Commit Graph

466 Commits

Author SHA1 Message Date
goyuken 65b1397198 NES: fix the famicom 4player adapter 2014-03-14 21:51:40 +00:00
beirich 8496f71812 SMS: Korean mappers work. Fixes Cyborg Z, Dodgeball King, F1 Spirit, Jang Pang III, Knightmare II, Nemesis, Nemesis 2, Penguin Adventure, Sangokushi 3, Street Master, Wonsiin 2014-03-14 04:30:01 +00:00
beirich b1a37724a1 SMS: hook up Export/Japan, NTSC/PAL, BIOS Enable, and US/JP Bios selection 2014-03-13 04:49:39 +00:00
beirich 8daab82463 SMS: Add Export/Japan, NTSC/PAL, Enable BIOS options to SMS menu. Not yet hooked up to core. 2014-03-13 04:15:05 +00:00
beirich 7e77c5a116 SMS: Add "external cart ram" mapper for SG1000, fixes The Castle and Othello. Fortunately, both games are somewhat interesting and playable. SG1000 compat now 100% minus games requiring exotic peripherals 2014-03-06 04:43:36 +00:00
beirich d2d6d00938 SMS: Import improved TMS-mode sprite render code from Colecovision core, fixes Bank Panic (SG1000) intro screen at least 2014-03-06 00:52:27 +00:00
goyuken 4e70f1d6a5 util: eliminate some out of memory problems with hashing large files
gpgx: warn and abort when a too-big file tries to be loaded as a ROM (probably was actually a .bin cd image without the correct .cue)
2014-03-05 18:16:34 +00:00
beirich 60147ffbab SMS: quickfix, only load SMS BIOS on SMS games (not Game Gear or SG1000) 2014-03-05 12:49:27 +00:00
beirich 9a59155177 SMS: initial support for SMS BIOSes. Some future work is pending regarding when to use what bios or no bios. (hooray regions) 2014-03-05 05:09:20 +00:00
goyuken 1b3009d849 also fix stereo audio in dual GB (But in this case we just downmix to mono since we have two gameboys one out each speaker) 2014-03-05 05:06:34 +00:00
goyuken dbe0106814 i did not know that the gameboy had stereo audio 2014-03-05 05:03:13 +00:00
goyuken b2eef124e2 nes: controller infrastructure 2014-03-05 04:08:24 +00:00
beirich d328fd0479 SMS: add option to make 3d games playable. some are actually interesting. sega does what nintendont 2014-03-05 02:20:22 +00:00
goyuken 804fed9375 NES: infrastructure stuff 2014-03-04 23:18:10 +00:00
goyuken 92c934b9a9 nes: squeeze a few more percent out of the nametable viewer 2014-03-01 23:43:04 +00:00
goyuken 1fbc833361 NES: fix some CNROM games. dunno how they got broken? 2014-03-01 16:58:01 +00:00
goyuken f346b604d4 NES: support CAMERICA-GAMEGENIE (partially). you can't actually use it; it's mostly for documentation purposes. 2014-03-01 00:02:53 +00:00
goyuken 65accb7c94 woops 2014-02-28 04:16:54 +00:00
goyuken 3ffde6b88a NES: rework controller infrastructure. zappers and such will be coming soon now 2014-02-28 04:05:36 +00:00
goyuken f1cd0b888f never fear; you'll be able to use your ddr pads to play final fantasy soon enough 2014-02-27 23:34:56 +00:00
goyuken 5227a5a05d more unfinished controller infrastructure 2014-02-27 20:59:10 +00:00
goyuken dcb2098055 NES: fix some peek memory semantics 2014-02-27 20:58:00 +00:00
goyuken f1a81e8462 fix comment 2014-02-27 04:04:55 +00:00
goyuken 8d2b644686 stuff, not done yet 2014-02-27 04:02:58 +00:00
beirich f27dd11389 PCE: Sprite Limit no longer requires Core Reboot. Also, selecting Equalize Volumes no longer makes it impossible to load a HuCard. 2014-02-27 01:00:21 +00:00
beirich e4e04e7b9d SMS: Sprite Limit and Force Stereo Separation no longer require core reboot 2014-02-27 00:28:05 +00:00
goyuken 7a9eb9f6cb change some memory domains to exception out on out of range access instead of silent masking 2014-02-26 20:18:48 +00:00
zeromus d0aec59e55 snes-dont malfunction CARTROM memdomain when having a npow2 romsize 2014-02-26 09:33:38 +00:00
goyuken fa9f1c69b8 nes: fix bug with loading UNIF files with no chr rom.
nes: support mapper "FS304" (UNIF only)
2014-02-26 03:09:54 +00:00
goyuken f6c1c7eba2 NES: PPU Viewer: support MMC5 ExAttr mode 2014-02-25 22:54:25 +00:00
goyuken b1dc3f0f48 nes: mmc5: fix uncharted waters, and presumably some other 16K WRAM games 2014-02-24 01:01:15 +00:00
goyuken cdd19396d4 nes: mmc5: implement NT fill mode. fixes "flying through clouds" level intro to laser invasion 2014-02-23 23:03:44 +00:00
goyuken d7371fcf42 saturnus: support 8mbit/32mbit dram cart as a syncsetting. this inflates your savestate size heavily, of course... 2014-02-23 17:06:24 +00:00
goyuken 17f64cf8f5 nes: MMC5: fix exram extended attribute mode for CHR ROMs larger than 256KiB? hard to tell 2014-02-23 16:22:30 +00:00
goyuken cb898334ac remove debug statement accidentally left in previous commit 2014-02-22 04:01:00 +00:00
goyuken 220dabafb7 NES: fix major league for change in database autism 2014-02-21 23:31:44 +00:00
goyuken 3d7a0e445b gpgx: clean up 32bpp code (no functional changes) 2014-02-21 17:07:09 +00:00
goyuken 6c2aad545f 7800: fix PAL color display 2014-02-21 17:00:06 +00:00
goyuken 9d0e22292d GPGX: show "PAL" flag properly in movie files 2014-02-21 00:30:52 +00:00
goyuken bdbaa0c2d9 PCE CDL: add a new "disassemble" command. this makes a text dump of every opcode that has been mapped out so far, dumping memory domain, address within the domain, and huc6280 disassembly 2014-02-20 22:59:37 +00:00
goyuken c14e4239c4 Genesis VDP display. But not as slick as http://www.youtube.com/watch?v=Tsr-XtuKuSw 2014-02-19 22:26:33 +00:00
goyuken 223116252b NES: sunsoft 1: clarify code, no emulation changes 2014-02-19 16:33:59 +00:00
goyuken 420bbc2c4c NES: pedantic more correct emulation of Fantasy Zone (J). of no interest to anyone. 2014-02-17 18:02:21 +00:00
goyuken 8a34ce3d0b NES: fix Shanghai (J) 2014-02-17 17:46:26 +00:00
goyuken 02762576aa VRC6: support arbitrary romsize through ines identification 2014-02-17 04:15:15 +00:00
zeromus 7b354ef8b9 change NES board analysis to prioritize gamedb. this would allow users to control the operations, instead of nescartdb always taking control. not sure if this is OK, but I think it is. 2014-02-16 06:16:55 +00:00
goyuken 4a2f28d89f nes: vrc6: correct some problems with the most recent commit 2014-02-15 22:12:46 +00:00
beirich 4415673f31 pce: Add internal ability to toggle between unsafe and safe rendering. Not exposed in gui. default unsafe. for debugging purposes. humor me. didnt bother hooking up for SGX 2014-02-15 19:54:00 +00:00
goyuken c333e2f6f3 NES: take a stab at the VRC6 clusterfuck (thanks, obama!). speed loss of about 2%. as far as we know, no game ever used any of these features. 2014-02-15 18:45:52 +00:00
goyuken 7acbcd5995 apply r6102 to SGX. 60% speedup in that arthur game 2014-02-14 22:05:57 +00:00
goyuken af0d5ac59e PCE: 50% overall speedup by reworking BG render inner loop 2014-02-14 20:24:26 +00:00
goyuken 4174751212 SMS VDP Viewer: correct BG size for 192 line mode 2014-02-13 19:10:39 +00:00
goyuken b294c69046 NES: MMC1 code cleanup, no changes 2014-02-13 18:14:01 +00:00
goyuken e5102c1f02 NES: fix speed regression of last commit 2014-02-12 22:25:36 +00:00
goyuken 4ada3b4973 NES: fix tracelogger for first instruction of NMI or IRQ. also make it obviously indicate that an NMI or IRQ has occurred 2014-02-12 22:01:23 +00:00
goyuken 17d6e866a0 pce: refactor CD loading to move bios determination out of RomLoader 2014-02-10 15:26:18 +00:00
goyuken 37469faa8b PCE CDL: prevent loading of an existing CDL that doesn't match the emu's memory map 2014-02-10 05:02:30 +00:00
goyuken 5769e85a6f add ID to bizhawk CDL file, to make it easily distinguishable 2014-02-10 04:20:26 +00:00
goyuken 4961c9e905 add quick dirty text document describing the CDL format for those who don't like C# 2014-02-10 03:54:16 +00:00
goyuken 47ba6ee915 PCE CDL: more on previous commit 2014-02-10 02:49:03 +00:00
goyuken d15c867693 PCE CDL: fix for street fighter 2 and 384K games. arcade card still not supported 2014-02-10 02:47:23 +00:00
goyuken bdbcf689d9 PCE: fix Main Memory domain in SGX mode. Add Cart Battery Ram domain (populous). change domain names in CDL to match memory domains. 2014-02-10 01:21:13 +00:00
goyuken c9c01202e6 PCE CDL: open for business! not very tested yet. DOES NOT WORK ON SF2 MAPPER. 2014-02-10 01:06:06 +00:00
goyuken d36fae5c00 PCE CDL: stuffs 2014-02-09 23:39:44 +00:00
goyuken 522f6549ad PCE: some CDL stuff, not hooked up yet 2014-02-09 23:13:11 +00:00
goyuken 20bf97c2bd PCE: fix CoreGenerator solution 2014-02-09 20:22:41 +00:00
goyuken 094e7ca18f revert r6072 2014-02-09 20:17:59 +00:00
goyuken c2abb01978 i must commit this because we aren't using git 2014-02-09 20:09:19 +00:00
zeromus f98e1a942d try to make new pce "rom" domain writable 2014-02-09 06:57:54 +00:00
goyuken 5dac0660e1 PCE: disassembler enhancements 2014-02-09 05:49:05 +00:00
beirich 2dc01eab33 pasky better do something cool with this to warrant janking up my HuC6280 core 2014-02-08 20:18:36 +00:00
goyuken eed290cb8d 2600: try 2K or 4K mappers for unknown roms where applicable 2014-02-08 04:59:45 +00:00
goyuken 4875831fb9 nes: rename NAMCOT_m19_m210.cs to better match its new function 2014-02-06 23:15:52 +00:00
goyuken 25e7355fe4 NES: region override. now you can add Subor Style to all of your favourite games 2014-02-06 02:06:17 +00:00
goyuken 20bf3b34e0 NES: VRC2: correct emulation details (no effect in any game) 2014-02-05 16:19:55 +00:00
goyuken 0f37d63a90 GPGX: fix controller regression caused by r6007 2014-02-05 16:00:50 +00:00
goyuken e76b71b72f megadrive: core side stuff for loading a cart + CD at once (not hooked up in frontend) 2014-02-04 22:29:40 +00:00
zeromus 50f685c67f fix compile error due to [NES.INESBoardImplPriority] assignment in wrong place 2014-02-04 20:44:27 +00:00
adelikat 82dd0d324d Atari 2600 - Remove a todo, ReadConsoleSwitches should in fact read the lag flag (and currenlty does already), justification: it is implied that any input on "lag frame" should have no impact on a movie 2014-02-04 15:55:05 +00:00
goyuken a9799f4716 NES: finish previous commit 2014-02-04 03:58:48 +00:00
goyuken 6d53152a7f NES: reorder boards slightly to shave them nanoseconds off boot time 2014-02-04 03:51:17 +00:00
goyuken 343fbc7ae4 genesis: big savestate rework. all old savestates are invalid. saveram is now stored in savestate. non-megaCD savestates should be significantly smaller than before; megaCD savestates should be slightly larger. 2014-02-03 18:07:21 +00:00
adelikat d81f2effb5 fix a warning 2014-02-03 16:59:30 +00:00
goyuken 74fb9f37ff NES: add internal SRAM to Taito X1-017. all games on that board seem to have battery backed sram, so that works now. Kyuukyoku Harikiri Koushien seems to be nonfunctional though?? 2014-02-03 16:31:14 +00:00
goyuken 508a60c737 NES: add proper WRAM to Taito X1-005. should fix saveram on Kyonshiizu 2, Kyuukyoku Harikiri Stadium, Minelvaton Saga: Ragon no Fukkatsu, Mirai Shinwa Jarvas, Taito Grand Prix: Eikou e no License.
also fold mapper 207 into mapper 80 for simplicity
2014-02-03 16:05:19 +00:00
goyuken 5be10ff8d5 NES: add mediocre support for mapper158 (but all of the alien syndrome roms i've seen in the wild are marked mapper118, so...) 2014-02-03 15:13:24 +00:00
goyuken a21c1a144c nes: mapper 218: minor code cleanup ( no changes ) 2014-02-03 15:03:34 +00:00
zeromus 28521af0b4 snes-fix trace logging (copy/paste error during refactoring) 2014-02-03 09:25:30 +00:00
goyuken 339cceaca3 nes: finish cleanup on namcot 129/163 2014-02-02 20:05:09 +00:00
goyuken 63a1be2a70 NES: change namcot 163/129 to conform to more accurate modern knowledge of how the chip works. probably doesn't affect any games? 2014-02-02 17:06:48 +00:00
goyuken c3df573698 continue previous commit 2014-02-02 16:30:04 +00:00
goyuken 99af51b883 nes: move namcot175&340 to their own class, and change a few things. fixes bad mirroring in some games 2014-02-02 16:23:35 +00:00
goyuken 7a22757ca8 gpgx minor code cleanup 2014-02-02 02:05:36 +00:00
sappharad cae7e7fc98 Converted GPGX Analog Controls to 1D 2014-02-02 01:35:03 +00:00
goyuken 41fe0b56d7 NES: fix off by one in the "Clip Left and Right" setting 2014-02-01 16:57:20 +00:00
goyuken a9e4baa380 NES: support worthless garbage 2014-01-31 04:15:18 +00:00
beirich 4f65c621e5 SMS: maybe fix some desyncs. needs retest by someone that can make it fail 2014-01-31 03:50:38 +00:00
goyuken ba163b5c08 NES: support mapper 95 and 206 hashless dumps 2014-01-29 22:16:49 +00:00
zeromus cc73af76bd snes-make CARTROM memorydomain actually edit bsnes's sense of the cartrom, instead of the rom[] array that the core now pointlessly holds onto 2014-01-29 21:59:06 +00:00
goyuken c18f1af150 PCE: fix noticeable LOH thrashing when rewinding with big savestates (arcade card) 2014-01-29 04:31:23 +00:00
zeromus 2ae48a7103 some csproj was jacked due to assemblies move into References. not sure how 2014-01-27 19:50:54 +00:00
goyuken b1dc947794 NES: send unidentified mapper004 games with iNES 4screen flag set to TVROM. i don't like doing this, but it causes no issues in current GOODNES (the one rom it breaks we have covered by bootgod). fixes some of the most pivotal works of the 20th century, like Gauntlet (Nude Valkyrie Hack) and Gauntlet XXX 2014-01-26 17:21:50 +00:00
goyuken 704d269073 nes: fds: make some slight adjustments to audio based on new information. ai senshi nicol still sounds like a cheese grater 2014-01-26 17:09:08 +00:00
goyuken f734665f67 nes: remove unused variables in mapper087 2014-01-26 16:34:04 +00:00
goyuken ef37bfd0c7 nes: misc code cleanup (what was this anyway? leftover of some debug thing?) 2014-01-25 19:48:59 +00:00
null_ptr 5a36b50f8b Some refactoring of N64 code. Extracted mupen plugins to their own classes. 2014-01-24 17:46:35 +00:00
goyuken 5df77aac29 small bug in yesterday's sachen stuff 2014-01-24 14:47:18 +00:00
goyuken 7560367f4e add a few more board IDs; we now respond to every board in nescartdb (although some don't work or are partially implemented, of course) 2014-01-24 03:05:41 +00:00
goyuken 1362c43b99 REVENGE OF THE SACHEN
QUAD KILL
2014-01-24 02:32:24 +00:00
goyuken d2f8c5b621 NES: a few more board fixups 2014-01-23 23:32:53 +00:00
goyuken ac91203a7f add some more bootgod board IDs. i don't have most of these roms myself, so these are untested 2014-01-23 23:08:56 +00:00
null_ptr 15b95f6f40 Simplified N64 controller input retrieval 2014-01-23 02:06:39 +00:00
null_ptr 3c7292f8ab Removed unnecessary debug callbacks 2014-01-23 00:54:49 +00:00
goyuken 214142b496 NES: Warn in load report if an iNES rom is marked as trainered. Unless the flag marking itself is wrong, there is a 100% chance that such a rom won't work on neshawk; which is fine. 2014-01-23 00:09:05 +00:00
goyuken 6df5ea5a16 NES: NROM: exhaustively add all NROM boards from bootgod, so hopefully that's the end of that 2014-01-22 16:31:33 +00:00
goyuken 0e1f3e4501 NES: fix db snafu that prevented afrom man from running 2014-01-22 02:06:33 +00:00
adelikat 7393f132ab Move CPUs from Emulation.Common to Emulation.Cores 2014-01-22 01:14:36 +00:00
goyuken 2865c56179 nes: attempt to support super mario bros 13 (nonfunctional at the moment) 2014-01-22 01:07:54 +00:00
adelikat e3d26fc2e7 MOvie LibRetro files from Emulation.Common to Emulation.Cores in preparation for moving some other things too. In RomLoader don't do HardReset() on the C64 core 2014-01-21 23:54:30 +00:00
goyuken b39577cc51 NES: support more mapper 118 roms without hash.
NES: detect a hashless mapper 001 rom with 512KPRG as SUROM.  should be no negative side effects, and fixes some translations of SUROM games.
2014-01-21 23:01:38 +00:00
goyuken 8bf8213a7d NES: truncate if a iNES file's supposed VROM size is longer than the leftover length of the iNES file. seems to fix some hacks\translations 2014-01-21 22:29:51 +00:00
goyuken 3889d687d1 NES: correctly treat audio ram on Namco 163 as battery backed when the board has a battery and there's no WRAM. fixes King of Kings saving, amongst others. 2014-01-21 22:22:24 +00:00
goyuken 3c357a7d83 nes: try (and fail) to support some bad dumps of FAMICOM JUMP 2. meh. the good one works anyway.
batchrunner: keep track of number of lag frames and print to output
2014-01-21 19:08:11 +00:00
goyuken 038e5a9525 NES: Support mapper 196 (super mario bros 11, super mario bros 17, and "super mario bros jurassic park") 2014-01-20 17:47:29 +00:00
null_ptr a65cc25b24 Setting VSync in N64 Core. 2014-01-20 09:56:52 +00:00
goyuken d1bc64d948 nes: vrc7: minor clarification 2014-01-20 05:55:38 +00:00
goyuken 90a8805a5f VRC7: fix Super Mario Bros 14 (Unl) [!]. fix no wram battery on common Lagrange Point dump. 2014-01-20 02:12:02 +00:00
goyuken 53d2f5a9c9 nes: vrc 2 & 4: fix some stuff. all nescartdb dumps should now work, as well as a decent number of unidentified iNES dumps 2014-01-19 23:06:42 +00:00
goyuken 316a61bbb5 NES: support Famicom Jump 2, featuring http://www.youtube.com/watch?v=HYMnmymg1n0&t=1m10s 2014-01-19 19:55:32 +00:00
goyuken 634df83724 NES: rework bandai FCG a bit, to add support for some iNES identified roms (mapper 16, 159). JUMP-2 (aka mapper 153) is not supported, but will be eventually. Datach daughterboard games (aka mapper 157) are poorly documented and dumped, so can't do anything there now. 2014-01-19 19:04:44 +00:00
goyuken 6176b722e9 nes: mapper 90/209: fix a bug, but nothing runs still 2014-01-19 18:00:06 +00:00
goyuken 16c0065635 nes: support some mmc1 proto carts 2014-01-18 16:16:24 +00:00
goyuken 6c4b1ed2da nes: fix esper bouken tai, ff2 (U) 2014-01-18 15:57:43 +00:00
goyuken 77e87688c3 NES: fix CPROM with bad dumps. also fix small mainform menu bug with core selection 2014-01-18 15:36:35 +00:00
adelikat 1f7f5fb6d4 remove todo and support NAMCOT-3405 (testing confirms Side Pocket and Super Xevious work well) 2014-01-18 15:28:39 +00:00
adelikat ff840c9cba NES - support HVC-TBROM (Super Sprint (J)) 2014-01-18 15:14:34 +00:00
adelikat 7e67b41128 fix R.B.I Baseball (Tengen) [!] - This commit is worth a peer review 2014-01-18 14:52:16 +00:00
adelikat 40494419a6 Pro Yakyuu - Family Stadium '87 (J) [!] (threw a TODO - test exception, results: works great) 2014-01-18 14:42:06 +00:00
adelikat 2809b91038 support HVC-TLSROM (Armadillo J) 2014-01-18 13:49:48 +00:00
adelikat 92687cfc05 NES - fix Ys English translation hacks 2014-01-18 13:34:13 +00:00
goyuken f36b213eae diiig duuug toooo 2014-01-18 05:38:21 +00:00
goyuken 2370ab0886 NES: fix a few problems were bad dumps were crashing mappers and such. actually fixes a game or two, too. 2014-01-17 22:55:48 +00:00
goyuken 9e6d364b18 nes: rewrite mapper 76 (sorry, but something wasn't working right, and the file had a rather high ratio of OOP complexity to actual mapper complexity) 2014-01-17 22:21:33 +00:00
goyuken c8459c1296 nes: fix r2299 2014-01-17 22:02:07 +00:00
goyuken c08183f082 NES: internal debugging infrastructure. when compiled in debug mode, throw if two boards both respond to configure. (in release mode, we short circuit there for speedup). also fix zeromus's fat fingers from r2011 2014-01-17 19:53:57 +00:00
goyuken b41fee13c1 colecovision: minor oopsie 2014-01-16 03:02:03 +00:00
goyuken f669279cae NES: fix stuff 2014-01-16 00:22:40 +00:00
goyuken 0ca5cf12a1 NES: more rom fixes 2014-01-15 23:27:02 +00:00
goyuken 69a4d2d327 neshawk: add mapper 29. some sort of homebrew? nothing to test it on 2014-01-15 18:28:21 +00:00
goyuken 1ad4d0ee2a neshawk: hook up some more board names 2014-01-15 18:18:49 +00:00
goyuken dc9d69958f NEShawk: fix a bunch of games, mostly (J) 2014-01-15 17:00:02 +00:00
null_ptr b79bcaf2d0 Refactored some N64 code 2014-01-15 11:24:47 +00:00
goyuken a54119db03 gpgx: support region override 2014-01-15 00:56:13 +00:00
goyuken c3a5d766e4 nes: fix mapper 87, which was failing to run most of the nescartdb games listed for it. make mapper 101 more resilient with homebrew (which is all that it's used for, if anything) 2014-01-14 22:13:02 +00:00
goyuken 6aa6e5d1a5 neshawk: remove mapper 99; it's left over vs system cruft 2014-01-13 17:00:44 +00:00
goyuken d037f67e28 NES: mapper 225: fix potential memory corruption bug (hard to tell if any games actually exercised it) 2014-01-13 15:59:05 +00:00
goyuken 324f3c77a9 NES: fix mapper 113 with latest in nesdev information 2014-01-12 16:19:14 +00:00
zeromus 25d7a7e2fa neshawk-fix bill&ted MMC1 PRGmode %00 bug 2014-01-11 22:53:31 +00:00
goyuken f98fa2bdbc NES: Mapper 222, except it's broken 2014-01-11 17:28:09 +00:00
goyuken a84716ca83 nes: mapper 188 (karaoke studio) 2014-01-11 15:52:43 +00:00
goyuken 7a3aba0681 CNROM and nescartdb cleanup. fixes bird week, titty poker, possibly others. all CNROM savestates are invalidated. 2014-01-11 02:59:39 +00:00
goyuken 95f874d3a5 cnrom musings 2014-01-10 18:28:37 +00:00
adelikat 9b068a3cf2 Some clean up of NES config dialogs, and menu item display logic 2014-01-10 17:41:13 +00:00
goyuken c2b8879303 quicknes: cleanup 2014-01-10 04:06:02 +00:00
goyuken adf7f01102 quicknes: implement the crop settings 2014-01-10 01:45:06 +00:00
goyuken db386e4dee quicknes: fix colors in custom palette use 2014-01-10 01:31:24 +00:00
goyuken 1f1bb93360 quicknes: some settings stuff, not all finished 2014-01-09 23:50:10 +00:00
thebrick448 144a07f088 Fixed loading files on TI83. 2014-01-07 05:53:57 +00:00
goyuken 2c568d9bef quicknes: add PRGROM and CHRROM domains (from the cart), and set corecomm and board information correctly 2014-01-07 01:52:00 +00:00
goyuken 1cfa050dba quicknes: add text savestate, and fix savestate crash on some mappers 2014-01-07 01:05:24 +00:00
goyuken 45e5f4b286 quicknes: add "System Bus". note that this System Bus will not resolve any MMIO stuff at all 2014-01-06 23:23:47 +00:00
goyuken 92c4df38c3 quicknes: memory domains 2014-01-06 22:14:24 +00:00
goyuken 4191537359 revert r5763 2014-01-06 21:50:52 +00:00
goyuken d191575fd2 NES internal infrastructure 2014-01-06 21:33:30 +00:00
goyuken 59ffca28ba fix "the sound bug" in quicknes. dll is now built with mingw and FPU precision is set high (both are required to fix) 2014-01-06 19:31:13 +00:00
goyuken dfda56d8d5 quicknes: support the other included mappers (some aren't enabled by default for whatever reason) 2014-01-05 22:32:49 +00:00
goyuken b85d9d9d91 WARNING: use NES core only at low volume and no headphones 2014-01-05 20:58:36 +00:00
goyuken 54b9c826cf nothing to see here for now 2014-01-05 05:23:44 +00:00
adelikat 913760289d GPGX - mask memory domains because tools depend on this behavior in domains 2014-01-04 16:30:26 +00:00
goyuken a5a4db4a6d NES XML minifix shouldn't change anything 2014-01-02 20:42:31 +00:00
goyuken e7b34911b7 action 52! rework the mapper properties (the boardsystem side of it) because reflection is always the best answer to every problem 2014-01-01 19:11:57 +00:00
goyuken 31038e58aa NES: minor tweaks of no consequence 2014-01-01 18:21:45 +00:00
goyuken 933240845a revert r4061, because it's a bad idea 2014-01-01 16:34:41 +00:00
goyuken a399dbe91e NES: Move boardproperties into movie 2.0 syncsettings objects, and add a rudimentary UI for changing them 2014-01-01 03:03:10 +00:00
goyuken e832951831 saturn: support the DRIVE LIGHT. the DRIVE LIGHT LIGHTS UP whenever the CD is being READ for any reason. the DRIVE LIGHT DOES NOT LIGHT UP whenever the CD is stopped, seeking, or smoking. 2013-12-30 20:44:38 +00:00
goyuken 8f5413643b GPGX: support the DRIVE LIGHT. the DRIVE LIGHT LIGHTS UP whenever the CD is reading data. the DRIVE LIGHT DOES NOT LIGHT UP when there's no CD in, or the CD is seeking or parked, or the CD is reading audio. 2013-12-30 20:36:51 +00:00
goyuken a327d585ee PCE - fix init problem with clean config 2013-12-30 20:26:33 +00:00
zeromus 50ef1b19f5 snes-fix bugs caused by breakpoints leaving emulator state unstable (most noticeable when taking savestates) 2013-12-29 02:20:13 +00:00
goyuken e673062d0f NES: namcot 163: clean up and rework audio slightly. about 5% speedup in King of Kings and えりかとさとるの夢冒険
also clean up some old junk in FDS audio, no code changes
2013-12-28 17:06:57 +00:00
goyuken 75d39ac60f SNES: connect to new settings system.. everything should work? 2013-12-27 17:59:19 +00:00
goyuken a005767463 random cleanup 2013-12-27 04:41:50 +00:00
goyuken e3165459d8 saturn to new settings system 2013-12-27 03:02:28 +00:00
goyuken 2171d4cd00 n64: support new settings system. regression: n64 video plugin settings are no longer stored in movie 1.0 files nor read from them 2013-12-26 23:04:22 +00:00
goyuken cff6a517f5 coleco to new settings system 2013-12-24 23:32:43 +00:00
goyuken 433a0f7925 NES: fix oops 2013-12-24 22:37:45 +00:00
goyuken 82c82b681a connect a26 to the new settings setup. unlike all those before it, the menus have changed a bit, but all of the functionality is still there. in movie 2.0, a26 will store the two difficulty switches and the bw\color switch as syncsettings 2013-12-24 20:50:53 +00:00
goyuken bdfbafdfca SMS: support new settings infrastructure. this adds enableFM and allowOverclock as sync relevant settings for movie files (but of course, they won't end up in Movie 1.0 files) 2013-12-24 01:06:17 +00:00
goyuken 4a963bc3b0 gpgx: informative fail if an attempted controller isn't supported 2013-12-23 23:20:40 +00:00
goyuken 916e0029c4 GPGX: support new settings system. this means you can now connect all manner of weird arse controllers, but some aren't implemented in other places yet. 2013-12-23 23:03:12 +00:00
goyuken 50e3691181 new setting system: misc cleanup 2013-12-23 21:54:10 +00:00
goyuken bf20188462 add winform edit for dual gameboy settings 2013-12-23 16:58:20 +00:00
goyuken d37796ab1c more new core config framework; this time GAEMBOY 2013-12-23 02:51:41 +00:00
goyuken f992672051 NES add sound volume settings to config object 2013-12-22 21:47:16 +00:00
goyuken 0347fc5eef core settings stuff etc 2013-12-22 20:41:21 +00:00
adelikat 2448ad0dda Wire up the Genesis Game Genie Encoder/Decoder to the GPGX core, but disable it since it doesn't seem to work right now 2013-12-22 20:25:43 +00:00
goyuken 0cd5af1843 rework NES palette config in new core config system 2013-12-22 06:55:34 +00:00
goyuken a5cdee3780 pce: connect to new settings system 2013-12-22 05:58:24 +00:00
goyuken bd205f47dc update our newtonsoft json.net to version 5.0 release 8. this fixes up abstract class handling so that the CoreSettings can work correctly.
tweak Binding, RecentFiles, and PathEntry to work with the new serializer.  on updating to this revision, you should be able to keep all config.ini settings except for hotkey bindings, path layouts, and recent files list.
start implementation of new CoreSettings and CoreSyncSettings.  at the moment, it's only partially done for NES.
2013-12-22 00:44:39 +00:00
adelikat 6a4d180fd1 Make warning go away 2013-12-21 18:46:43 +00:00
goyuken 3c95174e8c remove obselete PSX_FirmwaresPath corecomm ref 2013-12-21 18:00:38 +00:00
goyuken 0c6e34b9da gpgx: lag flag and on_snoop() 2013-12-21 17:49:32 +00:00
goyuken 6318a3fb26 gpgx extra mammry domains 2013-12-21 04:03:03 +00:00
goyuken cc23c120c0 gpgx: fix some problems with save+loadstate and different screen sizees.
note: delete all previous gpgx savestates
2013-12-20 21:21:21 +00:00
goyuken 253ba4ccda gpgx: add "Reset" and "Power" buttons 2013-12-20 19:32:12 +00:00
goyuken e2a9932249 more r5632 2013-12-20 17:58:40 +00:00
goyuken f5c69f279c slap some comments on the memory scanning thing that i committed yesterday 2013-12-20 16:41:21 +00:00
goyuken 1f4ff7b1ce i don't want to talk about it 2013-12-20 05:38:07 +00:00
goyuken c2cc80ee12 THROUGH THE DARK TO THE LIGHT
ON A SUPERSONIC FLIGHT
GOTTA KEEP IT GOING
(note: delete all gpgx savestates from previous revisions)
2013-12-20 00:51:48 +00:00
goyuken 3e389a93b0 gpgx memory domains 2013-12-19 03:33:53 +00:00
goyuken 11638d3b59 gpgx: fix 2013-12-18 02:19:00 +00:00
goyuken a2d066ec21 gpgx: frame -1 video size is now correct 2013-12-18 02:16:17 +00:00
goyuken 8944552c34 fix problem when immediately loading another genesis game with one open trashes the sram 2013-12-18 02:12:21 +00:00
goyuken adc3df41bd gpgx: when in cartridge mode, sram is fully supported. when in cd mode, 8K internal bupram + 128K external bupram is supported. this all works and has been tested with a few games. sram files from previous revision won't work. 2013-12-18 01:58:18 +00:00
adelikat 3602233069 Hook up mnemonics for GPGX, in v1 movie system 2013-12-17 01:42:30 +00:00
goyuken 648c06c2bd sanic cd now runs, without cd audio. note that the sram format is subject to change at any time if i feel like it 2013-12-16 21:23:32 +00:00
goyuken 85be43dfb8 sega CD games now get as far as loading the bios 2013-12-16 19:00:05 +00:00
goyuken 61f31967b3 some sega firmwareids 2013-12-16 18:20:47 +00:00
goyuken d45faaa99c break stuff! 2013-12-16 18:04:45 +00:00
goyuken 5dbc9ef2d2 gpgx some firmware hookup stuff 2013-12-16 03:57:54 +00:00
goyuken 6e91ffe45f gpgx support text savestates 2013-12-16 03:39:47 +00:00
goyuken 4eaeb06986 gpgx: dispose bug 2013-12-16 03:29:41 +00:00
goyuken a6cbd85930 controls work and stuff now 2013-12-16 01:58:40 +00:00
goyuken a818710589 http://www.youtube.com/watch?v=V3w2saj52fI 2013-12-15 20:51:57 +00:00
adelikat de084bf6fa Some mostly useless formatting and code cleanup in BizHawk.Common, broke some classes up into separate files 2013-12-14 00:03:03 +00:00
goyuken 28d24ece1c woop 2013-12-11 04:03:06 +00:00
goyuken 8b186f6fa4 a bit of cleanup in speex resampler and yabooze core 2013-12-11 04:01:33 +00:00
goyuken 95be616079 comments on previous commit 2013-12-11 01:53:40 +00:00
goyuken 87f8d13ca5 apply new firmware load system to ColecoVision and Intellivision 2013-12-10 18:16:39 +00:00
goyuken 39ff347483 delete unused "SoundOn" variable from NES core. not sure what the idea was here? 2013-12-10 18:05:54 +00:00
goyuken e95d7b8cd7 fix the mess i made yesterday with IEmuLoadHelper (I did not know at the time, but it's 99% the same as the existing ICoreFileProvider) 2013-12-10 17:58:12 +00:00
saxxonpike 20e8ddf673 C64: Fixed a misspelling in timer constant name. Added method to track lag cycles from VIC. 2013-12-10 07:04:44 +00:00
goyuken 1d0db18244 update some snes core internal firmware request infrastructure to use the new firmware match system. should be no actual functionality change 2013-12-09 21:41:18 +00:00
goyuken 81996af187 GB: cleanup and fix memory leaks for a few odd cases 2013-12-09 20:50:21 +00:00
goyuken 2a0217e06c refactor a bit of firmware loading code to get some slop out of MainForm.LoadRom() 2013-12-09 20:36:24 +00:00
goyuken de71c0d8c7 support some rogue FDS disk format 2013-12-08 21:39:17 +00:00
goyuken 37852c3e63 add disk hash to saturn 2013-12-08 17:48:30 +00:00
adelikat 50d4a3307a Rip out UpdateControls() method from IController, also some code cleanup in related files 2013-12-07 00:53:06 +00:00
zeromus 8e55548a49 remove botched emulation of special color generation in PPUOFF state (which isnt emulated correctly anyway) that was getting applied in inapplicable circumstances 2013-12-03 19:43:07 +00:00
zeromus a36d0167e8 fix crippling bugs in SUROM games (dw3 and 4) introduced most likely in r4618 (jul 2013) 2013-12-03 19:01:37 +00:00
adelikat d6954e4209 Ram WAtch and Hex Editor code cleanup 2013-11-28 22:06:38 +00:00