Commit Graph

257 Commits

Author SHA1 Message Date
adelikat 3f0d9fc397 NESHawk - implement mapper 186, another real gem 2016-09-11 13:00:30 -04:00
adelikat 4b115ec2c3 NESHawk - implement mapper 175 2016-09-11 12:23:19 -04:00
adelikat a99598b3cf NESHawk - implement mapper 150 2016-09-10 23:41:28 -04:00
adelikat 130837fdc0 NESHawk - Implement the Subor boards (mappers 166, 167) 2016-09-03 20:09:27 -04:00
adelikat 6a22d1cd5c Implement unif_BMC-ws board 2016-09-03 16:24:29 -04:00
adelikat 3f7293587b NESHawk - Implement board UNIF_BMC-64in1NoRepeat 2016-09-03 12:53:46 -04:00
feos 6e0b8e2784 yabause tracer 2016-08-24 00:05:17 +03:00
feos 91fd016868 setup psx tracer because why not
arguments string doesn't arrive for some reason, otherwise all looks good

move psx disasm functionality to separate files (disassembler doesn't do anything yet)
2016-08-21 21:19:48 +03:00
feos 8721d0ef83 Merge pull request #681 from vadosnaprimer/gpgx32
old gpgx is back!
2016-08-13 22:49:04 +03:00
feos 80c90e7acc m64p: attempt to add execute callback
no memory callback seems to be working yet though
2016-08-11 21:58:09 +03:00
feos 35282ba577 gpgx32: flipped namespaces, added excplicit core picking
diff is messed up after folder renaming, but no file was changed except for namespaces and waterbox's core name
2016-08-10 22:27:46 +03:00
feos d970ccf544 gpgx32: dropped Dynamic 2016-08-09 20:43:15 +03:00
feos 2df4fa165b gpgx32: added pre-waterbox version separately 2016-08-09 19:57:04 +03:00
hegyak 222d6a3ade Add the missing mF8_sega file. 2016-05-22 08:34:31 -07:00
zeromus c4398e8ac3 support CDL (for 0th system) in GB link 2016-04-23 04:42:17 -05:00
nattthebear 8d3e10b56e Support UNIF DripGame http://www.qmtpro.com/~nes/drip/. Everything works except the nametable viewer (which does not account for the exattributes) 2016-03-16 19:56:26 -04:00
Tony Konzel 05914e1490 Merge pull request #599 from TASVideos/c64-via-timer-fixes
C64 via timer fixes (and more)
2016-03-15 10:08:17 -05:00
nattthebear 3bc6fe1b04 Add the elf stuff back to solution (doesn't do anything, don't use, ugly and embarassing, etc). Switch gpgx to use bizinvoker and slash a few hacks there. Bizinvoker - add support for forwarded attributes in Compatibility mode ([Out], [In]), and support enum, ref enum, and enum[]. Misc cleanup. 2016-03-10 22:00:52 -05:00
Anthony Konzel bd7e10af6b C64: Add disk builder to project. 2016-03-09 19:53:41 -06:00
Anthony Konzel aaa0da85fd C64: Prophet64 and Action Replay mapper (incomplete) added. 2016-03-06 16:31:29 -06:00
Anthony Konzel 8fd552274e C64: Discover file formats heuristically instead of by filename. 2016-03-05 15:23:22 -06:00
Anthony Konzel f4f45f73a8 C64: Better lifecycle management and 1541-II support. 2016-03-04 16:06:25 -06:00
adelikat 5cd11d0bb4 Move Sound component objects from Emulation.Common to Emulation.Cores so they live in the same assembly as the calling cores 2016-03-04 08:37:09 -05:00
Anthony Konzel 87200593b6 C64: Internal support for multiple files and Epyx Fastload support. 2016-03-03 21:14:19 -06:00
Anthony Konzel a435cc912c C64: Use Chip6522 factory. 2016-03-03 18:03:48 -06:00
nattthebear 2a0e859a85 Add 64 bit build (doesn't work yet), move SlimDX.dll 2016-02-28 15:06:03 -05:00
adelikat 4460055da3 SMS - break up services into separate files 2016-02-28 12:01:12 -05:00
adelikat f9c9994161 Refactor GPGX trace logger - make a CallbackBasedTraceBuffer abstract class in Base Implementations with an abstract method CreateTrace, and inherit it as a GPGXTraceBuffer. 2016-02-23 21:58:40 -05:00
Anthony Konzel ac9a4ef777 Apply C64 core update patch. 2016-02-22 17:50:11 -06:00
adelikat e5b6921c7d GPGX - trace logging support, the output is very bad, needs to be cleaned up 2016-02-21 11:13:27 -05:00
adelikat e9d4a4448e GPGX - Break up services into separate files 2016-02-21 09:08:41 -05:00
adelikat f59038fb90 GPGX - disassembler support 2016-02-20 09:35:34 -05:00
adelikat 180c9d8259 QuickNES.ITraceable - set dependentupon property 2016-02-16 19:55:43 -05:00
nattthebear 6f8bcc2be3 trace for quicknes 2016-01-30 13:47:14 -05:00
zeromus 7702ae5f3c work on keyboard input, but hasnt been tested yet. also reorg the core a bit 2015-11-08 22:05:48 -06:00
zeromus 642f965685 CDL - preliminary SMS support (only one mapper) 2015-10-30 00:00:57 -05:00
zeromus 70e0954f28 CDL - major refactor complete. muuuuch better. 2015-10-28 03:51:53 -05:00
zeromus 65c2387b0a rename file 2015-10-27 20:20:08 -05:00
zeromus 35b6d8c1d6 CDL - support GPGX. still need to make enable toggle, to win back speed 2015-10-27 16:31:43 -05:00
zeromus fbe010a18d CDL reorg 2015-10-26 19:24:20 -05:00
zeromus bef877365c make CDL generic, and prep for GB CDL 2015-10-26 19:15:21 -05:00
adelikat 3ca25ccb69 Merge pull request #506 from Kabuto/master
C64 core: tape loading added, lots of bugfixes and improvements
2015-10-10 11:11:59 -04:00
zeromus c9838d668a psx - hook up new controller configuration, to support 0-2 pads and 0-2 memcards. Not tested very well yet. no multitap this release. 2015-10-03 17:27:52 -05:00
Kabuto 004c8294fb c64 core uses ISettable now and supports 2 more video standards 2015-09-28 23:52:23 +02:00
Kabuto 1e9564a337 C64 core: tape loading added, lots of bugfixes and improvements 2015-09-28 01:30:58 +02:00
scrimpeh d8c49a7d6d NEShawk - Mapper 17 (FFE copier hack) 2015-09-27 14:31:50 +02:00
adelikat 724c4b748b NESHawk - implement mapper 53 (multicart junk) 2015-08-30 09:41:41 -04:00
adelikat 4723ec8acc NesHawk - MILLIONS OF MOAR GAMEZ!!! 2015-08-23 22:36:15 -04:00
adelikat 2e6ba68327 NesHawk - TEN MILLION IN ONE!!!111 2015-08-23 22:26:10 -04:00
adelikat 9846b3a050 NESHawk - implement board UNIF_BMC-D1038 2015-08-23 17:05:00 -04:00
adelikat 535a307e27 NESHawk - implement board UNIF_BMC-8157 2015-08-23 16:20:12 -04:00
adelikat af0219655e NESHawk - implement board UNIF_BMC-BS-5, note: this board uses dipswitches. These were implemented via the "Advanced properties" scheme, rather than the FCEUX way of incrementing the value on reset 2015-08-23 15:17:33 -04:00
adelikat 0efd72c409 NEShawk - start mapper 6 2015-08-22 22:22:58 -04:00
adelikat 631249f08a NESHawk - add minimal support for board UNIF_UNL-CC-21 2015-08-22 16:58:09 -04:00
adelikat cb7f49d94c NESHawk - Implement board UNIF_UNL-CC-21 2015-08-22 16:34:57 -04:00
adelikat 4b364df044 NESHawk - implement board UNIF_UNL-AX5705 2015-08-22 16:03:12 -04:00
adelikat 01226e3d90 NesHawk - implement board UNIF_BMC-GS-2004 2015-08-22 15:21:01 -04:00
adelikat 939a86aaf6 NESHawk - implement board UNIF_BMC-GS-2004 2015-08-22 14:52:21 -04:00
adelikat 43e6418dac NESHawk - implement board UNIF_BMC-190in1 2015-08-22 11:35:45 -04:00
adelikat ce1ec1e766 NesHawk - implement board UNIF_BMC-A65AS 2015-08-22 11:17:11 -04:00
adelikat 2cb64fafb8 Mapper 216 - supported enough for Magic Jewelry 2 to work 2015-08-22 09:53:39 -04:00
adelikat 1e454a46fe NesHawk - implement mapper 214 2015-08-21 23:23:33 -04:00
adelikat 1916ba0042 NesHawk - Mapper 204 implemented 2015-08-21 22:58:18 -04:00
adelikat f72875b584 NEShawk - implement mapper 202 2015-08-21 21:34:48 -04:00
adelikat 0c8f46427d NesHawk - Implement mapper 147 2015-08-19 21:31:29 -04:00
adelikat 9054f56f52 NesHawk - implement mapper 136 2015-08-19 20:17:59 -04:00
adelikat 2d8d51c951 Moving some unif board files around 2015-08-18 21:13:57 -04:00
adelikat f044790202 NESHawk - add unf board UNIF_DREAMTECH01, (Korean Igo (Unl)) 2015-08-18 21:02:28 -04:00
zeromus 8a1fd67497 refactor psx controller P# assignment to reusable code 2015-08-10 17:07:44 -05:00
adelikat 0f8544b051 NES - add support for the UNIF_BMC-T-262 board 2015-08-09 20:41:51 -04:00
adelikat faf299faf8 NES - implement mapper 235 2015-08-09 14:25:49 -04:00
adelikat ef656a9f5d Implement Mapper 244 (Decathlon) 2015-08-09 13:41:45 -04:00
adelikat d9fc4f9cd0 NESHawk - attempt to implement mapper 51, but it is busted 2015-08-09 11:15:25 -04:00
nattthebear 6e433ab656 Make a zombie board for m34 that attempts to support bad dumps of both bxrom and ave-nina 2015-08-08 10:51:30 -04:00
zeromus 77d14892fb add PSF support logic 2015-07-20 23:10:49 -05:00
zeromus 4b8d3cfa79 cleanup CUE toc handling a bit 2015-07-11 13:46:16 -05:00
zeromus 80164c1fba import WIP discsys work from svn 2015-06-23 13:57:11 -05:00
adelikat 212f94814d Intellivision - misc reorg 2015-06-18 16:44:30 +00:00
goyuken 81d8018d4c apple2: support MONCHRONOME 2015-06-16 23:24:52 +00:00
adelikat a99c0787a8 Apple II - implement IDisassembler, and IDebuggable.GetCpuFlagsAndRegisters() 2015-06-12 23:51:03 +00:00
goyuken 66f0bf15c0 Fix up some junkus in appleii core init, and add stub for mGBA 2015-06-04 02:04:42 +00:00
adelikat 00a1c1f288 Slight reorg of an Apple II file 2015-05-31 17:01:19 +00:00
goyuken 6710b60788 Add stuff that didn't work (commented out) to speed up Apple II savestates 2015-05-18 02:33:18 +00:00
goyuken 6ab8be0a1d Screwball mode Apple II savestates 2015-05-18 00:14:00 +00:00
adelikat dbc3a5cb2c Apple II - wire up the lag counter, may or may not be correct logic, don't know too much about Apple II internals, but eyeballing the code, it looks like a reasonable place to decide if input was polled. 2015-04-26 12:40:21 +00:00
adelikat b9d2331798 Break off Virtu into its own dll 2015-04-15 22:13:54 +00:00
adelikat 4bf37df018 Apple II - wire up memory domains, just System Bus currently 2015-04-13 18:53:36 +00:00
adelikat 9f02fd75af Apple II - some reorg 2015-03-21 21:45:12 +00:00
zeromus db9fbced86 neshawk - rough sketch of NSF player. basically functional for some games 2015-03-11 09:46:27 +00:00
adelikat 2d2a770a7c don't need these files 2015-03-08 02:31:58 +00:00
goyuken 8bf7c960cf some stuff, not ready yet 2015-02-19 03:16:33 +00:00
adelikat 5183a8e20d Nothing to see here 2015-02-17 22:58:25 +00:00
adelikat 00fb58bea5 more TI83 cleanup, nothing worth looking at here 2015-02-07 15:02:52 +00:00
adelikat 63a3c56441 TI-83 - some code refactor 2015-02-07 14:38:29 +00:00
zeromus 966edb10ab add 65816 disassembler.. not tested very well tho 2015-01-26 00:20:01 +00:00
adelikat 76864d5d47 oops 2015-01-25 17:05:30 +00:00
adelikat 7bb3eeae5b Disassembler for quicknes 2015-01-25 17:04:06 +00:00
adelikat 29b056b972 N64 - wire of a disassembler, doesn't look like it works correctly, but at least the plumbing is done 2015-01-23 19:52:26 +00:00
adelikat 872b7b3668 ditto for a file for Genesis.cs 2015-01-20 00:39:44 +00:00
adelikat db52e04ed4 ditto for PCEngine core 2015-01-20 00:37:11 +00:00