NES: fix some CNROM games. dunno how they got broken?
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@ -72,8 +72,6 @@ namespace BizHawk.Client.EmuHawk
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#endregion
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#region MMC5
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private unsafe void DrawTile(int* dst, int pitch, byte* pal, byte* tile)
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{
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dst += 7;
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@ -165,8 +163,6 @@ namespace BizHawk.Client.EmuHawk
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}
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}
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#endregion
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private unsafe void Generate(bool now = false)
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{
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if (!IsHandleCreated || IsDisposed)
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@ -79,7 +79,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
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default:
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return false;
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}
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if (Cart.pcb == "HVC-CNROM-256K-01")
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if (Cart.pcb == "9011-N02") // othello
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copyprotection = true;
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prg_byte_mask = Cart.prg_size * 1024 - 1;
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chr_mask = (Cart.chr_size / 8) - 1;
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