Tastudio - some reorg and cleanup
This commit is contained in:
parent
464102effe
commit
02062a4589
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@ -914,6 +914,14 @@
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<DependentUpon>TAStudio.cs</DependentUpon>
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="tools\TAStudio\TAStudio.MenuItems.cs">
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<DependentUpon>TAStudio.cs</DependentUpon>
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="tools\TAStudio\TAStudio.Navigation.cs">
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<DependentUpon>TAStudio.cs</DependentUpon>
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="tools\TAStudio\TAStudioClipboard.cs" />
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<Compile Include="tools\TI83\TI83KeyPad.cs">
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<SubType>Form</SubType>
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@ -0,0 +1,595 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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using BizHawk.Client.Common;
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using BizHawk.Client.Common.MovieConversionExtensions;
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using BizHawk.Client.EmuHawk.ToolExtensions;
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namespace BizHawk.Client.EmuHawk
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{
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public partial class TAStudio
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{
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#region File Menu
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private void FileSubMenu_DropDownOpened(object sender, EventArgs e)
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{
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ToBk2MenuItem.Enabled =
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SaveTASMenuItem.Enabled =
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!string.IsNullOrWhiteSpace(_currentTasMovie.Filename);
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}
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private void RecentSubMenu_DropDownOpened(object sender, EventArgs e)
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{
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RecentSubMenu.DropDownItems.Clear();
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RecentSubMenu.DropDownItems.AddRange(
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Global.Config.RecentTas.RecentMenu(DummyLoadProject));
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}
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private void DummyLoadProject(string path)
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{
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LoadProject(path);
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}
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private void NewTasMenuItem_Click(object sender, EventArgs e)
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{
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GlobalWin.OSD.AddMessage("new TAStudio session started");
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StartNewTasMovie();
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}
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private void OpenTasMenuItem_Click(object sender, EventArgs e)
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{
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if (AskSaveChanges())
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{
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var file = ToolHelpers.GetTasProjFileFromUser(_currentTasMovie.Filename);
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if (file != null)
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{
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_currentTasMovie.Filename = file.FullName;
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_currentTasMovie.Load();
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Global.Config.RecentTas.Add(_currentTasMovie.Filename);
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if (_currentTasMovie.InputLogLength > 0) // TODO: this is probably reoccuring logic, break off into a function
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{
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_currentTasMovie.SwitchToPlay();
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}
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else
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{
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_currentTasMovie.SwitchToRecord();
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}
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RefreshDialog();
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MessageStatusLabel.Text = Path.GetFileName(_currentTasMovie.Filename) + " loaded.";
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}
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}
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}
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private void SaveTasMenuItem_Click(object sender, EventArgs e)
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{
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if (string.IsNullOrEmpty(_currentTasMovie.Filename))
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{
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SaveAsTasMenuItem_Click(sender, e);
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}
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else
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{
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_currentTasMovie.Save();
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MessageStatusLabel.Text = Path.GetFileName(_currentTasMovie.Filename) + " saved.";
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Global.Config.RecentTas.Add(_currentTasMovie.Filename);
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}
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}
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private void SaveAsTasMenuItem_Click(object sender, EventArgs e)
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{
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var file = ToolHelpers.GetTasProjSaveFileFromUser(_currentTasMovie.Filename);
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if (file != null)
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{
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_currentTasMovie.Filename = file.FullName;
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_currentTasMovie.Save();
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Global.Config.RecentTas.Add(_currentTasMovie.Filename);
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MessageStatusLabel.Text = Path.GetFileName(_currentTasMovie.Filename) + " saved.";
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}
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}
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private void ToBk2MenuItem_Click(object sender, EventArgs e)
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{
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var bk2 = _currentTasMovie.ToBk2();
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bk2.Save();
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MessageStatusLabel.Text = Path.GetFileName(bk2.Filename) + " created.";
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}
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private void ExitMenuItem_Click(object sender, EventArgs e)
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{
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Close();
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}
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#endregion
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#region Edit
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private void EditSubMenu_DropDownOpened(object sender, EventArgs e)
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{
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DeselectMenuItem.Enabled =
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SelectBetweenMarkersMenuItem.Enabled =
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CopyMenuItem.Enabled =
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CutMenuItem.Enabled =
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ClearMenuItem.Enabled =
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DeleteFramesMenuItem.Enabled =
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CloneMenuItem.Enabled =
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TruncateMenuItem.Enabled =
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TasView.SelectedRows.Any();
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ReselectClipboardMenuItem.Enabled =
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PasteMenuItem.Enabled =
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PasteInsertMenuItem.Enabled =
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_tasClipboard.Any();
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ClearGreenzoneMenuItem.Enabled =
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_currentTasMovie != null && _currentTasMovie.TasStateManager.Any();
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GreenzoneICheckSeparator.Visible =
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GreenZzoneIntegrityCheckMenuItem.Visible =
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VersionInfo.DeveloperBuild;
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}
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private void DeselectMenuItem_Click(object sender, EventArgs e)
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{
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TasView.DeselectAll();
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TasView.Refresh();
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}
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private void SelectAllMenuItem_Click(object sender, EventArgs e)
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{
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TasView.SelectAll();
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TasView.Refresh();
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}
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private void SelectBetweenMarkersMenuItem_Click(object sender, EventArgs e)
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{
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if (TasView.SelectedRows.Any())
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{
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var prevMarker = _currentTasMovie.Markers.PreviousOrCurrent(TasView.LastSelectedIndex.Value);
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var nextMarker = _currentTasMovie.Markers.Next(TasView.LastSelectedIndex.Value);
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int prev = prevMarker != null ? prevMarker.Frame : 0;
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int next = nextMarker != null ? nextMarker.Frame : _currentTasMovie.InputLogLength;
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for (int i = prev; i < next; i++)
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{
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TasView.SelectRow(i, true);
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}
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}
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}
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private void ReselectClipboardMenuItem_Click(object sender, EventArgs e)
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{
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TasView.DeselectAll();
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foreach (var item in _tasClipboard)
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{
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TasView.SelectRow(item.Frame, true);
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}
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}
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private void CopyMenuItem_Click(object sender, EventArgs e)
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{
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if (TasView.SelectedRows.Any())
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{
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_tasClipboard.Clear();
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var list = TasView.SelectedRows.ToList();
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var sb = new StringBuilder();
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for (var i = 0; i < list.Count; i++)
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{
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var input = _currentTasMovie.GetInputState(list[i]);
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_tasClipboard.Add(new TasClipboardEntry(list[i], input));
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var lg = _currentTasMovie.LogGeneratorInstance();
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lg.SetSource(input);
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sb.AppendLine(lg.GenerateLogEntry());
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}
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Clipboard.SetDataObject(sb.ToString());
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SetSplicer();
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}
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}
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private void PasteMenuItem_Click(object sender, EventArgs e)
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{
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// TODO: if highlighting 2 rows and pasting 3, only paste 2 of them
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// FCEUX Taseditor does't do this, but I think it is the expected behavior in editor programs
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if (_tasClipboard.Any())
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{
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var needsToRollback = !(TasView.FirstSelectedIndex > Global.Emulator.Frame);
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_currentTasMovie.CopyOverInput(TasView.FirstSelectedIndex.Value, _tasClipboard.Select(x => x.ControllerState));
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if (needsToRollback)
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{
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GoToLastEmulatedFrameIfNecessary(TasView.FirstSelectedIndex.Value);
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}
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else
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{
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RefreshDialog();
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}
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}
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}
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private void PasteInsertMenuItem_Click(object sender, EventArgs e)
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{
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if (_tasClipboard.Any())
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{
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var needsToRollback = !(TasView.FirstSelectedIndex > Global.Emulator.Frame);
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_currentTasMovie.InsertInput(TasView.FirstSelectedIndex.Value, _tasClipboard.Select(x => x.ControllerState));
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if (needsToRollback)
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{
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GoToLastEmulatedFrameIfNecessary(TasView.FirstSelectedIndex.Value);
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}
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else
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{
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RefreshDialog();
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}
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}
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}
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private void CutMenuItem_Click(object sender, EventArgs e)
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{
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if (TasView.SelectedRows.Any())
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{
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var needsToRollback = !(TasView.FirstSelectedIndex.Value > Global.Emulator.Frame);
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var rollBackFrame = TasView.FirstSelectedIndex.Value;
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_tasClipboard.Clear();
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var list = TasView.SelectedRows.ToArray();
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var sb = new StringBuilder();
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for (var i = 0; i < list.Length; i++)
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{
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var input = _currentTasMovie.GetInputState(i);
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_tasClipboard.Add(new TasClipboardEntry(list[i], input));
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var lg = _currentTasMovie.LogGeneratorInstance();
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lg.SetSource(input);
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sb.AppendLine(lg.GenerateLogEntry());
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}
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Clipboard.SetDataObject(sb.ToString());
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_currentTasMovie.RemoveFrames(list);
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SetSplicer();
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TasView.DeselectAll();
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if (needsToRollback)
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{
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GoToLastEmulatedFrameIfNecessary(rollBackFrame);
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}
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else
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{
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RefreshDialog();
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}
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}
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}
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private void ClearMenuItem_Click(object sender, EventArgs e)
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{
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if (TasView.SelectedRows.Any())
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{
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var needsToRollback = !(TasView.FirstSelectedIndex > Global.Emulator.Frame);
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var rollBackFrame = TasView.FirstSelectedIndex.Value;
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foreach (var frame in TasView.SelectedRows)
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{
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_currentTasMovie.ClearFrame(frame);
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}
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if (needsToRollback)
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{
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GoToLastEmulatedFrameIfNecessary(rollBackFrame);
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}
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else
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{
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RefreshDialog();
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}
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}
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}
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private void DeleteFramesMenuItem_Click(object sender, EventArgs e)
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{
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if (TasView.SelectedRows.Any())
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{
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var needsToRollback = !(TasView.FirstSelectedIndex > Global.Emulator.Frame);
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var rollBackFrame = TasView.FirstSelectedIndex.Value;
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_tasClipboard.Clear();
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_currentTasMovie.RemoveFrames(TasView.SelectedRows.ToArray());
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SetSplicer();
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TasView.DeselectAll();
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if (needsToRollback)
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{
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GoToLastEmulatedFrameIfNecessary(rollBackFrame);
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}
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else
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{
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RefreshDialog();
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}
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}
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}
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private void CloneMenuItem_Click(object sender, EventArgs e)
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{
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if (TasView.SelectedRows.Any())
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{
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var framesToInsert = TasView.SelectedRows.ToList();
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var insertionFrame = TasView.LastSelectedIndex.Value + 1;
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var needsToRollback = !(insertionFrame > Global.Emulator.Frame);
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var inputLog = new List<string>();
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foreach (var frame in framesToInsert)
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{
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inputLog.Add(_currentTasMovie.GetInputLogEntry(frame));
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}
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_currentTasMovie.InsertInput(insertionFrame, inputLog);
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if (needsToRollback)
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{
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GoToLastEmulatedFrameIfNecessary(insertionFrame);
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}
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else
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{
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RefreshDialog();
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}
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}
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}
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private void InsertFrameMenuItem_Click(object sender, EventArgs e)
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{
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var insertionFrame = TasView.SelectedRows.Any() ? TasView.FirstSelectedIndex.Value : 0;
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bool needsToRollback = insertionFrame <= Global.Emulator.Frame;
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_currentTasMovie.InsertEmptyFrame(insertionFrame);
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if (needsToRollback)
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{
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GoToLastEmulatedFrameIfNecessary(insertionFrame);
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}
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else
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{
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RefreshDialog();
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}
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}
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private void InsertNumFramesMenuItem_Click(object sender, EventArgs e)
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{
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var insertionFrame = TasView.SelectedRows.Any() ? TasView.FirstSelectedIndex.Value : 0;
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bool needsToRollback = insertionFrame <= Global.Emulator.Frame;
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var framesPrompt = new FramesPrompt();
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var result = framesPrompt.ShowDialog();
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if (result == DialogResult.OK)
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{
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_currentTasMovie.InsertEmptyFrame(insertionFrame, framesPrompt.Frames);
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}
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if (needsToRollback)
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{
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GoToLastEmulatedFrameIfNecessary(insertionFrame);
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}
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else
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{
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RefreshDialog();
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}
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}
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private void TruncateMenuItem_Click(object sender, EventArgs e)
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{
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if (TasView.SelectedRows.Any())
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{
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var rollbackFrame = TasView.LastSelectedIndex.Value + 1;
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var needsToRollback = !(rollbackFrame > Global.Emulator.Frame);
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_currentTasMovie.Truncate(rollbackFrame);
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if (needsToRollback)
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{
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GoToFrame(rollbackFrame);
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}
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else
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{
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RefreshDialog();
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}
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}
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}
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private void SetMarkersMenuItem_Click(object sender, EventArgs e)
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{
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foreach (int index in TasView.SelectedRows)
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{
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CallAddMarkerPopUp(index);
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}
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}
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private void RemoveMarkersMenuItem_Click(object sender, EventArgs e)
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{
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_currentTasMovie.Markers.RemoveAll(m => TasView.SelectedRows.Contains(m.Frame));
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RefreshDialog();
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}
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private void ClearGreenzoneMenuItem_Click(object sender, EventArgs e)
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{
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_currentTasMovie.ClearGreenzone();
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RefreshDialog();
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}
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private void GreenZzoneIntegrityCheckMenuItem_Click(object sender, EventArgs e)
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{
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GlobalWin.MainForm.RebootCore();
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GlobalWin.MainForm.FrameAdvance();
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var frame = Global.Emulator.Frame;
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if (_currentTasMovie.TasStateManager.HasState(frame))
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{
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var state = (byte[])Global.Emulator.SaveStateBinary().Clone();
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var greenzone = _currentTasMovie.TasStateManager[frame];
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if (!state.SequenceEqual(greenzone))
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{
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MessageBox.Show("bad data at frame: " + frame);
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return;
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}
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}
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MessageBox.Show("Integrity Check passed");
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}
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#endregion
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#region Config
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private void ConfigSubMenu_DropDownOpened(object sender, EventArgs e)
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{
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DrawInputByDraggingMenuItem.Checked = Global.Config.TAStudioDrawInput;
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AutopauseAtEndOfMovieMenuItem.Checked = Global.Config.TAStudioAutoPause;
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EmptyNewMarkerNotesMenuItem.Checked = Global.Config.TAStudioEmptyMarkers;
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RotateMenuItem.ShortcutKeyDisplayString = TasView.RotateHotkeyStr;
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}
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private void DrawInputByDraggingMenuItem_Click(object sender, EventArgs e)
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{
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TasView.InputPaintingMode = Global.Config.TAStudioDrawInput ^= true;
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}
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private void EmptyNewMarkerNotesMenuItem_Click(object sender, EventArgs e)
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{
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Global.Config.TAStudioEmptyMarkers ^= true;
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}
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private void AutopauseAtEndMenuItem_Click(object sender, EventArgs e)
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{
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Global.Config.TAStudioAutoPause ^= true;
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}
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private void RotateMenuItem_Click(object sender, EventArgs e)
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{
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TasView.HorizontalOrientation ^= true;
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}
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#endregion
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#region Metadata
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private void HeaderMenuItem_Click(object sender, EventArgs e)
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{
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new MovieHeaderEditor(_currentTasMovie).Show();
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UpdateChangesIndicator();
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}
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private void GreenzoneSettingsMenuItem_Click(object sender, EventArgs e)
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{
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new GreenzoneSettingsForm(_currentTasMovie.TasStateManager.Settings).Show();
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UpdateChangesIndicator();
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}
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private void CommentsMenuItem_Click(object sender, EventArgs e)
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{
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var form = new EditCommentsForm();
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form.GetMovie(_currentTasMovie);
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form.ShowDialog();
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}
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private void SubtitlesMenuItem_Click(object sender, EventArgs e)
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{
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var form = new EditSubtitlesForm { ReadOnly = false };
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form.GetMovie(Global.MovieSession.Movie);
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form.ShowDialog();
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}
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#endregion
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#region Settings Menu
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private void SettingsSubMenu_DropDownOpened(object sender, EventArgs e)
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{
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SaveWindowPositionMenuItem.Checked = Global.Config.TAStudioSettings.SaveWindowPosition;
|
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AutoloadMenuItem.Checked = Global.Config.AutoloadTAStudio;
|
||||
AutoloadProjectMenuItem.Checked = Global.Config.AutoloadTAStudioProject;
|
||||
AlwaysOnTopMenuItem.Checked = Global.Config.TAStudioSettings.TopMost;
|
||||
FloatingWindowMenuItem.Checked = Global.Config.TAStudioSettings.FloatingWindow;
|
||||
}
|
||||
|
||||
private void AutoloadMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Config.AutoloadTAStudio ^= true;
|
||||
}
|
||||
|
||||
private void AutoloadProjectMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Config.AutoloadTAStudioProject ^= true;
|
||||
}
|
||||
|
||||
private void SaveWindowPositionMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Config.TAStudioSettings.SaveWindowPosition ^= true;
|
||||
}
|
||||
|
||||
private void AlwaysOnTopMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Config.TAStudioSettings.TopMost ^= true;
|
||||
}
|
||||
|
||||
private void FloatingWindowMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Config.TAStudioSettings.FloatingWindow ^= true;
|
||||
RefreshFloatingWindowControl();
|
||||
}
|
||||
|
||||
private void RestoreDefaultSettingsMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
Size = new Size(_defaultWidth, _defaultHeight);
|
||||
|
||||
Global.Config.TAStudioSettings.SaveWindowPosition = true;
|
||||
Global.Config.TAStudioSettings.TopMost = false;
|
||||
Global.Config.TAStudioSettings.FloatingWindow = false;
|
||||
|
||||
RefreshFloatingWindowControl();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Columns
|
||||
|
||||
private void ColumnsSubMenu_DropDownOpened(object sender, EventArgs e)
|
||||
{
|
||||
ColumnsSubMenu.DropDownItems.Clear();
|
||||
|
||||
var columns = TasView.AllColumns
|
||||
.Where(x => !string.IsNullOrWhiteSpace(x.Text))
|
||||
.Where(x => x.Name != "FrameColumn");
|
||||
|
||||
foreach (var column in columns)
|
||||
{
|
||||
var dummyColumnObject = column;
|
||||
|
||||
var menuItem = new ToolStripMenuItem
|
||||
{
|
||||
Text = column.Text,
|
||||
Checked = column.Visible
|
||||
};
|
||||
|
||||
menuItem.Click += (o, ev) =>
|
||||
{
|
||||
dummyColumnObject.Visible ^= true;
|
||||
TasView.AllColumns.ColumnsChanged();
|
||||
TasView.Refresh();
|
||||
};
|
||||
|
||||
ColumnsSubMenu.DropDownItems.Add(menuItem);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -0,0 +1,151 @@
|
|||
using System.Linq;
|
||||
using System.IO;
|
||||
|
||||
using BizHawk.Client.Common;
|
||||
|
||||
namespace BizHawk.Client.EmuHawk
|
||||
{
|
||||
public partial class TAStudio
|
||||
{
|
||||
/// <summary>
|
||||
/// Only goes to go to the frame if it is an event before current emulation, otherwise it is just a future event that can freely be edited
|
||||
/// </summary>
|
||||
private void GoToLastEmulatedFrameIfNecessary(int frame)
|
||||
{
|
||||
if (frame != Global.Emulator.Frame) // Don't go to a frame if you are already on it!
|
||||
{
|
||||
var restoreFrame = Global.Emulator.Frame;
|
||||
|
||||
if (frame <= Global.Emulator.Frame)
|
||||
{
|
||||
GoToFrame(frame);
|
||||
}
|
||||
|
||||
DoAutoRestore(restoreFrame);
|
||||
}
|
||||
}
|
||||
|
||||
private void GoToFrame(int frame)
|
||||
{
|
||||
// If past greenzone, emulate and capture states
|
||||
// If past greenzone AND movie, record input and capture states
|
||||
// If in greenzone, loadstate
|
||||
// If near a greenzone item, load and emulate
|
||||
// Do capturing and recording as needed
|
||||
|
||||
if (frame < _currentTasMovie.InputLogLength)
|
||||
{
|
||||
if (frame < Global.Emulator.Frame) // We are rewinding
|
||||
{
|
||||
var goToFrame = frame == 0 ? 0 : frame - 1;
|
||||
|
||||
if (_currentTasMovie[goToFrame].HasState) // Go back 1 frame and emulate to get the display (we don't store that)
|
||||
{
|
||||
_currentTasMovie.SwitchToPlay();
|
||||
LoadState(_currentTasMovie[goToFrame].State.ToArray());
|
||||
|
||||
if (frame > 0) // We can't emulate up to frame 0!
|
||||
{
|
||||
GlobalWin.MainForm.FrameAdvance();
|
||||
}
|
||||
|
||||
GlobalWin.DisplayManager.NeedsToPaint = true;
|
||||
SetVisibleIndex(frame);
|
||||
}
|
||||
else // Get as close as we can then emulate there
|
||||
{
|
||||
StartAtNearestFrameAndEmulate(frame);
|
||||
return;
|
||||
}
|
||||
}
|
||||
else // We are going foward
|
||||
{
|
||||
var goToFrame = frame == 0 ? 0 : frame - 1;
|
||||
if (_currentTasMovie[goToFrame].HasState) // Can we go directly there?
|
||||
{
|
||||
_currentTasMovie.SwitchToPlay();
|
||||
Global.Emulator.LoadStateBinary(new BinaryReader(new MemoryStream(_currentTasMovie[goToFrame].State.ToArray())));
|
||||
Global.Emulator.FrameAdvance(true);
|
||||
GlobalWin.DisplayManager.NeedsToPaint = true;
|
||||
|
||||
SetVisibleIndex(frame);
|
||||
}
|
||||
else
|
||||
{
|
||||
StartAtNearestFrameAndEmulate(frame);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
else // Emulate to a future frame
|
||||
{
|
||||
// TODO: get the last greenzone frame and go there
|
||||
_currentTasMovie.SwitchToPlay();
|
||||
|
||||
|
||||
var shouldLoadstate = true;
|
||||
// Some situations it is silly to load a state
|
||||
if (frame - Global.Emulator.Frame == 1)
|
||||
{
|
||||
shouldLoadstate = false;
|
||||
}
|
||||
|
||||
if (_currentTasMovie.TasStateManager.LastEmulatedFrame > 0 && shouldLoadstate)
|
||||
{
|
||||
LoadState(_currentTasMovie[_currentTasMovie.TasStateManager.LastEmulatedFrame].State.ToArray());
|
||||
}
|
||||
|
||||
if (frame != Global.Emulator.Frame) // If we aren't already at our destination, seek
|
||||
{
|
||||
GlobalWin.MainForm.UnpauseEmulator();
|
||||
if (Global.Config.TAStudioAutoPause && frame < _currentTasMovie.InputLogLength)
|
||||
{
|
||||
GlobalWin.MainForm.PauseOnFrame = _currentTasMovie.InputLogLength;
|
||||
}
|
||||
else
|
||||
{
|
||||
GlobalWin.MainForm.PauseOnFrame = frame;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
RefreshDialog();
|
||||
UpdateOtherTools();
|
||||
}
|
||||
|
||||
public void GoToPreviousFrame()
|
||||
{
|
||||
if (Global.Emulator.Frame > 0)
|
||||
{
|
||||
GoToFrame(Global.Emulator.Frame - 1);
|
||||
}
|
||||
}
|
||||
|
||||
public void GoToNextFrame()
|
||||
{
|
||||
GoToFrame(Global.Emulator.Frame + 1);
|
||||
}
|
||||
|
||||
public void GoToPreviousMarker()
|
||||
{
|
||||
if (Global.Emulator.Frame > 0)
|
||||
{
|
||||
var prevMarker = _currentTasMovie.Markers.Previous(Global.Emulator.Frame);
|
||||
var prev = prevMarker != null ? prevMarker.Frame : 0;
|
||||
GoToFrame(prev);
|
||||
}
|
||||
}
|
||||
|
||||
public void GoToNextMarker()
|
||||
{
|
||||
var nextMarker = _currentTasMovie.Markers.Next(Global.Emulator.Frame);
|
||||
var next = nextMarker != null ? nextMarker.Frame : _currentTasMovie.InputLogLength - 1;
|
||||
GoToFrame(next);
|
||||
}
|
||||
|
||||
public void GoToMarker(TasMovieMarker marker)
|
||||
{
|
||||
GoToFrame(marker.Frame);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,9 +1,7 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
using System.ComponentModel;
|
||||
|
||||
|
@ -62,7 +60,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
GlobalWin.MainForm.SetMainformMovieInfo();
|
||||
}
|
||||
|
||||
private void ConvertCurrentMovieToTasproj()
|
||||
private static void ConvertCurrentMovieToTasproj()
|
||||
{
|
||||
Global.MovieSession.Movie.Save();
|
||||
Global.MovieSession.Movie = Global.MovieSession.Movie.ToTasMovie();
|
||||
|
@ -176,13 +174,9 @@ namespace BizHawk.Client.EmuHawk
|
|||
|
||||
WantsToControlStopMovie = false;
|
||||
|
||||
var shouldRecord = false;
|
||||
if (movie.InputLogLength == 0) // An unusual but possible edge case
|
||||
{
|
||||
shouldRecord = true;
|
||||
}
|
||||
var shouldRecord = movie.InputLogLength == 0;
|
||||
|
||||
var result = GlobalWin.MainForm.StartNewMovie(movie, record: shouldRecord);
|
||||
var result = GlobalWin.MainForm.StartNewMovie(movie, shouldRecord);
|
||||
if (!result)
|
||||
{
|
||||
return false;
|
||||
|
@ -218,25 +212,6 @@ namespace BizHawk.Client.EmuHawk
|
|||
}
|
||||
}
|
||||
|
||||
// TODO: a better name
|
||||
/// <summary>
|
||||
/// Only goes to go to the frame if it is an event before current emulation, otherwise it is just a future event that can freely be edited
|
||||
/// </summary>
|
||||
private void GoToLastEmulatedFrameIfNecessary(int frame)
|
||||
{
|
||||
if (frame != Global.Emulator.Frame) // Don't go to a frame if you are already on it!
|
||||
{
|
||||
var restoreFrame = Global.Emulator.Frame;
|
||||
|
||||
if (frame <= Global.Emulator.Frame)
|
||||
{
|
||||
GoToFrame(frame);
|
||||
}
|
||||
|
||||
DoAutoRestore(restoreFrame);
|
||||
}
|
||||
}
|
||||
|
||||
private void DoAutoRestore(int restoreFrame)
|
||||
{
|
||||
if (Global.Config.TAStudioAutoRestoreLastPosition)
|
||||
|
@ -300,11 +275,6 @@ namespace BizHawk.Client.EmuHawk
|
|||
Global.Config.TAStudioSettings.Height = Bottom - Top;
|
||||
}
|
||||
|
||||
public void GoToMarker(TasMovieMarker marker)
|
||||
{
|
||||
GoToFrame(marker.Frame);
|
||||
}
|
||||
|
||||
private void StartAtNearestFrameAndEmulate(int frame)
|
||||
{
|
||||
_currentTasMovie.SwitchToPlay();
|
||||
|
@ -329,94 +299,6 @@ namespace BizHawk.Client.EmuHawk
|
|||
_hackyDontUpdate = false;
|
||||
}
|
||||
|
||||
private void GoToFrame(int frame)
|
||||
{
|
||||
// If past greenzone, emulate and capture states
|
||||
// If past greenzone AND movie, record input and capture states
|
||||
// If in greenzone, loadstate
|
||||
// If near a greenzone item, load and emulate
|
||||
// Do capturing and recording as needed
|
||||
|
||||
if (frame < _currentTasMovie.InputLogLength)
|
||||
{
|
||||
if (frame < Global.Emulator.Frame) // We are rewinding
|
||||
{
|
||||
var goToFrame = frame == 0 ? 0 : frame - 1;
|
||||
|
||||
if (_currentTasMovie[goToFrame].HasState) // Go back 1 frame and emulate to get the display (we don't store that)
|
||||
{
|
||||
_currentTasMovie.SwitchToPlay();
|
||||
LoadState(_currentTasMovie[goToFrame].State.ToArray());
|
||||
|
||||
if (frame > 0) // We can't emulate up to frame 0!
|
||||
{
|
||||
GlobalWin.MainForm.FrameAdvance();
|
||||
}
|
||||
|
||||
GlobalWin.DisplayManager.NeedsToPaint = true;
|
||||
SetVisibleIndex(frame);
|
||||
}
|
||||
else // Get as close as we can then emulate there
|
||||
{
|
||||
StartAtNearestFrameAndEmulate(frame);
|
||||
return;
|
||||
}
|
||||
}
|
||||
else // We are going foward
|
||||
{
|
||||
var goToFrame = frame == 0 ? 0 : frame - 1;
|
||||
if (_currentTasMovie[goToFrame].HasState) // Can we go directly there?
|
||||
{
|
||||
_currentTasMovie.SwitchToPlay();
|
||||
Global.Emulator.LoadStateBinary(new BinaryReader(new MemoryStream(_currentTasMovie[goToFrame].State.ToArray())));
|
||||
Global.Emulator.FrameAdvance(true);
|
||||
GlobalWin.DisplayManager.NeedsToPaint = true;
|
||||
|
||||
SetVisibleIndex(frame);
|
||||
}
|
||||
else
|
||||
{
|
||||
StartAtNearestFrameAndEmulate(frame);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
else // Emulate to a future frame
|
||||
{
|
||||
// TODO: get the last greenzone frame and go there
|
||||
_currentTasMovie.SwitchToPlay();
|
||||
|
||||
|
||||
var shouldLoadstate = true;
|
||||
// Some situations it is silly to load a state
|
||||
if (frame - Global.Emulator.Frame == 1)
|
||||
{
|
||||
shouldLoadstate = false;
|
||||
}
|
||||
|
||||
if (_currentTasMovie.TasStateManager.LastEmulatedFrame > 0 && shouldLoadstate)
|
||||
{
|
||||
LoadState(_currentTasMovie[_currentTasMovie.TasStateManager.LastEmulatedFrame].State.ToArray());
|
||||
}
|
||||
|
||||
if (frame != Global.Emulator.Frame) // If we aren't already at our destination, seek
|
||||
{
|
||||
GlobalWin.MainForm.UnpauseEmulator();
|
||||
if (Global.Config.TAStudioAutoPause && frame < _currentTasMovie.InputLogLength)
|
||||
{
|
||||
GlobalWin.MainForm.PauseOnFrame = _currentTasMovie.InputLogLength;
|
||||
}
|
||||
else
|
||||
{
|
||||
GlobalWin.MainForm.PauseOnFrame = frame;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
RefreshDialog();
|
||||
UpdateOtherTools();
|
||||
}
|
||||
|
||||
private void UpdateOtherTools() // a hack probably, surely there is a better way to do this
|
||||
{
|
||||
_hackyDontUpdate = true;
|
||||
|
@ -425,45 +307,11 @@ namespace BizHawk.Client.EmuHawk
|
|||
_hackyDontUpdate = false;
|
||||
}
|
||||
|
||||
#region Playback Controls
|
||||
|
||||
public void GoToPreviousMarker()
|
||||
{
|
||||
if (Global.Emulator.Frame > 0)
|
||||
{
|
||||
var prevMarker = _currentTasMovie.Markers.Previous(Global.Emulator.Frame);
|
||||
var prev = prevMarker != null ? prevMarker.Frame : 0;
|
||||
GoToFrame(prev);
|
||||
}
|
||||
}
|
||||
|
||||
public void GoToPreviousFrame()
|
||||
{
|
||||
if (Global.Emulator.Frame > 0)
|
||||
{
|
||||
GoToFrame(Global.Emulator.Frame - 1);
|
||||
}
|
||||
}
|
||||
|
||||
public void TogglePause()
|
||||
{
|
||||
GlobalWin.MainForm.TogglePause();
|
||||
}
|
||||
|
||||
public void GoToNextFrame()
|
||||
{
|
||||
GoToFrame(Global.Emulator.Frame + 1);
|
||||
}
|
||||
|
||||
public void GoToNextMarker()
|
||||
{
|
||||
var nextMarker = _currentTasMovie.Markers.Next(Global.Emulator.Frame);
|
||||
var next = nextMarker != null ? nextMarker.Frame : _currentTasMovie.InputLogLength - 1;
|
||||
GoToFrame(next);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private void SetSplicer()
|
||||
{
|
||||
// TODO: columns selected
|
||||
|
@ -480,7 +328,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
message += list.Count() + " none, Clipboard: ";
|
||||
}
|
||||
|
||||
message += _tasClipboard.Any() ? _tasClipboard.Count.ToString() + " rows 0 col": "empty";
|
||||
message += _tasClipboard.Any() ? _tasClipboard.Count + " rows 0 col": "empty";
|
||||
|
||||
SplicerStatusLabel.Text = message;
|
||||
}
|
||||
|
@ -565,583 +413,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
|
||||
#region Events
|
||||
|
||||
#region File Menu
|
||||
|
||||
private void FileSubMenu_DropDownOpened(object sender, EventArgs e)
|
||||
{
|
||||
ToBk2MenuItem.Enabled =
|
||||
SaveTASMenuItem.Enabled =
|
||||
!string.IsNullOrWhiteSpace(_currentTasMovie.Filename);
|
||||
}
|
||||
|
||||
private void RecentSubMenu_DropDownOpened(object sender, EventArgs e)
|
||||
{
|
||||
RecentSubMenu.DropDownItems.Clear();
|
||||
RecentSubMenu.DropDownItems.AddRange(
|
||||
Global.Config.RecentTas.RecentMenu(DummyLoadProject));
|
||||
}
|
||||
|
||||
private void DummyLoadProject(string path)
|
||||
{
|
||||
LoadProject(path);
|
||||
}
|
||||
|
||||
private void NewTasMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
GlobalWin.OSD.AddMessage("new TAStudio session started");
|
||||
StartNewTasMovie();
|
||||
}
|
||||
|
||||
private void OpenTasMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (AskSaveChanges())
|
||||
{
|
||||
var file = ToolHelpers.GetTasProjFileFromUser(_currentTasMovie.Filename);
|
||||
if (file != null)
|
||||
{
|
||||
_currentTasMovie.Filename = file.FullName;
|
||||
_currentTasMovie.Load();
|
||||
Global.Config.RecentTas.Add(_currentTasMovie.Filename);
|
||||
|
||||
if (_currentTasMovie.InputLogLength > 0) // TODO: this is probably reoccuring logic, break off into a function
|
||||
{
|
||||
_currentTasMovie.SwitchToPlay();
|
||||
}
|
||||
else
|
||||
{
|
||||
_currentTasMovie.SwitchToRecord();
|
||||
}
|
||||
|
||||
RefreshDialog();
|
||||
MessageStatusLabel.Text = Path.GetFileName(_currentTasMovie.Filename) + " loaded.";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void SaveTasMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(_currentTasMovie.Filename))
|
||||
{
|
||||
SaveAsTasMenuItem_Click(sender, e);
|
||||
}
|
||||
else
|
||||
{
|
||||
_currentTasMovie.Save();
|
||||
MessageStatusLabel.Text = Path.GetFileName(_currentTasMovie.Filename) + " saved.";
|
||||
Global.Config.RecentTas.Add(_currentTasMovie.Filename);
|
||||
}
|
||||
}
|
||||
|
||||
private void SaveAsTasMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
var file = ToolHelpers.GetTasProjSaveFileFromUser(_currentTasMovie.Filename);
|
||||
if (file != null)
|
||||
{
|
||||
_currentTasMovie.Filename = file.FullName;
|
||||
_currentTasMovie.Save();
|
||||
Global.Config.RecentTas.Add(_currentTasMovie.Filename);
|
||||
MessageStatusLabel.Text = Path.GetFileName(_currentTasMovie.Filename) + " saved.";
|
||||
}
|
||||
}
|
||||
|
||||
private void ToBk2MenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
var bk2 = _currentTasMovie.ToBk2();
|
||||
bk2.Save();
|
||||
MessageStatusLabel.Text = Path.GetFileName(bk2.Filename) + " created.";
|
||||
|
||||
}
|
||||
|
||||
private void ExitMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
Close();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Edit
|
||||
|
||||
private void EditSubMenu_DropDownOpened(object sender, EventArgs e)
|
||||
{
|
||||
DeselectMenuItem.Enabled =
|
||||
SelectBetweenMarkersMenuItem.Enabled =
|
||||
CopyMenuItem.Enabled =
|
||||
CutMenuItem.Enabled =
|
||||
ClearMenuItem.Enabled =
|
||||
DeleteFramesMenuItem.Enabled =
|
||||
CloneMenuItem.Enabled =
|
||||
TruncateMenuItem.Enabled =
|
||||
TasView.SelectedRows.Any();
|
||||
ReselectClipboardMenuItem.Enabled =
|
||||
PasteMenuItem.Enabled =
|
||||
PasteInsertMenuItem.Enabled =
|
||||
_tasClipboard.Any();
|
||||
|
||||
ClearGreenzoneMenuItem.Enabled =
|
||||
_currentTasMovie != null && _currentTasMovie.TasStateManager.Any();
|
||||
|
||||
GreenzoneICheckSeparator.Visible =
|
||||
GreenZzoneIntegrityCheckMenuItem.Visible =
|
||||
VersionInfo.DeveloperBuild;
|
||||
}
|
||||
|
||||
private void DeselectMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
TasView.DeselectAll();
|
||||
TasView.Refresh();
|
||||
}
|
||||
|
||||
private void SelectAllMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
TasView.SelectAll();
|
||||
TasView.Refresh();
|
||||
}
|
||||
|
||||
private void SelectBetweenMarkersMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (TasView.SelectedRows.Any())
|
||||
{
|
||||
var prevMarker = _currentTasMovie.Markers.PreviousOrCurrent(TasView.LastSelectedIndex.Value);
|
||||
var nextMarker = _currentTasMovie.Markers.Next(TasView.LastSelectedIndex.Value);
|
||||
|
||||
int prev = prevMarker != null ? prevMarker.Frame : 0;
|
||||
int next = nextMarker != null ? nextMarker.Frame : _currentTasMovie.InputLogLength;
|
||||
|
||||
for (int i = prev; i < next; i++)
|
||||
{
|
||||
TasView.SelectRow(i, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ReselectClipboardMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
TasView.DeselectAll();
|
||||
foreach (var item in _tasClipboard)
|
||||
{
|
||||
TasView.SelectRow(item.Frame, true);
|
||||
}
|
||||
}
|
||||
|
||||
private void CopyMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (TasView.SelectedRows.Any())
|
||||
{
|
||||
_tasClipboard.Clear();
|
||||
var list = TasView.SelectedRows.ToList();
|
||||
var sb = new StringBuilder();
|
||||
|
||||
for (var i = 0; i < list.Count; i++)
|
||||
{
|
||||
var input = _currentTasMovie.GetInputState(list[i]);
|
||||
_tasClipboard.Add(new TasClipboardEntry(list[i], input));
|
||||
var lg = _currentTasMovie.LogGeneratorInstance();
|
||||
lg.SetSource(input);
|
||||
sb.AppendLine(lg.GenerateLogEntry());
|
||||
}
|
||||
|
||||
Clipboard.SetDataObject(sb.ToString());
|
||||
|
||||
SetSplicer();
|
||||
}
|
||||
}
|
||||
|
||||
private void PasteMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
// TODO: if highlighting 2 rows and pasting 3, only paste 2 of them
|
||||
// FCEUX Taseditor does't do this, but I think it is the expected behavior in editor programs
|
||||
if (_tasClipboard.Any())
|
||||
{
|
||||
var needsToRollback = !(TasView.FirstSelectedIndex > Global.Emulator.Frame);
|
||||
|
||||
_currentTasMovie.CopyOverInput(TasView.FirstSelectedIndex.Value, _tasClipboard.Select(x => x.ControllerState));
|
||||
|
||||
if (needsToRollback)
|
||||
{
|
||||
GoToLastEmulatedFrameIfNecessary(TasView.FirstSelectedIndex.Value);
|
||||
}
|
||||
else
|
||||
{
|
||||
RefreshDialog();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void PasteInsertMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_tasClipboard.Any())
|
||||
{
|
||||
var needsToRollback = !(TasView.FirstSelectedIndex > Global.Emulator.Frame);
|
||||
|
||||
_currentTasMovie.InsertInput(TasView.FirstSelectedIndex.Value, _tasClipboard.Select(x => x.ControllerState));
|
||||
|
||||
if (needsToRollback)
|
||||
{
|
||||
GoToLastEmulatedFrameIfNecessary(TasView.FirstSelectedIndex.Value);
|
||||
}
|
||||
else
|
||||
{
|
||||
RefreshDialog();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void CutMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (TasView.SelectedRows.Any())
|
||||
{
|
||||
var needsToRollback = !(TasView.FirstSelectedIndex.Value > Global.Emulator.Frame);
|
||||
var rollBackFrame = TasView.FirstSelectedIndex.Value;
|
||||
|
||||
_tasClipboard.Clear();
|
||||
var list = TasView.SelectedRows.ToArray();
|
||||
var sb = new StringBuilder();
|
||||
for (var i = 0; i < list.Length; i++)
|
||||
{
|
||||
var input = _currentTasMovie.GetInputState(i);
|
||||
_tasClipboard.Add(new TasClipboardEntry(list[i], input));
|
||||
var lg = _currentTasMovie.LogGeneratorInstance();
|
||||
lg.SetSource(input);
|
||||
sb.AppendLine(lg.GenerateLogEntry());
|
||||
}
|
||||
|
||||
Clipboard.SetDataObject(sb.ToString());
|
||||
_currentTasMovie.RemoveFrames(list);
|
||||
SetSplicer();
|
||||
TasView.DeselectAll();
|
||||
|
||||
if (needsToRollback)
|
||||
{
|
||||
GoToLastEmulatedFrameIfNecessary(rollBackFrame);
|
||||
}
|
||||
else
|
||||
{
|
||||
RefreshDialog();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ClearMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (TasView.SelectedRows.Any())
|
||||
{
|
||||
var needsToRollback = !(TasView.FirstSelectedIndex > Global.Emulator.Frame);
|
||||
var rollBackFrame = TasView.FirstSelectedIndex.Value;
|
||||
|
||||
foreach (var frame in TasView.SelectedRows)
|
||||
{
|
||||
_currentTasMovie.ClearFrame(frame);
|
||||
}
|
||||
|
||||
if (needsToRollback)
|
||||
{
|
||||
GoToLastEmulatedFrameIfNecessary(rollBackFrame);
|
||||
}
|
||||
else
|
||||
{
|
||||
RefreshDialog();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DeleteFramesMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (TasView.SelectedRows.Any())
|
||||
{
|
||||
var needsToRollback = !(TasView.FirstSelectedIndex > Global.Emulator.Frame);
|
||||
var rollBackFrame = TasView.FirstSelectedIndex.Value;
|
||||
|
||||
_tasClipboard.Clear();
|
||||
_currentTasMovie.RemoveFrames(TasView.SelectedRows.ToArray());
|
||||
SetSplicer();
|
||||
TasView.DeselectAll();
|
||||
|
||||
if (needsToRollback)
|
||||
{
|
||||
GoToLastEmulatedFrameIfNecessary(rollBackFrame);
|
||||
}
|
||||
else
|
||||
{
|
||||
RefreshDialog();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void CloneMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (TasView.SelectedRows.Any())
|
||||
{
|
||||
var framesToInsert = TasView.SelectedRows.ToList();
|
||||
var insertionFrame = TasView.LastSelectedIndex.Value + 1;
|
||||
var needsToRollback = !(insertionFrame > Global.Emulator.Frame);
|
||||
var inputLog = new List<string>();
|
||||
|
||||
foreach (var frame in framesToInsert)
|
||||
{
|
||||
inputLog.Add(_currentTasMovie.GetInputLogEntry(frame));
|
||||
}
|
||||
|
||||
_currentTasMovie.InsertInput(insertionFrame, inputLog);
|
||||
|
||||
if (needsToRollback)
|
||||
{
|
||||
GoToLastEmulatedFrameIfNecessary(insertionFrame);
|
||||
}
|
||||
else
|
||||
{
|
||||
RefreshDialog();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void InsertFrameMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
var insertionFrame = TasView.SelectedRows.Any() ? TasView.FirstSelectedIndex.Value : 0;
|
||||
bool needsToRollback = insertionFrame <= Global.Emulator.Frame;
|
||||
|
||||
_currentTasMovie.InsertEmptyFrame(insertionFrame);
|
||||
|
||||
if (needsToRollback)
|
||||
{
|
||||
GoToLastEmulatedFrameIfNecessary(insertionFrame);
|
||||
}
|
||||
else
|
||||
{
|
||||
RefreshDialog();
|
||||
}
|
||||
}
|
||||
|
||||
private void InsertNumFramesMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
var insertionFrame = TasView.SelectedRows.Any() ? TasView.FirstSelectedIndex.Value : 0;
|
||||
bool needsToRollback = insertionFrame <= Global.Emulator.Frame;
|
||||
|
||||
var framesPrompt = new FramesPrompt();
|
||||
var result = framesPrompt.ShowDialog();
|
||||
if (result == DialogResult.OK)
|
||||
{
|
||||
_currentTasMovie.InsertEmptyFrame(insertionFrame, framesPrompt.Frames);
|
||||
}
|
||||
|
||||
if (needsToRollback)
|
||||
{
|
||||
GoToLastEmulatedFrameIfNecessary(insertionFrame);
|
||||
}
|
||||
else
|
||||
{
|
||||
RefreshDialog();
|
||||
}
|
||||
}
|
||||
|
||||
private void TruncateMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (TasView.SelectedRows.Any())
|
||||
{
|
||||
var rollbackFrame = TasView.LastSelectedIndex.Value + 1;
|
||||
var needsToRollback = !(rollbackFrame > Global.Emulator.Frame);
|
||||
|
||||
_currentTasMovie.Truncate(rollbackFrame);
|
||||
|
||||
if (needsToRollback)
|
||||
{
|
||||
GoToFrame(rollbackFrame);
|
||||
}
|
||||
else
|
||||
{
|
||||
RefreshDialog();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void SetMarkersMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
foreach(int index in TasView.SelectedRows)
|
||||
{
|
||||
CallAddMarkerPopUp(index);
|
||||
}
|
||||
}
|
||||
|
||||
private void RemoveMarkersMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
_currentTasMovie.Markers.RemoveAll(m => TasView.SelectedRows.Contains(m.Frame));
|
||||
RefreshDialog();
|
||||
}
|
||||
|
||||
private void ClearGreenzoneMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
_currentTasMovie.ClearGreenzone();
|
||||
RefreshDialog();
|
||||
}
|
||||
|
||||
private void GreenZzoneIntegrityCheckMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
GlobalWin.MainForm.RebootCore();
|
||||
|
||||
GlobalWin.MainForm.FrameAdvance();
|
||||
var frame = Global.Emulator.Frame;
|
||||
|
||||
if (_currentTasMovie.TasStateManager.HasState(frame))
|
||||
{
|
||||
var state = (byte[])Global.Emulator.SaveStateBinary().Clone();
|
||||
var greenzone = _currentTasMovie.TasStateManager[frame];
|
||||
|
||||
if (!state.SequenceEqual(greenzone))
|
||||
{
|
||||
MessageBox.Show("bad data at frame: " + frame);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
MessageBox.Show("Integrity Check passed");
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Config
|
||||
|
||||
private void ConfigSubMenu_DropDownOpened(object sender, EventArgs e)
|
||||
{
|
||||
DrawInputByDraggingMenuItem.Checked = Global.Config.TAStudioDrawInput;
|
||||
AutopauseAtEndOfMovieMenuItem.Checked = Global.Config.TAStudioAutoPause;
|
||||
EmptyNewMarkerNotesMenuItem.Checked = Global.Config.TAStudioEmptyMarkers;
|
||||
|
||||
RotateMenuItem.ShortcutKeyDisplayString = TasView.RotateHotkeyStr;
|
||||
}
|
||||
|
||||
private void DrawInputByDraggingMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
TasView.InputPaintingMode = Global.Config.TAStudioDrawInput ^= true;
|
||||
}
|
||||
|
||||
private void EmptyNewMarkerNotesMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Config.TAStudioEmptyMarkers ^= true;
|
||||
}
|
||||
|
||||
private void AutopauseAtEndMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Config.TAStudioAutoPause ^= true;
|
||||
}
|
||||
|
||||
private void RotateMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
TasView.HorizontalOrientation ^= true;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Metadata
|
||||
|
||||
private void HeaderMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
new MovieHeaderEditor(_currentTasMovie).Show();
|
||||
UpdateChangesIndicator();
|
||||
}
|
||||
|
||||
private void GreenzoneSettingsMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
new GreenzoneSettingsForm(_currentTasMovie.TasStateManager.Settings).Show();
|
||||
UpdateChangesIndicator();
|
||||
}
|
||||
|
||||
private void CommentsMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
var form = new EditCommentsForm();
|
||||
form.GetMovie(_currentTasMovie);
|
||||
form.ShowDialog();
|
||||
}
|
||||
|
||||
private void SubtitlesMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
var form = new EditSubtitlesForm { ReadOnly = false };
|
||||
form.GetMovie(Global.MovieSession.Movie);
|
||||
form.ShowDialog();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Settings Menu
|
||||
|
||||
private void SettingsSubMenu_DropDownOpened(object sender, EventArgs e)
|
||||
{
|
||||
SaveWindowPositionMenuItem.Checked = Global.Config.TAStudioSettings.SaveWindowPosition;
|
||||
AutoloadMenuItem.Checked = Global.Config.AutoloadTAStudio;
|
||||
AutoloadProjectMenuItem.Checked = Global.Config.AutoloadTAStudioProject;
|
||||
AlwaysOnTopMenuItem.Checked = Global.Config.TAStudioSettings.TopMost;
|
||||
FloatingWindowMenuItem.Checked = Global.Config.TAStudioSettings.FloatingWindow;
|
||||
}
|
||||
|
||||
private void AutoloadMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Config.AutoloadTAStudio ^= true;
|
||||
}
|
||||
|
||||
private void AutoloadProjectMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Config.AutoloadTAStudioProject ^= true;
|
||||
}
|
||||
|
||||
private void SaveWindowPositionMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Config.TAStudioSettings.SaveWindowPosition ^= true;
|
||||
}
|
||||
|
||||
private void AlwaysOnTopMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Config.TAStudioSettings.TopMost ^= true;
|
||||
}
|
||||
|
||||
private void FloatingWindowMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Config.TAStudioSettings.FloatingWindow ^= true;
|
||||
RefreshFloatingWindowControl();
|
||||
}
|
||||
|
||||
private void RestoreDefaultSettingsMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
Size = new Size(_defaultWidth, _defaultHeight);
|
||||
|
||||
Global.Config.TAStudioSettings.SaveWindowPosition = true;
|
||||
Global.Config.TAStudioSettings.TopMost = false;
|
||||
Global.Config.TAStudioSettings.FloatingWindow = false;
|
||||
|
||||
RefreshFloatingWindowControl();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Columns
|
||||
|
||||
private void ColumnsSubMenu_DropDownOpened(object sender, EventArgs e)
|
||||
{
|
||||
ColumnsSubMenu.DropDownItems.Clear();
|
||||
|
||||
var columns = TasView.AllColumns
|
||||
.Where(x => !string.IsNullOrWhiteSpace(x.Text))
|
||||
.Where(x => x.Name != "FrameColumn");
|
||||
|
||||
foreach (var column in columns)
|
||||
{
|
||||
var dummyColumnObject = column;
|
||||
|
||||
var menuItem = new ToolStripMenuItem
|
||||
{
|
||||
Text = column.Text,
|
||||
Checked = column.Visible
|
||||
};
|
||||
|
||||
menuItem.Click += (o, ev) =>
|
||||
{
|
||||
dummyColumnObject.Visible ^= true;
|
||||
TasView.AllColumns.ColumnsChanged();
|
||||
TasView.Refresh();
|
||||
};
|
||||
|
||||
ColumnsSubMenu.DropDownItems.Add(menuItem);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region Dialog Events
|
||||
|
||||
|
|
Loading…
Reference in New Issue