BordynConfused
|
30f6b659f2
|
BasicBot got smarter
BasicBot can now search for values that are greater than, less than, or
equal to the best run values.
|
2015-10-22 13:21:20 -05:00 |
adelikat
|
2895c78be8
|
Move GLManager from Client.Common to Client.EmuHawk, it is inappropriate to be in Client.Common
|
2015-10-17 19:27:30 -04:00 |
adelikat
|
6ff3215a5f
|
Move Exception box from Client.Common to Client.EmuHawk, it is inappropriate to be in Client.Common
|
2015-10-17 19:18:37 -04:00 |
adelikat
|
8f716363a7
|
Move UIHelper from Client.Common to Client.EmuHawk, it was inappropriate to be in the common library
|
2015-10-17 19:01:38 -04:00 |
Hathor86
|
8f123527e8
|
Merge remote-tracking branch 'refs/remotes/TASVideos/master' into NewrRelease
|
2015-10-11 19:40:46 +02:00 |
Hathor86
|
29e4c1753f
|
Add ICustomGameTool interface that I forgot
|
2015-10-10 15:06:25 +02:00 |
zeromus
|
c9838d668a
|
psx - hook up new controller configuration, to support 0-2 pads and 0-2 memcards. Not tested very well yet. no multitap this release.
|
2015-10-03 17:27:52 -05:00 |
zeromus
|
9df7a4d31b
|
psx - add option (defaults to disabled) to use mednafen's error correction
|
2015-09-13 19:17:17 -05:00 |
zeromus
|
a3ff5b0d8c
|
improve discohawk reliability
|
2015-09-10 16:54:02 -05:00 |
zeromus
|
21da5ad45a
|
allow user to suppress doubleclick-to-toggle-fullscreen behaviour
|
2015-09-08 14:03:52 -05:00 |
adelikat
|
ed26eb002d
|
InputRoll - break off drawing methods into a separate file
|
2015-09-02 18:46:23 -04:00 |
adelikat
|
951129048d
|
Move InputRoll to the CustomControls folder
|
2015-09-02 18:27:34 -04:00 |
feos
|
a998d472cf
|
tastudio: optional icons for states and markers.
Settings -> Icons.
|
2015-09-01 21:24:12 +03:00 |
adelikat
|
bba170a6b2
|
Sketching out the UI of Basic Bot
|
2015-08-26 22:41:34 -04:00 |
adelikat
|
d6a998b6de
|
Start the Basic Bot tool, a tool that will be based upon the design in Fceu.16 (programmed by Luke). This check in is just the boiler plate stuff
|
2015-08-26 21:55:55 -04:00 |
adelikat
|
2a1c9e8602
|
TAStudio - anchor icons on frames with savestates, proof of concept. InputRoll - add offsetx,y values to queryItemIcon and queryItemText, also support ability to draw icons and text in the same cell
|
2015-08-24 18:30:45 -04:00 |
zeromus
|
aa8b87129b
|
add IPCKeyInput, since we chose to use dinput for keys, so people can send input to the process somehow. way easier and safer than changing to use win32 keystroke messages
|
2015-08-14 18:07:19 -05:00 |
zeromus
|
26da2a0733
|
add prototype of new PSX Controller config dialog
|
2015-07-27 12:18:21 -05:00 |
adelikat
|
b67fda05f5
|
Tastudio - Branches - show frame buffer when hovering on the branch #, still a lot of tweaking to do
|
2015-07-25 08:59:39 -04:00 |
zeromus
|
63197300b4
|
add fullscreen auto-hide mouse cursor
|
2015-07-24 16:00:04 -05:00 |
nattthebear
|
862f82b1b2
|
Screenshots on tasproj branches
|
2015-07-21 19:41:57 -04:00 |
zeromus
|
7bec7b806b
|
add PSX disc hashing tool
|
2015-07-12 20:08:30 -05:00 |
adelikat
|
b0ea42f5a7
|
Tstudio - some reorg
|
2015-07-09 12:35:48 -04:00 |
Tom Rochette
|
d1bce27223
|
Add missing changes to BizHawk.Client.EmuHawk.csproj for the Lua sandbox.
|
2015-07-02 19:40:25 -04:00 |
adelikat
|
1631297cdd
|
Start AutoHawk, just a stub with the anticipated required services and a config object
|
2015-06-15 22:12:24 +00:00 |
adelikat
|
9024df91f5
|
Virtual pad for Apple II, many of the names will have to be cross referenced with the core when those buttons are added
|
2015-05-17 23:05:12 +00:00 |
adelikat
|
3178dd8b6b
|
and awesome and snazzy apple II keyboard image for the controller config dialog
|
2015-05-17 21:22:13 +00:00 |
adelikat
|
5354be978a
|
remove DualGBFileSelector tool
|
2015-05-17 20:32:49 +00:00 |
zeromus
|
6833a24638
|
add NES music ripper tool prototype
|
2015-05-08 00:56:46 +00:00 |
adelikat
|
732bc5389c
|
progress on MultiDiskBundler
|
2015-04-19 22:34:08 +00:00 |
adelikat
|
64c588ea5a
|
start the MultiDiskBundler tool, that will make it easy to make multi-game xml files such as for Apple II and dual gameboy (and eventually other systems)
|
2015-04-19 21:02:22 +00:00 |
scepheo
|
abf1e55934
|
A bit of testing with Lua.
|
2015-04-10 14:11:01 +00:00 |
SuuperW
|
6fd8aad86b
|
Lots of work on the Macro Tool.
|
2015-03-09 22:30:54 +00:00 |
adelikat
|
aaa615533b
|
Start a Macro Input tool
|
2015-03-08 20:11:02 +00:00 |
SuuperW
|
7360badb4a
|
Added AutoFire support in TAStudio, fixed/improved patterns.
-A couple minor fixes
|
2015-03-08 04:42:04 +00:00 |
SuuperW
|
189ecfeb2e
|
TAStudio:
-Undo History UI, some history bugfixes
-Painting input past the movie no longer moves markers
|
2015-03-04 19:03:00 +00:00 |
adelikat
|
8af99c9066
|
Tastudio - make < and > buttons repeatable buttons
|
2015-02-24 21:44:26 +00:00 |
jdpurcell
|
c56edd6e93
|
Add OpenAL sound output.
XAudio2: Some stuff I forgot to dispose.
|
2015-02-19 02:30:55 +00:00 |
scepheo
|
186f28a2fe
|
Oops.
|
2015-02-09 14:19:44 +00:00 |
scepheo
|
152323d891
|
Lua Console: Console and immediate fields now use Courier New.
|
2015-02-08 23:09:58 +00:00 |
adelikat
|
0a00eb0de2
|
nothing to see here
|
2015-02-07 16:14:23 +00:00 |
adelikat
|
0eec6530f6
|
PSX - change controller definition name dynamically, use it in Controller Config to set a gamepad or dualshock image. The logic here is dubious when you consider multiple players and mixed controllers but that doesn't sound like a real situation anyway.
|
2015-02-05 22:08:23 +00:00 |
zeromus
|
c2621e798d
|
fix subwcrev stuff. this time, fixes stale versions on f5 or ctrl+f5 builds.
in the future, we should use svn msbuild community tasks for even cleverer and leaner solutions (which dont depend on subwcrev.exe...)
|
2015-02-01 03:01:31 +00:00 |
adelikat
|
8222028169
|
PSX Controller Config dialog
|
2015-01-31 20:24:06 +00:00 |
jdpurcell
|
3cea39f6e1
|
Break up Sound into multiple files.
|
2015-01-31 17:44:35 +00:00 |
zeromus
|
fc699590f5
|
add ImageSequenceWriter AVDumper
|
2015-01-27 04:04:53 +00:00 |
jdpurcell
|
e3e5ae4934
|
New SoundOutputProvider class which takes the place of BufferedAsync. This should be far less prone to audible glitches and reduces latency.
|
2015-01-23 04:16:25 +00:00 |
jdpurcell
|
ac4e197e22
|
Fix trackbars in Display config having different background color than their container (workaround applied only at runtime to avoid breaking designer).
|
2015-01-18 19:44:51 +00:00 |
jdpurcell
|
0a345b0084
|
Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms.
|
2015-01-13 15:28:58 +00:00 |
jdpurcell
|
8c41af53d1
|
Option to automatically check for and notify of new versions.
|
2015-01-04 15:04:44 +00:00 |
adelikat
|
7d3a7005cb
|
Debugger - clean up and reorg some disassembler code
|
2014-12-20 15:56:01 +00:00 |
zeromus
|
4dc4745122
|
psx - revise disc swapping method. way cooler now, you get a list of discs in the virtualpad box, and changing between them maps to physical operations more logically.
|
2014-12-19 03:24:48 +00:00 |
adelikat
|
42b454a562
|
Rip out the Atari 2600 debugger
|
2014-12-18 18:51:22 +00:00 |
adelikat
|
03e92ce883
|
Add a ToolAttributes.cs class, right now it just has a released flag, mark a few tools as unreleased, eventually there's code that will take advantage of this flag
|
2014-12-16 23:33:07 +00:00 |
xmikecampx7
|
00cd8573da
|
Added Draft PSX Schema
|
2014-12-15 21:54:51 +00:00 |
adelikat
|
8648e6ba0a
|
Remove the nes debugger tool
|
2014-12-14 14:56:16 +00:00 |
zeromus
|
ede9620446
|
psx - settings framework and implement mednafen-compatible display mode
|
2014-12-14 08:48:23 +00:00 |
scepheo
|
7c9f7706d3
|
ToolManager: added compile-time unknown type version of Load and methods it uses.
|
2014-12-14 02:15:19 +00:00 |
adelikat
|
c4680f56d4
|
Debugger - Breakpoints - Add icon
|
2014-12-13 18:28:50 +00:00 |
adelikat
|
a4e5bdc934
|
Add dualshock controller image to controller config
|
2014-12-13 02:16:05 +00:00 |
zeromus
|
f5dabcdbf5
|
psx - add a PSX options menu
|
2014-12-11 20:31:55 +00:00 |
zeromus
|
e0c09a553b
|
redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times.
|
2014-12-09 19:20:22 +00:00 |
zeromus
|
08ae448257
|
start adding d3d9 display method, but.. it was more work than gdi+, as I expected. I'll finish it another time.
|
2014-12-08 02:15:42 +00:00 |
adelikat
|
1473db5aa8
|
Move AddBreakpointDialog to the Debugger folder
|
2014-12-07 20:17:15 +00:00 |
zeromus
|
556b7b0123
|
gdi+ display method!
|
2014-12-07 02:26:52 +00:00 |
adelikat
|
97476a8b69
|
Debugger - breakpoints
|
2014-12-06 15:07:01 +00:00 |
adelikat
|
4b8f5b2962
|
Debugger - add a crude Register box, dynamically reads the cores flags and registers and creates ui, is they are settable it creates textboxes (registers) and checkboxes (flags) with change events that set the core values. If register setting is not implemented, it creates labels instead. Plenty of details to refine about this process.
|
2014-12-06 01:14:58 +00:00 |
adelikat
|
4a96e58a24
|
Start a generic Debugger tool, does nothing now except for open and have the standard ui options all tool forms have (such as autoload)
|
2014-12-06 00:03:36 +00:00 |
goyuken
|
40416656a2
|
eliminate snowiy emulator option from CoreComm. this commit is a bit hackish
|
2014-12-05 00:39:02 +00:00 |
adelikat
|
189de87e8e
|
Start a core features dialog in Help, only visible in developer mode (currently). Uses reflection to see what ICoreService implementations are implemented by which cores
|
2014-11-23 21:46:28 +00:00 |
hegyak
|
fa5c614641
|
Added schema/LynxSchema.cs
|
2014-11-20 17:45:44 +00:00 |
adelikat
|
81146fde8e
|
Add Lynx controller image to controller config dialog
|
2014-11-19 02:39:43 +00:00 |
adelikat
|
e0207b748f
|
Tastudio - remove some user controls that do nothing that I've decided won't be used
|
2014-11-15 15:02:52 +00:00 |
goyuken
|
81fc95ab43
|
NES: add UI support for datach barcode reader
|
2014-10-29 22:28:14 +00:00 |
adelikat
|
305dea53ab
|
Tastudio - a dialog to change the default "greenzone" settings
|
2014-10-18 01:01:45 +00:00 |
adelikat
|
02062a4589
|
Tastudio - some reorg and cleanup
|
2014-10-17 17:58:48 +00:00 |
zeromus
|
b0a4744ffb
|
tidy up the user profile icon. its not so bad an idea, just needed to be manually shrinked.
|
2014-10-16 02:17:44 +00:00 |
goyuken
|
e87bf94af0
|
rough out some more AV related stuff; not done or ready yet
|
2014-10-10 18:18:29 +00:00 |
zeromus
|
2a9f8d9309
|
refine hotkey/controller dialogs a tiny bit
|
2014-10-05 02:02:04 +00:00 |
zeromus
|
5ebb1b1e2e
|
clean up recent roms contextmenu processing, and add support for launching the whole shell contextmenu.. its kind of cruddy though.
|
2014-09-30 08:51:48 +00:00 |
adelikat
|
ad16be7712
|
Start a tastudio lua library
|
2014-09-19 21:43:16 +00:00 |
adelikat
|
5beffa156a
|
Tastudio - lots of icons!
|
2014-09-04 22:03:22 +00:00 |
adelikat
|
c84d8ec93c
|
Add some icons for tastudio that we will eventually want to use
|
2014-09-03 01:22:57 +00:00 |
adelikat
|
0893daff71
|
Remove TasStudioExperiement dialog
|
2014-08-23 15:49:08 +00:00 |
adelikat
|
56384da18b
|
Front end for the Link Cable status bar icon
|
2014-08-23 01:18:59 +00:00 |
kylelyk
|
7b03f11091
|
Added RightClickMenu ContextMenuStrip to TAStudio, enabled all but three options which need to be implemented in code. Fixed a couple of short key combinations not working.
|
2014-08-23 01:18:05 +00:00 |
zeromus
|
8e50487695
|
build luainterface.dll into the references folder, like other more modern things.
|
2014-08-14 01:07:26 +00:00 |
adelikat
|
3e9d5533e1
|
Rename GDITextRenderer to GDIRenderer, Input Roll - implement the Background color callback
|
2014-08-11 00:08:16 +00:00 |
adelikat
|
0b81b6f773
|
start an experimental new widget intended for tastudio, doesn't do anything now but load and do nothing
|
2014-08-06 01:32:27 +00:00 |
adelikat
|
35d31c418b
|
Temporarily hijack the NES nametable viewer for a gdi experiment
|
2014-08-05 00:18:55 +00:00 |
adelikat
|
4346504e24
|
Make some extension methods for doing the icon and text logic for the core statusbar item, makes for some prettier syntax, but also makes it easier to use this logic elsewhere
|
2014-07-29 01:11:57 +00:00 |
adelikat
|
9d72250fa1
|
remove reference to a non-existent file
|
2014-07-29 00:49:50 +00:00 |
adelikat
|
4eab035d26
|
icon for the snes9x core
|
2014-07-29 00:44:25 +00:00 |
adelikat
|
ce4ce0bacc
|
Convert some static methods in ToolHelpers to extension methods
|
2014-07-28 01:51:11 +00:00 |
adelikat
|
0397ea1ff4
|
Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects
|
2014-07-27 15:22:30 +00:00 |
adelikat
|
6039b921d2
|
add Yellow arrows to project and use them for the N64 C buttons
|
2014-07-27 13:53:25 +00:00 |
adelikat
|
042e72bfb6
|
New N64 plugin config settings dialog, including adding jabo settings
|
2014-07-20 02:57:26 +00:00 |
adelikat
|
6b1bfc2d4a
|
TAStudio - stuff
|
2014-07-13 14:13:20 +00:00 |
adelikat
|
3f461990c4
|
TAStudio - insert num frames implemented
|
2014-07-13 12:44:31 +00:00 |
adelikat
|
2e508c1468
|
TAStudio - greenzone settings dialog
|
2014-07-11 15:43:47 +00:00 |