 +00:00
msgid "Load State Last 2"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 2. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:143
2013-08-17 14:31:38 +00:00
msgid "Load State Last 3"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 3. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:144
2013-08-17 14:31:38 +00:00
msgid "Load State Last 4"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 4. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:145
2013-08-17 14:31:38 +00:00
msgid "Load State Last 5"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 5. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:146
2013-08-17 14:31:38 +00:00
msgid "Load State Last 6"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 6. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:147
2013-08-17 14:31:38 +00:00
msgid "Load State Last 7"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 7. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:148
2013-08-17 14:31:38 +00:00
msgid "Load State Last 8"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 8. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:149
2015-11-04 19:49:31 +00:00
msgid "Load State Last 9"
msgstr "Načíst 9. uložený stav"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:106
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 1"
msgstr "Nahrát stav v pozici 1"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:115
2013-08-17 14:31:38 +00:00
msgid "Load State Slot 10"
2013-09-21 16:24:33 +00:00
msgstr "Načíst stav v pozici 10"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:107
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 2"
msgstr "Nahrát stav v pozici 2"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:108
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 3"
msgstr "Nahrát stav v pozici 3"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:109
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 4"
msgstr "Nahrát stav v pozici 4"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:110
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 5"
msgstr "Nahrát stav v pozici 5"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:111
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 6"
msgstr "Nahrát stav v pozici 6"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:112
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 7"
msgstr "Nahrát stav v pozici 7"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:113
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 8"
msgstr "Nahrát stav v pozici 8"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:114
2013-08-17 14:31:38 +00:00
msgid "Load State Slot 9"
2013-09-21 16:24:33 +00:00
msgstr "Načíst stav v pozici 9"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:273
msgid "Load State from File"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:274
#: Source/Core/DolphinWX/MainMenuBar.cpp:100
msgid "Load State from Selected Slot"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:275
msgid "Load State from Slot"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:99
2009-08-09 21:01:41 +00:00
msgid "Load State..."
msgstr "Nahrát Stav..."
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:65
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:261
msgid "Load Wii Save"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:633
msgid "Load Wii System Menu"
msgstr "Nahrát Systémové Menu Wii"
#: Source/Core/DolphinQt2/MenuBar.cpp:708
msgid "Load Wii System Menu %1"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:627
#, c-format
msgid "Load Wii System Menu %s"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:233
msgid "Load a GameCube Main Menu located under Dolphin's GC folder."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:470
msgid ""
"Load any .map file containing the function names and addresses for this game."
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:278
msgid "Load bad map file"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:154
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:233
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Load custom textures from User/Load/Textures/<game_id>/.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Načte vlastní textury z User/Load/Textures/<id hry>/.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:116
msgid "Load from Selected Slot"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:329
msgid "Load from Slot %1 - %2"
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:981
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:262
msgid "Load map file"
msgstr ""
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:135
msgid "Load..."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:964
msgid "Loaded symbols from '%1'"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:767
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:773
2015-06-04 09:48:38 +00:00
msgid "Localhost"
msgstr "Místní hostitel"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/CheatsManager.cpp:472
msgid "Lock"
msgstr ""
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:31
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:143
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:202
#: Source/Core/DolphinWX/LogWindow.h:30
2009-08-09 21:01:41 +00:00
msgid "Log"
msgstr "Záznam"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:21
#: Source/Core/DolphinWX/LogConfigWindow.cpp:24
2009-08-09 21:01:41 +00:00
msgid "Log Configuration"
msgstr "Nastavení Záznamu"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:83
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:428
2014-11-10 00:23:25 +00:00
msgid "Log Render Time to File"
msgstr "Zaznamenat dobu vykreslování do souboru"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:56
#: Source/Core/DolphinWX/LogConfigWindow.cpp:77
2009-08-09 21:01:41 +00:00
msgid "Log Types"
msgstr "Typy Záznamu"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:270
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:218
msgid ""
2014-11-10 00:23:25 +00:00
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
2014-02-01 11:29:37 +00:00
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Zaznamenat dobu vykreslení každého snímku do User/Logs/render_time.txt. Tuto "
"funkci využijte pro měření výkonu Dolphin\n"
"\n"
".Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:49
#: Source/Core/DolphinWX/LogConfigWindow.cpp:72
2009-08-09 21:01:41 +00:00
msgid "Logger Outputs"
msgstr "Výstup Zapisovače"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131
#: Source/Core/DolphinWX/Frame.cpp:387
2009-08-09 21:01:41 +00:00
msgid "Logging"
msgstr "Protokolování"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:502
msgid "Lost connection to NetPlay server..."
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74
msgid "MD5 Check:"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:33
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19
msgid "MD5 Checksum"
msgstr ""
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:63
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:252
2014-06-06 23:14:56 +00:00
msgid "MD5 Checksum:"
msgstr "Kontrolní součet MD5:"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:133
msgid "MD5 check..."
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:284
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:318
#: Source/Core/DolphinWX/MemcardManager.cpp:524
#: Source/Core/DolphinWX/MemcardManager.cpp:559
2009-08-09 21:01:41 +00:00
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "Soubory MadCatz Gameshark (*.gcs)"
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:22
#: Source/Core/DolphinWX/TASInputDlg.cpp:394
2009-08-09 21:01:41 +00:00
msgid "Main Stick"
2013-09-21 16:24:33 +00:00
msgstr "Hlavní páčka"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:494
msgid ""
"Make a new .dsy file which can recognise more functions, by combining two "
"existing files. The first input file has priority."
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:498
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:133
#: Source/Core/DolphinQt2/MenuBar.cpp:503
#: Source/Core/DolphinWX/GameListCtrl.cpp:426
#: Source/Core/DolphinWX/MainMenuBar.cpp:312
2015-06-04 09:48:38 +00:00
msgid "Maker"
msgstr "Tvůrce"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:232
2009-08-09 21:01:41 +00:00
msgid "Maker ID:"
msgstr "ID Výrobce:"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:61
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:84
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:278
2009-08-09 21:01:41 +00:00
msgid "Maker:"
msgstr "Výrobce:"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:272
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:208
msgid ""
2014-02-01 11:29:37 +00:00
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Odstraněním mlhy budou vzdálenější objekty budou viditelnější.\n"
"Zakázání může způsobit chyby v některých hrách, které závisejí na správné "
"emulaci mlhy.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:567
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:471
msgid "Match Found"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59
msgid "Matrix Cmd"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:121
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:128
2009-08-09 21:01:41 +00:00
msgid "Max"
msgstr "Max"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:121
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:92
2015-06-04 09:48:38 +00:00
msgid "May cause slow down in Wii Menu and some games."
msgstr "Může způsobit zpomalování v nabídce Wii a u některých her."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:34
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86
#: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28
msgid "Memory"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:47
msgid "Memory Breakpoint"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:93
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37
#: Source/Core/DolphinWX/MemcardManager.cpp:207
2009-08-09 21:01:41 +00:00
msgid "Memory Card"
msgstr "Paměťová karta"
#: Source/Core/DolphinWX/MemcardManager.cpp:83
2015-11-04 19:49:31 +00:00
msgid "Memory Card Manager"
msgstr "Správce Paměťových karet"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ConfigManager.cpp:1024
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
2014-02-01 11:29:37 +00:00
msgstr ""
"Jméno souboru Paměťové karty v pozici %c je nesprávné\n"
2014-02-01 11:29:37 +00:00
"Nebyl zadán region\n"
"\n"
"Cesta pozice %c byla změněna na\n"
2014-02-01 11:29:37 +00:00
"%s\n"
"Chtěli byste starý soubor zkopírovat do nového umístění?\n"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/CheatsManager.cpp:426
#: Source/Core/DolphinQt2/CheatsManager.cpp:448
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:533
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:374
msgid "Memory Not Ready"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:127
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:207
msgid "Memory breakpoint options"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:438
msgid "Memory card already has a save for this title."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:281
msgid "Memory card already opened"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97
2015-11-04 19:49:31 +00:00
msgid "Memory card file size does not match the header size"
msgstr "Velikost souboru paměťové karty se neshoduje s velikosti hlavičky"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:187
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr "Paměťová karta: Voláno čištění bloku s neplatnou adresou (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:159
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr "Paměťová karta: Voláno čtení pomocí neplatné zdrojové adresy (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:171
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
msgstr "Paměťová karta: Volán zápis pomocí neplatné cílové adresy (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/MainWindow.cpp:1068
#: Source/Core/DolphinWX/FrameTools.cpp:1295
msgid ""
"Merging a new NAND over your currently selected NAND will overwrite any "
"channels and savegames that already exist. This process is not reversible, "
"so it is recommended that you keep backups of both NANDs. Are you sure you "
"want to continue?"
msgstr ""
#: Source/Core/UICommon/UICommon.cpp:400
msgid "MiB"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:83
#: Source/Core/DolphinQt2/Config/Mapping/GCMicrophone.cpp:27
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:275
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:94
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39
2015-12-15 19:36:44 +00:00
msgid "Microphone"
msgstr "Mikrofon"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:118
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:125
2009-08-09 21:01:41 +00:00
msgid "Min"
msgstr "Min"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:87
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:923
2009-08-09 21:01:41 +00:00
msgid "Misc"
msgstr "Ostatní"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:91
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:149
2009-08-09 21:01:41 +00:00
msgid "Misc Settings"
msgstr "Ostatní Nastavení"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Modifier"
msgstr "Modifikátor"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:145
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:227
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Změnit textury, aby zobrazovali formát, v kterém jsou zakódovány. Ve většině "
"případů vyžaduje resetovaní emulace.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:105
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332
2015-06-04 09:48:38 +00:00
msgid "Monoscopic Shadows"
msgstr "Monoskopické stíny"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:120
#: Source/Core/DolphinWX/LogWindow.cpp:68
msgid "Monospaced Font"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:296
msgid "More or equal to"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:296
msgid "More than"
msgstr ""
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:283
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:102
msgid "Motion Controls and IR"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:80
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299
2009-08-09 21:01:41 +00:00
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:40
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:133
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:89
2009-08-09 21:01:41 +00:00
msgid ""
"Move the mouse pointer over an option to display a detailed description."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:248
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:24
msgid "Movie"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:498
msgid ""
"Must use Generate Symbols first! Recognise names of any standard library "
"functions used in multiple games, by loading them from a .dsy, .csv, or ."
"mega file."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:778
#: Source/Core/DolphinQt2/MenuBar.cpp:821
#: Source/Core/DolphinQt2/MenuBar.cpp:826
#: Source/Core/DolphinQt2/MenuBar.cpp:830
#: Source/Core/DolphinWX/FrameTools.cpp:1329
#: Source/Core/DolphinWX/FrameTools.cpp:1373
#: Source/Core/DolphinWX/FrameTools.cpp:1378
#: Source/Core/DolphinWX/FrameTools.cpp:1384
msgid "NAND Check"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:635
msgid "NOTE: Stream size doesn't match actual data length\n"
2014-02-01 11:29:37 +00:00
msgstr ""
"POZNÁMKA: Velikost proudu se neshoduje se\n"
"skutečnou délkou dat\n"
#: Source/Core/DolphinQt2/MenuBar.cpp:192
#: Source/Core/DolphinWX/MainMenuBar.cpp:226
msgid "NTSC-J"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:194
#: Source/Core/DolphinWX/MainMenuBar.cpp:228
msgid "NTSC-U"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:472
msgid "Name"
msgstr ""
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:92
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:83
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:57
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:83
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:89
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:275
#: Source/Core/DolphinWX/PatchAddEdit.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Name:"
msgstr "Jméno:"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19
2009-08-09 21:01:41 +00:00
msgid "Name: "
msgstr "Jméno: "
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:529
2015-11-04 19:49:31 +00:00
msgid "Native (640x528)"
msgstr "Původní (640x528)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:283
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:318
msgid "Native GCI File (*.gci)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:523
#: Source/Core/DolphinWX/MemcardManager.cpp:559
2009-08-09 21:01:41 +00:00
msgid "Native GCI files(*.gci)"
msgstr "Původní soubory CGI(*.gci)"
#: Source/Core/DiscIO/Enums.cpp:48
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:110
2015-06-04 09:48:38 +00:00
msgid "Netherlands"
msgstr "Nizozemí"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:1312
msgid "Netplay has desynced in NetPlay_GetButtonPress()"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1106
2015-06-04 21:33:13 +00:00
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
"V Netplay došlo ke ztrátě synchronizace. Není znám žádný způsob, jak toto "
"napravit."
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinQt2/Updater.cpp:58
msgid "Never Auto-Update"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:87
msgid "New"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:23
msgid "New Breakpoint"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40
2009-08-09 21:01:41 +00:00
msgid "New Scan"
msgstr "Nové Skenování"
#: Source/Core/DolphinQt2/CheatsManager.cpp:280
msgid "New Search"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54
msgid "New Texture"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:296
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217
2016-06-19 02:25:32 +00:00
msgid "New identity generated."
msgstr "Nová identita vytvořena."
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:451
msgid "New instruction:"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:181
#: Source/Core/DolphinWX/MemcardManager.cpp:818
2009-08-09 21:01:41 +00:00
msgid "Next Page"
msgstr "Další Stránka"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:47
2009-08-09 21:01:41 +00:00
msgid "Next Scan"
msgstr "Další Skenování"
#: Source/Core/DolphinQt2/CheatsManager.cpp:281
msgid "Next Search"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:137
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:102
msgid "Nickname:"
msgstr "Přezdívka:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:32
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78
msgid "No Adapter Detected"
msgstr ""
#: Source/Core/Core/ConfigManager.h:35
msgid "No Audio Output"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:578
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:480
msgid "No Match"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:511
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:419
msgid "No Value Given"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:793
msgid "No description available"
msgstr "Žádný popis není dostupný"
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:73
msgid "No extension selected."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:882
2009-08-09 21:01:41 +00:00
msgid "No file loaded"
msgstr "Není načten žádný soubor"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:273
msgid "No file loaded / recorded."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:429
2014-11-10 00:23:25 +00:00
msgid "No free directory index entries."
msgstr "Žádné volné záznamy indexu adresáře"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53
msgid "No game is running."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:778
#: Source/Core/DolphinWX/FrameTools.cpp:1329
msgid "No issues have been detected."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:918
2009-08-09 21:01:41 +00:00
msgid "No recorded file"
msgstr "Žádný soubor s nahrávkou"
#: Source/Core/Core/State.cpp:695
2015-06-04 21:33:13 +00:00
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
"Žádné undo.dtm nenalezeno, aby se zabránilo desynchronizaci videa, bude "
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:382
msgid "No value provided."
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:86
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:179
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:146
#: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:55
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1259
2009-08-09 21:01:41 +00:00
msgid "None"
msgstr "Žádné"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108
2009-08-09 21:01:41 +00:00
msgid "Not Equal"
msgstr "Nerovná se"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:70
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:297
2009-08-09 21:01:41 +00:00
msgid "Not Set"
msgstr "Nenastaven"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:397
msgid "Not Valid Hex"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:215
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:354
msgid "Not all players have the game. Do you really want to start?"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:295
msgid "Not equals to"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:242
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:247
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:252
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:257
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:262
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:267
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:272
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:277
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:291
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:308
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313
msgid "Not implemented"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:457
msgid "Not implemented yet."
msgstr ""
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:88
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
msgid "Notes:"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:44
#: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86
#: Source/Core/DolphinWX/FrameAui.cpp:510
#: Source/Core/DolphinWX/FrameAui.cpp:554
#: Source/Core/DolphinWX/FrameAui.cpp:561
#: Source/Core/DolphinWX/LogConfigWindow.cpp:41
2009-08-09 21:01:41 +00:00
msgid "Notice"
msgstr "Upozornění"
#. i18n: The number of times a code block has been executed
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:183
msgid "NumExec"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189
msgid "Number of Codes: "
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:31
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Nunchuk"
msgstr "Nunčak"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:185
msgid "Nunchuk Buttons"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:86
msgid "Nunchuk Configuration"
msgstr ""
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:112
msgid "Nunchuk Orientation"
msgstr ""
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:69
msgid "Nunchuk Stick"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:214
2014-11-10 00:23:25 +00:00
msgid "Nunchuk orientation"
msgstr "Orientace nunčaku"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:208
2014-11-10 00:23:25 +00:00
msgid "Nunchuk stick"
msgstr "Páčka nunčaku"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:639
2015-06-07 09:17:57 +00:00
msgid "Nvidia 3D Vision"
msgstr "Nvidia 3D Vision"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:601
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Object %zu"
msgstr "Objekt %zu"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:79
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125
2009-08-09 21:01:41 +00:00
msgid "Object Range"
msgstr "Rozsah Objektu"
#: Source/Core/DolphinQt2/CheatsManager.cpp:307
msgid "Octal"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:105
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:638
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1217
2009-08-09 21:01:41 +00:00
msgid "Off"
msgstr "Vypnuto"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:115
#: Source/Core/DolphinWX/PatchAddEdit.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Offset:"
msgstr "Logická Adresa:"
#: Source/Core/DolphinQt2/MenuBar.cpp:463
#: Source/Core/DolphinWX/MainMenuBar.cpp:522
msgid "Online &Documentation"
2013-09-21 16:24:33 +00:00
msgstr "Online &dokumentace"
#: Source/Core/DolphinWX/MemcardManager.cpp:426
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Only %d blocks available"
msgstr "Pouze bloky %d jsou dostupné"
#: Source/Core/DolphinQt2/MenuBar.cpp:1021
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:351
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:375
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:550
msgid "Op?"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:24 Source/Core/DolphinQt2/ToolBar.cpp:85
#: Source/Core/DolphinWX/MainToolBar.cpp:168
2009-08-09 21:01:41 +00:00
msgid "Open"
msgstr "Otevřít"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:232
#: Source/Core/DolphinWX/GameListCtrl.cpp:863
2009-08-09 21:01:41 +00:00
msgid "Open &containing folder"
msgstr "Otevřít &adresář umístění"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:170
msgid "Open FIFO log"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:227
#: Source/Core/DolphinWX/GameListCtrl.cpp:849
2009-08-09 21:01:41 +00:00
msgid "Open Wii &save folder"
msgstr "Otevřít Wii adre&sář uložení"
#: Source/Core/DolphinWX/MainToolBar.cpp:168
2009-08-09 21:01:41 +00:00
msgid "Open file..."
msgstr "Otevřít soubor..."
#: Source/Core/AudioCommon/OpenALStream.cpp:117
2009-08-09 21:01:41 +00:00
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: nelze vytvořit kontext pro zařízení %s"
#: Source/Core/AudioCommon/OpenALStream.cpp:99
2009-08-09 21:01:41 +00:00
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: nelze nalézt zvuková zařízení"
#: Source/Core/AudioCommon/OpenALStream.cpp:109
2009-08-09 21:01:41 +00:00
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: nelze otevřít zařízení %s"
#: Source/Core/DolphinWX/Frame.cpp:804
msgid "Operation in progress..."
msgstr ""
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:96
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:310
#: Source/Core/DolphinQt2/Config/Mapping/GCKeyboardEmu.cpp:38
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:58
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:70
2009-08-09 21:01:41 +00:00
msgid "Options"
msgstr "Volby"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:51
2009-08-09 21:01:41 +00:00
msgid "Orange"
msgstr "Oranžová"
#: Source/Core/DolphinWX/MemcardManager.cpp:461
2009-08-09 21:01:41 +00:00
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memory card\n"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:166
2014-11-10 00:23:25 +00:00
msgid "Orientation"
msgstr "Orientace"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:77
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:84
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:490
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:805
2009-08-09 21:01:41 +00:00
msgid "Other"
msgstr "Jiné"
#: Source/Core/Core/HotkeyManager.cpp:262
msgid "Other State Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:125
msgid "Other State Management"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135
msgid "Other game"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739
2009-08-09 21:01:41 +00:00
msgid "Output"
msgstr "Výstup"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:49
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85
2014-11-10 00:23:25 +00:00
msgid "Overlay Information"
msgstr "Překryvné informace"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:60
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64
2015-11-04 19:49:31 +00:00
msgid "Override Language on NTSC Games"
msgstr "Potlačit jazyk her NTSC"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:592
#: Source/Core/DolphinWX/MainMenuBar.cpp:147
2014-11-10 00:23:25 +00:00
msgid "P&lay Input Recording..."
msgstr "&Spustit vstupní nahrávku..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:197
#: Source/Core/DolphinWX/MainMenuBar.cpp:230
msgid "PAL"
msgstr ""
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:119
msgid "PNG image file (*.png);; All Files (*)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175
msgid "PPC Size"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:253
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:450
msgid "PPC vs x86"
msgstr ""
#: Source/Core/Core/HW/GCPad.cpp:18
2009-08-09 21:01:41 +00:00
msgid "Pad"
msgstr "Pad"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:48
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:61
2009-08-09 21:01:41 +00:00
msgid "Pads"
msgstr "Pady"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:165
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:251
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:139
msgid "Parsing Error"
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:88
msgid "Partition %1"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:161
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Partition %zu"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:251
msgid "Passthrough a Bluetooth Adapter"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:143
msgid "Passthrough a Bluetooth adapter"
msgstr ""
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:22
msgid "Patch Editor"
msgstr ""
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:43
msgid "Patch name"
msgstr ""
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:45
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:250
2009-08-09 21:01:41 +00:00
msgid "Patches"
msgstr "Záplaty"
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:40
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:22
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:89
2009-08-09 21:01:41 +00:00
msgid "Paths"
msgstr "Cesty"
#: Source/Core/DolphinQt2/ToolBar.cpp:87
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180
#: Source/Core/DolphinWX/MainToolBar.cpp:220
2009-08-09 21:01:41 +00:00
msgid "Pause"
msgstr "Pozastavit"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:76
msgid "Pause After"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:612
#: Source/Core/DolphinWX/MainMenuBar.cpp:153
2014-11-10 00:23:25 +00:00
msgid "Pause at End of Movie"
msgstr "Pozastavit na konci videa"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:141
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:94
msgid "Pause on Focus Loss"
msgstr ""
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:130
2015-06-04 09:48:38 +00:00
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr "Pozastaví emulátor, pokud jeho okno není aktivní."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:70
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:602
2009-08-09 21:01:41 +00:00
msgid "Per-Pixel Lighting"
msgstr "Osvětlení Podle Pixelu"
#: Source/Core/DolphinQt2/MenuBar.cpp:217
#: Source/Core/DolphinWX/MainMenuBar.cpp:252
msgid "Perform Online System Update"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:194
#: Source/Core/DolphinWX/GameListCtrl.cpp:889
msgid "Perform System Update"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:41
msgid ""
"Perform a full index of the game's RAM at the current Data Size. Required "
"before any Searching can be performed."
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:539
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Perspective %d"
msgstr "Perspektiva %d"
#: Source/Core/DolphinWX/MainMenuBar.cpp:440
msgid "Perspectives"
msgstr ""
#: Source/Core/UICommon/UICommon.cpp:401
msgid "PiB"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:871
msgid "Pick a debug font"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:124
msgid "Pixel Shader"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126
msgid "Pixel Shader Constants"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:494
#: Source/Core/DolphinQt2/MenuBar.cpp:499
#: Source/Core/DolphinWX/MainMenuBar.cpp:306
2014-06-06 23:14:56 +00:00
msgid "Platform"
msgstr "Platforma"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinQt2/ToolBar.cpp:86
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:150
#: Source/Core/DolphinWX/MainToolBar.cpp:171
#: Source/Core/DolphinWX/MainToolBar.cpp:225
2009-08-09 21:01:41 +00:00
msgid "Play"
msgstr "Spustit"
#: Source/Core/Core/HotkeyManager.cpp:49
2009-08-09 21:01:41 +00:00
msgid "Play Recording"
msgstr "Přehrát nahrávku"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:109
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137
2009-08-09 21:01:41 +00:00
msgid "Playback Options"
msgstr "Možnosti Přehrávání"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:119
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:191
2009-08-09 21:01:41 +00:00
msgid "Players"
msgstr "Hráči"
#: Source/Core/DolphinWX/FrameTools.cpp:870
2009-08-09 21:01:41 +00:00
msgid "Please confirm..."
msgstr "Prosím potvrďte..."
#: Source/Core/DolphinWX/FrameAui.cpp:510
2009-08-09 21:01:41 +00:00
msgid "Please create a perspective before saving"
msgstr "Před uložením si prosím vytvořte perspektivu"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:81
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:47
msgid "Port %1"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Port %i"
msgstr "Port %i"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:78
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:105
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:160
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:199
msgid "Port:"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:495
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22
2014-11-10 00:23:25 +00:00
msgid "Post Processing Shader Configuration"
msgstr "Nastavení shaderu po zpracování"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:87
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:585
2009-08-09 21:01:41 +00:00
msgid "Post-Processing Effect:"
msgstr "Efekt Následného Zpracování:"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:66
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:860
2015-06-04 09:48:38 +00:00
msgid "Prefetch Custom Textures"
msgstr "Předzískat vlastní textury"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:1115
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayController. %u + %zu > %zu"
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1238
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %zu"
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1212
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %zu"
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/DolphinQt2/WiiUpdate.cpp:90
#: Source/Core/DolphinWX/FrameTools.cpp:1461
msgid ""
"Preparing to update...\n"
"This can take a while."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Press Sync Button"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:180
2009-08-09 21:01:41 +00:00
msgid "Prev Page"
msgstr "Před. stránka"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:289
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:319
msgid ""
"Prevents shader compilation stuttering by not rendering waiting objects. Can "
"work in scenarios where Ubershaders doesn't, at the cost of introducing "
"visual glitches and broken effects. Not recommended, only use if the other "
"options give poor results on your system."
msgstr ""
#: Source/Core/DolphinWX/Debugger/AssemblerEntryDialog.cpp:89
#, c-format
msgid "Preview: %s"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:817
2009-08-09 21:01:41 +00:00
msgid "Previous Page"
msgstr "Předchozí Stránka"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:75
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1231
2009-08-09 21:01:41 +00:00
msgid "Profile"
msgstr "Profil"
#: Source/Core/Core/HotkeyManager.cpp:250
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:26
msgid "Program Counter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:48
2009-08-09 21:01:41 +00:00
msgid "Properties"
msgstr "Vlastnosti"
#: Source/Core/DolphinWX/MainMenuBar.cpp:378
msgid "Provide safer execution by not linking the JIT blocks."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:358
2015-12-15 19:36:44 +00:00
msgid "Purge Game List Cache"
msgstr "Vyčistit mezipaměť seznamu her"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:257
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:79
msgid "Put Main Menu roms in User/GC/{region}."
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/NetPlayClient.cpp:645
msgid "Quality of Service (QoS) couldn't be enabled."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:643
msgid "Quality of Service (QoS) was successfully enabled."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:66
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:367
#: Source/Core/DolphinQt2/MainWindow.cpp:1067
2009-08-09 21:01:41 +00:00
msgid "Question"
msgstr "Otázka"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:68
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:108
2009-08-09 21:01:41 +00:00
msgid "Quit"
msgstr "Ukončit"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:273
msgid "Quit Netplay"
msgstr "Ukončit Netplay"
#. i18n: The right trigger button (labeled R on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:43
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:80
#: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:263
2009-08-09 21:01:41 +00:00
msgid "R"
msgstr "R"
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:47
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:84
#: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:262
2009-08-09 21:01:41 +00:00
msgid "R-Analog"
msgstr "Pravý Analog"
#: Source/Core/DolphinQt2/MenuBar.cpp:666
msgid "RSO Modules"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35
2013-08-17 14:31:38 +00:00
msgid "Radius"
2013-09-21 16:24:33 +00:00
msgstr "Rádius"
2013-08-17 14:31:38 +00:00
#. i18n: A range of memory addresses
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:69
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:52
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:801
2009-08-09 21:01:41 +00:00
msgid "Range"
msgstr "Rozsah"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:257
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:453
msgid "Re&place instruction"
msgstr ""
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:58
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:43
msgid "Read"
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
#. The string is not a command to read and write something or to allow reading and writing.
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:134
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:186
msgid "Read and write"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126
msgid ""
"Read game names from an internal database instead of reading names from the "
"games themselves, except for games that aren't in the database. The names in "
"the database are often more consistently formatted, especially for Wii games."
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation occurs.
#. The string does not mean "read-only" in the sense that something cannot be written to.
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:138
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:193
msgid "Read only"
msgstr ""
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:62
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:47
msgid "Read or Write"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:51
msgid "Read-Only Mode"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:151
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:362
2013-08-17 14:31:38 +00:00
msgid "Real Balance Board"
2013-09-21 16:24:33 +00:00
msgstr "Opravdové Rola-Bola"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:179
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
msgid "Real Wii Remote"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32
msgid "Recenter"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:455
msgid ""
"Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names "
"for other functions."
msgstr ""
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:137
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:163
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:406
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:812
2009-08-09 21:01:41 +00:00
msgid "Record"
msgstr "Nahrávat"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:66
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:271
msgid "Record inputs"
msgstr "Zaznamenat vstupy"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173
2009-08-09 21:01:41 +00:00
msgid "Recording Info"
msgstr "Informace o Nahrávání"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:119
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:187
2009-08-09 21:01:41 +00:00
msgid "Recording Options"
msgstr "Možnosti Nahrávání"
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:269
msgid "Recording..."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:32
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:48
2009-08-09 21:01:41 +00:00
msgid "Red"
msgstr "Červená"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:39
2009-08-09 21:01:41 +00:00
msgid "Red Left"
msgstr "Červená vlevo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42
2009-08-09 21:01:41 +00:00
msgid "Red Right"
msgstr "Červená vpravo"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:243
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:143
2009-08-09 21:01:41 +00:00
msgid ""
2015-12-15 19:36:44 +00:00
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
"smooths out jagged edges on objects.\n"
"Increases GPU load and sometimes causes graphical issues. SSAA is "
"significantly more demanding than MSAA, but provides top quality geometry "
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
"and textures.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, select None."
2014-02-01 11:29:37 +00:00
msgstr ""
"Snižuje množství vyhlazování způsobené rastrováním 3D grafiky.\n"
"Vyhlazuje zubaté hrany na objektech.\n"
"Zvyšuje zátěž na grafický procesor a někdy způsobuje grafické problémy. SSAA "
"je mnohem více vytěžující než MSAA, ale umožňuje vyhlazování hran geometrie "
"v nejvyšší kvalitě, vyhlazení je také použito na osvětlení, efekty shaderů a "
"textury.\n"
"\n"
"Pokud si nejste jisti, zvolte Žádné."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/CheatsManager.cpp:282
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:146
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:53
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:63
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1192
#: Source/Core/DolphinWX/MainToolBar.cpp:169
2009-08-09 21:01:41 +00:00
msgid "Refresh"
msgstr "Obnovit"
#: Source/Core/Core/HotkeyManager.cpp:27
msgid "Refresh Game List"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainToolBar.cpp:169
2009-08-09 21:01:41 +00:00
msgid "Refresh game list"
msgstr "Obnovit seznam her"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:501
#: Source/Core/DolphinQt2/MenuBar.cpp:506
#: Source/Core/DolphinWX/MainMenuBar.cpp:318
2014-06-06 23:14:56 +00:00
msgid "Region"
msgstr "Oblast"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:20
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102
#: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17
msgid "Registers"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38
msgid "Relative Input"
msgstr ""
#: Source/Core/DolphinQt2/Updater.cpp:59
msgid "Remind Me Later"
msgstr ""
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:96
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:128
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:142
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:386
#: Source/Core/DolphinWX/PatchAddEdit.cpp:87
2009-08-09 21:01:41 +00:00
msgid "Remove"
msgstr "Odstranit"
#: Source/Core/DolphinQt2/CheatsManager.cpp:133
msgid "Remove from Watch"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:449
msgid "Remove names from all functions and variables."
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:379
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:401
msgid "Rename symbol"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:360
msgid "Rename symbol:"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:141
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:206
2009-08-09 21:01:41 +00:00
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Vykreslí obraz jako drátěný model.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:87
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:444
2009-08-09 21:01:41 +00:00
msgid "Render to Main Window"
msgstr "Vykreslit do Hlavního okna"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:38
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
2014-11-10 00:23:25 +00:00
msgid "Rendering"
msgstr "Vykreslování"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:316
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr "Hlášení: GCIFolder zapisuje do nepřiděleného bloku 0x%x"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:30
#: Source/Core/DolphinQt2/CheatsManager.cpp:283
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:145
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:98
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:289
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1211
2009-08-09 21:01:41 +00:00
msgid "Reset"
msgstr "Resetovat"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:269
msgid "Reset Traversal Server"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:270
msgid "Reset Traversal Server to %1:%2"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:69
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:98
2015-06-04 09:48:38 +00:00
msgid "Reset Traversal Settings"
msgstr "Resetovat nastavení průchod"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:562
msgid "Reset Wii Remote pairings"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:148
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287
msgid "Reset all saved Wii Remote pairings"
msgstr ""
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:209
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:258
msgid "Restart Required"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Results"
msgstr "Výsledky"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:381
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:801
2015-06-04 09:48:38 +00:00
msgid "Retry"
msgstr "Zkusit znovu"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:233
msgid "Revision:"
2013-09-21 16:24:33 +00:00
msgstr "Revize:"
#: Source/Core/DolphinQt2/AboutDialog.cpp:29
msgid "Revision: "
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:33
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Revision: %s"
msgstr "Revize: %s"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:35
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:136
#: Source/Core/DolphinWX/MainMenuBar.cpp:417
#: Source/Core/DolphinWX/TASInputDlg.cpp:120
#: Source/Core/DolphinWX/TASInputDlg.cpp:274
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21
2009-08-09 21:01:41 +00:00
msgid "Right"
msgstr "Vpravo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:109
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:38
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:77
2009-08-09 21:01:41 +00:00
msgid "Right Stick"
2013-09-21 16:24:33 +00:00
msgstr "Pravá páčka"
2009-08-09 21:01:41 +00:00
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:68
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:148
msgid "Right Table"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:295
2015-06-04 09:48:38 +00:00
msgid "Right stick"
msgstr "Pravá páčka"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:301
msgid "Room ID"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:203
msgid "Room ID:"
msgstr "ID místnosti:"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:221
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:299
msgid ""
"Rounds 2D vertices to whole pixels. Fixes graphical problems in some games "
"at higher internal resolutions. This setting has no effect when native "
"internal resolution is used.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:78
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:39
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Rumble"
msgstr "Vibrace"
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187
msgid "Run"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:250
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:448
msgid "Run &To Here"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:51
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:112
2015-06-04 09:48:38 +00:00
msgid "Russia"
msgstr "Rusko"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:82
msgid "SD Card Image (*.raw);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:188
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:82
msgid "SD Card Path:"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136
msgid "SD card"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:113
msgid "SP1:"
msgstr ""
#. i18n: The START/PAUSE button on GameCube controllers
#: Source/Core/Core/HW/GCPadEmu.cpp:59
#: Source/Core/DolphinWX/TASInputDlg.cpp:424
msgid "START"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:288
#: Source/Core/DolphinWX/MainMenuBar.cpp:135
2009-08-09 21:01:41 +00:00
msgid "Sa&ve State"
msgstr "Uložit Sta&v"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:62
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:738
msgid "Safe"
msgstr "Bezpečná"
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:22
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:78
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:92
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:87
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:55
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:33
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1236
2009-08-09 21:01:41 +00:00
msgid "Save"
msgstr "Uložit"
#: Source/Core/DolphinQt2/MenuBar.cpp:677
#: Source/Core/DolphinWX/MainMenuBar.cpp:479
msgid "Save Code"
msgstr ""
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:181
msgid "Save FIFO log"
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:225
msgid "Save File to"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:529
2009-08-09 21:01:41 +00:00
msgid "Save GCI as..."
msgstr "Uložit GCI jako..."
#: Source/Core/Core/HotkeyManager.cpp:152
#: Source/Core/DolphinWX/MainMenuBar.cpp:107
2013-08-17 14:31:38 +00:00
msgid "Save Oldest State"
2013-09-21 16:24:33 +00:00
msgstr "Načíst nejstarší stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:421
msgid "Save Perspectives"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:155
#: Source/Core/Core/HotkeyManager.cpp:259
2013-08-17 14:31:38 +00:00
msgid "Save State"
2013-09-21 16:24:33 +00:00
msgstr "Uložit stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:118
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 1"
msgstr "Uložit stav do pozice 1"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:127
2013-08-17 14:31:38 +00:00
msgid "Save State Slot 10"
2013-09-21 16:24:33 +00:00
msgstr "Uložit stav do pozice 10"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:119
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 2"
msgstr "Uložit stav do pozice 2"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:120
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 3"
msgstr "Uložit stav do pozice 3"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:121
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 4"
msgstr "Uložit stav do pozice 4"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:122
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 5"
msgstr "Uložit stav do pozice 5"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:123
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 6"
msgstr "Uložit stav do pozice 6"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:124
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 7"
msgstr "Uložit stav do pozice 7"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:125
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 8"
msgstr "Uložit stav do pozice 8"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:126
2013-08-17 14:31:38 +00:00
msgid "Save State Slot 9"
2013-09-21 16:24:33 +00:00
msgstr "Uložit stav do pozice 9"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:289
msgid "Save State to File"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:291
msgid "Save State to Oldest Slot"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:290
#: Source/Core/DolphinWX/MainMenuBar.cpp:106
msgid "Save State to Selected Slot"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:292
msgid "Save State to Slot"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:105
2009-08-09 21:01:41 +00:00
msgid "Save State..."
msgstr "Uložit Stav..."
#: Source/Core/DolphinQt2/MenuBar.cpp:674
#: Source/Core/DolphinWX/MainMenuBar.cpp:474
msgid "Save Symbol Map &As..."
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:296
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:124
msgid "Save and Load State"
msgstr ""
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:107
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:358
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:364
2009-08-09 21:01:41 +00:00
msgid "Save as..."
msgstr "Uložit jako"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:431
msgid "Save combined output file as"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1231
2009-08-09 21:01:41 +00:00
msgid "Save compressed GCM/ISO"
msgstr "Uložit komprimované GCM/ISO"
#: Source/Core/DolphinWX/MainMenuBar.cpp:422
msgid "Save currently-toggled perspectives"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1222
2009-08-09 21:01:41 +00:00
msgid "Save decompressed GCM/ISO"
msgstr "Uložit dekomprimované GCM/ISO"
#: Source/Core/DolphinQt2/MenuBar.cpp:997
msgid "Save map file"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:297
msgid "Save map file as"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:358
msgid "Save signature as"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1028
msgid "Save signature file"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:480
msgid ""
"Save the entire disassembled code. This may take a several seconds and may "
"require between 50 and 100 MB of hard drive space. It will only save code "
"that is in the first 4 MB of memory. If you are debugging a game that loads ."
"rel files with code to memory, you may want to increase the limit to perhaps "
"8 MB. That can be done in SymbolDB::SaveMap()."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:475
msgid ""
"Save the function names and addresses for this game as a .map file. If you "
"want to open the .map file in IDA Pro, use the .idc script."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:465
msgid ""
"Save the function names for each address to a .map file in your user "
"settings map folder, named after the title ID."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:128
msgid "Save to Selected Slot"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:330
msgid "Save to Slot %1 - %2"
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:136
msgid "Save..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:427
msgid "Saved Perspectives"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:325
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:561
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:120
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:91
msgid "Saved to /Wii/sd.raw (default size is 128mb)."
msgstr ""
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:943
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Uložený stav filmu %s je poškozen, nahrávání filmu je zastaveno..."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:599
msgid "Scaled EFB Copy"
msgstr "EFB Kopie Změněné Velikosti"
#: Source/Core/DolphinWX/GameListCtrl.cpp:626
2009-08-09 21:01:41 +00:00
msgid "Scanning..."
msgstr "Skenuji..."
#: Source/Core/DolphinQt2/ToolBar.cpp:90
#: Source/Core/DolphinWX/MainToolBar.cpp:174
2009-08-09 21:01:41 +00:00
msgid "ScrShot"
msgstr "SnímkObrz"
#: Source/Core/VideoCommon/ImageWrite.cpp:54
2015-06-04 21:33:13 +00:00
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
"Vytvoření snímku obrazovky selhalo: Nelze otevřít soubor \"%s\" (chyba %d)"
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:95
#: Source/Core/DolphinQt2/MenuBar.cpp:423
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:171
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
msgid "Search"
msgstr "Hledat"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:117
2016-01-12 19:56:43 +00:00
msgid "Search (clear to use previous value)"
msgstr "Hledat (Vyčistěte pro použití předchozí hodnoty)"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:83
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:86
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:80
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:113
msgid "Search Address"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263
msgid "Search Current Object"
msgstr ""
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:130
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:36
2009-08-09 21:01:41 +00:00
msgid "Search Subfolders"
msgstr "Hledat Podadresáře"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226
msgid "Search for Hex Value:"
msgstr ""
#: Source/Core/DolphinQt2/SearchBar.cpp:26
msgid "Search games..."
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:50
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:753
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Select"
msgstr "Vybrat"
#: Source/Core/DolphinWX/MainMenuBar.cpp:359
2014-06-06 23:14:56 +00:00
msgid "Select Columns"
msgstr "Vyberte sloupce"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:68
msgid "Select Dump Path"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Select Game"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:331
msgid "Select Slot %1 - %2"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:573
#, c-format
msgid "Select Slot %u - %s"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:260
msgid "Select State"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:305
#: Source/Core/DolphinWX/MainMenuBar.cpp:136
2015-12-15 19:36:44 +00:00
msgid "Select State Slot"
msgstr "Vybrat pozici stavu"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:130
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 1"
msgstr "Vybrat stav na pozici 1"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:139
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 10"
msgstr "Vybrat stav na pozici 10"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:131
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 2"
msgstr "Vybrat stav na pozici 2"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:132
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 3"
msgstr "Vybrat stav na pozici 3"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:133
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 4"
msgstr "Vybrat stav na pozici 4"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:134
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 5"
msgstr "Vybrat stav na pozici 5"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:135
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 6"
msgstr "Vybrat stav na pozici 6"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:136
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 7"
msgstr "Vybrat stav na pozici 7"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:137
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 8"
msgstr "Vybrat stav na pozici 8"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:138
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 9"
msgstr "Vybrat stav na pozici 9"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:57
msgid "Select Wii NAND Root"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1302
msgid "Select a BootMii NAND backup to import"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:139
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:34
msgid "Select a Directory"
msgstr ""
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:118
#: Source/Core/DolphinQt2/MainWindow.cpp:445
#: Source/Core/DolphinQt2/MainWindow.cpp:796
#: Source/Core/DolphinQt2/MainWindow.cpp:803
msgid "Select a File"
msgstr ""
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:44
msgid "Select a Game"
msgstr ""
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:80
msgid "Select a SD Card Image"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1252
2014-11-10 00:23:25 +00:00
msgid "Select a Wii WAD file to install"
msgstr "Vyberte soubor Wii WAD k instalování"
#: Source/Core/DolphinWX/MemcardManager.cpp:518
2009-08-09 21:01:41 +00:00
msgid "Select a save file to import"
msgstr "Vyberte soubor s uloženou pozicí pro import"
#: Source/Core/DolphinQt2/MenuBar.cpp:734
msgid "Select a title to install to NAND"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:328
2009-08-09 21:01:41 +00:00
msgid "Select floating windows"
msgstr "Vybrat plovoucí okna"
#: Source/Core/DolphinQt2/MainWindow.cpp:1122
#: Source/Core/DolphinQt2/MainWindow.cpp:1193
#: Source/Core/DolphinWX/FrameTools.cpp:502
#: Source/Core/DolphinWX/FrameTools.cpp:997
msgid "Select the Recording File"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:351
2009-08-09 21:01:41 +00:00
msgid "Select the file to load"
msgstr "Vyberte soubor k nahrání"
#: Source/Core/DolphinQt2/MainWindow.cpp:1103
#: Source/Core/DolphinWX/FrameTools.cpp:1314
msgid "Select the keys file (OTP/SEEPROM dump)"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1076
#: Source/Core/DolphinQt2/MenuBar.cpp:759
#: Source/Core/DolphinWX/FrameTools.cpp:1213
msgid "Select the save file"
msgstr "Vyberte soubor s uloženou hrou"
#: Source/Core/DolphinWX/FrameTools.cpp:1551
msgid "Select the state to load"
msgstr "Vyberte stav k nahrání"
#: Source/Core/DolphinWX/FrameTools.cpp:1563
2009-08-09 21:01:41 +00:00
msgid "Select the state to save"
msgstr "Vyberte stav k uložení"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:256
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:127
2009-08-09 21:01:41 +00:00
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
2015-11-04 19:49:31 +00:00
"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
2009-08-09 21:01:41 +00:00
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
2014-02-01 11:29:37 +00:00
msgstr ""
"Vyberte, jaký poměr stran se má použít při vykreslování:\n"
"Auto: Použít přirozený poměr\n"
"Vynutit 16:9: Napodobit analogovou TV s širokoúhlým poměrem stran.\n"
"Vynutit 4:3: Napodobit standardní analogovou TV se standardním poměrem 4:3.\n"
"Roztáhnout do okna: Roztáhne obraz do velikosti okna.\n"
"\n"
"Pokud si nejste jisti, zvolte Auto."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:302
msgid "Select where you want to save the compressed image"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:301
msgid "Select where you want to save the decompressed image"
msgstr ""
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:120
#: Source/Core/DolphinWX/LogWindow.cpp:69
msgid "Selected Font"
msgstr ""
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:217
#: Source/Core/InputCommon/InputConfig.cpp:63
msgid "Selected controller profile does not exist"
msgstr "Vybraný profil ovladače neexistuje"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:244
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
2015-06-04 09:48:38 +00:00
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"Vybere použitý hardwarový adaptér.\n"
"\n"
"Pokud si nejste jisti, použijte ten první."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
2009-08-09 21:01:41 +00:00
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
2014-02-01 11:29:37 +00:00
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
2009-08-09 21:01:41 +00:00
"\n"
2014-11-10 00:23:25 +00:00
"If unsure, select auto."
2014-02-01 11:29:37 +00:00
msgstr ""
"Vybere rozlišení obrazovky použité v režimu celé obrazovky.\n"
"To by mělo být vždycky větší nebo rovno vnitřnímu rozlišení. Dopad na výkon "
"je zanedbatelný.\n"
"\n"
"Pokud si nejste jisti, použijte automatické."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:276
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:268
2015-06-04 09:48:38 +00:00
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"HDMI 3D is used when your monitor supports 3D display resolutions.\n"
2015-06-04 09:48:38 +00:00
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:239
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:99
2009-08-09 21:01:41 +00:00
msgid ""
"Selects what graphics API to use internally.\n"
2015-06-04 09:48:38 +00:00
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
2009-08-09 21:01:41 +00:00
"\n"
2015-06-04 09:48:38 +00:00
"If unsure, select OpenGL."
2014-02-01 11:29:37 +00:00
msgstr ""
"Vybere grafické API pro vnitřní použití.\n"
"Softwarový vykreslovač je velmi pomalý a užitečný pouze pro ladění, takže "
"pokud nemáte důvod proč ho používat, zvolte zde OpenGL.\n"
"\n"
"Pokud si nejste jisti, zvolte OpenGL."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:232
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:151
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:92
msgid ""
"Selects what graphics API to use internally.\n"
2015-06-04 09:48:38 +00:00
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
2015-06-04 09:48:38 +00:00
"If unsure, select OpenGL."
2014-02-01 11:29:37 +00:00
msgstr ""
"Vybere grafické API pro vnitřní použití.\n"
"Softwarový vykreslovač je velmi pomalý a užitečný pouze pro ladění, takže "
"zvolte buď Direct3D nebo OpenGL. Různé hry a různé grafické procesory se v "
"obou podpůrných vrstvách chovají jinak. Proto je nejlepší si vyzkoušet obě a "
"zvolit si tu, která způsobuje méně problémů.\n"
"\n"
"Pokud si nejste jisti, zvolte OpenGL."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:101
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:171
2009-08-09 21:01:41 +00:00
msgid "Send"
msgstr "Poslat"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:158
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:132
2009-08-09 21:01:41 +00:00
msgid "Sensor Bar Position:"
msgstr "Umístění Senzorové Tyče:"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:94
msgid ""
2015-06-04 09:48:38 +00:00
"Serial Port 1 - This is the port which devices such as the net adapter use."
2014-02-01 11:29:37 +00:00
msgstr ""
"Sériový port 1 - Toto je port, který zařízení, jako např. internetový "
"adaptér, používají."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:948
2015-06-04 09:48:38 +00:00
msgid "Server rejected traversal attempt"
msgstr "Server zamítl pokus o průchod"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:84
msgid "Set &Value"
msgstr ""
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:59 Source/Core/DolphinQt2/ToolBar.cpp:83
#: Source/Core/DolphinWX/MainToolBar.cpp:203
msgid "Set PC"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:120
msgid "Set Value"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:175
#: Source/Core/DolphinWX/GameListCtrl.cpp:866
2009-08-09 21:01:41 +00:00
msgid "Set as &default ISO"
msgstr "Nastavit jako &výchozí ISO"
#: Source/Core/DolphinWX/MemcardManager.cpp:820
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Set as default Memory Card %c"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:253
msgid "Set memory card file for Slot A"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:253
msgid "Set memory card file for Slot B"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:247
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:446
msgid "Set symbol &end address"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:245
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:445
msgid "Set symbol &size"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:424
msgid "Set symbol end address"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:402
msgid "Set symbol size (%1):"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:203
msgid "Set the current instruction"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:62
2015-06-04 09:48:38 +00:00
msgid "Sets the GameCube system language."
msgstr "Nastaví systémový jazyk GameCube"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:116
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87
2015-06-04 09:48:38 +00:00
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"Nastaví režim zobrazení Wii na 60Hz (480i) místo 50Hz (576i) pro hry PAL.\n"
"Nemusí fungovat ve všech hrách."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:119
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:90
2015-06-04 09:48:38 +00:00
msgid "Sets the Wii system language."
msgstr "Nastaví jazyk systému Wii"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:81
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:64
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
2014-02-01 11:29:37 +00:00
msgstr ""
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:27
msgid "Settings"
msgstr ""
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:263
2015-11-04 19:49:31 +00:00
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "Nastavení paměti Wii: Nelze vytvořit soubor settings.txt"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:101
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:495
msgid "Shader Compilation"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:49
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:279
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:97
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:26
2009-08-09 21:01:41 +00:00
msgid "Shake"
msgstr "Třes"
#: Source/Core/DolphinWX/TASInputDlg.cpp:303
#: Source/Core/DolphinWX/TASInputDlg.cpp:399
2009-08-09 21:01:41 +00:00
msgid "Shoulder Buttons"
msgstr "Zadní Tlačítka"
#: Source/Core/DolphinQt2/MenuBar.cpp:338
#: Source/Core/DolphinWX/MainMenuBar.cpp:329
2009-08-09 21:01:41 +00:00
msgid "Show &Log"
msgstr "Zobrazit Záznam"
#: Source/Core/DolphinWX/MainMenuBar.cpp:326
2015-12-15 19:36:44 +00:00
msgid "Show &Status Bar"
msgstr "&Zobrazit stavovou lištu"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:351
#: Source/Core/DolphinWX/MainMenuBar.cpp:324
2009-08-09 21:01:41 +00:00
msgid "Show &Toolbar"
msgstr "Zobrazit Panel Nás&trojů"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:140
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:91
msgid "Show Active Title in Window Title"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:557
#: Source/Core/DolphinWX/MainMenuBar.cpp:282
2015-06-04 09:48:38 +00:00
msgid "Show Australia"
msgstr "Zobrazit Autrálii"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:123
msgid "Show Debugging UI"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:355
2009-08-09 21:01:41 +00:00
msgid "Show Drives"
msgstr "Zobrazit Disky"
#: Source/Core/DolphinQt2/MenuBar.cpp:532
#: Source/Core/DolphinWX/MainMenuBar.cpp:271
2015-12-15 19:36:44 +00:00
msgid "Show ELF/DOL"
msgstr "Zobrazit ELF/DOL"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:80
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:423
2009-08-09 21:01:41 +00:00
msgid "Show FPS"
msgstr "Zobrazit Snímky za Sekundu"
#: Source/Core/DolphinQt2/MenuBar.cpp:624
#: Source/Core/DolphinWX/MainMenuBar.cpp:157
2014-11-10 00:23:25 +00:00
msgid "Show Frame Counter"
msgstr "Zobrazit počítadlo snímků"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:558
#: Source/Core/DolphinWX/MainMenuBar.cpp:284
2009-08-09 21:01:41 +00:00
msgid "Show France"
msgstr "Zobrazit Francii"
#: Source/Core/DolphinQt2/MenuBar.cpp:530
#: Source/Core/DolphinWX/MainMenuBar.cpp:267
2009-08-09 21:01:41 +00:00
msgid "Show GameCube"
msgstr "Zobrazit GameCube"
#: Source/Core/DolphinQt2/MenuBar.cpp:559
#: Source/Core/DolphinWX/MainMenuBar.cpp:286
2015-06-04 09:48:38 +00:00
msgid "Show Germany"
msgstr "Zobrazit Německo"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:630
#: Source/Core/DolphinWX/MainMenuBar.cpp:160
2009-08-09 21:01:41 +00:00
msgid "Show Input Display"
msgstr "Zobrazit Obrazovku Vstupu"
#: Source/Core/DolphinQt2/MenuBar.cpp:560
#: Source/Core/DolphinWX/MainMenuBar.cpp:288
2009-08-09 21:01:41 +00:00
msgid "Show Italy"
msgstr "Zobrazit Itálii"
#: Source/Core/DolphinQt2/MenuBar.cpp:554
#: Source/Core/DolphinWX/MainMenuBar.cpp:275
2009-08-09 21:01:41 +00:00
msgid "Show JAP"
msgstr "Zobrazit JAP"
#: Source/Core/DolphinQt2/MenuBar.cpp:561
#: Source/Core/DolphinWX/MainMenuBar.cpp:290
2009-08-09 21:01:41 +00:00
msgid "Show Korea"
msgstr "Zobrazit Koreu"
#: Source/Core/DolphinQt2/MenuBar.cpp:618
#: Source/Core/DolphinWX/MainMenuBar.cpp:155
2014-11-10 00:23:25 +00:00
msgid "Show Lag Counter"
msgstr "Zobrazit počítadlo zpoždění"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:80
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:288
2009-08-09 21:01:41 +00:00
msgid "Show Language:"
msgstr "Jazyk Zobrazení:"
#: Source/Core/DolphinQt2/MenuBar.cpp:344
#: Source/Core/DolphinWX/MainMenuBar.cpp:330
2009-08-09 21:01:41 +00:00
msgid "Show Log &Configuration"
msgstr "Zobrazit Nastavení &Záznamu"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:86
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:434
msgid "Show NetPlay Messages"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:81
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:425
msgid "Show NetPlay Ping"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:562
#: Source/Core/DolphinWX/MainMenuBar.cpp:292
2015-06-04 09:48:38 +00:00
msgid "Show Netherlands"
msgstr "Zobrazit Nizozemí"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:139
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89
msgid "Show On-Screen Display Messages"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:555
#: Source/Core/DolphinWX/MainMenuBar.cpp:277
2009-08-09 21:01:41 +00:00
msgid "Show PAL"
msgstr "Zobrazit PAL"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:58 Source/Core/DolphinQt2/ToolBar.cpp:82
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55
#: Source/Core/DolphinWX/MainToolBar.cpp:200
msgid "Show PC"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:535
#: Source/Core/DolphinWX/MainMenuBar.cpp:352
2009-08-09 21:01:41 +00:00
msgid "Show Platforms"
msgstr "Zobrazit Platformy"
#: Source/Core/DolphinQt2/MenuBar.cpp:570
#: Source/Core/DolphinWX/MainMenuBar.cpp:353
2009-08-09 21:01:41 +00:00
msgid "Show Regions"
msgstr "Zobrazit Regiony"
#: Source/Core/DolphinQt2/MenuBar.cpp:563
#: Source/Core/DolphinWX/MainMenuBar.cpp:294
2015-06-04 09:48:38 +00:00
msgid "Show Russia"
msgstr "Zobrazit Rusko"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:564
#: Source/Core/DolphinWX/MainMenuBar.cpp:296
2015-06-04 09:48:38 +00:00
msgid "Show Spain"
msgstr "Zobrazit Španělsko"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:47
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:52
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:832
2009-08-09 21:01:41 +00:00
msgid "Show Statistics"
msgstr "Zobrazit Statistiky"
#: Source/Core/DolphinQt2/MenuBar.cpp:636
#: Source/Core/DolphinWX/MainMenuBar.cpp:162
msgid "Show System Clock"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:565
#: Source/Core/DolphinWX/MainMenuBar.cpp:298
2009-08-09 21:01:41 +00:00
msgid "Show Taiwan"
msgstr "Zobrazit Tchaj-wan"
#: Source/Core/DolphinQt2/MenuBar.cpp:556
#: Source/Core/DolphinWX/MainMenuBar.cpp:279
2009-08-09 21:01:41 +00:00
msgid "Show USA"
msgstr "Zobrazit USA"
#: Source/Core/DolphinQt2/MenuBar.cpp:567
#: Source/Core/DolphinWX/MainMenuBar.cpp:302
2015-06-04 09:48:38 +00:00
msgid "Show Unknown"
msgstr "Zobrazit neznámé"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:531
#: Source/Core/DolphinWX/MainMenuBar.cpp:269
2015-12-15 19:36:44 +00:00
msgid "Show WAD"
msgstr "Zobrazit WAD"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:529
#: Source/Core/DolphinWX/MainMenuBar.cpp:265
2009-08-09 21:01:41 +00:00
msgid "Show Wii"
msgstr "Zobrazit Wii"
#: Source/Core/DolphinQt2/MenuBar.cpp:566
#: Source/Core/DolphinWX/MainMenuBar.cpp:300
2015-06-04 09:48:38 +00:00
msgid "Show World"
msgstr "Zobrazit svět"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
2009-08-09 21:01:41 +00:00
msgid "Show a confirmation box before stopping a game."
msgstr "Zobrazí rámeček s potvrzením před zastavením hry."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
2009-08-09 21:01:41 +00:00
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
2015-06-04 09:48:38 +00:00
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
2014-02-01 11:29:37 +00:00
msgstr ""
"Zobrazit rámeček se zprávou, při zjištění potenciálně závažné chyby.\n"
"Vypnutím tohoto se můžete vyhnout otravným a nezávažným zprávám, ale to může "
"mít za následek náhlé pády bez žádného důvodu."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:834
2009-08-09 21:01:41 +00:00
msgid "Show first block"
msgstr "Zobrazit první blok"
#: Source/Core/DolphinWX/MemcardManager.cpp:833
2009-08-09 21:01:41 +00:00
msgid "Show save blocks"
msgstr "Zobrazit uložené bloky"
#: Source/Core/DolphinWX/MemcardManager.cpp:831
2009-08-09 21:01:41 +00:00
msgid "Show save comment"
msgstr "Zobrazit komentář uložení"
#: Source/Core/DolphinWX/MemcardManager.cpp:832
2009-08-09 21:01:41 +00:00
msgid "Show save icon"
msgstr "Zobrazit ikonu uložení"
#: Source/Core/DolphinWX/MemcardManager.cpp:830
2009-08-09 21:01:41 +00:00
msgid "Show save title"
msgstr "Zobrazit název uložení"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124
msgid "Show the active title name in the emulation window title."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:264
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:212
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Zobrazí počet snímků vykreslených za sekundu jako měřítko rychlosti "
"emulace.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:267
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:215
msgid ""
"Show the players' maximum Ping while playing on NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:143
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:158
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:222
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Show various rendering statistics.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Zobrazí různé statistiky vykreslování.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:105
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:638
2015-06-07 09:17:57 +00:00
msgid "Side-by-Side"
msgstr "Vedle sebe"
2015-06-07 09:17:57 +00:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:331
msgid "Sideways Hold"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:328
msgid "Sideways Toggle"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:313
msgid "Sideways Wii Remote"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:665
msgid "Signature Database"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:132
msgid "Signed Integer"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:98
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:112
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:77
2009-08-09 21:01:41 +00:00
msgid "Simplified Chinese"
msgstr "Zjednodušená čínština"
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:34
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26
2016-01-12 19:56:43 +00:00
msgid "Simulate DK Bongos"
msgstr "Simulovat Bongos DK"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:137
#: Source/Core/DolphinWX/GameListCtrl.cpp:430
2009-08-09 21:01:41 +00:00
msgid "Size"
msgstr "Velikost"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:105
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:70
msgid ""
"Size of stretch buffer in milliseconds. Values too low may cause audio "
"crackling."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:56 Source/Core/DolphinQt2/ToolBar.cpp:81
#: Source/Core/DolphinWX/MainToolBar.cpp:196
msgid "Skip"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:272
msgid "Skip DCBZ clearing"
msgstr "Přeskočit čištění DCBZ"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:39
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:696
2009-08-09 21:01:41 +00:00
msgid "Skip EFB Access from CPU"
msgstr "Přeskočit EFB Přístup z Procesoru"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:59
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69
msgid "Skip Main Menu"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:197
msgid "Skips the next instruction completely"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:95
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:114
msgid "Slider Bar"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:264
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
2014-02-01 11:29:37 +00:00
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Lehce zrychlí kopie EFB do RAM obětováním přesnosti emulace.\n"
"Pokud se setkáváte s jakýmikoliv problémy, zkuste zvýšit přesnost textury, "
"nebo tuto možnost vypnout.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/DolphinWX/MainMenuBar.cpp:567
#: Source/Core/DolphinWX/MainMenuBar.cpp:570
#, c-format
msgid "Slot %u - %s"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:76
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Slot A"
msgstr "Pozice A"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:107
msgid "Slot A:"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:76
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Slot B"
msgstr "Pozice B"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:110
msgid "Slot B:"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:81
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:93
msgid "Software Renderer"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:185
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:970
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
2009-08-09 21:01:41 +00:00
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
2014-02-01 11:29:37 +00:00
msgstr ""
"Softwarové vykreslování je řádově pomalejší, než při použití ostatních "
"podpůrných vrstev.\n"
"Je užitečné pouze pro účely ladění.\n"
"Opravdu chcete zapnout softwarové vykreslování? Pokud si nejste jisti, "
"zvolte 'Ne'."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:214
msgid ""
"Some values you provided are invalid.\n"
"Please check the highlighted values."
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:54
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:114
2015-06-04 09:48:38 +00:00
msgid "Spain"
msgstr "Španělsko"
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/Enums.cpp:89
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:109
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:68
2009-08-09 21:01:41 +00:00
msgid "Spanish"
msgstr "Španělština"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:320
2014-11-10 00:23:25 +00:00
msgid "Speaker Pan"
msgstr "Posun reproduktoru"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:170
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:141
2009-08-09 21:01:41 +00:00
msgid "Speaker Volume:"
msgstr "Hlasitost Reproduktoru:"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:237
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:174
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games. Generally speaking, the lower the internal "
"resolution is, the better your performance will be.\n"
2009-08-09 21:01:41 +00:00
"\n"
2015-11-04 19:49:31 +00:00
"If unsure, select Native."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:96
2016-01-12 19:56:43 +00:00
msgid "Speed Limit:"
msgstr "Omezení rychlosti:"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:66
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:286
2009-08-09 21:01:41 +00:00
msgid "Speed up Disc Transfer Rate"
msgstr "Zvýšit rychlost přenosu Disku"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74
2015-06-04 09:48:38 +00:00
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
"Toto rozdělí vlákna Obrazu a Procesoru, takže běží na oddělených jádrech.\n"
"Způsobí výrazné zvýšení rychlosti na většině moderních PC, ale také může "
"způsobovat občasné chyby/pády."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:150
msgid "Stable (once a year)"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:86
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
2009-08-09 21:01:41 +00:00
msgid "Standard Controller"
msgstr "Standardní Ovladač"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:62
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:249
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:138
2009-08-09 21:01:41 +00:00
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinQt2/MenuBar.cpp:199
#: Source/Core/DolphinWX/MainMenuBar.cpp:236
msgid "Start &NetPlay..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:590
#: Source/Core/DolphinWX/MainMenuBar.cpp:146
2014-11-10 00:23:25 +00:00
msgid "Start Re&cording Input"
msgstr "&Začít nahrávat vstup"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:48
2009-08-09 21:01:41 +00:00
msgid "Start Recording"
msgstr "Začít Nahrávat"
#: Source/Core/DolphinWX/MainMenuBar.cpp:191
msgid "Start the game directly instead of booting to pause"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:473
msgid "Started game"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133
msgid "Statistics"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:87
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "Steering Wheel"
msgstr "Volant"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/DolphinQt2/ToolBar.cpp:78
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51
#: Source/Core/DolphinWX/MainToolBar.cpp:187
msgid "Step"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:435
msgid "Step &Into"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:436
msgid "Step &Over"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Step Into"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:437
msgid "Step O&ut"
msgstr ""
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:55 Source/Core/DolphinQt2/ToolBar.cpp:80
#: Source/Core/DolphinWX/MainToolBar.cpp:194
msgid "Step Out"
msgstr ""
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:54 Source/Core/DolphinQt2/ToolBar.cpp:79
#: Source/Core/DolphinWX/MainToolBar.cpp:190
msgid "Step Over"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:187
msgid "Step into the next instruction"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:195
msgid "Step out of the current function"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:452
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:415
msgid "Step out successful!"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:450
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:413
msgid "Step out timed out!"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:375
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:340
msgid "Step over in progress..."
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:191
msgid "Step over the next instruction"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:357
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:325
msgid "Step successful!"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:249
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:23
msgid "Stepping"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:111
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:635
2015-06-04 09:48:38 +00:00
msgid "Stereoscopic 3D Mode:"
msgstr "Režim 3D stereoskopie:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:93
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:100
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:359
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:672
2015-06-04 09:48:38 +00:00
msgid "Stereoscopy"
msgstr "Stereoskopie"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:57
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:87
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:40
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:72
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:62
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:87
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:112
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:135
2009-08-09 21:01:41 +00:00
msgid "Stick"
2013-09-21 16:24:33 +00:00
msgstr "Páčka"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:29
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:138
#: Source/Core/DolphinQt2/ToolBar.cpp:88
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:414
#: Source/Core/DolphinWX/MainToolBar.cpp:172
2009-08-09 21:01:41 +00:00
msgid "Stop"
msgstr "Zastavit"
#: Source/Core/DolphinWX/FrameTools.cpp:1770
msgid "Stop Playing Input"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:593
#: Source/Core/DolphinWX/FrameTools.cpp:1755
#: Source/Core/DolphinWX/FrameTools.cpp:1772
#: Source/Core/DolphinWX/MainMenuBar.cpp:148
msgid "Stop Playing/Recording Input"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1768
msgid "Stop Recording Input"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:483
msgid "Stopped game"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:42
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:706
2015-06-04 09:48:38 +00:00
msgid "Store EFB Copies to Texture Only"
msgstr "Ukládat kopie EFB pouze do textury"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:76
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:774
msgid "Store XFB Copies to Texture Only"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:186
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:187
2015-11-04 19:49:31 +00:00
msgid ""
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Ukládá EFB kopie výhradně do grafického procesoru, čímž vynechává paměť "
"systému. V malém počtu her způsobuje grafické chyby.\n"
"\n"
"Povoleno = EFB kopie do textury\n"
"Zakázáno = EFB kopie do RAM (a textury)\n"
"\n"
"Pokud si nejste jísti, nechejte toto zaškrtnuté."
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:196
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:191
msgid ""
"Stores XFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games that need to readback from "
"memory.\n"
"\n"
"Enabled = XFB Copies to Texture\n"
"Disabled = XFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:53
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:399
2009-08-09 21:01:41 +00:00
msgid "Stretch to Window"
msgstr "Roztáhnout do Okna"
#. i18n: Data type used in computing
#: Source/Core/DolphinQt2/CheatsManager.cpp:290
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:126
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:91
msgid "String"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:521
#: Source/Core/DolphinQt2/CheatsManager.cpp:575
msgid "String Match"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:75
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:119
2009-08-09 21:01:41 +00:00
msgid "Strum"
msgstr "Brnkat"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:180
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:298
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:320
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:304
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:380
#: Source/Core/DolphinQt2/MenuBar.cpp:839
msgid "Success"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:333
msgid "Success!"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:333
msgid "Successfully compressed image."
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:178
msgid "Successfully deleted '%1'."
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:380
msgid "Successfully deleted files."
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:96
#, c-format
msgid "Successfully exported %u save(s) to %s"
msgstr ""
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:51
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Successfully exported file to %s"
msgstr "Soubor úspěšně exportován do %s"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:266
msgid "Successfully exported save files"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:303
msgid "Successfully exported the %1 save files."
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:302
msgid "Successfully exported the save file."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:840
msgid "Successfully extracted certificates from NAND"
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:298
msgid "Successfully extracted file."
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:180
msgid "Successfully extracted system data."
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:115
msgid "Successfully imported save file(s)"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/GameList/GameList.cpp:350
#: Source/Core/DolphinQt2/MenuBar.cpp:746
msgid "Successfully installed this title to the NAND."
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:372
msgid "Successfully removed this title from the NAND."
msgstr ""
#: Source/Core/DolphinQt2/AboutDialog.cpp:52
#: Source/Core/DolphinWX/AboutDolphin.cpp:42
2015-06-04 09:48:38 +00:00
msgid "Support"
msgstr "Podpora"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:109
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:668
2015-06-04 09:48:38 +00:00
msgid "Swap Eyes"
msgstr "Prohodit oči"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:289
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:281
2015-06-04 09:48:38 +00:00
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Vymění levé a pravé oko. Užitečné hlavně když chcete vidět vedle sebe "
"šilhavě.\n"
"\n"
"Pokud si nejste jisti, nechejte odškrtnuté"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:43
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:273
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:91
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Swing"
msgstr "Švihnutí"
#. i18n: The symbolic name of a code block
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:178
msgid "Symbol"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:425
msgid "Symbol (%1) end address:"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:379
msgid "Symbol name:"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:95
#: Source/Core/DolphinQt2/MenuBar.cpp:659
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95
msgid "Symbols"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:144
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:283
msgid "Sync"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:547
msgid "Sync Wii Remotes"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:147
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:281
msgid "Sync real Wii Remotes and pair them"
msgstr ""
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:65
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:281
msgid "Synchronize GPU thread"
msgstr "Synchronizovat vlákno GPU"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:283
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Synchronizuje vlákna GPU a CPU, aby se zabránilo náhodným zasekáváním v "
"režimu dvojitého jádra. (ZAPNUTO = Kompatibilní, VYPNUTO = Rychlé)"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:78
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:460
msgid "Synchronous"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:461
msgid "Synchronous (Ubershaders)"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:348
2014-06-06 23:14:56 +00:00
msgid "Syntax error"
msgstr "Syntaktická chyba"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:69
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:103
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:107
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:106
2009-08-09 21:01:41 +00:00
msgid "System Language:"
msgstr "Jazyk Systému:"
#: Source/Core/DolphinWX/FrameTools.cpp:1490
msgid "System Update"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:608
#: Source/Core/DolphinWX/MainMenuBar.cpp:151
#: Source/Core/DolphinWX/TASInputDlg.h:30
2009-08-09 21:01:41 +00:00
msgid "TAS Input"
msgstr "TAS Vstup"
#: Source/Core/DolphinWX/FrameTools.cpp:395
2014-11-10 00:23:25 +00:00
#, c-format
msgid "TAS Input - GameCube Controller %d"
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:403
#, c-format
msgid "TAS Input - Wii Remote %d"
msgstr ""
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:291
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:112
msgid "TAS Tools"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65
msgid "TLUT Cmd"
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:430
msgid "Tab Split"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:57
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:122
2015-06-04 09:48:38 +00:00
msgid "Taiwan"
msgstr "Tchaj-wan"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt2/MenuBar.cpp:260
#: Source/Core/DolphinWX/MainMenuBar.cpp:132
2009-08-09 21:01:41 +00:00
msgid "Take Screenshot"
msgstr "Vytvořit Snímek Obrazovky"
#: Source/Core/DolphinWX/MainToolBar.cpp:174
2015-12-15 19:36:44 +00:00
msgid "Take screenshot"
msgstr "Vytvořit snímek obrazovky"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:56
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749
2009-08-09 21:01:41 +00:00
msgid "Test"
msgstr "Test"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53
msgid "Texture"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:50
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:718
msgid "Texture Cache"
msgstr "Vyrovnávací Paměť Textur"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61
msgid "Texture Cmd"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:49
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:834
2009-08-09 21:01:41 +00:00
msgid "Texture Format Overlay"
msgstr "Překryv Formátu Textury"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:128
msgid "Textures"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:191
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:202
2015-06-04 09:48:38 +00:00
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
"\"Bezpečné\" nastavení vylučuje pravděpodobnost, že grafická karta nezachytí "
"aktualizace textur z RAM.\n"
"Nižší přesnosti způsobují, že text v některých hrách vypadá nečitelně.\n"
"\n"
"Pokud si nejste jisti, použijte hodnotu zcela vpravo."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:831
#: Source/Core/DolphinWX/FrameTools.cpp:1382
msgid ""
"The NAND could not be repaired. It is recommended to back up your current "
"data and start over with a fresh NAND."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:826
#: Source/Core/DolphinWX/FrameTools.cpp:1378
msgid "The NAND has been repaired."
msgstr ""
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50
#, c-format
msgid "The address %s is invalid."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:218
2009-08-09 21:01:41 +00:00
msgid "The address is invalid"
msgstr "Adresa je neplatná"
#: Source/Core/DolphinWX/MemcardManager.cpp:504
2014-11-10 00:23:25 +00:00
msgid "The checksum was successfully fixed."
msgstr "Kontrolní součet byl úspěšně opraven."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:158
2014-11-10 00:23:25 +00:00
msgid "The chosen directory is already in the list."
msgstr "Zvolený adresář již je v seznamu."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:361
2015-06-07 09:17:57 +00:00
#, c-format
2015-06-04 21:33:13 +00:00
msgid ""
2015-06-07 09:17:57 +00:00
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
2015-06-04 21:33:13 +00:00
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
"Změna disku na \"%s\" nemohla být uložena do souboru .dtm.\n"
"Název souboru obrazu disku nesmí být delší než 40 znaků."
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/HW/DVD/DVDThread.cpp:325
2015-12-15 19:36:44 +00:00
#, c-format
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
msgstr "Disk nelze přečíst (na pozici 0x%<PRIx64> - 0x%<PRIx64>)."
2015-12-15 19:36:44 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:117
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
"Obraz disku \"%s\" je poškozen.\n"
"Haš bloku %<PRIu64> je %08x místo %08x."
2015-06-04 21:33:13 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:108
#, c-format
msgid "The disc image \"%s\" is truncated, some of the data is missing."
msgstr "Obraz disku \"%s\" je zkrácen, některá data chybí."
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:471
msgid "The disc that was about to be inserted couldn't be found."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:782
#: Source/Core/DolphinWX/FrameTools.cpp:1333
msgid ""
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
"Shop Channel may not work correctly.\n"
"\n"
"Do you want to try to repair the NAND?"
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:31
#: Source/Core/DolphinWX/FrameTools.cpp:1415
msgid "The emulated Wii console has been updated."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:36
#: Source/Core/DolphinWX/FrameTools.cpp:1420
msgid "The emulated Wii console is already up-to-date."
msgstr ""
#. i18n: Here, PID means Product ID (for a USB device).
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:135
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:150
msgid "The entered PID is invalid."
msgstr ""
#. i18n: Here, VID means Vendor ID (for a USB device).
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:124
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:144
msgid "The entered VID is invalid."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1151
#: Source/Core/DolphinWX/GameListCtrl.cpp:1176
#: Source/Core/DolphinWX/GameListCtrl.cpp:1241
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Soubor %s už existuje.\n"
"Chcete ho nahradit?"
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:56
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
2014-02-01 11:29:37 +00:00
msgstr ""
"Soubor %s nemohl být otevřen pro zápis. Zkontrolujte, prosím, je-li už "
"otevřen jiným programem."
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:48
2009-08-09 21:01:41 +00:00
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "Soubor %s je už otevřen, hlavička souboru nebude zapsána."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:69
#: Source/Core/DolphinWX/FrameTools.cpp:1452
msgid "The game disc does not contain any usable update information."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:62
#: Source/Core/DolphinWX/FrameTools.cpp:1445
msgid ""
"The game's region does not match your console's. To avoid issues with the "
"system menu, it is not possible to update the emulated console using this "
"disc."
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:121
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "The hashes do not match!"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:115
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "The hashes match!"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:561
2014-11-10 00:23:25 +00:00
msgid "The name cannot be empty"
msgstr "Název nemůže být prázdný"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:554
2014-11-10 00:23:25 +00:00
msgid "The name cannot contain the character ','"
msgstr "Název nemůže obsahovat znak ','"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:155
msgid "The profile '%1' does not exist"
msgstr ""
#: Source/Core/Core/Movie.cpp:220
2014-11-10 00:23:25 +00:00
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr "Nahraná hra (%s) není stejná jako zvolená hra (%s)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:211
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:275
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:173
2009-08-09 21:01:41 +00:00
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "Výsledný rozšifrovaný kód AR neobsahuje žádné řádky."
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:203
msgid "The same file can't be used in both slots."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:435
2014-11-10 00:23:25 +00:00
msgid "The save you are trying to copy has an invalid file size."
msgstr "Uložená hra, kterou se snažíte zkopírovat, má neplatnou délku souboru."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Main.cpp:342
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
2014-02-01 11:29:37 +00:00
msgstr ""
"Zvolený jazyk není Vašim systémem podporován. Vracím se na výchozí jazyk "
"systému."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:212
2009-08-09 21:01:41 +00:00
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "Verze serveru a Netplay klienta jsou nekompatibilní!"
#: Source/Core/Core/NetPlayClient.cpp:209
2009-08-09 21:01:41 +00:00
msgid "The server is full!"
msgstr "Server je plný!"
#: Source/Core/Core/NetPlayClient.cpp:215
2009-08-09 21:01:41 +00:00
msgid "The server responded: the game is currently running!"
msgstr "Server odpověděl: hra v současnosti běží!"
#: Source/Core/Core/NetPlayClient.cpp:218
2009-08-09 21:01:41 +00:00
msgid "The server sent an unknown error message!"
msgstr "Server zaslal neznámou chybovou zprávu!"
#: Source/Core/Core/Boot/Boot.cpp:66
2009-08-09 21:01:41 +00:00
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Zadaný soubor \"%s\" neexistuje"
#: Source/Core/DolphinWX/Main.cpp:193
msgid "The title ID is invalid."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:57
#: Source/Core/DolphinWX/FrameTools.cpp:1440
msgid ""
"The update has been cancelled. It is strongly recommended to finish it in "
"order to avoid inconsistent system software versions."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:221
2009-08-09 21:01:41 +00:00
msgid "The value is invalid"
msgstr "Hodnota je neplatná"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:141
msgid "Theme:"
msgstr "Vzhled:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:150
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
2015-11-04 19:49:31 +00:00
"There are too many GCI files in the folder\n"
"%s.\n"
2014-11-10 00:23:25 +00:00
"Only the first 127 will be available"
msgstr ""
"Ve složce je příliš mnoho souborů GCI\n"
"%s.\n"
"Pouze prvních 127 bude k dispozici"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/State.cpp:700
2015-06-04 21:33:13 +00:00
msgid "There is nothing to undo!"
msgstr "Není co vrátit zpět!"
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:125
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:261
2009-08-09 21:01:41 +00:00
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
2014-02-01 11:29:37 +00:00
msgstr ""
"Tato nastavení potlačí hlavní nastavení Dolphinu.\n"
"Neurčený znamená, že hra použije nastavení Dolphin."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:183
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:153
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:147
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:159
msgid "This USB device is already whitelisted."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:74
msgid "This WAD has not been signed by Nintendo. Continue to import?"
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:919
msgid "This WAD is not bootable."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:914
msgid "This WAD is not valid."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:856
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
2014-02-01 11:29:37 +00:00
msgstr ""
"Tento simulátor action replay nepodporuje kód, který mění samotný Action "
"Replay."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:164
#: Source/Core/DolphinQt2/GameList/GameList.cpp:402
msgid "This cannot be undone!"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:176
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:254
2009-08-09 21:01:41 +00:00
msgid ""
"This feature allows you to change the game's camera.\n"
2014-02-01 11:29:37 +00:00
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
2015-06-04 09:48:38 +00:00
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Tato funkce Vám umožňuje si pohrát s herní kamerou.\n"
"Podržte pravé tlačítko myši a pohybujte s ní pro změnu pohledu kamery, "
"podržením prostředního tlačítka myši dojde k jejímu přesunu.\n"
"Podržte SHIFT a zmáčkněte jednu z kláves WASD, abyste kamerou pohnuli v "
"určité vzdálenosti kroku (SHIFT+2 pro rychlejší pohyb a SHIFT+1 pro "
"pomalejší). Stiskněte SHIFT+R pro resetování kamery a SHIFT+F pro resetování "
"rychlosti..\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/NANDImporter.cpp:62
msgid "This file does not look like a BootMii NAND backup."
msgstr ""
#: Source/Core/VideoCommon/VideoBackendBase.cpp:168
msgid ""
"This game requires bounding box emulation to run properly but your graphics "
"card or its drivers do not support it. As a result you will experience bugs "
"or freezes while running this game."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:371
msgid ""
"This is necessary to get break points and stepping to work as explained in "
"the Developer Documentation. But it can be very slow, perhaps slower than 1 "
"fps."
msgstr ""
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:84
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:62
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If you're unsure, leave this disabled."
msgstr ""
#: Source/Core/DolphinQt2/AboutDialog.cpp:42
msgid "This software should not be used to play games you do not legally own."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:936
msgid "This title cannot be booted."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:295
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
"Tato hra nemusí být kompatibilní s emulací DSP HLE. Pokud je toto po domácku "
"vyrobená aplikace, zkuste LLE.\n"
"\n"
"DSPHLE: Neznámý ukód (CRC = %08x) - vynucuje AX."
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:287
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
"Tato hra nemusí být kompatibilní s emulací DSP HLE. Pokud je toto po domácku "
"vyrobená aplikace, zkuste LLE.\n"
"\n"
"Neznámý ukód (CRC = %08x) - vynucuje AXWii."
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:110
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:327
msgid ""
2015-06-04 09:48:38 +00:00
"This value is added to the convergence value set in the graphics "
"configuration."
2014-02-01 11:29:37 +00:00
msgstr ""
"Tato hodnota je přidána do hodnoty sblížení zadané v grafickém nastavení"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:108
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:317
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"This value is multiplied with the depth set in the graphics configuration."
msgstr "Tato hodnota je vynásobena hloubkou zadanou v grafickém nastavení."
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Threshold"
msgstr "Práh"
#: Source/Core/UICommon/UICommon.cpp:401
msgid "TiB"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:46
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:276
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:89
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Tilt"
msgstr "Naklánění"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:496
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:125
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:155
#: Source/Core/DolphinQt2/MenuBar.cpp:501
#: Source/Core/DolphinWX/GameListCtrl.cpp:424
#: Source/Core/DolphinWX/MainMenuBar.cpp:310
#: Source/Core/DolphinWX/MemcardManager.cpp:627
2009-08-09 21:01:41 +00:00
msgid "Title"
msgstr "Název"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:184
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:88
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:96
2009-08-09 21:01:41 +00:00
msgid "To"
msgstr "Do"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:56
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:85
#: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:100
msgid "To:"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:438
msgid "Toggle &Breakpoint"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:257
#: Source/Core/DolphinWX/MainMenuBar.cpp:129
msgid "Toggle &Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:321
msgid "Toggle &memory"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:99
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Anaglyph"
msgstr "Přepnout 3D anaglyf"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Toggle 3D Side-by-Side"
msgstr ""
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Toggle 3D Top-Bottom"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:100
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Vision"
msgstr "Přepnout 3D Vision"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:59
#: Source/Core/DolphinWX/LogConfigWindow.cpp:60
2009-08-09 21:01:41 +00:00
msgid "Toggle All Log Types"
msgstr "Zapnout Všechny Typy Záznamů"
#: Source/Core/Core/HotkeyManager.cpp:73
2013-08-17 14:31:38 +00:00
msgid "Toggle Aspect Ratio"
2013-09-21 16:24:33 +00:00
msgstr "Přepínat poměr stran"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:61
#: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:344
msgid "Toggle Breakpoint"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:72
2016-01-12 19:56:43 +00:00
msgid "Toggle Crop"
msgstr "Přepnout oříznutí"
2016-01-12 19:56:43 +00:00
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Toggle Custom Textures"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:74
2013-08-17 14:31:38 +00:00
msgid "Toggle EFB Copies"
2013-09-21 16:24:33 +00:00
msgstr "Přepínat kopie EFB"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:77
2013-08-17 14:31:38 +00:00
msgid "Toggle Fog"
2013-09-21 16:24:33 +00:00
msgstr "Přepínat mlhu"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:31
2011-10-15 14:08:15 +00:00
msgid "Toggle Fullscreen"
msgstr "Přepnout na Celou Obrazovku"
#: Source/Core/Core/HotkeyManager.cpp:28
2015-06-04 09:48:38 +00:00
msgid "Toggle Pause"
msgstr "Pozastavit"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:78
msgid "Toggle Texture Dumping"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:75
msgid "Toggle XFB Copies"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Toggle XFB Immediate Mode"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:424
msgid "Toggle editing of perspectives"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:173
2015-12-15 19:36:44 +00:00
msgid "Toggle fullscreen"
msgstr "Přepnout na celou obrazovku"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/CheatsManager.cpp:476
msgid "Too many matches to display (%1)"
msgstr ""
#: Source/Core/DolphinQt2/ToolBar.cpp:26
msgid "Toolbar"
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:160
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:66
#: Source/Core/DolphinWX/MainMenuBar.cpp:414
2009-08-09 21:01:41 +00:00
msgid "Top"
msgstr "Nahoře"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:105
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:638
2015-06-07 09:17:57 +00:00
msgid "Top-and-Bottom"
msgstr "Nad sebou"
2015-06-07 09:17:57 +00:00
#: Source/Core/DiscIO/Enums.cpp:101
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:113
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:63
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:80
2009-08-09 21:01:41 +00:00
msgid "Traditional Chinese"
msgstr "Tradiční Čínština"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:511
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:515
msgid "Traversal Error"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:132
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:96
msgid "Traversal Server"
msgstr "Server pro průchod"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35
#, c-format
msgid "Traversal Server: %s"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:945
2015-06-04 09:48:38 +00:00
msgid "Traversal server timed out connecting to the host"
msgstr "Při připojování průchozího serveru k hostiteli vršek časový limit."
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCPadEmu.cpp:70
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:112
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:38
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:45
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:31
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:133
2009-08-09 21:01:41 +00:00
msgid "Triggers"
msgstr "Spínače"
#: Source/Core/DolphinWX/MainMenuBar.cpp:473
msgid ""
"Try to load a .map file that might be from a slightly different version."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:462
msgid ""
"Try to load this game's function names automatically - but doesn't check ."
"map files stored on the disc image yet."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:393
msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:46
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:132
2009-08-09 21:01:41 +00:00
msgid "Turntable"
msgstr "Točna"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:112
msgid "Turntable Configuration"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:301
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:94
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:122
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34
#: Source/Core/DolphinWX/PatchAddEdit.cpp:74
2009-08-09 21:01:41 +00:00
msgid "Type"
msgstr "Typ"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:115
msgid "U&16"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:116
msgid "U&32"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:114
msgid "U&8"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775
#, c-format
msgid "UNKNOWN_%02X"
msgstr "NEZNÁMÉ_%02X"
#: Source/Core/DiscIO/Enums.cpp:30
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:116
2009-08-09 21:01:41 +00:00
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:94
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:42
2015-12-15 19:36:44 +00:00
msgid "USB Gecko"
msgstr "USB Gecko"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:123
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:134
msgid "USB Whitelist Error"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:277
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:307
msgid ""
"Ubershaders are never used. Stuttering will occur during shader compilation, "
"but GPU demands are low. Recommended for low-end hardware.\n"
"\n"
"If unsure, select this mode."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:281
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:311
msgid ""
"Ubershaders will always be used. Provides a near stutter-free experience at "
"the cost of high GPU performance requirements. Only recommended for high-end "
"systems."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:284
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:314
msgid ""
"Ubershaders will be used to prevent stuttering during shader compilation, "
"but specialized shaders will be used when they will not cause stuttering. In "
"the best case it eliminates shader compilation stuttering while having "
"minimal performance impact, but results depend on video driver behavior."
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
2009-08-09 21:01:41 +00:00
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
2014-02-01 11:29:37 +00:00
msgstr ""
"Ze zadaných hodnot nelze vytvořit záplatu.\n"
"Záznam není změněn."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:166
msgid ""
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:252
msgid ""
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
"you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:135
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
2009-08-09 21:01:41 +00:00
"Would you like to ignore this line and continue parsing?"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/NANDImporter.cpp:273
#, c-format
msgid "Unable to write to file %s"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:307
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:153
#: Source/Core/DolphinQt2/MenuBar.cpp:276
#: Source/Core/DolphinWX/MainMenuBar.cpp:101
2009-08-09 21:01:41 +00:00
msgid "Undo Load State"
msgstr "Vrátit zpět Nahrání Stavu"
#: Source/Core/Core/HotkeyManager.cpp:154
#: Source/Core/DolphinQt2/MenuBar.cpp:293
#: Source/Core/DolphinWX/MainMenuBar.cpp:108
2013-08-17 14:31:38 +00:00
msgid "Undo Save State"
2013-09-21 16:24:33 +00:00
msgstr "Vrátit zpět Uložení Stavu"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:731
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Neočekávané volání 0x80? Ukončování..."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:203
#: Source/Core/DolphinWX/GameListCtrl.cpp:898
msgid "Uninstall from the NAND"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:360
#: Source/Core/DolphinWX/FrameTools.cpp:1276
msgid ""
"Uninstalling the WAD will remove the currently installed version of this "
"title from the NAND without deleting its save data. Continue?"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:228
#: Source/Core/DolphinWX/MainMenuBar.cpp:250
msgid "United States"
msgstr ""
#: Source/Core/Core/State.cpp:450 Source/Core/DiscIO/Enums.cpp:63
#: Source/Core/DiscIO/Enums.cpp:107
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:87
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:127
2009-08-09 21:01:41 +00:00
msgid "Unknown"
msgstr "Neznámé"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1053
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Neznámý příkaz DVD %08x - závažná chyba"
#: Source/Core/Core/NetPlayClient.cpp:954
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Unknown error %x"
msgstr "Neznámá chyba %x"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:422
#: Source/Core/DolphinWX/MemcardManager.cpp:465
2015-06-04 21:33:13 +00:00
msgid "Unknown memory card error"
msgstr "Neznámá chyba paměťové karty"
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/NetPlayClient.cpp:564
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Přijata neznámá zpráva s id : %d"
#: Source/Core/Core/NetPlayServer.cpp:727
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr "Neznámá zpráva s id:%d přijata od hráče:%d Vyhazuji hráče!"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:124
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44
2016-01-12 19:56:43 +00:00
msgid "Unlimited"
msgstr "Neomezeno"
2016-01-12 19:56:43 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:381
2015-12-15 19:36:44 +00:00
msgid "Unpacking"
msgstr "Rozbalování"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:133
msgid "Unsigned Integer"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:76
#: Source/Core/DolphinWX/TASInputDlg.cpp:118
#: Source/Core/DolphinWX/TASInputDlg.cpp:274
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20
2009-08-09 21:01:41 +00:00
msgid "Up"
msgstr "Nahoru"
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:215
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:249
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97
2009-08-09 21:01:41 +00:00
msgid "Update"
msgstr "Aktualizovat"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:99
msgid "Update Screen"
msgstr ""
#: Source/Core/DolphinQt2/Updater.cpp:51
msgid "Update after closing Dolphin"
msgstr ""
#: Source/Core/DolphinQt2/Updater.cpp:35
msgid "Update available"
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:56
#: Source/Core/DolphinWX/FrameTools.cpp:1442
msgid "Update cancelled"
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:30
#: Source/Core/DolphinQt2/WiiUpdate.cpp:35
#: Source/Core/DolphinWX/FrameTools.cpp:1415
#: Source/Core/DolphinWX/FrameTools.cpp:1420
msgid "Update completed"
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:40
#: Source/Core/DolphinQt2/WiiUpdate.cpp:45
#: Source/Core/DolphinQt2/WiiUpdate.cpp:50
#: Source/Core/DolphinQt2/WiiUpdate.cpp:61
#: Source/Core/DolphinQt2/WiiUpdate.cpp:68
#: Source/Core/DolphinWX/FrameTools.cpp:1427
#: Source/Core/DolphinWX/FrameTools.cpp:1432
#: Source/Core/DolphinWX/FrameTools.cpp:1437
#: Source/Core/DolphinWX/FrameTools.cpp:1448
#: Source/Core/DolphinWX/FrameTools.cpp:1453
msgid "Update failed"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:253
msgid "Update the Wii system software to the latest version from Nintendo."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:91
#: Source/Core/DolphinWX/FrameTools.cpp:1461
msgid "Updating"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1470
#, c-format
msgid ""
"Updating title %016<PRIx64>...\n"
"This can take a while."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:117
msgid ""
"Updating title %1...\n"
"This can take a while."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:332
msgid "Upright Hold"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:329
msgid "Upright Toggle"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:316
msgid "Upright Wii Remote"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:158
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:113
2016-06-19 02:25:32 +00:00
msgid "Usage Statistics Reporting Settings"
msgstr "Nastavení hlášení statistik o užívání"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Main.cpp:245
2016-06-19 02:25:32 +00:00
msgid "Usage statistics reporting"
msgstr "Hlášení statistik o užívání"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83
2016-06-19 02:25:32 +00:00
msgid ""
"Usage statistics reporting uses a unique random per-machine identifier to "
"distinguish users from one another. This button generates a new random "
"identifier for this machine which is dissociated from the previous one."
msgstr ""
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:122
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:93
msgid "Use Built-In Database of Game Names"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:57
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:413
2009-08-09 21:01:41 +00:00
msgid "Use Fullscreen"
msgstr "Použít Celou Obrazovku"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Use Hex"
msgstr "Použít Šestnáctkovou soustavu"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:95
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:69
2015-06-04 09:48:38 +00:00
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "Použít režim PAL60 (EuRGB60)"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:138
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Use Panic Handlers"
msgstr "Použít Obslužné Rutiny Paniky"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:214
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:157
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Použít méně přesný algoritmus k výpočtu hodnot hloubky.\n"
"V některých hrách způsobuje problémy, ale může také přinést dobré zrychlení "
"v závislosti na hrách a/nebo vaší grafické kartě.\n"
"\n"
"Pokud si nejste jisti, nechejte toto zaškrtnuté."
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:112
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334
2015-06-04 09:48:38 +00:00
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr "Použít jednu mezipaměť hloubky pro obě oči. Potřebné pro pár her."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:452
msgid "Use generic zz_ names for functions."
msgstr ""
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:93
msgid "User Interface"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:59
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:56
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:99
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:886
2009-08-09 21:01:41 +00:00
msgid "Utility"
msgstr "Pomůcky"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:56
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:411
2009-08-09 21:01:41 +00:00
msgid "V-Sync"
msgstr "V-Synch"
#: Source/Core/DolphinQt2/CheatsManager.cpp:471
#: Source/Core/DolphinQt2/CheatsManager.cpp:472
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:87
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69
2009-08-09 21:01:41 +00:00
msgid "Value"
msgstr "Hodnota"
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:73
2015-11-04 19:49:31 +00:00
msgid "Value (double)"
msgstr "Hodnota (double)"
2015-11-04 19:49:31 +00:00
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71
2015-11-04 19:49:31 +00:00
msgid "Value (float)"
msgstr "Hodnota (float)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:413
msgid "Value Too Large"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:101
msgid ""
"Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave "
"blank to filter each result against its own previous value."
msgstr ""
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:117
#: Source/Core/DolphinWX/PatchAddEdit.cpp:78
2009-08-09 21:01:41 +00:00
msgid "Value:"
msgstr "Hodnota:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Value: "
msgstr "Hodnota:"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:41
#: Source/Core/DolphinWX/LogConfigWindow.cpp:48
2009-08-09 21:01:41 +00:00
msgid "Verbosity"
msgstr "Úroveň"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:309
msgid "Verifying integrity of partition..."
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60
msgid "Vertex Cmd"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:131
msgid "Vertex Description"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:132
msgid "Vertex Matrices"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:92
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:800
msgid "Vertex Rounding"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125
msgid "Vertex Shader"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:127
msgid "Vertex Shader Constants"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:124
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:510
msgid "View &code"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:123
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:509
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:273
msgid "View &memory"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:329
msgid "View As:"
msgstr ""
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:55
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:239
msgid "View Default Config"
msgstr ""
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:527
msgid "View as double"
msgstr ""
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:521
msgid "View as float"
msgstr ""
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:517
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:525
msgid "View as hexadecimal"
msgstr ""
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:518
msgid "View as signed integer"
msgstr ""
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:519
msgid "View as unsigned integer"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:245
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:26
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:53
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:75
2009-08-09 21:01:41 +00:00
msgid "Volume"
msgstr "Hlasitost"
#: Source/Core/Core/HotkeyManager.cpp:35
2015-06-04 09:48:38 +00:00
msgid "Volume Down"
msgstr "Snížit hlasitost"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:37
2015-06-04 09:48:38 +00:00
msgid "Volume Toggle Mute"
msgstr "Zapnout ztlumení zvuku"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:36
2015-06-04 09:48:38 +00:00
msgid "Volume Up"
msgstr "Zvýšit hlasitost"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:735
msgid "WAD files (*.wad)"
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:107
msgid "WAD installation failed: Could not finalise title import."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:97
2009-08-09 21:01:41 +00:00
#, c-format
msgid "WAD installation failed: Could not import content %08x."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/WiiUtils.cpp:81
#, c-format
msgid "WAD installation failed: Could not initialise title import (error %d)."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:54
msgid "WAD installation failed: The selected file is not a valid WAD."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:261
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
2009-08-09 21:01:41 +00:00
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Čekat na vertikální mezery, aby bylo sníženo trhání.\n"
"Snižuje výkon, pokud je rychlost emulace pod 100%.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:293
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:323
msgid ""
"Waits for all shaders to finish compiling before starting a game. Enabling "
"this option may reduce stuttering or hitching for a short time after the "
"game is started, at the cost of a longer delay before the game starts. For "
"systems with two or fewer cores, it is recommended to enable this option, as "
"a large shader queue may reduce frame rates. Otherwise, if unsure, leave "
"this unchecked."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:67
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:46
#: Source/Core/DolphinQt2/MenuBar.cpp:955
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:214
#: Source/Core/DolphinWX/GameListCtrl.cpp:1022
#: Source/Core/DolphinWX/GameListCtrl.cpp:1331
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/MemcardManager.cpp:587
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:355
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:973
2009-08-09 21:01:41 +00:00
msgid "Warning"
msgstr "Varování"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:514
2015-11-04 19:49:31 +00:00
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
"Varování: Počet bloků určených BAT (%u) neodpovídá načtené hlavičce souboru "
"(%u)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:584
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memory card\n"
2009-08-09 21:01:41 +00:00
"Continue?"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:991
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %zu) (input %u > %u). You should load another save before continuing, "
"or load this state with read-only mode off."
2014-02-01 11:29:37 +00:00
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:966
#, c-format
2014-11-10 00:23:25 +00:00
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
"Varování: Načetli jste uloženou pozici, jejíž film končí před jejím "
"současným snímkem (bajt %u < %u) (snímek %u < %u). Před pokračováním byste "
"měli načíst jinou pozici."
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/Movie.cpp:1017
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
2014-02-01 11:29:37 +00:00
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1034
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
2014-02-01 11:29:37 +00:00
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
2011-12-18 19:40:09 +00:00
"\n"
2014-02-01 11:29:37 +00:00
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
2011-12-18 19:40:09 +00:00
"\n"
"On frame %td, the current movie presses:\n"
2014-02-01 11:29:37 +00:00
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d\n"
2011-12-18 19:40:09 +00:00
"\n"
"On frame %td, the savestate's movie presses:\n"
2014-02-01 11:29:37 +00:00
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d"
2014-02-01 11:29:37 +00:00
msgstr ""
2011-12-18 19:40:09 +00:00
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:28
#: Source/Core/DolphinWX/Debugger/WatchWindow.h:20
msgid "Watch"
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:120
2009-08-09 21:01:41 +00:00
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - soubor není otevřen."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:90
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:123
2009-08-09 21:01:41 +00:00
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:274
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:224
msgid ""
"When playing on NetPlay, show chat messages, buffer changes and desync "
"alerts.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:136
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:155
msgid "Whitelisted USB Passthrough Devices"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:73
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:608
2009-08-09 21:01:41 +00:00
msgid "Widescreen Hack"
msgstr "Hack Širokoúhlého obrazu"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35
2009-08-09 21:01:41 +00:00
msgid "Width"
msgstr "Šířka"
#: Source/Core/Core/HotkeyManager.cpp:252
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyWii.cpp:21
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:44
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:350
2009-08-09 21:01:41 +00:00
msgid "Wii Console"
msgstr "Konzole Wii"
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
#. which is (usually) the first thing users see when a Wii console starts.
#: Source/Core/Core/TitleDatabase.cpp:153
msgid "Wii Menu"
msgstr ""
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:171
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:76
2009-08-09 21:01:41 +00:00
msgid "Wii NAND Root:"
msgstr "Wii Kořen NAND:"
#: Source/Core/Core/HW/Wiimote.cpp:30
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63
msgid "Wii Remote"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:175
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:281
#: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:34
msgid "Wii Remote %1"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:332
#, c-format
msgid "Wii Remote %i"
msgstr ""
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:178
msgid "Wii Remote Buttons"
msgstr ""
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:85
msgid "Wii Remote Orientation"
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:156
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:85
msgid "Wii Remote Rumble"
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:152
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:164
msgid "Wii Remote Settings"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:140
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:249
msgid "Wii Remotes"
msgstr ""
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:282
msgid "Wii TAS Input %1 - Classic Controller"
msgstr ""
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:296
msgid "Wii TAS Input %1 - Wii Remote"
msgstr ""
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:268
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484
#, c-format
msgid "Wii U GameCube Controller Adapter Configuration Port %i"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1253
2015-12-15 19:36:44 +00:00
msgid "Wii WAD files (*.wad)"
msgstr "Soubory Wii WAD (*.wad)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:293
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:119
msgid "Wii and Wii Remote"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1214
2015-12-15 19:36:44 +00:00
msgid "Wii save files (*.bin)"
msgstr "Wii soubory s uložením (*.bin)"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinQt2/MenuBar.cpp:760
msgid "Wii save files (*.bin);;All Files (*)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:170
msgid "WiiTools Signature MEGA File (*.mega)"
msgstr ""
#: Source/Core/DiscIO/WiiWad.cpp:32
2009-08-09 21:01:41 +00:00
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD Nelze číst ze souboru"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38
msgid "With an Address"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40
msgid "Within a Range"
msgstr ""
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:116
#: Source/Core/DolphinWX/LogWindow.cpp:89
2009-08-09 21:01:41 +00:00
msgid "Word Wrap"
msgstr "Zalamování textu"
#: Source/Core/DolphinWX/FrameTools.cpp:1262
#: Source/Core/DolphinWX/FrameTools.cpp:1309
#: Source/Core/DolphinWX/GameListCtrl.cpp:1129
#: Source/Core/DolphinWX/GameListCtrl.cpp:1249
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:318
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:335
2009-08-09 21:01:41 +00:00
msgid "Working..."
msgstr "Pracuji..."
#: Source/Core/DiscIO/Enums.cpp:60
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:124
2015-06-04 09:48:38 +00:00
msgid "World"
msgstr "Světové"
2015-06-04 09:48:38 +00:00
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:60
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:45
msgid "Write"
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a write operation occurs.
#. The string does not mean "write-only" in the sense that something cannot be read from.
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:142
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:199
msgid "Write only"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:64
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:259
msgid "Write save/SD data"
msgstr ""
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:53
#: Source/Core/DolphinWX/LogConfigWindow.cpp:55
2009-08-09 21:01:41 +00:00
msgid "Write to Console"
msgstr "Zapsat do Konzole"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:52
#: Source/Core/DolphinWX/LogConfigWindow.cpp:53
2009-08-09 21:01:41 +00:00
msgid "Write to File"
msgstr "Zapsat do Souboru"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:65
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49
msgid "Write to Log"
msgstr ""
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:69
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:54
msgid "Write to Log and Break"
msgstr ""
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:54
#: Source/Core/DolphinWX/LogConfigWindow.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Write to Window"
msgstr "Zapsat do Okna"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:51
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:281
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:95
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:116
#: Source/Core/DolphinWX/TASInputDlg.cpp:521
2014-11-10 00:23:25 +00:00
msgid "X"
msgstr "X"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:789
2014-06-06 23:14:56 +00:00
msgid "XF register "
msgstr "Registr XF"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56
msgid "XFB Cmd"
msgstr ""
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:53
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:99
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:120
#: Source/Core/DolphinWX/TASInputDlg.cpp:523
2014-11-10 00:23:25 +00:00
msgid "Y"
msgstr "Y"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:33
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:49
2009-08-09 21:01:41 +00:00
msgid "Yellow"
msgstr "Žlutá"
#: Source/Core/DolphinWX/FrameAui.cpp:86
2009-08-09 21:01:41 +00:00
msgid "You can't close panes that have pages in them."
msgstr "Nemůžete zavřít panely, které mají uvnitř stránky."
#: Source/Core/Core/IOS/ES/ES.cpp:223
msgid ""
"You cannot use the Wii Shop Channel without using your own device "
"credentials.\n"
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
"emu.org/docs/guides/nand-usage-guide/"
msgstr ""
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:197
msgid "You have to enter a name."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297
2014-11-10 00:23:25 +00:00
msgid "You must choose a game!"
msgstr "Musíte si zvolit hru!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69
2014-11-10 00:23:25 +00:00
msgid "You must enter a name."
msgstr "Musíte zadat jméno."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:421
2009-08-09 21:01:41 +00:00
msgid "You must enter a valid decimal, hexadecimal or octal value."
2014-02-01 11:29:37 +00:00
msgstr ""
"Musíte zadat platnou hodnotu v desítkové, šestnáctkové nebo osmičkové "
"soustavě."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:240
msgid "You must enter a valid hexadecimal value."
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:886
2009-08-09 21:01:41 +00:00
msgid "You must enter a valid profile name."
msgstr "Musíte zadat platné jméno profilu."
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:210
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:257
2009-08-09 21:01:41 +00:00
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Pro uplatnění změn musíte Dolphin restartovat."
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:237
msgid "You must select a game to host!"
msgstr ""
#: Source/Core/Core/DSP/DSPCore.cpp:80
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
2014-02-01 11:29:37 +00:00
msgstr ""
"Váš ROM DSP má nesprávné haše.\n"
"Chtěli byste nyní přestat a problém opravit?\n"
"Pokud zvolíte \"Ne\", mlže být zvuk poškozený."
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:55
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:285
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:103
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:124
#: Source/Core/DolphinWX/TASInputDlg.cpp:525
2014-11-10 00:23:25 +00:00
msgid "Z"
msgstr "Z"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/ActionReplay.cpp:889
2009-08-09 21:01:41 +00:00
msgid "Zero 3 code not supported"
msgstr "Kód Zero 3 není podporován"
#: Source/Core/Core/ActionReplay.cpp:909
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Zero code unknown to Dolphin: %08x"
msgstr "Nulový kód, který Dolphin nezná: %08x"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:658
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:705
2009-08-09 21:01:41 +00:00
msgid "[ waiting ]"
msgstr "[ čekám ]"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:70
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:298
2015-06-04 09:48:38 +00:00
msgid "auto"
msgstr "automaticky"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:70
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:300
2015-06-04 09:48:38 +00:00
msgid "fake-completion"
msgstr "předstírat dokončení"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:70
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:299
2015-06-04 09:48:38 +00:00
msgid "none"
msgstr "žádné"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:137
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:162
msgid "on"
msgstr ""
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:73
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:43
msgid "or select a device"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:648
2009-08-09 21:01:41 +00:00
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute při běhu aplikace vrátil -1!"
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:176
msgid "x86 Size"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:52
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:756
2009-08-09 21:01:41 +00:00
msgid "| OR"
msgstr "| NEBO"
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
#. in your translation, please use the type of curly quotes that's appropriate for
#. your language. If you aren't sure which type is appropriate, see
#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
#: Source/Core/DolphinQt2/AboutDialog.cpp:64
msgid ""
"© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
"Dolphin is not affiliated with Nintendo in any way."
msgstr ""