Move AddBreakpointDialog to the Debugger folder
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68e1eae014
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@ -605,12 +605,6 @@
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<DependentUpon>RomStatusPicker.cs</DependentUpon>
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</Compile>
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<Compile Include="Throttle.cs" />
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<Compile Include="tools\Atari2600\AddBreakpointDialog.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="tools\Atari2600\AddBreakpointDialog.Designer.cs">
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<DependentUpon>AddBreakpointDialog.cs</DependentUpon>
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</Compile>
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<Compile Include="tools\Atari2600\Atari2600Debugger.cs">
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<SubType>Form</SubType>
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</Compile>
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@ -636,6 +630,12 @@
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<Compile Include="tools\Cheats\Cheats.Designer.cs">
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<DependentUpon>Cheats.cs</DependentUpon>
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</Compile>
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<Compile Include="tools\Debugger\AddBreakpointDialog.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="tools\Debugger\AddBreakpointDialog.Designer.cs">
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<DependentUpon>AddBreakpointDialog.cs</DependentUpon>
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</Compile>
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<Compile Include="tools\Debugger\Breakpoint.cs" />
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<Compile Include="tools\Debugger\BreakpointControl.cs">
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<SubType>UserControl</SubType>
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@ -1220,9 +1220,6 @@
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<EmbeddedResource Include="RomStatusPicker.resx">
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<DependentUpon>RomStatusPicker.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="tools\Atari2600\AddBreakpointDialog.resx">
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<DependentUpon>AddBreakpointDialog.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="tools\Atari2600\Atari2600Debugger.resx">
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<DependentUpon>Atari2600Debugger.cs</DependentUpon>
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</EmbeddedResource>
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@ -1235,6 +1232,9 @@
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<EmbeddedResource Include="tools\Cheats\Cheats.resx">
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<DependentUpon>Cheats.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="tools\Debugger\AddBreakpointDialog.resx">
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<DependentUpon>AddBreakpointDialog.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="tools\Debugger\BreakpointControl.resx">
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<DependentUpon>BreakpointControl.cs</DependentUpon>
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</EmbeddedResource>
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