dolphin/Languages/po/cs.po

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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
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#
# Translators:
# Zbyněk Schwarz <zbynek.schwarz@gmail.com>, 2011-2016
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msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-01-07 12:00+0100\n"
"PO-Revision-Date: 2017-01-07 11:01+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Czech (http://www.transifex.com/delroth/dolphin-emu/language/"
"cs/)\n"
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"Language: cs\n"
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"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
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#: Source/Core/DolphinWX/AboutDolphin.cpp:35
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msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
"\n"
"Dolphin je svobodný emulátor GameCube a Wii s otevřeným zdrojovým kódem.\n"
"\n"
"Tento software by neměl být používán k hraní her, které opravdu "
"nevlastníte.\n"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:759
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msgid " (internal IP)"
msgstr "(vnitřní IP adresa)"
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#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:265
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msgid " (too many to display)"
msgstr "(příliš mnoho pro zobrazení)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:118
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:534
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:640
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msgid " Game : "
msgstr " Hra : "
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:754
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msgid "! NOT"
msgstr "! NE"
#: Source/Core/Core/HW/GCMemcard.cpp:35
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#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memory Card?"
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msgstr ""
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#: Source/Core/DiscIO/CompressedBlob.cpp:181
#, c-format
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msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr "\"%s\" nelze vyčistit. Obraz je pravděpodobně poškozen."
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#: Source/Core/DiscIO/CompressedBlob.cpp:155
#, c-format
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msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" již je zkomprimováno! Nelze ho dále komprimovat."
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#: Source/Core/Core/ConfigManager.cpp:862
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#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" je neplatný soubor GCM/ISO, nebo není GC/Wii ISO."
#: Source/Core/DolphinWX/MemcardManager.cpp:180
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#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sKopírovat%1$s"
#: Source/Core/DiscIO/CompressedBlob.cpp:230
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#, c-format
msgid "%i of %i blocks. Compression ratio %i%%"
msgstr "%i z %i bloků. Poměr komprese %i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:49
#, c-format
msgid "%i%%"
msgstr "%i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:47
#, c-format
msgid "%i%% (Normal Speed)"
msgstr "%i%% (Normální rychlost)"
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:75
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#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
"%s\n"
"nebylo načteno protože má stejný vnitřní název souboru jako předtím načtená "
"pozice\n"
"%s"
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:97
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#, c-format
msgid ""
"%s\n"
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"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
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msgstr ""
"%s\n"
"nebylo načteno protože je to neplatné GCI.\n"
"Velikost souboru (0x%<PRIx64>) neodpovídá velikosti zaznamenané v hlavičce "
"(0x%x)"
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:88
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#, c-format
msgid ""
"%s\n"
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"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
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msgstr ""
"%s\n"
"nebylo načteno protože je to neplatné GCI.\n"
"Sdělený počet bloků byl %u"
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:128
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#, c-format
msgid ""
"%s\n"
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"was not loaded because there are not enough free blocks on the virtual "
"memory card"
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msgstr ""
"%s\n"
"nebylo načteno protože na virtuální paměťové kartě není dostatek volných "
"bloků"
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:117
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#, c-format
msgid ""
"%s\n"
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"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
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"Total Blocks: %d; Free Blocks: %d"
msgstr ""
"%s\n"
"nebylo načteno protože v paměťové kartě je méně než 10%% volných bloků\n"
"Bloků celkem: %d, Volných bloků: %d"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:462
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#, c-format
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msgid "%s (Disc %i)"
msgstr "%s (Disk %i)"
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#: Source/Core/Core/Boot/Boot.cpp:215
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#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr "%s IPL nalezeno v adresáři %s. Disk nemusí být rozpoznán"
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#: Source/Core/Core/HW/WiiSaveCrypted.cpp:186
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:365
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#, c-format
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msgid "%s already exists, overwrite?"
msgstr "%s už existuje, přepsat?"
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#: Source/Core/Core/HW/GCMemcard.cpp:64
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
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msgstr ""
"%s nelze načíst jako paměťovou kartu.\n"
"Velikost souboru karty je neplatná (0x%x bajtů)"
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#: Source/Core/Core/HW/GCMemcard.cpp:80
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
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msgstr ""
"%s nelze načíst jako paměťovou kartu.\n"
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"Velikost karty je neplatná (0x%x bajtů)"
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#: Source/Core/Core/HW/GCMemcard.cpp:57
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
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msgstr ""
"%s nelze načíst jako paměťovou kartu.\n"
"Soubor není dostatečně velký, aby byl platným souborem paměťové karty (0x%x "
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"bajtů)"
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#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:237
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#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
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" Verify your write permissions or move the file outside of Dolphin"
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msgstr ""
"%s není adresář, nelze přejmenovat na *.original.\n"
" Zkontrolujte zda máte oprávnění k zápisu nebo soubor přesuňte mimo Dolphin."
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#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:231
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#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s není adresář, přesunuto do *.original"
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#: Source/Core/DolphinWX/MemcardManager.cpp:186
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#, c-format
msgid "%sDelete%s"
msgstr "%sVymazat%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:184
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#, c-format
msgid "%sExport GCI%s"
msgstr "%sExportovat GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:182
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#, c-format
msgid "%sImport GCI%s"
msgstr "%sImportovat GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:795
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#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u Volných Bloků; %u Volných Záznamů Adr"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:875
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:941
#, c-format
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msgid "%u frames"
msgstr "%u snímků"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:895
#, c-format
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msgid "%u objects"
msgstr "%u objektů"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:910
#, c-format
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msgid "%zu FIFO bytes"
msgstr "%zu bajtů FIFO"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:930
#, c-format
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msgid "%zu memory bytes"
msgstr "%zu bajtů paměti"
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#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:753
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msgid "&& AND"
msgstr "&& A"
#: Source/Core/DolphinWX/MainMenuBar.cpp:487
msgid "&About"
msgstr ""
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#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106
msgid "&Add New Code..."
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:371
msgid "&Add function"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:173
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msgid "&Audio Settings"
msgstr "Nastavení &zvuku"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:189
msgid "&Automatic Start"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:82
msgid "&Boot from DVD Backup"
msgstr ""
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#: Source/Core/DolphinWX/MainMenuBar.cpp:308
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msgid "&Breakpoints"
msgstr "&Body přerušení"
#: Source/Core/DolphinWX/MainMenuBar.cpp:218
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msgid "&Cheat Manager"
msgstr "Správce &cheatů"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:354
msgid "&Clear JIT Cache"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:417
msgid "&Clear Symbols"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:174
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msgid "&Controller Settings"
msgstr "&Nastavení ovladače"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:450
msgid "&Create Signature File..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:54
msgid "&Debug"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1006
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msgid "&Delete File..."
msgstr "&Smazat soubor..."
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1030
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msgid "&Delete selected ISOs..."
msgstr "&Smazat vybraná ISO..."
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:265
msgid "&Delete watch"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:350
msgid "&Disable JIT Cache"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "&Edit Code..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:45
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msgid "&Emulation"
msgstr "&Emulace"
#: Source/Core/DolphinWX/MainMenuBar.cpp:44
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msgid "&File"
msgstr "&Soubor"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:358
msgid "&Follow branch"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:197
msgid "&Font..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:125
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msgid "&Frame Advance"
msgstr "&Postup snímkem"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:124
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msgid "&Fullscreen"
msgstr "&Celá obrazovka"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:419
msgid "&Generate Symbol Map"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:485
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msgid "&GitHub Repository"
msgstr "Ú&ložiště Github"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:172
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msgid "&Graphics Settings"
msgstr "&Grafická nastavení"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:59
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msgid "&Help"
msgstr "&Nápověda"
#: Source/Core/DolphinWX/MainMenuBar.cpp:175
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msgid "&Hotkey Settings"
msgstr "Nastavení &klávesových zkratek"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:339
msgid "&Interpreter Core"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:53
#: Source/Core/DolphinWX/MainMenuBar.cpp:310
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msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/MainMenuBar.cpp:346
msgid "&JIT Block Linking Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:370
msgid "&JIT FloatingPoint Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:371
msgid "&JIT Integer Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:368
msgid "&JIT LoadStore Floating Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:364
msgid "&JIT LoadStore Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:369
msgid "&JIT LoadStore Paired Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:366
msgid "&JIT LoadStore lXz Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:365
msgid "&JIT LoadStore lbzx Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:367
msgid "&JIT LoadStore lwz Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:361
msgid "&JIT Off (JIT Core)"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:372
msgid "&JIT Paired Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:373
msgid "&JIT SystemRegisters Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:129
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msgid "&Load State"
msgstr "&Nahrát Stav"
#: Source/Core/DolphinWX/MainMenuBar.cpp:423
msgid "&Load Symbol Map"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:356
msgid "&Log JIT Instruction Coverage"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:309
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msgid "&Memory"
msgstr "Pa&měť"
#: Source/Core/DolphinWX/MainMenuBar.cpp:215
msgid "&Memory Card Manager (GC)"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:46
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msgid "&Movie"
msgstr "&Video"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:80
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msgid "&Open..."
msgstr "&Otevřít..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:47
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msgid "&Options"
msgstr "V&olby"
#: Source/Core/DolphinWX/MainMenuBar.cpp:463
msgid "&Patch HLE Functions"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:516
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msgid "&Pause"
msgstr "&Pauza"
#: Source/Core/DolphinWX/MainMenuBar.cpp:518
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msgid "&Play"
msgstr "&Přehrát"
#. i18n: "Profile" is used as a verb, not a noun.
#: Source/Core/DolphinWX/MainMenuBar.cpp:473
msgid "&Profile Blocks"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:56
msgid "&Profiler"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:987
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msgid "&Properties"
msgstr "&Vlastnosti"
#: Source/Core/DolphinWX/MainMenuBar.cpp:144
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msgid "&Read-Only Mode"
msgstr "&Režim pouze pro čtení"
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#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44
msgid "&Refresh"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:84
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msgid "&Refresh List"
msgstr "&Obnovit Seznam"
#: Source/Core/DolphinWX/MainMenuBar.cpp:304
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msgid "&Registers"
msgstr "&Registry"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108
msgid "&Remove Code"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:464
msgid "&Rename Symbols from File..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:122
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msgid "&Reset"
msgstr "&Resetovat"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:370
msgid "&Run To Here"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:426
msgid "&Save Symbol Map"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:357
msgid "&Search for an Instruction"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:311
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msgid "&Sound"
msgstr "&Zvuk"
#: Source/Core/DolphinWX/MainMenuBar.cpp:121
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msgid "&Stop"
msgstr "Za&stavit"
#: Source/Core/DolphinWX/MainMenuBar.cpp:55
msgid "&Symbols"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:48
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msgid "&Tools"
msgstr "Nás&troje"
#: Source/Core/DolphinWX/MainMenuBar.cpp:312
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msgid "&Video"
msgstr "&Video"
#: Source/Core/DolphinWX/MainMenuBar.cpp:49
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msgid "&View"
msgstr "&Zobrazit"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/MainMenuBar.cpp:307
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msgid "&Watch"
msgstr "&Sledování"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:483
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msgid "&Website"
msgstr "&Internetová stránka"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:988
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msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/MainMenuBar.cpp:475
msgid "&Write to profile.txt, Show"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:29
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msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" a \"Wii\" jsou obchodní značky "
"společnosti Nintendo. Dolphin není žádným způsobem spjat se společností "
"Nintendo."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1084
2009-08-09 21:01:41 +00:00
msgid "(off)"
msgstr "(vypnuto)"
#: Source/Core/DolphinWX/TASInputDlg.cpp:148
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
msgid "+"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:755
2013-08-17 14:31:38 +00:00
msgid "+ ADD"
2013-09-21 16:24:33 +00:00
msgstr "+ PŘIDAT"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:150
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
msgid "-"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:152
msgid "1"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:544
msgid "1.5x Native (960x792)"
msgstr "1.5x Původní (960x792)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
2014-11-10 00:23:25 +00:00
msgid "16-bit"
msgstr "16-bitové"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:154
msgid "2"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:546
msgid "2.5x Native (1600x1320)"
msgstr "2.5x Původní (1600x1320)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:545
2015-11-04 19:49:31 +00:00
msgid "2x Native (1280x1056) for 720p"
msgstr "2x původní (1280x1056) pro 720p"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
2014-11-10 00:23:25 +00:00
msgid "32-bit"
msgstr "32-bitové"
2009-08-09 21:01:41 +00:00
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:246
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:157
msgid "3D"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:247
msgid "3D depth"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:547
2015-11-04 19:49:31 +00:00
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x původní (1920x1584) pro 1080p"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:548
2015-11-04 19:49:31 +00:00
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x původní (2560x2112) pro 1440p"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:549
2015-11-04 19:49:31 +00:00
msgid "5x Native (3200x2640)"
msgstr "5x původní (3200x2640)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:550
2015-11-04 19:49:31 +00:00
msgid "6x Native (3840x3168) for 4K"
msgstr "6x původní (3840x3168) pro 4K"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:551
2015-11-04 19:49:31 +00:00
msgid "7x Native (4480x3696)"
msgstr "7x původní (4480x3696)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
2014-11-10 00:23:25 +00:00
msgid "8-bit"
msgstr "8-bitové"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:552
2015-11-04 19:49:31 +00:00
msgid "8x Native (5120x4224) for 5K"
msgstr "8x původní (5120x4224) pro 5K"
2015-11-04 19:49:31 +00:00
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
2009-08-09 21:01:41 +00:00
msgid "<Insert name here>"
msgstr "<Zde vložte jméno>"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:419
2009-08-09 21:01:41 +00:00
msgid "<No resolutions found>"
msgstr "<Žádné rozlišení nenalezeno>"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:33
2009-08-09 21:01:41 +00:00
msgid "<Nothing>"
msgstr "<Nic>"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:54
2015-06-04 09:48:38 +00:00
msgid "<System Language>"
msgstr "<Jazyk systému>"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:70
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
msgid "A"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22
2014-11-10 00:23:25 +00:00
msgid "A NetPlay window is already open!"
msgstr "Okno NetPlay již je otevřené!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/DVDInterface.cpp:548
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:160
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:191
2009-08-09 21:01:41 +00:00
msgid "A game is not currently running."
msgstr "Hra v současnosti neběží!"
#: Source/Core/DolphinWX/FrameTools.cpp:809
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:336
2009-08-09 21:01:41 +00:00
msgid ""
"A supported Bluetooth device could not be found,\n"
"so you must connect Wii Remotes manually."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:526
msgid "A sync can only be triggered when a Wii game is running."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:193
2009-08-09 21:01:41 +00:00
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"All memory cards, SD cards and cheats must be identical between players or "
"disabled.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
2015-06-10 07:28:33 +00:00
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and should not be expected to "
"work.\n"
msgstr ""
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:136
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:247
2009-08-09 21:01:41 +00:00
msgid "AR Codes"
msgstr "Kódy AR"
#: Source/Core/DolphinWX/AboutDolphin.h:13
2009-08-09 21:01:41 +00:00
msgid "About Dolphin"
msgstr "O Dolphinu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:749
msgid "Accuracy:"
msgstr "Přesnost:"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:68
msgid "Action"
msgstr ""
#: Source/Core/Core/ARDecrypt.cpp:473
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba Rozšifrování Kódu Action Replay:\n"
"Kontrola Parity Selhala\n"
"\n"
"Viníkem je Kód:\n"
"%s"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:493
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba Action Replay: Neplatná velikost (%08x : adresa = %08x) v Kódu Přidat "
"(%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:583
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba Action Replay: Neplatná velikost (%08x : adresa = %08x) v Naplnit a "
"Sesunout (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:370
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba Action Replay: Neplatná velikost (%08x : adresa = %08x) v Ram Zápisu A "
"Naplnění (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:430
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba Action Replay: Neplatná velikost (%08x : adresa = %08x) v Zápisu Do "
"Ukazatele (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:631
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Chyba Action Replay: Neplatná hodnota (%08x) v Kopii Paměti (%s)"
#: Source/Core/Core/ActionReplay.cpp:508
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba Action Replay: Hlavní Kód a Zápis do CCXXXXXX nejsou zavedeny (%s)\n"
"Hlavní kódy nejsou potřeba, nepoužívejte je."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:216
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Chyba Action Replay: neplatný řádek kódu AR: %s"
#: Source/Core/Core/ActionReplay.cpp:742
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Podmínkový kód: Neplatná Velikost %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:710
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Neplatný Normální Kód Typu %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:766
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normální Kód %i: Neplatný podtyp %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:668
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Normální Kód 0: Neplatný Podtyp %08x (%s)"
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:32
msgid "Active"
msgstr ""
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76
2015-06-04 09:48:38 +00:00
msgid "Adapter Detected"
msgstr "Zjištěn adaptér"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78
2015-06-04 09:48:38 +00:00
msgid "Adapter Not Detected"
msgstr "Adaptér nezjištěn"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:405
2009-08-09 21:01:41 +00:00
msgid "Adapter:"
msgstr "Adaptér:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:84
#: Source/Core/DolphinWX/WXInputBase.cpp:112
2009-08-09 21:01:41 +00:00
msgid "Add"
msgstr "Přidat"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247
2009-08-09 21:01:41 +00:00
msgid "Add ActionReplay Code"
msgstr "Přidat kód ActionReplay"
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:19
msgid "Add Breakpoint"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:398
msgid "Add New Pane To"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:844
2009-08-09 21:01:41 +00:00
msgid "Add Patch"
msgstr "Přidat Záplatu"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Add a Breakpoint"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:51
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:20
msgid "Add a Memory Breakpoint"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:453
msgid ""
"Add any named functions missing from a .dsy file, so that these additional "
"functions can also be recognized in other games."
msgstr ""
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:270
msgid "Add memory &breakpoint"
msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:255
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:488
msgid "Add to &watch"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:394
2009-08-09 21:01:41 +00:00
msgid "Add..."
msgstr "Přidat..."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:173
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:27
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:84
2015-11-04 19:49:31 +00:00
msgid "Address"
msgstr "Adresa"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:369
msgid "Address Out of Range"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1056
2009-08-09 21:01:41 +00:00
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "Upravte tlak analogového ovládání potřebný k aktivaci tlačítek."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40
2015-12-15 19:36:44 +00:00
msgid "Advance Game Port"
msgstr "Port Advance Game"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:90
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:827
2009-08-09 21:01:41 +00:00
msgid "Advanced"
msgstr "Pokročilé"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:118
2009-08-09 21:01:41 +00:00
msgid "Advanced Settings"
msgstr "Pokročilá Nastavení"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44
#: Source/Core/DolphinWX/FrameTools.cpp:335
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1345
msgid "All GameCube GCM files (gcm)"
msgstr "Všechny soubory GameCube GCM )gcm)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1286
#: Source/Core/DolphinWX/FrameTools.cpp:1298
2009-08-09 21:01:41 +00:00
msgid "All Save States (sav, s##)"
msgstr "Všechny Uložené Stavy (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1343
2009-08-09 21:01:41 +00:00
msgid "All Wii ISO files (iso)"
msgstr "Všechny soubory Wii ISO (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1358
2009-08-09 21:01:41 +00:00
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Všechny komprimované soubory GC/WII ISO (gcz)"
#: Source/Core/Common/Assert.h:46
2015-12-15 19:36:44 +00:00
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
"Nastala chyba.\n"
"\n"
" Řádek: %d\n"
" Soubor: %s\n"
"\n"
"Ignorovat a pokračovat?"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HW/DVDInterface.cpp:322
msgid "An inserted disc was expected but not found."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:654
2015-06-07 09:17:57 +00:00
msgid "Anaglyph"
msgstr "Anaglyf"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:272
msgid "Analyze"
msgstr "Analyzovat"
#: Source/Core/InputCommon/ControllerEmu.cpp:294
msgid "Angle"
msgstr "Úhel"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:585
2009-08-09 21:01:41 +00:00
msgid "Anisotropic Filtering:"
msgstr "Anizotropní Filtrování:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:571
2009-08-09 21:01:41 +00:00
msgid "Anti-Aliasing:"
msgstr "Vyhlazení okrajů"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:338
msgid "Append signature to"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:452
msgid "Append to &Existing Signature File..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:226
2015-06-04 09:48:38 +00:00
msgid "Apploader Date:"
msgstr "Datum zavaděče aplikace:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/VolumeDirectory.cpp:306
2009-08-09 21:01:41 +00:00
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr "Zavaděč aplikace má špatnou velikost... je to vážně zavaděč?"
#: Source/Core/DiscIO/VolumeDirectory.cpp:299
2009-08-09 21:01:41 +00:00
msgid "Apploader unable to load from file"
msgstr "Zavaděč aplikace nemohl načíst soubor"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Apploader:"
msgstr "Zavaděč aplikace:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:459
msgid "Apply Signat&ure File..."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:257
2009-08-09 21:01:41 +00:00
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
2014-02-01 11:29:37 +00:00
msgstr ""
"Použít efekt následného zpracování po dokončení snímku.\n"
"\n"
" Pokud si nejste jisti, zvolte (vypnuto)."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:273
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:355
msgid "Apply signature file"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:883
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Jste si jisti, že chcete smazat \"%s\"?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1140
2016-02-24 19:49:19 +00:00
msgid "Are you sure you want to delete these files? They will be gone forever!"
msgstr "Jste si jisti, že chcete tyto soubory smazat? Budou navždy ztraceny!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1139
2016-02-24 19:49:19 +00:00
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "Opravdu chcete smazat tento soubor? Bude navždy ztracen!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:419
2015-06-04 09:48:38 +00:00
msgid "Are you trying to use the same file in both slots?"
msgstr "Snažíte se použít stejný soubor v obou pozicích?"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:73
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:444
2009-08-09 21:01:41 +00:00
msgid "Aspect Ratio:"
msgstr "Poměr Stran:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:233
2015-11-04 19:49:31 +00:00
msgid "Assign Controller Ports"
msgstr "Přidělit porty ovladače"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:82
2009-08-09 21:01:41 +00:00
msgid "At least one pane must remain open."
msgstr "Alespoň jeden panel musí být otevřen."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:274
msgid "Attempted to load a state. Bluetooth will likely be broken now."
2015-06-04 09:48:38 +00:00
msgstr ""
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Audio"
2013-09-21 16:24:33 +00:00
msgstr "Zvuk"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:72
2009-08-09 21:01:41 +00:00
msgid "Audio Backend:"
msgstr "Podpůrná vrstva zvuku:"
2009-08-09 21:01:41 +00:00
2015-11-04 19:49:31 +00:00
#: Source/Core/AudioCommon/AOSoundStream.cpp:29
2009-08-09 21:01:41 +00:00
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: Chyba při otevírání zařízení zvukového výstupu.\n"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:90
2015-06-04 09:48:38 +00:00
msgid "Australia"
msgstr "Austrálie"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/AboutDolphin.cpp:40
2015-06-04 09:48:38 +00:00
msgid "Authors"
msgstr "Autoři"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:293
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:441
2009-08-09 21:01:41 +00:00
msgid "Auto"
msgstr "Auto"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:542
2009-08-09 21:01:41 +00:00
msgid "Auto (Multiple of 640x528)"
msgstr "Auto (Násobek 640x528)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:541
2009-08-09 21:01:41 +00:00
msgid "Auto (Window Size)"
msgstr "Auto (Velikost Okna)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:474
msgid "Auto Adjust Window Size"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
2009-08-09 21:01:41 +00:00
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Automaticky upravuje velikost okna na Vaše vnitřní rozlišení.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:190
msgid ""
"Automatically load the Default ISO when Dolphin starts, or the last game you "
"loaded, if you have not given it an elf file with the --elf command line. "
"[This can be convenient if you are bug-testing with a certain game and want "
"to rebuild and retry it several times, either with changes to Dolphin or if "
"you are developing a homebrew game.]"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:351
msgid ""
"Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
"crashing.\n"
"[This option must be selected before a game is started.]"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:72
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
msgid "B"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:529
2015-11-04 19:49:31 +00:00
msgid "BAT incorrect. Dolphin will now exit"
msgstr "BAT nesprávné. Dolphin bude nyní ukončen"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:768
msgid "BP register "
msgstr "Registr BP"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:19
2009-08-09 21:01:41 +00:00
msgid "Back"
msgstr "Zpět"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Backend Settings"
msgstr "Nastavení podpůrné vrstvy"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:62
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:375
2009-08-09 21:01:41 +00:00
msgid "Backend:"
msgstr "Podpůrná vrstva:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:268
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:78 Source/Core/Core/HW/GCPadEmu.cpp:73
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:285
2009-08-09 21:01:41 +00:00
msgid "Background Input"
msgstr "Zadní Vstup"
#: Source/Core/InputCommon/ControllerEmu.cpp:276
2009-08-09 21:01:41 +00:00
msgid "Backward"
msgstr "Dozadu"
#: Source/Core/DolphinWX/GameListCtrl.cpp:310
#: Source/Core/DolphinWX/MainMenuBar.cpp:277
#: Source/Core/DolphinWX/MemcardManager.cpp:641
2009-08-09 21:01:41 +00:00
msgid "Banner"
msgstr "Plakát"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:304
2009-08-09 21:01:41 +00:00
msgid "Banner Details"
msgstr "Detaily Plakátu"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:280
2009-08-09 21:01:41 +00:00
msgid "Banner:"
msgstr "Plakát:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Bar"
msgstr "Vibráto"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:500
2009-08-09 21:01:41 +00:00
msgid "Basic"
msgstr "Základní"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:101
2009-08-09 21:01:41 +00:00
msgid "Basic Settings"
msgstr "Základní nastavení"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Bass"
msgstr "Basy"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:295
2015-06-04 09:48:38 +00:00
msgid "Battery"
msgstr "Baterie"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:156
2009-08-09 21:01:41 +00:00
msgid "Block Allocation Table checksum failed"
msgstr "Kontrolní součet Alokační Tabulky Bloku selhal"
#: Source/Core/DolphinWX/MemcardManager.cpp:645
2009-08-09 21:01:41 +00:00
msgid "Blocks"
msgstr "Bloky"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Blue"
msgstr "Modrá"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:26
2009-08-09 21:01:41 +00:00
msgid "Blue Left"
msgstr "Modrá vlevo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
2009-08-09 21:01:41 +00:00
msgid "Blue Right"
msgstr "Modrá vpravo"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_stub.cpp:17
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:136
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:184
msgid "Boot to Pause"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:913
2014-11-10 00:23:25 +00:00
msgid "Borderless Fullscreen"
msgstr "Celá obrazovka bez okrajů"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:44
#: Source/Core/DolphinWX/MainMenuBar.cpp:384
2009-08-09 21:01:41 +00:00
msgid "Bottom"
msgstr "Dole"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:328
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Bound Controls: %lu"
msgstr "Spojené ovladače: %lu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:31
2015-06-04 09:48:38 +00:00
#, c-format
msgid "Branch: %s"
msgstr "Větev: %s"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:46
msgid "Break"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:47
msgid "Break and log"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:241
msgid "Breakpoint"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:402
msgid "Breakpoint encountered! Step out aborted."
msgstr ""
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:18
msgid "Breakpoints"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39
2015-12-15 19:36:44 +00:00
msgid "Broadband Adapter"
msgstr "Adaptér širokopásmového připojení"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:331
2009-08-09 21:01:41 +00:00
msgid "Broken"
msgstr "Rozbité"
#: Source/Core/DolphinWX/GameListCtrl.cpp:270
2009-08-09 21:01:41 +00:00
msgid "Browse for a directory to add"
msgstr "Procházet pro přidání adresáře"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1246
2009-08-09 21:01:41 +00:00
msgid "Browse for output directory"
msgstr "Procházet pro výstupní adresář"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:252
2009-08-09 21:01:41 +00:00
msgid "Buffer:"
msgstr "Vyrovnávací paměť:"
#: Source/Core/Core/HW/GCPadEmu.cpp:63
msgid "Button"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:42
#: Source/Core/DolphinWX/TASInputDlg.cpp:218
#: Source/Core/DolphinWX/TASInputDlg.cpp:305
#: Source/Core/DolphinWX/TASInputDlg.cpp:414
2009-08-09 21:01:41 +00:00
msgid "Buttons"
msgstr "Tlačítka"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85
2014-11-10 00:23:25 +00:00
msgid "Bypass XFB"
msgstr "Potlačit XFB"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:267
msgid ""
2014-02-01 11:29:37 +00:00
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"Potlačit čištění mezipaměti dat vyvolaných instrukcí DCBZ. Tato volba je "
"standardně vypnutá. "
#: Source/Core/DolphinWX/TASInputDlg.cpp:196
msgid "C"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:50
#: Source/Core/DolphinWX/TASInputDlg.cpp:376
2009-08-09 21:01:41 +00:00
msgid "C Stick"
2013-09-21 16:24:33 +00:00
msgstr "Kruhová páčka"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:780
2014-06-06 23:14:56 +00:00
msgid "CP register "
msgstr "Registr CP"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:68
2009-08-09 21:01:41 +00:00
msgid "CPU Emulator Engine"
msgstr "Jádro Emulátoru Procesoru"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:70
2015-06-04 09:48:38 +00:00
msgid "CPU Options"
msgstr "Možnosti procesoru"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:235
2015-06-04 09:48:38 +00:00
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Při spuštění uloží vlastní textury do RAM systému.\n"
"Toto může vyžadovat mnohem více RAM, ale opravuje možné zasekávání.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:27
2015-11-04 19:49:31 +00:00
msgid "Cached Interpreter (slower)"
msgstr "Převaděč s mezipamětí (pomalejší)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:151
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Vypočítává osvětlení 3D objektů podle pixelu, raději než podle vertexu, čímž "
"vyhladí vzhled osvětlených polygonů a tím budou jednotlivé trojúhelníky méně "
"nápadné.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98
msgid "Callstack"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:1876
#, c-format
msgid "Can't find Wii Remote by connection handle %02x"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Cancel"
msgstr "Zrušit"
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:92
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:168
msgid "Cannot set uninitialized memory."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:365
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
2015-06-04 09:48:38 +00:00
"is not a valid GameCube memory card file"
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze použít tento soubor jako paměťovou kartu.\n"
"%s\n"
"není platný soubor paměťové karty GameCube"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:64
2009-08-09 21:01:41 +00:00
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/DolphinWX/MainMenuBar.cpp:387
#: Source/Core/InputCommon/ControllerEmu.cpp:307
2009-08-09 21:01:41 +00:00
msgid "Center"
msgstr "Střed"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1015
2014-11-10 00:23:25 +00:00
msgid "Change &Disc"
msgstr "Vyměnit &disk"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:81
2009-08-09 21:01:41 +00:00
msgid "Change &Disc..."
msgstr "Vyměnit &Disk..."
#: Source/Core/Core/HotkeyManager.cpp:14
2009-08-09 21:01:41 +00:00
msgid "Change Disc"
msgstr "Vyměnit Disk"
#: Source/Core/Core/Movie.cpp:1276
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Change the disc to %s"
msgstr "Změnit disk na %s"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
2009-08-09 21:01:41 +00:00
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
2014-02-01 11:29:37 +00:00
msgstr ""
"Změní jazyk uživatelského rozhraní.\n"
"Vyžaduje restart."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:158
msgid "Changing cheats will only take effect when the game is restarted."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
2015-06-04 09:48:38 +00:00
msgid "Changing this will have no effect while the emulator is running."
msgstr "Změna tohoto se neprojeví, pokud emulátor běží."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159
2009-08-09 21:01:41 +00:00
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39
2009-08-09 21:01:41 +00:00
msgid "Cheat Code"
msgstr "Cheat Kód"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:189
2015-06-04 09:48:38 +00:00
msgid "Cheat Manager"
msgstr "Správce cheatů"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:138
2009-08-09 21:01:41 +00:00
msgid "Cheat Search"
msgstr "Hledání Cheatů"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:297
msgid "Check Partition Integrity"
msgstr "Zkontrolovat celistvost oddílu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:33
2015-06-04 09:48:38 +00:00
msgid "Check for updates: "
msgstr "Zkontrolovat aktualizace:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381
msgid "Checking integrity..."
msgstr "Kontrolování celistvosti..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49
2009-08-09 21:01:41 +00:00
msgid "Choose a DVD root directory:"
msgstr "Zvolte kořenový adresář DVD:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Choose a NAND root directory:"
msgstr "Zvolte kořenový adresář NAND:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
2009-08-09 21:01:41 +00:00
msgid "Choose a default ISO:"
msgstr "Zvolte výchozí ISO:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:164
2009-08-09 21:01:41 +00:00
msgid "Choose a directory to add"
msgstr "Zvolte adresář k přidání"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:60
msgid "Choose a dump directory:"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:352
2009-08-09 21:01:41 +00:00
msgid "Choose a file to open"
msgstr "Zvolte soubor k otevření"
#: Source/Core/DolphinWX/MemcardManager.cpp:202
2009-08-09 21:01:41 +00:00
msgid "Choose a memory card:"
msgstr "Zvolte paměťovou kartu:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:63
msgid "Choose an SD Card file:"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:53
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Zvolte soubor, který má být použit jako zavaděč aplikace: (platí pouze pro "
"disky sestavené z adresářů)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:370
msgid "Choose priority input file"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:376
msgid "Choose secondary input file"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:321
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:340
2009-08-09 21:01:41 +00:00
msgid "Choose the folder to extract to"
msgstr "Zvolte adresář pro umístění extrakce"
#: Source/Core/InputCommon/ControllerEmu.cpp:293
2009-08-09 21:01:41 +00:00
msgid "Circle Stick"
2013-09-21 16:24:33 +00:00
msgstr "Kruhová páčka"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:43
2009-08-09 21:01:41 +00:00
msgid "Classic"
msgstr "Klasické"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:80
msgid "Classic Controller Configuration"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:107
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:50
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:735
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1198
#: Source/Core/DolphinWX/LogWindow.cpp:132
#: Source/Core/DolphinWX/WXInputBase.cpp:48
2009-08-09 21:01:41 +00:00
msgid "Clear"
msgstr "Vyčistit"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126
msgid "Clear Pixel Shaders"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:110
msgid "Clear Screen"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:114
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:115
msgid "Clear Textures"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:119
msgid "Clear Vertex Shaders"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "Clone and &Edit Code..."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:276
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:444
#: Source/Core/DolphinWX/MemcardManager.cpp:241
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:153
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:935
2009-08-09 21:01:41 +00:00
msgid "Close"
msgstr "Zavřít"
#: Source/Core/DolphinWX/MainMenuBar.cpp:170
msgid "Co&nfiguration"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.h:82
msgid "Code"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77
2009-08-09 21:01:41 +00:00
msgid "Code Info"
msgstr "Informace o kódu"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43
2015-11-04 19:49:31 +00:00
msgid "Code:"
msgstr "Kód:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Code: "
msgstr "Kód:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:455
msgid "Combine Two Signature Files..."
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Command"
msgstr "Příkaz"
#: Source/Core/DolphinWX/MemcardManager.cpp:643
2009-08-09 21:01:41 +00:00
msgid "Comment"
msgstr "Komentář"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1013
2009-08-09 21:01:41 +00:00
msgid "Compress ISO..."
msgstr "Komprimovat ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1032
2009-08-09 21:01:41 +00:00
msgid "Compress selected ISOs..."
msgstr "Komprimovat vybraná ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
#: Source/Core/DolphinWX/GameListCtrl.cpp:1373
2009-08-09 21:01:41 +00:00
msgid "Compressing ISO"
msgstr "Komprimuji ISO"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1460
2015-11-04 19:49:31 +00:00
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr ""
"Komprimováním obrazu disku Wii bude kopie nenávratně změněna, jelikož budou "
"odstraněna vyplňující data. Váš obraz disku bude stále fungovat. Chcete "
"pokračovat?"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:237
2014-06-06 23:14:56 +00:00
msgid "Compute"
msgstr "Spočítat"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27
#, c-format
msgid ""
"Computing MD5 Checksum for:\n"
"%s"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:331
2014-06-06 23:14:56 +00:00
msgid "Computing MD5 checksum"
msgstr "Vypočítávání kontrolního součtu MD5"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41
msgid "Computing..."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79
msgid "Computing: "
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:185
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:598
2009-08-09 21:01:41 +00:00
msgid "Config"
msgstr "Nastavení"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:164
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:317
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:219
2009-08-09 21:01:41 +00:00
msgid "Configure"
msgstr "Nastavit"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:181
2009-08-09 21:01:41 +00:00
msgid "Configure Control"
msgstr "Nastavit Ovládání"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:109
msgid "Configure Dolphin"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:185
2009-08-09 21:01:41 +00:00
msgid "Configure..."
msgstr "Nastavit..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1278
#: Source/Core/DolphinWX/GameListCtrl.cpp:1303
#: Source/Core/DolphinWX/GameListCtrl.cpp:1368
2009-08-09 21:01:41 +00:00
msgid "Confirm File Overwrite"
msgstr "Potvrdit Přepsání Souboru"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Confirm on Stop"
msgstr "Při zastavení Potvrdit"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:170
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:188
2009-08-09 21:01:41 +00:00
msgid "Connect"
msgstr "Připojit"
#: Source/Core/Core/HotkeyManager.cpp:58
#: Source/Core/DolphinWX/MainMenuBar.cpp:212
2013-08-17 14:31:38 +00:00
msgid "Connect Balance Board"
2013-09-21 16:24:33 +00:00
msgstr "Připojit Rola-Bola"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Connect USB Keyboard"
msgstr "Připojit USB Klávesnici"
#: Source/Core/DolphinWX/MainMenuBar.cpp:209
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Connect Wii Remote %i"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:54
msgid "Connect Wii Remote 1"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Connect Wii Remote 2"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Connect Wii Remote 3"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Connect Wii Remote 4"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:224
msgid "Connect Wii Remotes"
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Main.cpp:490
2009-08-09 21:01:41 +00:00
msgid "Connecting..."
msgstr "Připojuji..."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:116
msgid "Connection Type:"
msgstr "Typ připojení:"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:85
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86
msgid "Continue"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:327
msgid "Continuous Scanning"
msgstr "Průběžné skenování"
#: Source/Core/DolphinWX/WXInputBase.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Control"
msgstr "Ctrl"
#: Source/Core/Core/HW/GCPadEmu.cpp:47
2015-11-04 19:49:31 +00:00
msgid "Control Stick"
msgstr "Ovládací páčka"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:17
2015-11-04 19:49:31 +00:00
msgid "Controller Ports"
msgstr "Porty ovladače"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MainToolBar.cpp:189
2015-06-04 09:48:38 +00:00
msgid "Controller settings"
msgstr "Nastavení ovladače:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainToolBar.cpp:188
2015-06-04 09:48:38 +00:00
msgid "Controllers"
msgstr "Ovladače"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:271
2015-06-04 09:48:38 +00:00
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
"Ovládá vzdálenost roviny sblížení. To je vzdálenost, při které se bude zdát, "
"že virtuální objekty jsou v přední části obrazovky.\n"
"Vyšší hodnota vytváří silnější dojmy vyskakování objektů z obrazovky, "
"zatímco nižší hodnoty jsou pohodlnější."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:268
2015-06-04 09:48:38 +00:00
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
"Ovládá odstup mezi virtuálními kamerami.\n"
"Vyšší hodnota vytváří silnější dojmy hloubky, zatímco nižší hodnoty jsou "
"pohodlnější."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:680
2015-06-04 09:48:38 +00:00
msgid "Convergence:"
msgstr "Sblížení:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:314
2016-01-12 19:56:43 +00:00
msgid "Convergence: "
msgstr "Sblížení:"
#: Source/Core/DolphinWX/MemcardManager.cpp:173
2009-08-09 21:01:41 +00:00
msgid "Convert to GCI"
msgstr "Převést na GCI"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:211
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:779
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:786
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:804
2015-06-04 09:48:38 +00:00
msgid "Copy"
msgstr "Kopírovat"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:362
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:250
msgid "Copy &address"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:364
msgid "Copy &code line"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:363
msgid "Copy &function"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:365
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:251
msgid "Copy &hex"
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:1059
2009-08-09 21:01:41 +00:00
msgid "Copy failed"
msgstr "Kopírování selhalo"
#: Source/Core/DolphinWX/MemcardManager.cpp:821
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Copy to Memory Card %c"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:344
2009-08-09 21:01:41 +00:00
msgid "Core"
msgstr "Jádro"
#. i18n: Performance cost, not monetary cost
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:184
msgid "Cost"
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:856
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ConfigManager.cpp:971
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "Nelze rozpoznat ISO soubor %s"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:479
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Could not save %s."
msgstr "Nelze uložit %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcardRaw.cpp:112
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Could not write memory card file %s.\n"
"\n"
2014-02-01 11:29:37 +00:00
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
2014-02-01 11:29:37 +00:00
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"Nelze zapsat soubor paměťové karty %s.\n"
"\n"
"Spouštíte Dolphina z CD/DVD, nebo je snad soubor s uložením chráněný proti "
"zápisu?\n"
"\n"
"Objevila se tato chyba po přesunu adresáře s emulátorem?\n"
"Pokud ano, pak je třeba znovu zadat umístění vaší paměťové karty v nastavení."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:84
2015-06-04 09:48:38 +00:00
msgid "Couldn't Create Client"
msgstr "Nelze vytvořit klienta"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:95
2015-06-04 09:48:38 +00:00
msgid "Couldn't create peer."
msgstr "Nelze vytvořit vrstevníka."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:694
2009-08-09 21:01:41 +00:00
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Nelze najít příkaz pro otevření přípony 'ini'!"
#: Source/Core/Core/BootManager.cpp:374
2009-08-09 21:01:41 +00:00
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze spustit jádro.\n"
"Zkontrolujte Vaše nastavení."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:462
msgid "Couldn't look up central server"
msgstr ""
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:90
msgid "Count"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:80
2009-08-09 21:01:41 +00:00
msgid "Count:"
msgstr "Počet:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:262
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Count: %lu"
msgstr "Počet: %lu"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:216
2009-08-09 21:01:41 +00:00
msgid "Country:"
msgstr "Země:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:54
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17
2009-08-09 21:01:41 +00:00
msgid "Create AR Code"
msgstr "Vytvořit AR kód"
#: Source/Core/DolphinWX/MainMenuBar.cpp:395
msgid "Create New Perspective"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:451
msgid ""
"Create a .dsy file that can be used to recognise these same functions in "
"other games."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:240
msgid ""
"Create frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within. If the "
"aspect ratio is widescreen, the output image will be scaled horizontally to "
"preserve the vertical resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:539
2009-08-09 21:01:41 +00:00
msgid "Create new perspective"
msgstr "Vytvořit novou perspektivu"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Creator: "
msgstr "Tvůrce:"
2015-12-15 19:36:44 +00:00
#: Source/Core/Common/MsgHandler.cpp:64
2009-08-09 21:01:41 +00:00
msgid "Critical"
msgstr "Kritické"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:897
2009-08-09 21:01:41 +00:00
msgid "Crop"
msgstr "Oříznout"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:254
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Oříznout obraz z původního poměru na 4:3 nebo 16:9.\n"
2014-02-01 11:29:37 +00:00
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Crossfade"
msgstr "Crossfade"
#: Source/Core/DolphinWX/FrameTools.cpp:348
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
2009-08-09 21:01:41 +00:00
msgstr "Současný adresář se změnil z %s na %s po wxFileSelector!"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134
msgid "Current game"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:553
2014-11-10 00:23:25 +00:00
msgid "Custom"
msgstr "Vlastní"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:85
msgid "Custom RTC Options"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:66
2009-08-09 21:01:41 +00:00
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
2016-01-12 19:56:43 +00:00
msgid "DK Bongos"
msgstr "DK Bongos"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:39
2009-08-09 21:01:41 +00:00
msgid "DSP Emulator Engine"
msgstr "Jádro Emulátoru DSP"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:282
2009-08-09 21:01:41 +00:00
msgid "DSP HLE emulation (fast)"
msgstr "DSP HLE emulace (rychlé)"
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34
msgid "DSP LLE Debugger"
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36
2009-08-09 21:01:41 +00:00
msgid "DSP LLE interpreter (slow)"
msgstr "DSP LLE převaděč (pomalé)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35
2009-08-09 21:01:41 +00:00
msgid "DSP LLE recompiler"
msgstr "DSP LLE rekompilátor"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:85
2009-08-09 21:01:41 +00:00
msgid "DVD Root:"
msgstr "Kořen DVD:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
2013-08-17 14:31:38 +00:00
msgid "Dance Mat"
2013-09-21 16:24:33 +00:00
msgstr "Taneční podložka"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:60
2009-08-09 21:01:41 +00:00
msgid "Data Size"
msgstr "Velikost dat"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:116
msgid "Data Type"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:537
#: Source/Core/DolphinWX/MemcardManager.cpp:572
2009-08-09 21:01:41 +00:00
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Soubory Datel MaxDrive/Pro(*.sav)"
2015-11-04 19:49:31 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:187
#: Source/Core/InputCommon/ControllerEmu.cpp:256
#: Source/Core/InputCommon/ControllerEmu.cpp:264
#: Source/Core/InputCommon/ControllerEmu.cpp:278
#: Source/Core/InputCommon/ControllerEmu.cpp:292
#: Source/Core/InputCommon/ControllerEmu.cpp:310
2009-08-09 21:01:41 +00:00
msgid "Dead Zone"
msgstr "Mrtvá Zóna"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:46
2009-08-09 21:01:41 +00:00
msgid "Debug"
msgstr "Ladění"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:119
2014-11-10 00:23:25 +00:00
msgid "Debug Only"
msgstr "Pouze ladění"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:177
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:95
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:845
2009-08-09 21:01:41 +00:00
msgid "Debugging"
msgstr "Ladění"
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:88
#: Source/Core/DolphinWX/WXInputBase.cpp:118
2009-08-09 21:01:41 +00:00
msgid "Decimal"
msgstr "Desetinné"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1011
2009-08-09 21:01:41 +00:00
msgid "Decompress ISO..."
msgstr "Dekomprimovat ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1033
2009-08-09 21:01:41 +00:00
msgid "Decompress selected ISOs..."
msgstr "Dekomprimovat vybraná ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
#: Source/Core/DolphinWX/GameListCtrl.cpp:1373
2009-08-09 21:01:41 +00:00
msgid "Decompressing ISO"
msgstr "Dekomprimuji ISO"
#: Source/Core/Core/HotkeyManager.cpp:87
2015-06-04 09:48:38 +00:00
msgid "Decrease Convergence"
msgstr "Snížit sblížení"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:85
2015-06-04 09:48:38 +00:00
msgid "Decrease Depth"
msgstr "Snížit hloubku"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:27
2016-01-12 19:56:43 +00:00
msgid "Decrease Emulation Speed"
msgstr "Snížit rychlost emulace"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:68
2015-06-04 09:48:38 +00:00
msgid "Decrease IR"
msgstr "Snížit vnitřní rozlišení"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1196
2009-08-09 21:01:41 +00:00
msgid "Default"
msgstr "Výchozí"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:82
2009-08-09 21:01:41 +00:00
msgid "Default ISO:"
msgstr "Výchozí ISO:"
#: Source/Core/DolphinWX/LogWindow.cpp:101
2009-08-09 21:01:41 +00:00
msgid "Default font"
msgstr "Výchozí typ písma"
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:47
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1221
#: Source/Core/DolphinWX/WXInputBase.cpp:29
2009-08-09 21:01:41 +00:00
msgid "Delete"
msgstr "Smazat"
#: Source/Core/DolphinWX/MemcardManager.cpp:822
2009-08-09 21:01:41 +00:00
msgid "Delete Save"
msgstr "Smazat Uloženou Hru"
#: Source/Core/AudioCommon/WaveFile.cpp:30
#: Source/Core/VideoCommon/AVIDump.cpp:98
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Vymazat existující soubor '%s'?"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:305
2015-06-04 09:48:38 +00:00
msgid "Depth Percentage: "
msgstr "Procento hloubky: "
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:669
2015-06-04 09:48:38 +00:00
msgid "Depth:"
msgstr "Hloubka:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1059
2009-08-09 21:01:41 +00:00
msgid "Description"
msgstr "Popis"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:277
2015-06-04 09:48:38 +00:00
msgid "Description:"
msgstr "Popis:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:733
2009-08-09 21:01:41 +00:00
msgid "Detect"
msgstr "Zjistit"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:287
2015-06-04 09:48:38 +00:00
msgid "Deterministic dual core: "
msgstr "Deterministické dvojité jádro: "
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:198
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1170
2009-08-09 21:01:41 +00:00
msgid "Device"
msgstr "Zařízení"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:118
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:119
2009-08-09 21:01:41 +00:00
msgid "Device Settings"
msgstr "Nastavení Zařízení"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:336
2014-06-06 23:14:56 +00:00
msgid "Device not found"
msgstr "Zařízení nenalezeno"
2014-06-06 23:14:56 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:51
2009-08-09 21:01:41 +00:00
msgid "Dial"
msgstr "Kruhová stupnice"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61
2015-06-04 09:48:38 +00:00
msgid "Dims the screen after five minutes of inactivity."
msgstr "Ztmaví obrazovku po pěti minutách nečinnosti."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:120
msgid "Direct Connection"
msgstr "Přímé spojení"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:137
2015-11-04 19:49:31 +00:00
msgid "Directory checksum and directory backup checksum failed"
msgstr "Kontrolní součet adresáře i záložní kontrolní součet adresáře selhaly"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:780
2009-08-09 21:01:41 +00:00
msgid "Disable"
msgstr "Zakázat"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:805
2015-06-04 09:48:38 +00:00
msgid "Disable Bounding Box"
msgstr "Zakázat ohraničující rámeček"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:400
msgid "Disable Docking"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:29
2016-02-24 19:49:19 +00:00
msgid "Disable Emulation Speed Limit"
msgstr "Zakázat limit rychlosti emulace"
2016-02-24 19:49:19 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:628
2009-08-09 21:01:41 +00:00
msgid "Disable Fog"
msgstr "Zakázat Mlhu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:219
2009-08-09 21:01:41 +00:00
msgid ""
"Disable any XFB emulation.\n"
2014-02-01 11:29:37 +00:00
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Zakázat jakoukoli emulaci XFB.\n"
"Velmi zrychluje emulaci, ale způsobuje hodně chyb v mnoha hrách, které na "
"nich závisejí (zvláště po domácku vyrobené aplikace).\n"
"\n"
"Pokud si nejste jisti, nechejte toto zaškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:401
msgid "Disable docking of perspective panes to main window"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:159
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
2009-08-09 21:01:41 +00:00
"\n"
2015-06-04 09:48:38 +00:00
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Zakázat emulaci ohraničujícího rámečku.\n"
"Toto může značným způsobem zvýšit výkon grafického procesoru, ale některé "
"hry mohou přestat fungovat.\n"
"\n"
"Pokud si nejste jisti, nechejte toto zaškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79
msgid "Disassembly"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:188
2009-08-09 21:01:41 +00:00
msgid "Disc"
msgstr "Disk"
#: Source/Core/DiscIO/DriveBlob.cpp:146
2009-08-09 21:01:41 +00:00
msgid "Disc Read Error"
msgstr "Chyba čtení disku"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:505
2009-08-09 21:01:41 +00:00
msgid "Display"
msgstr "Obraz"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:112
2015-06-04 09:48:38 +00:00
msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
"Zobrazit zprávy v oblasti obrazovky emulace.\n"
"Tyto zprávy zahrnují zápisy do paměťových karet, podpůrné vrstvy videa a "
"informace o CPU a čištění mezipaměti JIT."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:120
2009-08-09 21:01:41 +00:00
msgid "Divide"
msgstr "Rozdělit"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:177
msgid "Do you want to clear the list of symbol names?"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:808
2009-08-09 21:01:41 +00:00
msgid "Do you want to stop the current emulation?"
msgstr "Chcete současnou emulaci zastavit?"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:41
msgid "Dolby Pro Logic II decoder"
msgstr "Dekodér Dolby Pro Logic II"
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:649
2009-08-09 21:01:41 +00:00
msgid "Dolphin"
msgstr "Dolphin"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s Grafická Nastavení"
#: Source/Core/DolphinWX/Config/ConfigMain.h:19
2009-08-09 21:01:41 +00:00
msgid "Dolphin Configuration"
msgstr "Dolphin Nastavení"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
2015-06-04 09:48:38 +00:00
msgid "Dolphin Controller Configuration"
msgstr "Nastavení ovladače Dolphin"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:508
#, c-format
msgid "Dolphin Emulated Wii Remote Configuration Port %i"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:376
2009-08-09 21:01:41 +00:00
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1018
2015-06-04 09:48:38 +00:00
msgid "Dolphin Hotkeys"
msgstr "Klávesové zkratky Dolphin"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:224
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:240
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:259
msgid "Dolphin Map File (*.map)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:68
2015-06-04 09:48:38 +00:00
msgid "Dolphin NetPlay"
msgstr "Dolphin NetPlay"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:39
2015-06-04 09:48:38 +00:00
msgid "Dolphin NetPlay Setup"
msgstr "Nastavení Dolphin NetPlay"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:165
msgid "Dolphin Signature CSV File (*.csv)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:164
msgid "Dolphin Signature File (*.dsy)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:274
msgid "Dolphin Symbol Rename File (*.sym)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:481
#: Source/Core/DolphinWX/FrameTools.cpp:953
2015-06-04 09:48:38 +00:00
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Doplhin Filmy TAS (*.dtm)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:389
msgid ""
2014-11-10 00:23:25 +00:00
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"set a games directory..."
2014-02-01 11:29:37 +00:00
msgstr ""
"Dolphin nemohl nalézt žádná ISO GameCube/Wii, nebo WAD. Klikněte zde dvakrát "
"pro nastavení adresáře her..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:385
msgid ""
2014-11-10 00:23:25 +00:00
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
2014-02-01 11:29:37 +00:00
msgstr ""
"Dolphin je nyní nastaven aby skrýval všechny hry. Pro jejich zobrazení "
"dvakrát klikněte na toto místo..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:465
msgid "Dolphin is too old for traversal server"
msgstr ""
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1315
#: Source/Core/DolphinWX/GameListCtrl.cpp:1388
msgid "Dolphin was unable to complete the requested action."
msgstr "Dolphin nemohl dokončit požadovanou činnost."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:152
msgid "Dolphin's cheat system is currently disabled."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:322
2015-12-15 19:36:44 +00:00
msgid "Done compressing disc image."
msgstr "Komprimace obrazu disku dokončena."
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:78
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:76
#: Source/Core/InputCommon/ControllerEmu.cpp:272
2009-08-09 21:01:41 +00:00
msgid "Down"
msgstr "Dolů"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:61
2009-08-09 21:01:41 +00:00
msgid "Download Codes (WiiRD Database)"
msgstr "Stáhnout kódy (Databáze WiiRD)"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:297
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "Stáhnuto %lu kódů. (přídáno %lu)"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:136
2014-11-10 00:23:25 +00:00
msgid "Drawn Object Range"
msgstr "Rozsah vykreslovaného objektu"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36
2015-06-04 09:48:38 +00:00
msgid "Driver Not Detected"
msgstr "Nebyl zjištěn ovladač"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29
2009-08-09 21:01:41 +00:00
msgid "Drums"
msgstr "Bubny"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:92
msgid "Drums Configuration"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
2009-08-09 21:01:41 +00:00
msgid "Dummy"
msgstr "Atrapa"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:101
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102
msgid "Dump"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:161
2009-08-09 21:01:41 +00:00
msgid "Dump Audio"
msgstr "Vypsat Zvuk"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:874
2009-08-09 21:01:41 +00:00
msgid "Dump EFB Target"
msgstr "Vypsat Cíl EFB"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:96
msgid "Dump EXRAM"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:98
msgid "Dump FakeVMEM"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:159
2009-08-09 21:01:41 +00:00
msgid "Dump Frames"
msgstr "Vypsat Snímky"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:95
msgid "Dump MRAM"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:115
2014-11-10 00:23:25 +00:00
msgid "Dump Objects"
msgstr "Vypsat objekty"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:94
msgid "Dump Path:"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:128
2014-11-10 00:23:25 +00:00
msgid "Dump TEV Stages"
msgstr "Vypsat fáze TEV"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:129
2014-11-10 00:23:25 +00:00
msgid "Dump Texture Fetches"
msgstr "Vypsat získávání textur"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:857
2014-11-10 00:23:25 +00:00
msgid "Dump Textures"
msgstr "Vypsat Textury"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:230
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Vypíše dekódované textury hry do User/Dump/Textures/<id hry>/.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:238
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Vypíše obsah EFB kopií do User/Dump/Textures/.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:134
msgid "DumpList"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
msgid "Duplicate Bundled ActionReplay Code"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:64
2009-08-09 21:01:41 +00:00
msgid "Dutch"
msgstr "Nizozemština"
#: Source/Core/DolphinWX/MainMenuBar.cpp:86
2009-08-09 21:01:41 +00:00
msgid "E&xit"
msgstr "O&dejít"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57
msgid "EFB Cmd"
msgstr ""
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:206
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
2014-02-01 11:29:37 +00:00
msgstr ""
"CHYBA: Tato verze Dolphinu vyžaduje ovladač TAP-Win32 verze alespoň %d.%d -- "
"Pokud jste nedávno vaši instalaci Dolphin aktualizovali, je v tomto bodě "
"pravděpodobně třeba restartovat, aby Windows uviděl nový ovladač."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:99
2009-08-09 21:01:41 +00:00
msgid "Early Memory Updates"
msgstr "Předčasné Aktualizace Paměti"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17
2009-08-09 21:01:41 +00:00
msgid "Edit ActionReplay Code"
msgstr "Upravit kód ActionReplay"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:233
2009-08-09 21:01:41 +00:00
msgid "Edit Config"
msgstr "Upravit nastavení"
#: Source/Core/DolphinWX/PatchAddEdit.h:23
2009-08-09 21:01:41 +00:00
msgid "Edit Patch"
msgstr "Upravit záplatu"
#: Source/Core/DolphinWX/MainMenuBar.cpp:392
#: Source/Core/DolphinWX/MainMenuBar.cpp:409
msgid "Edit Perspectives"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:393
2009-08-09 21:01:41 +00:00
msgid "Edit..."
msgstr "Upravit"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50
2009-08-09 21:01:41 +00:00
msgid "Effect"
msgstr "Efekt"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:46
msgid ""
"Eliminate items from the current scan results that do not match the current "
"Search settings."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:709
2015-06-04 09:48:38 +00:00
msgid "Embedded Frame Buffer (EFB)"
msgstr "Vestavěná vyrovnávací paměť snímků (EFB)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:450
2015-12-15 19:36:44 +00:00
msgid "Empty"
msgstr "Prázdné"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/Core.cpp:239
2009-08-09 21:01:41 +00:00
msgid "Emu Thread already running"
msgstr "Vlákno Emulace již běží"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:226
2009-08-09 21:01:41 +00:00
msgid ""
"Emulate XFBs accurately.\n"
2014-02-01 11:29:37 +00:00
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, check virtual XFB emulation instead."
2014-02-01 11:29:37 +00:00
msgstr ""
"Přesně Emulovat XFB.\n"
"Velmi zpomaluje emulaci a brání vykreslování ve vysokém rozlišení, ale je "
"nutná k řádné emulaci jistého počtu her.\n"
"\n"
"Pokud si nejste jisti, zaškrtněte místo tohoto virtuální emulaci XFB."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:222
2009-08-09 21:01:41 +00:00
msgid ""
"Emulate XFBs using GPU texture objects.\n"
2014-02-01 11:29:37 +00:00
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Emulovat XFB pomocí objektů textury grafického procesoru.\n"
"Spraví mnoho her, které nefungují bez emulace EFB, aniž by byla tak pomalá "
"jako opravdová emulace EFB. Nicméně stále může selhat v mnoha jiných hrách "
"(zvláště po domácku vyrobené aplikace).\n"
"\n"
"Pokud si nejste jisti, nechejte toto zaškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:241
msgid "Emulate the Wii's Bluetooth adapter"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
msgid "Emulated Wii Remote"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:329
2009-08-09 21:01:41 +00:00
msgid "Emulation State: "
msgstr "Stav Emulace:"
#: Source/Core/Core/HotkeyManager.cpp:236
msgid "Emulation speed"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:840
msgid "Enable API Validation Layers"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:110
2009-08-09 21:01:41 +00:00
msgid "Enable AR Logging"
msgstr "Povolit protokolování AR"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:31
2015-06-04 09:48:38 +00:00
msgid "Enable CPU Clock Override"
msgstr "Povolit potlačení hodin procesoru."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Enable Cheats"
msgstr "Povolit Cheaty"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:36
msgid "Enable Custom RTC"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:259
2009-08-09 21:01:41 +00:00
msgid "Enable Dual Core"
msgstr "Povolit dvojité jádro"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:55
2009-08-09 21:01:41 +00:00
msgid "Enable Dual Core (speedup)"
msgstr "Zapnout dvojité jádro (zrychlení)"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:269
2014-11-10 00:23:25 +00:00
msgid "Enable FPRF"
msgstr "Povolit FPRF"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:261
2009-08-09 21:01:41 +00:00
msgid "Enable MMU"
msgstr "Zapnout MMU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:493
msgid "Enable Multi-threading"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:902
2009-08-09 21:01:41 +00:00
msgid "Enable Progressive Scan"
msgstr "Povolit Progresivní Skenování"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:47
2009-08-09 21:01:41 +00:00
msgid "Enable Screen Saver"
msgstr "Povolit Spořič Obrazovky"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:347
msgid "Enable Speaker Data"
msgstr "Povolit data reproduktorů"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
2016-06-19 02:25:32 +00:00
msgid "Enable Usage Statistics Reporting"
msgstr "Povolit hlášení statistik o užívání"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:299
2009-08-09 21:01:41 +00:00
msgid "Enable WideScreen"
msgstr "Povolit Širokoúhlou obrazovku"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:834
2009-08-09 21:01:41 +00:00
msgid "Enable Wireframe"
msgstr "Povolit Drátěný Model"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:138
2009-08-09 21:01:41 +00:00
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
2014-02-01 11:29:37 +00:00
msgstr ""
"Povolí anizotropní filtrování.\n"
"Zlepší obrazovou kvalitu textur, které jsou v zorných úhlech šikmé.\n"
"Může způsobit problémy v malém počtu her.\n"
"\n"
"Pokud si nejste jisti, zvolte 1x."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:280
msgid ""
2015-06-04 09:48:38 +00:00
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Povolit rychlý přístup k disku. Může v některých hrách způsobovat pády a "
"jiné problémy. (ZAPNUTO = rychlé, VYPNUTO = Kompatibilní)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:836
2009-08-09 21:01:41 +00:00
msgid "Enable pages"
msgstr "Zapnout stránky"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:108
2009-08-09 21:01:41 +00:00
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Toto povolte, pokud chcete, aby celá obrazovka byla použita pro "
"vykreslování.\n"
"Pokud je toto zakázáno, bude místo toho vytvořeno vykreslovací okno.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Toto zapněte, pokud chcete použít hlavní okno Dolphin pro vykreslování "
"raději, než oddělené vykreslovací okno.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:56
2014-11-10 00:23:25 +00:00
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
2014-02-01 11:29:37 +00:00
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:271
2014-11-10 00:23:25 +00:00
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"Povolí výpočet příznaku výsledku plovoucí řadové čárky, nutné u některých "
"her (ZAPNUTO = Kompatibilní, VYPNUTO = Rychlé)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:281
msgid ""
"Enables multi-threading in the video backend, which may result in "
"performance gains in some scenarios.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
2009-08-09 21:01:41 +00:00
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Povolí progresivní skenování, pokud je podporováno emulovaným softwarem.\n"
"Většinu her toto nezajímá.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:264
msgid ""
2014-02-01 11:29:37 +00:00
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Povolí Jednotku Správy Paměti, potřebnou v nějakých hrách. (ZAPNUTO = "
"Kompatibilní, VYPNUTO = Rychlé)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79
2016-06-19 02:25:32 +00:00
msgid ""
"Enables the collection and sharing of usage statistics data with the Dolphin "
"development team. This data is used to improve the emulator and help us "
"understand how our users interact with the system. No private data is ever "
"collected."
msgstr ""
"Povolí shromáždění statistických dat o používání, které jsou pak sdílena s "
"vývojářským týmem Dolphin. Tato data jsou použita pro vylepšení emulátoru a "
"pomáhají nám porozumět jak uživatelé využívají systém. Nejsou ukládána žádná "
"soukromá data."
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74
2015-06-04 09:48:38 +00:00
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr "Umožní použít kódy Gecko a Action Replay"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:278
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:246
2009-08-09 21:01:41 +00:00
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Kódovat výpisy snímků použitím kodeku FFV1.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:30
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:145
#: Source/Core/DolphinWX/WXInputBase.cpp:66
2009-08-09 21:01:41 +00:00
msgid "End"
msgstr "End"
#: Source/Core/Core/NetPlayServer.cpp:67
2015-06-04 09:48:38 +00:00
msgid "Enet Didn't Initialize"
msgstr "Enet nebyl uaveden"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:49
2009-08-09 21:01:41 +00:00
msgid "English"
msgstr "Angličtina"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:531
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:636
2009-08-09 21:01:41 +00:00
msgid "Enhancements"
msgstr "Vylepšení"
#: Source/Core/DolphinWX/FrameAui.cpp:538
2009-08-09 21:01:41 +00:00
msgid "Enter a name for the new perspective:"
msgstr "Zadejte jméno nové perspektivy:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:207
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Entry %d/%d"
msgstr "Záznam %d/%d"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:96
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Entry 1/%d"
msgstr "Záznam 1/%d"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107
2009-08-09 21:01:41 +00:00
msgid "Equal"
msgstr "Rovná se"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/Main.cpp:309 Source/Core/DolphinWX/Main.cpp:317
#: Source/Core/DolphinWX/MemcardManager.cpp:566
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
#: Source/Core/DolphinWX/WxUtils.cpp:70
msgid "Error"
msgstr "Chyba"
#: Source/Core/DolphinWX/Main.cpp:308
2009-08-09 21:01:41 +00:00
msgid "Error loading selected language. Falling back to system default."
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba při nahrávání zvoleného jazyka. Vracím se na výchozí jazyk systému."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:388
2014-11-10 00:23:25 +00:00
msgid "Error saving file."
msgstr "Chyba při ukládání souboru:"
2014-06-06 23:14:56 +00:00
#: Source/Core/Common/ChunkFile.h:248
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
2014-02-01 11:29:37 +00:00
msgstr ""
"Chyba: Po \"%s\", nalezeno %d (0x%X) místo značky uložení %d (0x%X). "
"Ukončuji načtení uloženého stavu..."
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:384
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
msgstr ""
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:379
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Escape"
msgstr "Escape"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Euphoria"
msgstr "Euforie"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:92
2015-06-04 09:48:38 +00:00
msgid "Europe"
msgstr "Evropa"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:82
2009-08-09 21:01:41 +00:00
msgid "Execute"
msgstr "Spustit"
#: Source/Core/Core/HotkeyManager.cpp:21
2013-08-17 14:31:38 +00:00
msgid "Exit"
2013-09-21 16:24:33 +00:00
msgstr "Ukončit"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:217
msgid "Export All Wii Saves"
2013-09-21 16:24:33 +00:00
msgstr "Exportovat všechny uložené hry Wii"
#: Source/Core/Core/HotkeyManager.cpp:38
2009-08-09 21:01:41 +00:00
msgid "Export Recording"
msgstr "Exportovat Nahrávku"
#: Source/Core/DolphinWX/MainMenuBar.cpp:143
2009-08-09 21:01:41 +00:00
msgid "Export Recording..."
msgstr "Exportovat Nahrávku..."
#: Source/Core/DolphinWX/MemcardManager.cpp:824
2009-08-09 21:01:41 +00:00
msgid "Export Save"
msgstr "Exportovat Uloženou hru"
#: Source/Core/DolphinWX/GameListCtrl.cpp:994
2009-08-09 21:01:41 +00:00
msgid "Export Wii save (Experimental)"
msgstr "Exportovat uloženou hru Wii (Experimentální)"
#: Source/Core/DolphinWX/MemcardManager.cpp:825
2009-08-09 21:01:41 +00:00
msgid "Export all saves"
msgstr "Exportovat všechny Uložené hry"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:54
#: Source/Core/DolphinWX/MemcardManager.cpp:463
msgid "Export failed"
2013-09-21 16:24:33 +00:00
msgstr "Export selhal"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:570
2009-08-09 21:01:41 +00:00
msgid "Export save as..."
msgstr "Exportovat Uloženou hru jako..."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:262
2009-08-09 21:01:41 +00:00
msgid "Extension"
msgstr "Rozšíření"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:777
2015-06-04 09:48:38 +00:00
msgid "External Frame Buffer (XFB)"
msgstr "Externí vyrovnávací paměť snímků (XFB)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:284
2009-08-09 21:01:41 +00:00
msgid "Extract All Files..."
msgstr "Extrahovat Všechny Soubory..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:290
2009-08-09 21:01:41 +00:00
msgid "Extract Apploader..."
msgstr "Extrahovat Zavaděč Aplikace..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:291
2009-08-09 21:01:41 +00:00
msgid "Extract DOL..."
msgstr "Extrahovat DOL..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:277
2009-08-09 21:01:41 +00:00
msgid "Extract Directory..."
msgstr "Extrahovat Adresář..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:309
msgid "Extract File"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:281
2009-08-09 21:01:41 +00:00
msgid "Extract File..."
msgstr "Extrahovat Soubor..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:273
2009-08-09 21:01:41 +00:00
msgid "Extract Partition..."
msgstr "Extrahovat Oddíl..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:579
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Extracting %s"
msgstr "Extrahuji %s"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:566
2009-08-09 21:01:41 +00:00
msgid "Extracting All Files"
msgstr "Extrahuji Všechny Soubory"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:566
2009-08-09 21:01:41 +00:00
msgid "Extracting Directory"
msgstr "Extrahuji Adresář"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:567
2009-08-09 21:01:41 +00:00
msgid "Extracting..."
msgstr "Extrahuji..."
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:46
#: Source/Core/DolphinWX/MainMenuBar.cpp:222
2009-08-09 21:01:41 +00:00
msgid "FIFO Player"
msgstr "Přehrávač FIFO"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:259
msgid "FP value"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:230
2009-08-09 21:01:41 +00:00
msgid "FST Size:"
msgstr "Velikost FST:"
#: Source/Core/Core/NetPlayClient.cpp:165
2015-06-04 09:48:38 +00:00
msgid "Failed To Connect!"
msgstr "Nelze se připojit!"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:110
2009-08-09 21:01:41 +00:00
msgid "Failed to Connect!"
msgstr "Připojení Selhalo!"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:533
msgid "Failed to claim interface for BT passthrough"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:528
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr ""
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:310
2009-08-09 21:01:41 +00:00
msgid "Failed to download codes."
msgstr "Stahování kódů selhalo."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:370
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Failed to extract to %s!"
msgstr "Nelze extrahovat do %s!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:580
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
2015-11-04 19:49:31 +00:00
"Failed to find new filename.\n"
"%s\n"
2014-11-10 00:23:25 +00:00
" will be overwritten"
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze najít nový název souboru.\n"
"%s\n"
"bude přepsán"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:32
2014-11-10 00:23:25 +00:00
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr "Nelze naslouchat. Je spuštěna jiná instance serveru NetPlay?"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:521
#, c-format
msgid "Failed to open Bluetooth device: %s"
2015-12-15 19:36:44 +00:00
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:162
#: Source/Core/DiscIO/CompressedBlob.cpp:339
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Failed to open the input file \"%s\"."
msgstr "Nelze otevřít vstupní soubor \"%s\"."
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:169
#: Source/Core/DiscIO/CompressedBlob.cpp:346
2015-06-04 09:48:38 +00:00
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
"Nelze otevřít výstupní soubor \"%s\".\n"
"Zkontrolujte zda máte oprávnění k zápisu do cílové složky a že na médium lze "
"zapisovat."
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:1016
#, c-format
msgid "Failed to read %s"
msgstr "Nelze přečíst %s"
#: Source/Core/Core/HW/GCMemcard.cpp:193
#, c-format
msgid ""
2015-11-04 19:49:31 +00:00
"Failed to read block %u of the save data\n"
"Memory card may be truncated\n"
2015-11-04 19:49:31 +00:00
"File position: 0x%<PRIx64>"
2014-02-01 11:29:37 +00:00
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:118
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze správně číst zálohu alokační tabulky bloku\n"
"(0x8000-0x9FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:112
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze správně číst alokační tabulku bloku\n"
"(0x6000-0x7FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:678
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Failed to read data from GCI file %s"
msgstr "Čtení dat ze souboru GCI %s selhalo"
#: Source/Core/Core/HW/GCMemcard.cpp:106
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze správně číst zálohu adresáře\n"
"(0x4000-0x5FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:100
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze správně číst adresář\n"
"(0x2000-0x3FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:89
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Nelze správně číst hlavičku\n"
"(0x0000-0x1FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/VolumeGC.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Failed to read unique ID from disc image"
msgstr "Nelze přečíst jedinečné ID z obrazu disku"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:93
2009-08-09 21:01:41 +00:00
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Selhal zápis BT.DINF do SYSCONF"
#: Source/Core/DiscIO/CompressedBlob.cpp:288
#: Source/Core/DiscIO/CompressedBlob.cpp:377
2015-06-04 09:48:38 +00:00
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
"Nelze otevřít výstupní soubor \"%s\".\n"
"Zkontrolujte zda na cílové jednotce je dostatek volného místa."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:755
msgid "Fast"
msgstr "Rychlá"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:802
msgid "Fast Depth Calculation"
msgstr "Rychlý výpočet hloubky"
#: Source/Core/Core/Movie.cpp:1308
#, c-format
msgid ""
2014-02-01 11:29:37 +00:00
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"závažná desynchronizace. Přehrávání ukončeno. (Chyba v PlayWiimote: %u != "
"%u, bajt %u.)%s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:314
2015-12-15 19:36:44 +00:00
msgid "File"
msgstr "Soubor"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101
2009-08-09 21:01:41 +00:00
msgid "File Info"
msgstr "Informace o souboru"
#: Source/Core/DolphinWX/MainMenuBar.cpp:281
2015-12-15 19:36:44 +00:00
msgid "File Name"
msgstr "Název souboru"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:287
2014-11-10 00:23:25 +00:00
msgid "File Size"
msgstr "Velikost souboru"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:305
2009-08-09 21:01:41 +00:00
msgid "File contained no codes."
msgstr "Soubor neobsahoval žádné kódy"
#: Source/Core/DolphinWX/MemcardManager.cpp:413
2009-08-09 21:01:41 +00:00
msgid "File converted to .gci"
msgstr "Soubor převeden na .gci"
#: Source/Core/DolphinWX/MemcardManager.cpp:429
2009-08-09 21:01:41 +00:00
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
2014-02-01 11:29:37 +00:00
msgstr ""
"Soubor nelze otevřít\n"
"nebo nemá platnou příponu"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:50
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Soubor má příponu \"%s\".\n"
"Platné přípony jsou (.raw/.gcp)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:426
msgid "File is not recognized as a memory card"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:332
2009-08-09 21:01:41 +00:00
msgid "File not compressed"
msgstr "Soubor není komprimovaný"
#: Source/Core/DolphinWX/MemcardManager.cpp:420
#: Source/Core/DolphinWX/MemcardManager.cpp:469
#: Source/Core/DolphinWX/MemcardManager.cpp:520
2015-06-04 21:33:13 +00:00
msgid "File write failed"
msgstr "Zápis soubor uselhal"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:192
2015-12-15 19:36:44 +00:00
msgid "Files opened, ready to compress."
msgstr "Soubory otevřeny, připraveno ke komprimaci."
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:438
2009-08-09 21:01:41 +00:00
msgid "Filesystem"
msgstr "Souborový systém"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:686
2009-08-09 21:01:41 +00:00
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Typ souboru 'ini' je neznámý! Nelze otevřít!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83
msgid "Filter Symbols"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:162
2015-06-04 09:48:38 +00:00
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Filtruje všechny textury, včetně těch, které hra výslovně určila jako "
"nefiltrované.\n"
"Může zlepšit kvalitu některých textur v některých hrách, ale v ostatních "
"způsobuje problémy.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84
msgid "Filter the symbol list by name. This is case-sensitive."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:232
msgid "Find Next"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
msgid "Find Previous"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:646
2009-08-09 21:01:41 +00:00
msgid "First Block"
msgstr "První blok"
#: Source/Core/DolphinWX/MemcardManager.cpp:831
2009-08-09 21:01:41 +00:00
msgid "Fix Checksums"
msgstr "Spravit Kontrolní Součty"
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:180
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:74
msgid "Flags"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:163
msgid "Flow Control"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49
msgid "Flush"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63
msgid "Fog Cmd"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:441
2009-08-09 21:01:41 +00:00
msgid "Force 16:9"
msgstr "Vynutit 16:9"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:630
msgid "Force 24-bit Color"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:441
2009-08-09 21:01:41 +00:00
msgid "Force 4:3"
msgstr "Vynutit 4:3"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Force Console as NTSC-J"
msgstr "Donutit konzoli být jako NTSC-J"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:228
2015-12-15 19:36:44 +00:00
msgid "Force Listen Port: "
msgstr "Vynutit port pro naslouchání:"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:624
2009-08-09 21:01:41 +00:00
msgid "Force Texture Filtering"
msgstr "Vynutit Filtrování Textur"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:76
2009-08-09 21:01:41 +00:00
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
2015-06-04 09:48:38 +00:00
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
2014-02-01 11:29:37 +00:00
"setting when playing Japanese games."
msgstr ""
"Donutí použít režim NTSC-J pro použití Japonského písma ROMu.\n"
"Pokud není zaškrtnuto, Dolphin standardně přejde na NTSC-U a automaticky "
"zapne toto nastavení při hraní Japonských her."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:130
2015-06-04 09:48:38 +00:00
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Donutí hru vykreslovat grafiku pro všechny poměry stran.\n"
"Použijte s \"Poměr stran\" nastaveným na \"Vynutit 16:9\", aby hry v poměru "
"4:3 běželi na 16:9.\n"
"Málokdy má dobré výsledky a často částečně způsobuje chyby v rozhraní a "
"grafice her.\n"
"Zbytečné (a škodící) pokud používáte jakékoliv AR/Gecko kódy pro širokoúhlý "
"obraz.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.\n"
"It has no impact on performance and causes few graphical issues.\n"
"\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:38
2009-08-09 21:01:41 +00:00
msgid ""
"Format as Shift JIS (Japanese)?\n"
"Choose no for Windows-1252 (Western)"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:275
2009-08-09 21:01:41 +00:00
msgid "Forward"
msgstr "Dopředu"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:251
2013-08-17 14:31:38 +00:00
msgid "Forward port (UPnP)"
2013-09-21 16:24:33 +00:00
msgstr "Přesměrování portu (UPnP)"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:496
#, c-format
2014-06-06 23:14:56 +00:00
msgid "Found %u results for '"
msgstr "Nalezeno %u výsledků pro '"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:87
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Found %zu save files"
msgstr "Nalezeno %zu souborů uložené hry"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48
msgid "Frame"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:885
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Frame %u"
msgstr "Snímek %u"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:861
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Frame %zu"
msgstr "Snímek %zu"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:31
2009-08-09 21:01:41 +00:00
msgid "Frame Advance"
msgstr "Postup Snímkem"
#: Source/Core/Core/HotkeyManager.cpp:32
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Decrease Speed"
msgstr "Snížit rychlost postupu snímkem"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:33
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Increase Speed"
msgstr "Zvýšit rychlost postupu snímkem"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:34
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Reset Speed"
msgstr "Resetovat rychlost postupu snímkem"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:140
msgid "Frame Buffer"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:879
msgid "Frame Dumps Use FFV1"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:243
msgid "Frame Info"
msgstr "Informace o snímku"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:111
2009-08-09 21:01:41 +00:00
msgid "Frame Range"
msgstr "Rozsah Snímku"
#: Source/Core/Core/HotkeyManager.cpp:237
msgid "Frame advance"
msgstr ""
#: Source/Core/VideoCommon/RenderBase.cpp:890
#, c-format
msgid "Frame dump image(s) '%s' already exists. Overwrite?"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:165
msgid "Frames to Record"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:94
2015-06-04 09:48:38 +00:00
msgid "France"
msgstr "Francie"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:876
2009-08-09 21:01:41 +00:00
msgid "Free Look"
msgstr "Rozhlížení pomocí myši"
#: Source/Core/Core/HotkeyManager.cpp:245
msgid "Freelook"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:70
2015-06-04 09:48:38 +00:00
msgid "Freelook Decrease Speed"
msgstr "Snížení rychlosti volného pohledu"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:71
2015-06-04 09:48:38 +00:00
msgid "Freelook Increase Speed"
msgstr "Zvýšení rychlosti volného pohledu"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:74
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Down"
msgstr "Posun volného pohledu dolů"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:75
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Left"
msgstr "Posun volného pohledu doleva"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:76
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Right"
msgstr "Posun volného pohledu doprava"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:73
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Up"
msgstr "Posun volného pohledu nahoru"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:79
2015-06-04 09:48:38 +00:00
msgid "Freelook Reset"
msgstr "Resetování volného pohledu"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:72
2015-06-04 09:48:38 +00:00
msgid "Freelook Reset Speed"
msgstr "Resetování rychlosti volného pohledu"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:77
2015-06-04 09:48:38 +00:00
msgid "Freelook Zoom In"
msgstr "Přiblížení volného pohledu"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:78
2015-06-04 09:48:38 +00:00
msgid "Freelook Zoom Out"
msgstr "Oddálení volného pohledu"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:55
2009-08-09 21:01:41 +00:00
msgid "French"
msgstr "Francouzština"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:37
2009-08-09 21:01:41 +00:00
msgid "Frets"
msgstr "Pražce"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:83
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:91
2009-08-09 21:01:41 +00:00
msgid "From"
msgstr "Z"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:869
msgid "Full Resolution Frame Dumps"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:182
2009-08-09 21:01:41 +00:00
msgid "FullScr"
msgstr "CelObr"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:421
2014-11-10 00:23:25 +00:00
msgid "Fullscreen Resolution:"
msgstr "Rozlišení celé obrazovky:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34
msgid "Function"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116
msgid "Function callers"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110
msgid "Function calls"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
2015-06-04 09:48:38 +00:00
msgid "GBA"
msgstr "GBA"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:61
msgid "GC Port"
msgstr ""
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:542
2009-08-09 21:01:41 +00:00
msgid "GCI File(*.gci)"
msgstr "Soubor GCI(*.gci)"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37
2014-11-10 00:23:25 +00:00
msgid "GCI Folder"
msgstr "Složka GCI"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:65
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
"GCI save file was not loaded because it is the wrong region for this memory "
"card:\n"
"%s"
msgstr ""
"Soubor uložené pozice GCI nebyl načten, protože je pro tuto paměťovou kartu "
"ve špatné oblasti:\n"
"%s"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:360
2014-11-10 00:23:25 +00:00
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr "Adresář paměťové karty GC: Voláno čištění bloku s neplatnou adresou"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19
msgid "GFX Debugger"
msgstr ""
2015-12-15 19:36:44 +00:00
#: Source/Core/VideoCommon/OpcodeDecoding.cpp:81
#, c-format
msgid ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
"GFX FIFO: Neznámý operační kód (0x%02x @ %p, %s).\n"
"Příčiny mohou být následující:\n"
"* Emulované GPU ztratilo synchronizaci, zrušení dvojitého jádra může pomoci\n"
"* Proud příkazů byl narušen chybou v paměti\n"
"* Toto je opravdu neznámý operační kód (nepravděpodobné)\n"
"* Nějaký jiný druh chyby\n"
"\n"
"Další chyby budou vypsány v záznamu podpůrné vrstvy videa a\n"
"Dolphin nyní pravděpodobně spadne nebo se zasekne. Přejeme hezký den."
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:354
2015-06-04 09:48:38 +00:00
msgid "Game Boy Advance Carts (*.gba)"
msgstr "Kartridže Game Boy Advance (*.gba)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:283
2014-06-06 23:14:56 +00:00
msgid "Game ID"
msgstr "ID hry"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:213
2009-08-09 21:01:41 +00:00
msgid "Game ID:"
msgstr "ID Hry:"
#: Source/Core/Core/NetPlayClient.cpp:795
2009-08-09 21:01:41 +00:00
msgid "Game is already running!"
msgstr "Hra už běží!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:428
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
2014-11-10 00:23:25 +00:00
msgstr ""
"Hra přepsala uloženou pozici jiné hry. Následuje poškození dat 0x%x, 0x%x"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:372
2009-08-09 21:01:41 +00:00
msgid "Game-Specific Settings"
msgstr "Nastavení Konkrétní Hry"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:243
2009-08-09 21:01:41 +00:00
msgid "GameConfig"
msgstr "Nastavení Hry"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:87
msgid "GameCube"
msgstr "GameCube"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
2016-01-12 19:56:43 +00:00
msgid "GameCube Adapter for Wii U"
msgstr "Adaptér GameCube pro Wii U"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:470
#, c-format
msgid "GameCube Controller Configuration Port %i"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:145
2015-06-04 09:48:38 +00:00
msgid "GameCube Controllers"
msgstr "Ovladače GameCube"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:455
#, c-format
msgid "GameCube Keyboard Configuration Port %i"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:353
#: Source/Core/DolphinWX/MemcardManager.cpp:203
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr "Paměťové karty GameCube (*.raw,*.gcp)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:290
msgid "GameCube Microphone Slot A"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:295
msgid "GameCube Microphone Slot B"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:534
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "Soubory uložených her GameCube (*.gci;*.gcs;*.sav)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:137
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:249
2009-08-09 21:01:41 +00:00
msgid "Gecko Codes"
msgstr "Kódy Gecko"
#: Source/Core/Core/HotkeyManager.cpp:234
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:84
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:50
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:48
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:366
2009-08-09 21:01:41 +00:00
msgid "General"
msgstr "Obecné"
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:64
msgid "General and Options"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:63
2016-06-19 02:25:32 +00:00
msgid "Generate a New Statistics Identity"
msgstr "Vytvořit novou identitu pro statistiky"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:141
msgid "Geometry data"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:52
2009-08-09 21:01:41 +00:00
msgid "German"
msgstr "Němčina"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:98
2015-06-04 09:48:38 +00:00
msgid "Germany"
msgstr "Německo"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:81
msgid "Go to Next Frame"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:210
msgid "Go to the current instruction"
msgstr ""
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:137
#: Source/Core/DolphinWX/MainToolBar.cpp:186
2009-08-09 21:01:41 +00:00
msgid "Graphics"
msgstr "Grafika"
#: Source/Core/DolphinWX/MainToolBar.cpp:187
2009-08-09 21:01:41 +00:00
msgid "Graphics settings"
msgstr "Grafická nastavení"
#: Source/Core/Core/HotkeyManager.cpp:243
msgid "Graphics toggles"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108
2009-08-09 21:01:41 +00:00
msgid "Greater Than"
msgstr "Větší než"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:147
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Greatly increases quality of textures generated using render-to-texture "
2014-02-01 11:29:37 +00:00
"effects.\n"
2009-08-09 21:01:41 +00:00
"Raising the internal resolution will improve the effect of this setting.\n"
2015-06-04 09:48:38 +00:00
"Slightly increases GPU load and causes relatively few graphical issues.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Velmi zvýší kvalitu vytvářených textur použitím efektů vykreslení do "
"textury.\n"
"Zvýšení vnitřního rozlišení zlepší účinek tohoto nastavení.\n"
"Trošku zvyšuje zátěž GPU a způsobuje relativně málo grafických problémů.\n"
"\n"
"Pokud si nejste jisti, nechejte toto zaškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Green"
msgstr "Zelená"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:24
2009-08-09 21:01:41 +00:00
msgid "Green Left"
msgstr "Zelená vlevo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Green Right"
msgstr "Zelená vpravo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:34
2009-08-09 21:01:41 +00:00
msgid "Guitar"
msgstr "Kytara"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:86
msgid "Guitar Configuration"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:704
2009-08-09 21:01:41 +00:00
msgid "Hacks"
msgstr "Hacky"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:761
#, c-format
msgid ""
"Hash tap count is set to %d which is non-standard.\n"
"You will need to edit the INI manually."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "Hashes do not match."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "Hashes match!"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:128
2009-08-09 21:01:41 +00:00
msgid "Header checksum failed"
msgstr "Kontrolní součet hlavičky selhal"
#: Source/Core/InputCommon/ControllerEmu.cpp:309
2009-08-09 21:01:41 +00:00
msgid "Height"
msgstr "Výška"
#: Source/Core/DolphinWX/WXInputBase.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Help"
msgstr "Nápověda"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:263
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:104
msgid "Hex"
msgstr ""
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:86
msgid "Hexadecimal"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:304
2009-08-09 21:01:41 +00:00
msgid "Hide"
msgstr "Skrýt"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:483
2009-08-09 21:01:41 +00:00
msgid "Hide Mouse Cursor"
msgstr "Skrýt kurzor myši"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
2009-08-09 21:01:41 +00:00
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
2014-11-10 00:23:25 +00:00
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Skryje kurzor myši, pokud je nad oknem emulace.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:41
2015-06-04 09:48:38 +00:00
msgid ""
"Higher values can make variable-framerate games run at a higher framerate, "
"at the expense of CPU. Lower values can make variable-framerate games run at "
"a lower framerate, saving CPU.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock. "
msgstr ""
"Vyšší hodnoty mohou u her s proměnlivou snímkovací frekvencí zvýšit jejich "
"rychlost, za cenu vyšší zátěže na procesor. Nižší hodnoty tento druh her "
"zpomalují, čímž zátěž sníží.\n"
"\n"
"VAROVÁNÍ: Změnou výchozí hodnoty (100%) může a bude rozbíjet hry a "
"způsobovat problémy. Zkoušejte pouze na vlastní riziko. Prosím nenahlašujte "
"chyby, které se dějí při použití nestandardních hodin."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:156
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
#: Source/Core/DolphinWX/WXInputBase.cpp:68
2009-08-09 21:01:41 +00:00
msgid "Home"
msgstr "Home"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:172
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:238
2009-08-09 21:01:41 +00:00
msgid "Host"
msgstr "Hostovat"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:176
2015-06-04 09:48:38 +00:00
msgid "Host Code :"
msgstr "Kód hostitele :"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:117
2015-06-04 09:48:38 +00:00
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
"Velikost kódu hostitele je příliš vysoká.\n"
"Zkontrolujte prosím ,že máte správný kód."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1022
msgid "Host with Netplay"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:151
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298
2009-08-09 21:01:41 +00:00
msgid "Hotkeys"
msgstr "Klávesové zkratky"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
msgid "Hybrid Wii Remote"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:315
2014-06-06 23:14:56 +00:00
msgid "ID"
msgstr "ID"
2014-06-06 23:14:56 +00:00
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:682
2009-08-09 21:01:41 +00:00
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr "IOCTL_ES_GETVIEWS: Pokus o získání dat z neznámého lístku: %08x/%08x"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:1003
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
"NAND dump\n"
"TitleID %016<PRIx64>.\n"
" Dolphin will likely hang now."
2014-02-01 11:29:37 +00:00
msgstr ""
"IOCTL_ES_LAUNCH: Hra se pokusila znovu načíst název, který není dostupný ve "
"vašem NAND výpisu\n"
"IDNázvu %016<PRIx64>.\n"
"Dolphin se teď pravděpodobně zasekne."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:983
2015-06-04 09:48:38 +00:00
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
msgstr "IOCTL_ES_SPUŠTĚNÍ: Soubor DOL je neplatný!"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:112
2009-08-09 21:01:41 +00:00
msgid "IPL Settings"
msgstr "Nastavení IPL"
#: Source/Core/Core/Boot/Boot.cpp:209
2015-06-04 21:33:13 +00:00
#, c-format
msgid "IPL with unknown hash %x"
msgstr "IPL s neznámým hash %x"
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:247
#: Source/Core/DolphinWX/TASInputDlg.cpp:140
2009-08-09 21:01:41 +00:00
msgid "IR"
msgstr "Infrč."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:101
2009-08-09 21:01:41 +00:00
msgid "IR Sensitivity:"
msgstr "Citlivost Infračer.:"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:261
2009-08-09 21:01:41 +00:00
msgid "ISO Details"
msgstr "Detaily ISO"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:75
2009-08-09 21:01:41 +00:00
msgid "ISO Directories"
msgstr "Adresáře ISO"
#: Source/Core/DolphinWX/MemcardManager.cpp:644
2009-08-09 21:01:41 +00:00
msgid "Icon"
msgstr "Ikona"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:216
2016-06-19 02:25:32 +00:00
msgid "Identity generation"
msgstr "Vytvoření identity"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Main.cpp:206
2016-06-19 02:25:32 +00:00
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings.\n"
"\n"
"Do you authorize Dolphin to report this information to Dolphin's developers?"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:715
2009-08-09 21:01:41 +00:00
msgid "Ignore Format Changes"
msgstr "Ignorovat Změny Formátu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:183
2009-08-09 21:01:41 +00:00
msgid ""
"Ignore any changes to the EFB format.\n"
2014-02-01 11:29:37 +00:00
"Improves performance in many games without any negative effect. Causes "
2015-06-04 09:48:38 +00:00
"graphical defects in a small number of other games.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Ignorovat všechny změny formátu EFB.\n"
"Zlepší výkon v mnoha hrách, bez žádného negativního efektu. Přesto způsobuje "
"grafické chyby v malém počtu jiných her.\n"
"\n"
"Pokud si nejste jisti, nechejte toto zaškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:179
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Ignore any requests from the CPU to read from or write to the EFB.\n"
2014-02-01 11:29:37 +00:00
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Ignorovat všechny požadavky procesoru pro čtení a zápis do EFB.\n"
"Zvýší výkon v některých hrách, ale může vypnout některé funkce související s "
"hraním nebo grafické efekty.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:166
2014-11-10 00:23:25 +00:00
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
2015-06-04 09:48:38 +00:00
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
2014-11-10 00:23:25 +00:00
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Zavést režim celé obrazovky pomocí okna bez okrajů zabírající celou "
"obrazovku místo použití výhradního režimu.\n"
"Umožňuje rychlejší přechod mezi režimy okna a celé obrazovky, ale lehce "
"zvyšuje zpoždění vstupu, pohyby jsou méně plynulejší a lehce snižuje výkon.\n"
"Výhradní režim je vyžadován pro fungování Nvidia 3D Vision v podpůrné vrstvě "
"Direct3D.\n"
"\n"
"Pokud si nejste jistí, nechejte odškrtnuté."
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:823
2009-08-09 21:01:41 +00:00
msgid "Import Save"
msgstr "Importovat Uloženou hru"
#: Source/Core/DolphinWX/MainMenuBar.cpp:216
msgid "Import Wii Save..."
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:119
msgid "Import failed"
2013-09-21 16:24:33 +00:00
msgstr "Import selhal"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:458
2009-08-09 21:01:41 +00:00
msgid ""
"Imported file has gsc extension\n"
2014-11-10 00:23:25 +00:00
"but does not have a correct header."
2014-02-01 11:29:37 +00:00
msgstr ""
"Importovaný soubor má příponu gsc,\n"
"ale nemá správnou hlavičku."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:444
2014-11-10 00:23:25 +00:00
msgid "Imported file has invalid length."
msgstr "Importovaný soubor má neplatnou délku."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:454
2009-08-09 21:01:41 +00:00
msgid ""
"Imported file has sav extension\n"
2014-11-10 00:23:25 +00:00
"but does not have a correct header."
2014-02-01 11:29:37 +00:00
msgstr ""
"Importovaný soubor má příponu sav,\n"
"ale nemá správnou hlavičku."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:333
2009-08-09 21:01:41 +00:00
msgid "In Game"
msgstr "Ve Hře"
#: Source/Core/Core/HotkeyManager.cpp:88
2015-06-04 09:48:38 +00:00
msgid "Increase Convergence"
msgstr "Zvýšit sblížení"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:86
2015-06-04 09:48:38 +00:00
msgid "Increase Depth"
msgstr "Zvýšit hloubku"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:28
2016-01-12 19:56:43 +00:00
msgid "Increase Emulation Speed"
msgstr "Zvýšit rychlost emulace"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:67
2015-06-04 09:48:38 +00:00
msgid "Increase IR"
msgstr "Zvýšit vnitřní rozlišení"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:251
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
2009-08-09 21:01:41 +00:00
msgid "Info"
msgstr "Info"
2015-12-15 19:36:44 +00:00
#: Source/Core/Common/MsgHandler.cpp:61
2009-08-09 21:01:41 +00:00
msgid "Information"
msgstr "Informace"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:723
2009-08-09 21:01:41 +00:00
msgid "Input"
msgstr "Vstup"
#: Source/Core/DolphinWX/WXInputBase.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Insert"
msgstr "Vložit"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:373
msgid "Insert &blr"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:374
msgid "Insert &nop"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:53
2009-08-09 21:01:41 +00:00
msgid "Insert SD Card"
msgstr "Vložit SD Kartu"
#: Source/Core/DolphinWX/MainMenuBar.cpp:220
msgid "Install WAD..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1020
2009-08-09 21:01:41 +00:00
msgid "Install to Wii Menu"
msgstr "Instalovat do Wii Menu"
#: Source/Core/DolphinWX/FrameTools.cpp:1197
2009-08-09 21:01:41 +00:00
msgid "Installing WAD..."
msgstr "Instaluji WAD..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:407
msgid "Integrity Check Error"
msgstr "Chyba v kontrole celistvosti"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:400
msgid "Integrity check completed"
msgstr "Kontrola celistvosti dokončena"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:399
msgid "Integrity check completed. No errors have been found."
msgstr "Kontrola celistvosti dokončena. Nebyly nalezeny žádné chyby."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:404
#, c-format
msgid ""
2015-06-04 09:48:38 +00:00
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
2014-02-01 11:29:37 +00:00
msgstr ""
"Kontrola celistvosti %s selhala. Obraz disku je pravděpodobně poškozen nebo "
"byl nesprávně opraven."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Interface"
msgstr "Rozhraní"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:132
2009-08-09 21:01:41 +00:00
msgid "Interface Settings"
msgstr "Nastavení Rozhraní"
#: Source/Core/Core/State.cpp:365
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - compression failed"
msgstr "Vnitřní chyba LZO - komprimace selhala"
#: Source/Core/Core/State.cpp:501
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
2014-02-01 11:29:37 +00:00
msgstr ""
"Vnitřní chyba LZO - dekomprimace selhala (%d) (%ld, %ld) \n"
"Zkuste znovu nahrát stav"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:636
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Vnitřní chyba LZO - lzo_init() selhalo"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:209
2015-06-04 09:48:38 +00:00
msgid "Internal Name:"
msgstr "Vnitřní název:"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:244
msgid "Internal Resolution"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:563
2009-08-09 21:01:41 +00:00
msgid "Internal Resolution:"
msgstr "Vnitřní Rozlišení:"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:26
2015-11-04 19:49:31 +00:00
msgid "Interpreter (slowest)"
msgstr "Převaděč (nejpomalejší)"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332
2009-08-09 21:01:41 +00:00
msgid "Intro"
msgstr "Intro"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:157
msgid "Invalid Mixed Code"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:179
#, c-format
msgid "Invalid address: %s"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:466
2014-11-10 00:23:25 +00:00
msgid "Invalid bat.map or dir entry."
msgstr "Neplatné zadání složky nebo bat.map"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:934
2015-06-04 09:48:38 +00:00
msgid "Invalid host"
msgstr "Neplatný hostitel"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:566
2014-06-06 23:14:56 +00:00
msgid "Invalid index"
msgstr "Neplatný index"
2014-06-06 23:14:56 +00:00
#: Source/Core/Core/Movie.cpp:957
2009-08-09 21:01:41 +00:00
msgid "Invalid recording file"
msgstr "Neplatný soubor s nahrávkou"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:465
msgid "Invalid search parameters (no object selected)"
msgstr "Neplatné parametry hledání (není vybrán žádný objekt)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:448
msgid "Invalid search string (couldn't convert to number)"
msgstr "Neplatný řetězec hledání (nelze převést na číslo)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:436
msgid "Invalid search string (only even string lengths supported)"
msgstr "Neplatný řetězec hledání (jsou podporovány pouze sudé délky řetězce)"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77
2014-11-10 00:23:25 +00:00
msgid "Invalid value."
msgstr "Neplatná hodnota."
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:185
#, c-format
msgid "Invalid value: %s"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:61
2009-08-09 21:01:41 +00:00
msgid "Italian"
msgstr "Italština"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:96
2015-06-04 09:48:38 +00:00
msgid "Italy"
msgstr "Itálie"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:270
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:80 Source/Core/Core/HW/GCPadEmu.cpp:75
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:291
2014-11-10 00:23:25 +00:00
msgid "Iterative Input"
msgstr "iterativní vstup"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32
2015-11-04 19:49:31 +00:00
msgid "JIT Arm64 (experimental)"
msgstr "JIT Arm64 (experimentální)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/JitWindow.h:33
msgid "JIT Block Viewer"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29
msgid "JIT Recompiler (recommended)"
msgstr "JIT Rekompilátor (doporučeno)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
2015-11-04 19:49:31 +00:00
msgid "JITIL Recompiler (slow, experimental)"
msgstr "Rekompilátor JITIL (pomalý, experimentální)"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:108
2015-06-04 09:48:38 +00:00
msgid "Japan"
msgstr "Japonsko"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:46
2015-06-04 09:48:38 +00:00
msgid "Japanese"
msgstr "Japonština"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:480
2014-11-10 00:23:25 +00:00
msgid "Keep Window on Top"
msgstr "Okno vždy navrchu"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:114
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Okno hry bude vždy navrchu ostatních oken.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/Core/HW/GCKeyboard.cpp:17
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
2015-06-04 09:48:38 +00:00
msgid "Keyboard"
msgstr "Klávesnice"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:51
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:55
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:59
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:63
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:67
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:71
2015-06-04 09:48:38 +00:00
msgid "Keys"
msgstr "Klávesy"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:229
2014-11-10 00:23:25 +00:00
msgid "Kick Player"
msgstr "Vykopnout hráče"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:110
2015-06-04 09:48:38 +00:00
msgid "Korea"
msgstr "Korea"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:73
2009-08-09 21:01:41 +00:00
msgid "Korean"
msgstr "Korejština"
#. i18n: The left trigger button (labeled L on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:31
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
#: Source/Core/DolphinWX/TASInputDlg.cpp:397
2009-08-09 21:01:41 +00:00
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/WXInputBase.cpp:40
2009-08-09 21:01:41 +00:00
msgid "L Button"
msgstr "Tlačítko L"
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:35
2009-08-09 21:01:41 +00:00
msgid "L-Analog"
msgstr "Levý Analog"
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:82
msgid "Label"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:122
2009-08-09 21:01:41 +00:00
msgid "Language:"
msgstr "Jazyk:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:117
2013-08-17 14:31:38 +00:00
#, c-format
msgid "Last %i"
2013-09-21 16:24:33 +00:00
msgstr "Poslední %i"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49
msgid "Latency:"
msgstr "Zpoždění:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:385
#: Source/Core/DolphinWX/TASInputDlg.cpp:80
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:70
#: Source/Core/InputCommon/ControllerEmu.cpp:273
2009-08-09 21:01:41 +00:00
msgid "Left"
msgstr "Vlevo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:52
2009-08-09 21:01:41 +00:00
msgid "Left Stick"
2013-09-21 16:24:33 +00:00
msgstr "Levá páčka"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:272
2015-06-04 09:48:38 +00:00
msgid "Left stick"
msgstr "Levá páčka"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:970
2009-08-09 21:01:41 +00:00
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
2014-02-01 11:29:37 +00:00
msgstr ""
"Levé kliknutí pro detekci vstupu.\n"
"Prostřední kliknutí pro vyčištění.\n"
"Pravé kliknutí pro více možností."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:975
2009-08-09 21:01:41 +00:00
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
2014-02-01 11:29:37 +00:00
msgstr ""
"Levé/Pravé kliknutí pro více možností.\n"
"Prostřední pro vymazání."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109
2009-08-09 21:01:41 +00:00
msgid "Less Than"
msgstr "Menší než"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:65
2015-11-04 19:49:31 +00:00
msgid ""
"Lets the system language be set to values that games were not designed for. "
"This can allow the use of extra translations for a few games, but can also "
"lead to text display issues."
msgstr ""
"Umožní nastavit jazyk systému na hodnoty, pro které hry nebyly navrženy. "
"Toto umožní u některých her používat dodatečné překlady, ale také může vést "
"k problémům při zobrazování textu."
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/AboutDolphin.cpp:39
2015-06-04 09:48:38 +00:00
msgid "License"
msgstr "Licence"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62
msgid "Light Cmd"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:86
2015-06-04 09:48:38 +00:00
msgid ""
2016-01-12 19:56:43 +00:00
"Limits the emulation speed to the specified percentage.\n"
"Note that raising or lowering the emulation speed will also raise or lower "
"the audio pitch to prevent audio from stuttering."
2015-06-04 09:48:38 +00:00
msgstr ""
"Omezí rychlost emulace na zadané procento.\n"
"Nezapomeňte, že zvýšení, čí snížení rychlosti emulace také zvýší, nebo "
"naopak sníží výšku zvuku, aby se zabránilo jeho zasekávání."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:59
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:35
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1217
2009-08-09 21:01:41 +00:00
msgid "Load"
msgstr "Nahrát"
#: Source/Core/DolphinWX/MainMenuBar.cpp:434
msgid "Load &Bad Map File..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:431
msgid "Load &Other Map File..."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:859
2009-08-09 21:01:41 +00:00
msgid "Load Custom Textures"
msgstr "Nahrát Vlastní Textury"
#: Source/Core/Core/HotkeyManager.cpp:140
2013-08-17 14:31:38 +00:00
msgid "Load State"
2013-09-21 16:24:33 +00:00
msgstr "Načíst stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:125
2013-08-17 14:31:38 +00:00
msgid "Load State Last 1"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 1. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:134
2015-11-04 19:49:31 +00:00
msgid "Load State Last 10"
msgstr "Načíst 10. uložený stav"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:126
2013-08-17 14:31:38 +00:00
msgid "Load State Last 2"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 2. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:127
2013-08-17 14:31:38 +00:00
msgid "Load State Last 3"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 3. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:128
2013-08-17 14:31:38 +00:00
msgid "Load State Last 4"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 4. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:129
2013-08-17 14:31:38 +00:00
msgid "Load State Last 5"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 5. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:130
2013-08-17 14:31:38 +00:00
msgid "Load State Last 6"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 6. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:131
2013-08-17 14:31:38 +00:00
msgid "Load State Last 7"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 7. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:132
2013-08-17 14:31:38 +00:00
msgid "Load State Last 8"
2013-09-21 16:24:33 +00:00
msgstr "Načíst 8. uložený stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:133
2015-11-04 19:49:31 +00:00
msgid "Load State Last 9"
msgstr "Načíst 9. uložený stav"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:90
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 1"
msgstr "Nahrát stav v pozici 1"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:99
2013-08-17 14:31:38 +00:00
msgid "Load State Slot 10"
2013-09-21 16:24:33 +00:00
msgstr "Načíst stav v pozici 10"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:91
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 2"
msgstr "Nahrát stav v pozici 2"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:92
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 3"
msgstr "Nahrát stav v pozici 3"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:93
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 4"
msgstr "Nahrát stav v pozici 4"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:94
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 5"
msgstr "Nahrát stav v pozici 5"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:95
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 6"
msgstr "Nahrát stav v pozici 6"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:96
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 7"
msgstr "Nahrát stav v pozici 7"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:97
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 8"
msgstr "Nahrát stav v pozici 8"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:98
2013-08-17 14:31:38 +00:00
msgid "Load State Slot 9"
2013-09-21 16:24:33 +00:00
msgstr "Načíst stav v pozici 9"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:95
msgid "Load State from Selected Slot"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:94
2009-08-09 21:01:41 +00:00
msgid "Load State..."
msgstr "Nahrát Stav..."
#: Source/Core/DolphinWX/FrameTools.cpp:1225
#: Source/Core/DolphinWX/MainMenuBar.cpp:557
msgid "Load Wii System Menu"
msgstr "Nahrát Systémové Menu Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:1220
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Nahrát Systémové Menu Wii %d%c"
#: Source/Core/DolphinWX/MainMenuBar.cpp:552
#, c-format
msgid "Load Wii System Menu %u%c"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:432
msgid ""
"Load any .map file containing the function names and addresses for this game."
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:239
msgid "Load bad map file"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:233
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Load custom textures from User/Load/Textures/<game_id>/.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Načte vlastní textury z User/Load/Textures/<id hry>/.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:100
2014-11-10 00:23:25 +00:00
msgid "Load from selected slot"
msgstr "Načíst ze zvolené pozice"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:251
msgid "Load last state"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:223
msgid "Load map file"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:248
msgid "Load state"
msgstr ""
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:391
2015-06-04 09:48:38 +00:00
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
msgstr "Načteno %d dobrých funkcí, ignorováno %d špatných funkcí."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:761
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:767
2015-06-04 09:48:38 +00:00
msgid "Localhost"
msgstr "Místní hostitel"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:45
#: Source/Core/DolphinWX/LogWindow.h:30
2009-08-09 21:01:41 +00:00
msgid "Log"
msgstr "Záznam"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Log Configuration"
msgstr "Nastavení Záznamu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:471
2014-11-10 00:23:25 +00:00
msgid "Log Render Time to File"
msgstr "Zaznamenat dobu vykreslování do souboru"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:78
2009-08-09 21:01:41 +00:00
msgid "Log Types"
msgstr "Typy Záznamu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:207
msgid ""
2014-11-10 00:23:25 +00:00
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
2014-02-01 11:29:37 +00:00
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Zaznamenat dobu vykreslení každého snímku do User/Logs/render_time.txt. Tuto "
"funkci využijte pro měření výkonu Dolphin\n"
"\n"
".Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/DolphinWX/LogConfigWindow.cpp:73
2009-08-09 21:01:41 +00:00
msgid "Logger Outputs"
msgstr "Výstup Zapisovače"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:139
#: Source/Core/DolphinWX/Frame.cpp:369
2009-08-09 21:01:41 +00:00
msgid "Logging"
msgstr "Protokolování"
#: Source/Core/DolphinWX/WXInputBase.cpp:46
2009-08-09 21:01:41 +00:00
msgid "M Button"
msgstr "Tlačítko M"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19
msgid "MD5 Checksum"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:234
2014-06-06 23:14:56 +00:00
msgid "MD5 Checksum:"
msgstr "Kontrolní součet MD5:"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:133
msgid "MD5 check..."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:536
#: Source/Core/DolphinWX/MemcardManager.cpp:571
2009-08-09 21:01:41 +00:00
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "Soubory MadCatz Gameshark (*.gcs)"
#: Source/Core/DolphinWX/TASInputDlg.cpp:373
2009-08-09 21:01:41 +00:00
msgid "Main Stick"
2013-09-21 16:24:33 +00:00
msgstr "Hlavní páčka"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:456
msgid ""
"Make a new .dsy file which can recognise more functions, by combining two "
"existing files. The first input file has priority."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:313
#: Source/Core/DolphinWX/MainMenuBar.cpp:279
2015-06-04 09:48:38 +00:00
msgid "Maker"
msgstr "Tvůrce"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:219
2009-08-09 21:01:41 +00:00
msgid "Maker ID:"
msgstr "ID Výrobce:"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:274
2009-08-09 21:01:41 +00:00
msgid "Maker:"
msgstr "Výrobce:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:197
msgid ""
2014-02-01 11:29:37 +00:00
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Odstraněním mlhy budou vzdálenější objekty budou viditelnější.\n"
"Zakázání může způsobit chyby v některých hrách, které závisejí na správné "
"emulaci mlhy.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:386
msgid "Match Found"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59
msgid "Matrix Cmd"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:86
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:93
2009-08-09 21:01:41 +00:00
msgid "Max"
msgstr "Max"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:66
2015-06-04 09:48:38 +00:00
msgid "May cause slow down in Wii Menu and some games."
msgstr "Může způsobit zpomalování v nabídce Wii a u některých her."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86
#: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28
msgid "Memory"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:36
#: Source/Core/DolphinWX/MemcardManager.cpp:215
2009-08-09 21:01:41 +00:00
msgid "Memory Card"
msgstr "Paměťová karta"
#: Source/Core/DolphinWX/MemcardManager.cpp:81
2015-11-04 19:49:31 +00:00
msgid "Memory Card Manager"
msgstr "Správce Paměťových karet"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ConfigManager.cpp:1051
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
2014-02-01 11:29:37 +00:00
msgstr ""
"Jméno souboru Paměťové karty v pozici %c je nesprávné\n"
2014-02-01 11:29:37 +00:00
"Nebyl zadán region\n"
"\n"
"Cesta pozice %c byla změněna na\n"
2014-02-01 11:29:37 +00:00
"%s\n"
"Chtěli byste starý soubor zkopírovat do nového umístění?\n"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:299
msgid "Memory Not Ready"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:450
msgid "Memory card already has a save for this title."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:289
msgid "Memory card already opened"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:94
2015-11-04 19:49:31 +00:00
msgid "Memory card file size does not match the header size"
msgstr "Velikost souboru paměťové karty se neshoduje s velikosti hlavičky"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HW/GCMemcardRaw.cpp:180
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr "Paměťová karta: Voláno čištění bloku s neplatnou adresou (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardRaw.cpp:152
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr "Paměťová karta: Voláno čtení pomocí neplatné zdrojové adresy (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardRaw.cpp:164
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
msgstr "Paměťová karta: Volán zápis pomocí neplatné cílové adresy (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:60
2009-08-09 21:01:41 +00:00
msgid "Menu"
msgstr "Menu"
#: Source/Core/Core/HW/GCPadEmu.cpp:62
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38
2015-12-15 19:36:44 +00:00
msgid "Microphone"
msgstr "Mikrofon"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:83
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:90
2009-08-09 21:01:41 +00:00
msgid "Min"
msgstr "Min"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:920
2009-08-09 21:01:41 +00:00
msgid "Misc"
msgstr "Ostatní"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:113
2009-08-09 21:01:41 +00:00
msgid "Misc Settings"
msgstr "Ostatní Nastavení"
#: Source/Core/InputCommon/ControllerEmu.cpp:184
#: Source/Core/InputCommon/ControllerEmu.cpp:290
2009-08-09 21:01:41 +00:00
msgid "Modifier"
msgstr "Modifikátor"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:216
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Změnit textury, aby zobrazovali formát, v kterém jsou zakódovány. Ve většině "
"případů vyžaduje resetovaní emulace.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:323
2015-06-04 09:48:38 +00:00
msgid "Monoscopic Shadows"
msgstr "Monoskopické stíny"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/LogWindow.cpp:102
2009-08-09 21:01:41 +00:00
msgid "Monospaced font"
msgstr "Písmo se stejnou roztečí"
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:98
msgid "Motion Controls and IR"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271
2009-08-09 21:01:41 +00:00
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/HW/GCPadEmu.cpp:59
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275
2009-08-09 21:01:41 +00:00
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:87
2009-08-09 21:01:41 +00:00
msgid ""
"Move the mouse pointer over an option to display a detailed description."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:238
msgid "Movie"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:110
2009-08-09 21:01:41 +00:00
msgid "Multiply"
msgstr "Násobit"
#: Source/Core/DolphinWX/MainMenuBar.cpp:460
msgid ""
"Must use Generate Symbol Map first! Recognise names of any standard library "
"functions used in multiple games, by loading them from a .dsy file."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:633
msgid "NOTE: Stream size doesn't match actual data length\n"
2014-02-01 11:29:37 +00:00
msgstr ""
"POZNÁMKA: Velikost proudu se neshoduje se\n"
"skutečnou délkou dat\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:218
2009-08-09 21:01:41 +00:00
msgid "NP Add"
msgstr "NK Přidat"
#: Source/Core/DolphinWX/WXInputBase.cpp:208
2009-08-09 21:01:41 +00:00
msgid "NP Begin"
msgstr "NK Začít"
#: Source/Core/DolphinWX/WXInputBase.cpp:224
2009-08-09 21:01:41 +00:00
msgid "NP Decimal"
msgstr "NK Des. čárka"
#: Source/Core/DolphinWX/WXInputBase.cpp:212
2009-08-09 21:01:41 +00:00
msgid "NP Delete"
msgstr "NK Delete"
#: Source/Core/DolphinWX/WXInputBase.cpp:226
2009-08-09 21:01:41 +00:00
msgid "NP Divide"
msgstr "NK Dělení"
#: Source/Core/DolphinWX/WXInputBase.cpp:200
2009-08-09 21:01:41 +00:00
msgid "NP Down"
msgstr "NK Dolů"
#: Source/Core/DolphinWX/WXInputBase.cpp:206
2009-08-09 21:01:41 +00:00
msgid "NP End"
msgstr "NK End"
#: Source/Core/DolphinWX/WXInputBase.cpp:182
2009-08-09 21:01:41 +00:00
msgid "NP Enter"
msgstr "NK Enter"
#: Source/Core/DolphinWX/WXInputBase.cpp:214
2009-08-09 21:01:41 +00:00
msgid "NP Equal"
msgstr "NK Rovná se"
#: Source/Core/DolphinWX/WXInputBase.cpp:192
2009-08-09 21:01:41 +00:00
msgid "NP Home"
msgstr "NK Home"
#: Source/Core/DolphinWX/WXInputBase.cpp:210
2009-08-09 21:01:41 +00:00
msgid "NP Insert"
msgstr "NK Insert"
#: Source/Core/DolphinWX/WXInputBase.cpp:194
2009-08-09 21:01:41 +00:00
msgid "NP Left"
msgstr "NK Vlevo"
#: Source/Core/DolphinWX/WXInputBase.cpp:216
2009-08-09 21:01:41 +00:00
msgid "NP Multiply"
msgstr "NK Násobení"
#: Source/Core/DolphinWX/WXInputBase.cpp:204
2009-08-09 21:01:41 +00:00
msgid "NP Page Down"
msgstr "NK Page Down"
#: Source/Core/DolphinWX/WXInputBase.cpp:202
2009-08-09 21:01:41 +00:00
msgid "NP Page Up"
msgstr "Nk Page Up"
#: Source/Core/DolphinWX/WXInputBase.cpp:198
2009-08-09 21:01:41 +00:00
msgid "NP Right"
msgstr "NK Vpravo"
#: Source/Core/DolphinWX/WXInputBase.cpp:220
2009-08-09 21:01:41 +00:00
msgid "NP Separator"
msgstr "NP Oddělovač"
#: Source/Core/DolphinWX/WXInputBase.cpp:178
2009-08-09 21:01:41 +00:00
msgid "NP Space"
msgstr "NK Mezerník"
#: Source/Core/DolphinWX/WXInputBase.cpp:222
2009-08-09 21:01:41 +00:00
msgid "NP Subtract"
msgstr "NK Mínus"
#: Source/Core/DolphinWX/WXInputBase.cpp:180
2009-08-09 21:01:41 +00:00
msgid "NP Tab"
msgstr "NK Tab"
#: Source/Core/DolphinWX/WXInputBase.cpp:196
2009-08-09 21:01:41 +00:00
msgid "NP Up"
msgstr "NK Nahoru"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:271
#: Source/Core/DolphinWX/PatchAddEdit.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Name:"
msgstr "Jméno:"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Name: "
msgstr "Jméno: "
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:543
2015-11-04 19:49:31 +00:00
msgid "Native (640x528)"
msgstr "Původní (640x528)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:535
#: Source/Core/DolphinWX/MemcardManager.cpp:571
2009-08-09 21:01:41 +00:00
msgid "Native GCI files(*.gci)"
msgstr "Původní soubory CGI(*.gci)"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:100
2015-06-04 09:48:38 +00:00
msgid "Netherlands"
msgstr "Nizozemí"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:1089
2015-06-04 21:33:13 +00:00
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
"V Netplay došlo ke ztrátě synchronizace. Není znám žádný způsob, jak toto "
"napravit."
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:38
2009-08-09 21:01:41 +00:00
msgid "New Scan"
msgstr "Nové Skenování"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54
msgid "New Texture"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:216
2016-06-19 02:25:32 +00:00
msgid "New identity generated."
msgstr "Nová identita vytvořena."
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82
msgid "Next Frame"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:189
#: Source/Core/DolphinWX/MemcardManager.cpp:833
2009-08-09 21:01:41 +00:00
msgid "Next Page"
msgstr "Další Stránka"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:45
2009-08-09 21:01:41 +00:00
msgid "Next Scan"
msgstr "Další Skenování"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:127
msgid "Nickname:"
msgstr "Přezdívka:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:380
msgid "No Match"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:344
msgid "No Value Given"
msgstr ""
#: Source/Core/Core/ConfigManager.h:22
msgid "No audio output"
msgstr "Žádný zvukový výstup"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:774
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:788
msgid "No description available"
msgstr "Žádný popis není dostupný"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:877
2009-08-09 21:01:41 +00:00
msgid "No file loaded"
msgstr "Není načten žádný soubor"
#: Source/Core/DolphinWX/MemcardManager.cpp:441
2014-11-10 00:23:25 +00:00
msgid "No free directory index entries."
msgstr "Žádné volné záznamy indexu adresáře"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
msgid "No game is running."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:913
2009-08-09 21:01:41 +00:00
msgid "No recorded file"
msgstr "Žádný soubor s nahrávkou"
#: Source/Core/Core/State.cpp:730
2015-06-04 21:33:13 +00:00
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
"Žádné undo.dtm nenalezeno, aby se zabránilo desynchronizaci videa, bude "
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:26
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1121
2009-08-09 21:01:41 +00:00
msgid "None"
msgstr "Žádné"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:106
2009-08-09 21:01:41 +00:00
msgid "Not Equal"
msgstr "Nerovná se"
#: Source/Core/DolphinWX/GameListCtrl.cpp:919
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:288
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:330
2009-08-09 21:01:41 +00:00
msgid "Not Set"
msgstr "Nenastaven"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:322
msgid "Not Valid Hex"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:357
msgid "Not all players have the game. Do you really want to start?"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:487
2009-08-09 21:01:41 +00:00
msgid "Not connected"
msgstr "Nepřipojen"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:253
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:258
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:263
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:268
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:273
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:278
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:283
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:288
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:319
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:324
msgid "Not implemented"
msgstr ""
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
2009-08-09 21:01:41 +00:00
msgid "Notes: "
msgstr "Poznámky:"
#: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86
#: Source/Core/DolphinWX/FrameAui.cpp:510
#: Source/Core/DolphinWX/FrameAui.cpp:555
#: Source/Core/DolphinWX/FrameAui.cpp:562
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
2009-08-09 21:01:41 +00:00
msgid "Notice"
msgstr "Upozornění"
#: Source/Core/DolphinWX/WXInputBase.cpp:170
2009-08-09 21:01:41 +00:00
msgid "Num Lock"
msgstr "Num Lock"
#. i18n: The number of times a code block has been executed
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:182
msgid "NumExec"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189
msgid "Number of Codes: "
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Nunchuk"
msgstr "Nunčak"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:74
msgid "Nunchuk Configuration"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:194
2014-11-10 00:23:25 +00:00
msgid "Nunchuk orientation"
msgstr "Orientace nunčaku"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:188
2014-11-10 00:23:25 +00:00
msgid "Nunchuk stick"
msgstr "Páčka nunčaku"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:654
2015-06-07 09:17:57 +00:00
msgid "Nvidia 3D Vision"
msgstr "Nvidia 3D Vision"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:599
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Object %zu"
msgstr "Objekt %zu"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:123
2009-08-09 21:01:41 +00:00
msgid "Object Range"
msgstr "Rozsah Objektu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:653
2009-08-09 21:01:41 +00:00
msgid "Off"
msgstr "Vypnuto"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Offset:"
msgstr "Logická Adresa:"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88
msgid "On-Screen Display Messages"
msgstr "Zobrazovat zprávy na obrazovce"
#: Source/Core/DolphinWX/MainMenuBar.cpp:484
msgid "Online &Documentation"
2013-09-21 16:24:33 +00:00
msgstr "Online &dokumentace"
#: Source/Core/DolphinWX/MemcardManager.cpp:438
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Only %d blocks available"
msgstr "Pouze bloky %d jsou dostupné"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:307
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:330
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:545
msgid "Op?"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:13
#: Source/Core/DolphinWX/MainToolBar.cpp:177
2009-08-09 21:01:41 +00:00
msgid "Open"
msgstr "Otevřít"
#: Source/Core/DolphinWX/GameListCtrl.cpp:996
2009-08-09 21:01:41 +00:00
msgid "Open &containing folder"
msgstr "Otevřít &adresář umístění"
#: Source/Core/DolphinWX/GameListCtrl.cpp:993
2009-08-09 21:01:41 +00:00
msgid "Open Wii &save folder"
msgstr "Otevřít Wii adre&sář uložení"
#: Source/Core/DolphinWX/MainToolBar.cpp:177
2009-08-09 21:01:41 +00:00
msgid "Open file..."
msgstr "Otevřít soubor..."
#: Source/Core/AudioCommon/OpenALStream.cpp:57
2009-08-09 21:01:41 +00:00
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: nelze vytvořit kontext pro zařízení %s"
#: Source/Core/AudioCommon/OpenALStream.cpp:67
2009-08-09 21:01:41 +00:00
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: nelze nalézt zvuková zařízení"
#: Source/Core/AudioCommon/OpenALStream.cpp:62
2009-08-09 21:01:41 +00:00
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: nelze otevřít zařízení %s"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:238
msgid ""
"Opens the default (read-only) configuration for this game in an external "
"text editor."
2014-02-01 11:29:37 +00:00
msgstr ""
"Otevře výchozí nastavení (pouze pro čtení) této hry v externím textovém "
"editoru."
#: Source/Core/Core/HotkeyManager.cpp:266
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:76 Source/Core/Core/HW/GCPadEmu.cpp:71
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283
2009-08-09 21:01:41 +00:00
msgid "Options"
msgstr "Volby"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Orange"
msgstr "Oranžová"
#: Source/Core/DolphinWX/MemcardManager.cpp:473
2009-08-09 21:01:41 +00:00
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memory card\n"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:146
2014-11-10 00:23:25 +00:00
msgid "Orientation"
msgstr "Orientace"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:510
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:810
2009-08-09 21:01:41 +00:00
msgid "Other"
msgstr "Jiné"
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:199
msgid "Other State Management"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135
msgid "Other game"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:252
msgid "Other state hotkeys"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:723
2009-08-09 21:01:41 +00:00
msgid "Output"
msgstr "Výstup"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:91
2014-11-10 00:23:25 +00:00
msgid "Overlay Information"
msgstr "Překryvné informace"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:63
2015-11-04 19:49:31 +00:00
msgid "Override Language on NTSC Games"
msgstr "Potlačit jazyk her NTSC"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:142
2014-11-10 00:23:25 +00:00
msgid "P&lay Input Recording..."
msgstr "&Spustit vstupní nahrávku..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174
msgid "PPC Size"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:372
msgid "PPC vs x86"
msgstr ""
#: Source/Core/Core/HW/GCPad.cpp:15
2009-08-09 21:01:41 +00:00
msgid "Pad"
msgstr "Pad"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Pads"
msgstr "Pady"
#: Source/Core/DolphinWX/WXInputBase.cpp:176
2009-08-09 21:01:41 +00:00
msgid "Page Down"
msgstr "Page Down"
#: Source/Core/DolphinWX/WXInputBase.cpp:174
2009-08-09 21:01:41 +00:00
msgid "Page Up"
msgstr "Page Up"
#: Source/Core/DolphinWX/WXInputBase.cpp:33
2009-08-09 21:01:41 +00:00
msgid "Paragraph"
msgstr "Odstavec"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:140
msgid "Parsing Error"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:246
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Partition %u"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:230
msgid "Passthrough a Bluetooth adapter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:245
2009-08-09 21:01:41 +00:00
msgid "Patches"
msgstr "Záplaty"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:89
2009-08-09 21:01:41 +00:00
msgid "Paths"
msgstr "Cesty"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:74
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180
#: Source/Core/DolphinWX/MainToolBar.cpp:229
#: Source/Core/DolphinWX/WXInputBase.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Pause"
msgstr "Pozastavit"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:77
msgid "Pause After"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:78
msgid "Pause At Next"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:147
2014-11-10 00:23:25 +00:00
msgid "Pause at End of Movie"
msgstr "Pozastavit na konci videa"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89
2015-06-04 09:48:38 +00:00
msgid "Pause on Focus Lost"
msgstr "Pozastavit při ztrátě zaměření okna"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:94
msgid "PauseAtList"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
2015-06-04 09:48:38 +00:00
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr "Pozastaví emulátor, pokud jeho okno není aktivní."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:621
2009-08-09 21:01:41 +00:00
msgid "Per-Pixel Lighting"
msgstr "Osvětlení Podle Pixelu"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:335
2009-08-09 21:01:41 +00:00
msgid "Perfect"
msgstr "Dokonalá"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:39
msgid ""
"Perform a full index of the game's RAM at the current Data Size. Required "
"before any Searching can be performed."
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:540
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Perspective %d"
msgstr "Perspektiva %d"
#: Source/Core/DolphinWX/MainMenuBar.cpp:409
msgid "Perspectives"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:135
msgid "Pixel Shader"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:137
msgid "Pixel Shader Constants"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:275
2014-06-06 23:14:56 +00:00
msgid "Platform"
msgstr "Platforma"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:148
#: Source/Core/DolphinWX/MainToolBar.cpp:180
#: Source/Core/DolphinWX/MainToolBar.cpp:234
2009-08-09 21:01:41 +00:00
msgid "Play"
msgstr "Spustit"
#: Source/Core/Core/HotkeyManager.cpp:37
2009-08-09 21:01:41 +00:00
msgid "Play Recording"
msgstr "Přehrát nahrávku"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334
2009-08-09 21:01:41 +00:00
msgid "Playable"
msgstr "Hratelné"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:135
2009-08-09 21:01:41 +00:00
msgid "Playback Options"
msgstr "Možnosti Přehrávání"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:191
2009-08-09 21:01:41 +00:00
msgid "Players"
msgstr "Hráči"
#: Source/Core/DolphinWX/FrameTools.cpp:812
2009-08-09 21:01:41 +00:00
msgid "Please confirm..."
msgstr "Prosím potvrďte..."
#: Source/Core/DolphinWX/FrameAui.cpp:510
2009-08-09 21:01:41 +00:00
msgid "Please create a perspective before saving"
msgstr "Před uložením si prosím vytvořte perspektivu"
#: Source/Core/DolphinWX/WXInputBase.cpp:35
2009-08-09 21:01:41 +00:00
msgid "Plus-Minus"
msgstr "Plus-Mínus"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:158
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Port %i"
msgstr "Port %i"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:184
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:224
2009-08-09 21:01:41 +00:00
msgid "Port :"
msgstr "Port :"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22
2014-11-10 00:23:25 +00:00
msgid "Post Processing Shader Configuration"
msgstr "Nastavení shaderu po zpracování"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:605
2009-08-09 21:01:41 +00:00
msgid "Post-Processing Effect:"
msgstr "Efekt Následného Zpracování:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:863
2015-06-04 09:48:38 +00:00
msgid "Prefetch Custom Textures"
msgstr "Předzískat vlastní textury"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:1195
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
2011-12-19 15:10:17 +00:00
msgstr "Předčasný konec filmu v PlayController. %u + 8 > %u"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1322
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
2011-12-19 15:10:17 +00:00
msgstr "Předčasný konec filmu v PlayWiimote. %u + %d > %u"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1296
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
2011-12-19 15:10:17 +00:00
msgstr "Předčasný konec filmu v PlayWiimote. %u > %u"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Press Sync Button"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:188
2009-08-09 21:01:41 +00:00
msgid "Prev Page"
msgstr "Před. stránka"
#: Source/Core/DolphinWX/MemcardManager.cpp:832
2009-08-09 21:01:41 +00:00
msgid "Previous Page"
msgstr "Předchozí Stránka"
#: Source/Core/DolphinWX/WXInputBase.cpp:80
2009-08-09 21:01:41 +00:00
msgid "Print"
msgstr "Vytisknout"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1214
2009-08-09 21:01:41 +00:00
msgid "Profile"
msgstr "Profil"
#: Source/Core/Core/HotkeyManager.cpp:240
msgid "Program Counter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:55
2009-08-09 21:01:41 +00:00
msgid "Properties"
msgstr "Vlastnosti"
#: Source/Core/DolphinWX/MainMenuBar.cpp:347
msgid "Provide safer execution by not linking the JIT blocks."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:327
2015-12-15 19:36:44 +00:00
msgid "Purge Game List Cache"
msgstr "Vyčistit mezipaměť seznamu her"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:78
2014-11-10 00:23:25 +00:00
msgid "Put BIOS roms in User/GC/{region}."
msgstr "Umístěte romy BIOS do User/GC/{oblast}."
2014-11-10 00:23:25 +00:00
2015-12-15 19:36:44 +00:00
#: Source/Core/Common/MsgHandler.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Question"
msgstr "Otázka"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:133
2009-08-09 21:01:41 +00:00
msgid "Quit"
msgstr "Ukončit"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:270
msgid "Quit Netplay"
msgstr "Ukončit Netplay"
#. i18n: The right trigger button (labeled R on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:33
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
#: Source/Core/DolphinWX/TASInputDlg.cpp:399
2009-08-09 21:01:41 +00:00
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/WXInputBase.cpp:42
2009-08-09 21:01:41 +00:00
msgid "R Button"
msgstr "Tlačítko R"
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:37
2009-08-09 21:01:41 +00:00
msgid "R-Analog"
msgstr "Pravý Analog"
#: Source/Core/InputCommon/ControllerEmu.cpp:186
2013-08-17 14:31:38 +00:00
msgid "Radius"
2013-09-21 16:24:33 +00:00
msgstr "Rádius"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:785
2009-08-09 21:01:41 +00:00
msgid "Range"
msgstr "Rozsah"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:41
msgid "Read"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:43
msgid "Read and write"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:39
2009-08-09 21:01:41 +00:00
msgid "Read-only mode"
msgstr "Režim pouze pro čtení"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:783
2009-08-09 21:01:41 +00:00
msgid "Real"
msgstr "Opravdová"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:341
2013-08-17 14:31:38 +00:00
msgid "Real Balance Board"
2013-09-21 16:24:33 +00:00
msgstr "Opravdové Rola-Bola"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
msgid "Real Wii Remote"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:420
msgid ""
"Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names "
"for other functions."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:161
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:202
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:404
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:807
2009-08-09 21:01:41 +00:00
msgid "Record"
msgstr "Nahrávat"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:268
msgid "Record inputs"
msgstr "Zaznamenat vstupy"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:171
2009-08-09 21:01:41 +00:00
msgid "Recording Info"
msgstr "Informace o Nahrávání"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:185
2009-08-09 21:01:41 +00:00
msgid "Recording Options"
msgstr "Možnosti Nahrávání"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Red"
msgstr "Červená"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Red Left"
msgstr "Červená vlevo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
2009-08-09 21:01:41 +00:00
msgid "Red Right"
msgstr "Červená vpravo"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:141
2009-08-09 21:01:41 +00:00
msgid ""
2015-12-15 19:36:44 +00:00
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
"smooths out jagged edges on objects.\n"
"Increases GPU load and sometimes causes graphical issues. SSAA is "
"significantly more demanding than MSAA, but provides top quality geometry "
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
"and textures.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, select None."
2014-02-01 11:29:37 +00:00
msgstr ""
"Snižuje množství vyhlazování způsobené rastrováním 3D grafiky.\n"
"Vyhlazuje zubaté hrany na objektech.\n"
"Zvyšuje zátěž na grafický procesor a někdy způsobuje grafické problémy. SSAA "
"je mnohem více vytěžující než MSAA, ale umožňuje vyhlazování hran geometrie "
"v nejvyšší kvalitě, vyhlazení je také použito na osvětlení, efekty shaderů a "
"textury.\n"
"\n"
"Pokud si nejste jisti, zvolte Žádné."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:331
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1175
#: Source/Core/DolphinWX/MainToolBar.cpp:178
2009-08-09 21:01:41 +00:00
msgid "Refresh"
msgstr "Obnovit"
#: Source/Core/Core/HotkeyManager.cpp:15
2009-08-09 21:01:41 +00:00
msgid "Refresh List"
msgstr "Obnovit Seznam"
#: Source/Core/DolphinWX/MainToolBar.cpp:178
2009-08-09 21:01:41 +00:00
msgid "Refresh game list"
msgstr "Obnovit seznam her"
#: Source/Core/DolphinWX/MainMenuBar.cpp:285
2014-06-06 23:14:56 +00:00
msgid "Region"
msgstr "Oblast"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102
#: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17
msgid "Registers"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:311
msgid "Relative Input"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:395
#: Source/Core/DolphinWX/PatchAddEdit.cpp:87
2009-08-09 21:01:41 +00:00
msgid "Remove"
msgstr "Odstranit"
#: Source/Core/DolphinWX/MainMenuBar.cpp:418
msgid "Remove names from all functions and variables."
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:368
msgid "Rename &symbol"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:331
msgid "Rename symbol:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:195
2009-08-09 21:01:41 +00:00
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Vykreslí obraz jako drátěný model.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:487
2009-08-09 21:01:41 +00:00
msgid "Render to Main Window"
msgstr "Vykreslit do Hlavního okna"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:54
2014-11-10 00:23:25 +00:00
msgid "Rendering"
msgstr "Vykreslování"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:340
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr "Hlášení: GCIFolder zapisuje do nepřiděleného bloku 0x%x"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:18
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:268
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1194
2009-08-09 21:01:41 +00:00
msgid "Reset"
msgstr "Resetovat"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:123
2015-06-04 09:48:38 +00:00
msgid "Reset Traversal Settings"
msgstr "Resetovat nastavení průchod"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:541
msgid "Reset Wii Remote pairings"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:266
msgid "Reset all saved Wii Remote pairings"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:227
msgid "Restart Required"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Results"
msgstr "Výsledky"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793
2015-06-04 09:48:38 +00:00
msgid "Retry"
msgstr "Zkusit znovu"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Return"
msgstr "Enter"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:222
msgid "Revision:"
2013-09-21 16:24:33 +00:00
msgstr "Revize:"
#: Source/Core/DolphinWX/AboutDolphin.cpp:32
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Revision: %s"
msgstr "Revize: %s"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:386
#: Source/Core/DolphinWX/TASInputDlg.cpp:76
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:74
#: Source/Core/InputCommon/ControllerEmu.cpp:274
2009-08-09 21:01:41 +00:00
msgid "Right"
msgstr "Vpravo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Right Stick"
2013-09-21 16:24:33 +00:00
msgstr "Pravá páčka"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:273
2015-06-04 09:48:38 +00:00
msgid "Right stick"
msgstr "Pravá páčka"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:203
msgid "Room ID:"
msgstr "ID místnosti:"
#: Source/Core/Core/HW/GCPadEmu.cpp:58
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Rumble"
msgstr "Vibrace"
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187
msgid "Run"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:102
2015-06-04 09:48:38 +00:00
msgid "Russia"
msgstr "Rusko"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:97
msgid "SD Card Path:"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136
msgid "SD card"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:130
2009-08-09 21:01:41 +00:00
msgid "Sa&ve State"
msgstr "Uložit Sta&v"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:752
msgid "Safe"
msgstr "Bezpečná"
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:62
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:38
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:162
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1219
2009-08-09 21:01:41 +00:00
msgid "Save"
msgstr "Uložit"
#: Source/Core/DolphinWX/MainMenuBar.cpp:441
msgid "Save Code"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:541
2009-08-09 21:01:41 +00:00
msgid "Save GCI as..."
msgstr "Uložit GCI jako..."
#: Source/Core/Core/HotkeyManager.cpp:136
#: Source/Core/DolphinWX/MainMenuBar.cpp:102
2013-08-17 14:31:38 +00:00
msgid "Save Oldest State"
2013-09-21 16:24:33 +00:00
msgstr "Načíst nejstarší stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:390
msgid "Save Perspectives"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:139
2013-08-17 14:31:38 +00:00
msgid "Save State"
2013-09-21 16:24:33 +00:00
msgstr "Uložit stav"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:102
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 1"
msgstr "Uložit stav do pozice 1"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:111
2013-08-17 14:31:38 +00:00
msgid "Save State Slot 10"
2013-09-21 16:24:33 +00:00
msgstr "Uložit stav do pozice 10"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:103
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 2"
msgstr "Uložit stav do pozice 2"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:104
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 3"
msgstr "Uložit stav do pozice 3"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:105
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 4"
msgstr "Uložit stav do pozice 4"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:106
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 5"
msgstr "Uložit stav do pozice 5"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:107
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 6"
msgstr "Uložit stav do pozice 6"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:108
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 7"
msgstr "Uložit stav do pozice 7"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:109
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 8"
msgstr "Uložit stav do pozice 8"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:110
2013-08-17 14:31:38 +00:00
msgid "Save State Slot 9"
2013-09-21 16:24:33 +00:00
msgstr "Uložit stav do pozice 9"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:101
msgid "Save State to Selected Slot"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:100
2009-08-09 21:01:41 +00:00
msgid "Save State..."
msgstr "Uložit Stav..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:436
msgid "Save Symbol Map &As..."
msgstr ""
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:176
msgid "Save and Load State"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:354
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:360
2009-08-09 21:01:41 +00:00
msgid "Save as..."
msgstr "Uložit jako"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383
msgid "Save combined output file as"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1356
2009-08-09 21:01:41 +00:00
msgid "Save compressed GCM/ISO"
msgstr "Uložit komprimované GCM/ISO"
#: Source/Core/DolphinWX/MainMenuBar.cpp:391
msgid "Save currently-toggled perspectives"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1347
2009-08-09 21:01:41 +00:00
msgid "Save decompressed GCM/ISO"
msgstr "Uložit dekomprimované GCM/ISO"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:258
msgid "Save map file as"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:314
msgid "Save signature as"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:249
msgid "Save state"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:442
msgid ""
"Save the entire disassembled code. This may take a several seconds and may "
"require between 50 and 100 MB of hard drive space. It will only save code "
"that is in the first 4 MB of memory. If you are debugging a game that loads ."
"rel files with code to memory, you may want to increase the limit to perhaps "
"8 MB. That can be done in SymbolDB::SaveMap()."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:437
msgid ""
"Save the function names and addresses for this game as a .map file. If you "
"want to open the .map file in IDA Pro, use the .idc script."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:427
msgid ""
"Save the function names for each address to a .map file in your user "
"settings map folder, named after the title ID."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:112
2014-11-10 00:23:25 +00:00
msgid "Save to selected slot"
msgstr "Uložit do zvolené pozice"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:396
msgid "Saved Perspectives"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:540
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
2015-06-04 09:48:38 +00:00
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
msgstr "Uloženo do /Wii/sd.raw (výchozí velikost je 128mb)"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:1025
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Uložený stav filmu %s je poškozen, nahrávání filmu je zastaveno..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:619
msgid "Scaled EFB Copy"
msgstr "EFB Kopie Změněné Velikosti"
#: Source/Core/DolphinWX/GameListCtrl.cpp:605
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Scanning %s"
msgstr "Skenuji %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:594
2009-08-09 21:01:41 +00:00
msgid "Scanning for ISOs"
msgstr "Skenuji pro ISO"
#: Source/Core/DolphinWX/GameListCtrl.cpp:594
2009-08-09 21:01:41 +00:00
msgid "Scanning..."
msgstr "Skenuji..."
#: Source/Core/DolphinWX/MainToolBar.cpp:183
2009-08-09 21:01:41 +00:00
msgid "ScrShot"
msgstr "SnímkObrz"
#: Source/Core/VideoCommon/ImageWrite.cpp:52
2015-06-04 21:33:13 +00:00
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
"Vytvoření snímku obrazovky selhalo: Nelze otevřít soubor \"%s\" (chyba %d)"
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:172
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msgid "Scroll Lock"
msgstr "Scroll Lock"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:100
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:101
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:231
msgid "Search"
msgstr "Hledat"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:115
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msgid "Search (clear to use previous value)"
msgstr "Hledat (Vyčistěte pro použití předchozí hodnoty)"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:80
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:79
msgid "Search Address"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:261
msgid "Search Current Object"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
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msgid "Search Subfolders"
msgstr "Hledat Podadresáře"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:224
msgid "Search for Hex Value:"
msgstr ""
#: Source/Core/Common/SysConf.h:98 Source/Core/Common/SysConf.h:121
#: Source/Core/Common/SysConf.h:141 Source/Core/Common/SysConf.h:162
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#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "Sekce %s nebyla v SYSCONF nalezena"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:737
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23
#: Source/Core/DolphinWX/WXInputBase.cpp:78
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msgid "Select"
msgstr "Vybrat"
#: Source/Core/DolphinWX/MainMenuBar.cpp:328
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msgid "Select Columns"
msgstr "Vyberte sloupce"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Select Game"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:535
#, c-format
msgid "Select Slot %u - %s"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:131
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msgid "Select State Slot"
msgstr "Vybrat pozici stavu"
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#: Source/Core/Core/HotkeyManager.cpp:114
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msgid "Select State Slot 1"
msgstr "Vybrat stav na pozici 1"
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#: Source/Core/Core/HotkeyManager.cpp:123
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msgid "Select State Slot 10"
msgstr "Vybrat stav na pozici 10"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:115
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msgid "Select State Slot 2"
msgstr "Vybrat stav na pozici 2"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:116
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msgid "Select State Slot 3"
msgstr "Vybrat stav na pozici 3"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:117
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msgid "Select State Slot 4"
msgstr "Vybrat stav na pozici 4"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:118
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msgid "Select State Slot 5"
msgstr "Vybrat stav na pozici 5"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:119
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msgid "Select State Slot 6"
msgstr "Vybrat stav na pozici 6"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:120
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msgid "Select State Slot 7"
msgstr "Vybrat stav na pozici 7"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:121
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msgid "Select State Slot 8"
msgstr "Vybrat stav na pozici 8"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:122
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 9"
msgstr "Vybrat stav na pozici 9"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:480
#: Source/Core/DolphinWX/FrameTools.cpp:952
2014-11-10 00:23:25 +00:00
msgid "Select The Recording File"
msgstr "Vyberte Soubor s Nahrávkou"
#: Source/Core/DolphinWX/FrameTools.cpp:1187
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msgid "Select a Wii WAD file to install"
msgstr "Vyberte soubor Wii WAD k instalování"
#: Source/Core/DolphinWX/MemcardManager.cpp:530
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msgid "Select a save file to import"
msgstr "Vyberte soubor s uloženou pozicí pro import"
#: Source/Core/DolphinWX/FrameAui.cpp:328
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msgid "Select floating windows"
msgstr "Vybrat plovoucí okna"
#: Source/Core/Core/HotkeyManager.cpp:250
msgid "Select state"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:334
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msgid "Select the file to load"
msgstr "Vyberte soubor k nahrání"
#: Source/Core/DolphinWX/FrameTools.cpp:1149
msgid "Select the save file"
msgstr "Vyberte soubor s uloženou hrou"
#: Source/Core/DolphinWX/FrameTools.cpp:1285
msgid "Select the state to load"
msgstr "Vyberte stav k nahrání"
#: Source/Core/DolphinWX/FrameTools.cpp:1297
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msgid "Select the state to save"
msgstr "Vyberte stav k uložení"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
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msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
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"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
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"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
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msgstr ""
"Vyberte, jaký poměr stran se má použít při vykreslování:\n"
"Auto: Použít přirozený poměr\n"
"Vynutit 16:9: Napodobit analogovou TV s širokoúhlým poměrem stran.\n"
"Vynutit 4:3: Napodobit standardní analogovou TV se standardním poměrem 4:3.\n"
"Roztáhnout do okna: Roztáhne obraz do velikosti okna.\n"
"\n"
"Pokud si nejste jisti, zvolte Auto."
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/InputConfig.cpp:54
msgid "Selected controller profile does not exist"
msgstr "Vybraný profil ovladače neexistuje"
#: Source/Core/DolphinWX/LogWindow.cpp:103
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msgid "Selected font"
msgstr "Vybraný typ písma"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:102
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msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"Vybere použitý hardwarový adaptér.\n"
"\n"
"Pokud si nejste jisti, použijte ten první."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
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msgid ""
"Selects the display resolution used in fullscreen mode.\n"
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"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
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"\n"
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"If unsure, select auto."
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msgstr ""
"Vybere rozlišení obrazovky použité v režimu celé obrazovky.\n"
"To by mělo být vždycky větší nebo rovno vnitřnímu rozlišení. Dopad na výkon "
"je zanedbatelný.\n"
"\n"
"Pokud si nejste jisti, použijte automatické."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:263
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msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
"Vybere 3D režim stereoskopie. Stereoskopie Vám umožňuje zlepšit dojem "
"hloubky, pokud máte potřebný hardware.\n"
"Vedle sebe a nad sebou používá většina 3D televizorů.\n"
"Anaglyf je použit pro brýle s červenými a modrozelenými skly.\n"
"Velmi snižuje rychlost emulace a někdy způsobuje problémy.\n"
"\n"
"Pokud si nejste jisti, mějte nastaveno na Vypnuto."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:97
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msgid ""
"Selects what graphics API to use internally.\n"
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"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
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"\n"
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"If unsure, select OpenGL."
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msgstr ""
"Vybere grafické API pro vnitřní použití.\n"
"Softwarový vykreslovač je velmi pomalý a užitečný pouze pro ladění, takže "
"pokud nemáte důvod proč ho používat, zvolte zde OpenGL.\n"
"\n"
"Pokud si nejste jisti, zvolte OpenGL."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:90
msgid ""
"Selects what graphics API to use internally.\n"
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"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
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"If unsure, select OpenGL."
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msgstr ""
"Vybere grafické API pro vnitřní použití.\n"
"Softwarový vykreslovač je velmi pomalý a užitečný pouze pro ladění, takže "
"zvolte buď Direct3D nebo OpenGL. Různé hry a různé grafické procesory se v "
"obou podpůrných vrstvách chovají jinak. Proto je nejlepší si vyzkoušet obě a "
"zvolit si tu, která způsobuje méně problémů.\n"
"\n"
"Pokud si nejste jisti, zvolte OpenGL."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:171
2009-08-09 21:01:41 +00:00
msgid "Send"
msgstr "Poslat"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:97
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msgid "Sensor Bar Position:"
msgstr "Umístění Senzorové Tyče:"
#: Source/Core/DolphinWX/WXInputBase.cpp:114
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msgid "Separator"
msgstr "Oddělovač"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:92
msgid ""
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"Serial Port 1 - This is the port which devices such as the net adapter use."
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msgstr ""
"Sériový port 1 - Toto je port, který zařízení, jako např. internetový "
"adaptér, používají."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:931
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msgid "Server rejected traversal attempt"
msgstr "Server zamítl pokus o průchod"
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#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:47
#: Source/Core/DolphinWX/MainToolBar.cpp:212
msgid "Set PC"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:92
msgid "Set Value"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:999
2009-08-09 21:01:41 +00:00
msgid "Set as &default ISO"
msgstr "Nastavit jako &výchozí ISO"
#: Source/Core/DolphinWX/MemcardManager.cpp:835
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Set as default Memory Card %c"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainToolBar.cpp:212
msgid "Set the current instruction"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:61
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msgid "Sets the GameCube system language."
msgstr "Nastaví systémový jazyk GameCube"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62
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msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"Nastaví režim zobrazení Wii na 60Hz (480i) místo 50Hz (576i) pro hry PAL.\n"
"Nemusí fungovat ve všech hrách."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64
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msgid "Sets the Wii system language."
msgstr "Nastaví jazyk systému Wii"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:53
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
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msgstr ""
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:252
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msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "Nastavení paměti Wii: Nelze vytvořit soubor settings.txt"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:256
2009-08-09 21:01:41 +00:00
msgid "Shake"
msgstr "Třes"
#: Source/Core/DolphinWX/TASInputDlg.cpp:282
#: Source/Core/DolphinWX/TASInputDlg.cpp:379
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msgid "Shoulder Buttons"
msgstr "Zadní Tlačítka"
#: Source/Core/DolphinWX/MainMenuBar.cpp:298
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msgid "Show &Log"
msgstr "Zobrazit Záznam"
#: Source/Core/DolphinWX/MainMenuBar.cpp:295
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msgid "Show &Status Bar"
msgstr "&Zobrazit stavovou lištu"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:293
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msgid "Show &Toolbar"
msgstr "Zobrazit Panel Nás&trojů"
#: Source/Core/DolphinWX/MainMenuBar.cpp:251
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msgid "Show Australia"
msgstr "Zobrazit Autrálii"
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#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:236
msgid "Show Defaults"
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msgstr "Zobrazit výchozí"
#: Source/Core/DolphinWX/MainMenuBar.cpp:324
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msgid "Show Drives"
msgstr "Zobrazit Disky"
#: Source/Core/DolphinWX/MainMenuBar.cpp:240
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msgid "Show ELF/DOL"
msgstr "Zobrazit ELF/DOL"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:466
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msgid "Show FPS"
msgstr "Zobrazit Snímky za Sekundu"
#: Source/Core/DolphinWX/MainMenuBar.cpp:151
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msgid "Show Frame Counter"
msgstr "Zobrazit počítadlo snímků"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:253
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msgid "Show France"
msgstr "Zobrazit Francii"
#: Source/Core/DolphinWX/MainMenuBar.cpp:236
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msgid "Show GameCube"
msgstr "Zobrazit GameCube"
#: Source/Core/DolphinWX/MainMenuBar.cpp:255
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msgid "Show Germany"
msgstr "Zobrazit Německo"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:154
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msgid "Show Input Display"
msgstr "Zobrazit Obrazovku Vstupu"
#: Source/Core/DolphinWX/MainMenuBar.cpp:257
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msgid "Show Italy"
msgstr "Zobrazit Itálii"
#: Source/Core/DolphinWX/MainMenuBar.cpp:244
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msgid "Show JAP"
msgstr "Zobrazit JAP"
#: Source/Core/DolphinWX/MainMenuBar.cpp:259
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msgid "Show Korea"
msgstr "Zobrazit Koreu"
#: Source/Core/DolphinWX/MainMenuBar.cpp:149
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msgid "Show Lag Counter"
msgstr "Zobrazit počítadlo zpoždění"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:284
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msgid "Show Language:"
msgstr "Jazyk Zobrazení:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:299
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msgid "Show Log &Configuration"
msgstr "Zobrazit Nastavení &Záznamu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:477
msgid "Show NetPlay Messages"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:468
msgid "Show NetPlay Ping"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:261
2015-06-04 09:48:38 +00:00
msgid "Show Netherlands"
msgstr "Zobrazit Nizozemí"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:246
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msgid "Show PAL"
msgstr "Zobrazit PAL"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:46
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55
#: Source/Core/DolphinWX/MainToolBar.cpp:209
msgid "Show PC"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:321
2009-08-09 21:01:41 +00:00
msgid "Show Platforms"
msgstr "Zobrazit Platformy"
#: Source/Core/DolphinWX/MainMenuBar.cpp:322
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msgid "Show Regions"
msgstr "Zobrazit Regiony"
#: Source/Core/DolphinWX/MainMenuBar.cpp:263
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msgid "Show Russia"
msgstr "Zobrazit Rusko"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:265
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msgid "Show Spain"
msgstr "Zobrazit Španělsko"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:836
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msgid "Show Statistics"
msgstr "Zobrazit Statistiky"
#: Source/Core/DolphinWX/MainMenuBar.cpp:156
msgid "Show System Clock"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:267
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msgid "Show Taiwan"
msgstr "Zobrazit Tchaj-wan"
#: Source/Core/DolphinWX/MainMenuBar.cpp:248
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msgid "Show USA"
msgstr "Zobrazit USA"
#: Source/Core/DolphinWX/MainMenuBar.cpp:271
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msgid "Show Unknown"
msgstr "Zobrazit neznámé"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:238
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msgid "Show WAD"
msgstr "Zobrazit WAD"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:234
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msgid "Show Wii"
msgstr "Zobrazit Wii"
#: Source/Core/DolphinWX/MainMenuBar.cpp:269
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msgid "Show World"
msgstr "Zobrazit svět"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:106
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msgid "Show a confirmation box before stopping a game."
msgstr "Zobrazí rámeček s potvrzením před zastavením hry."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:108
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msgid ""
"Show a message box when a potentially serious error has occurred.\n"
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"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
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msgstr ""
"Zobrazit rámeček se zprávou, při zjištění potenciálně závažné chyby.\n"
"Vypnutím tohoto se můžete vyhnout otravným a nezávažným zprávám, ale to může "
"mít za následek náhlé pády bez žádného důvodu."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:849
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msgid "Show first block"
msgstr "Zobrazit první blok"
#: Source/Core/DolphinWX/MemcardManager.cpp:848
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msgid "Show save blocks"
msgstr "Zobrazit uložené bloky"
#: Source/Core/DolphinWX/MemcardManager.cpp:846
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msgid "Show save comment"
msgstr "Zobrazit komentář uložení"
#: Source/Core/DolphinWX/MemcardManager.cpp:847
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msgid "Show save icon"
msgstr "Zobrazit ikonu uložení"
#: Source/Core/DolphinWX/MemcardManager.cpp:845
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msgid "Show save title"
msgstr "Zobrazit název uložení"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:201
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Zobrazí počet snímků vykreslených za sekundu jako měřítko rychlosti "
"emulace.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:204
msgid ""
"Show the players' maximum Ping while playing on NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:211
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Show various rendering statistics.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Zobrazí různé statistiky vykreslování.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:653
2015-06-07 09:17:57 +00:00
msgid "Side-by-Side"
msgstr "Vedle sebe"
2015-06-07 09:17:57 +00:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304
msgid "Sideways Hold"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301
msgid "Sideways Toggle"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287
msgid "Sideways Wii Remote"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:67
2009-08-09 21:01:41 +00:00
msgid "Simplified Chinese"
msgstr "Zjednodušená čínština"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26
2016-01-12 19:56:43 +00:00
msgid "Simulate DK Bongos"
msgstr "Simulovat Bongos DK"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:317
2009-08-09 21:01:41 +00:00
msgid "Size"
msgstr "Velikost"
#: Source/Core/Core/HotkeyManager.cpp:44
#: Source/Core/DolphinWX/MainToolBar.cpp:205
msgid "Skip"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:68
2009-08-09 21:01:41 +00:00
msgid "Skip BIOS"
msgstr "Přeskočit BIOS"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:265
msgid "Skip DCBZ clearing"
msgstr "Přeskočit čištění DCBZ"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:711
2009-08-09 21:01:41 +00:00
msgid "Skip EFB Access from CPU"
msgstr "Přeskočit EFB Přístup z Procesoru"
#: Source/Core/DolphinWX/MainToolBar.cpp:206
msgid "Skips the next instruction completely"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:259
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
2014-02-01 11:29:37 +00:00
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Lehce zrychlí kopie EFB do RAM obětováním přesnosti emulace.\n"
"Pokud se setkáváte s jakýmikoliv problémy, zkuste zvýšit přesnost textury, "
"nebo tuto možnost vypnout.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/DolphinWX/MainMenuBar.cpp:529
#: Source/Core/DolphinWX/MainMenuBar.cpp:532
#, c-format
msgid "Slot %u - %s"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Slot A"
msgstr "Pozice A"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Slot B"
msgstr "Pozice B"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Snapshot"
msgstr "Snímek"
#: Source/Core/DolphinWX/VideoConfigDiag.h:101
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
2009-08-09 21:01:41 +00:00
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
2014-02-01 11:29:37 +00:00
msgstr ""
"Softwarové vykreslování je řádově pomalejší, než při použití ostatních "
"podpůrných vrstev.\n"
"Je užitečné pouze pro účely ladění.\n"
"Opravdu chcete zapnout softwarové vykreslování? Pokud si nejste jisti, "
"zvolte 'Ne'."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61
2009-08-09 21:01:41 +00:00
msgid "Sound Settings"
msgstr "Nastavení Zvuku"
#: Source/Core/DolphinWX/WXInputBase.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Space"
msgstr "Mezerník"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:104
2015-06-04 09:48:38 +00:00
msgid "Spain"
msgstr "Španělsko"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Spanish"
msgstr "Španělština"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:293
2014-11-10 00:23:25 +00:00
msgid "Speaker Pan"
msgstr "Posun reproduktoru"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:105
2009-08-09 21:01:41 +00:00
msgid "Speaker Volume:"
msgstr "Hlasitost Reproduktoru:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:172
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games.\n"
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
2015-11-04 19:49:31 +00:00
"resolution is, the better your performance will be. Auto (Window Size), "
"1.5x, and 2.5x may cause issues in some games.\n"
2009-08-09 21:01:41 +00:00
"\n"
2015-11-04 19:49:31 +00:00
"If unsure, select Native."
2014-02-01 11:29:37 +00:00
msgstr ""
"Určuje rozlišení, v kterém bude vykresleno. Vysoké rozlišení velmi zvýší "
"kvalitu obrazu, ale také o dost zvýší zátěž GPU a může způsobovat v "
"některých hrách chyby.\n"
"\"Násobek 640x528\" bude o trochu větší než \"Velikost Okna\", ale také "
"nezpůsobuje tolik problémů. Obecně řečeno, čím nižší je vnitřní rozlišení, "
"tím lepší výkon bude. Auto (Velikost okna), 1.5x a 2.5x můžou v některých "
"hrách způsobovat problémy.\n"
"\n"
"Pokud si nejste jisti, zvolte Původní."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:94
2016-01-12 19:56:43 +00:00
msgid "Speed Limit:"
msgstr "Omezení rychlosti:"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:278
2009-08-09 21:01:41 +00:00
msgid "Speed up Disc Transfer Rate"
msgstr "Zvýšit rychlost přenosu Disku"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:72
2015-06-04 09:48:38 +00:00
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
"Toto rozdělí vlákna Obrazu a Procesoru, takže běží na oddělených jádrech.\n"
"Způsobí výrazné zvýšení rychlosti na většině moderních PC, ale také může "
"způsobovat občasné chyby/pády."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
2009-08-09 21:01:41 +00:00
msgid "Standard Controller"
msgstr "Standardní Ovladač"
#: Source/Core/Core/HW/GCPadEmu.cpp:27
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:249
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:144
#: Source/Core/DolphinWX/TASInputDlg.cpp:403
#: Source/Core/DolphinWX/WXInputBase.cpp:38
2009-08-09 21:01:41 +00:00
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinWX/MainMenuBar.cpp:219
msgid "Start &NetPlay..."
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:141
2014-11-10 00:23:25 +00:00
msgid "Start Re&cording Input"
msgstr "&Začít nahrávat vstup"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:36
2009-08-09 21:01:41 +00:00
msgid "Start Recording"
msgstr "Začít Nahrávat"
#: Source/Core/DolphinWX/MainMenuBar.cpp:185
msgid "Start the game directly instead of booting to pause"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:318
#: Source/Core/DolphinWX/MainMenuBar.cpp:289
2009-08-09 21:01:41 +00:00
msgid "State"
msgstr "Stav"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:144
msgid "Statistics"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "Steering Wheel"
msgstr "Volant"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51
#: Source/Core/DolphinWX/MainToolBar.cpp:196
msgid "Step"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:404
msgid "Step &Into"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:405
msgid "Step &Over"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Step Into"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:406
msgid "Step O&ut"
msgstr ""
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:43
#: Source/Core/DolphinWX/MainToolBar.cpp:203
msgid "Step Out"
msgstr ""
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:42
#: Source/Core/DolphinWX/MainToolBar.cpp:199
msgid "Step Over"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:196
msgid "Step into the next instruction"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:204
msgid "Step out of the current function"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:406
msgid "Step out successful!"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:404
msgid "Step out timed out!"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:331
msgid "Step over in progress..."
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:200
msgid "Step over the next instruction"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:316
msgid "Step successful!"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:239
msgid "Stepping"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:650
2015-06-04 09:48:38 +00:00
msgid "Stereoscopic 3D Mode:"
msgstr "Režim 3D stereoskopie:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:366
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:687
2015-06-04 09:48:38 +00:00
msgid "Stereoscopy"
msgstr "Stereoskopie"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:52
2009-08-09 21:01:41 +00:00
msgid "Stick"
2013-09-21 16:24:33 +00:00
msgstr "Páčka"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:17
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:412
#: Source/Core/DolphinWX/MainToolBar.cpp:181
2009-08-09 21:01:41 +00:00
msgid "Stop"
msgstr "Zastavit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:720
2015-06-04 09:48:38 +00:00
msgid "Store EFB Copies to Texture Only"
msgstr "Ukládat kopie EFB pouze do textury"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:187
2015-11-04 19:49:31 +00:00
msgid ""
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Ukládá EFB kopie výhradně do grafického procesoru, čímž vynechává paměť "
"systému. V malém počtu her způsobuje grafické chyby.\n"
"\n"
"Povoleno = EFB kopie do textury\n"
"Zakázáno = EFB kopie do RAM (a textury)\n"
"\n"
"Pokud si nejste jísti, nechejte toto zaškrtnuté."
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:442
2009-08-09 21:01:41 +00:00
msgid "Stretch to Window"
msgstr "Roztáhnout do Okna"
#. i18n: Data type used in computing
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:91
msgid "String"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:42
2009-08-09 21:01:41 +00:00
msgid "Strum"
msgstr "Brnkat"
#: Source/Core/DolphinWX/WXInputBase.cpp:116
2009-08-09 21:01:41 +00:00
msgid "Subtract"
msgstr "Odečíst"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:96
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Successfully exported %u saves to %s"
msgstr "Úspěšně exportováno %u uložených her do %s"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:50
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Successfully exported file to %s"
msgstr "Soubor úspěšně exportován do %s"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:115
2009-08-09 21:01:41 +00:00
msgid "Successfully imported save files"
msgstr "Uložení byly úspěšně importovány"
#: Source/Core/DolphinWX/AboutDolphin.cpp:41
2015-06-04 09:48:38 +00:00
msgid "Support"
msgstr "Podpora"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:683
2015-06-04 09:48:38 +00:00
msgid "Swap Eyes"
msgstr "Prohodit oči"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:275
2015-06-04 09:48:38 +00:00
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Vymění levé a pravé oko. Užitečné hlavně když chcete vidět vedle sebe "
"šilhavě.\n"
"\n"
"Pokud si nejste jisti, nechejte odškrtnuté"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:250
2009-08-09 21:01:41 +00:00
msgid "Swing"
msgstr "Švihnutí"
#. i18n: The symbolic name of a code block
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:177
msgid "Symbol"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95
msgid "Symbols"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:262
msgid "Sync"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:527
msgid "Sync Wii Remotes"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:260
msgid "Sync real Wii Remotes and pair them"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:273
msgid "Synchronize GPU thread"
msgstr "Synchronizovat vlákno GPU"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:275
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Synchronizuje vlákna GPU a CPU, aby se zabránilo náhodným zasekáváním v "
"režimu dvojitého jádra. (ZAPNUTO = Kompatibilní, VYPNUTO = Rychlé)"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:333
2014-06-06 23:14:56 +00:00
msgid "Syntax error"
msgstr "Syntaktická chyba"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:105
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:77
2009-08-09 21:01:41 +00:00
msgid "System Language:"
msgstr "Jazyk Systému:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:145
#: Source/Core/DolphinWX/TASInputDlg.h:24
2009-08-09 21:01:41 +00:00
msgid "TAS Input"
msgstr "TAS Vstup"
#: Source/Core/DolphinWX/FrameTools.cpp:378
2014-11-10 00:23:25 +00:00
#, c-format
msgid "TAS Input - GameCube Controller %d"
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:386
#, c-format
msgid "TAS Input - Wii Remote %d"
msgstr ""
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:70
msgid "TAS Tools"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65
msgid "TLUT Cmd"
msgstr ""
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:21
2009-08-09 21:01:41 +00:00
msgid "Tab"
msgstr "Tab"
#: Source/Core/DolphinWX/MainMenuBar.cpp:399
msgid "Tab Split"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43
2009-08-09 21:01:41 +00:00
msgid "Table Left"
msgstr "Deska vlevo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Table Right"
msgstr "Deska vpravo"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:112
2015-06-04 09:48:38 +00:00
msgid "Taiwan"
msgstr "Tchaj-wan"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:20
#: Source/Core/DolphinWX/MainMenuBar.cpp:127
2009-08-09 21:01:41 +00:00
msgid "Take Screenshot"
msgstr "Vytvořit Snímek Obrazovky"
#: Source/Core/DolphinWX/MainToolBar.cpp:183
2015-12-15 19:36:44 +00:00
msgid "Take screenshot"
msgstr "Vytvořit snímek obrazovky"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:733
2009-08-09 21:01:41 +00:00
msgid "Test"
msgstr "Test"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53
msgid "Texture"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:732
msgid "Texture Cache"
msgstr "Vyrovnávací Paměť Textur"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61
msgid "Texture Cmd"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:838
2009-08-09 21:01:41 +00:00
msgid "Texture Format Overlay"
msgstr "Překryv Formátu Textury"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:139
msgid "Textures"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:191
2015-06-04 09:48:38 +00:00
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
"\"Bezpečné\" nastavení vylučuje pravděpodobnost, že grafická karta nezachytí "
"aktualizace textur z RAM.\n"
"Nižší přesnosti způsobují, že text v některých hrách vypadá nečitelně.\n"
"\n"
"Pokud si nejste jisti, použijte hodnotu zcela vpravo."
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/ConfigManager.cpp:931
2009-08-09 21:01:41 +00:00
msgid "The WAD has been installed successfully"
msgstr "WAD byl úspěšně nainstalován"
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:49
#, c-format
msgid "The address %s is invalid."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:219
2009-08-09 21:01:41 +00:00
msgid "The address is invalid"
msgstr "Adresa je neplatná"
#: Source/Core/DolphinWX/MemcardManager.cpp:516
2014-11-10 00:23:25 +00:00
msgid "The checksum was successfully fixed."
msgstr "Kontrolní součet byl úspěšně opraven."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:171
2014-11-10 00:23:25 +00:00
msgid "The chosen directory is already in the list."
msgstr "Zvolený adresář již je v seznamu."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:392
2015-06-07 09:17:57 +00:00
#, c-format
2015-06-04 21:33:13 +00:00
msgid ""
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"The disc change to \"%s\" could not be saved in the .dtm file.\n"
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"The filename of the disc image must not be longer than 40 characters."
msgstr ""
"Změna disku na \"%s\" nemohla být uložena do souboru .dtm.\n"
"Název souboru obrazu disku nesmí být delší než 40 znaků."
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/HW/DVDThread.cpp:252
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#, c-format
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
msgstr "Disk nelze přečíst (na pozici 0x%<PRIx64> - 0x%<PRIx64>)."
2015-12-15 19:36:44 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:110
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#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
"Obraz disku \"%s\" je poškozen.\n"
"Haš bloku %<PRIu64> je %08x místo %08x."
2015-06-04 21:33:13 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:101
#, c-format
msgid "The disc image \"%s\" is truncated, some of the data is missing."
msgstr "Obraz disku \"%s\" je zkrácen, některá data chybí."
#: Source/Core/Core/HW/DVDInterface.cpp:525
msgid "The disc that was about to be inserted couldn't be found."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1276
#: Source/Core/DolphinWX/GameListCtrl.cpp:1301
#: Source/Core/DolphinWX/GameListCtrl.cpp:1366
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Soubor %s už existuje.\n"
"Chcete ho nahradit?"
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:52
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
2014-02-01 11:29:37 +00:00
msgstr ""
"Soubor %s nemohl být otevřen pro zápis. Zkontrolujte, prosím, je-li už "
"otevřen jiným programem."
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:44
2009-08-09 21:01:41 +00:00
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "Soubor %s je už otevřen, hlavička souboru nebude zapsána."
#: Source/Core/DolphinWX/FrameAui.cpp:562
2014-11-10 00:23:25 +00:00
msgid "The name cannot be empty"
msgstr "Název nemůže být prázdný"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:555
2014-11-10 00:23:25 +00:00
msgid "The name cannot contain the character ','"
msgstr "Název nemůže obsahovat znak ','"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:232
2014-11-10 00:23:25 +00:00
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr "Nahraná hra (%s) není stejná jako zvolená hra (%s)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:174
2009-08-09 21:01:41 +00:00
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "Výsledný rozšifrovaný kód AR neobsahuje žádné řádky."
#: Source/Core/DolphinWX/MemcardManager.cpp:447
2014-11-10 00:23:25 +00:00
msgid "The save you are trying to copy has an invalid file size."
msgstr "Uložená hra, kterou se snažíte zkopírovat, má neplatnou délku souboru."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Main.cpp:316
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
2014-02-01 11:29:37 +00:00
msgstr ""
"Zvolený jazyk není Vašim systémem podporován. Vracím se na výchozí jazyk "
"systému."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:203
2009-08-09 21:01:41 +00:00
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "Verze serveru a Netplay klienta jsou nekompatibilní!"
#: Source/Core/Core/NetPlayClient.cpp:200
2009-08-09 21:01:41 +00:00
msgid "The server is full!"
msgstr "Server je plný!"
#: Source/Core/Core/NetPlayClient.cpp:206
2009-08-09 21:01:41 +00:00
msgid "The server responded: the game is currently running!"
msgstr "Server odpověděl: hra v současnosti běží!"
#: Source/Core/Core/NetPlayClient.cpp:209
2009-08-09 21:01:41 +00:00
msgid "The server sent an unknown error message!"
msgstr "Server zaslal neznámou chybovou zprávu!"
#: Source/Core/Core/ConfigManager.cpp:840
2009-08-09 21:01:41 +00:00
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Zadaný soubor \"%s\" neexistuje"
#: Source/Core/Core/ActionReplay.cpp:222
2009-08-09 21:01:41 +00:00
msgid "The value is invalid"
msgstr "Hodnota je neplatná"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126
msgid "Theme:"
msgstr "Vzhled:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:176
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
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"There are too many GCI files in the folder\n"
"%s.\n"
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"Only the first 127 will be available"
msgstr ""
"Ve složce je příliš mnoho souborů GCI\n"
"%s.\n"
"Pouze prvních 127 bude k dispozici"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/State.cpp:735
2015-06-04 21:33:13 +00:00
msgid "There is nothing to undo!"
msgstr "Není co vrátit zpět!"
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:616
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
2014-02-01 11:29:37 +00:00
msgstr ""
"Musí existovat lístek pro 00000001/00000002. Vaše NAND vypsání je "
"pravděpodobně neúplné"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:255
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msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
2014-02-01 11:29:37 +00:00
msgstr ""
"Tato nastavení potlačí hlavní nastavení Dolphinu.\n"
"Neurčený znamená, že hra použije nastavení Dolphin."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:154
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:852
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
2014-02-01 11:29:37 +00:00
msgstr ""
"Tento simulátor action replay nepodporuje kód, který mění samotný Action "
"Replay."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:249
2009-08-09 21:01:41 +00:00
msgid ""
"This feature allows you to change the game's camera.\n"
2014-02-01 11:29:37 +00:00
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
2015-06-04 09:48:38 +00:00
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Tato funkce Vám umožňuje si pohrát s herní kamerou.\n"
"Podržte pravé tlačítko myši a pohybujte s ní pro změnu pohledu kamery, "
"podržením prostředního tlačítka myši dojde k jejímu přesunu.\n"
"Podržte SHIFT a zmáčkněte jednu z kláves WASD, abyste kamerou pohnuli v "
"určité vzdálenosti kroku (SHIFT+2 pro rychlejší pohyb a SHIFT+1 pro "
"pomalejší). Stiskněte SHIFT+R pro resetování kamery a SHIFT+F pro resetování "
"rychlosti..\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:340
msgid ""
"This is necessary to get break points and stepping to work as explained in "
"the Developer Documentation. But it can be very slow, perhaps slower than 1 "
"fps."
msgstr ""
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If you're unsure, leave this disabled."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:102
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
"Tato hra nemusí být kompatibilní s emulací DSP HLE. Pokud je toto po domácku "
"vyrobená aplikace, zkuste LLE.\n"
"\n"
"DSPHLE: Neznámý ukód (CRC = %08x) - vynucuje AX."
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:94
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
"Tato hra nemusí být kompatibilní s emulací DSP HLE. Pokud je toto po domácku "
"vyrobená aplikace, zkuste LLE.\n"
"\n"
"Neznámý ukód (CRC = %08x) - vynucuje AXWii."
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:318
msgid ""
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"This value is added to the convergence value set in the graphics "
"configuration."
2014-02-01 11:29:37 +00:00
msgstr ""
"Tato hodnota je přidána do hodnoty sblížení zadané v grafickém nastavení"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:308
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"This value is multiplied with the depth set in the graphics configuration."
msgstr "Tato hodnota je vynásobena hloubkou zadanou v grafickém nastavení."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:234
2014-11-10 00:23:25 +00:00
msgid "This will let you manually edit the INI config file."
msgstr "Toto umožní ruční úpravu souborů INI s nastavením."
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:193
#: Source/Core/InputCommon/ControllerEmu.cpp:199
#: Source/Core/InputCommon/ControllerEmu.cpp:205
#: Source/Core/InputCommon/ControllerEmu.cpp:250
2009-08-09 21:01:41 +00:00
msgid "Threshold"
msgstr "Práh"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:253
2009-08-09 21:01:41 +00:00
msgid "Tilt"
msgstr "Naklánění"
#: Source/Core/DolphinWX/GameListCtrl.cpp:311
#: Source/Core/DolphinWX/MemcardManager.cpp:642
2009-08-09 21:01:41 +00:00
msgid "Title"
msgstr "Název"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:86
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:94
2009-08-09 21:01:41 +00:00
msgid "To"
msgstr "Do"
#: Source/Core/DolphinWX/MainMenuBar.cpp:407
msgid "Toggle &Breakpoint"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:256
msgid "Toggle &memory"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:83
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Anaglyph"
msgstr "Přepnout 3D anaglyf"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:81
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Side-by-side"
msgstr "Přepnout 3D v režimu Vedle sebe"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:82
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Top-bottom"
msgstr "Přepnout 3D v režimu Nad sebou"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:84
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Vision"
msgstr "Přepnout 3D Vision"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/LogConfigWindow.cpp:61
2009-08-09 21:01:41 +00:00
msgid "Toggle All Log Types"
msgstr "Zapnout Všechny Typy Záznamů"
#: Source/Core/Core/HotkeyManager.cpp:61
2013-08-17 14:31:38 +00:00
msgid "Toggle Aspect Ratio"
2013-09-21 16:24:33 +00:00
msgstr "Přepínat poměr stran"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Toggle Breakpoint"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:60
2016-01-12 19:56:43 +00:00
msgid "Toggle Crop"
msgstr "Přepnout oříznutí"
2016-01-12 19:56:43 +00:00
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Toggle Custom Textures"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:62
2013-08-17 14:31:38 +00:00
msgid "Toggle EFB Copies"
2013-09-21 16:24:33 +00:00
msgstr "Přepínat kopie EFB"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:63
2013-08-17 14:31:38 +00:00
msgid "Toggle Fog"
2013-09-21 16:24:33 +00:00
msgstr "Přepínat mlhu"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:19
2011-10-15 14:08:15 +00:00
msgid "Toggle Fullscreen"
msgstr "Přepnout na Celou Obrazovku"
#: Source/Core/Core/HotkeyManager.cpp:16
2015-06-04 09:48:38 +00:00
msgid "Toggle Pause"
msgstr "Pozastavit"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:64
msgid "Toggle Texture Dumping"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:393
msgid "Toggle editing of perspectives"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:182
2015-12-15 19:36:44 +00:00
msgid "Toggle fullscreen"
msgstr "Přepnout na celou obrazovku"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:45
#: Source/Core/DolphinWX/MainMenuBar.cpp:383
2009-08-09 21:01:41 +00:00
msgid "Top"
msgstr "Nahoře"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:653
2015-06-07 09:17:57 +00:00
msgid "Top-and-Bottom"
msgstr "Nad sebou"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:41
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:70
2009-08-09 21:01:41 +00:00
msgid "Traditional Chinese"
msgstr "Tradiční Čínština"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:121
msgid "Traversal Server"
msgstr "Server pro průchod"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:34
#, c-format
msgid "Traversal Server: %s"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:928
2015-06-04 09:48:38 +00:00
msgid "Traversal server timed out connecting to the host"
msgstr "Při připojování průchozího serveru k hostiteli vršek časový limit."
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/VolumeDirectory.cpp:77 Source/Core/DiscIO/VolumeGC.cpp:37
#: Source/Core/DiscIO/VolumeWad.cpp:52
2015-06-04 09:48:38 +00:00
msgid "Tried to decrypt data from a non-Wii volume"
msgstr "Pokus o rozšifrování dat pocházející ze svazku nepatřící Wii"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Boot/Boot.cpp:473
2009-08-09 21:01:41 +00:00
msgid "Tried to load an unknown file type."
msgstr "Pokus o načtení souboru neznámého typu."
#: Source/Core/Core/HW/GCPadEmu.cpp:53
2009-08-09 21:01:41 +00:00
msgid "Triggers"
msgstr "Spínače"
#: Source/Core/DolphinWX/MainMenuBar.cpp:435
msgid ""
"Try to load a .map file that might be from a slightly different version."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:424
msgid ""
"Try to load this game's function names automatically - but doesn't check ."
"map files stored on the disc image yet."
msgstr ""
#: Source/Core/Common/SysConf.h:86 Source/Core/Common/SysConf.h:109
2009-08-09 21:01:41 +00:00
msgid "Trying to read from invalid SYSCONF"
msgstr "Pokus o čtení z neplatného SYSCONF"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:59
2009-08-09 21:01:41 +00:00
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wii Remote Bluetooth IDs are not available"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MainMenuBar.cpp:362
msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:35
2009-08-09 21:01:41 +00:00
msgid "Turntable"
msgstr "Točna"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:98
msgid "Turntable Configuration"
msgstr ""
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33
#: Source/Core/DolphinWX/PatchAddEdit.cpp:74
2009-08-09 21:01:41 +00:00
msgid "Type"
msgstr "Typ"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:770
#, c-format
msgid "UNKNOWN_%02X"
msgstr "NEZNÁMÉ_%02X"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:106
2009-08-09 21:01:41 +00:00
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41
2015-12-15 19:36:44 +00:00
msgid "USB Gecko"
msgstr "USB Gecko"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
2009-08-09 21:01:41 +00:00
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
2014-02-01 11:29:37 +00:00
msgstr ""
"Ze zadaných hodnot nelze vytvořit záplatu.\n"
"Záznam není změněn."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:136
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
2009-08-09 21:01:41 +00:00
"Would you like to ignore this line and continue parsing?"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:137
#: Source/Core/DolphinWX/MainMenuBar.cpp:96
2009-08-09 21:01:41 +00:00
msgid "Undo Load State"
msgstr "Vrátit zpět Nahrání Stavu"
#: Source/Core/Core/HotkeyManager.cpp:138
#: Source/Core/DolphinWX/MainMenuBar.cpp:103
2013-08-17 14:31:38 +00:00
msgid "Undo Save State"
2013-09-21 16:24:33 +00:00
msgstr "Vrátit zpět Uložení Stavu"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:726
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Neočekávané volání 0x80? Ukončování..."
#: Source/Core/Core/State.cpp:454
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:105
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:77
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:117
2009-08-09 21:01:41 +00:00
msgid "Unknown"
msgstr "Neznámé"
#: Source/Core/Core/HW/DVDInterface.cpp:1115
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Neznámý příkaz DVD %08x - závažná chyba"
#: Source/Core/Common/SysConf.cpp:161
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Neznámý záznam typu %i v SYSCONF (%s@%x)!"
#: Source/Core/Core/NetPlayClient.cpp:937
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Unknown error %x"
msgstr "Neznámá chyba %x"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:434
#: Source/Core/DolphinWX/MemcardManager.cpp:477
2015-06-04 21:33:13 +00:00
msgid "Unknown memory card error"
msgstr "Neznámá chyba paměťové karty"
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/NetPlayClient.cpp:554
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Přijata neznámá zpráva s id : %d"
#: Source/Core/Core/NetPlayServer.cpp:707
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr "Neznámá zpráva s id:%d přijata od hráče:%d Vyhazuji hráče!"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:43
2016-01-12 19:56:43 +00:00
msgid "Unlimited"
msgstr "Neomezeno"
2016-01-12 19:56:43 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:366
2015-12-15 19:36:44 +00:00
msgid "Unpacking"
msgstr "Rozbalování"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:74
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:72
#: Source/Core/InputCommon/ControllerEmu.cpp:271
2009-08-09 21:01:41 +00:00
msgid "Up"
msgstr "Nahoru"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:105
2009-08-09 21:01:41 +00:00
msgid "Update"
msgstr "Aktualizovat"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:106
msgid "Update Screen"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:305
msgid "Upright Hold"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
msgid "Upright Toggle"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289
msgid "Upright Wii Remote"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:110
2016-06-19 02:25:32 +00:00
msgid "Usage Statistics Reporting Settings"
msgstr "Nastavení hlášení statistik o užívání"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Main.cpp:217
2016-06-19 02:25:32 +00:00
msgid "Usage statistics reporting"
msgstr "Hlášení statistik o užívání"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83
2016-06-19 02:25:32 +00:00
msgid ""
"Usage statistics reporting uses a unique random per-machine identifier to "
"distinguish users from one another. This button generates a new random "
"identifier for this machine which is dissociated from the previous one."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:456
2009-08-09 21:01:41 +00:00
msgid "Use Fullscreen"
msgstr "Použít Celou Obrazovku"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Use Hex"
msgstr "Použít Šestnáctkovou soustavu"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:48
2015-06-04 09:48:38 +00:00
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "Použít režim PAL60 (EuRGB60)"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:87
2009-08-09 21:01:41 +00:00
msgid "Use Panic Handlers"
msgstr "Použít Obslužné Rutiny Paniky"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:155
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Použít méně přesný algoritmus k výpočtu hodnot hloubky.\n"
"V některých hrách způsobuje problémy, ale může také přinést dobré zrychlení "
"v závislosti na hrách a/nebo vaší grafické kartě.\n"
"\n"
"Pokud si nejste jisti, nechejte toto zaškrtnuté."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:325
2015-06-04 09:48:38 +00:00
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr "Použít jednu mezipaměť hloubky pro obě oči. Potřebné pro pár her."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:105
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:884
2009-08-09 21:01:41 +00:00
msgid "Utility"
msgstr "Pomůcky"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:454
2009-08-09 21:01:41 +00:00
msgid "V-Sync"
msgstr "V-Synch"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:67
2009-08-09 21:01:41 +00:00
msgid "Value"
msgstr "Hodnota"
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71
2015-11-04 19:49:31 +00:00
msgid "Value (double)"
msgstr "Hodnota (double)"
2015-11-04 19:49:31 +00:00
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69
2015-11-04 19:49:31 +00:00
msgid "Value (float)"
msgstr "Hodnota (float)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:338
msgid "Value Too Large"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:99
msgid ""
"Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave "
"blank to filter each result against its own previous value."
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:78
2009-08-09 21:01:41 +00:00
msgid "Value:"
msgstr "Hodnota:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Value: "
msgstr "Hodnota:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:99
2014-11-10 00:23:25 +00:00
msgid "Various Statistics"
msgstr "Různé statistiky"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
2009-08-09 21:01:41 +00:00
msgid "Verbosity"
msgstr "Úroveň"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60
msgid "Vertex Cmd"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:142
msgid "Vertex Description"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:143
msgid "Vertex Matrices"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:136
msgid "Vertex Shader"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:138
msgid "Vertex Shader Constants"
msgstr ""
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:490
msgid "View &code"
msgstr ""
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:489
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:271
msgid "View &memory"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:264
msgid "View As:"
msgstr ""
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:507
msgid "View as double"
msgstr ""
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:501
msgid "View as float"
msgstr ""
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:497
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:505
msgid "View as hexadecimal"
msgstr ""
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:498
msgid "View as signed integer"
msgstr ""
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:499
msgid "View as unsigned integer"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:781
2009-08-09 21:01:41 +00:00
msgid "Virtual"
msgstr "Virtuální"
#: Source/Core/Core/HotkeyManager.cpp:235
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:66
2009-08-09 21:01:41 +00:00
msgid "Volume"
msgstr "Hlasitost"
#: Source/Core/Core/HotkeyManager.cpp:23
2015-06-04 09:48:38 +00:00
msgid "Volume Down"
msgstr "Snížit hlasitost"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:25
2015-06-04 09:48:38 +00:00
msgid "Volume Toggle Mute"
msgstr "Zapnout ztlumení zvuku"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:24
2015-06-04 09:48:38 +00:00
msgid "Volume Up"
msgstr "Zvýšit hlasitost"
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/NANDContentLoader.cpp:478
#: Source/Core/DiscIO/NANDContentLoader.cpp:502
2009-08-09 21:01:41 +00:00
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "Instalace WAD selhala: chyba při vytváření %s"
#: Source/Core/DiscIO/NANDContentLoader.cpp:517
msgid "WAD installation failed: error creating ticket"
msgstr "Instalace WAD selhala: chyba při vytváření lístku"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
2009-08-09 21:01:41 +00:00
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Čekat na vertikální mezery, aby bylo sníženo trhání.\n"
"Snižuje výkon, pokud je rychlost emulace pod 100%.\n"
"\n"
"Pokud si nejste jisti, nechejte toto odškrtnuté."
2009-08-09 21:01:41 +00:00
2016-06-19 02:25:32 +00:00
#: Source/Core/Common/MsgHandler.cpp:63
#: Source/Core/DolphinWX/GameListCtrl.cpp:1142
#: Source/Core/DolphinWX/GameListCtrl.cpp:1462
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/DolphinWX/MemcardManager.cpp:599
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:358
#: Source/Core/DolphinWX/VideoConfigDiag.h:104
2009-08-09 21:01:41 +00:00
msgid "Warning"
msgstr "Varování"
#: Source/Core/Core/Boot/Boot.cpp:337
2009-08-09 21:01:41 +00:00
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Varování - DOL se spouští ve špatném režimu konzole!"
#: Source/Core/Core/Boot/Boot.cpp:274
2009-08-09 21:01:41 +00:00
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Varování - ISO se spouští ve špatném režimu konzole!"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:601
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Varování! Je doporučeno zálohovat všechny soubory v adresáři:\n"
"%s\n"
"Přejete si pokračovat?"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:538
2015-11-04 19:49:31 +00:00
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
"Varování: Počet bloků určených BAT (%u) neodpovídá načtené hlavičce souboru "
"(%u)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:596
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memory card\n"
2009-08-09 21:01:41 +00:00
"Continue?"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:1074
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (input %u > %u). You should load another save before continuing, or "
2014-02-01 11:29:37 +00:00
"load this state with read-only mode off."
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1048
#, c-format
2014-11-10 00:23:25 +00:00
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
"Varování: Načetli jste uloženou pozici, jejíž film končí před jejím "
"současným snímkem (bajt %u < %u) (snímek %u < %u). Před pokračováním byste "
"měli načíst jinou pozici."
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/Movie.cpp:1100
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
2014-02-01 11:29:37 +00:00
msgstr ""
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1115
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
2014-02-01 11:29:37 +00:00
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
2011-12-18 19:40:09 +00:00
"\n"
2014-02-01 11:29:37 +00:00
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
2011-12-18 19:40:09 +00:00
"\n"
"On frame %td, the current movie presses:\n"
2014-02-01 11:29:37 +00:00
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
2011-12-18 19:40:09 +00:00
"\n"
"On frame %td, the savestate's movie presses:\n"
2014-02-01 11:29:37 +00:00
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
2011-12-18 19:40:09 +00:00
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/WatchWindow.h:19
msgid "Watch"
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:116
2009-08-09 21:01:41 +00:00
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - soubor není otevřen."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:55
2009-08-09 21:01:41 +00:00
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:213
msgid ""
"When playing on NetPlay, show chat messages, buffer changes and desync "
"alerts.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:626
2009-08-09 21:01:41 +00:00
msgid "Widescreen Hack"
msgstr "Hack Širokoúhlého obrazu"
#: Source/Core/InputCommon/ControllerEmu.cpp:308
2009-08-09 21:01:41 +00:00
msgid "Width"
msgstr "Šířka"
#: Source/Core/Core/HotkeyManager.cpp:242
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:357
2009-08-09 21:01:41 +00:00
msgid "Wii Console"
msgstr "Konzole Wii"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:91
2009-08-09 21:01:41 +00:00
msgid "Wii NAND Root:"
msgstr "Wii Kořen NAND:"
#: Source/Core/Core/HW/Wiimote.cpp:15
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62
msgid "Wii Remote"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:311
#, c-format
msgid "Wii Remote %i"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:493
msgid "Wii Remote Connected"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
msgid "Wii Remote Motor"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:127
msgid "Wii Remote Settings"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:228
msgid "Wii Remotes"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:461
#, c-format
msgid "Wii U GameCube Controller Adapter Configuration Port %i"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1188
2015-12-15 19:36:44 +00:00
msgid "Wii WAD files (*.wad)"
msgstr "Soubory Wii WAD (*.wad)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:110
msgid "Wii and Wii Remote"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1150
2015-12-15 19:36:44 +00:00
msgid "Wii save files (*.bin)"
msgstr "Wii soubory s uložením (*.bin)"
2015-12-15 19:36:44 +00:00
#: Source/Core/DiscIO/WiiWad.cpp:31
2009-08-09 21:01:41 +00:00
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD Nelze číst ze souboru"
#. i18n: The left Windows key on PC keyboards
#: Source/Core/DolphinWX/WXInputBase.cpp:229
2009-08-09 21:01:41 +00:00
msgid "Windows Left"
msgstr "Klávesa Windows Vlevo"
#. i18n: The context menu key on the right of PC keyboards
#: Source/Core/DolphinWX/WXInputBase.cpp:235
2009-08-09 21:01:41 +00:00
msgid "Windows Menu"
msgstr "Klávesa Windows Menu"
#. i18n: The right Windows key on PC keyboards
#: Source/Core/DolphinWX/WXInputBase.cpp:232
2009-08-09 21:01:41 +00:00
msgid "Windows Right"
msgstr "Klávesa Windows Vpravo"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:37
msgid "With an address"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:39
msgid "Within a range"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.cpp:118
2009-08-09 21:01:41 +00:00
msgid "Word Wrap"
msgstr "Zalamování textu"
#: Source/Core/DolphinWX/FrameTools.cpp:1197
#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
#: Source/Core/DolphinWX/GameListCtrl.cpp:1374
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:331
2009-08-09 21:01:41 +00:00
msgid "Working..."
msgstr "Pracuji..."
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:114
2015-06-04 09:48:38 +00:00
msgid "World"
msgstr "Světové"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:42
msgid "Write"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Write to Console"
msgstr "Zapsat do Konzole"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Write to File"
msgstr "Zapsat do Souboru"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Write to Window"
msgstr "Zapsat do Okna"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:259
msgid "Write to memory cards/SD"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
#: Source/Core/DolphinWX/TASInputDlg.cpp:393
#: Source/Core/DolphinWX/TASInputDlg.cpp:496
2014-11-10 00:23:25 +00:00
msgid "X"
msgstr "X"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:784
2014-06-06 23:14:56 +00:00
msgid "XF register "
msgstr "Registr XF"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56
msgid "XFB Cmd"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
#: Source/Core/DolphinWX/TASInputDlg.cpp:395
#: Source/Core/DolphinWX/TASInputDlg.cpp:497
2014-11-10 00:23:25 +00:00
msgid "Y"
msgstr "Y"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Yellow"
msgstr "Žlutá"
#: Source/Core/DolphinWX/FrameAui.cpp:86
2009-08-09 21:01:41 +00:00
msgid "You can't close panes that have pages in them."
msgstr "Nemůžete zavřít panely, které mají uvnitř stránky."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:325
2014-11-10 00:23:25 +00:00
msgid "You must choose a game!"
msgstr "Musíte si zvolit hru!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69
2014-11-10 00:23:25 +00:00
msgid "You must enter a name."
msgstr "Musíte zadat jméno."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:371
2009-08-09 21:01:41 +00:00
msgid "You must enter a valid decimal, hexadecimal or octal value."
2014-02-01 11:29:37 +00:00
msgstr ""
"Musíte zadat platnou hodnotu v desítkové, šestnáctkové nebo osmičkové "
"soustavě."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:872
2009-08-09 21:01:41 +00:00
msgid "You must enter a valid profile name."
msgstr "Musíte zadat platné jméno profilu."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:226
2009-08-09 21:01:41 +00:00
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Pro uplatnění změn musíte Dolphin restartovat."
#: Source/Core/Core/DSP/DSPCore.cpp:74
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
2014-02-01 11:29:37 +00:00
msgstr ""
"Váš ROM DSP má nesprávné haše.\n"
"Chtěli byste nyní přestat a problém opravit?\n"
"Pokud zvolíte \"Ne\", mlže být zvuk poškozený."
#: Source/Core/Core/ConfigManager.cpp:876
2009-08-09 21:01:41 +00:00
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Váš GCM/ISO soubor se zdá být neplatný (neplatná země).\n"
"Pokračovat s regionem PAL?"
2009-08-09 21:01:41 +00:00
#: Source/Core/Common/SysConf.cpp:59
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04<PRIx64>)\n"
2009-08-09 21:01:41 +00:00
"Do you want to generate a new one?"
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msgstr ""
"Váš soubor SYSCONF má špatnou velikost.\n"
"Měl by být 0x%04x (ale je 0x%04<PRIx64>)\n"
"Chcete vytvořit nový?"
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#: Source/Core/DolphinWX/TASInputDlg.cpp:198
#: Source/Core/DolphinWX/TASInputDlg.cpp:401
#: Source/Core/DolphinWX/TASInputDlg.cpp:498
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msgid "Z"
msgstr "Z"
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#: Source/Core/DolphinWX/TASInputDlg.cpp:253
msgid "ZL"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
msgid "ZR"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:885
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msgid "Zero 3 code not supported"
msgstr "Kód Zero 3 není podporován"
#: Source/Core/Core/ActionReplay.cpp:905
#, c-format
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msgid "Zero code unknown to Dolphin: %08x"
msgstr "Nulový kód, který Dolphin nezná: %08x"
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#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:643
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:690
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msgid "[ waiting ]"
msgstr "[ čekám ]"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:54
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msgid "apploader (.img)"
msgstr "zavaděč aplikace (.img)"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289
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msgid "auto"
msgstr "automaticky"
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#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:291
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msgid "fake-completion"
msgstr "předstírat dokončení"
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#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:290
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msgid "none"
msgstr "žádné"
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#: Source/Core/InputCommon/ControllerEmu.cpp:238
msgid "off"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:236
msgid "on"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:708
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msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute při běhu aplikace vrátil -1!"
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175
msgid "x86 Size"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:740
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msgid "| OR"
msgstr "| NEBO"