NES: mapper 225: fix potential memory corruption bug (hard to tell if any games actually exercised it)

This commit is contained in:
goyuken 2014-01-13 15:59:05 +00:00
parent 1a6c86d049
commit d037f67e28
1 changed files with 2 additions and 2 deletions

View File

@ -135,7 +135,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
{
if (addr >= 0x1800)
{
eRAM[(addr & 0x07)] = (byte)(value & 0x0F);
eRAM[(addr & 0x03)] = (byte)(value & 0x0F);
}
}
@ -143,7 +143,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
{
if (addr >= 0x1800)
{
return eRAM[(addr & 0x07)];
return eRAM[(addr & 0x03)];
}
else
{