delete unused "SoundOn" variable from NES core. not sure what the idea was here?
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@ -3199,7 +3199,6 @@ namespace BizHawk.Client.EmuHawk
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{
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var nes = new NES(nextComm, game, rom.FileData, Global.MovieSession.Movie.Header.BoardProperties)
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{
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SoundOn = Global.Config.SoundEnabled,
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NTSC_FirstDrawLine = Global.Config.NTSC_NESTopLine,
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NTSC_LastDrawLine = Global.Config.NTSC_NESBottomLine,
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PAL_FirstDrawLine = Global.Config.PAL_NESTopLine
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@ -29,7 +29,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
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CartInfo cart; //the current cart prototype. should be moved into the board, perhaps
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INESBoard board; //the board hardware that is currently driving things
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EDetectionOrigin origin = EDetectionOrigin.None;
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public bool SoundOn = true;
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int sprdma_countdown;
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bool _irq_apu; //various irq signals that get merged to the cpu irq pin
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/// <summary>clock speed of the main cpu in hz</summary>
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