adelikat
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451049fee8
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Fix some bk2 crash bugs
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2014-06-18 19:18:35 +00:00 |
adelikat
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3eff547413
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Remove some more usages of GetInput()
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2014-06-18 02:39:29 +00:00 |
zeromus
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176c306439
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proof of concept syncless recorder AV out module
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2014-06-18 02:28:07 +00:00 |
adelikat
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6133164a7f
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Add GetInputState() to IMovie that returns an IController representing a frame of input and replace a lua method to use this instead of getting the inputlog as a string and processing it, still todo: obsolete the GetInput() method
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2014-06-18 02:26:22 +00:00 |
goyuken
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083ea4cd02
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add svn ignore to make room for a snes9x git repo
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2014-06-17 23:12:14 +00:00 |
zeromus
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237045fde2
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add watchdog timer to bsnes process to make sure they dont accumulate when the frontend terminates oddly
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2014-06-17 22:03:08 +00:00 |
adelikat
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0f1f22ae7e
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Hide TAStudio except in developer builds
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2014-06-17 16:16:26 +00:00 |
adelikat
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5cda104ea5
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Start ToBk2() conversion method for BkmMovie
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2014-06-17 01:24:44 +00:00 |
adelikat
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6c2ba47522
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a movies 2.0 cleanup
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2014-06-17 01:13:20 +00:00 |
adelikat
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fcd4a4eb65
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Bk2 - basic movie playback now works. You can now record shooting ducks
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2014-06-17 00:33:33 +00:00 |
goyuken
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e39b2af5e7
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text savestates are now in the archive format, just like binary ones. loading of old savestates is preserved. this hasn't been fully audited wrt movie code
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2014-06-16 21:19:48 +00:00 |
adelikat
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37d6e0b8de
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Finish up Bk2 Mnemonic lookup
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2014-06-16 16:56:09 +00:00 |
goyuken
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b6404ced10
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GB: cleanup
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2014-06-16 16:23:26 +00:00 |
goyuken
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9a6decef06
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GB: cleanup and stuff
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2014-06-16 15:59:39 +00:00 |
adelikat
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6953f3d6be
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oops, forgot to add these files?
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2014-06-16 11:40:57 +00:00 |
adelikat
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1a4e6efcb4
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bk2 progress - proof of concept for new mnemonics system
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2014-06-16 01:39:36 +00:00 |
adelikat
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6b73891a91
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More bk2 progress
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2014-06-15 14:44:26 +00:00 |
adelikat
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c807e27496
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Some movie code reorg and cleanup
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2014-06-15 13:03:24 +00:00 |
adelikat
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1768350d65
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Start Bk2LogEntryGenerator
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2014-06-15 12:43:32 +00:00 |
null_ptr
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15ab5da3da
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Removed loading of dynamic functions in mupen64plus-audio-bkm
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2014-06-15 12:30:03 +00:00 |
adelikat
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28dcf5c3a1
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remove a reference to BkmLogEntryGenerator() I missed in last commit
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2014-06-15 12:17:28 +00:00 |
adelikat
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9ac32a688a
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Remove BkmLog.cs
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2014-06-15 02:23:28 +00:00 |
adelikat
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f5f832180d
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Some movie code reorg and remove some outdated stuff
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2014-06-15 01:55:35 +00:00 |
adelikat
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6ec1a45b70
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Major cleanup of MnemonicsGenerator - change it to a LogEntryGenerator notion, and only expose it through a movie implementation, via an ILogEntryGenerator interface
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2014-06-14 22:36:32 +00:00 |
adelikat
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1cefb2dd95
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Simplify log class even more
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2014-06-14 21:41:11 +00:00 |
adelikat
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70baceb6c8
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Fix Bk2 playback, also rip out a bunch of junk from the Old Movie Log class from the first attempt at TAStudio and some half-baked notion of an input log class
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2014-06-14 21:37:51 +00:00 |
adelikat
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d27df7816d
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Rip out a bunch of stuff from my previous attempt at a mnemonics overhaul and from TasMovie
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2014-06-14 21:09:14 +00:00 |
adelikat
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b7c692e52a
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oops
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2014-06-14 20:18:19 +00:00 |
adelikat
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1fcc105293
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more 2.0 work
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2014-06-14 20:17:07 +00:00 |
adelikat
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c08e6bbf93
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Some more bk2 and movies 2.0 stuff
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2014-06-14 19:13:21 +00:00 |
adelikat
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edacc9b8c8
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BK2 - support loop offset
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2014-06-14 18:52:00 +00:00 |
adelikat
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fed401164f
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Bk2 - savestate anchored movies
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2014-06-14 18:33:22 +00:00 |
adelikat
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edf3d7ef10
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BK2 - wire up to developer builds, implement saving and loading except for loop offset and savestate on savestate-anchored movies
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2014-06-14 18:13:14 +00:00 |
adelikat
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df19bc3a38
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slight fix to wiki lua documentation
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2014-06-14 17:04:54 +00:00 |
adelikat
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18d0a59869
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another small Movies 2.0 todo
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2014-06-14 14:09:55 +00:00 |
adelikat
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d816b1ed20
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Bk2 progress
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2014-06-14 14:04:54 +00:00 |
adelikat
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2774e9c252
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Add a "Don't ask me again" checkbox on the Performance core recording nag
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2014-06-14 02:23:13 +00:00 |
adelikat
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e54d68edb8
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if a user attempts to record a movie on the snes performance core, suggest they switch to compatibility, but give them the option to proceed if they wish
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2014-06-14 01:37:20 +00:00 |
adelikat
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9f7685a211
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small cleanup on RecordMovie
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2014-06-14 00:46:41 +00:00 |
adelikat
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01fd28f4b0
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Some bk2 progress
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2014-06-14 00:42:45 +00:00 |
goyuken
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d501a1cf71
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speed up overall load speed of N64 text savestates (uncommonly used) by 25%
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2014-06-13 19:32:36 +00:00 |
adelikat
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124afa8f10
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another slight improvement to Record Movie code
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2014-06-13 16:58:05 +00:00 |
adelikat
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9f2dc300ea
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Record movie - another slight simplification
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2014-06-13 16:47:57 +00:00 |
adelikat
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1ed4c93eea
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Record Movie dialog - Remove erroneous .state option in the SaveFileDialog filter. That was never a valid thing to do, how did it manage to stay like that all these years?
Also, some code cleanup
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2014-06-13 16:45:33 +00:00 |
adelikat
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032f8a9b21
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bk2 progress
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2014-06-13 11:30:25 +00:00 |
zeromus
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b96ebaafeb
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dont get stuck if the user specifies a crashing retroshader
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2014-06-13 01:27:26 +00:00 |
adelikat
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398577245e
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Progress on Bk2 implementation
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2014-06-13 00:43:55 +00:00 |
adelikat
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1ab1538f8b
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More movie code reorg
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2014-06-13 00:15:55 +00:00 |
adelikat
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898155f5be
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Some Movie code reorg
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2014-06-12 23:57:23 +00:00 |
adelikat
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bc157d0118
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Movies 2.0 - last bit of cleanup in emuhawk to make everything based on IMovie. The only references to Movie.cs are just in the importer.
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2014-06-12 23:22:15 +00:00 |